That can be avoided by doing the following before running app_update: @sSteamCmdForcePlatformType linux
This will still download Mac binaries. On 7/1/2014 11:52 PM, Absurd Minds wrote:
Apparently he was installing 730 because 740 returns the error "invalid platform" On Jul 1, 2014 5:24 PM, "Absurd Minds" <[email protected] <mailto:[email protected]>> wrote: I can answer part of these questions, so I figured I would at least answer what I am able to and get the rest of the information to you tomorrow. 1. He downloaded 730 apparently. I asked him why and he said 740 "didn't work" but couldn't give more information because he speaks almost no english. I will try to work with him tomorrow to help him install 740. I am guessing that is why we got such a ridiculous number of errors in the nobreakpad. 2. ./srcds_run -game csgo +game_type 1 +game_mode 2 +login anonymous -ip 0.0.0.0 +net_public_adr 117.7.220.26 -authkey xxxxxxxx +host_workshop_collection 277763594 +workshop_start_map 172740415 3. We have not made any changes to gamemodes_server.txt, and only bare minimum changes to gamemode_deathmatch_server.cfg (eg bot quotas) 4. The server is starting on a different map, and he is attempting to change to cs_italy_night through the changelevel command. I will have him try it tomorrow by starting on cs_italy_night. 5. He mentioned that there were others, but he is asleep right now and I can't ask him. On Tue, Jul 1, 2014 at 3:52 PM, Scott Ehlert <[email protected] <mailto:[email protected]>> wrote: This is looking like something I probably can't fix very easily, if at all. That said, I still can't seem to reproduce it on my machine. 1) For SteamCMD, are you downloading appid 740 (dedicated server) or appid 730 (game client)? In theory, either should work, but for the sake of trying to reproduce this, I am curious. 2) What is the command line you are using to start this server? (Obviously filtering out any passwords or auth keys) 3) What are the contents of gamemodes_server.txt and any relevant cfg files? (Again filtering out any sensitive information like passwords) 4) Is the server starting up with cs_italy_night or another workshop map? Or is the map change to cs_italy_night (or other crash-causing map) occurring after another map has already been played through? If the latter, does it still crash for you if you start the server with cs_italy_night? 5) Are there any other maps that you know of that are causing it to crash? On 7/1/2014 5:36 AM, Absurd Minds wrote: They were downloaded through steamcmd, but I did also replace that library in order to solve a different issue. This is apparently the output for the nobreakpad. #0 srcds_osx 0x00001d9e _Z13crash_handleriP9____siginfoPv + 206 #1 libsystem_platform.dylib 0x90469deb _sigtramp + 43 #2 vphysics.dylib 0x07cbd858 _Z18HashStringCaselessPKc + 72 #3 vphysics.dylib 0x07cbed2d _ZNK15CUtlSymbolTable4FindEPKc + 269 #4 vphysics.dylib 0x07bfb3c1 ___ZNK20CPhysicsSurfaceProps15Get__SurfaceIndexEPKc + 97 #5 engine.dylib 0x04b75579 ___ZN11CStaticProp14CreateVPhysic__sEP19IPhysicsEnvironmentP19IVP__hysicsKeyHandlerPv + 713 #6 engine.dylib 0x04b76704 _ZThn8___N14CStaticPropMgr29CreateVPhys__icsRepresentationsEP19IPhysics__EnvironmentP19IVPhysicsKeyHand__lerPv + 68 #7 server.dylib 0x188602d5 ___ZN12CPhysicsHook18LevelInitPre__EntityEv + 453 #8 server.dylib 0x184f40ad ___ZN11IGameSystem28LevelInitPreE__ntityAllSystemsEPKc + 173 #9 server.dylib 0x189ad152 _ZN6CWorld8PrecacheEv + 274 #10 server.dylib 0x189acfac _ZN6CWorld5SpawnEv + 188 #11 server.dylib 0x1898ad40 ___Z13DispatchSpawnP11CBaseEntity__b + 160 #12 server.dylib 0x187fe736 ___ZN17CMapEntitySpawner9AddEntit__yEP11CBaseEntityPKci + 374 #13 server.dylib 0x187ff523 _Z26MapEntity___ParseAllEntitiesPKcP16IMapEnti__tyFilterb + 659 #14 server.dylib 0x187c2488 ___ZN14CServerGameDLL9LevelInitEP__KcS1_S1_S1_bb + 1544 #15 metamod.2.csgo.dylib 0x21a9de63 _ZN33__SourceHook_MFHCls_SGD___LevelInit4FuncEPKcS1_S1_S1_bb + 323 #16 engine.dylib 0x04b96240 ___ZN13CServerPlugin9LevelInitEPK__cS1_S1_S1_bb + 240 #17 engine.dylib 0x04a9b852 _Z16Host_ChangelevelbPKcPcS0_ + 1378 #18 engine.dylib 0x04ab54ed _ZN10CHostState19State___ChangeLevelMPEv + 173 #19 engine.dylib 0x04ab459e _ZN10CHostState11FrameUpdateEf + 366 #20 engine.dylib _________________________________________________ Csgo_servers mailing list Csgo_servers@list.__valvesoftware.com <mailto:[email protected]> https://list.valvesoftware.__com/cgi-bin/mailman/listinfo/__csgo_servers <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> _________________________________________________ Csgo_servers mailing list Csgo_servers@list.__valvesoftware.com <mailto:[email protected]> https://list.valvesoftware.__com/cgi-bin/mailman/listinfo/__csgo_servers <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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