We've used fur ( ice strands) and Arnold  for a few years now and have had
no issues, its fine.  It is deathly slow at SSS though.


On Tue, Mar 19, 2013 at 6:15 PM, Nuno Conceicao <nunoalexconcei...@gmail.com
> wrote:

> I might try to guess some people try to set up the fur using transparency.
> Although it helps making it look softer, i managed to get quite nice
> results on my test without any transparency at all.
>
>
> On Tue, Mar 19, 2013 at 4:10 AM, Raffaele Fragapane <
> raffsxsil...@googlemail.com> wrote:
>
>> At some point, before it even hit SI afaik, it was struggling with some
>> of the old paradigms for fur rendering. It's since earned this back alley
>> talk reputation of struggling with fur, despite the fact nowadays it's
>> probably the single strongest engine of its kind for it out there.
>>
>> It's not unlike the myths that you need an RnD department to do anything
>> with renderman at all, or that you can't do topology work in ZBrush and so
>> on.
>>
>> It should be dismissed, but a rumor will have been around the world
>> before the truth had the time to put its shoes on.
>>
>>
>> On Tue, Mar 19, 2013 at 3:04 PM, Gene Crucean <
>> emailgeneonthel...@gmail.com> wrote:
>>
>>> Say what?
>>>
>>> How on earth was fur/hair a problem for anyone using Arnold? Something
>>> else must have been very jacked up for this to make a "con" list. For me
>>> personally... I could give you a list a mile long about all of the pro's...
>>> and one single con. Interior rendering. Like the Classroom scene. Even
>>> then, you can make it look beautiful. It's just the main downside of it is
>>> that it takes a bit longer to render than all the other stuff.
>>>
>>>
>

Reply via email to