I like Valve but yeah, I've been vocal about my growing dislike of the SDK for a while. Heck some numpty quotes me on the wiki page... :(
As a third-party SDK tool developer I've been smacking my head into the desk with all the different versions for a while and it's a nightmare keeping up with it. I'm getting to the point where I might just stop because it feels like a colossal waste of my free time that I could be using for something more rewarding. As for the mod I'm working on - if I'd know using the Source SDK would of been this much of a pain I'd of chosen something else from the beginning. I reckon trying to keep up with SDK changes has put at least 2 years onto our development time. So much for the "release soon and release often" advice Valve pushed. - Jed On 28 October 2010 21:14, Tobias Kammersgaard <tobias.kammersga...@gmail.com> wrote: > Mike Durand introduced himself as a new employee at Valve, that's hired to > focus on the Source SDK, and updating it. > I quote "My full time job is to make sure that you have everything they need > to build your games." > > Date: Tue, 25 Jul 2006 19:13:13 -0700 > From: "Mike Durand" <mdur...@valvesoftware.com> > To: <hlcoders@list.valvesoftware.com> > Subject: [hlcoders] Upcoming SDK Release > Reply-To: hlcoders@list.valvesoftware.com > > Given the recent traffic on the list, it seems like a good time to > introduce myself to everyone here, and talk about what I do at Valve. > > I started work here in June and have been given the task of working > directly with the MOD community. This means that my primary > responsibilities are to package and release the SDK, make it easier to > use, and work with MOD makers on problems that they can't solve with the > help of other members of the community. > > My full time job is to make sure that you have everything they need to > build your games. I'll be hanging out on this list, as well as the VDC, > but you can also feel free to contact me directly with any questions you > have at mdur...@valvesoftware.com. > > So now that the introduction is out of the way here's the part that you > really care about: an SDK update is coming out very soon. Right now we > are testing it in-house and getting ready for its beta release. It will > be available later this week unless we encounter serious problems during > testing. I'll let people know either way, whether it is going to be this > week or next. Once I get all of the details together, I'll send the info > on what is coming in this SDK release to this list. > > -Mike > > > That's four years ago. It pretty much went down hill since the Orange Box > code was released. I remember in 2003 when Gabe Newell promoted Steam in > several different interviews, saying how Steam would make publishing updates > to the end user way easier for them, yes its easier for them, but over the > years its just getting harder and harder for us working with the Source SDK. > > I see a lot of people ditching the Source Engine over the UDK, and I'm > starting to see why. I'm a big fan of Valve games, and I've defended the > Source SDK and the Source engine many times. > > I didn't really recognize too much in the articles that's popped up lately, > such as these, and honestly I was a little offended. > > http://www.halflife2.net/2010/08/16/sdk-soul-destroying-kit/ > http://www.planetphillip.com/posts/valve-you-should-be-ashamed-of-yourselves/ > > Yeah we're getting the SDK for free, and the tools are great to work with. > Except for one little thing. Most of them don't work properly. I love how > they're still using command line apps, so e.g. I can call my compile scripts > directly from context menus. > > What I really miss is not having to spend 10 minutes on making the SDK or > tools run before I can actually test whatever I've changed or made. > > I'm setting the bar low, and not expecting any response from anyone at > Valve, that way I won't be more disappointed. > > I guess I just needed to get it off my chest. > > > I hope to hear from other people on this list, that feels the same way, or > want to share their opinion on this matter. For those that find it annoying > to receive these kind of messages, feel free to mute the conversation. > > - ScarT > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders