you can find the conc code in GoldSrc On Fri, Oct 29, 2010 at 6:10 PM, Jeffrey "botman" Broome < botman.hlcod...@gmail.com> wrote:
> I thought Valve never released the source to TFC or CS. > > GoldSrc downloads can be found here... > > http://www.fileplanet.com/32334/0/0/0/1/section/SDKs_/_Source_Code > > > On 10/29/2010 6:01 PM, Andreas Grimm wrote: > >> where can i find the hl1 source? :-O >> >> -----Original Message----- >> From: hlcoders-boun...@list.valvesoftware.com [mailto: >> hlcoders-boun...@list.valvesoftware.com] On Behalf Of Joel R. >> Sent: Saturday, October 30, 2010 12:49 AM >> To: Discussion of Half-Life Programming >> Subject: Re: [hlcoders] TFC conc grenade effects - how to? >> >> The source code is in the hl1 source >> >> On Fri, Oct 29, 2010 at 5:23 PM, Andreas Grimm<l...@gmx.net> wrote: >> >> Hello, >>> >>> I have a question about the TFC conc grenade effect: >>> http://www.youtube.com/watch?v=cMQAo9i0jGw >>> >>> After grenade detonation the viewangle circles around and the weapon >>> seems >>> to move around, too ... >>> >>> My firdst question: Is the same effect in Source games possible? >>> >>> And: Does anyone know which values I have to change there? >>> For the player: Is it the viewangle vector only or something else, too? >>> For the weapon: I have no idea how to move the viewmodel of the weapon >>> like >>> this :D >>> >>> A few tips would be great :) >>> >>> Andreas >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders