Were the server files downloaded with SteamCMD or the regular Steam
client? If it was the regular Steam client, I'm just wondering if you
have a recent enough copy of the dedicated.dylib file in the 'bin'
folder. With SteamCMD, that file comes with it. The most recent version
can found here:
http://users.alliedmods.net/~ds/srcds_osx/csgo_dedicated_dylib.zip
But if that's not the problem, give this debug binary a try:
http://users.alliedmods.net/~ds/csgo_debug/srcds_osx_csgo.zip
Place the binary in the main server directory. Then run the server with
the "-nobreakpad" option added. When it crashes, it should output some
information which will look something like the following:
Caught signal 10 (Bus error: 10). Invalid memory access of 0xa from 0x2dc4.
Backtrace:
#0 srcds_osx 0x00001d4e
_Z13crash_handleriP9__siginfoPv + 206
#1 libsystem_platform.dylib 0x9914ddeb _sigtramp + 43
#2 srcds_osx 0x00002dc4 _Z14Sys_LoadModulePKc
+ 212
#3 dedicated.dylib 0x02011d9c
_ZN15CBaseFileSystem10LoadModuleEPKcS1_b + 588
#4 dedicated.dylib 0x0202feb0 main + 368
#5 srcds_osx 0x00002333 main + 1219
On 6/30/14 10:03 AM, Absurd Minds wrote:
1) Maverick
2) sourcemod is running but the map still crashes with metamod and
sourcemod disabled.
3) hws-MacBook-Pro:cs_go hw$ shasum bin/shaderapiempty.dylib
cf2b6a632562c8cff6feb38078ead4f7d0ecf788 bin/shaderapiempty.dylib
On Jun 30, 2014 2:45 AM, "Scott Ehlert" <[email protected]
<mailto:[email protected]>> wrote:
Does the server crash at any particular time? I can't seem to
reproduce the problem on my Mac with that map.
1) What version of OS X?
2) Are there any server plugins loaded? (like SourceMod)
3) What's the SHA checksum of shaderapiempty.dylib? From the
server's main directory, just run: shasum bin/shaderapiempty.dylib
On 6/29/2014 3:19 PM, Absurd Minds wrote:
cs_italy_night is one specific example.
http://steamcommunity.com/sharedfiles/filedetails/?id=133535803
On Jun 29, 2014 4:17 PM, "Scott Ehlert" <[email protected]
<mailto:[email protected]>
<mailto:[email protected] <mailto:[email protected]>>> wrote:
Which specific maps are you having trouble with?
On 6/29/14 12:23 PM, Absurd Minds wrote:
Apparently the router was the issue. The guy had an
identical
router which we ended up testing and it works fine.
I am running into one other issue. Some maps are
causing the
server to crash. These are maps that work fine on my
linux server,
and the workshop shows no other users having this
error, so I am
thinking it's something with the mac os.
** Unknown exception behavior: -559038737
./srcds_run: line 353: 893 Segmentation fault: 11
$HL_CMD
(no debug.log is generated when adding -debug to the
startup command)
Yeah, computer networking is not my strong point.
Thanks for the
suggestions. I will try them all and report back as I
am able.
On Jun 27, 2014 10:59 PM, "Jesse Molina"
<[email protected] <mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>> wrote:
I am writing this on a Mac.
If you have the firewall disabled, there really
isn't anything
else.
Use lsof on the Mac to check what ports the
application is
actually listening to:
lsof -i -n -a -p $PID
Test if any client on the LAN can connect. If the
user does
not have another computer on the LAN, try a port
scanning
phone app.
If you want to test the port forwarding on the
router, get
your user to install netcat via Fink/Mac Ports and
listen on
the port the srcds server would be listening on
and see if you
can send netcat data, or do something equivalent.
This is probably a computer networking 101 thing.
On 6/27/14, 18:28, Absurd Minds wrote:
Thank you for the reply!
I tried both of those fixes with no success. I
am able to
ping the IP, but nmap shows 8099 as the only
port open. I
even added the computer to the DMZ in the
router. Is there
anything else on a mac that could cause
traffic to be blocked?
On Jun 27, 2014 8:45 PM, "Jesse Molina"
<[email protected]
<mailto:[email protected]> <mailto:[email protected]
<mailto:[email protected]>>
<mailto:[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>>> wrote:
I don't know if it's still true, but I seem to
remember Milton at
Valve saying that the +map command was
special, and
should always
be the last argument on the command line.
Arguments
after +map
may not be processed at all because of this.
Alternately, put map
in the autoexec.cfg instead of on the
command line.
You might
also be able to put game_type and game_mode in
autoexec.cfg too,
but not sure.
Re-order like this:
./srcds_run -game csgo -ip 192.168.1.100
+net_public_adr
117.7.170.41 +login anonymous +game_type 0
+game_mode
1 +mapgroup
mg_bomb_se +map ar_poolstay
Also, you should be using -ip and not +ip,
unless I am
mistaken.
On 6/27/14, 9:31, Absurd Minds wrote:
./srcds_run -game csgo +game_type 0
+game_mode 1
+mapgroup
mg_bomb_se +map ar_poolstay +login
anonymous +ip
192.168.1.100
+net_public_adr 117.7.170.41
_______________________________________________
Csgo_servers mailing list
[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>
<mailto:[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
<mailto:[email protected]>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
<mailto:[email protected]>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers