Does the server crash at any particular time? I can't seem to reproduce the problem on my Mac with that map.

1) What version of OS X?

2) Are there any server plugins loaded? (like SourceMod)

3) What's the SHA checksum of shaderapiempty.dylib? From the server's main directory, just run: shasum bin/shaderapiempty.dylib

On 6/29/2014 3:19 PM, Absurd Minds wrote:
cs_italy_night is one specific example.

http://steamcommunity.com/sharedfiles/filedetails/?id=133535803

On Jun 29, 2014 4:17 PM, "Scott Ehlert" <[email protected]
<mailto:[email protected]>> wrote:

    Which specific maps are you having trouble with?

    On 6/29/14 12:23 PM, Absurd Minds wrote:

    Apparently the router was the issue. The guy had an identical
    router which we ended up testing and it works fine.

    I am running into one other issue. Some maps are causing the
    server to crash. These are maps that work fine on my linux server,
    and the workshop shows no other users having this error, so I am
    thinking it's something with the mac os.

    ** Unknown exception behavior: -559038737
    ./srcds_run: line 353:   893 Segmentation fault: 11  $HL_CMD

    (no debug.log is generated when adding -debug to the startup command)

    Yeah, computer networking is not my strong point. Thanks for the
    suggestions. I will try them all and report back as I am able.

    On Jun 27, 2014 10:59 PM, "Jesse Molina" <[email protected]
    <mailto:[email protected]>> wrote:


        I am writing this on a Mac.

        If you have the firewall disabled, there really isn't anything
        else.

        Use lsof on the Mac to check what ports the application is
        actually listening to:

        lsof -i -n -a -p $PID

        Test if any client on the LAN can connect.  If the user does
        not have another computer on the LAN, try a port scanning
        phone app.

        If you want to test the port forwarding on the router, get
        your user to install netcat via Fink/Mac Ports and listen on
        the port the srcds server would be listening on and see if you
        can send netcat data, or do something equivalent.

        This is probably a computer networking 101 thing.



        On 6/27/14, 18:28, Absurd Minds wrote:


            Thank you for the reply!

            I tried both of those fixes with no success. I am able to
            ping the IP, but nmap shows 8099 as the only port open. I
            even added the computer to the DMZ in the router. Is there
            anything else on a mac that could cause traffic to be blocked?

            On Jun 27, 2014 8:45 PM, "Jesse Molina"
            <[email protected] <mailto:[email protected]>
            <mailto:[email protected]
            <mailto:[email protected]>>> wrote:


                I don't know if it's still true, but I seem to
            remember Milton at
                Valve saying that the +map command was special, and
            should always
                be the last argument on the command line.  Arguments
            after +map
                may not be processed at all because of this.
             Alternately, put map
                in the autoexec.cfg instead of on the command line.
             You might
                also be able to put game_type and game_mode in
            autoexec.cfg too,
                but not sure.

                Re-order like this:

                ./srcds_run -game csgo -ip 192.168.1.100 +net_public_adr
                117.7.170.41 +login anonymous +game_type 0 +game_mode
            1 +mapgroup
                mg_bomb_se +map ar_poolstay

                Also, you should be using -ip and not +ip, unless I am
            mistaken.



                On 6/27/14, 9:31, Absurd Minds wrote:


                    ./srcds_run -game csgo +game_type 0 +game_mode 1
            +mapgroup
                    mg_bomb_se +map ar_poolstay +login anonymous +ip
            192.168.1.100
                    +net_public_adr 117.7.170.41



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