ngSkinTools to the rescue! http://www.ngskintools.com/
On Wed, Apr 16, 2014 at 7:00 PM, Eric Turman <i.anima...@gmail.com> wrote: > Agreed, point weighting in Maya is horrible. I'm doing some freelance Maya > rigs now and bringing them into Softimage to point weight because Maya's > point weighting wants to make me want to lobotomize myself with chopsticks > through my eyes :P > > > On Wed, Apr 16, 2014 at 3:39 PM, Sebastien Sterling < > sebastien.sterl...@gmail.com> wrote: > >> Has anyone mentioned the horrible Maya weight painting ? the fact you >> have to lock every bone you are not skinning to, less influences be >> splattered throughout the mesh Jackson Pollock style? >> >> I know it's a classic complaint but a lot of people are going to feel the >> pain. >> >>