ngSkinTools to the rescue!
http://www.ngskintools.com/


On Wed, Apr 16, 2014 at 7:00 PM, Eric Turman <i.anima...@gmail.com> wrote:

> Agreed, point weighting in Maya is horrible. I'm doing some freelance Maya
> rigs now and bringing them into Softimage to point weight because Maya's
> point weighting wants to make me want to lobotomize myself with chopsticks
> through my eyes :P
>
>
> On Wed, Apr 16, 2014 at 3:39 PM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> Has anyone mentioned the horrible Maya weight painting ? the fact you
>> have to lock every bone you are not skinning to, less influences be
>> splattered throughout the mesh Jackson Pollock style?
>>
>> I know it's a classic complaint but a lot of people are going to feel the
>> pain.
>>
>>

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