We've used fur ( ice strands) and Arnold for a few years now and have had no issues, its fine. It is deathly slow at SSS though.
On Tue, Mar 19, 2013 at 6:15 PM, Nuno Conceicao <nunoalexconcei...@gmail.com > wrote: > I might try to guess some people try to set up the fur using transparency. > Although it helps making it look softer, i managed to get quite nice > results on my test without any transparency at all. > > > On Tue, Mar 19, 2013 at 4:10 AM, Raffaele Fragapane < > raffsxsil...@googlemail.com> wrote: > >> At some point, before it even hit SI afaik, it was struggling with some >> of the old paradigms for fur rendering. It's since earned this back alley >> talk reputation of struggling with fur, despite the fact nowadays it's >> probably the single strongest engine of its kind for it out there. >> >> It's not unlike the myths that you need an RnD department to do anything >> with renderman at all, or that you can't do topology work in ZBrush and so >> on. >> >> It should be dismissed, but a rumor will have been around the world >> before the truth had the time to put its shoes on. >> >> >> On Tue, Mar 19, 2013 at 3:04 PM, Gene Crucean < >> emailgeneonthel...@gmail.com> wrote: >> >>> Say what? >>> >>> How on earth was fur/hair a problem for anyone using Arnold? Something >>> else must have been very jacked up for this to make a "con" list. For me >>> personally... I could give you a list a mile long about all of the pro's... >>> and one single con. Interior rendering. Like the Classroom scene. Even >>> then, you can make it look beautiful. It's just the main downside of it is >>> that it takes a bit longer to render than all the other stuff. >>> >>> >