Apparently he was installing 730 because 740 returns the error "invalid platform" On Jul 1, 2014 5:24 PM, "Absurd Minds" <[email protected]> wrote:
> I can answer part of these questions, so I figured I would at least answer > what I am able to and get the rest of the information to you tomorrow. > > 1. He downloaded 730 apparently. I asked him why and he said 740 "didn't > work" but couldn't give more information because he speaks almost no > english. I will try to work with him tomorrow to help him install 740. I am > guessing that is why we got such a ridiculous number of errors in the > nobreakpad. > > 2. ./srcds_run -game csgo +game_type 1 +game_mode 2 +login anonymous -ip > 0.0.0.0 +net_public_adr 117.7.220.26 -authkey xxxxxxxx > +host_workshop_collection 277763594 +workshop_start_map 172740415 > > 3. We have not made any changes to gamemodes_server.txt, and only bare > minimum changes to gamemode_deathmatch_server.cfg (eg bot quotas) > > 4. The server is starting on a different map, and he is attempting to > change to cs_italy_night through the changelevel command. I will have him > try it tomorrow by starting on cs_italy_night. > > 5. He mentioned that there were others, but he is asleep right now and I > can't ask him. > > > On Tue, Jul 1, 2014 at 3:52 PM, Scott Ehlert <[email protected]> wrote: > >> This is looking like something I probably can't fix very easily, if at >> all. That said, I still can't seem to reproduce it on my machine. >> >> 1) For SteamCMD, are you downloading appid 740 (dedicated server) or >> appid 730 (game client)? In theory, either should work, but for the sake of >> trying to reproduce this, I am curious. >> >> 2) What is the command line you are using to start this server? >> (Obviously filtering out any passwords or auth keys) >> >> 3) What are the contents of gamemodes_server.txt and any relevant cfg >> files? (Again filtering out any sensitive information like passwords) >> >> 4) Is the server starting up with cs_italy_night or another workshop map? >> Or is the map change to cs_italy_night (or other crash-causing map) >> occurring after another map has already been played through? >> >> If the latter, does it still crash for you if you start the server with >> cs_italy_night? >> >> 5) Are there any other maps that you know of that are causing it to crash? >> >> >> >> On 7/1/2014 5:36 AM, Absurd Minds wrote: >> >>> They were downloaded through steamcmd, but I did also replace that >>> library in order to solve a different issue. >>> >>> This is apparently the output for the nobreakpad. >>> >>> #0 srcds_osx 0x00001d9e >>> _Z13crash_handleriP9__siginfoPv + 206 >>> #1 libsystem_platform.dylib 0x90469deb _sigtramp + 43 >>> #2 vphysics.dylib 0x07cbd858 >>> _Z18HashStringCaselessPKc + 72 >>> #3 vphysics.dylib 0x07cbed2d >>> _ZNK15CUtlSymbolTable4FindEPKc + 269 >>> #4 vphysics.dylib 0x07bfb3c1 >>> _ZNK20CPhysicsSurfaceProps15GetSurfaceIndexEPKc + 97 >>> #5 engine.dylib 0x04b75579 >>> _ZN11CStaticProp14CreateVPhysicsEP19IPhysicsEnvironmentP19IVP >>> hysicsKeyHandlerPv >>> + 713 >>> #6 engine.dylib 0x04b76704 >>> _ZThn8_N14CStaticPropMgr29CreateVPhysicsRepresentationsEP19IPhysics >>> EnvironmentP19IVPhysicsKeyHandlerPv >>> + 68 >>> #7 server.dylib 0x188602d5 >>> _ZN12CPhysicsHook18LevelInitPreEntityEv + 453 >>> #8 server.dylib 0x184f40ad >>> _ZN11IGameSystem28LevelInitPreEntityAllSystemsEPKc + 173 >>> #9 server.dylib 0x189ad152 >>> _ZN6CWorld8PrecacheEv + 274 >>> #10 server.dylib 0x189acfac _ZN6CWorld5SpawnEv + >>> 188 >>> #11 server.dylib 0x1898ad40 >>> _Z13DispatchSpawnP11CBaseEntityb + 160 >>> #12 server.dylib 0x187fe736 >>> _ZN17CMapEntitySpawner9AddEntityEP11CBaseEntityPKci + 374 >>> #13 server.dylib 0x187ff523 >>> _Z26MapEntity_ParseAllEntitiesPKcP16IMapEntityFilterb + 659 >>> #14 server.dylib 0x187c2488 >>> _ZN14CServerGameDLL9LevelInitEPKcS1_S1_S1_bb + 1544 >>> #15 metamod.2.csgo.dylib 0x21a9de63 >>> _ZN33__SourceHook_MFHCls_SGD_LevelInit4FuncEPKcS1_S1_S1_bb + 323 >>> #16 engine.dylib 0x04b96240 >>> _ZN13CServerPlugin9LevelInitEPKcS1_S1_S1_bb + 240 >>> #17 engine.dylib 0x04a9b852 >>> _Z16Host_ChangelevelbPKcPcS0_ + 1378 >>> #18 engine.dylib 0x04ab54ed >>> _ZN10CHostState19State_ChangeLevelMPEv + 173 >>> #19 engine.dylib 0x04ab459e >>> _ZN10CHostState11FrameUpdateEf + 366 >>> #20 engine.dylib >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >
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