On 11/11/11 1:11 PM, Development wrote: > Well like I said in my previous email. I need to know how to build my > app to run as an iPhone app on iPhone and a iPad app on iPad. Since I > always use device specifics in the interface. > > In the setting in the Build Summary I've set it to Universal. in the > Build Settings the arch is set to the only selectable option of armv7 > 32 bit. Am I missing another setting? Or am I going to have to build > every app specifically as an iPad app and a separate iPhone app which > I don't see any one else doing.
Sorry, we had a bit of a race condition there. :-) I sent out my previous email before I received your subsequent one. Truth be told I haven't built any universal apps myself, but obviously it can be done. Did you setup your project as a universal app from the beginning, use the "convert to universal" option, or configure the project settings manually? Did you add "armv7" to the UIRequiredDeviceCapabilities in Info.plist? (Cf. http://developer.apple.com/library/ios/#documentation/general/Reference/InfoPlistKeyReference/Articles/iPhoneOSKeys.html) -- Conrad Shultz Synthetiq Solutions www.synthetiqsolutions.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com