you can find the conc code in GoldSrc

On Fri, Oct 29, 2010 at 6:10 PM, Jeffrey "botman" Broome <
botman.hlcod...@gmail.com> wrote:

> I thought Valve never released the source to TFC or CS.
>
> GoldSrc downloads can be found here...
>
> http://www.fileplanet.com/32334/0/0/0/1/section/SDKs_/_Source_Code
>
>
> On 10/29/2010 6:01 PM, Andreas Grimm wrote:
>
>> where can i find the hl1 source? :-O
>>
>> -----Original Message-----
>> From: hlcoders-boun...@list.valvesoftware.com [mailto:
>> hlcoders-boun...@list.valvesoftware.com] On Behalf Of Joel R.
>> Sent: Saturday, October 30, 2010 12:49 AM
>> To: Discussion of Half-Life Programming
>> Subject: Re: [hlcoders] TFC conc grenade effects - how to?
>>
>> The source code is in the hl1 source
>>
>> On Fri, Oct 29, 2010 at 5:23 PM, Andreas Grimm<l...@gmx.net>  wrote:
>>
>>  Hello,
>>>
>>> I have a question about the TFC conc grenade effect:
>>> http://www.youtube.com/watch?v=cMQAo9i0jGw
>>>
>>> After grenade detonation the viewangle circles around and the weapon
>>> seems
>>> to move around, too ...
>>>
>>> My firdst question: Is the same effect in Source games possible?
>>>
>>> And: Does anyone know which values I have to change there?
>>> For the player: Is it the viewangle vector only or something else, too?
>>> For the weapon: I have no idea how to move the viewmodel of the weapon
>>> like
>>> this :D
>>>
>>> A few tips would be great :)
>>>
>>> Andreas
>>>
>>>
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