Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : oussamabengatrane via Audiogames-reflector


  


Re: Let's play right or not right

yes, that's true, lol, i like fps games so muchnexte poster want's a new iphoneer?

URL: http://forum.audiogames.net/post/401715/#p401715




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Re: Retweet contest - Give away GoldGun season 1

2018-12-29 Thread AudioGames . net Forum — Off-topic room : LordLuceus via Audiogames-reflector


  


Re: Retweet contest - Give away GoldGun season 1

First of all, I would just like to point out that the developers have chosen to give you a way to get the game for free. The rules of the giveaway are very clear and, in my opinion, very fair. And yet, of course, the first reply is someone complaining how the giveaway does not suit them. Honestly, though, I shouldn't expect any better from this community at this point.It's the developer's giveaway. Their game, their rules, like it or not. Can we, just for once, stop complaining about everything and maybe, just maybe, thank our developers, for developing games for us to enjoy, and for their generosity in this case.

URL: http://forum.audiogames.net/post/401714/#p401714




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Re: Jenux OS, The "Next Jen!"

2018-12-29 Thread AudioGames . net Forum — Off-topic room : JaceK via Audiogames-reflector


  


Re: Jenux OS, The "Next Jen!"

Nitpicking nowWHy is there no mate-tweak installed by default? Also, Flight is wa too quiet.Lastly, on a fresh install, @Queens. freedos-accessible doesn't appear to do anything and the other "Personal computer system" can't find the target, on a fresh install from the ISO.Now if I had a fast internet connection and could  be resonably sure this was solid as hell, I'd probably stick it on a spare machine because aside from a few errors during install, gdm stuffwhen GDM's not used AFFAIK, the system installs fine, it boots, it even made me pay attention when selecting where to install because /sr0 wasn't the virtual drive, that was the /stop one apparently that got given the whole 80 gigs. So once figured that out, problem solved and I won't leap on the 'THIS IS A PILE OF SHIT THAT IS TOTALLY BROKEN' argument.Also, @Ethin: I ran through an install this morning, and it asked me a yes/no question on if it wanted me to enable encryption, so I picked no. Now I dunno if the script was updated or if Hacker could mirror the script elsewhere if his site goes down againwhich may be a great idea btw, but there's certainly been tweaks and it actually works fine on vbox or me. But, YMMV on this. I'm running a Mate install on 2GB of virtual RAM for the system and a 80 gig VHD and it runs perfectly smooth here.Also, @Jack: I'd try with something like a Mac version of wget or something similar just to rule out Safari.

URL: http://forum.audiogames.net/post/401713/#p401713




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Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Dynamic Deck engine with sample game, by Aprone

Just another suggestion from me. Maybe you can add an ingame downloader for additional games for this engine, so people haven't to search the forum all the time but can download other games for it immediately if they want. The games this way could have a central place and could be downloaded from within the program. And maybe an update checker would be good as well.

URL: http://forum.audiogames.net/post/401712/#p401712




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Re: Does instantiantion of soundpool class make real sense for you?

2018-12-29 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector


  


Re: Does instantiantion of soundpool class make real sense for you?

I'd say this is more than necessary. In online games, for example, we have a main pool for playing general sounds, one with an increased pan step for playing far off explosions and such, and one for ambience/sound sources.

URL: http://forum.audiogames.net/post/401711/#p401711




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Re: New development team!

2018-12-29 Thread AudioGames . net Forum — Developers room : oussamabengatrane via Audiogames-reflector


  


Re: New development team!

big works always start and begin with a small things, i am ready  to help, though i am still learnning c#, no to say 100 %  but i could help with such things,             step by step

URL: http://forum.audiogames.net/post/401710/#p401710




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Re: Jenux OS, The "Next Jen!"

2018-12-29 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Jenux OS, The "Next Jen!"

By the way, Nash's server is up. I'm starting ithis all over from the beginning and totally giving it the benefit of the doubt, since to be fair, Mac OSX probably screwed me over by auto-expanding the .tar.gz. Yet another reason to hate Safari, don't ask concerning Chhrome. It's a fine browser, but it's more of a resource-hog on mac osx so I prefer something slightly more lightweight when downloading large files. Well, I have hopefully disabled Safari's auto-expanding and we *should* be good to go.

URL: http://forum.audiogames.net/post/401709/#p401709




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Re: Madden NFL 19 is coming!

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector


  


Re: Madden NFL 19 is coming!

Hello, The sim 10 years probably takes you 10 years in to your franchise. Also SLJ, you asked if the guide would work in Madden 18. While I am sure that parts of the guide would work in 18, the guide was made for 19. I would encourage you t purchase Madden 19 so that the guide and game are both accurate.We did forget a couple of things in ultimate team, that we will work to resolve. Ahem, Sets, and the player action menu come to mind. Excellent feedback on the guide SLJ.Also, this guide is a framework in particular for future madden releases. However, if there are major menu changes in future  releases they will be added. If there is not, then I will add a what's new page to the guide. I hope this helps, and keep the questions coming!

URL: http://forum.audiogames.net/post/401708/#p401708




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : katil2008 via Audiogames-reflector


  


Re: Let's play right or not right

Wrong, I didn't read it.The next poster wants new FPS games.

URL: http://forum.audiogames.net/post/401707/#p401707




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Re: Jenux OS, The "Next Jen!"

2018-12-29 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Jenux OS, The "Next Jen!"

I have no doubt that this works. I have Finn looking at the .tar that my mac downloaded to see if safari's bullshit auto-extract screwed it up. Maybe through this we can just have an auto-expanding img like any other raspberry pi distro.

URL: http://forum.audiogames.net/post/401706/#p401706




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: Let's play right or not right

People say that I am stupid, so, yeah, probably right.The next poster have read Ink heart and liked it. As I said, my favorite book.

URL: http://forum.audiogames.net/post/401705/#p401705




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Re: The Best Advisor This World Has Ever Seen

2018-12-29 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector


  


Re: The Best Advisor This World Has Ever Seen

@mastodont which part?

URL: http://forum.audiogames.net/post/401704/#p401704




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Re: BitLife the closest thing to the Sims we have right now.

2018-12-29 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: BitLife the closest thing to the Sims we have right now.

It says the same sadly, really wish I can get it to work, I will try from my phone.

URL: http://forum.audiogames.net/post/401703/#p401703




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector


  


Re: Let's play right or not right

come on guys seriously i don't think if this  topic  was meant to write no i'm not gay, the next person is stupid. you didn't understand the game at all.

URL: http://forum.audiogames.net/post/401702/#p401702




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Re: Elite Dangerous: Distant Worlds 2 Expedition departing Jan. 13

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Elite Dangerous: Distant Worlds 2 Expedition departing Jan. 13

The point is that the journey is interesting in and of itself.

URL: http://forum.audiogames.net/post/401701/#p401701




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Re: New development team!

2018-12-29 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: New development team!

nidza07, Thank you for your good wishes!

URL: http://forum.audiogames.net/post/401700/#p401700




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Let's play right or not right

False I'm afraid Mazen. Iphone yes, and possibly an Apple watch in the near future, but Ipod, certainly not, I prefer my Victor stream thanks. Okay, the next poster is currently  somewhere cold, ie ten degrees Celsius or lower (that is 50 degrees Fahrenheit).

URL: http://forum.audiogames.net/post/401699/#p401699




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Re: New development team!

2018-12-29 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector


  


Re: New development team!

Just be kind enough not to start with such games please. It's getting really boring to see all developers starting out with them. I don't really need more games which have the mechanics of kill everything and be done. Moreover, if you are just starting out you wont be successful with such a large project anyways.

URL: http://forum.audiogames.net/post/401698/#p401698




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Re: BitLife the closest thing to the Sims we have right now.

2018-12-29 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector


  


Re: BitLife the closest thing to the Sims we have right now.

@AngelSeems that hiding links don't work for play links all the time, thus, here it is "exposed":https://play.google.com/store/apps/deta … =en

URL: http://forum.audiogames.net/post/401697/#p401697




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Re: New development team!

2018-12-29 Thread AudioGames . net Forum — Developers room : Dan_Gero via Audiogames-reflector


  


Re: New development team!

This is a good start my friend, but I believe you're going to have to pay people to do that. Nobody's gonna work for free. Still, I again say this is a great start.

URL: http://forum.audiogames.net/post/401696/#p401696




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Re: Elite Dangerous: Distant Worlds 2 Expedition departing Jan. 13

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector


  


Re: Elite Dangerous: Distant Worlds 2 Expedition departing Jan. 13

that's not to say i wouldn't want it to be accessible because i would but it will never happen.

URL: http://forum.audiogames.net/post/401695/#p401695




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Re: Elite Dangerous: Distant Worlds 2 Expedition departing Jan. 13

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector


  


Re: Elite Dangerous: Distant Worlds 2 Expedition departing Jan. 13

and the point of this message is? elite dangerous is not accessible.

URL: http://forum.audiogames.net/post/401694/#p401694




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : mazen via Audiogames-reflector


  


Re: Let's play right or not right

truethe next poster have iPod

URL: http://forum.audiogames.net/post/401693/#p401693




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Let's play right or not right

Hmmm, I'm not exactly sure on that one Angel. On the one hand, it is absolutely true that while I read speculative fiction most of the time, I read and have enjoyed all sorts of speculative fiction from horror, to epic fantasy, to science fiction, and do occasionally step outside that speculative fiction world for the odd straight novel, crime, or even historical (usually recommendations from my wife or books from authors I particularly like). On the other hand, I don't think I have ever read and enjoyed a straight romance, much less a historical romance, I'm also not a huge fan of military, spy fiction or westerns, though I can think of rare titles in those genres I've enjoyed in the past, particularly cross genre books, like the strange semi steampunk, semi western fantasy Iron council by China Mieville.So, enjoying books from very many genres, especially different types of speculative fiction? Certainly. Enjoying books from absolutely all! genres, probably not, though when we consider absolutely all! genres available I doubt anyone has.Okay, getting back to the topic at hand, the next poster has unlocked all worlds of Crazy party. This doesn't mean unlocking all minigames, just that they have all 16 worlds unlocked, including the most recent space world.

URL: http://forum.audiogames.net/post/401692/#p401692




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Let's play right or not right

Hmmm, I'm not exactly sure on that one Angel. On the one hand, it is absolutely true that while I read speculative fiction most of the time, I read and have enjoyed all sorts of speculative fiction from horror, to epic fantasy, to science fiction, and do occasionally step outside that speculative fiction world for the odd straight novel, crime, or even historical (usually recommendations from my wife or books from authors I particularly like), I don't think I have ever read and enjoyed a straight romance, much less a historical romance, I'm also not a huge fan of military, spy fiction or westerns, though I can think of rare titles in those genres I've enjoyed in the past, particularly cross genre books, like the strange semi steampunk, semi western fantasy Iron council by China Mieville.So, enjoying books from very many genres, especially different types of speculative fiction? Certainly. Enjoying books from absolutely all! genres, probably not, though when we consider absolutely all! genres available I doubt anyone has.Okay, getting back to the topic at hand, the next poster has unlocked all worlds of Crazy party. This doens't mean unlocking all minigames, just that they have all 16 worlds unlocked, including the most recent space world.

URL: http://forum.audiogames.net/post/401692/#p401692




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Re: Reflecting on gaming in general

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector


  


Re: Reflecting on gaming in general

As always, super well written, love your perspective as well. I was going to ask, did you beat perfect dark by yourself? I think you had brought up a while back that one could play blind because of the stereo panning.

URL: http://forum.audiogames.net/post/401691/#p401691




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Re: Does instantiantion of soundpool class make real sense for you?

2018-12-29 Thread AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector


  


Re: Does instantiantion of soundpool class make real sense for you?

why do you want a custom soundpool class?My language bgt projects only needed you to change one variable and everything else was done by the other scripts themselves.Just make it so that changing one variable changes the language, or something like that

URL: http://forum.audiogames.net/post/401690/#p401690




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : mazen via Audiogames-reflector


  


Re: Let's play right or not right

wrongthe next poster his name start with A, E, G, M, D, k, or C

URL: http://forum.audiogames.net/post/401688/#p401688




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New development team!

2018-12-29 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


New development team!

Hey.Already many games we know. STW, Redspot, now Firefight. But all these games were developed on BGT. But the network in BGT is bad for such games.I'm going to start developing a game like Redspot, Firefight. After, I will think of developing a game like STW.For this, I need a development team. Those people who will support me and help me.1. Developers:We will develop games in the C# programming language. There are many reasons for this.I'm ready to accept people who can help me in development, or will be ready to accept my help in learning C#, in order to further cooperate with me.2. Helpers:Those who will help with texts, sounds, ideas, etc.Are you ready to help me?Then contact me by Skype or by email.My Email:john.berd...@gmail.comMy Skype:voliborThanks in advance!

URL: http://forum.audiogames.net/post/401689/#p401689




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Re: what else would be good for creating games besides bgt and python

2018-12-29 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: what else would be good for creating games besides bgt and python

You're right. For games, I consider C# the best choice.

URL: http://forum.audiogames.net/post/401687/#p401687




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Re: The Great Toy Robbery version 2.03 for Windows and MacOS is now Here!

2018-12-29 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: The Great Toy Robbery version 2.03 for Windows and MacOS is now Here!

Hi,I have some epicly good news, and you will probably be able to guess it before the end of the next sentence.AVG did the right thing: The Great Toy Robbery is no longer being flagged. They actually had to update the virus databases manually! So, finally, I can play, properly.

URL: http://forum.audiogames.net/post/401685/#p401685




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: Let's play right or not right

Yeah I do.The next poster likes books of almost all kinds and genres.

URL: http://forum.audiogames.net/post/401686/#p401686




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Re: problems with the return of the king

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : Kamilana via Audiogames-reflector


  


Re: problems with the return of the king

oussamabengatrane wrote:must be a bug, it's  like one month sense i didn't enter the game, and i think there are no updates at allmaybe, but my friend is playing normally now.

URL: http://forum.audiogames.net/post/401684/#p401684




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Re: Creating an audio game using Sable (video 2), by Ebon Sky Studios

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Creating an audio game using Sable (video 2), by Ebon Sky Studios

Even if you don't write code yourself, using something like this doesn't make someone a lazy person, because they still have to design the world, characters, diologue, and so on...I myself am offle at math, so can't; and won't; ever be able to program on the scale required to make an RPG such as the ones this tool claims it can make.At Lemm, is it going to be possible to make NPCs have some spoken diologue and some tts diologue?If it was, a person could record a few lines for the NPC if they wish but stil use text.In your example in the video with the statue, the intro text explaining why the en keeper needed said statue could be spoken, but the other text wouldn't need to be.This way people who have limited funds; or friends; to record lines could still have the best of both worlds.Also, would it be possible to make an nPC have a custom sound when you reach them instead of the throat-clearing sound that's used?This way, regardless of if a maker decides to have intro voice clips or just a radar clip could still convey how an NPC is supposed to sound.Also you talked about event triggers in your video.Could one of them be used to activate a cut sceen when first talking to an NPC?This way you could have a long intro sceen where the NPC would introduce themselves and what not, and the player would never encounter that diologue again if they talked to the NPCAlso, is their going to be a way for the environmental sounds to be muted when a sceen plays?This way you could actually show a sceen that takes place somewhere else entirely so you could cut away from the player character to show something in a different part of the world for example.I know that's a lot of questions, but this is the first time we; as blind people; have a resource to be able to craft games with systems and narratives on par with what a sighted person could do with something like RPG Maker XP; for example.This is vary exciting.Well that's it for now.PS; RPG Maker XP is mainly used these days to create Pokémon fan games, playthroughs of which can be found on youtube.Later!

URL: http://forum.audiogames.net/post/401683/#p401683




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Re: SoundRTS, a real-time strategy audio game

2018-12-29 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

Now The game is currently in a dilemma:Because the unit of attack distance is far superior.For example, when an archer attacks an infantry, if the player does not respond fast enough, the infantry will be easily killed.My friends and I have been discussing and the results are very difficult.Solution:In attack mode:As soon as the enemy enters the scope range, the unit will automatically attack.When an enemy tries to get close to the archer, the archer will choose to retreat to maintain the distance from the enemy.If it is in defense mode:After the enemy enters the scope range, our unit will not take action.Unless the enemy enters the square where our unit is locatedThen the unit will run away.But in this way, the complexity of the operation will increase a lot.But if do it too simple, will lose a lot of fun.What solutions do you have?

URL: http://forum.audiogames.net/post/401682/#p401682




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Re: problems with the return of the king

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : oussamabengatrane via Audiogames-reflector


  


Re: problems with the return of the king

must be a bug, it's  like one month sense i didn't enter the game, and i think there are no updates at all

URL: http://forum.audiogames.net/post/401680/#p401680




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Re: Reflecting on gaming in general

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector


  


Re: Reflecting on gaming in general

Hello folks! Nocturnus, I do agree with the majority of the aspects you've outlined. However besides all the negative aspects of today's mainstream market and how it reflects on the audiogames scene, we should also take into consideration that gaming in general serves other purposes than just having fun. We have heavily artistic games based on spreading messages and feelings. Truely immersive movies or books with all sorts of plot twists, and a rich story to be told. Other games such as Cuphead are more geared towards the oldschool gamers who loved the 80's title and wanted to revive the experience, those are more based on giving people a challenge. We also have funny and casual games such as I am Bread, and heavily competitive ones that are played as ESports and may have a way for the players to make a living out of it. It may open both the audiogaming and mainstream markets for new possibilities, or crash them both due to developers and players alike not knowing what they want or under which scope a new game would be evalluated.To conclude, the gaming scene is so wide that everyone may step in, which is a good thing for developers, but it may end up making the players lost on what and where to look.Best regards, Haramir.

URL: http://forum.audiogames.net/post/401681/#p401681




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Re: any tips for using the zoom h2n blind?

2018-12-29 Thread AudioGames . net Forum — Off-topic room : zenothrax via Audiogames-reflector


  


Re: any tips for using the zoom h2n blind?

You might want to check out this archived BCT podcast.

URL: http://forum.audiogames.net/post/401679/#p401679




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Re: jc-hosting issues?

2018-12-29 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector


  


Re: jc-hosting issues?

142. yes, my bad. I did mean post 9, and edited my  post to reflect my mistake, thanks for pointing it out. I can't speak to their security, but even their auto form NVDA remote and what not, always left me a little concerned. my issue is with those who were with Johny for years, and have now suddenly quit the business. not saying I defend him, I'm sure he did ask for some of it himself, but some of these people are taking it too far. perhaps with right reasons. but it was good when it was up for free. now it's not. 

URL: http://forum.audiogames.net/post/401678/#p401678




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Re: what else would be good for creating games besides bgt and python

2018-12-29 Thread AudioGames . net Forum — Developers room : oussamabengatrane via Audiogames-reflector


  


Re: what else would be good for creating games besides bgt and python

it's easy to learne, and fast building, but i don't like that is slow, i tryed to build a simple game to test how it works, but it use's a lot of the ram, i found it slow some how, but still i like, the other thing that is in the bugs, evry line that i  right i get a bug on it,  unlike other programing languages , some how to understand at a point, there are different versions  of python, i don't know wich one to usetoo slow, as i said  i   Personally  like to use the fast programing languages

URL: http://forum.audiogames.net/post/401677/#p401677




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : cmerry via Audiogames-reflector


  


Re: Let's play right or not right

Correct. And the next poster like’s doctor who.

URL: http://forum.audiogames.net/post/401676/#p401676




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : mohamed via Audiogames-reflector


  


Re: Let's play right or not right

you are wrong. I am thinking about making a game  The next poster  he drink  water at least two times in his life

URL: http://forum.audiogames.net/post/401675/#p401675




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problems with the return of the king

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : Kamilana via Audiogames-reflector


  


problems with the return of the king

Hello. I would like to play this game. But I have problems with registration and launch. when I launched the game for the first time and clicked on SignUp - nothing happened. The site should have opened, but it did not open. I then tried again, did not work. And now the game does not start at all, an error appears.Sorry for not very good English guys.

URL: http://forum.audiogames.net/post/401674/#p401674




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Re: A new release from kid friendly software. Isn’t half bad.

2018-12-29 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: A new release from kid friendly software. Isn’t half bad.

ElizaBaez wrote:if free is too expensive, we have problemsI'm afraid I'm not sure what you mean. All of the blindfold titles may be downloaded free from the ap store, howevver, to actually play the games beyond either a tutorial or practice state, or to play more than the 10 (or sometimes 25), initial coins you get usually takes money, heck, even the feature to watch add videos for extra coins is not available in many of the more recent games. As I said above, for the most part the prices are fair imho when compared to similar games, and when considered that extra game modes function as virtually separate variations on the same games (though I am less sure about some of the customization or casino chip options), however I'm afraid I wouldn't say any of the games I've tried thus far accept perhaps blindfold black jack with its five chips a day option provide a full gaming experience for free, this is why the games are usually listed as either "trial" or "Shareware" in the database.Not that this is a problem, I don't mind paying to support developers and as I said I have already bought several of the blindfold titles and will probably pick up others in the future.

URL: http://forum.audiogames.net/post/401673/#p401673




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Re: A new release from kid friendly software. Isn’t half bad.

2018-12-29 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: A new release from kid friendly software. Isn’t half bad.

ElizaBaez wrote:if free is too expensive, we have problemsI'm afraid I'm not sure what you mean. All of the blindfold titles may be downloaded free from the ap store, howevver, to actually play the games beyond either a tutorial or practice state, or to play more than the 10 (or sometimes 25), initial coins you get usually takes money, heck, even the feature to watch add videos for extra coins is not available in many of the more recent games. As I said above, for the most part the prices are fair imho when compared to similar games, and when considered that extra game modes function as virtually separate variations on the same games (though I am less sure about some of the customization or casino chip options), however I'm afraid I wouldn't say any of the games I've tried thus far accept perhaps blindfold black jack with its five chips a day option provide a full gaming experience for free, this is why the games are usually listed as either "trial" or "Shareware" in the database.

URL: http://forum.audiogames.net/post/401673/#p401673




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Re: what else would be good for creating games besides bgt and python

2018-12-29 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: what else would be good for creating games besides bgt and python

oussamabengatrane,What about you? What don't you like about Python?

URL: http://forum.audiogames.net/post/401672/#p401672




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : cmerry via Audiogames-reflector


  


Re: Let's play right or not right

I can’t really answer yes or no on that one, it all depends on where i am and what i’m doing and who i’m with.Ok, the next poster has made at least one game, doesn’t matter if it’s released or not, just so long as it works.

URL: http://forum.audiogames.net/post/401671/#p401671




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Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector


  


Re: Dynamic Deck engine with sample game, by Aprone

Hello folks! This is growing insanely fast  So, I have another small suggestion that may end up being a life saver. Is there a way for us to write commentaries? That would solve the variables issue of having to remember everything.Best regards, Haramir.

URL: http://forum.audiogames.net/post/401670/#p401670




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Re: what else would be good for creating games besides bgt and python

2018-12-29 Thread AudioGames . net Forum — Developers room : oussamabengatrane via Audiogames-reflector


  


Re: what else would be good for creating games besides bgt and python

Personally  i'd use c# and c++, sense i learned c++ before  4 years ago i'm good in it, too hard to understand in the pointer but it's a nice option for me,  for python, i couldn't hold my self  for using it a lot,  i don't like it for  many reasons.

URL: http://forum.audiogames.net/post/401669/#p401669




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Re: website scripts

2018-12-29 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector


  


Re: website scripts

HTML inside a PHP file

URL: http://forum.audiogames.net/post/401668/#p401668




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Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Dynamic Deck engine with sample game, by Aprone

aprone,i'M out of ideas right nowmaybe this doggy can join a gang or somethingor work in narkotic department?or maybe he can create his own doggy gang and terrorise the cityif i get ideas maybebut  love the concept

URL: http://forum.audiogames.net/post/401666/#p401666




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Re: website scripts

2018-12-29 Thread AudioGames . net Forum — Developers room : oussamabengatrane via Audiogames-reflector


  


Re: website scripts

do you meane mayking a file incide an other one?,  that's not possible, what othet things you meane,  if including phpfile incide html, that can be done by a code in the  .htaccess,  or a html file included in a php file?

URL: http://forum.audiogames.net/post/401667/#p401667




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Re: Creating an audio game using Sable (video 2), by Ebon Sky Studios

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : mohamed via Audiogames-reflector


  


Re: Creating an audio game using Sable (video 2), by Ebon Sky Studios

I agree.   coding maybe will be better.because  with coding you can do anything that you want.you are not restricted  maybe this will be good for me at some point.but I will try to learn python.because personally I like  2d side scroller games better than RPG

URL: http://forum.audiogames.net/post/401665/#p401665




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Re: Entombed: sound modding.

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : oussamabengatrane via Audiogames-reflector


  


Re: Entombed: sound modding.

at 11, not evrything  can be  unpacked with bgt, if you   know  what programing  language  used to  programe it, i could  find a  way to unpack it

URL: http://forum.audiogames.net/post/401664/#p401664




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Re: Implementing Real World Maps in our software and games

2018-12-29 Thread AudioGames . net Forum — Developers room : Taurus Fan via Audiogames-reflector


  


Re: Implementing Real World Maps in our software and games

That‘s a really good question.

URL: http://forum.audiogames.net/post/401663/#p401663




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Re: An all new media player from Nathan Tech

2018-12-29 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Re: An all new media player from Nathan Tech

Hello.@13 great ideas for a future release.@14 thanks for the high compliments. You're not the first who has asked me for a podcatcher. It is something I can look into, but I literally have 0 experience with it, so I can't promise anything until I know exactly what needs to be done. @15 Could you explain?

URL: http://forum.audiogames.net/post/401662/#p401662




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Re: website scripts

2018-12-29 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector


  


Re: website scripts

I have another question  I want to create file inside a file.    for example. /game-reviews.php and I want to create a file inside it that cold  file  so the link will be like this /game-reviews.php/file how I can do that I am using when SCP

URL: http://forum.audiogames.net/post/401661/#p401661




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Re: website scripts

2018-12-29 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector


  


Re: website scripts

I have another question  I want to create file inside a file.    for example. /game-reviews.php and I want to create a file inside it that cold  file  so the link will be like this /game-reviews how I can do that I am using when SCP

URL: http://forum.audiogames.net/post/401661/#p401661




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Re: what else would be good for creating games besides bgt and python

2018-12-29 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: what else would be good for creating games besides bgt and python

Pythons built on top of C, you can use ctypes or write extensions and wrappers around libraries if required. For example, Pyglet uses OpenGL and OpenAL.

URL: http://forum.audiogames.net/post/401660/#p401660




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Re: what else would be good for creating games besides bgt and python

2018-12-29 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: what else would be good for creating games besides bgt and python

vlad25, It does not support. But why?Python has pygame, pyglet. In C#, there is Irklang, OpenAL, etc.

URL: http://forum.audiogames.net/post/401659/#p401659




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Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2018-12-29 Thread AudioGames . net Forum — New releases room : Xsense via Audiogames-reflector


  


Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

Hello all,To answer your questions and suggestions,For the trade system i have tried replicating the issue but was unable to.The game seems to be running fine for me.And i havent had anyone report this issue to me either.If more people encounter that the game freezes when trading let me know.As for theme suggestionsI will create certain themes some were allready in the works.I will list the themes currently in progress below.- Magical Winter (Christmas theme).- Haunted Valley (Horror theme).- Planetarium (Space theme).A side from that i am working on a new game.A fishing adventure , tycoon , management, quest game.Whichc is currently my second focus and still working on Luna stories my binaural 3d survival horror game.So combining all those things might take a little bit of time but i will try to push out the new themes as soon as possible.Again,Thanks for all suggestionsKeep them coming .Greetings,XSense

URL: http://forum.audiogames.net/post/401658/#p401658




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Re: BitLife the closest thing to the Sims we have right now.

2018-12-29 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: BitLife the closest thing to the Sims we have right now.

Well, the google play link provided here doesn't work sadly and I can't find the exact title, BitLife on play store.

URL: http://forum.audiogames.net/post/401657/#p401657




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Re: what else would be good for creating games besides bgt and python

2018-12-29 Thread AudioGames . net Forum — Developers room : vlad25 via Audiogames-reflector


  


Re: what else would be good for creating games besides bgt and python

well, like i said, i'm not sure python has support for c style dll-s and if it does, not sure how well will work with elias engine.if you want to know more about that one it's found here . it's that engine that philip created some time ago and is still maintaining that.someone told me that elias wasn't really meant for blnd people. but let's be honest, to be something meant for blind people means to be compatible with bgt? i honestly doubt that.

URL: http://forum.audiogames.net/post/401655/#p401655




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Re: A new release from kid friendly software. Isn’t half bad.

2018-12-29 Thread AudioGames . net Forum — New releases room : ElizaBaez via Audiogames-reflector


  


Re: A new release from kid friendly software. Isn’t half bad.

if free is too expensive, we have problems

URL: http://forum.audiogames.net/post/401656/#p401656




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Re: what else would be good for creating games besides bgt and python

2018-12-29 Thread AudioGames . net Forum — Developers room : vlad25 via Audiogames-reflector


  


Re: what else would be good for creating games besides bgt and python

well, like i said, i'm not sure python has support for c style dll-s and if it does, not sure how well will work with elias engine.if you want to know more about that one it's found here . it's that engine that philip created some time ago and is still maintaining that.

URL: http://forum.audiogames.net/post/401655/#p401655




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Re: BitLife the closest thing to the Sims we have right now.

2018-12-29 Thread AudioGames . net Forum — New releases room : ElizaBaez via Audiogames-reflector


  


Re: BitLife the closest thing to the Sims we have right now.

we shouldn't have to close the game a zillion times because the developer hasn't labeled the buttons, and I won't stand for it. I'm going to start charging for services like this, since being an advocate makes good money and there's no other job I'm going to get

URL: http://forum.audiogames.net/post/401654/#p401654




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: Let's play right or not right

Nah, I don't.H, the next poster keeps his online life far, far and far away from his offline one.Guess I am talking about myself.

URL: http://forum.audiogames.net/post/401653/#p401653




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Re: Monthly chat December 2018

2018-12-29 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: Monthly chat December 2018

Nah, I will never buy one from Romania, here is the same price as these 2 gigs of ram, 32 gigs windows tablets or laptops, so, UK all the way.

URL: http://forum.audiogames.net/post/401652/#p401652




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Re: BitLife the closest thing to the Sims we have right now.

2018-12-29 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: BitLife the closest thing to the Sims we have right now.

Post 7, thanks alot, at least we have a life sim on android.A question though, do I need to have internet to play this game?Gonna download it right now.

URL: http://forum.audiogames.net/post/401651/#p401651




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Re: what else would be good for creating games besides bgt and python

2018-12-29 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: what else would be good for creating games besides bgt and python

Hi.For me, BGT is a good choice for games, but not for online games. For this reason, I began to consider programming languages.About Python. I don't like this programming language for some reasons. But I'm trying to use it.There are 2 programming languages that I recommend the most.First, C++. But if you are willing to spend time learning this language.If I understood pointers and were not afraid of hard work and a lot of code, I'd prefer to use this programming language.The second, C#. This is similar to BGT. Moreover, C# is a simple, and at the same time fast programming language.At the moment I choose between C# and Python, and I lean more towards Python. Earlier, I was holding onto Python. Now I don't know. I don't like Python. On the other hand, Python is a popular and highly paid programming language. But I don't recommend this for games.

URL: http://forum.audiogames.net/post/401650/#p401650




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Re: audiodiscription

2018-12-29 Thread AudioGames . net Forum — Off-topic room : hhleon-mueller via Audiogames-reflector


  


Re: audiodiscription

The link for the audio described movies is: https://jeff.tdrealms.com/Described_Movies.md The  audio described TV shows page  doesn’t work. All the sentspace links have been removed. Currently, there is no way to host the TV shows with  audiodescription.

URL: http://forum.audiogames.net/post/401649/#p401649




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Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector


  


Re: Dynamic Deck engine with sample game, by Aprone

Thank you! Thats so great! Exactly what i needed!I got one little question: Can you expand the variables so i can use words and not only letters? HAHA, its not cause i want moren than 26 variables! Realy not! But in some cases the naming of the variables can get a little confusing.

URL: http://forum.audiogames.net/post/401645/#p401645




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Re: Creating an audio game using Sable (video 2), by Ebon Sky Studios

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector


  


Re: Creating an audio game using Sable (video 2), by Ebon Sky Studios

HI,To add to it, i am writing code myself as well, but i find sable interesting to write in games as well Greetz mike

URL: http://forum.audiogames.net/post/401648/#p401648




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Re: How to start with Shadow rine?

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: How to start with Shadow rine?

Hello,If you say so, I'll do it that way then. Thought there was only acting added.

URL: http://forum.audiogames.net/post/401647/#p401647




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Re: The Best Advisor This World Has Ever Seen

2018-12-29 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector


  


Re: The Best Advisor This World Has Ever Seen

lol this is fun! Our mouths want you.no felation, no gonorhea

URL: http://forum.audiogames.net/post/401646/#p401646




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Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector


  


Re: Dynamic Deck engine with sample game, by Aprone

Thank you! Thats so great! Exactly what i needed!

URL: http://forum.audiogames.net/post/401645/#p401645




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Re: Creating an audio game using Sable (video 2), by Ebon Sky Studios

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Creating an audio game using Sable (video 2), by Ebon Sky Studios

redfox wrote:so, yet another product to make things easier for people and make it so they don't ever have to do work, graite! what happens if it ends up that the language it uses is shit? what happens if it doesn't work correctly? I'll probably still check this out, but i'm probably going to use actual code, because it makes me less of a lazy personYes, this engine is for those who can't code. Sounds like this engine is not for you, at all. Because you are able to code, I'll recommend you to pass this topic, do some amazing coding, be a less lazy  person, make your own shit and stop calling people who can't code lazy people. Again, this engine is clearly not for you when writing such comment. It is for people who even don't care about the code, but just want an easy creation tool to help them creating the game they wanna develop, without having to mess with code they aren't able to learn anyway.Let me take an other example: Websites. CMS systems like Wordpress and others are made for those who don't wanna sit handcoding websites. If you wanna write all the code yourself, then fine. Just do it. But if you wanna be, in your own words, a lazy person, there are other alternatives such as CMS systems, which lets you make a website without having to code.Do what you want. Code your own games from scratch if that's what you want. But don't say between the lines in projects like this, that people who can't code are lazy persons. You didn't said that directly, but you said that between the lines in the following sentence:I'll probably still check this out, but i'm probably going to use actual code, because it makes me less of a lazy personBy saying this comment, this engine is not for you for sure...

URL: http://forum.audiogames.net/post/401644/#p401644




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Re: Madden NFL 19 is coming!

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Madden NFL 19 is coming!

Hi @Addolis.Wow... Thanks for all you guys are doing. This guide is amazing!I might pick up the game and give Madden a try again because of this awesome guide. But I still find it quite overwhelming just to learn the basics... I will practise some more with Madden 18 which I bought long time ago before purchasing Madden 19. any reasons for I should buy Madden 19 before I have got used to Madden 18?I have a quite important question for your guide which i hope you have considered when putting that much work into the guide:Do you expect this guide can be used in future games, and maybe in previous games as well, of course accept for the new features in Madden 19? I'm asking because it would be a shame to start all this from scratch when Madden 20 comes. Then, you can call this a general guide, or maybe split it up so you have all the basic menus as a general guide, and the special things for each games, Madden 18, 19, and future games in sub guides. I hope my question makes sense.Then, you might consider just compress the guide in a standard zip file instead a windows .exe file. That would make people who aren't using Windows be able to extract the guide as well. Maybe consider putting this awesome guide on a website as well.It would also be great to have important links in the guide such as the EA's version of the guide, contact information and other important stuff.Again, thanks for all you are doing. it makes me so happy even when I don't currently need it cause I still don't get the basics of the game. But it still makes me so happy to see such great serious work from you guys.

URL: http://forum.audiogames.net/post/401643/#p401643




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Re: Retweet contest - Give away GoldGun season 1

2018-12-29 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector


  


Re: Retweet contest - Give away GoldGun season 1

Hi. I would just like to point out a few things. First of all, I don’t really use Twitter. I would like to enter the giveaway, but I really don’t feel like installing Twitter on my phone. Second, why must we have greater than 10 followers? As I said earlier, I don’t really use Twitter. Is there no other way we can enter? Thanks. Also, I will talk about this game on my YouTube channel as soon as I upload  my next video. Please could you check your private messages?

URL: http://forum.audiogames.net/post/401642/#p401642




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Re: Retweet contest - Give away GoldGun season 1

2018-12-29 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector


  


Re: Retweet contest - Give away GoldGun season 1

Hi. I would just like to point out a few things. First of all, I don’t really use Twitter. I would like to enter the giveaway, but I really don’t feel like installing Twitter on my phone. Second, why must we have greater than 10 followers? As I said earlier, I don’t really use Twitter. Is there no other way we can enter? Thanks. Also, I will talk about this game on my YouTube channel as soon as I upload  my next video.

URL: http://forum.audiogames.net/post/401642/#p401642




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Re: Let's play right or not right

2018-12-29 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector


  


Re: Let's play right or not right

wrong.the next poster like cheating in the games

URL: http://forum.audiogames.net/post/401641/#p401641




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Re: vandettacrime a new browser based game by nonvisiongames

2018-12-29 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

Hi all,I just made the credit & discount shop also accessible via the online games page on our nonvisiongames.com website. This method is easier to use for visually impaired users. The credit & discount shop now contains:vandettacrime, bronze package, worth 5 vipdays and 500 credits, $2,50vandettacrime, silver package, worth 10 vipdays and 1000 credits, $3,50vandettacrime, gold package, worth 15 vipdays and 1500 credits, $4,50vandettacrime, vip salary package, worth 30 vipdays & 15 million bank, $3,75This payments will be processed manually Have an awsome holiday season all!Greetz mike

URL: http://forum.audiogames.net/post/401640/#p401640




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The Best Advisor This World Has Ever Seen

2018-12-29 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector


  


The Best Advisor This World Has Ever Seen

Who might that be, you ask? It's Inspirobot, an AI created for generating inspirational quotes. Sometimes it's quite successful, but at other times ... well ..."You have to sodomize your horrible friends.""Rejoice. Get respect. Have a hamburger. Screw your boss. Stay positive.""Look for love. Don't just expose yourself in public.""Don't cut off all ties to the world, just shut up."""If people tell you that you can't invade a country, show them." "Read yourself. Read sadness. Read all negativity.""We have the power to make respect for human life a thing of the past.""Be the first to try and masturbate what average people see as unmasturbateable.""Be thin. Get sex.""Your Mother is a drug addict. Sad.""be the reason your neighbor changes their home address.""Someday, everything will be nice, so don't be afraid to undress and play along.""Keep chanting this mantra: "my being is pointless, my being is pointless.""You carry the potential to become the most pathetic shit. Inform people about your brain.""Handle penises.""Chant this mantra to yourself: "ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn, ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"Ok, this's too much, I should probably stop now. Anyway, I think you get the point, this's an endless source of entertainment. If you want to find some good ones on your own, here's the link. Just press enter on start and it'll read the quotes, as well as show them on the bottom of the page. If you find something good, copy it quickly, before it's deleted.https://inspirobot.me/mindfulnessmodeThe Mindfulness Mode seems to be a pretty new feature. Before that, all the bot could do is generate quotes on images. Some of the combinations are quite hilarious, but the quotes are fun on their own, too.

URL: http://forum.audiogames.net/post/401639/#p401639




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The Best Advisor This World Has Ever Seen

2018-12-29 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector


  


The Best Advisor This World Has Ever Seen

Who might that be, you ask? It's Inspirobot, an AI created for generating inspirational quotes. Sometimes it's quite successful, but at other times ... well ..."You have to sodomize your horrible friends.""Rejoice. Get respect. Have a hamburger. Screw your boss. Stay positive.""Look for love. Don't just expose yourself in public.""Don't cut off all ties to the world, just shut up."""If people tell you that you can't invade a country, show them." "Read yourself. Read sadness. Read all negativity.""We have the power to make respect for human life a thing of the past.""Be the first to try and masturbate what average people see as unmasturbateable.""Be thin. Get sex.""Your Mother is a drug addict. Sad.""be the reason your neighbor changes their home address.""Someday, everything will be nice, so don't be afraid to undress and play along.""Keep chanting this mantra: "my being is pointless, my being is pointless.""You carry the potential to become the most pathetic shit. Inform people about your brain.""Handle penises.""Chant this mantra to yourself: "ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn, ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"Ok, this's too much, I should probably stop now. Anyway, I think you get the point, this's an endless source of entertainment. If you want to find some good ones on your own, here's the link. Just press enter on start and it'll start reading out quotes, as well as showing them on the bottom on the page. If you find something good, copy it quickly, before it's deleted.https://inspirobot.me/mindfulnessmodeThe Mindfulness Mode seems to be a pretty new feature. Before that, all the bot could do is generate quotes on images. Some of the combinations are quite hilarious, but the quotes are fun on their own, too.

URL: http://forum.audiogames.net/post/401639/#p401639




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Re: vandettacrime a new browser based game by nonvisiongames

2018-12-29 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

Hi all,I just made the credit & discount shop also accessible via our nonvisiongames.com website. This method is easier to use for visually impaired users. The credit & discount shop now contains:vandettacrime, bronze package, worth 5 vipdays and 500 credits, $2,50vandettacrime, silver package, worth 10 vipdays and 1000 credits, $3,50vandettacrime, gold package, worth 15 vipdays and 1500 credits, $4,50vandettacrime, vip salary package, worth 30 vipdays & 15 million bank, $3,75This payments will be processed manually Have an awsome holiday season all!Greetz mike

URL: http://forum.audiogames.net/post/401640/#p401640




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Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Dynamic Deck engine with sample game, by Aprone

Omer I almost forgot to say I tried out your game!  Not bad, at all.  Do you have plans to expand it into more endings?

URL: http://forum.audiogames.net/post/401638/#p401638




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Re: Dynamic Deck engine with sample game, by Aprone

2018-12-29 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Dynamic Deck engine with sample game, by Aprone

Okay I've posted another update, and this one does have an updated readme.In addition to being able to have up to 7 choices on a card, I've added in a new feature called free-floating scripts, using the "RunIf" command.  It lets you run a set of scripts based on the value of a variable, similar to how the "When" command automatically adds cards to the deck based on variable values.This will let you keep a variable's value within a specific range, make things happen when a player's health runs out (for example), and probably a whole lot of stuff I haven't even thought of yet.

URL: http://forum.audiogames.net/post/401637/#p401637




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Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2018-12-29 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector


  


Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

Hey, Xsense.Here is some suggestions for some different themes. How about themes base on different holidays.Such as the following. Christmas, Halloween, Thanksgiving, Birthday, New Years, Valentine, Saint Patrick, Forth of July.Also a Astronomy. These suggestions would be awesome if you add them.You could have music for each board. For exsample if you play on the Christmas board it could have a Christmas music playing in the back ground.

URL: http://forum.audiogames.net/post/401636/#p401636




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Re: bk 3 where to get big iron balls

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector


  


Re: bk 3 where to get big iron balls

complete the game on more higher game mods, and unlock more interesting staf

URL: http://forum.audiogames.net/post/401635/#p401635




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Re: BitLife the closest thing to the Sims we have right now.

2018-12-29 Thread AudioGames . net Forum — New releases room : arnold18 via Audiogames-reflector


  


Re: BitLife the closest thing to the Sims we have right now.

Well, i'll certainly wait till it gets better labelled, in 1 out of 10 situations i find the label with possible text but in other situations i just swipe back  and forth and nothing happens.

URL: http://forum.audiogames.net/post/401634/#p401634




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Re: help with the xBox app on Windows.

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: help with the xBox app on Windows.

Okay. I'm sorry, but I have no clue on what's wrong.

URL: http://forum.audiogames.net/post/401633/#p401633




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Re: Jenux OS, The "Next Jen!"

2018-12-29 Thread AudioGames . net Forum — Off-topic room : JaceK via Audiogames-reflector


  


Re: Jenux OS, The "Next Jen!"

.So after installing this on a VMIt threw up a few errors during install but itactually at least in a VM, works going from iso to installed system.So, I'll take back a little bit of critiicsm. Now for things I've noticed posting from this.The default voice. Aiee. Okay. It's personal preference but I don't like the default voice, comes with the installwhen using Firefox.2. Why not use the latest Mate DE? Brisk menu is kinda aw

URL: http://forum.audiogames.net/post/401632/#p401632




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Re: help with the xBox app on Windows.

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: help with the xBox app on Windows.

I spoke to Microsoft about the issue and they was puzzle about it as well. I followed the instruction that they gave and the issue didn't get fix.hopefully they will resolve the issue.

URL: http://forum.audiogames.net/post/401631/#p401631




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Re: Madden NFL 19 is coming!

2018-12-29 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Madden NFL 19 is coming!

Here is a question that I have about a decision you have to make after you simulated the draft. You get two options that you have to choose from they are jump ahead and sim ten years.I was wondering what is the sim ten years option? I pick the jump ahead option which put me in the next season.

URL: http://forum.audiogames.net/post/401630/#p401630




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Re: my new tt server!

2018-12-29 Thread AudioGames . net Forum — Off-topic room : dash via Audiogames-reflector


  


Re: my new tt server!

Hi all.I also have tt servers, but... it's private.If everyone setting up their own private TT servers to talk with friends it is understandable.I also don't understand why peoples must have own, public tt server.It's making no sense.--I wisited your server, and see channels similar to other servers. You dont offering something extra for your users than other.

URL: http://forum.audiogames.net/post/401629/#p401629




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Re: my new tt server!

2018-12-29 Thread AudioGames . net Forum — Off-topic room : dash via Audiogames-reflector


  


Re: my new tt server!

Hi all.I also have tt servers, but... it's private.If everyone setting up their own private TT servers to talk with friends it is understandable.I also don't understand why peoples must have own, public tt server.It's making no sense.--I wisited your server, and see channels similar to other server. You dont offering something extra for your users than other.

URL: http://forum.audiogames.net/post/401629/#p401629




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Re: my new tt server!

2018-12-29 Thread AudioGames . net Forum — Off-topic room : dash via Audiogames-reflector


  


Re: my new tt server!

Hi all.@2.I also have tt servers, but... it's private.If everyone setting up their own private TT servers to talk with friends it is understandable.I also don't understand why peoples must have own, public tt server.It's making no sense.

URL: http://forum.audiogames.net/post/401629/#p401629




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Re: An all new media player from Nathan Tech

2018-12-29 Thread AudioGames . net Forum — Off-topic room : dash via Audiogames-reflector


  


Re: An all new media player from Nathan Tech

Please add sound cart selecting and add the name to scrolling slider.

URL: http://forum.audiogames.net/post/401628/#p401628




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