1) Maverick

2) sourcemod is running but the map still crashes with metamod and
sourcemod disabled.

3) hws-MacBook-Pro:cs_go hw$ shasum bin/shaderapiempty.dylib
cf2b6a632562c8cff6feb38078ead4f7d0ecf788  bin/shaderapiempty.dylib
On Jun 30, 2014 2:45 AM, "Scott Ehlert" <[email protected]> wrote:

> Does the server crash at any particular time? I can't seem to reproduce
> the problem on my Mac with that map.
>
> 1) What version of OS X?
>
> 2) Are there any server plugins loaded? (like SourceMod)
>
> 3) What's the SHA checksum of shaderapiempty.dylib? From the server's main
> directory, just run: shasum bin/shaderapiempty.dylib
>
> On 6/29/2014 3:19 PM, Absurd Minds wrote:
>
>> cs_italy_night is one specific example.
>>
>> http://steamcommunity.com/sharedfiles/filedetails/?id=133535803
>>
>> On Jun 29, 2014 4:17 PM, "Scott Ehlert" <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>     Which specific maps are you having trouble with?
>>
>>     On 6/29/14 12:23 PM, Absurd Minds wrote:
>>
>>>
>>>     Apparently the router was the issue. The guy had an identical
>>>     router which we ended up testing and it works fine.
>>>
>>>     I am running into one other issue. Some maps are causing the
>>>     server to crash. These are maps that work fine on my linux server,
>>>     and the workshop shows no other users having this error, so I am
>>>     thinking it's something with the mac os.
>>>
>>>     ** Unknown exception behavior: -559038737
>>>     ./srcds_run: line 353:   893 Segmentation fault: 11  $HL_CMD
>>>
>>>     (no debug.log is generated when adding -debug to the startup command)
>>>
>>>     Yeah, computer networking is not my strong point. Thanks for the
>>>     suggestions. I will try them all and report back as I am able.
>>>
>>>     On Jun 27, 2014 10:59 PM, "Jesse Molina" <[email protected]
>>>     <mailto:[email protected]>> wrote:
>>>
>>>
>>>         I am writing this on a Mac.
>>>
>>>         If you have the firewall disabled, there really isn't anything
>>>         else.
>>>
>>>         Use lsof on the Mac to check what ports the application is
>>>         actually listening to:
>>>
>>>         lsof -i -n -a -p $PID
>>>
>>>         Test if any client on the LAN can connect.  If the user does
>>>         not have another computer on the LAN, try a port scanning
>>>         phone app.
>>>
>>>         If you want to test the port forwarding on the router, get
>>>         your user to install netcat via Fink/Mac Ports and listen on
>>>         the port the srcds server would be listening on and see if you
>>>         can send netcat data, or do something equivalent.
>>>
>>>         This is probably a computer networking 101 thing.
>>>
>>>
>>>
>>>         On 6/27/14, 18:28, Absurd Minds wrote:
>>>
>>>
>>>             Thank you for the reply!
>>>
>>>             I tried both of those fixes with no success. I am able to
>>>             ping the IP, but nmap shows 8099 as the only port open. I
>>>             even added the computer to the DMZ in the router. Is there
>>>             anything else on a mac that could cause traffic to be
>>> blocked?
>>>
>>>             On Jun 27, 2014 8:45 PM, "Jesse Molina"
>>>             <[email protected] <mailto:[email protected]>
>>>             <mailto:[email protected]
>>>             <mailto:[email protected]>>> wrote:
>>>
>>>
>>>                 I don't know if it's still true, but I seem to
>>>             remember Milton at
>>>                 Valve saying that the +map command was special, and
>>>             should always
>>>                 be the last argument on the command line.  Arguments
>>>             after +map
>>>                 may not be processed at all because of this.
>>>              Alternately, put map
>>>                 in the autoexec.cfg instead of on the command line.
>>>              You might
>>>                 also be able to put game_type and game_mode in
>>>             autoexec.cfg too,
>>>                 but not sure.
>>>
>>>                 Re-order like this:
>>>
>>>                 ./srcds_run -game csgo -ip 192.168.1.100 +net_public_adr
>>>                 117.7.170.41 +login anonymous +game_type 0 +game_mode
>>>             1 +mapgroup
>>>                 mg_bomb_se +map ar_poolstay
>>>
>>>                 Also, you should be using -ip and not +ip, unless I am
>>>             mistaken.
>>>
>>>
>>>
>>>                 On 6/27/14, 9:31, Absurd Minds wrote:
>>>
>>>
>>>                     ./srcds_run -game csgo +game_type 0 +game_mode 1
>>>             +mapgroup
>>>                     mg_bomb_se +map ar_poolstay +login anonymous +ip
>>>             192.168.1.100
>>>                     +net_public_adr 117.7.170.41
>>>
>>>
>>>
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>>>
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>>
>>
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