Apparently he was installing 730 because 740 returns the error "invalid
platform"
On Jul 1, 2014 5:24 PM, "Absurd Minds" <[email protected]> wrote:

> I can answer part of these questions, so I figured I would at least answer
> what I am able to and get the rest of the information to you tomorrow.
>
> 1. He downloaded 730 apparently. I asked him why and he said 740 "didn't
> work" but couldn't give more information because he speaks almost no
> english. I will try to work with him tomorrow to help him install 740. I am
> guessing that is why we got such a ridiculous number of errors in the
> nobreakpad.
>
> 2. ./srcds_run -game csgo +game_type 1 +game_mode 2 +login anonymous -ip
> 0.0.0.0 +net_public_adr 117.7.220.26 -authkey xxxxxxxx
> +host_workshop_collection 277763594 +workshop_start_map 172740415
>
> 3. We have not made any changes to gamemodes_server.txt, and only bare
> minimum changes to gamemode_deathmatch_server.cfg (eg bot quotas)
>
> 4. The server is starting on a different map, and he is attempting to
> change to cs_italy_night through the changelevel command. I will have him
> try it tomorrow by starting on cs_italy_night.
>
> 5. He mentioned that there were others, but he is asleep right now and I
> can't ask him.
>
>
> On Tue, Jul 1, 2014 at 3:52 PM, Scott Ehlert <[email protected]> wrote:
>
>> This is looking like something I probably can't fix very easily, if at
>> all. That said, I still can't seem to reproduce it on my machine.
>>
>> 1) For SteamCMD, are you downloading appid 740 (dedicated server) or
>> appid 730 (game client)? In theory, either should work, but for the sake of
>> trying to reproduce this, I am curious.
>>
>> 2) What is the command line you are using to start this server?
>> (Obviously filtering out any passwords or auth keys)
>>
>> 3) What are the contents of gamemodes_server.txt and any relevant cfg
>> files? (Again filtering out any sensitive information like passwords)
>>
>> 4) Is the server starting up with cs_italy_night or another workshop map?
>> Or is the map change to cs_italy_night (or other crash-causing map)
>> occurring after another map has already been played through?
>>
>> If the latter, does it still crash for you if you start the server with
>> cs_italy_night?
>>
>> 5) Are there any other maps that you know of that are causing it to crash?
>>
>>
>>
>> On 7/1/2014 5:36 AM, Absurd Minds wrote:
>>
>>> They were downloaded through steamcmd, but I did also replace that
>>> library in order to solve a different issue.
>>>
>>> This is apparently the output for the nobreakpad.
>>>
>>> #0   srcds_osx                           0x00001d9e
>>> _Z13crash_handleriP9__siginfoPv + 206
>>> #1   libsystem_platform.dylib            0x90469deb _sigtramp + 43
>>> #2   vphysics.dylib                      0x07cbd858
>>> _Z18HashStringCaselessPKc + 72
>>> #3   vphysics.dylib                      0x07cbed2d
>>> _ZNK15CUtlSymbolTable4FindEPKc + 269
>>> #4   vphysics.dylib                      0x07bfb3c1
>>> _ZNK20CPhysicsSurfaceProps15GetSurfaceIndexEPKc + 97
>>> #5   engine.dylib                        0x04b75579
>>> _ZN11CStaticProp14CreateVPhysicsEP19IPhysicsEnvironmentP19IVP
>>> hysicsKeyHandlerPv
>>> + 713
>>> #6   engine.dylib                        0x04b76704
>>> _ZThn8_N14CStaticPropMgr29CreateVPhysicsRepresentationsEP19IPhysics
>>> EnvironmentP19IVPhysicsKeyHandlerPv
>>> + 68
>>> #7   server.dylib                        0x188602d5
>>> _ZN12CPhysicsHook18LevelInitPreEntityEv + 453
>>> #8   server.dylib                        0x184f40ad
>>> _ZN11IGameSystem28LevelInitPreEntityAllSystemsEPKc + 173
>>> #9   server.dylib                        0x189ad152
>>> _ZN6CWorld8PrecacheEv + 274
>>> #10  server.dylib                        0x189acfac _ZN6CWorld5SpawnEv +
>>> 188
>>> #11  server.dylib                        0x1898ad40
>>> _Z13DispatchSpawnP11CBaseEntityb + 160
>>> #12  server.dylib                        0x187fe736
>>> _ZN17CMapEntitySpawner9AddEntityEP11CBaseEntityPKci + 374
>>> #13  server.dylib                        0x187ff523
>>> _Z26MapEntity_ParseAllEntitiesPKcP16IMapEntityFilterb + 659
>>> #14  server.dylib                        0x187c2488
>>> _ZN14CServerGameDLL9LevelInitEPKcS1_S1_S1_bb + 1544
>>> #15  metamod.2.csgo.dylib                0x21a9de63
>>> _ZN33__SourceHook_MFHCls_SGD_LevelInit4FuncEPKcS1_S1_S1_bb + 323
>>> #16  engine.dylib                        0x04b96240
>>> _ZN13CServerPlugin9LevelInitEPKcS1_S1_S1_bb + 240
>>> #17  engine.dylib                        0x04a9b852
>>> _Z16Host_ChangelevelbPKcPcS0_ + 1378
>>> #18  engine.dylib                        0x04ab54ed
>>> _ZN10CHostState19State_ChangeLevelMPEv + 173
>>> #19  engine.dylib                        0x04ab459e
>>> _ZN10CHostState11FrameUpdateEf + 366
>>> #20  engine.dylib
>>>
>>> _______________________________________________
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>>>
>>>
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