[beagleboard] Error Listening To Socket - MOOS-IvP won't run on Beaglebone Black

2014-03-05 Thread haeusler . phillip
I am attempting to run 
MOOS-IvPhttp://oceanai.mit.edu/moos-ivp/pmwiki/pmwiki.php?n=Main.HomePageon a 
Beaglebone Black 

On attempting to run the MOOS database it continuously throws the exception

Exception Thrown in listen loop: Error Listening To Socket. Operation not 
supported

This software runs on a Raspberry Pi

Any ideas what might be the issue?

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Re: [beagleboard] Connecting BBB UART to another UART device

2014-03-05 Thread William Hermans
The serial debug port on the beaglebone black *is* a UART interface. That
is, RXD/TXD + GND only.

You should be able to technically use this with your RFID device, *however*
it may also be possible that uboot by default may cause issues, or perhaps
damage to your external device at powerup / boot. It should also be
possible to configure uboot to play nice with your hardware.

Probably the best / easiest way would be to use one of the other UARTs /
set of pins.


On Mon, Mar 3, 2014 at 5:55 PM, Ramon Mendes midiway...@gmail.com wrote:

 I want to connect this 
 devicehttp://www.thingmagic.com/embedded-rfid-readers/mercury6e(a RFID 
 reader module) to my BBB, that is, I simply want them to talk (as
 if it was so easy, ).
 This RFID module has the following electrical interfaces:

 UART with 3.3/5V logic levels
 from 9600 to 921,600 bps; USB
 2.0 full speed device port (up to
 12 Mbps)


 I already tried connecting it through USB but 'lsusb' and 'dmesg' shows
 nothing. So now I wanna try to connect it to my BBB trough UART (no USB is
 involved here).
 That is, my plan is simply use 3 wires (GND, RX, TX) to connect one device
 to another since I think both UART interfaces are compatible, right? Or am
 I missing to verify something to ensure they are compatible (both are TTL)?

 My question is, what is the simplest way to physically connect this device
 to BBB's UART?
 I want to know if would it be possible to use the serial debug header?
 That is, is this header a UART port?
 Or I must configure and use some of the P8/P9 pins?

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[beagleboard] Re: Error Listening To Socket - MOOS-IvP won't run on Beaglebone Black

2014-03-05 Thread haeusler . phillip
I managed to get it to work in single threaded mode. Has any one had any 
issues with threads with the BBB?

On Wednesday, 5 March 2014 18:58:42 UTC+10:30, haeusler...@gmail.com wrote:

 I am attempting to run 
 MOOS-IvPhttp://oceanai.mit.edu/moos-ivp/pmwiki/pmwiki.php?n=Main.HomePageon 
 a Beaglebone Black 

 On attempting to run the MOOS database it continuously throws the exception

 Exception Thrown in listen loop: Error Listening To Socket. Operation not 
 supported

 This software runs on a Raspberry Pi

 Any ideas what might be the issue?


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Re: [beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread walter harms


Am 05.03.2014 07:52, schrieb William Hermans:
 There is no reason why you can not use an IDE / Editor on a PC and then use
 SCP, SSH or whatever else to move the source over then compile on the BBB.
 
 However, there is a reason why most people choose to cross compile.
 Anything sizable will take forever to compile directly on the BBB.
 
 


IMHO, the most easy way is to crosscompile and share a directory via NFS
with the beagleboard. This way you can test without copying.

re,
 wh



 On Tue, Mar 4, 2014 at 10:15 PM, Karl Longen 2frikkincra...@gmail.comwrote:
 
 Sadly there are no options to code directly on the BB; unless you run the
 full desktop environment on a tv or monitor.

 In which case you may be able to use a couple of lightweight text
 editors...eclipse won't run on Angstrom decently; it would take forever to
 use it honestly.

 I hope that someone will make something simple, like Cloud9 but with C++
 support, so you have a full IDE without having to cross compile.

 The whole point of having a board that run a full OS is to have a full IDE
 to write code, after all. This is not an Ipad/Droid device in the end :)


 On Tuesday, March 4, 2014 3:10:45 PM UTC-8, pco...@gmail.com wrote:



 Hi all

 I have a brand new beaglebone black and I'm also trying to install an IDE
 directly in Angstrom so I can do all the programming from within the board.
 I don't want to use a cross compiler, do you know of any package that can
 do this?

 Thanks a lot!!

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[beagleboard] Windows Embedded CE6.0 BSP Support BeagleBoneBlack and Capes Now

2014-03-05 Thread stephen zhang
I saw an post on e2e.ti.com.

Transfer the post here to help someone who maybe need.

http://e2e.ti.com/support/embedded/wince/f/353/t/325716.aspx


*Hi, All*


*We now support Windows Embedded CE 6.0 OS running on BeagleBone and 
BeagleBoneBlack Boards, with BeagleBoneBlack Capes together.*


*Our BSP Features are as following:*

   - *High Speed eMMC Support*
   - *SDHC Micro SDCard Support Upto 32G*
   - *512MB DDR3 *
   - *Persistend Registry Support*
   - *HDMI Display Support (1280x720)*
   - *LCD Display Support (800x480,1024x600,800x600,480x272 and so on)*
   - *RS232/RS485 Support*
   - *GPIO Button Support*
   - *Backlight Support*
   - *USB OTG  HOST Support*
   - *SPI Bus and I2C Bus Support*
   - *Resistive and Capactive TouchScreen Support*
   - *AIC3106 Audio Support   *
   - *CPGMAC Ethernet Support*
   - *NANDFlash Support with Firmware into NAND and Bootlogo update 
   dynamically*
   - *External I2C RTC Chip Support*
   - *WL1271 Support (IF NEED)*
   - *NLED Support *
   - *Auto-Run Programs *

 

For anyone who are interested, pls access the web:

http://bbblackwince6bsp.codeplex.com

For any other information, pls contact through email:  dev2...@live.cn

 

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[beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread cl
Karl Longen 2frikkincra...@gmail.com wrote:
 [-- text/plain, encoding 7bit, charset: UTF-8, 35 lines --]
 
 Sadly there are no options to code directly on the BB; unless you run the 
 full desktop environment on a tv or monitor.
 
Ay?   You can do it all from the command line surely, there's gcc and
g++ there and make.  There's also vi for editing your files.  I
personally find that IDEs just get in the way.

Open multiple ssh connections to the BBB, run vi in one of them, make
in another and do testing in a third - the best IDE there is.

-- 
Chris Green
·

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[beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread Karl Longen
He is asking to code via IDE directly in Armstrong...G++ and the other 
command line solutions do not fit the IDE requirement.

On Wednesday, March 5, 2014 4:15:11 AM UTC-8, c...@isbd.net wrote:

 Karl Longen 2frikki...@gmail.com javascript: wrote: 
  [-- text/plain, encoding 7bit, charset: UTF-8, 35 lines --] 
  
  Sadly there are no options to code directly on the BB; unless you run 
 the 
  full desktop environment on a tv or monitor. 
  
 Ay?   You can do it all from the command line surely, there's gcc and 
 g++ there and make.  There's also vi for editing your files.  I 
 personally find that IDEs just get in the way. 

 Open multiple ssh connections to the BBB, run vi in one of them, make 
 in another and do testing in a third - the best IDE there is. 

 -- 
 Chris Green 
 · 



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[beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread Karl Longen
BTW you have never tried to code pages and pages using just VI probably

Any person in their right state of mind would not use VI, unless you are 
writing short programs (like shell script), or very simple applications.

Renounce to auto correction, color syntax, auto completion, and a ton more 
of functionalities, when you are coding millions of lines, is not different 
from running win 3.1 on a modern computer :)

As much as I love terminal, there are things that are not feasible without 
a good text editor with plenty of functions; without even mentioning the 
pros of a real IDE, when you need to debug and such.

On Wednesday, March 5, 2014 4:15:11 AM UTC-8, c...@isbd.net wrote:

 Karl Longen 2frikki...@gmail.com javascript: wrote: 
  [-- text/plain, encoding 7bit, charset: UTF-8, 35 lines --] 
  
  Sadly there are no options to code directly on the BB; unless you run 
 the 
  full desktop environment on a tv or monitor. 
  
 Ay?   You can do it all from the command line surely, there's gcc and 
 g++ there and make.  There's also vi for editing your files.  I 
 personally find that IDEs just get in the way. 

 Open multiple ssh connections to the BBB, run vi in one of them, make 
 in another and do testing in a third - the best IDE there is. 

 -- 
 Chris Green 
 · 



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Re: [beagleboard] GPIO Edge

2014-03-05 Thread Jason Kridner
On Tue, Mar 4, 2014 at 5:56 PM, Dorian Levy dorianal...@gmail.com wrote:

 If setting /sys/class/gpio/gpioxx/edge creates an interrupt in the
 /proc/interrupts file, why is there no event file associated with it? What
 is the best way to use a gpio pin to count the number of times a switch is
 toggled? I really need to do it on two separate pins in order to ensure two
 motors are spinning at the same rate.


There are counters on the eQEP blocks that can do the counting for you. (
https://github.com/Teknoman117/beaglebot/tree/master/encoders)

https://developer.ridgerun.com/wiki/index.php/How_to_use_GPIO_signals has a
nice discussion on sysfs GPIO interrupts, which I believe you accurately
point out don't have associated event files.

If you want to generate real events, use the gpio-keys driver instead. With
device tree overlays, it should be simple enough to load the gpio-keys
driver.

Device tree bindings:
https://www.kernel.org/doc/Documentation/devicetree/bindings/gpio/gpio_keys.txt
Nice overall post:
http://hipstercircuits.com/capture-input-events-via-gpio-on-beaglebone-black/




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Re: [beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread walter harms


Am 05.03.2014 13:25, schrieb Karl Longen:
 He is asking to code via IDE directly in Armstrong...G++ and the other 
 command line solutions do not fit the IDE requirement.
 

he did not specify what IDE could simply use emacs.

re,
 wh


 On Wednesday, March 5, 2014 4:15:11 AM UTC-8, c...@isbd.net wrote:

 Karl Longen 2frikki...@gmail.com javascript: wrote: 
 [-- text/plain, encoding 7bit, charset: UTF-8, 35 lines --] 

 Sadly there are no options to code directly on the BB; unless you run 
 the 
 full desktop environment on a tv or monitor. 

 Ay?   You can do it all from the command line surely, there's gcc and 
 g++ there and make.  There's also vi for editing your files.  I 
 personally find that IDEs just get in the way. 

 Open multiple ssh connections to the BBB, run vi in one of them, make 
 in another and do testing in a third - the best IDE there is. 

 -- 
 Chris Green 
 · 


 

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[beagleboard] Windows Embedded CE6.0 BSP Support BeagleBoneBlack and Capes Now

2014-03-05 Thread steven zhang
I saw an post on e2e.ti.com.

Transfer the post here to help someone who maybe need.

http://e2e.ti.com/support/embedded/wince/f/353/t/325716.aspx


*Hi, All*


*We now support Windows Embedded CE 6.0 OS running on BeagleBone and 
BeagleBoneBlack Boards, with BeagleBoneBlack Capes together.*


*Our BSP Features are as following:*

   - *High Speed eMMC Support*
   - *SDHC Micro SDCard Support Upto 32G*
   - *512MB DDR3 *
   - *Persistend Registry Support*
   - *HDMI Display Support (1280x720)*
   - *LCD Display Support (800x480,1024x600,800x600,480x272 and so on)*
   - *RS232/RS485 Support*
   - *GPIO Button Support*
   - *Backlight Support*
   - *USB OTG  HOST Support*
   - *SPI Bus and I2C Bus Support*
   - *Resistive and Capactive TouchScreen Support*
   - *AIC3106 Audio Support   *
   - *CPGMAC Ethernet Support*
   - *NANDFlash Support with Firmware into NAND and Bootlogo update 
   dynamically*
   - *External I2C RTC Chip Support*
   - *WL1271 Support (IF NEED)*
   - *NLED Support *
   - *Auto-Run Programs *

 

For anyone who are interested, pls access the web:

http://bbblackwince6bsp.codeplex.com

For any other information, pls contact through email:  dev2...@live.cn

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Re: [beagleboard] Re: Touchscreen Jitter / Jumping on Beaglebone Black LCD Capes

2014-03-05 Thread Piotr Murawski
Good point! However, the issue in the errata is about pen-up whereas I 
had pen-down false interrupt. Increasing charging time clearly moves the 
problem away. 
Piotr.

W dniu poniedziałek, 24 lutego 2014 14:45:31 UTC+1 użytkownik Bas Laarhoven 
napisał:


 Hi Piotr, 

 Have you studied the errata for the processor? IIRC some issues and 
 workarounds with the TSC are documented there. 

 -- Bas 


 On 24-2-2014 12:51, mich...@o2.pl javascript: wrote: 
  Hi, 
  
  I step in as everybody looking to find solutions for TS issues. 
  Actually, I'm still working on solving it. However, I have some tips 
  and discoveries I'd like to share, meby someone will find it useful. 
  
  1) I have just external TS, no cape at all, the TS is 10 inch. 
  
  2) I found after many hours :( that ti_am335x_tsc driver can not be 
  build in, and must be loaded as a module after the cape for TSC is 
  loaded. That's because I use overlay-ed cape for TSC. Even though it 
  is set to be loaded in uEnv.txt! 
  
  3) Big touch screen has bigger capacity, it results in permanent 
  auto-touch  event generation, driving me nuts since LCD7 TS works 
  nicely. I have discovered, that adjusting delays in driver is the 
  solution!!!  There are open-delay, sample-delay, charging-delay 
  defined in ti_am335x_tscad...

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[beagleboard] Beaglebone hacked

2014-03-05 Thread macarr
Ok...I'm awake now!

I got a phone call from an overseas gentleman about my computer needing 
service. It sounded like a crank call but I was having problems so I 
contacted Microsoft. They found a rootkit and fixed everything.

This evening I brought up my Beaglebone but had troubles reaching it over 
my local net. So I plugged in my USB cable and started looking at what 
could be wrong. This is what I found when I did a netstat.

 netstat
Active Internet connections (w/o servers)
Proto Recv-Q Send-Q Local Address   Foreign Address State
tcp0372 beaglebone.local:ssh192.168.7.1:51659   
ESTABLISHED




*tcp0  0 beaglebone.home:43017   senator.holtmann.net:http 
CLOSE_WAITudp0  0 beaglebone.home:46957   
Wireless_Broadband_Router.home:domain ESTABLISHEDudp0  0 
beaglebone.home:52599   Wireless_Broadband_Router.home:domain 
ESTABLISHEDudp0  0 beaglebone.home:44667   
Wireless_Broadband_Router.home:domain ESTABLISHEDudp0  0 
beaglebone.home:38089   Wireless_Broadband_Router.home:domain ESTABLISHED*
Active UNIX domain sockets (w/o servers)
Proto RefCnt Flags   Type   State I-Node Path
unix  2  [ ] DGRAM   944 
@/org/freedesktop/systemd1/notify
unix  2  [ ] DGRAM   963 
/run/systemd/shutdownd
unix  5  [ ] DGRAM   978 
/run/systemd/journal/socket
unix  10 [ ] DGRAM   980 /dev/log
unix  3  [ ] STREAM CONNECTED   3917 @/tmp/.X11-unix/X0
unix  3  [ ] STREAM CONNECTED   3689 
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   4933
unix  3  [ ] STREAM CONNECTED   2272
unix  3  [ ] STREAM CONNECTED   4720 @/tmp/.X11-unix/X0
unix  3  [ ] STREAM CONNECTED   4695 
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   3490 
/run/systemd/journal/stdout
unix  3  [ ] STREAM CONNECTED   2156
unix  2  [ ] DGRAM  3608
unix  3  [ ] STREAM CONNECTED   3548 
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   4723
unix  3  [ ] STREAM CONNECTED   4934 
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   4979
unix  3  [ ] STREAM CONNECTED   4936
unix  3  [ ] STREAM CONNECTED   4408
unix  2  [ ] DGRAM  5096
unix  3  [ ] STREAM CONNECTED   4902 @/tmp/.X11-unix/X0
unix  2  [ ] DGRAM  3371
unix  2  [ ] DGRAM  1400
unix  3  [ ] STREAM CONNECTED   2678
unix  3  [ ] STREAM CONNECTED   4255
unix  3  [ ] STREAM CONNECTED   2803
unix  3  [ ] STREAM CONNECTED   4041
unix  3  [ ] STREAM CONNECTED   3425
unix  3  [ ] STREAM CONNECTED   4943 
@/tmp/dbus-xZDw0oinFq
unix  3  [ ] STREAM CONNECTED   4679
unix  3  [ ] STREAM CONNECTED   3435
unix  3  [ ] STREAM CONNECTED   4930 
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   3916
unix  3  [ ] STREAM CONNECTED   4740 
@/tmp/dbus-xZDw0oinFq
unix  3  [ ] STREAM CONNECTED   3482 
/run/systemd/journal/stdout
unix  3  [ ] STREAM CONNECTED   4937 
@/tmp/gdm-session-EVyXHMgT
unix  3  [ ] DGRAM  1436
unix  3  [ ] STREAM CONNECTED   4683 
@/tmp/dbus-xZDw0oinFq
unix  3  [ ] STREAM CONNECTED   4691 
@/tmp/dbus-xZDw0oinFq
unix  3  [ ] STREAM CONNECTED   2445
unix  3  [ ] STREAM CONNECTED   3688
unix  3  [ ] STREAM CONNECTED   3680 
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   3796 
/run/systemd/journal/stdout
unix  3  [ ] STREAM CONNECTED   4734 
@/tmp/dbus-xZDw0oinFq
unix  3  [ ] STREAM CONNECTED   3670
unix  3  [ ] STREAM CONNECTED   4976 
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   4896
unix  3  [ ] STREAM CONNECTED   3493 
/run/systemd/journal/stdout
unix  3  [ ] STREAM CONNECTED   4042 
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   3436 
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   3380
unix  3  [ ] STREAM CONNECTED   5123
unix  2  [ ] DGRAM  2928
unix  3  [ ] STREAM CONNECTED   4044

[beagleboard] Re: BeBoPr+ vs Replicape

2014-03-05 Thread Marcos Duque Cesar
Where's the best place to order one BeBoPr++?

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[beagleboard] Device tree overlay failed. Cannot overlay BB-BONE-LCD7-01 dtbo file.

2014-03-05 Thread zj_fighting
Hello, everyone. I have a LCD7 RGB screen. I wanted to use it in my 
BB-Black. 
I added capemgr.disable_partno=BB-BONELT-HDMI,BB-BONELT-HDMIN to the 
uEnv.txt file. Then I typed echo BB-BONE-LCD7-01  $SLOTS, but BB-Black 
replied -sh: echo: write error: No such file or directory to me. I am 
sure the dtbo file exists. Anyone could me?

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[beagleboard] Device tree overlay failed. Cannot overlay BB-BONE-LCD7-01 dtbo file.

2014-03-05 Thread zj_fighting
Hello, everyone. I have a LCD7 RGB screen. I wanted to use it in my 
BB-Black. 
I added capemgr.disable_partno=BB-BONELT-HDMI,BB-BONELT-HDMIN to the 
uEnv.txt file. Then I typed echo BB-BONE-LCD7-01  $SLOTS, but BB-Black 
replied -sh: echo: write error: No such file or directory to me. I am 
sure the dtbo file exists. Anyone could me?

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[beagleboard] BBB in vehicle

2014-03-05 Thread imberest
Hello all,
I am totally new to BBB, i even don't have one yet. We are making electric 
vehicle from zero, we have only chassis. We are programming the main 
controller. I need a touch screen panel to control all vehicle 
systems(lights, heating system, start/stop). I think that BBB would be best 
choice, but need help on that from everyone who have had anything with BBB 
and touch screen + CAN communication. I plan to use BBB and 7 screen, 
haven't found bigger one for BBB. Chipsee offers one with CAN extension. 
How reliable is BBB and touch screen. Maybe what would be the best touch 
screen for the BBB. Maybe someone knows more about CAN communication with 
BBB. What problems did you got and solved maybe?
Briefly, I would like to get all kind of comments from all users.
Thank you in advance,
Martynas Lukas

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Re: [beagleboard] Re: BeBoPr+ vs Replicape

2014-03-05 Thread Charles Steinkuehler
On 03/05/14 03:05, Marcos Duque Cesar wrote:
 Where's the best place to order one BeBoPr++?

Contact Bas (the designer) directly, his e-mail is earlier in the
thread.  I don't think he's got distribution setup yet, but I know he
has some board built.  You might want to monitor the support forum, as
well:  http://forum.bebopr.info/

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[beagleboard] LI-5M03CS (Aptina MT9P031) on BB-xM Rev C

2014-03-05 Thread Andreas Weber
Dear users,

I'm trying to get the LI-5M03CS (Aptina MT9P031) on BB-xM Rev C
configuration running with Debian.

First I tried some newer kernels but the FDT based boot isn't fully
supported yet (or at least this is what I think after some reading)

Then I cloned the git://github.com/RobertCNelson/stable-kernel.git
build scripts, v3.9.x branch, selected MT9P031 in menuconfig and build
the kernel. Then I cherry-picked some patches from Laurent:

git remote add pinchartl git://linuxtv.org/pinchartl/media.git
git fetch pinchartl
git cherry-pick b54ece2d97c244416e3239f0a0d2a665fe1c152a
git cherry-pick bca60770d38a41bab4b69c93cbbe3d79c1443f80
git cherry-pick 58ee8629ebc528b629dac36e5e5c67dffeecd2fa

Then recompiled and installed the kernel on a SD Card which was
previously installed with RCNs debian netinstall.

After cloning, compiling and installing media-ctl and yavta im able to
get images with

sudo media-ctl -r -l 'mt9p031 2-0048:0-OMAP3 ISP CCDC:0[1],
OMAP3 ISP CCDC:2-OMAP3 ISP preview:0[1], OMAP3 ISP
preview:1-OMAP3 ISP resizer:0[1], OMAP3 ISP resizer:1-OMAP3
ISP resizer output:0[1]'
sudo media-ctl -V 'mt9p031 2-0048:0 [SGRBG10 1280x1024], OMAP3 ISP
CCDC:2 [SGRBG10 1280x1024], OMAP3 ISP preview:1 [UYVY 1280x1024],
OMAP3 ISP resizer:1 [UYVY 1024x768]'

/usr/sbin/yavta -f UYVY -s 1024x768 --capture=3
--file=$(pwd)/img#.uyvy /dev/video6
gm mogrify -size 1024x768 -format jpg *.uyvy

but the first image is a magnified version of the following 2 images
(all 3 have 1024x768 Pixels)

After all this trialerror process I really wonder what would be the
best way to get this camera running on Debian. Is there a better
branch to clone from?

In the end I want to be able to get RAW bayer images from the sensor.

Thank in advance, Andy

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Re: [beagleboard] BBB + PREEMPT_RT

2014-03-05 Thread quikcjack
I did a test using the latest kernel from 
https://github.com/beagleboard/kernel/blob/3.8/configs/beaglebone and the 
kernel configuration I posted this morning. To load the cpu I used stress 
--cpu 1  cyclictest -l1000 -m -n -t1 -p99 -i400 -h400 -q. I have 
attached the output of cyclictest and an image with the latency histogram.

The maximum latency is now at 262 µs. However, only about 0.2% of the 
samples are at t=36 µs. It is clear that a kernel with the simple PREEMPT 
option is not as good as one with the PREEMPT_RT option. But it is 
definitely much better than a default kernel without any preemption enabled.


Am Mittwoch, 5. März 2014 11:14:43 UTC+1 schrieb quik...@gmail.com:

 There are two repos on github which are related to the BBB kernel. It 
 seems that you are active in both of theses repositories.I have always used 
 https://github.com/beagleboard/kernel. But there's another repo at 
 https://github.com/RobertCNelson/linux-dev. What exactly is the 
 difference between these repos?

 The default kernel configuration for kernel 3.8 from 
 https://github.com/beagleboard/kernel is at 
 https://github.com/beagleboard/kernel/blob/3.8/configs/beaglebone. In 
 order to allow people to build a PREEMPT capable version we could simply 
 provide a second kernel configuration. The name could be 
 beaglebone_preempt. This way you wouldn't have to change the default 
 configuration. On the other hand this would allow people to quickly 
 evaluate the PREEMPT version and have at least some basic determinism.

 I have attached my modified kernel configuration. I am currently doing 
 further tests.


 Am Mittwoch, 26. Februar 2014 15:23:01 UTC+1 schrieb RobertCNelson:

 On Wed, Feb 26, 2014 at 7:59 AM,  quik...@gmail.com wrote: 
  Of course every user can create his own kernel coniguration or even 
 modify 
  the Linux kernel in any way he wants. But if there is any problem he's 
  beeing left alone. I think it would be much better to have a default 
 kernel 
  configuration which at least provides simple PREEMPT support. That 
 might 
  help people to fight against most simple latency problems. 


 Notice how the github account says RobertCNelson? Your welcome to 
 fork that project and push kernel/image with your modifications. I'm 
 not psychically forcing my config choices down people's throat. 
 Everything is setup to easily allow you to rebuild/modify/etc 
 everything.  Maybe I just give too many options.  So I have my reasons 
 for leaving PREEMPT disabled by default and on an old tested v3.8 
 kernel, the last thing i'm going to do is radically change the config. 
 To much of a risk on a kernel in maintenance only mode at this point. 

 Regards, 

 -- 
 Robert Nelson 
 http://www.rcn-ee.com/ 



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# /dev/cpu_dma_latency set to 0us
# Histogram
00 00
01 00
02 00
03 00
04 00
05 00
06 00
07 00
08 00
09 00
10 00
11 00
12 00
13 000152
14 000632
15 000897
16 558081
17 6276239
18 2628262
19 281356
20 053448
21 012484
22 008817
23 025329
24 014764
25 003927
26 011242
27 007705
28 019419
29 021899
30 017860
31 003330
32 001290
33 000825
34 009369
35 021962
36 006922
37 001855
38 001172
39 001024
40 001150
41 001705
42 001440
43 000933
44 000763
45 000538
46 000431
47 000213
48 000141
49 000100
50 000101
51 000131
52 63
53 60
54 69
55 69
56 000115
57 50
58 47
59 55
60 78
61 89
62 35
63 19
64 37
65 41
66 70
67 10
68 10
69 16
70 39
71 53
72 08
73 03
74 18
75 25
76 62
77 03
78 06
79 13
80 36
81 44
82 03
83 01
84 10
85 23
86 54
87 04
88 03
89 10
90 22
91 52
92 03
93 00
94 10
95 23
96 48
97 03
98 00
99 08
000100 22
000101 45
000102 04
000103 00
000104 06
000105 22
000106 45
000107 04
000108 02
000109 08
000110 22
000111 47
000112 03
000113 01
000114 09
000115 31
000116 35
000117 03
000118 00
000119 07
000120 25
000121 44
000122 00
000123 00
000124 07
000125 25
000126 44
000127 05
000128 01
000129 08
000130 28
000131 

Re: [beagleboard] Connecting BBB UART to another UART device

2014-03-05 Thread Ramon Mendes
Thks for answearing!

So uboot (the bootloader right?) might send bad commands to my device... 
well, can it really damage my device? I am just guessing ...

For using UART with the P8/P9 pins do I need to go through the hassle of 
doing the so called device-tree-overlay?



Em quarta-feira, 5 de março de 2014 06h26min33s UTC-3, William Hermans 
escreveu:

 The serial debug port on the beaglebone black *is* a UART interface. That 
 is, RXD/TXD + GND only. 

 You should be able to technically use this with your RFID device, 
 *however* it may also be possible that uboot by default may cause issues, 
 or perhaps damage to your external device at powerup / boot. It should also 
 be possible to configure uboot to play nice with your hardware.

 Probably the best / easiest way would be to use one of the other UARTs / 
 set of pins.


 On Mon, Mar 3, 2014 at 5:55 PM, Ramon Mendes midiw...@gmail.comjavascript:
  wrote:

 I want to connect this 
 devicehttp://www.thingmagic.com/embedded-rfid-readers/mercury6e(a RFID 
 reader module) to my BBB, that is, I simply want them to talk (as 
 if it was so easy, ).
 This RFID module has the following electrical interfaces:

 UART with 3.3/5V logic levels 
 from 9600 to 921,600 bps; USB 
 2.0 full speed device port (up to
 12 Mbps)


 I already tried connecting it through USB but 'lsusb' and 'dmesg' shows 
 nothing. So now I wanna try to connect it to my BBB trough UART (no USB is 
 involved here).
 That is, my plan is simply use 3 wires (GND, RX, TX) to connect one 
 device to another since I think both UART interfaces are compatible, right? 
 Or am I missing to verify something to ensure they are compatible (both are 
 TTL)?

 My question is, what is the simplest way to physically connect this 
 device to BBB's UART?
 I want to know if would it be possible to use the serial debug header? 
 That is, is this header a UART port?
 Or I must configure and use some of the P8/P9 pins?
  
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[beagleboard] Re: Connecting BBB UART to another UART device

2014-03-05 Thread dickelbeck
The debug UART has both the uboot software behind it on boot, and later a 
linux serial console.

During boot, if your device emits any characters, this will trick uboot 
into putting up its menu and hanging the boot process.  It will be waiting 
for you to make a menu choice and your device will know nothing of it.

Assuming you miss that one second window, plus all the time preceding uboot 
coming up under power where the uart's fifo will be filled, then you will 
clear uboot.   But this is too much risk.

The next phase of the boot has linux hosing its console output to the same 
debug port, and depending on the linux setup, you may have a serial console 
come up on that UART also.  I do here.

So the debug uart port is difficult to use for anything but debug.  

Use another UART.  The device you describe may be using TTL serial, you did 
not mention RS-232 levels.  This should be confirmed.  If TTL, your device 
may still be at a voltage which is too high for the beaglebone to handle.  
Check the datasheet for 5V compatibility.  I doubt its acceptable.  If your 
device is assuredly TTL at 3.3V then it will probably work hardware wise by 
just hooking up the device, crossing TX with RX and tying GND to GND.  The 
3 wires you say.  Then you have to PINMUX in the UART's TX and RX pins, or 
pick a UART you know is already pinmuxed out.


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Re: [beagleboard] GPIO Edge

2014-03-05 Thread Dorian Levy

I tried the gpio-keys driver. I was able to count the interrupts, but was 
not able to determine which pin. I tried the following code, but when I 
hooked up switches to two pins the first switch I triggered would give the 
correct code, but when I triggered the second switch it would give the code 
for the first switch 4-5 times before it began giving the correct code.

using namespace std;

volatile int fd1 = 0;
volatile int counter1 = 0;
volatile int code = 0;
//volatile int value;
FILE *ifp_gpio30_value;
struct input_event event;

void IRQHandler(int sig){
counter1 ++;

read(fd1, event, sizeof(struct input_event));
code = event.code;
counter1 ++;



}


int main(void){
struct sigaction saio;
fd1 = open(/dev/input/event1, O_RDWR|O_NONBLOCK);

saio.sa_handler = IRQHandler;
//saio.sa_mask = 0;
saio.sa_flags = 0;
saio.sa_restorer = NULL;
sigaction(SIGIO,saio,NULL);
fcntl(fd1, F_SETOWN, getpid());
fcntl(fd1, F_SETFL, FASYNC);
while(1){
cout  counter1;
cout  \t;
cout  code;
cout  \n;
}

}

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Re: [beagleboard] GPIO Edge

2014-03-05 Thread Jack Mitchell
libsoc has an implementation that will allow you to count interrupts by
using poll on the sysfs standard GPIO implementation. You can take a
look to see if that would help you.

https://github.com/jackmitch/libsoc

Cheers,
Jack.


On 05/03/14 15:08, Dorian Levy wrote:
 
 I tried the gpio-keys driver. I was able to count the interrupts, but
 was not able to determine which pin. I tried the following code, but
 when I hooked up switches to two pins the first switch I triggered would
 give the correct code, but when I triggered the second switch it would
 give the code for the first switch 4-5 times before it began giving the
 correct code.
 
 using namespace std;
 
 volatile int fd1 = 0;
 volatile int counter1 = 0;
 volatile int code = 0;
 //volatile int value;
 FILE *ifp_gpio30_value;
 struct input_event event;
 
 void IRQHandler(int sig){
 counter1 ++;
 
 read(fd1, event, sizeof(struct input_event));
 code = event.code;
 counter1 ++;
 
 
 
 }
 
 
 int main(void){
 struct sigaction saio;
 fd1 = open(/dev/input/event1, O_RDWR|O_NONBLOCK);
 
 saio.sa_handler = IRQHandler;
 //saio.sa_mask = 0;
 saio.sa_flags = 0;
 saio.sa_restorer = NULL;
 sigaction(SIGIO,saio,NULL);
 fcntl(fd1, F_SETOWN, getpid());
 fcntl(fd1, F_SETFL, FASYNC);
 while(1){
 cout  counter1;
 cout  \t;
 cout  code;
 cout  \n;
 }
 
 }
 
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-- 
  Jack Mitchell (j...@embed.me.uk)
  Embedded Systems Engineer
  Cambridgeshire, UK
  http://www.embed.me.uk
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Re: [beagleboard] Xenomai master - BBB RCNelson 3.13-bone5 kernel patches

2014-03-05 Thread David Lewin
Thanks for this answer, anyway you may have missed my previous threads when
I've said that I'm not looking for this. My goal is to be able to do tests
and programmation with Xenomai, not spending time trying to have it
running. Hence my question for how to to compile with the correct
environment set ( libs + includes) as it's not complete even when copying
from the SD card /lib /include.





2014-03-01 0:23 GMT+01:00 t-szczyrba tsr...@googlemail.com:

 Have You read the Xenomai install documentation?

 The cross-compilation of kernel is pretty straitforward - put the ipipe
 3.8 patches over bone tree by hand ( 3.8 preferred - my 3.13 patches
 probably are not as stable although I've read in the thread that the 3.8
 series BBB + Xenomai have also serious mmc stability problem) and run the
 prepare-kernel.sh script over bone kernel.
 The Xenomai 2.6.3 release download  unpack on BBB and compile (assuming
 You have build tools installed in BBB fs).

 At least reasonable is to run the Xenomai tests later,

 T.

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Re: [beagleboard] Powering the BBB

2014-03-05 Thread Gerald Coley
That particular regulator can have different pinouts. I have been bitten
before. So double check that based on the supplier.

What voltage are you seeing on the output? I believe the best you can get
out of that regulator without a big heatsink is  maybe 500mA which is
borderline for the BBB. You are dropping 6.7V across the regulator.

Gerald



On Wed, Mar 5, 2014 at 8:57 AM, Dorian Levy dorianal...@gmail.com wrote:

 On Mar 4, 2014 7:42 PM, Gerald Coley ger...@beagleboard.org wrote:

 Can you share a schematic with me? I can't visualize what you are doing.

 Gerald



 On Tue, Mar 4, 2014 at 5:05 PM, Dorian Levy dorianal...@gmail.comwrote:

 I am building a robot that uses an 11.7V battery. I tried attaching  a
 5V regulator to the T5(+)/T8(-) (pins with the T6(SENSE) bridged to T5 and
 a 10K resistor between T8(TS) and ground. The board only stays on for about
 thirty seconds then shuts down. Is it because of the TS? What type of
 thermistor does it use? Or should I try to use the barrel jack since
 it's not directly connected to a battery?

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[beagleboard] AM335x Device Tree Overlay

2014-03-05 Thread steve


Hello,

I'm using Yocto with [meta-ti] to create images for the Ti's AM335x EVM 
Starter Kit or a Beaglebone black (linux-ti-staging 3.12.10)

Since last days everything went perfectly fine, but I've now some issues 
with the device tree.

I created a device tree overlay (dtbo file) to enable SPI0 and now I'm 
looking how can I load this overlay during the runtime. I saw that the 
beaglebone team created a capemgr system to load dtbo dynamically (based on 
the I2C EEPROM data of the cape). 

My question is, how can I load my overlay on my linux who didn't implement 
the capemgr... Is there a standard way to do that ? It should be possible I 
guess, but I'm not a device tree specialist.

Thank you in advance for your help !

Best regards

Piziwate

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Re: [beagleboard] Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread Paulo Ferreira

On 05/03/2014, at 12:30, Karl Longen 2frikkincra...@gmail.com wrote:

 BTW you have never tried to code pages and pages using just VI probably
 
 Any person in their right state of mind would not use VI, unless you are 
 writing short programs (like shell script), or very simple applications.
 
 Renounce to auto correction, color syntax, auto completion, and a ton more of 
 functionalities, when you are coding millions of lines, is not different from 
 running win 3.1 on a modern computer :)
 
 As much as I love terminal, there are things that are not feasible without a 
 good text editor with plenty of functions; without even mentioning the pros 
 of a real IDE, when you need to debug and such.


Well, last time I checked vim  has (even in text mode): 

Color syntax (and syntax checking when doing save) :  
https://github.com/scrooloose/syntastic  
Auto Completion and more: http://www.vim.org/scripts/script.php?script_id=213
When I compile it can place me on the file and on the line where the error is...

And the colorized syntax works on ssh connections, and you can have multiple 
windows in text mode  with just one ssh connection with tmux:   
http://tmux.sourceforge.net

It may not be a tool for everybody, editor and IDEs are alms a religious issue, 
and b=should be left to the individual taste, but vi (vim)  is more powerful 
than it looks.  
 
Best  regards
Paulo Ferreira 
 

  



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[beagleboard] Re: Device tree overlay failed. Cannot overlay BB-BONE-LCD7-01 dtbo file.

2014-03-05 Thread porkupan
What does dmesg | grep capemgr say about this?  Maybe you forgot to reboot 
after typing into uEnv.txt?

On Wednesday, March 5, 2014 12:16:35 AM UTC-5, zj_fighting wrote:

 Hello, everyone. I have a LCD7 RGB screen. I wanted to use it in my 
 BB-Black. 
 I added capemgr.disable_partno=BB-BONELT-HDMI,BB-BONELT-HDMIN to the 
 uEnv.txt file. Then I typed echo BB-BONE-LCD7-01  $SLOTS, but BB-Black 
 replied -sh: echo: write error: No such file or directory to me. I am 
 sure the dtbo file exists. Anyone could me?


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[beagleboard] Re: Custom DT overlay only loads at runtime on 3.18.13-40

2014-03-05 Thread porkupan
I guess, I should have realized that the filesystems get mounted only 
*after* the DT overlays are loaded.  So only the DT overlays linked 
directly into the kernel image (as part of the kernel build) are available 
at startup time.  Well, this sucks, but at least I know what to do now.

On Tuesday, March 4, 2014 10:43:22 PM UTC-5, porkupan wrote:

 Hi,

 I created and compiled a DT overlay http://paste.ubuntu.com/7036100/based 
 on cape-bone-dvi-00A0.dts.  I can load the overlay at runtime (echo 
 cape-bone-sundvi  /sys/devices/bone_capemgr.9/slots), and it works).  But 
 when I try to get it installed automatically via *capemgr.enable_partno*the 
 kernel refuses to load it.  

 The output of dmesg | grep capemgr after the overlay is 
 installedhttp://paste.ubuntu.com/7036119/.  
 You can see that it was not loaded on startup, but no reason seems to be 
 reported.  It did load successfully when the system was fully operational.  
 Here is the full dmesg http://paste.ubuntu.com/7036139/.

 I tried using the priority setting (
 *capemgr.enable_partno=BB-UART1,cape-bone-sundvi:00A0:10*), removing 
 other overlays, etc to no avail.   The HDMI drivers are disabled so there 
 shouldn't be a conflict.  The stock DVI cape cape-bone-dvi-00A0.dtbo seems 
 to autoload without any apparent problems).

 What is really strange, even when I simply copy the original 
 cape-bone-dvi-00A0.dtbo into another name (cape-bone-sundvi-00A0.dtbo), and 
 specify this new name in the uEnv.txt, it no longer auto-loads!  The *very 
 same binary file*, only with another name. So the name of the dtbo seems 
 to make a difference.   I thought maybe the overlays must be listed in the 
 main DT, in the list of capes.  But I don't see the BB-I2C1 or BB-UART1 
 listed anywhere, and they load with no problem.

 I am sure it's something simple that I missed, but I am really having a 
 hard time seeing what it is.

 Thanks!


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[beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread cl
walter harms wha...@bfs.de wrote:
 
 
 Am 05.03.2014 13:25, schrieb Karl Longen:
  He is asking to code via IDE directly in Armstrong...G++ and the other 
  command line solutions do not fit the IDE requirement.
  
 
 he did not specify what IDE could simply use emacs.
 
Exactly!  :-)

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[beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread cl
Karl Longen 2frikkincra...@gmail.com wrote:
BTW you have never tried to code pages and pages using just VI
probably

I have used it since some time in the mid 1980s, so I am fairly
familiar with it - and it's available on *every* platform I program on
which is a big advantage.  (Not to mention that I use it for composing
E-Mail, Usenet messages, etc.)


Any person in their right state of mind would not use VI, unless you are
writing short programs (like shell script), or very simple applications.
Renounce to auto correction, color syntax, auto completion, and a ton more
of functionalities, when you are coding millions of lines, is not

Er, have you looked at recent versions of vi!  :-)


different from running win 3.1 on a modern computer :)
As much as I love terminal, there are things that are not feasible without
a good text editor with plenty of functions; without even mentioning the
pros of a real IDE, when you need to debug and such.

As I said, editor in one window, make in the next, testing in the next
(i.e. the debugger).

I'm semi-retired now but I used to work on systems with several
million lines of code, everyone used either EMACS or vi.

-- 
Chris Green
·

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Re: [beagleboard] Re: Custom DT overlay only loads at runtime on 3.18.13-40

2014-03-05 Thread Robert Nelson
On Wed, Mar 5, 2014 at 10:02 AM, porkupan vladimir.bor...@gmail.com wrote:
 I guess, I should have realized that the filesystems get mounted only after
 the DT overlays are loaded.  So only the DT overlays linked directly into
 the kernel image (as part of the kernel build) are available at startup
 time.  Well, this sucks, but at least I know what to do now.

As a workaround in the debian images ( i need to write something
similar for the ubuntu images)

I wrote a generic init script that does echo cape 
/sys/devices/bone_capemgr.9/slots on startup to bypass this probme...

https://github.com/RobertCNelson/omap-image-builder/blob/master/target/init_scripts/capemgr-debian.sh

Regards,

-- 
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http://www.rcn-ee.com/

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Re: [beagleboard] Powering the BBB

2014-03-05 Thread Dorian Levy
Addicore 5V 1.5A Positive Voltage Regulator L7805CV


On Wed, Mar 5, 2014 at 10:52 AM, Gerald Coley ger...@beagleboard.orgwrote:

 That particular regulator can have different pinouts. I have been bitten
 before. So double check that based on the supplier.

 What voltage are you seeing on the output? I believe the best you can get
 out of that regulator without a big heatsink is  maybe 500mA which is
 borderline for the BBB. You are dropping 6.7V across the regulator.

 Gerald



 On Wed, Mar 5, 2014 at 8:57 AM, Dorian Levy dorianal...@gmail.com wrote:

 On Mar 4, 2014 7:42 PM, Gerald Coley ger...@beagleboard.org wrote:

 Can you share a schematic with me? I can't visualize what you are doing.

 Gerald



 On Tue, Mar 4, 2014 at 5:05 PM, Dorian Levy dorianal...@gmail.comwrote:

 I am building a robot that uses an 11.7V battery. I tried attaching  a
 5V regulator to the T5(+)/T8(-) (pins with the T6(SENSE) bridged to T5 and
 a 10K resistor between T8(TS) and ground. The board only stays on for about
 thirty seconds then shuts down. Is it because of the TS? What type of
 thermistor does it use? Or should I try to use the barrel jack since
 it's not directly connected to a battery?

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[beagleboard] Re: AM335x Device Tree Overlay

2014-03-05 Thread porkupan
I am not an expert, but I would guess that if your system didn't implement 
capemgr, you won't be able to load device tree overlays.  I would assume 
the capemgr would be an integral part of all kernels above 3.8, but I may 
be wrong.  If you still use the device tree, you can edit 
the am335x-bone-common.dtsi or am335x-boneblack.dts directly, and add the 
appropriate fragments from the overlay source into the appropriate 
stanzas.  Then recompile the dtb, and copy it onto your board.

Otherwise you would have to implement/enable the capemgr.

On Wednesday, March 5, 2014 10:24:28 AM UTC-5, st...@piziwate.net wrote:

 Hello,

 I'm using Yocto with [meta-ti] to create images for the Ti's AM335x EVM 
 Starter Kit or a Beaglebone black (linux-ti-staging 3.12.10)

 Since last days everything went perfectly fine, but I've now some issues 
 with the device tree.

 I created a device tree overlay (dtbo file) to enable SPI0 and now I'm 
 looking how can I load this overlay during the runtime. I saw that the 
 beaglebone team created a capemgr system to load dtbo dynamically (based on 
 the I2C EEPROM data of the cape). 

 My question is, how can I load my overlay on my linux who didn't implement 
 the capemgr... Is there a standard way to do that ? It should be possible I 
 guess, but I'm not a device tree specialist.

 Thank you in advance for your help !

 Best regards

 Piziwate


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Re: [beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread Micka
VI ? Really ?

You should start using Eclipse or visual studio  they provide tons of
function that vi don't provide.

eclipse/visualstudio = with a few click you configure your workspace, you
build your project, you deploy your project, your run/debug your project .

VI = with tons of hours you configure your workspace 


I don't have time to argue with it, it's just a simple matter of accepting
the evolution ..


Micka,


On Wed, Mar 5, 2014 at 4:55 PM, c...@isbd.net wrote:

 Karl Longen 2frikkincra...@gmail.com wrote:
 BTW you have never tried to code pages and pages using just VI
 probably
 
 I have used it since some time in the mid 1980s, so I am fairly
 familiar with it - and it's available on *every* platform I program on
 which is a big advantage.  (Not to mention that I use it for composing
 E-Mail, Usenet messages, etc.)


 Any person in their right state of mind would not use VI, unless you
 are
 writing short programs (like shell script), or very simple
 applications.
 Renounce to auto correction, color syntax, auto completion, and a ton
 more
 of functionalities, when you are coding millions of lines, is not

 Er, have you looked at recent versions of vi!  :-)


 different from running win 3.1 on a modern computer :)
 As much as I love terminal, there are things that are not feasible
 without
 a good text editor with plenty of functions; without even mentioning
 the
 pros of a real IDE, when you need to debug and such.
 
 As I said, editor in one window, make in the next, testing in the next
 (i.e. the debugger).

 I'm semi-retired now but I used to work on systems with several
 million lines of code, everyone used either EMACS or vi.

 --
 Chris Green
 ·

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Re: [beagleboard] Powering the BBB

2014-03-05 Thread Gerald Coley
Are you using a heatsink? Voltage?

Gerald



On Wed, Mar 5, 2014 at 10:07 AM, Dorian Levy dorianal...@gmail.com wrote:

 Addicore 5V 1.5A Positive Voltage Regulator L7805CV


 On Wed, Mar 5, 2014 at 10:52 AM, Gerald Coley ger...@beagleboard.orgwrote:

 That particular regulator can have different pinouts. I have been bitten
 before. So double check that based on the supplier.

 What voltage are you seeing on the output? I believe the best you can get
 out of that regulator without a big heatsink is  maybe 500mA which is
 borderline for the BBB. You are dropping 6.7V across the regulator.

 Gerald



 On Wed, Mar 5, 2014 at 8:57 AM, Dorian Levy dorianal...@gmail.comwrote:

 On Mar 4, 2014 7:42 PM, Gerald Coley ger...@beagleboard.org wrote:

 Can you share a schematic with me? I can't visualize what you are doing.

 Gerald



 On Tue, Mar 4, 2014 at 5:05 PM, Dorian Levy dorianal...@gmail.comwrote:

 I am building a robot that uses an 11.7V battery. I tried attaching  a
 5V regulator to the T5(+)/T8(-) (pins with the T6(SENSE) bridged to T5 and
 a 10K resistor between T8(TS) and ground. The board only stays on for 
 about
 thirty seconds then shuts down. Is it because of the TS? What type of
 thermistor does it use? Or should I try to use the barrel jack since
 it's not directly connected to a battery?

 --
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Re: [beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread Alexander Holler
Am 05.03.2014 13:30, schrieb Karl Longen:
 BTW you have never tried to code pages and pages using just VI probably
 
 Any person in their right state of mind would not use VI, unless you are 
 writing short programs (like shell script), or very simple applications.

That's just plain wrong and doesn't reflect reality.

 Renounce to auto correction, color syntax, auto completion, and a ton more 
 of functionalities, when you are coding millions of lines, is not different 
 from running win 3.1 on a modern computer :)

If you really need those things, vim and emacs are offering such stuff too.

 On Wednesday, March 5, 2014 4:15:11 AM UTC-8, c...@isbd.net wrote:

 Open multiple ssh connections to the BBB, run vi in one of them, make 
 in another and do testing in a third - the best IDE there is. 

Try esc:make in vim.

Regards,

Alexander Holler

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Re: [beagleboard] Re: Custom DT overlay only loads at runtime on 3.18.13-40

2014-03-05 Thread porkupan
Yeah, I was thinking about something like this.  But since I am making a 
video controller overlay, it is better if it had been loaded at kernel 
initialization, and not as part of the init scripts.  I'd like the display 
to be available to show some kernel startup.  So I will either just 
overwrite the cape-bone-dvi-00A0.dts with my own stuff (and make a custom 
Sunhillo-only patch), or will add a new overlay to 
KERNEL/firmware/Makefile.   

It seems that a lot of people got confused by this issue (long discussion 
here https://groups.google.com/d/topic/beagleboard/Iem_mHknIUM/discussion). 
 The problem is, the available documentation for 3.8 kernel seems to imply 
that the /lib/firmware overlay files are available for startup load, so it 
would be helpful if qualification was added.

On Wednesday, March 5, 2014 11:06:04 AM UTC-5, RobertCNelson wrote:

 On Wed, Mar 5, 2014 at 10:02 AM, porkupan vladimi...@gmail.comjavascript: 
 wrote: 
  I guess, I should have realized that the filesystems get mounted only 
 after 
  the DT overlays are loaded.  So only the DT overlays linked directly 
 into 
  the kernel image (as part of the kernel build) are available at startup 
  time.  Well, this sucks, but at least I know what to do now. 

 As a workaround in the debian images ( i need to write something 
 similar for the ubuntu images) 

 I wrote a generic init script that does echo cape  
 /sys/devices/bone_capemgr.9/slots on startup to bypass this probme... 


 https://github.com/RobertCNelson/omap-image-builder/blob/master/target/init_scripts/capemgr-debian.sh
  

 Regards, 

 -- 
 Robert Nelson 
 http://www.rcn-ee.com/ 


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[beagleboard] Re: Beaglebone hacked

2014-03-05 Thread vladimir
clean what up?

On Wednesday, March 5, 2014 5:35:23 AM UTC+1, mac...@msn.com wrote:

 Ok...I'm awake now!

 I got a phone call from an overseas gentleman about my computer needing 
 service. It sounded like a crank call but I was having problems so I 
 contacted Microsoft. They found a rootkit and fixed everything.

 This evening I brought up my Beaglebone but had troubles reaching it over 
 my local net. So I plugged in my USB cable and started looking at what 
 could be wrong. This is what I found when I did a netstat.

  netstat
 Active Internet connections (w/o servers)
 Proto Recv-Q Send-Q Local Address   Foreign Address State
 tcp0372 beaglebone.local:ssh192.168.7.1:51659   
 ESTABLISHED




 *tcp0  0 beaglebone.home:43017   senator.holtmann.net:http 
 CLOSE_WAITudp0  0 beaglebone.home:46957   
 Wireless_Broadband_Router.home:domain ESTABLISHEDudp0  0 
 beaglebone.home:52599   Wireless_Broadband_Router.home:domain 
 ESTABLISHEDudp0  0 beaglebone.home:44667   
 Wireless_Broadband_Router.home:domain ESTABLISHEDudp0  0 
 beaglebone.home:38089   Wireless_Broadband_Router.home:domain ESTABLISHED*
 Active UNIX domain sockets (w/o servers)
 Proto RefCnt Flags   Type   State I-Node Path
 unix  2  [ ] DGRAM   944 
 @/org/freedesktop/systemd1/notify
 unix  2  [ ] DGRAM   963 
 /run/systemd/shutdownd
 unix  5  [ ] DGRAM   978 
 /run/systemd/journal/socket
 unix  10 [ ] DGRAM   980 /dev/log
 unix  3  [ ] STREAM CONNECTED   3917 @/tmp/.X11-unix/X0
 unix  3  [ ] STREAM CONNECTED   3689 
 /var/run/dbus/system_bus_socket
 unix  3  [ ] STREAM CONNECTED   4933
 unix  3  [ ] STREAM CONNECTED   2272
 unix  3  [ ] STREAM CONNECTED   4720 @/tmp/.X11-unix/X0
 unix  3  [ ] STREAM CONNECTED   4695 
 /var/run/dbus/system_bus_socket
 unix  3  [ ] STREAM CONNECTED   3490 
 /run/systemd/journal/stdout
 unix  3  [ ] STREAM CONNECTED   2156
 unix  2  [ ] DGRAM  3608
 unix  3  [ ] STREAM CONNECTED   3548 
 /var/run/dbus/system_bus_socket
 unix  3  [ ] STREAM CONNECTED   4723
 unix  3  [ ] STREAM CONNECTED   4934 
 /var/run/dbus/system_bus_socket
 unix  3  [ ] STREAM CONNECTED   4979
 unix  3  [ ] STREAM CONNECTED   4936
 unix  3  [ ] STREAM CONNECTED   4408
 unix  2  [ ] DGRAM  5096
 unix  3  [ ] STREAM CONNECTED   4902 @/tmp/.X11-unix/X0
 unix  2  [ ] DGRAM  3371
 unix  2  [ ] DGRAM  1400
 unix  3  [ ] STREAM CONNECTED   2678
 unix  3  [ ] STREAM CONNECTED   4255
 unix  3  [ ] STREAM CONNECTED   2803
 unix  3  [ ] STREAM CONNECTED   4041
 unix  3  [ ] STREAM CONNECTED   3425
 unix  3  [ ] STREAM CONNECTED   4943 
 @/tmp/dbus-xZDw0oinFq
 unix  3  [ ] STREAM CONNECTED   4679
 unix  3  [ ] STREAM CONNECTED   3435
 unix  3  [ ] STREAM CONNECTED   4930 
 /var/run/dbus/system_bus_socket
 unix  3  [ ] STREAM CONNECTED   3916
 unix  3  [ ] STREAM CONNECTED   4740 
 @/tmp/dbus-xZDw0oinFq
 unix  3  [ ] STREAM CONNECTED   3482 
 /run/systemd/journal/stdout
 unix  3  [ ] STREAM CONNECTED   4937 
 @/tmp/gdm-session-EVyXHMgT
 unix  3  [ ] DGRAM  1436
 unix  3  [ ] STREAM CONNECTED   4683 
 @/tmp/dbus-xZDw0oinFq
 unix  3  [ ] STREAM CONNECTED   4691 
 @/tmp/dbus-xZDw0oinFq
 unix  3  [ ] STREAM CONNECTED   2445
 unix  3  [ ] STREAM CONNECTED   3688
 unix  3  [ ] STREAM CONNECTED   3680 
 /var/run/dbus/system_bus_socket
 unix  3  [ ] STREAM CONNECTED   3796 
 /run/systemd/journal/stdout
 unix  3  [ ] STREAM CONNECTED   4734 
 @/tmp/dbus-xZDw0oinFq
 unix  3  [ ] STREAM CONNECTED   3670
 unix  3  [ ] STREAM CONNECTED   4976 
 /var/run/dbus/system_bus_socket
 unix  3  [ ] STREAM CONNECTED   4896
 unix  3  [ ] STREAM CONNECTED   3493 
 /run/systemd/journal/stdout
 unix  3  [ ] STREAM CONNECTED   4042 
 /var/run/dbus/system_bus_socket
 unix  3  [ ] STREAM CONNECTED   3436 
 /var/run/dbus/system_bus_socket
 unix  3  [ ] STREAM CONNECTED 

Re: [beagleboard] Re: Custom DT overlay only loads at runtime on 3.18.13-40

2014-03-05 Thread Robert Nelson
On Wed, Mar 5, 2014 at 10:19 AM, porkupan vladimir.bor...@gmail.com wrote:
 Yeah, I was thinking about something like this.  But since I am making a
 video controller overlay, it is better if it had been loaded at kernel
 initialization, and not as part of the init scripts.  I'd like the display
 to be available to show some kernel startup.  So I will either just
 overwrite the cape-bone-dvi-00A0.dts with my own stuff (and make a custom
 Sunhillo-only patch), or will add a new overlay to KERNEL/firmware/Makefile.

 It seems that a lot of people got confused by this issue (long discussion
 here).  The problem is, the available documentation for 3.8 kernel seems to
 imply that the /lib/firmware overlay files are available for startup load,
 so it would be helpful if qualification was added.

If you disable CONFIG_FIRMWARE_IN_KERNEL in the kernel build it
should search /lib/firmware/*.dtbo

Last i tried it caused a significant bootup delay, so i oped to just
build them all in by default..

Regards,

-- 
Robert Nelson
http://www.rcn-ee.com/

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Re: [beagleboard] Re: Custom DT overlay only loads at runtime on 3.18.13-40

2014-03-05 Thread David Lambert
I am confused by the reference to  3.18.13-40. Should this be 
3.8.13-40? I don't think there is a cape manager in later kernels such 
as 3.13.x??


Dave.

On 03/05/2014 10:30 AM, Robert Nelson wrote:

On Wed, Mar 5, 2014 at 10:19 AM, porkupan vladimir.bor...@gmail.com wrote:

Yeah, I was thinking about something like this.  But since I am making a
video controller overlay, it is better if it had been loaded at kernel
initialization, and not as part of the init scripts.  I'd like the display
to be available to show some kernel startup.  So I will either just
overwrite the cape-bone-dvi-00A0.dts with my own stuff (and make a custom
Sunhillo-only patch), or will add a new overlay to KERNEL/firmware/Makefile.

It seems that a lot of people got confused by this issue (long discussion
here).  The problem is, the available documentation for 3.8 kernel seems to
imply that the /lib/firmware overlay files are available for startup load,
so it would be helpful if qualification was added.

If you disable CONFIG_FIRMWARE_IN_KERNEL in the kernel build it
should search /lib/firmware/*.dtbo

Last i tried it caused a significant bootup delay, so i oped to just
build them all in by default..

Regards,



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[beagleboard] A project on enhancing the Beaglebone beginners experience(GSoC?)

2014-03-05 Thread Tarang Shah
Hi,

I am Tarang, a student looking forward to improve the out of the box
beaglebone experience. This will mostly involve improving the current
bone101 webpages with additional demos and improvement of the current
demos. This is the set of pages that people are greeted when they go to
192.168.7.2 on connecting their beaglebones to the computer through USB.
I plan to include examples which  help the user in using the bbb with
different hardware and electronics. Along with this I plan to develop
examples and wrappers for interfacing with the web.
I hope to do the above work as part of a GSoC 2014 Project.

I had previously emailed to the beagleboard-gsoc mailing list describing
the Idea and have received some feedback as well. The aim is to enrich the
out-of-the-box experience for a bbb-beginner. I have linked the above
mentioned conversation from the group here -
https://groups.google.com/forum/#!topic/beagleboard-gsoc/0JpdUsSvuBQ
Do have a look at it!
I am still in the process of improving the basic idea and making the work
plan.

*It would be great if people in beaglebone community can give suggestions
to the idea so as to improve the project. *

*Also, I am looking for possible mentors for this project, who could guide
me for a GSoC 2014 project.*


*Do let me know your views and suggestions on this idea!*
Thanks,
Tarang Shah


On Wed, Feb 26, 2014 at 7:28 PM, Jason Kridner jkrid...@gmail.com wrote:



 On Tue, Feb 25, 2014 at 12:07 AM, Tarang Shah taran...@gmail.com wrote:

 Hi,
 This is Tarang. I am an Electronics Engineering student at BITS Pilani,
 India. I've been following the beagleboard community for quite a while and
 I really think that I can contribute under a GSoC 2014 project. I am really
 inspired by beagleboard.
 I am part of a humanoid robotics project at collegehttp://www.acyut.com,
 because of which I was introduced to beagleboard and the world of embedded
 electronics. I also have knowledge of programming microcontrollers, linux
 and 8086, MIPS assembly which will help me(directly or indirectly) in
 contributing to beagleboard.

 I was going through the Ideas page and the current projects related to
 them. Out of the projects I liked, I want to ask some things on the
 following project,

 BoneScript web pages with live-running examples and 
 documentationhttp://elinux.org/BeagleBoard/GSoC/Ideas#BoneScript_web_pages_with_live-running_examples_and_documentation

 I was looking at the bone101 pages which has the bonescript guide.
 The side bar at that page already links to certain demos which are
 mentioned in the Ideas wiki page. I have tested some of those demos and
 they work nicely on a beaglebone black.

 I was thinking of extending the bone101 demos to interact with the
 Internet(twitter, facebook etc.).


 Great!


 The Internet can serve as both an output(as a tweet, status, picture etc)
 and as an inputs( User location, tweets/posts by a user whom you follow
 etc.) for the beaglebone which will be interface with sensors and actuators.
 This would enable beaglebone to be a powerful internet of things device
 more accessible to everyone.


 Doing something with interacting with the web as part of the
 out-of-box-experience seems great to me. This has come up in discussions
 with Adafruit, element14 and others as a desired feature. It seems to be it
 should be implemented as some kind of wizard that walks you through the
 various steps and then leaves you at the end ready to play with the API.



 I am currently getting acquainted to bonescript to write my own
 bonescript programs.

 I wanted to know if I can propose a GSoC project in this domain?


 Of course you can propose it. Ideally if you could attract another mentor
 or two that would be best. Hanging out on #beagle and #beagle-gsoc is a
 good way to meet potential mentors.


 Also if possible, do let me know of things that must be done on enhancing
 the already existing demos as well.


 I think there isn't a clean enough presentation of what they are trying to
 show in a way that makes a novice feel comfortable putting them together.
 The current connect-status-bar is the most confusing aspect right now,
 especially because it leaves people unsure about what is actually
 happening. Making the connection between the web page and the board more
 explicit --- and making it clear where what code is running --- would
 really be helpful.


 Also It would be great if you could give suggestions and other similar
 projects which I could incorporate in my draft proposal.
 I also have knowledge of assembly and looking at the Ideas, I think I
 contribute to the Virtual Machine for PRU project too. It will be great if
 you can provide some pointers towards that project too.


 There were a few pointers on the wiki page. Can you check those out and
 come back with questions?



 Thanks a ton,
 Tarang




Hi,
Thanks a lot for the feedback!
On the basis of that feedback, I want to propose some additional
information regarding my project 

Re: [beagleboard] Re: Custom DT overlay only loads at runtime on 3.18.13-40

2014-03-05 Thread porkupan
No, I definitely cannot afford any more bootup delay.  I am already not 
meeting my 25 second startup requirement, and I have to figure out why. 
 The dmesg http://paste.ubuntu.com/7036139/ is not much help, but it 
seems that the init scripts are too heavy.  

On Wednesday, March 5, 2014 11:30:49 AM UTC-5, RobertCNelson wrote:

 On Wed, Mar 5, 2014 at 10:19 AM, porkupan vladimi...@gmail.comjavascript: 
 wrote: 
  Yeah, I was thinking about something like this.  But since I am making a 
  video controller overlay, it is better if it had been loaded at kernel 
  initialization, and not as part of the init scripts.  I'd like the 
 display 
  to be available to show some kernel startup.  So I will either just 
  overwrite the cape-bone-dvi-00A0.dts with my own stuff (and make a 
 custom 
  Sunhillo-only patch), or will add a new overlay to 
 KERNEL/firmware/Makefile. 
  
  It seems that a lot of people got confused by this issue (long 
 discussion 
  here).  The problem is, the available documentation for 3.8 kernel seems 
 to 
  imply that the /lib/firmware overlay files are available for startup 
 load, 
  so it would be helpful if qualification was added. 

 If you disable CONFIG_FIRMWARE_IN_KERNEL in the kernel build it 
 should search /lib/firmware/*.dtbo 

 Last i tried it caused a significant bootup delay, so i oped to just 
 build them all in by default.. 

 Regards, 

 -- 
 Robert Nelson 
 http://www.rcn-ee.com/ 


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Re: [beagleboard] Re: Custom DT overlay only loads at runtime on 3.18.13-40

2014-03-05 Thread porkupan
Yes, of course 3.8.  Sorry if I confused you.  I don't thing 3.18 is out 
there yet, is it? :-)

On Wednesday, March 5, 2014 11:38:53 AM UTC-5, David wrote:

 I am confused by the reference to  3.18.13-40. Should this be 
 3.8.13-40? I don't think there is a cape manager in later kernels such 
 as 3.13.x?? 

 Dave. 

 On 03/05/2014 10:30 AM, Robert Nelson wrote: 
  On Wed, Mar 5, 2014 at 10:19 AM, porkupan 
  vladimi...@gmail.comjavascript: 
 wrote: 
  Yeah, I was thinking about something like this.  But since I am making 
 a 
  video controller overlay, it is better if it had been loaded at kernel 
  initialization, and not as part of the init scripts.  I'd like the 
 display 
  to be available to show some kernel startup.  So I will either just 
  overwrite the cape-bone-dvi-00A0.dts with my own stuff (and make a 
 custom 
  Sunhillo-only patch), or will add a new overlay to 
 KERNEL/firmware/Makefile. 
  
  It seems that a lot of people got confused by this issue (long 
 discussion 
  here).  The problem is, the available documentation for 3.8 kernel 
 seems to 
  imply that the /lib/firmware overlay files are available for startup 
 load, 
  so it would be helpful if qualification was added. 
  If you disable CONFIG_FIRMWARE_IN_KERNEL in the kernel build it 
  should search /lib/firmware/*.dtbo 
  
  Last i tried it caused a significant bootup delay, so i oped to just 
  build them all in by default.. 
  
  Regards, 
  



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Re: [beagleboard] Re: AM335x Device Tree Overlay

2014-03-05 Thread Ben Gamari
porkupan vladimir.bor...@gmail.com writes:

 I am not an expert, but I would guess that if your system didn't implement 
 capemgr, you won't be able to load device tree overlays.  I would assume 
 the capemgr would be an integral part of all kernels above 3.8, but I may 
 be wrong.

I think you may be wrong. As far as I know capemgr isn't even
implemented in RobertCNelson's v3.13 kernel. An easy way to verify this
would be to look at the patches, in particular for changes to the dts.

Cheers,

- Ben


pgpyQQOr3owTQ.pgp
Description: PGP signature


Re: [beagleboard] Re: Custom DT overlay only loads at runtime on 3.18.13-40

2014-03-05 Thread Robert Nelson
On Wed, Mar 5, 2014 at 10:58 AM, porkupan vladimir.bor...@gmail.com wrote:
 No, I definitely cannot afford any more bootup delay.  I am already not
 meeting my 25 second startup requirement, and I have to figure out why.  The
 dmesg is not much help, but it seems that the init scripts are too heavy.

the biggest delay with ubuntu is usually dhcp.

I have no problem on adding your custom cape dts, to the build script,
then it'll be builtin..

Regards,

-- 
Robert Nelson
http://www.rcn-ee.com/

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[beagleboard] Re: AM335x Device Tree Overlay

2014-03-05 Thread steve
Hello Porkupan,

Thank you for your fast answer !
I searched in the meta-ti  linux-ti-staging kernel 
(git://git.ti.com/ti-linux-kernel/ti-linux-kernel.git), and I didn't found 
it.

Does somebody know which files and dependencies are required to implement 
it ?

Le mercredi 5 mars 2014 17:11:19 UTC+1, porkupan a écrit :

 I am not an expert, but I would guess that if your system didn't implement 
 capemgr, you won't be able to load device tree overlays.  I would assume 
 the capemgr would be an integral part of all kernels above 3.8, but I may 
 be wrong.  If you still use the device tree, you can edit 
 the am335x-bone-common.dtsi or am335x-boneblack.dts directly, and add the 
 appropriate fragments from the overlay source into the appropriate 
 stanzas.  Then recompile the dtb, and copy it onto your board.

 Otherwise you would have to implement/enable the capemgr.

 On Wednesday, March 5, 2014 10:24:28 AM UTC-5, st...@piziwate.net wrote:

 Hello,

 I'm using Yocto with [meta-ti] to create images for the Ti's AM335x EVM 
 Starter Kit or a Beaglebone black (linux-ti-staging 3.12.10)

 Since last days everything went perfectly fine, but I've now some issues 
 with the device tree.

 I created a device tree overlay (dtbo file) to enable SPI0 and now I'm 
 looking how can I load this overlay during the runtime. I saw that the 
 beaglebone team created a capemgr system to load dtbo dynamically (based on 
 the I2C EEPROM data of the cape). 

 My question is, how can I load my overlay on my linux who didn't 
 implement the capemgr... Is there a standard way to do that ? It should be 
 possible I guess, but I'm not a device tree specialist.

 Thank you in advance for your help !

 Best regards

 Piziwate



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Re: [beagleboard] Re: AM335x Device Tree Overlay

2014-03-05 Thread John Syn

From:  st...@piziwate.net
Reply-To:  beagleboard@googlegroups.com
Date:  Wednesday, March 5, 2014 at 8:54 AM
To:  beagleboard@googlegroups.com
Cc:  st...@piziwate.net
Subject:  [beagleboard] Re: AM335x Device Tree Overlay

 Hello Porkupan,
 
 Thank you for your fast answer !
 I searched in the meta-ti  linux-ti-staging kernel
 (git://git.ti.com/ti-linux-kernel/ti-linux-kernel.git), and I didn't found it.
 
 Does somebody know which files and dependencies are required to implement it ?
 
 Le mercredi 5 mars 2014 17:11:19 UTC+1, porkupan a écrit :
 I am not an expert, but I would guess that if your system didn't implement
 capemgr, you won't be able to load device tree overlays.  I would assume the
 capemgr would be an integral part of all kernels above 3.8, but I may be
 wrong.  If you still use the device tree, you can edit the
 am335x-bone-common.dtsi or am335x-boneblack.dts directly, and add the
 appropriate fragments from the overlay source into the appropriate stanzas.
 Then recompile the dtb, and copy it onto your board.
Rather use the extension .dtsi for your overlay and then in the
am-335x-boneblack.dts add /include/ ³your overlay.dtsi². Make your overlay
the last /include/

Regards
John
 
 Otherwise you would have to implement/enable the capemgr.
 
 On Wednesday, March 5, 2014 10:24:28 AM UTC-5, st...@piziwate.net wrote:
 Hello,
 
 I'm using Yocto with [meta-ti] to create images for the Ti's AM335x EVM
 Starter Kit or a Beaglebone black (linux-ti-staging 3.12.10)
 
 Since last days everything went perfectly fine, but I've now some issues
 with the device tree.
 
 I created a device tree overlay (dtbo file) to enable SPI0 and now I'm
 looking how can I load this overlay during the runtime. I saw that the
 beaglebone team created a capemgr system to load dtbo dynamically (based on
 the I2C EEPROM data of the cape).
 
 My question is, how can I load my overlay on my linux who didn't implement
 the capemgr... Is there a standard way to do that ? It should be possible I
 guess, but I'm not a device tree specialist.
 
 Thank you in advance for your help !
 
 Best regards
 
 Piziwate
 
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[beagleboard] Linux when moving from beaglebone to custom AM335x board

2014-03-05 Thread cmicali

We have been prototyping on beaglebone black for about a year and are 
building a custom AM335x board for our product.  We plan on using the 
WL18xx WIFI/BLE chip and a few other TI peripherals.  I have been assuming 
we will have to use the older 2.6? TI-supported linux instead of the 
3.8-bone kernel we're using now..  any recommendations on this?  Does TI 
have a newer linux distribution that is supported?  Is 3.12 ready?

Thanks,
Chris

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Re: [beagleboard] Powering the BBB

2014-03-05 Thread Dorian Levy
No heatsink 5V
On Mar 5, 2014 11:13 AM, Gerald Coley ger...@beagleboard.org wrote:

 Are you using a heatsink? Voltage?

 Gerald



 On Wed, Mar 5, 2014 at 10:07 AM, Dorian Levy dorianal...@gmail.comwrote:

 Addicore 5V 1.5A Positive Voltage Regulator L7805CV


 On Wed, Mar 5, 2014 at 10:52 AM, Gerald Coley ger...@beagleboard.orgwrote:

 That particular regulator can have different pinouts. I have been bitten
 before. So double check that based on the supplier.

 What voltage are you seeing on the output? I believe the best you can
 get out of that regulator without a big heatsink is  maybe 500mA which is
 borderline for the BBB. You are dropping 6.7V across the regulator.

 Gerald



 On Wed, Mar 5, 2014 at 8:57 AM, Dorian Levy dorianal...@gmail.comwrote:

 On Mar 4, 2014 7:42 PM, Gerald Coley ger...@beagleboard.org wrote:

 Can you share a schematic with me? I can't visualize what you are
 doing.

 Gerald



 On Tue, Mar 4, 2014 at 5:05 PM, Dorian Levy dorianal...@gmail.comwrote:

 I am building a robot that uses an 11.7V battery. I tried
 attaching  a 5V regulator to the T5(+)/T8(-) (pins with the T6(SENSE)
 bridged to T5 and a 10K resistor between T8(TS) and ground. The board 
 only
 stays on for about thirty seconds then shuts down. Is it because of the 
 TS?
 What type of thermistor does it use? Or should I try to use the barrel 
 jack
 since it's not directly connected to a battery?

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Re: [beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread William Hermans
Cross compiling is really as simple as downloading a Linaro toolchain, and
just setting up the toolchain binary paths in an IDE. Even on Windows.

Then on Windows you can use Visual Studio, Eclipse, Code:Blocks, or even
use the toolchain directly via comandline, with an editor like notepad++,
or Sublime text. Notepad is even possible, but I think that any reasonable
developer will know that notepad is not really an option.

Personally, I use Code:Blocks for project management, and cross compiling(
Via Linaro GCC). Sublime text as my main editor, and a directory shared via
Samba, which is them maped as a network drive in Windows.


On Wed, Mar 5, 2014 at 9:14 AM, Alexander Holler hol...@ahsoftware.dewrote:

 Am 05.03.2014 13:30, schrieb Karl Longen:
  BTW you have never tried to code pages and pages using just VI
 probably
 
  Any person in their right state of mind would not use VI, unless you are
  writing short programs (like shell script), or very simple applications.

 That's just plain wrong and doesn't reflect reality.

  Renounce to auto correction, color syntax, auto completion, and a ton
 more
  of functionalities, when you are coding millions of lines, is not
 different
  from running win 3.1 on a modern computer :)

 If you really need those things, vim and emacs are offering such stuff too.

  On Wednesday, March 5, 2014 4:15:11 AM UTC-8, c...@isbd.net wrote:

  Open multiple ssh connections to the BBB, run vi in one of them, make
  in another and do testing in a third - the best IDE there is.

 Try esc:make in vim.

 Regards,

 Alexander Holler

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Re: [beagleboard] Powering the BBB

2014-03-05 Thread Gerald Coley
OK. Then what you are describing as your issue, i would expect to happen.

Gerald



On Wed, Mar 5, 2014 at 12:37 PM, Dorian Levy dorianal...@gmail.com wrote:

 No heatsink 5V
 On Mar 5, 2014 11:13 AM, Gerald Coley ger...@beagleboard.org wrote:

 Are you using a heatsink? Voltage?

 Gerald



 On Wed, Mar 5, 2014 at 10:07 AM, Dorian Levy dorianal...@gmail.comwrote:

 Addicore 5V 1.5A Positive Voltage Regulator L7805CV


 On Wed, Mar 5, 2014 at 10:52 AM, Gerald Coley ger...@beagleboard.orgwrote:

 That particular regulator can have different pinouts. I have been
 bitten before. So double check that based on the supplier.

 What voltage are you seeing on the output? I believe the best you can
 get out of that regulator without a big heatsink is  maybe 500mA which is
 borderline for the BBB. You are dropping 6.7V across the regulator.

 Gerald



 On Wed, Mar 5, 2014 at 8:57 AM, Dorian Levy dorianal...@gmail.comwrote:

 On Mar 4, 2014 7:42 PM, Gerald Coley ger...@beagleboard.org wrote:

 Can you share a schematic with me? I can't visualize what you are
 doing.

 Gerald



 On Tue, Mar 4, 2014 at 5:05 PM, Dorian Levy dorianal...@gmail.comwrote:

 I am building a robot that uses an 11.7V battery. I tried
 attaching  a 5V regulator to the T5(+)/T8(-) (pins with the T6(SENSE)
 bridged to T5 and a 10K resistor between T8(TS) and ground. The board 
 only
 stays on for about thirty seconds then shuts down. Is it because of the 
 TS?
 What type of thermistor does it use? Or should I try to use the barrel 
 jack
 since it's not directly connected to a battery?

 --
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Re: [beagleboard] Re: BBB is a great home server but printing is a challenge

2014-03-05 Thread Yves Grignon
I will try to help but I did this some time ago and being an old man, my memory 
is failing me.

Using CUPS I can print to my HPLJ printer from my BBB but not from Windows.  
Windows seems to need a driver to print to a networked printer and it does not 
have one for the HPLJ 1012.  A friend had no problem printing from an iPad.

I installed CUPS probably with apt-get install.  I have CUPS version 1.6.2.  I 
also installed hplip.  I plugged my HPLJ 1012 into a USB port and did lsusb.  
It listed Bus 001 Device 005: ID 03f0:0d17 Hewlett-Packard LaserJet 1012.  
From my Windows PC, using Chrome, I connected to CUPS on my BBB with 
http://bbb:631 where bbb is my BBB and 631 is the port used by CUPS.  From 
there it's easy.  I just did Add printer and my HPLJ 1012 was listed so I 
selected it.  I selected HP LaserJet 1012 - CUPS+Gutenprint v5.2.9.  I can 
print from the console on bbb with lp file.

If your printer is connected via USB, you probably need some driver for it.  
When it is plugged in, try lsusb.  If it is not listed, try to find a driver 
for Ubuntu and ARM.

Good luck
Yves


From: Chintan Kapadia 
Sent: Wednesday, March 05, 2014 12:14 AM
To: beagleboard@googlegroups.com 
Subject: Re: [beagleboard] Re: BBB is a great home server but printing is a 
challenge


Hello, thnx for communicate, 
  using CUPS are u able to print some other printer...? (if avoid this 
two..)
because I was try to communicate printer canon mf4450. but not get succeed. bcs 
of driver issue.
if u done other printer please guide me. how to follow the procedure. I am new 
with bone.


Thank you.
chintan k.







On Tue, Mar 4, 2014 at 9:51 PM, grignon.y...@gmail.com wrote:

  Hi Chintan 


  Thks for the reply.  I assume that when you say Linux, you mean Ubuntu Linux 
13.10?  Since posting this question, I have switched to Ubuntu 13.04, console 
only.  I installed CUPS and it works fine.  However I have not been able to 
find drivers for my 2 printers, an HPLJ 1012 and a Lexmark S400.  For the HP, 
there was a semi compatible driver that I am using and that lets me print from 
the BBB but I can't print from Windows.  Workaround: I print to a pdf file on 
the BBB.  When that file gets created, a script is triggered to print the file 
and move it into an archive directory.  Works fine.  However I would love to 
find a driver for the USB connected Lexmark.


  Yves 


  On Monday, March 3, 2014 11:34:51 PM UTC-6, Chintan Kapadia wrote: 
Hello  
   HPLIP is not available for angstrom...if u found CUPS. 


By the way I am using linux 13.10 on bbb using sdcard its work good. and 
easily getting Linux packages for printer or other.. why you not try this...?
or if u successfully enable printer then share with me ur solution please.


thnx
chintan k.


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Re: [beagleboard] Re: Connecting BBB UART to another UART device

2014-03-05 Thread William Hermans
I do not know that uboot would / would not damage your UART device, but I
also do not know that it will not. Then as dickelbeck mentions above there
are other potential pitfalls.

As for the Linux console, this could / should be configurable via inittab,
but uboot I have no idea exactly what needs to be done. This would most
definitely need source editing and binary recompiling.


On Wed, Mar 5, 2014 at 7:59 AM, dickelbeck d...@softplc.com wrote:

 The debug UART has both the uboot software behind it on boot, and later a
 linux serial console.

 During boot, if your device emits any characters, this will trick uboot
 into putting up its menu and hanging the boot process.  It will be waiting
 for you to make a menu choice and your device will know nothing of it.

 Assuming you miss that one second window, plus all the time preceding
 uboot coming up under power where the uart's fifo will be filled, then you
 will clear uboot.   But this is too much risk.

 The next phase of the boot has linux hosing its console output to the same
 debug port, and depending on the linux setup, you may have a serial console
 come up on that UART also.  I do here.

 So the debug uart port is difficult to use for anything but debug.

 Use another UART.  The device you describe may be using TTL serial, you
 did not mention RS-232 levels.  This should be confirmed.  If TTL, your
 device may still be at a voltage which is too high for the beaglebone to
 handle.  Check the datasheet for 5V compatibility.  I doubt its
 acceptable.  If your device is assuredly TTL at 3.3V then it will probably
 work hardware wise by just hooking up the device, crossing TX with RX and
 tying GND to GND.  The 3 wires you say.  Then you have to PINMUX in the
 UART's TX and RX pins, or pick a UART you know is already pinmuxed out.


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[beagleboard] BBXM and SGX libs

2014-03-05 Thread Brett
Hello,

I am trying to get a BBXM running with the SGX libraries. The requirements 
of my project are to run an EGL2 application without an X11 server. I've 
followed the steps on http://elinux.org/BeagleBoardUbuntu without success. 

Using Ubuntu 13.10 built kernel version 3.13.5-armv7-x11 but I get no video 
on my Samsung SyncMaster 931c. Only the orange screen from u-boot then no 
signal.
I've tried installing the Graphics SDK release 5.01.00.01 from TI's 
website. Installation appears to go smoothly but the pvr service fails to 
load. Do we know what version of Linux the SGX libraries will work with?

Does anyone have an idea of what direction I need to go in to achieve this?

Thanks

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Re: [beagleboard] Powering the BBB

2014-03-05 Thread Dorian Levy
Because the IC can't provide the required current without a heat sink? Or
because the BBB is going into thermal protection? A little insight into why
you would expect that would be appreciated.
On Mar 5, 2014 1:43 PM, Gerald Coley ger...@beagleboard.org wrote:

 OK. Then what you are describing as your issue, i would expect to happen.

 Gerald



 On Wed, Mar 5, 2014 at 12:37 PM, Dorian Levy dorianal...@gmail.comwrote:

 No heatsink 5V
 On Mar 5, 2014 11:13 AM, Gerald Coley ger...@beagleboard.org wrote:

 Are you using a heatsink? Voltage?

 Gerald



 On Wed, Mar 5, 2014 at 10:07 AM, Dorian Levy dorianal...@gmail.comwrote:

 Addicore 5V 1.5A Positive Voltage Regulator L7805CV


 On Wed, Mar 5, 2014 at 10:52 AM, Gerald Coley 
 ger...@beagleboard.orgwrote:

 That particular regulator can have different pinouts. I have been
 bitten before. So double check that based on the supplier.

 What voltage are you seeing on the output? I believe the best you can
 get out of that regulator without a big heatsink is  maybe 500mA which is
 borderline for the BBB. You are dropping 6.7V across the regulator.

 Gerald



 On Wed, Mar 5, 2014 at 8:57 AM, Dorian Levy dorianal...@gmail.comwrote:

 On Mar 4, 2014 7:42 PM, Gerald Coley ger...@beagleboard.org
 wrote:

 Can you share a schematic with me? I can't visualize what you are
 doing.

 Gerald



 On Tue, Mar 4, 2014 at 5:05 PM, Dorian Levy 
 dorianal...@gmail.comwrote:

 I am building a robot that uses an 11.7V battery. I tried
 attaching  a 5V regulator to the T5(+)/T8(-) (pins with the T6(SENSE)
 bridged to T5 and a 10K resistor between T8(TS) and ground. The board 
 only
 stays on for about thirty seconds then shuts down. Is it because of 
 the TS?
 What type of thermistor does it use? Or should I try to use the barrel 
 jack
 since it's not directly connected to a battery?

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Re: [beagleboard] Powering the BBB

2014-03-05 Thread Gerald Coley
Because the regulator is going into thermal limit due to excessive heat
dissipation. Make the 11.7V supply say 8V and it will run longer. The hole
in the tab of the regulator is for the heat sink.

Now, if the regulator is putting out 7V, then it could be the board.

Gerald


On Wed, Mar 5, 2014 at 1:02 PM, Dorian Levy dorianal...@gmail.com wrote:

 Because the IC can't provide the required current without a heat sink? Or
 because the BBB is going into thermal protection? A little insight into why
 you would expect that would be appreciated.
 On Mar 5, 2014 1:43 PM, Gerald Coley ger...@beagleboard.org wrote:

 OK. Then what you are describing as your issue, i would expect to happen.

 Gerald



 On Wed, Mar 5, 2014 at 12:37 PM, Dorian Levy dorianal...@gmail.comwrote:

 No heatsink 5V
 On Mar 5, 2014 11:13 AM, Gerald Coley ger...@beagleboard.org wrote:

 Are you using a heatsink? Voltage?

 Gerald



 On Wed, Mar 5, 2014 at 10:07 AM, Dorian Levy dorianal...@gmail.comwrote:

 Addicore 5V 1.5A Positive Voltage Regulator L7805CV


 On Wed, Mar 5, 2014 at 10:52 AM, Gerald Coley 
 ger...@beagleboard.orgwrote:

 That particular regulator can have different pinouts. I have been
 bitten before. So double check that based on the supplier.

 What voltage are you seeing on the output? I believe the best you can
 get out of that regulator without a big heatsink is  maybe 500mA which is
 borderline for the BBB. You are dropping 6.7V across the regulator.

 Gerald



 On Wed, Mar 5, 2014 at 8:57 AM, Dorian Levy dorianal...@gmail.comwrote:

 On Mar 4, 2014 7:42 PM, Gerald Coley ger...@beagleboard.org
 wrote:

 Can you share a schematic with me? I can't visualize what you are
 doing.

 Gerald



 On Tue, Mar 4, 2014 at 5:05 PM, Dorian Levy 
 dorianal...@gmail.comwrote:

 I am building a robot that uses an 11.7V battery. I tried
 attaching  a 5V regulator to the T5(+)/T8(-) (pins with the T6(SENSE)
 bridged to T5 and a 10K resistor between T8(TS) and ground. The board 
 only
 stays on for about thirty seconds then shuts down. Is it because of 
 the TS?
 What type of thermistor does it use? Or should I try to use the 
 barrel jack
 since it's not directly connected to a battery?

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Re: [beagleboard] BBXM and SGX libs

2014-03-05 Thread Robert Nelson
On Wed, Mar 5, 2014 at 1:00 PM, Brett brett.saw...@fltsimeng.com wrote:
 Hello,

 I am trying to get a BBXM running with the SGX libraries. The requirements
 of my project are to run an EGL2 application without an X11 server. I've
 followed the steps on http://elinux.org/BeagleBoardUbuntu without success.

 Using Ubuntu 13.10 built kernel version 3.13.5-armv7-x11 but I get no video
 on my Samsung SyncMaster 931c. Only the orange screen from u-boot then no
 signal.
 I've tried installing the Graphics SDK release 5.01.00.01 from TI's
 website. Installation appears to go smoothly but the pvr service fails to
 load. Do we know what version of Linux the SGX libraries will work with?

 Does anyone have an idea of what direction I need to go in to achieve this?

Use the old directions, with the old kernel.

http://elinux.org/index.php?title=BeagleBoardUbuntuoldid=314498#SGX_Video_Acceleration

I ripped out of a wiki for a reason..

Good Luck!

Regards,

-- 
Robert Nelson
http://www.rcn-ee.com/

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Re: [beagleboard] Re: BBB is a great home server but printing is a challenge

2014-03-05 Thread Yves Grignon
The good news is that it can be made to work.  I had 2 USB flash drives on my 
BBB at some point.  The bad news is that I originally had same problems as you 
have and I don't remember how I resolved them.  I must have found a solution on 
this board or some other.


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Re: [beagleboard] Powering the BBB

2014-03-05 Thread Dorian Levy
11.7V supply shouldn't be a problem because it can take up to 25V, but I'll
try a heat sink and see if that helps.



On Wed, Mar 5, 2014 at 2:05 PM, Gerald Coley ger...@beagleboard.org wrote:

 Because the regulator is going into thermal limit due to excessive heat
 dissipation. Make the 11.7V supply say 8V and it will run longer. The hole
 in the tab of the regulator is for the heat sink.

 Now, if the regulator is putting out 7V, then it could be the board.

 Gerald


 On Wed, Mar 5, 2014 at 1:02 PM, Dorian Levy dorianal...@gmail.com wrote:

 Because the IC can't provide the required current without a heat sink? Or
 because the BBB is going into thermal protection? A little insight into why
 you would expect that would be appreciated.
  On Mar 5, 2014 1:43 PM, Gerald Coley ger...@beagleboard.org wrote:

 OK. Then what you are describing as your issue, i would expect to happen.

 Gerald



 On Wed, Mar 5, 2014 at 12:37 PM, Dorian Levy dorianal...@gmail.comwrote:

 No heatsink 5V
 On Mar 5, 2014 11:13 AM, Gerald Coley ger...@beagleboard.org wrote:

 Are you using a heatsink? Voltage?

 Gerald



 On Wed, Mar 5, 2014 at 10:07 AM, Dorian Levy dorianal...@gmail.comwrote:

 Addicore 5V 1.5A Positive Voltage Regulator L7805CV


 On Wed, Mar 5, 2014 at 10:52 AM, Gerald Coley ger...@beagleboard.org
  wrote:

 That particular regulator can have different pinouts. I have been
 bitten before. So double check that based on the supplier.

 What voltage are you seeing on the output? I believe the best you
 can get out of that regulator without a big heatsink is  maybe 500mA 
 which
 is borderline for the BBB. You are dropping 6.7V across the regulator.

 Gerald



 On Wed, Mar 5, 2014 at 8:57 AM, Dorian Levy 
 dorianal...@gmail.comwrote:

 On Mar 4, 2014 7:42 PM, Gerald Coley ger...@beagleboard.org
 wrote:

 Can you share a schematic with me? I can't visualize what you are
 doing.

 Gerald



 On Tue, Mar 4, 2014 at 5:05 PM, Dorian Levy dorianal...@gmail.com
  wrote:

 I am building a robot that uses an 11.7V battery. I tried
 attaching  a 5V regulator to the T5(+)/T8(-) (pins with the T6(SENSE)
 bridged to T5 and a 10K resistor between T8(TS) and ground. The 
 board only
 stays on for about thirty seconds then shuts down. Is it because of 
 the TS?
 What type of thermistor does it use? Or should I try to use the 
 barrel jack
 since it's not directly connected to a battery?

 --
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Re: [beagleboard] Powering the BBB

2014-03-05 Thread Gerald Coley
This is a linear regulator. Very old technology. A watt waster. It
is dissipating the difference between the input voltage and the
output voltage. That creates a lot of heat.

Gerald



On Wed, Mar 5, 2014 at 1:13 PM, Dorian Levy dorianal...@gmail.com wrote:

 11.7V supply shouldn't be a problem because it can take up to 25V, but
 I'll try a heat sink and see if that helps.



 On Wed, Mar 5, 2014 at 2:05 PM, Gerald Coley ger...@beagleboard.orgwrote:

 Because the regulator is going into thermal limit due to excessive heat
 dissipation. Make the 11.7V supply say 8V and it will run longer. The hole
 in the tab of the regulator is for the heat sink.

 Now, if the regulator is putting out 7V, then it could be the board.

 Gerald


 On Wed, Mar 5, 2014 at 1:02 PM, Dorian Levy dorianal...@gmail.comwrote:

 Because the IC can't provide the required current without a heat sink?
 Or because the BBB is going into thermal protection? A little insight into
 why you would expect that would be appreciated.
  On Mar 5, 2014 1:43 PM, Gerald Coley ger...@beagleboard.org wrote:

 OK. Then what you are describing as your issue, i would expect to
 happen.

 Gerald



 On Wed, Mar 5, 2014 at 12:37 PM, Dorian Levy dorianal...@gmail.comwrote:

 No heatsink 5V
 On Mar 5, 2014 11:13 AM, Gerald Coley ger...@beagleboard.org
 wrote:

 Are you using a heatsink? Voltage?

 Gerald



 On Wed, Mar 5, 2014 at 10:07 AM, Dorian Levy 
 dorianal...@gmail.comwrote:

 Addicore 5V 1.5A Positive Voltage Regulator L7805CV


 On Wed, Mar 5, 2014 at 10:52 AM, Gerald Coley 
 ger...@beagleboard.org wrote:

 That particular regulator can have different pinouts. I have been
 bitten before. So double check that based on the supplier.

 What voltage are you seeing on the output? I believe the best you
 can get out of that regulator without a big heatsink is  maybe 500mA 
 which
 is borderline for the BBB. You are dropping 6.7V across the regulator.

 Gerald



 On Wed, Mar 5, 2014 at 8:57 AM, Dorian Levy 
 dorianal...@gmail.comwrote:

 On Mar 4, 2014 7:42 PM, Gerald Coley ger...@beagleboard.org
 wrote:

 Can you share a schematic with me? I can't visualize what you are
 doing.

 Gerald



 On Tue, Mar 4, 2014 at 5:05 PM, Dorian Levy 
 dorianal...@gmail.com wrote:

 I am building a robot that uses an 11.7V battery. I tried
 attaching  a 5V regulator to the T5(+)/T8(-) (pins with the 
 T6(SENSE)
 bridged to T5 and a 10K resistor between T8(TS) and ground. The 
 board only
 stays on for about thirty seconds then shuts down. Is it because of 
 the TS?
 What type of thermistor does it use? Or should I try to use the 
 barrel jack
 since it's not directly connected to a battery?

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[beagleboard] BeagleBone Black Vdd Power

2014-03-05 Thread edwin . j . slv

Using the Beaglebone black Revision A6A. I powering it with supplying 5V to 
the Vdd pins.  The 5V is coming from an adjustable regulator with an enable 
line. Also I have a 10uF tantalum capacitor on the regulator's output to 
avoid sending a noisy 5V.

When that enable line goes high, the beaglebone black does not power on all 
the time.  Sometimes the BBB boots properly. However, instead of powering 
on sometimes, it seems that the power management chip on the BBB is 
switching Vdd to no load. I still have a similar result with different 
tantalum cap values.  

What is the state of the switch in the power management chip on a rising 
edge of Vdd?  Has anyone else had a problem powering the BBB with Vdd?

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[beagleboard] Setting up PWM for servos and electronic speed controllers.

2014-03-05 Thread andy . w . erickson
Just letting newcomers to the Beaglebone Black know that there is a fast 
and dirty way to get servos and electronic speed controllers up and running 
with a short video I made.  You can check it out 
herehttp://www.youtube.com/watch?v=CceitHWEaKU
.

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[beagleboard] Web Server with CGI

2014-03-05 Thread André Lessa
Hi for all,

I need to configure my BeagleBone Black to operating with Web Server 
lighttpd and use CGI to interface with the progran in C and the Web Page. I 
can put the Web Server lighttpd to work, and open many pages with .html and 
.php, but I see many example of code in c that generate the .cgi and I 
compile and generate the file .cgi but how I configurate the web Server  to 
able to open the file .cgi.

Anybody can help me?

Thanks 
André Lessa

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Re: [beagleboard] BeagleBone Black Vdd Power

2014-03-05 Thread Gerald Coley
The PMIC is sensitive to slow ramping power supplies. A 10uF capacitor is
also a little small. You could be seeing a dip in the voltage when the PMIC
does kick in and it could in some instances cause it to shutdown.

Gerald



On Wed, Mar 5, 2014 at 2:16 PM, edwin.j@gmail.com wrote:


 Using the Beaglebone black Revision A6A. I powering it with supplying 5V
 to the Vdd pins.  The 5V is coming from an adjustable regulator with an
 enable line. Also I have a 10uF tantalum capacitor on the regulator's
 output to avoid sending a noisy 5V.

 When that enable line goes high, the beaglebone black does not power on
 all the time.  Sometimes the BBB boots properly. However, instead of
 powering on sometimes, it seems that the power management chip on the BBB
 is switching Vdd to no load. I still have a similar result with different
 tantalum cap values.

 What is the state of the switch in the power management chip on a rising
 edge of Vdd?  Has anyone else had a problem powering the BBB with Vdd?

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Re: [beagleboard] Web Server with CGI

2014-03-05 Thread Don deJuan
On 03/05/2014 12:32 PM, André Lessa wrote:
 Hi for all,

 I need to configure my BeagleBone Black to operating with Web Server
 lighttpd and use CGI to interface with the progran in C and the Web
 Page. I can put the Web Server lighttpd to work, and open many pages
 with .html and .php, but I see many example of code in c that generate
 the .cgi and I compile and generate the file .cgi but how I
 configurate the web Server  to able to open the file .cgi.

 Anybody can help me?

 Thanks 
 André Lessa
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sounds like you have not configured something correctly..

You might not be on this OS but the wiki page should be more than enough
to sort out your issues
https://wiki.archlinux.org/index.php/lighttpd#FastCGI

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[beagleboard] Re: Beaglebone hacked

2014-03-05 Thread Vladimir Pantelic
you replied to me only and not the group, please include the group 
always in replies.


On 03/05/2014 09:26 PM, Michael Carr wrote:

Hi Vladimir

The first highlighted TCP entry is the IP address to the  site from
where I was hacked.


 */tcp0  0 beaglebone.home:43017
 senator.holtmann.net:http CLOSE_WAIT

unlikely, it is registered to Marcel Holtmann in Germany and he is one 
of the project maintainers of connman, the connection manager that 
angstrom uses:


https://connman.net/about

having a possible rootkit on your PC does not mean your beaglebone was 
infected.






So my concern is about how to find/remove any rootkits and affected
processes.

I'm new to Linux security. From what I've read iptables is the firewall.
I looked at the config file and all lines are commented out.

I also ran netstat -tap to find which processes own which ports and I
got an error message back that -p is not an option. When I ps -aux I
don't see anything out of the ordinary. However, in /home I have a user
called xuser. the directories are empty.

I also noted that if I disconnect from the LAN and use the usb
connection through my PC (the 192.168.7.1  2 pair) the highlighted
entries go away so I suspect that the hack is looking for a direct lan
connection.

I thank you for your help,

Mike




Date: Wed, 5 Mar 2014 08:20:47 -0800
From: vlado...@gmail.com
To: beagleboard@googlegroups.com
CC: mac...@msn.com
Subject: Re: Beaglebone hacked

clean what up?

On Wednesday, March 5, 2014 5:35:23 AM UTC+1, mac...@msn.com wrote:

Ok...I'm awake now!

I got a phone call from an overseas gentleman about my computer
needing service. It sounded like a crank call but I was having
problems so I contacted Microsoft. They found a rootkit and fixed
everything.

This evening I brought up my Beaglebone but had troubles reaching it
over my local net. So I plugged in my USB cable and started looking
at what could be wrong. This is what I found when I did a netstat.

  netstat
Active Internet connections (w/o servers)
Proto Recv-Q Send-Q Local Address   Foreign Address
State
tcp0372 beaglebone.local:ssh 192.168.7.1:51659
http://192.168.7.1:51659   ESTABLISHED
*/tcp0  0 beaglebone.home:43017
senator.holtmann.net:http CLOSE_WAIT
udp0  0 beaglebone.home:46957
Wireless_Broadband_Router.home:domain ESTABLISHED
udp0  0 beaglebone.home:52599
Wireless_Broadband_Router.home:domain ESTABLISHED
udp0  0 beaglebone.home:44667
Wireless_Broadband_Router.home:domain ESTABLISHED
udp0  0 beaglebone.home:38089
Wireless_Broadband_Router.home:domain ESTABLISHED/*
Active UNIX domain sockets (w/o servers)
Proto RefCnt Flags   Type   State I-Node Path
unix  2  [ ] DGRAM   944
@/org/freedesktop/systemd1/notify
unix  2  [ ] DGRAM   963
/run/systemd/shutdownd
unix  5  [ ] DGRAM   978
/run/systemd/journal/socket
unix  10 [ ] DGRAM   980 /dev/log
unix  3  [ ] STREAM CONNECTED   3917
@/tmp/.X11-unix/X0
unix  3  [ ] STREAM CONNECTED   3689
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   4933
unix  3  [ ] STREAM CONNECTED   2272
unix  3  [ ] STREAM CONNECTED   4720
@/tmp/.X11-unix/X0
unix  3  [ ] STREAM CONNECTED   4695
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   3490
/run/systemd/journal/stdout
unix  3  [ ] STREAM CONNECTED   2156
unix  2  [ ] DGRAM  3608
unix  3  [ ] STREAM CONNECTED   3548
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   4723
unix  3  [ ] STREAM CONNECTED   4934
/var/run/dbus/system_bus_socket
unix  3  [ ] STREAM CONNECTED   4979
unix  3  [ ] STREAM CONNECTED   4936
unix  3  [ ] STREAM CONNECTED   4408
unix  2  [ ] DGRAM  5096
unix  3  [ ] STREAM CONNECTED   4902
@/tmp/.X11-unix/X0
unix  2  [ ] DGRAM  3371
unix  2  [ ] DGRAM  1400
unix  3  [ ] STREAM CONNECTED   2678
unix  3  [ ] STREAM CONNECTED   4255
unix  3  [ ] STREAM CONNECTED   2803
unix  3  [ ] STREAM CONNECTED   4041
unix  3  [ ] STREAM CONNECTED   3425

Re: [beagleboard] Java on BBB = YES, Java Applets on the BBB = NO

2014-03-05 Thread James Evans

On Monday, March 3, 2014 6:24:34 PM UTC-5, Dennis Cote wrote:



 On Saturday, March 1, 2014 12:01:55 PM UTC-7, Ggnome wrote:

 Were you able to get Java running? I'm trying to access a Java applet on 
 my website 


 There are instructions for installing Java from Oracle on the BB.org 
 website at http://www.beagleboard.org/project/java/ 

 These instructions should work for Angstrom. If you want use Java with a 
 Ubuntu or Debian distribution you will need to download the hard float 
 version instead.

 HTH
 Dennis Cote

 
 
As I posted on that referenced page, I was able to successfully install 
Java following those directions:
 

 By following these instructions, I was able to successfully download and 
 install the latest Soft Float ABI version (jdk1.7.0_45) onto my BBB.

 
But, as I also posted on that page, running Java is not the same as being 
able to use a Java applet in a web browser.  I can run local Java 
applications on the BBB, but I was not able to find support to run Java 
Applets via a web browser.  Disappointing.
 
JimE

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[beagleboard] How can I omit pullup resister.

2014-03-05 Thread masterplays555
Hi, forks! 
I got BBB and start enjoying.

I wonder How to work pullup pinmode at input in software.
 http://beagleboard.org/Support/BoneScript/pinMode/

I want to pull up P8_31(GIPO_10) as Input 、but it effect noting.
 1.b.pinMode(P8_31, 
b.INPUT_PULLUPhttp://beagleboard.org/support/bonescript#input_pullup
);
 2.b.pinMode(P8_31, 
b.INPUThttp://beagleboard.org/support/bonescript#input_pullup, 
7, 'pullup');
Both are in same result and P8_31 never pulluped.
Of course http://ejje.weblio.jp/content/of+course when I connected a 
10Kohm resister between P8_31 and VDD3V3 , It pulluped and work fine.
I want to omit this resister.

Many chips (PIC  AVR  etc..) has software pullup mode and no need to 
connect extra resister.  But In BBB It doesn't work?? Always need extra 
resister?

My BBB's info:
*Your board is connected!*
BeagleBone Black rev 00A6 S/N 4613BBBK1318 running BoneScript 0.2.2 at 
192.168.7.2

I want some help, Please.

Thanks.

P.S.
I know in BBB it is limited 4mA or 6mA for GPIO current.
My question is total current limitation in BBB. Is there any limitation for 
total current?

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[beagleboard] Re: BeagleBone Black Vdd Power

2014-03-05 Thread cl
edwin.j@gmail.com wrote:
 [-- text/plain, encoding 7bit, charset: UTF-8, 22 lines --]
 
 
 Using the Beaglebone black Revision A6A. I powering it with supplying 5V to 
 the Vdd pins.  The 5V is coming from an adjustable regulator with an enable 
 line. Also I have a 10uF tantalum capacitor on the regulator's output to 
 avoid sending a noisy 5V.
 
 When that enable line goes high, the beaglebone black does not power on all 
 the time.  Sometimes the BBB boots properly. However, instead of powering 
 on sometimes, it seems that the power management chip on the BBB is 
 switching Vdd to no load. I still have a similar result with different 
 tantalum cap values.  
 
 What is the state of the switch in the power management chip on a rising 
 edge of Vdd?  Has anyone else had a problem powering the BBB with Vdd?
 
I'm doing almost exactly what you're doing except that my regulator
chip doesn't have an enable line.  So far it has worked exactly as it
should, applying power by plugging the 5v supply into pins 1 and 3 on
P9 just powers the BBB up as normal.  I only have a .33uF tantalum on
my regulator input and nothing on the output.

-- 
Chris Green
·

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Re: [beagleboard] How can I omit pullup resister.

2014-03-05 Thread Gerald Coley
Check the datasheet. The pull up may or may not be small enough depending
on what it has to pull up. The current is the max the pin can do. In other
words, that is who large the pull up actually is. Turning on all the weak
pullups isn't going to strain the total current of the power supply which
is the real limiting factor. And there aren't that many pullups
you can turn on any way as most of the signals are used for other things on
the board..

Gerald


On Wed, Mar 5, 2014 at 3:38 PM, masterplays...@gmail.com wrote:

 Hi, forks!
 I got BBB and start enjoying.

 I wonder How to work pullup pinmode at input in software.
  http://beagleboard.org/Support/BoneScript/pinMode/

 I want to pull up P8_31(GIPO_10) as Input 、but it effect noting.
  1.b.pinMode(P8_31, 
 b.INPUT_PULLUPhttp://beagleboard.org/support/bonescript#input_pullup
 );
  2.b.pinMode(P8_31, 
 b.INPUThttp://beagleboard.org/support/bonescript#input_pullup,
 7, 'pullup');
 Both are in same result and P8_31 never pulluped.
 Of course http://ejje.weblio.jp/content/of+course when I connected a
 10Kohm resister between P8_31 and VDD3V3 , It pulluped and work fine.
 I want to omit this resister.

 Many chips (PIC  AVR  etc..) has software pullup mode and no need to
 connect extra resister.  But In BBB It doesn't work?? Always need extra
 resister?

 My BBB's info:
 *Your board is connected!*
 BeagleBone Black rev 00A6 S/N 4613BBBK1318 running BoneScript 0.2.2 at
 192.168.7.2

 I want some help, Please.

 Thanks.

 P.S.
 I know in BBB it is limited 4mA or 6mA for GPIO current.
 My question is total current limitation in BBB. Is there any limitation
 for total current?

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[beagleboard] Nice case for the BBB and LCD!

2014-03-05 Thread James Evans

On Wednesday, February 12, 2014 3:04:29 PM UTC-5, blueboatjc wrote:

 I needed a case designed to hold the BeagleBone Black and 4D Systems 4.3 
 LCD 
 Touchscreenhttp://www.4dsystems.com.au/product/22/125/Beagle_Bone_LCD_Capes/4DCAPE_43/.
  
  It is designed to sit on a desk and have the screen angled towards the 
 user.  This was one of the prototypes.  I went with a different design than 
 this, so I figured I would release this one to the public if anyone wants 
 it.

 It was designed by a member of Reddit 
 /u/ubermeistershttp://reddit.com/u/ubermeisters, 
 a moderator on /r/3dprinting http://reddit.com/r/3dprinting.  He is a 
 talented designer, and charges a very reasonable price.  If you need 
 something designed, I can highly recommend him.

 Anyway, here are some renders of the design:

 BeagleBone Black  4D Systems LCD http://imgur.com/a/BQtyU

 Just some things you need to be aware of.  This case requires a low 
 profile power adapter, and a small wifi adapter.  This is what I'll be 
 using:

 Edimax 
 EW-7811Unhttp://www.amazon.com/gp/product/B003MTTJOY/ref=oh_details_o02_s00_i00?ie=UTF8psc=1
 Winford Engineering http://www.winfordeng.com/products/wsd.php

 The case is held together by press-in screw inserts, which you will 
 probably have to glue in.  You'll then need screws for it.  Just an FYI, 
 part of the reason I didn't go with this design is because I could only 
 find these inserts in bulk quantities.

 Yardley Press-in Screw 
 Insertshttp://catalog.yardleyproducts.com/item/all-categories-multi-sert/ulti-sert-insert-small-large-series-metric-threads/3005qs-2-2?
 M3x.5x10mm 
 Screwshttp://www.microfasteners.com/mspps3010-m3-x-.5-x-10mm-pan-head-machine-screws-phillips-stainless.html

 The power cord will fit through the hole in the back.

 You can have it printed on http://www.makexyz.com/ for ~$30-$50 depending 
 on the person you use, and if they're local or not, as well as any other 3D 
 printing services.

 Anyway, here are the files if you want them:

 BeagleBone Black  4D LCD 
 Casehttps://www.dropbox.com/sh/ytjqcbidgc9iu2o/E_ZzXEYqt6

 
 
That is a nice little setup!  Thanks for sharing it with us.  
 
I have one of the CircuitCo 4.3 LCD capes and never found a good case to 
mount it in, but luckily, the project never evolved to that point.
 
I'd probably want something a little bigger in order to have more room 
inside for stuff, and to make it more sturdy.
 
JimE

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[beagleboard] How to write attachInterrupt in BoneScript in details.

2014-03-05 Thread masterplays555
Hi, forks!!

I have some questions about attachInterrupt.

I saw the topic
attachInterrupt contents called on startup and stop without event triggered
https://groups.google.com/forum/#!topic/beagleboard/bhacfUnNJYM

Q1:
I think one of solution is check actual button has pushed or not.
 
 b.attachInterrupt(inputPin, true, b.FALLING, interruptCallback);
 function interruptCallback() {
if (b.digitalRead(inputPin)===1) return; // Is the real button pushed? 
or not?
 

But in this case, the function interruptCallback tightly depend on hardware 
,so I can't reuse it call from another functions (for example WEB interrupt 
logic).
It seems not good solution.

Is there any solution more smart?


Q2:
http://beagleboard.org/Support/BoneScript/attachInterrupt/

I guess the result of handler can determine to interruptCallback  execute 
or not. 
But when my function my*handler  *always return true,  interruptCallback  never 
called...

 b.attachInterrupt(inputPin, myhandler, b.FALLING, interruptCallback);
 function myhandler(){
  return true;
 }

Could you tell me what is wrong, Please!

Thanks.

 

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[beagleboard] Re: Availability - how come nobody has any BeagleBone Black to sell?

2014-03-05 Thread Carl-Fredrik Sundström
Adafruit has some beagles in stock right now. I didn't receive 
stock notification that I had requested just saw it by chance.


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[beagleboard] [GSOC] BeaglePilot

2014-03-05 Thread markhocevar13
Hi,
I am senior student in undergraduate program of Computer and Information 
Science from Slovenia. I recently came across Google Summer Of Code and 
Beagle Bone BeaglePilot project and i love the challenge. 
My question is who (and how) to contact for more information about the 
project?

Thanks in advance
Mark

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Re: [beagleboard] Re: [Issue] BeagleBone Black Random Reboot

2014-03-05 Thread Damien
Thanks Lei.
this fix works! I ran the BB for 8 days without problem.

On Thursday, February 27, 2014 1:51:26 AM UTC+11, Lei Wang wrote:

 Damien,
 Check the link on TI e2e: 
 http://e2e.ti.com/support/embedded/android/f/509/t/308616.aspx
 It basically switched the clock source from 32K to 24MHz clock. It 
 eventually fixed my time jump problem.
 Good luck!

 On Tuesday, February 25, 2014 10:34:38 PM UTC-5, Damien wrote:

 Strange ... I checked the commit and found it had been included within 
 the v2013.04 uboot release .. but my BB board is still experienced with 
 this time jump issue one/two times per day. Could there be anything else?
 Regards.
 Damien



 On Monday, February 24, 2014 3:23:46 PM UTC+11, RobertCNelson wrote:

 Probably.. 
 http://git.denx.de/?p=u-boot.git;a=commit;h=000820b5835c2b8b863af992b66dc973dc4bd202
 On Feb 23, 2014 10:19 PM, Damien dam...@bcode.com wrote:

 Hi Robert,
 Do you know more detail about the time jump issue in uboot? for 
 example, fix commit number, or some words used for the commit? 
 I am interested to find out what exactly the fixes are, but there are 
 too many commits in uboot and I need some thing to search with.

 Regards,
 Damien


 On Wednesday, November 13, 2013 1:45:37 AM UTC+11, RobertCNelson wrote:

 On Tue, Nov 12, 2013 at 8:37 AM,  lei...@gmail.com wrote: 
  I have similar issue. I have (2) versions of BBB (A5A and A5C). They 
 both 
  randomly reboot themselves while I am running TI prebuilt BBB 
 android image 
  (from a couple hours to ten to fifteen hours). When I plug in the 
 USB (DC is 
  still powered) for logging with logcat, the reboot issue seems to 
 disappear. 
  
  I don't have problem with BBB Angstrom image (based on 3.8 kernel). 
 I don't 
  have problem with Andrew Henderson's android image (based on 3.8 
 kernel) 
  either. 
  
  Another issue is that when I run TI BBB android image, the clock 
 randomly 
  jumps forward 2^17 seconds. This happens on both of my BBB boards. 
 The 
  problem goes away when I run Angstrom or Andrew's android. 

 This time 'issue' was fixed in u-boot sometime last year, so I'm 
 guessing the TI image has an un-patched u-boot.. 

  
  I suspect it has something to do with the processor, DDR3 (BBB: 
 AM3359 1GHz 
  + 512MB DDR3), the configuration, or apply workaround of errata. We 
 have an 
  AM335x EVM kit (AM3359 720MHz + 256MB DDR2). I also loaded TI 
 prebuilt 
  android image. I have run it for several months. It is rock solid. I 
 never 
  had problem with it. 
  
  Here are the links to my other posts in regarding to this issue. 
  https://groups.google.com/forum/#!category-topic/
 beagleboard/advanced/5qSJ4dQdar4 
  http://e2e.ti.com/support/embedded/android/f/509/t/297726.aspx 
  

 Regards, 

 -- 
 Robert Nelson 
 http://www.rcn-ee.com/ 

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Re: [beagleboard] Powering the BBB

2014-03-05 Thread John Syn


From:  Dorian Levy dorianal...@gmail.com
Reply-To:  beagleboard@googlegroups.com
Date:  Wednesday, March 5, 2014 at 11:13 AM
To:  beagleboard@googlegroups.com
Subject:  Re: [beagleboard] Powering the BBB

 11.7V supply shouldn't be a problem because it can take up to 25V, but I'll
 try a heat sink and see if that helps.
Gerald is exactly right about this. You must consider all the parameter of
the regulator, not just one. The data sheet specifies the heat that can be
dissipated with and without a heat sink. Look at the operating envelop. BTW,
you should be using a switching regulator as it is much more efficient and
won¹t generate that much heat.

Regards,
John
  
 
 
 On Wed, Mar 5, 2014 at 2:05 PM, Gerald Coley ger...@beagleboard.org wrote:
 Because the regulator is going into thermal limit due to excessive heat
 dissipation. Make the 11.7V supply say 8V and it will run longer. The hole in
 the tab of the regulator is for the heat sink.
 
 Now, if the regulator is putting out 7V, then it could be the board.
 
 Gerald
 
 
 On Wed, Mar 5, 2014 at 1:02 PM, Dorian Levy dorianal...@gmail.com wrote:
 Because the IC can't provide the required current without a heat sink? Or
 because the BBB is going into thermal protection? A little insight into why
 you would expect that would be appreciated.
 
 On Mar 5, 2014 1:43 PM, Gerald Coley ger...@beagleboard.org wrote:
 OK. Then what you are describing as your issue, i would expect to happen.
 
 Gerald
 
 
 
 On Wed, Mar 5, 2014 at 12:37 PM, Dorian Levy dorianal...@gmail.com wrote:
 
 No heatsink 5V
 
 On Mar 5, 2014 11:13 AM, Gerald Coley ger...@beagleboard.org wrote:
 Are you using a heatsink? Voltage?
 
 Gerald
 
 
 
 On Wed, Mar 5, 2014 at 10:07 AM, Dorian Levy dorianal...@gmail.com
 wrote:
 Addicore 5V 1.5A Positive Voltage Regulator L7805CV
 
 
 On Wed, Mar 5, 2014 at 10:52 AM, Gerald Coley ger...@beagleboard.org
 wrote:
 That particular regulator can have different pinouts. I have been bitten
 before. So double check that based on the supplier.
 
 What voltage are you seeing on the output? I believe the best you can
 get out of that regulator without a big heatsink is  maybe 500mA which
 is borderline for the BBB. You are dropping 6.7V across the regulator.
 
 Gerald
 
 
 
 On Wed, Mar 5, 2014 at 8:57 AM, Dorian Levy dorianal...@gmail.com
 wrote:
 On Mar 4, 2014 7:42 PM, Gerald Coley ger...@beagleboard.org wrote:
 Can you share a schematic with me? I can't visualize what you are doing.
 
 Gerald
 
 
 
 On Tue, Mar 4, 2014 at 5:05 PM, Dorian Levy dorianal...@gmail.com
 wrote:
 I am building a robot that uses an 11.7V battery. I tried attaching  a
 5V regulator to the T5(+)/T8(-) (pins with the T6(SENSE) bridged to T5
 and a 10K resistor between T8(TS) and ground. The board only stays on
 for about thirty seconds then shuts down. Is it because of the TS? What
 type of thermistor does it use? Or should I try to use the barrel jack
 since it's not directly connected to a battery?
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Re: [beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread Karl Longen
Emacs is not an IDE, but a text editor.

IDE include a source code (text) editor, a compiler, a linker and a debugger

Eclipse, Netbeans, Mono development, Visual studio; these are IDE

I second the use of Emacs, it is great to write code, but you still need to 
use a compiler, linker and debugger to write executables on the BB

On Wednesday, March 5, 2014 4:54:22 AM UTC-8, wharms wrote:



 Am 05.03.2014 13:25, schrieb Karl Longen: 
  He is asking to code via IDE directly in Armstrong...G++ and the other 
  command line solutions do not fit the IDE requirement. 
  

 he did not specify what IDE could simply use emacs. 

 re, 
  wh 


  On Wednesday, March 5, 2014 4:15:11 AM UTC-8, c...@isbd.net wrote: 
  
  Karl Longen 2frikki...@gmail.com javascript: wrote: 
  [-- text/plain, encoding 7bit, charset: UTF-8, 35 lines --] 
  
  Sadly there are no options to code directly on the BB; unless you run 
  the 
  full desktop environment on a tv or monitor. 
  
  Ay?   You can do it all from the command line surely, there's gcc and 
  g++ there and make.  There's also vi for editing your files.  I 
  personally find that IDEs just get in the way. 
  
  Open multiple ssh connections to the BBB, run vi in one of them, make 
  in another and do testing in a third - the best IDE there is. 
  
  -- 
  Chris Green 
  · 
  
  
  


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Re: [beagleboard] How to write attachInterrupt in BoneScript in details.

2014-03-05 Thread George Lu
You could use button.watch() in onoff in place of attachInterrrupt.  See
https://www.npmjs.org/package/onoff.


On Wed, Mar 5, 2014 at 2:00 PM, masterplays...@gmail.com wrote:

 Hi, forks!!

 I have some questions about attachInterrupt.

 I saw the topic
 attachInterrupt contents called on startup and stop without event triggered
 https://groups.google.com/forum/#!topic/beagleboard/bhacfUnNJYM

 Q1:
 I think one of solution is check actual button has pushed or not.

  b.attachInterrupt(inputPin, true, b.FALLING, interruptCallback);
  function interruptCallback() {
 if (b.digitalRead(inputPin)===1) return; // Is the real button pushed?
 or not?
  

 But in this case, the function interruptCallback tightly depend on
 hardware ,so I can't reuse it call from another functions (for example WEB
 interrupt logic).
 It seems not good solution.

 Is there any solution more smart?


 Q2:
 http://beagleboard.org/Support/BoneScript/attachInterrupt/

 I guess the result of handler can determine to interruptCallback  execute
 or not.
 But when my function my*handler  *always return true,  interruptCallback  
 never
 called...

  b.attachInterrupt(inputPin, myhandler, b.FALLING, interruptCallback);
  function myhandler(){
   return true;
  }

 Could you tell me what is wrong, Please!

 Thanks.



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Re: [beagleboard] Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread Karl Longen
These are commodities added on top; the original VI or VIM do not have all 
of these features. If you log in into a standard Unix box, you won't have 
that.

Technically you can write shell script that allow you to compile and link 
directly from VI, but is more work than expected...it was not made for that 
after all.

Not saying that you can't do it; but that it is a pain to do it for big 
projects. I use VI all the time for any small project, but try to write 
something like a full size application and you can see that is not feasible.

BTW you refer to text editors preference, not IDE, since VI is not an IDE. 
I agree that each person choose their own, same goes for the IDE :) For 
example I still love DEV C++; does all that I need and I wish that there 
was a version for Angstrom...and that's an ancient IDE, but it is 
lightweight and decently fast. Most people do not need the ton of features 
that big IDE gives you, like VS.


On Wednesday, March 5, 2014 7:56:42 AM UTC-8, Paulo Ferreira wrote:


 On 05/03/2014, at 12:30, Karl Longen 2frikki...@gmail.com javascript: 
 wrote: 

  BTW you have never tried to code pages and pages using just VI 
 probably 
  
  Any person in their right state of mind would not use VI, unless you are 
 writing short programs (like shell script), or very simple applications. 
  
  Renounce to auto correction, color syntax, auto completion, and a ton 
 more of functionalities, when you are coding millions of lines, is not 
 different from running win 3.1 on a modern computer :) 
  
  As much as I love terminal, there are things that are not feasible 
 without a good text editor with plenty of functions; without even 
 mentioning the pros of a real IDE, when you need to debug and such. 


 Well, last time I checked vim  has (even in text mode): 

 Color syntax (and syntax checking when doing save) :  
 https://github.com/scrooloose/syntastic   
 Auto Completion and more: 
 http://www.vim.org/scripts/script.php?script_id=213 
 When I compile it can place me on the file and on the line where the error 
 is... 

 And the colorized syntax works on ssh connections, and you can have 
 multiple windows in text mode  with just one ssh connection with tmux:   
 http://tmux.sourceforge.net 

 It may not be a tool for everybody, editor and IDEs are alms a religious 
 issue, and b=should be left to the individual taste, but vi (vim)  is more 
 powerful than it looks.   
   
 Best  regards 
 Paulo Ferreira 
   

   





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[beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread Karl Longen
Exactly, that was in the pastthis is 2014; we don't necessarily need to 
use things from the past, when there is something else new that perform 
better

Do you still drive your old carburetor car from the 70s? Do you still use 
an 8086, green phosphor monitor and textual OS? You may, but why would you, 
other than for a nostalgic/habit reason?

I own an old car because I love that specific model, but I have as main car 
an hybrid, which is fairly new...cost less to maintain, less to own 

My point is not that you can't use it; just that won't make any sense, if 
you have better options.


On Wednesday, March 5, 2014 7:55:00 AM UTC-8, c...@isbd.net wrote:

 Karl Longen 2frikki...@gmail.com javascript: wrote: 
 BTW you have never tried to code pages and pages using just VI 
 probably 
  
 I have used it since some time in the mid 1980s, so I am fairly 
 familiar with it - and it's available on *every* platform I program on 
 which is a big advantage.  (Not to mention that I use it for composing 
 E-Mail, Usenet messages, etc.) 


 Any person in their right state of mind would not use VI, unless you 
 are 
 writing short programs (like shell script), or very simple 
 applications. 
 Renounce to auto correction, color syntax, auto completion, and a ton 
 more 
 of functionalities, when you are coding millions of lines, is not 

 Er, have you looked at recent versions of vi!  :-) 


 different from running win 3.1 on a modern computer :) 
 As much as I love terminal, there are things that are not feasible 
 without 
 a good text editor with plenty of functions; without even mentioning 
 the 
 pros of a real IDE, when you need to debug and such. 
  
 As I said, editor in one window, make in the next, testing in the next 
 (i.e. the debugger). 

 I'm semi-retired now but I used to work on systems with several 
 million lines of code, everyone used either EMACS or vi. 

 -- 
 Chris Green 
 · 



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Re: [beagleboard] Xenomai master - BBB RCNelson 3.13-bone5 kernel patches

2014-03-05 Thread t-szczyrba
e

W dniu środa, 5 marca 2014 16:36:50 UTC+1 użytkownik dlewin555 napisał:

 Thanks for this answer, anyway you may have missed my previous threads 
 when I've said that I'm not looking for this. My goal is to be able to do 
 tests and programmation with Xenomai, not spending time trying to have it 
 running. Hence my question for how to to compile with the correct 
 environment set ( libs + includes) as it's not complete 


OK, but please explain me, what kind of programming with Xenomai You 
think about?
I compile  install xenomai using the BBB build environment in BBB, so have 
working gcc inside. 
The only thing cross-compiled is xenomai kernel  kernel drivers, the rest 
is from the inside. Xenomai tests are a great example, how to use the 
API, because use examples are pretty encapsulated: one part of API - one 
test. The tests IMHO are better than at least 50% of tutorials I've learnt 
in my life and the build environment of tests (make + makefiles) shows You 
how to get everything linked  running.

Ok, I understand it would be better to have Xenomai on BBB running with 
direct installation from packages or at least to have comfortable build 
environment for everything for DIY cross-compilation. I can only say, that 
when I will finish my BBB+Xenomai/IPIPE work for myself (and have the 
motivation still) I'll try to prepare the git repo BBB+Xenomai+Kernel 3.13 
layer for Yocto/Angstrom 1.5 ( the platform I use) , 

T.

 

 even when copying from the SD card /lib /include.





 2014-03-01 0:23 GMT+01:00 t-szczyrba tsr...@googlemail.com javascript:
 :

 Have You read the Xenomai install documentation?

 The cross-compilation of kernel is pretty straitforward - put the ipipe 
 3.8 patches over bone tree by hand ( 3.8 preferred - my 3.13 patches 
 probably are not as stable although I've read in the thread that the 3.8 
 series BBB + Xenomai have also serious mmc stability problem) and run the 
 prepare-kernel.sh script over bone kernel.
 The Xenomai 2.6.3 release download  unpack on BBB and compile (assuming 
 You have build tools installed in BBB fs).

 At least reasonable is to run the Xenomai tests later,

 T.
  
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Re: [beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread Karl Longen
I don't see anything wrong.in this world nothing is wrong (other than 
the attitude), there is what is right for someone and what is right for 
most of the people.

In 15 years working as programmer, I have NEVER experienced a single 
developer using VI for anything other than modify server side files (either 
config, daemons, apache config files), or to create quick shell script to 
automate some process.

I've been in plenty of companies, where there were awesome people that had 
40 years of experience, that were so kind to show me how they do their 
jobmost of them avoided intentionally VI when they had the chance, 
because they had to work with it in the past, since there was nothing else 
:) Strange enough, nobody loved it, while writing applications of a certain 
size.

If someone likes it as text editor, so be it, but I would not go around 
saying to others that they are wrong, just because they don't see it in 
the same way. Conflicts are born because someone think that he/she has the 
right to be right, while the others are wrong. Especially in CS, there is 
more than a way to do anything, so the right or wrong is really a matter of 
personal opinion. 

Then again: Emacs and VI are text editors, not Integrated Development 
Environments; for the same reason that a VW beetle with a Porsche engine is 
not a Porsche, a text editor with IDE functionalities is not an IDEit 
can be used for that purpose, but there are a ton of other easier and more 
reliable alternatives; which means that the use of this or that method is 
purely discretional and based on personal preferences.

The original topic was is there an IDE for the BB, to avoid cross 
compile?, unless I am mistaken.

Have a good day

On Wednesday, March 5, 2014 8:14:14 AM UTC-8, Alexander Holler wrote:

 Am 05.03.2014 13:30, schrieb Karl Longen: 
  BTW you have never tried to code pages and pages using just VI 
 probably 
  
  Any person in their right state of mind would not use VI, unless you are 
  writing short programs (like shell script), or very simple applications. 

 That's just plain wrong and doesn't reflect reality. 

  Renounce to auto correction, color syntax, auto completion, and a ton 
 more 
  of functionalities, when you are coding millions of lines, is not 
 different 
  from running win 3.1 on a modern computer :) 

 If you really need those things, vim and emacs are offering such stuff 
 too. 

  On Wednesday, March 5, 2014 4:15:11 AM UTC-8, c...@isbd.net wrote: 

  Open multiple ssh connections to the BBB, run vi in one of them, make 
  in another and do testing in a third - the best IDE there is. 

 Try esc:make in vim. 

 Regards, 

 Alexander Holler 



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[beagleboard] How using a SD card as extra storage device with auto mount at reboot on Beagle Bone Black

2014-03-05 Thread fernandoice11
Hello:

I am beginner using Arnströmg and need some help. I have to charge a 
software with Videos and need high capacity (4G) for this, for these 
reason, need more storage, the problem is that after format the SD and to 
create the logical partitions ext3, all is Ok and i can to mount and work 
perfectly, however when I reboot the device don´t runs and I must extract 
the card and turn on the Beagle Bone Black, then I can to introduce the 
card and work good. But this will be a server and not ever there is 
somebody for extract and put the card. The question is: Is posible 
configuring a card for mount in the start, using Arnströmg? How it doing?

Thanks 

/Fernando

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Re: [beagleboard] BBXM and SGX libs

2014-03-05 Thread Brett
I had some success with the 3.7.x kernel and the SGX libraries! However I 
could not get the kernel to boot fully with Ubuntu 13.10 
(ubuntu-13.10-console-armhf-2014-02-16.tar.xz). I ended up using an old 
Ubuntu 11.10 I found on our file server 
(ubuntu-11.10-r14-minimal-armel-2012-09-27.tar.xz). 

I might be able to continue using 11.10 but if at all possible we would 
like update. Can you suggest a version that is more likely to work?

Thanks for your help.

On Wednesday, March 5, 2014 12:06:29 PM UTC-7, RobertCNelson wrote:

 On Wed, Mar 5, 2014 at 1:00 PM, Brett brett@fltsimeng.comjavascript: 
 wrote: 
  Hello, 
  
  I am trying to get a BBXM running with the SGX libraries. The 
 requirements 
  of my project are to run an EGL2 application without an X11 server. I've 
  followed the steps on http://elinux.org/BeagleBoardUbuntu without 
 success. 
  
  Using Ubuntu 13.10 built kernel version 3.13.5-armv7-x11 but I get no 
 video 
  on my Samsung SyncMaster 931c. Only the orange screen from u-boot then 
 no 
  signal. 
  I've tried installing the Graphics SDK release 5.01.00.01 from TI's 
  website. Installation appears to go smoothly but the pvr service fails 
 to 
  load. Do we know what version of Linux the SGX libraries will work with? 
  
  Does anyone have an idea of what direction I need to go in to achieve 
 this? 

 Use the old directions, with the old kernel. 


 http://elinux.org/index.php?title=BeagleBoardUbuntuoldid=314498#SGX_Video_Acceleration
  

 I ripped out of a wiki for a reason.. 

 Good Luck! 

 Regards, 

 -- 
 Robert Nelson 
 http://www.rcn-ee.com/ 


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[beagleboard] Re: python alsa problems on BeagleBoard xm (Angstrom)

2014-03-05 Thread cswiger

Ever get this to work? I am hitting the same issue in Angstrom on a 
beaglebone black.   Have noticed this oddity, I cannot set the periodsize:

bbb:
 a.setperiodsize(2048)
235L   even smaller sizes, like 128, fail. Maybe that's hard 
coded for the limited hardware and I need to find a usb sound dongle.

PC with Ubuntu:
 output.setperiodsize(2048)
2048L !

Also see there is no mixer device, but that could be due to the limited 
hdmi audio, which works with aplay, etc. 


On Tuesday, March 6, 2012 9:40:14 AM UTC-5, Mik wrote:

 Dear all, 

 I am a beginner with BeagleBoard (xM) and audio. I am using Angstrom. 
 I've been investigating this issue without success and I have a kind 
 of feeling that I am missing something basic. 

 I am trying to use alsa audio from a python script. 
 The sample script provided with alsa audio package works on PC, but 
 not on BeagleBoard. 
 In the BeagleBoard the audio comes out just as noise. 



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Re: [beagleboard] Re: Availability - how come nobody has any BeagleBone Black to sell?

2014-03-05 Thread Eric Palmer
Thanks, just got me one!  Good timing looking at email.

Eric


On Wed, Mar 5, 2014 at 5:09 PM, Carl-Fredrik Sundström
audio...@gmail.comwrote:

 Adafruit has some beagles in stock right now. I didn't receive
 stock notification that I had requested just saw it by chance.


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Re: [beagleboard] Re: Coding with C/C++ directly on Beaglebone, via IDE?

2014-03-05 Thread Karl Longen
Did you try with Eclipse? It is multi platform, and there is a nice youtube 
tutorial video that show how to set it up for the BB.

Quite simple to cross compile, but not possible on the BB itself; Eclipse 
just sit and cry if you run it on the IDE, even without loading the full 
desktop (tried to just start X11).

On Wednesday, March 5, 2014 10:42:23 AM UTC-8, William Hermans wrote:

 Cross compiling is really as simple as downloading a Linaro toolchain, and 
 just setting up the toolchain binary paths in an IDE. Even on Windows. 

 Then on Windows you can use Visual Studio, Eclipse, Code:Blocks, or even 
 use the toolchain directly via comandline, with an editor like notepad++, 
 or Sublime text. Notepad is even possible, but I think that any reasonable 
 developer will know that notepad is not really an option.

 Personally, I use Code:Blocks for project management, and cross compiling( 
 Via Linaro GCC). Sublime text as my main editor, and a directory shared via 
 Samba, which is them maped as a network drive in Windows.


 On Wed, Mar 5, 2014 at 9:14 AM, Alexander Holler 
 hol...@ahsoftware.dejavascript:
  wrote:

 Am 05.03.2014 13:30, schrieb Karl Longen:
  BTW you have never tried to code pages and pages using just VI 
 probably
 
  Any person in their right state of mind would not use VI, unless you are
  writing short programs (like shell script), or very simple applications.

 That's just plain wrong and doesn't reflect reality.

  Renounce to auto correction, color syntax, auto completion, and a ton 
 more
  of functionalities, when you are coding millions of lines, is not 
 different
  from running win 3.1 on a modern computer :)

 If you really need those things, vim and emacs are offering such stuff 
 too.

  On Wednesday, March 5, 2014 4:15:11 AM UTC-8, c...@isbd.net wrote:

  Open multiple ssh connections to the BBB, run vi in one of them, make
  in another and do testing in a third - the best IDE there is.

 Try esc:make in vim.

 Regards,

 Alexander Holler

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[beagleboard] Re: Here is the BeagleBone Debian (beta) image you want to test

2014-03-05 Thread Robert Nelson

 I use a Mac and despite the latest version of HoRNDIS fixing issues with
 Internet Connection Sharing, getting on the WIFI at home makes getting my
 BeagleBones on the network much easier, further making grabbing new
 packages with 'sudo apt-get install' much simpler. Drivers and firmware for
 many common USB WiFi dongles are included, so be sure to report any that
 you find missing. These latest images include the drivers for the popular
 UWN200 adapters provided by Logic Supply. To test it out myself, I
 uncommented and edited the wlan0 entry in /etc/network/interfaces
 (including replacing wlan0 with ra0), shutdown, plugged in the adapter and
 powered up the board again. I'm seeing the issue rt28xx_open return
 fail!, but I'm sure this is something we can fix in a few days and provide
 an updated image. I removed that adapter and plugged in an adapter I bought
 from Adafruit (and switched ra0 back to wlan0) and got the issue
 rtl8192cu:_rtl92cu_init_power_on():0-0 Failed to polling
 REG_APS_FSMCO[APFM_ONMAC] done!. Finally, I plugged in a TL-WN822N adapter
 I bought from Amazon and BINGO---WiFi!!! Anyway, getting reports on what
 adapters work and don't work would be really helpful at this point as we'll
 be trying to get a very full set of WiFi drivers included.


Talking with the guys at Logic Supply, it's just a small goof in the
directory location of the RT2870STA.dat file.

Quick fix via:
cd /opt/scripts/
git pull
./fixes/debian-2014-03-04-to-HEAD.sh

or:
sudo mv /etc/Wireless/RT2870/RT2870STA.dat
/etc/Wireless/RT2870STA/RT2870STA.dat

Regards,

-- 
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http://www.rcn-ee.com/

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Re: [beagleboard] Kernel/device tree road-map for the BBB

2014-03-05 Thread David Lambert

On 02/12/2014 12:56 PM, Robert Nelson wrote:



The path i'm going to start heading for v3.13.x/v3.14.x is just to do 
separate major cape dtb's..


So in u-boot: fdtbase=am335x-bone or am335x-boneblack

cape=xzy (defined in uEnv.txt (lcd4-a1/etc))

Then it'll just load:
$fdtbase-$cape.dtb

on bootup..


Using 3.13.5-bone5.1 on my BBB I have edited my uEnv.txt to include the 
line:


cape=cape-bone-argus

and I have the file:

/boot/uboot/dtbs/am335x-boneblack-cape-bone-argus.dtb

The above dtb does not load regardless of $cape. However if I copy 
am335x-boneblack-cape-bone-argus.dtb to am335x-boneblack.dtb, all works 
fine.


Any pointers?

Regards,

Dave.





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[beagleboard] Re: debian: test images (2014-01-29) (resend with correct topic..)

2014-03-05 Thread joselorente2001
I have been trying the most recent images installing pyqt4. I am having 
some trouble with a promram that uses Qpixmap, adding an image to a window. 
The program works on a complete Ubuntu distribution (13.10) as well as in a 
window installation of pyqt but is not working on the Debian version for 
the BBB. I installed the same programs as the Ubuntu distribution in the 
Debian for the BBB but it still doesn't work in the BBB. I can see the 
window, the buttons work but no image is displayed. Any thoughts of what 
migh be happening?




Regards

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Re: [beagleboard] Kernel/device tree road-map for the BBB

2014-03-05 Thread Robert Nelson
On Wed, Mar 5, 2014 at 6:36 PM, David Lambert d...@lambsys.com wrote:
 On 02/12/2014 12:56 PM, Robert Nelson wrote:



 The path i'm going to start heading for v3.13.x/v3.14.x is just to do
 separate major cape dtb's..

 So in u-boot: fdtbase=am335x-bone or am335x-boneblack

 cape=xzy (defined in uEnv.txt (lcd4-a1/etc))

 Then it'll just load:
 $fdtbase-$cape.dtb

 on bootup..


 Using 3.13.5-bone5.1 on my BBB I have edited my uEnv.txt to include the
 line:

 cape=cape-bone-argus

 and I have the file:

 /boot/uboot/dtbs/am335x-boneblack-cape-bone-argus.dtb

 The above dtb does not load regardless of $cape. However if I copy
 am335x-boneblack-cape-bone-argus.dtb to am335x-boneblack.dtb, all works
 fine.

 Any pointers?

I just fixed this last friday, the 'cape' variable was used in the
wrong spot in u-boot so it never got used..

cd /opt/scripts/
git pull
./tools/update_bootloader.sh

Regards,

-- 
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http://www.rcn-ee.com/

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Re: [beagleboard] Kernel/device tree road-map for the BBB

2014-03-05 Thread David Lambert

On 03/05/2014 06:52 PM, Robert Nelson wrote:


I just fixed this last friday, the 'cape' variable was used in the
wrong spot in u-boot so it never got used..

cd /opt/scripts/
git pull
./tools/update_bootloader.sh

I am confused, where is this script? I have searched netinstall and 
linux-dev trees?


Dave.

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Re: [beagleboard] Powering the BBB

2014-03-05 Thread doog


 in hopes of explaining what is being talked around is this. You want 5V 
 from 11V so there's 6V difference. Those linear regulators will give you 
 the 5V at some current level(let's say 1A for simplicity). So you get 5V at 
 1A and that's 5Watts(5V*1A) but that 1A of current is also involved in that 
 6V drop from 11V to get you 5V. The energy/power wasted in that 6V drop is 
 calculated by the current of your load( 1A ) times the drop( 6V ) which is 
 6Watts in the example.


This is why Gerald is correct in his statement that the linear regulator is 
wasteful since in the example you only need 5W and have 6W of waste so have 
a total energy cost of 11W. A better solution would be a DC-DC converter 
and you can get those on amazon with free shipping from china(if you can 
wait) for less than $10. The take the input power turn it into a AC signal 
which can then be chopped and reassembled into a lower voltage with little 
energy loss. 

for example:
http://www.amazon.com/gp/product/B008BHAOQO

Doug

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Re: [beagleboard] Kernel/device tree road-map for the BBB

2014-03-05 Thread Robert Nelson
On Wed, Mar 5, 2014 at 7:01 PM, David Lambert d...@lambsys.com wrote:
 On 03/05/2014 06:52 PM, Robert Nelson wrote:


 I just fixed this last friday, the 'cape' variable was used in the
 wrong spot in u-boot so it never got used..

 cd /opt/scripts/
 git pull
 ./tools/update_bootloader.sh

 I am confused, where is this script? I have searched netinstall and
 linux-dev trees?

yeah, that's on my todo list, I need to add it to the netinstall by default.

sudo mkdir -p /opt/scripts/
sudo chown -R (user):(user) /opt/scripts
git clone git://github.com/RobertCNelson/boot-scripts /opt/scripts

It's a git repo where i'm stashing help beagle scripts.

Regards,

-- 
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http://www.rcn-ee.com/

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[beagleboard] Re: Cmake problem in both Fedora 17 and Ubuntu 12

2014-03-05 Thread onebeartoe
Thanks this one help using Ubuntu 13.4 on BeagleBone Black.

On Monday, February 11, 2013 3:31:01 PM UTC-6, richard taylor wrote:



 On Friday, February 8, 2013 5:46:44 PM UTC-8, richard taylor wrote:

 Per a previous post, I have an issue with the Beagleboard XM freezing 
 when running a USB intensive program. This was under opensuse 12. The 
 particular software uses Cmake and compiled fine under openuse for arm. On 
 the outside chance that my problem is related to the OS used, I decided to 
 try some other distrubutions. [The beagleboard RMA group isn't interested 
 unless the crash is under Angstron, and Liquidware is completely useless.]

 So much for background. Here is the error message, in this case from 
 Ubuntu:
 -
 root@localhost:/usr/local/src/rtl_sdr/rtl-sdr/build# cmake ../
 CMake Error: CMake was unable to find a build program corresponding to 
 Unix Makefiles.  CMAKE_MAKE_PROGRAM is not set.  You probably need to 
 select a different build tool.
 CMake Error: Error required internal CMake variable not set, cmake may be 
 not be built correctly.
 Missing variable is:
 CMAKE_C_COMPILER_ENV_VAR
 CMake Error: Error required internal CMake variable not set, cmake may be 
 not be built correctly.
 Missing variable is:
 CMAKE_C_COMPILER
 CMake Error: Could not find cmake module 
 file:/usr/local/src/rtl_sdr/rtl-sdr/build/CMakeFiles/CMakeCCompiler.cmake
 CMake Error: CMAKE_C_COMPILER not set, after EnableLanguage
 -- Configuring incomplete, errors occurred!
 -

 I tried to solve this from internet searching, but sadly cmake, being 
 multiplatform, generates way too many false hits. Restrict it to arm and 
 the results are few and cryptic.

 Incidentally, having now used opensuse, fedora, and ubuntu under arm, 
 Opensuse is at the head of the pack in my opinion for completeness. However 
 my inquiry about diagnostics regarding the Beagleboard XM freezing has sat 
 unanswered on their forum for nearly a week. ;-(


 It turns out that if you run
  apt-get install build-essential
 the environment variable (or whatever) needed for cmake to function is 
 correct. 


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[beagleboard] Re: Ubuntu 13.10 NO GUI (NO graphical user interface)

2014-03-05 Thread nooshi . bn86
Hello,

I have this same question. Where is it answered?

On Friday, December 13, 2013 8:12:16 PM UTC-8, Dhanushka Jayaweera wrote:

 *Hey There.. *

 *I followed this procedure and installed Ubuntu 13.10 in my BBB. Used the 
 prebuilt image.** 
 (https://rcn-ee.net/deb/flasher/saucy/BBB-eMMC-flasher-ubuntu-13.10-2013-11-15.img.xz
  
 https://rcn-ee.net/deb/flasher/saucy/BBB-eMMC-flasher-ubuntu-13.10-2013-11-15.img.xz)*

 *It was successful, but after installing it Im getting only a command line 
 interface. Can I get a GUI somehow? Or is there a image with a GUI ???*


 Flasher[edithttp://elinux.org/index.php?title=BeagleBoardUbuntuaction=editsection=9
 ]
 eMMC: BeagleBone 
 Black[edithttp://elinux.org/index.php?title=BeagleBoardUbuntuaction=editsection=10
 ]

 This image can be written to a 1Gb (or greater) microSD card, via 'dd' 
 inlinux 
 or the win32 image program linked to on CircuitCo's wiki page. First hold 
 down on the boot select button (next to microSD card) and apply power (same 
 procedure as the official CircuitCo images), it should boot into Ubuntu and 
 begin flashing the eMMC, once completed all 4 LED's should be full ON... 
 Simply remove power, remove microSD card and Ubuntu will now boot fromeMMC
 .

 Script for Reference: (this is the script that writes to the eMMC)https:
 //github.com/RobertCNelson/tools/blob/master/scripts/beaglebone-black-copy-microSD-to-eMMC.sh

 BTW: we are only writing about 500Mb's to the eMMC so the script will 
 only take about 5-6 Minutes after power on.

 Notes:
 If only two LED's stay lit and nothing happens, the board has crashed due 
 to lack of power. Try with a 5Volt DC supply plugged in..
 If the 4 LED's blink a constant pattern, eMMC write failed, first REMOVE 
 ALL capes, then retry again.
 (error -84: which may mean you've reached the max number of erase/write 
 cycles...)

 User: ubuntu pass: temppwd

 Image Updated:
 2013-11-15
 BeagleBone Black: v3.8.13-bone30 kernel
 ssh host key fixes (auto generated on bootup...)
 2013-10-25
 Use 13.10 as base...
 BeagleBone Black: v3.8.13-bone28 kernel
 2013-10-08
 BeagleBone Black: v3.8.13-bone28 kernel
 4bit microSD operation...
 fixed a dpkg search bug, which would make the flashing fail without 
 network connection

 Get prebuilt image:wget https:
 //rcn-ee.net/deb/flasher/saucy/BBB-eMMC-flasher-ubuntu-13.10-2013-11-15.img.xz

 Verify Image with:md5sum BBB-eMMC-flasher-ubuntu-13.10-2013-11-15.img.xz
 2b169899baf45ac1c99572541f30 BBB-eMMC-flasher-ubuntu-13.10-2013-11-
 15.img.xz





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Re: [beagleboard] Linux when moving from beaglebone to custom AM335x board

2014-03-05 Thread Jason Kridner
On Wed, Mar 5, 2014 at 1:18 PM, cmicali chris.mic...@sagedevices.comwrote:


 We have been prototyping on beaglebone black for about a year and are
 building a custom AM335x board for our product.  We plan on using the
 WL18xx WIFI/BLE chip and a few other TI peripherals.  I have been assuming
 we will have to use the older 2.6?


Looks like the *current* SDK uses a 3.2 kernel:
http://www.ti.com/tool/linuxezsdk-sitara


 TI-supported linux instead of the 3.8-bone kernel we're using now..  any
 recommendations on this?  Does TI have a newer linux distribution that is
 supported?  Is 3.12 ready?


I'm aware of
http://git.ti.com/ti-linux-kernel/ti-linux-kernel/commits/ti-linux-3.12.yas
well as
https://github.com/beagleboard/kernel/tree/3.12. I hear that it is slated
for Sitara SDK 7.0 soon, but I am not aware of any published plans. You can
track meta-ti to see some of it, but I haven't found all of the SDKs
publicly yet.

For community development work around BeagleBoard.org, 3.12 has largely
been abandoned in favor of 3.13. You can find lots of posts on this list
regarding people's experience with it.




 Thanks,
 Chris

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Re: [beagleboard] Powering the BBB

2014-03-05 Thread Artie Lekstutis

On 3/5/2014 9:07 PM, doog wrote:


in hopes of explaining what is being talked around is this.
You want 5V from 11V so there's 6V difference. Those linear
regulators will give you the 5V at some current level(let's
say 1A for simplicity). So you get 5V at 1A and that's
5Watts(5V*1A) but that 1A of current is also involved in that
6V drop from 11V to get you 5V. The energy/power wasted in
that 6V drop is calculated by the current of your load( 1A )
times the drop( 6V ) which is 6Watts in the example.


This is why Gerald is correct in his statement that the linear 
regulator is wasteful since in the example you only need 5W and have 
6W of waste so have a total energy cost of 11W. A better solution 
would be a DC-DC converter and you can get those on amazon with free 
shipping from china(if you can wait) for less than $10. The take the 
input power turn it into a AC signal which can then be chopped and 
reassembled into a lower voltage with little energy loss.


for example:
http://www.amazon.com/gp/product/B008BHAOQO

Doug

The most important detail here is the 6W of waste heat. A linear 
regulator regulates the Voltage by generating heat. The heat generated 
in a linear regulator is measured in Watts and can be calculated as the 
Voltage dropped across the regulator times the current through it. From 
this discussion I understand that to be 6W (6V * 1A). The regulator will 
have a specification for the temperature rise from the die to case (or 
ambient) per Watt. A common LM340 in a TO-220 case, for example, has a 
4C/W junction/case and 54C/W junction/ambient rating. In this example 
that means with no heatsink the junction will be 324C over ambient 
(54C/W * 6W). The 24V limitation is not the factor here, it's 
dissipating the heat. You will need a heatsink capable of disipating at 
least 17.6C/W to ambient just to keep the LM340 TO-220 from reaching its 
rated 150C limitation with an ambient temperature of 20C (20C + (4 + 
17.6C/W) * 6W = 150C). At elevated operating temperatures you will need 
a better heatsink than that. I don't know what regulator you are using 
as you have not stated that publicly yet, nor do I know the maximum 
temperature for your application so I can't guess what size heatsink you 
will actually need.


Short answer: Use a big heat sink or a switcher.

Artie



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