1) Maverick 2) sourcemod is running but the map still crashes with metamod and sourcemod disabled.
3) hws-MacBook-Pro:cs_go hw$ shasum bin/shaderapiempty.dylib cf2b6a632562c8cff6feb38078ead4f7d0ecf788 bin/shaderapiempty.dylib On Jun 30, 2014 2:45 AM, "Scott Ehlert" <[email protected]> wrote: > Does the server crash at any particular time? I can't seem to reproduce > the problem on my Mac with that map. > > 1) What version of OS X? > > 2) Are there any server plugins loaded? (like SourceMod) > > 3) What's the SHA checksum of shaderapiempty.dylib? From the server's main > directory, just run: shasum bin/shaderapiempty.dylib > > On 6/29/2014 3:19 PM, Absurd Minds wrote: > >> cs_italy_night is one specific example. >> >> http://steamcommunity.com/sharedfiles/filedetails/?id=133535803 >> >> On Jun 29, 2014 4:17 PM, "Scott Ehlert" <[email protected] >> <mailto:[email protected]>> wrote: >> >> Which specific maps are you having trouble with? >> >> On 6/29/14 12:23 PM, Absurd Minds wrote: >> >>> >>> Apparently the router was the issue. The guy had an identical >>> router which we ended up testing and it works fine. >>> >>> I am running into one other issue. Some maps are causing the >>> server to crash. These are maps that work fine on my linux server, >>> and the workshop shows no other users having this error, so I am >>> thinking it's something with the mac os. >>> >>> ** Unknown exception behavior: -559038737 >>> ./srcds_run: line 353: 893 Segmentation fault: 11 $HL_CMD >>> >>> (no debug.log is generated when adding -debug to the startup command) >>> >>> Yeah, computer networking is not my strong point. Thanks for the >>> suggestions. I will try them all and report back as I am able. >>> >>> On Jun 27, 2014 10:59 PM, "Jesse Molina" <[email protected] >>> <mailto:[email protected]>> wrote: >>> >>> >>> I am writing this on a Mac. >>> >>> If you have the firewall disabled, there really isn't anything >>> else. >>> >>> Use lsof on the Mac to check what ports the application is >>> actually listening to: >>> >>> lsof -i -n -a -p $PID >>> >>> Test if any client on the LAN can connect. If the user does >>> not have another computer on the LAN, try a port scanning >>> phone app. >>> >>> If you want to test the port forwarding on the router, get >>> your user to install netcat via Fink/Mac Ports and listen on >>> the port the srcds server would be listening on and see if you >>> can send netcat data, or do something equivalent. >>> >>> This is probably a computer networking 101 thing. >>> >>> >>> >>> On 6/27/14, 18:28, Absurd Minds wrote: >>> >>> >>> Thank you for the reply! >>> >>> I tried both of those fixes with no success. I am able to >>> ping the IP, but nmap shows 8099 as the only port open. I >>> even added the computer to the DMZ in the router. Is there >>> anything else on a mac that could cause traffic to be >>> blocked? >>> >>> On Jun 27, 2014 8:45 PM, "Jesse Molina" >>> <[email protected] <mailto:[email protected]> >>> <mailto:[email protected] >>> <mailto:[email protected]>>> wrote: >>> >>> >>> I don't know if it's still true, but I seem to >>> remember Milton at >>> Valve saying that the +map command was special, and >>> should always >>> be the last argument on the command line. Arguments >>> after +map >>> may not be processed at all because of this. >>> Alternately, put map >>> in the autoexec.cfg instead of on the command line. >>> You might >>> also be able to put game_type and game_mode in >>> autoexec.cfg too, >>> but not sure. >>> >>> Re-order like this: >>> >>> ./srcds_run -game csgo -ip 192.168.1.100 +net_public_adr >>> 117.7.170.41 +login anonymous +game_type 0 +game_mode >>> 1 +mapgroup >>> mg_bomb_se +map ar_poolstay >>> >>> Also, you should be using -ip and not +ip, unless I am >>> mistaken. >>> >>> >>> >>> On 6/27/14, 9:31, Absurd Minds wrote: >>> >>> >>> ./srcds_run -game csgo +game_type 0 +game_mode 1 >>> +mapgroup >>> mg_bomb_se +map ar_poolstay +login anonymous +ip >>> 192.168.1.100 >>> +net_public_adr 117.7.170.41 >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> <mailto:[email protected]> >>> <mailto:[email protected] >>> <mailto:[email protected]>> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>> csgo_servers >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> <mailto:[email protected]> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>> csgo_servers >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> <mailto:[email protected]> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>> csgo_servers >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] <mailto:Csgo_servers@list. >>> valvesoftware.com> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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