Re: [Emc-users] Machinekit Gui

2014-01-28 Thread Mark Wendt
On Mon, Jan 27, 2014 at 12:47 PM, Jon Elson el...@pico-systems.com wrote:


 Well, I made a jog pendant with an MPG encoder, and I'm
 quite happy with it.  I like the fact I can move an exact
 amount without looking at the screen.  When cleaning up
 a surface or edge, I can move, say, .010 by turning the
 encoder ten clicks, without looking at the dial or the screen,
 just keeping my eye on the workpiece.  I have a button
 in series with the common terminal of the axis selector
 knob, so that the MPG is ignored except when the button
 is pushed.

 Jon


I've got both a joystick pad and an MPG on my machine.  I use the joystick
for large sloppy moves, and the MPG for precise movement.  Both work well
in those roles.  The MPG is set to move .001, .010 and .100.

Mark
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Re: [Emc-users] Machinekit Gui

2014-01-28 Thread andy pugh
On 28 January 2014 04:13, Gregg Eshelman g_ala...@yahoo.com wrote:

 A quick Google finds the exact same unit from Adorama (silver) or BH
 Photo and Video (black) for $38.00. Some extra printing on it isn't
 worth another $46.00

Ever since I had a quick look targetted ads from Amazon are offering
to sell me one for £60.
That's $99, making the Tormach one look positively cheap...

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Re: [Emc-users] Machinekit Gui

2014-01-27 Thread John Prentice (FS)
Charles, Philipp, Mark- greetings


 http://www.tormach.com/store/index.php?app=ecomns=prodshowref=30616
 
 It is configured with a geometric speed law on the spring-loaded ring. 
 You can jog at full rapid speed slowing to a crawl allowing touch-off 
 to a tenth very quickly and safely compared with an MPG or keyboard.

Nice unit...I forgot about those.  Do you have configs available to get it
working with LinuxCNC or does it Just Work?  It's not clear from 
the product page if I can just buy one and use it with a generic LinuxCNC
install, or if it only works with Tormach machines.

I have access to some similar control panels (jog-shuttle with T-Bar and a
bunch of buttonsdid I mention my day job is HD video editing
equipment?) and it might make for a pretty nifty control:

The Contour product is of course aimed at video editing but does CNC very
well as it is practically impossible to accidentally move the machine.
Joysticks are a bit too easy to knock for my liking.

Seb wrote a component that uses the Linux HIDRAW driver to get the button
clicks as HAL Booleans; the Ring is encoded as -7 to 7 for the 14 speeds and
stop; the inner wheel gives a signed count updated on each click.  This is
in the current LinuxCNC releases and so Machinekit. 

man shuttlexpress gets its doc.

I have a very simple COMP that translates the ring position number to an
arbitrary range of speeds defined by 7 input pins, latches the buttons for
axis selection and supports different step sizes. It can be done in HAL but
IMO the C is much more transparent. Thus device does not need a Tormach
machine tool to be useful.

The Tormach version has silk screened labels but is internally the same as
the stock unit sold by Contour.

Best wishes

John Prentice






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Re: [Emc-users] Machinekit Gui

2014-01-27 Thread Jon Elson
On 01/27/2014 08:06 AM, John Prentice (FS) wrote:
 The Contour product is of course aimed at video editing but does CNC very
 well as it is practically impossible to accidentally move the machine.
 Joysticks are a bit too easy to knock for my liking.

Well, I made a jog pendant with an MPG encoder, and I'm
quite happy with it.  I like the fact I can move an exact
amount without looking at the screen.  When cleaning up
a surface or edge, I can move, say, .010 by turning the
encoder ten clicks, without looking at the dial or the screen,
just keeping my eye on the workpiece.  I have a button
in series with the common terminal of the axis selector
knob, so that the MPG is ignored except when the button
is pushed.

Jon

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Re: [Emc-users] Machinekit Gui

2014-01-27 Thread Gregg Eshelman
On 1/27/2014 7:06 AM, John Prentice (FS) wrote:
 Charles, Philipp, Mark- greetings


 http://www.tormach.com/store/index.php?app=ecomns=prodshowref=30616

 It is configured with a geometric speed law on the spring-loaded ring.
 You can jog at full rapid speed slowing to a crawl allowing touch-off
 to a tenth very quickly and safely compared with an MPG or keyboard.

A quick Google finds the exact same unit from Adorama (silver) or BH 
Photo and Video (black) for $38.00. Some extra printing on it isn't 
worth another $46.00


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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread Michael Haberler

Am 26.01.2014 um 13:03 schrieb Mark Tucker m...@rmtucker.f2s.com:

 Charles/Chris
 
 How long before these changes with gscreen are merged with the 
 machinekit git repo?
 Or how do i pull the changes from master into machinekit?

I regularly merge master into 
https://github.com/mhaberler/linuxcnc/tree/unified-build-candidate-3 which is 
the tree to use for machinekit

or on demand, like right now that branch is current with master, and I think 
it's also current with Charles' work

so pull again from above and you should be fine

if you need something urgent, drop me a mail

- Michael


 I have done the git pull from master on my developer desktop and the sim 
 works great,now just try and get it into machinekit.
 I also did a git pull in machinekit but could not see any gscreen 
 changes yet.
 I know charles is wanting a 3d printer gui,but i would like to alter it 
 for milling etc,so it should be easy to remove the extra 3d printer 
 stuff like heated beds etc.
 
 
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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread Charles Steinkuehler
On 1/26/2014 6:03 AM, Mark Tucker wrote:
 Charles/Chris
 
 How long before these changes with gscreen are merged with the 
 machinekit git repo?
 Or how do i pull the changes from master into machinekit?
 I have done the git pull from master on my developer desktop and the sim 
 works great,now just try and get it into machinekit.
 I also did a git pull in machinekit but could not see any gscreen 
 changes yet.

The MachineKit branch is quite stale at the moment, and it will probably
be a while until it gets updated.  The MachineKit branch exists mainly
to be a snapshot of UBC3 for stable releases, and I don't really
intend to update it until I get the pinmux fixes sorted out.

The general order of code updates is:

  Master - UBC3 - MachineKit

...where code goes in the oldest applicable branch.  So gscreen code
goes in master, and Xenomai code goes in UBC3.

Michael Haberler usually keeps UBC3 pretty current with master, but IIRC
he's off-line for a while having real-world adventures.  You should be
able to pull master into UBC3 with little or no problem so you can have
the latest gscreen changes.

Holler if you get stuck.

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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread John Prentice (FS)
Greetings

Charles wrote:
 It looks good, but for some reason the CPU usage on my BeagleBone is
around 50%!

 I don't know if this is specifically BeagleBone related, or perhaps due to
the fact that I just pulled the configs/sim/gscreen and
  share/gscreen/ directories from Master (skipping anything else updated
outside these two directory trees).

Regardless, it seems responsive enough when I use keyboard jog, so I'll try
and get it working with a real 
configuration and try moving motors.

I am working with a custom GUI in GTK2 including Gremlin on my BBB. The
following are anecdotal observations. I would love to properly profile the
running code bit do not yet see how to use the available tools (e.g.
cProfile)

(a) Gremlin needs lots of CPU - I don't know whether it is screen rendering
without the hardware accelerators that is the culprit.

(b) Showing the nicely shaded cylindrical tool is costly. If I cheat, and
make it appear a negligible length/diameter one, then CPU drops by about 10%

(c) I have GCode display in sourceview widget. If code (e.g. engraving) is
very long then moving the active line in this seems very expensive.

(d) Data which is display only, e,g, Distance To Go DROs, implemented as
labels are much cheaper than general ones that can accept input like the
machine-axis DROs.

(e) The GUI is surprisingly useable at very low rates of updating the
toolpath, G code and even axis DROs. 1 second is OK. This makes significant
average CPU savings. The this low rate is tested when running a real
machine. The audio/visual feedback from the hardware makes the system feel
snappy even though the screen is lagging. Tests with no machine are
misleading.

A BBB ought to be plenty powerful enough. Perhaps the proper GPU graphics
will fix things. It would be nice to design an experiment to dummy out the
graphics work that could be done by hardware or to verify in some other way
that there are not other bottlenecks.

Best wishes

John Prentice


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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread Charles Steinkuehler
On 1/26/2014 6:23 AM, John Prentice (FS) wrote:
 
 I am working with a custom GUI in GTK2 including Gremlin on my BBB. The
 following are anecdotal observations. I would love to properly profile the
 running code bit do not yet see how to use the available tools (e.g.
 cProfile)
 
 (a) Gremlin needs lots of CPU - I don't know whether it is screen rendering
 without the hardware accelerators that is the culprit.
 
 (b) Showing the nicely shaded cylindrical tool is costly. If I cheat, and
 make it appear a negligible length/diameter one, then CPU drops by about 10%
 
 (c) I have GCode display in sourceview widget. If code (e.g. engraving) is
 very long then moving the active line in this seems very expensive.
 
 (d) Data which is display only, e,g, Distance To Go DROs, implemented as
 labels are much cheaper than general ones that can accept input like the
 machine-axis DROs.
 
 (e) The GUI is surprisingly useable at very low rates of updating the
 toolpath, G code and even axis DROs. 1 second is OK. This makes significant
 average CPU savings. The this low rate is tested when running a real
 machine. The audio/visual feedback from the hardware makes the system feel
 snappy even though the screen is lagging. Tests with no machine are
 misleading.
 
 A BBB ought to be plenty powerful enough. Perhaps the proper GPU graphics
 will fix things. It would be nice to design an experiment to dummy out the
 graphics work that could be done by hardware or to verify in some other way
 that there are not other bottlenecks.

Excellent notes, John, thanks for sharing!

One comment I'll add is the gremlin back-plot display seems to interact
with the X-Server and add significant lag to keyboard jogging (at least
the way it's setup by default).  Switching away from gremlin (ie: the
DRO tab in Axis) restores the keyboard's normal response when jogging.

With your updates, do you still see the keyboard lag, or does reducing
the load from gremlin help this issue?

-- 
Charles Steinkuehler
char...@steinkuehler.net



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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread Chris Morley
 
 (a) Gremlin needs lots of CPU - I don't know whether it is screen rendering
 without the hardware accelerators that is the culprit.
 

Gremlin's update rate is set at 50ms which is quite high.
I once set it to 100 the plot was only a little more jerky.
(I use software rendering on my laptop.)
maybe we should make it configurable.

 
 (e) The GUI is surprisingly useable at very low rates of updating the
 toolpath, G code and even axis DROs. 1 second is OK. This makes significant
 average CPU savings. The this low rate is tested when running a real
 machine. The audio/visual feedback from the hardware makes the system feel
 snappy even though the screen is lagging. Tests with no machine are
 misleading.


In Gscreen you can set the update rate from the INI
[DISPLAY]
CYCLE_TIME = 100
100 is the default update rate

 A BBB ought to be plenty powerful enough. Perhaps the proper GPU graphics
 will fix things. It would be nice to design an experiment to dummy out the
 graphics work that could be done by hardware or to verify in some other way
 that there are not other bottlenecks.
 
graphics acceleration surely would help a lot.

Cheers
Chris M
  
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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread Chris Morley

 Charles/Chris
 
 How long before these changes with gscreen are merged with the 
 machinekit git repo?
 Or how do i pull the changes from master into machinekit?
 I have done the git pull from master on my developer desktop and the sim 
 works great,now just try and get it into machinekit.

while in a branch of machinekit enter: git merge master
whether it merges cleanly I don't know, but probably.
machine kit is based on UB3 and master is regularly merged into UB3.
So merging UB3 into machinekit may be all you need.

 I also did a git pull in machinekit but could not see any gscreen 
 changes yet.
 I know charles is wanting a 3d printer gui,but i would like to alter it 
 for milling etc,so it should be easy to remove the extra 3d printer 
 stuff like heated beds etc.

Since it is so easy to create skins for Gscreen I would create one specifically
for 3d printers, the Gaxis  skin is just an easy starting point for testing / 
basing.
In fact Gaxis is for milling type machines right now. If you are ambitious you 
can
create your very own skin using Gscreen - Norbert created Gmoccapy as a skin.


Chris M

  
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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread Charles Steinkuehler
On 1/26/2014 9:05 AM, Chris Morley wrote:
 
 I know charles is wanting a 3d printer gui,but i would like to alter it 
 for milling etc,so it should be easy to remove the extra 3d printer 
 stuff like heated beds etc.
 
 Since it is so easy to create skins for Gscreen I would create one 
 specifically
 for 3d printers, the Gaxis  skin is just an easy starting point for testing / 
 basing.
 In fact Gaxis is for milling type machines right now. If you are ambitious 
 you can
 create your very own skin using Gscreen - Norbert created Gmoccapy as a skin.

When I started with LinuxCNC on the BeagleBone I was very excited about
the ease of creating custom gscreen skins, but got discouraged by the
high CPU usage and the fact that the gscreen sim configurations I tried
were mostly broken on the BeagleBone.

With the CPU usage reduced dramatically and several examples working as
expected on the BeagleBone, this now looks like a good way to go.

...I'd still prefer someone more artistically inclined than myself
actually do the GUI design.  Otherwise you probably won't be able to
distinguish it from tkemc!  :)

If left to me, I'll probably wind up mostly copying one of the existing
serial control programs designed to talk to the AVR controllers (ie:
Pronterface, repetier host, etc).

-- 
Charles Steinkuehler
char...@steinkuehler.net



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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread John Prentice (FS)


-Original Message-
From: Charles Steinkuehler [mailto:char...@steinkuehler.net] 
Sent: 26 January 2014 13:01

One comment I'll add is the gremlin back-plot display seems to interact
with the X-Server and add significant lag to keyboard jogging (at 
 least the way it's setup by default).  Switching away from gremlin (ie:
the DRO tab in Axis) restores the keyboard's normal response when
  jogging.

With your updates, do you still see the keyboard lag, or does reducing the
load from gremlin help this issue?

With slow refresh on Gremlin my keyboard jog response is fine. I don't
however know if my GUI has jog problems with the default 50mS refresh as I
do all my actual jogging with the Contour Jog/Shuttle

http://www.tormach.com/store/index.php?app=ecomns=prodshowref=30616

It is configured with a geometric speed law on the spring-loaded ring. You
can jog at full rapid speed slowing to a crawl allowing touch-off to a
tenth very quickly and safely compared with an MPG or keyboard.

I will edit Gremlin and give keyboard control a try tomorrow.

Best wishes

John Prentice



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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread Philipp Burch
Hi John!

On 01/26/2014 09:46 PM, John Prentice (FS) wrote:
 [...]
 With slow refresh on Gremlin my keyboard jog response is fine. I don't
 however know if my GUI has jog problems with the default 50mS refresh as I
 do all my actual jogging with the Contour Jog/Shuttle
 
 http://www.tormach.com/store/index.php?app=ecomns=prodshowref=30616
 
 It is configured with a geometric speed law on the spring-loaded ring. You
 can jog at full rapid speed slowing to a crawl allowing touch-off to a
 tenth very quickly and safely compared with an MPG or keyboard.
 [...]

Hey, thanks for this link! I'm currently controlling a machine just with
the keyboard, which is a bit annoying. I've thought of hooking up a
joystick for easier positioning, but such a thingy could be even handier.

Regards,
Philipp

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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread Charles Steinkuehler
On 1/26/2014 2:46 PM, John Prentice (FS) wrote:
 
 With your updates, do you still see the keyboard lag, or does reducing the
 load from gremlin help this issue?
 
 With slow refresh on Gremlin my keyboard jog response is fine. I don't
 however know if my GUI has jog problems with the default 50mS refresh as I
 do all my actual jogging with the Contour Jog/Shuttle
 
 http://www.tormach.com/store/index.php?app=ecomns=prodshowref=30616
 
 It is configured with a geometric speed law on the spring-loaded ring. You
 can jog at full rapid speed slowing to a crawl allowing touch-off to a
 tenth very quickly and safely compared with an MPG or keyboard.

Nice unit...I forgot about those.  Do you have configs available to get
it working with LinuxCNC or does it Just Work?  It's not clear from
the product page if I can just buy one and use it with a generic
LinuxCNC install, or if it only works with Tormach machines.

I have access to some similar control panels (jog-shuttle with T-Bar and
a bunch of buttonsdid I mention my day job is HD video editing
equipment?) and it might make for a pretty nifty control:

http://www.newtek.com/component/content/article/15-3-play/3play/177-3play-control-surface.html

Pretty expensive unless you get engineering prototypes free from work,
however!

-- 
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char...@steinkuehler.net



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Re: [Emc-users] Machinekit Gui

2014-01-26 Thread TJoseph Powderly
in honor of the incredible Amiga Video Toaster by Charles
http://mikesubuntu.com/2010/06/flying-toasters-screensaver-in-latest-ubuntu/
:)
TomP


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Re: [Emc-users] Machinekit Gui

2014-01-25 Thread Chris Morley


 Date: Fri, 24 Jan 2014 22:13:39 +
 From: m...@rmtucker.f2s.com
 To: emc-users@lists.sourceforge.net
 Subject: [Emc-users] Machinekit Gui
 
 Ok could somebody give me some pointers to get rid of the liveplot in Gscreen?
 
 Mark
 
 
 Don't tell it is nearly impossible, as it is easier than ever bevore!
 Take a look at gscreen. It has been designed specialy for that purpose!
 
 As an example gmoccapy is based on that. If you do not want a live plot,
 it is just two steps away, as it can be deleted very easy.
 
 Norbert
 
 

It depends on the skin you want to use, some are more tightly integrated then 
others.
Gaxis is the least integrated:
The process to modify it is to copy the glade and or handler file to your 
configuration folder.
Then Gscreen will use that copy instead of the stock one.
You can then modify them as you like.
You would open the glade file (in the config folder) in the glade editor and 
deleting gremlin.
You made need to delete some references to gremlin in the python handler file.
I have not tried this recently (remove gremlin) so there may be another couple 
other things
 to do as well.

In a RIP linuxcnc the stock glade and python handler files are found in 
share/gscreen/skins/'skinname'

To use the Gscreen skin add this in the INI under [DISPLAY]:
DISPLAY = gscreen -c gaxis
gaxis is the base name for the glade and python handler files.
eg it looks for gaxis.glade and gaxis_handler.py in the configuration folde, 
then the skin folder.

One caveat, is by using a modified glade/handler file , you risk having it 
break do to updates
in gscreen, as your modified files are not updated too.
The risk is fairly low as Gscreen development has slowed and it's easy to fix. 
just redo your changes
on the new stock files.

Chris M  
  
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Re: [Emc-users] Machinekit Gui

2014-01-25 Thread Chris Morley

 The other Gui's like gscreen are just to cpu intensive for the BBB.Even 
 after turning liveplot off.

What skin versions did you try?
gaxis should be the least intensive particularly if you remove the live plot.
(see my other email)

If you tried Gmoccapy without live plot, i am pretty sure it just hides it,
which is not the same as removing it.

There is also a possibility that a second screen was loaded but not displayed
and this screen has a live plot on it as well so would slow things down.
I believe the sample configs always load this second screen... I should check.

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Re: [Emc-users] Machinekit Gui

2014-01-25 Thread Chris Morley


 From: chrisinnana...@hotmail.com
 To: emc-users@lists.sourceforge.net
 Date: Sat, 25 Jan 2014 19:37:30 +
 Subject: Re: [Emc-users] Machinekit Gui
 
 
  The other Gui's like gscreen are just to cpu intensive for the BBB.Even 
  after turning liveplot off.
 
 What skin versions did you try?
 gaxis should be the least intensive particularly if you remove the live plot.
 (see my other email)
 
 If you tried Gmoccapy without live plot, i am pretty sure it just hides it,
 which is not the same as removing it.
 
 There is also a possibility that a second screen was loaded but not displayed
 and this screen has a live plot on it as well so would slow things down.
 I believe the sample configs always load this second screen... I should check.
 
 Chris M
 

So I did check and yes the second screen seems to always be loaded.
on my laptop, using gaxis as is , CPU usage was 20-24 %
I removed the second screen then it was 12-20%
I removed the second screen and the live plot  it was 0-4% (mostly 0)

I will need to push a proper fix for the second screen loading.
I could add a sample Gaxis without a liveplot if you are interested.
(please look at Gaxis to see if it close to what you like - it's AXIS like)

Chris M
  
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Re: [Emc-users] Machinekit Gui

2014-01-25 Thread Charles Steinkuehler
On 1/25/2014 2:20 PM, Chris Morley wrote:
 
 So I did check and yes the second screen seems to always be loaded.
 on my laptop, using gaxis as is , CPU usage was 20-24 %
 I removed the second screen then it was 12-20%
 I removed the second screen and the live plot  it was 0-4% (mostly 0)
 
 I will need to push a proper fix for the second screen loading.
 I could add a sample Gaxis without a liveplot if you are interested.
 (please look at Gaxis to see if it close to what you like - it's AXIS like)

This is very encouraging!  I'd love a custom 3D printer GUI that
consumed less than 10% or so CPU.  Bonus points if it works on a screen
that has less than 1000 pixels in one or both dimensions!

The existing 3D backplot consumes way too many cycles to be enabled for
now, but I'm hopeful that either GPU acceleration will become available
and solve the issue, or a simple 2D graph of the current layer might be
possible.  Until then, having a simple DRO is much preferred to
consuming a huge chunk of CPU for the existing backplot.

Does anyone want to work on a 3D printer oriented custom gscreen
interface?  I am definitely *NOT* a GUI interface guy...if it isn't
hardware or assembly language, I should stay far away!*

(*) Any rumors that I actually wrote some python code should be ignored
as feeble attempts at vilification by my enemies!  :)

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Re: [Emc-users] Machinekit Gui

2014-01-25 Thread Charles Steinkuehler
On 1/25/2014 1:22 PM, Chris Morley wrote:
 
 Ok could somebody give me some pointers to get rid of the liveplot in 
 Gscreen?

snip

 You would open the glade file (in the config folder) in the glade editor and 
 deleting gremlin.
 You made need to delete some references to gremlin in the python handler file.
 I have not tried this recently (remove gremlin) so there may be another 
 couple other things
  to do as well.

Simply deleting the child block containing gremlin in a text editor
was enough to get gscreen-axis running w/o backplot.  This helped a lot
with CPU load, but the space that had contained the backplot and DRO was
completely gone.  It would be ideal if there was an easy way to have a
text-only DRO in place of the back-plot.  Is there an easy way to do this?

Even with the backplot disabled, I was still seeing 20% or so CPU usage
in gscreen, which is apparently due to the second screen?  I'm eagerly
awaiting your modifications to delete the second screen and remove the
back-plot.  I'll test again when the new configs are available.

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Re: [Emc-users] Machinekit Gui

2014-01-25 Thread Chris Morley


Date: Sat, 25 Jan 2014 14:18:52 -0600
From: char...@steinkuehler.net
To: emc-users@lists.sourceforge.net
Subject: Re: [Emc-users] Machinekit Gui

On 1/25/2014 1:22 PM, Chris Morley wrote:
 
 Ok could somebody give me some pointers to get rid of the liveplot in 
 Gscreen?
 
snip
 
 You would open the glade file (in the config folder) in the glade editor and 
 deleting gremlin.
 You made need to delete some references to gremlin in the python handler file.
 I have not tried this recently (remove gremlin) so there may be another 
 couple other things
  to do as well.
 
Simply deleting the child block containing gremlin in a text editor
was enough to get gscreen-axis running w/o backplot.  This helped a lot
with CPU load, but the space that had contained the backplot and DRO was
completely gone.  It would be ideal if there was an easy way to have a
text-only DRO in place of the back-plot.  Is there an easy way to do this?
 
Even with the backplot disabled, I was still seeing 20% or so CPU usage
in gscreen, which is apparently due to the second screen?  I'm eagerly
awaiting your modifications to delete the second screen and remove the
back-plot.  I'll test again when the new configs are available.
 
-- 
Charles Steinkuehler
char...@steinkuehler.net

Ok I pushed a second screen fix and a new gaxis_no_plot sample config.
you can find it in sim/gscreen/green_custom/gaxis_no_plot

This has the DRO still available.
It ends up the Gcode view uses up a fair amount of CPU cycles too.
tab to manual while running a gcode program lessens the load considerably.

Switching to less fancy DRO widget may lower it too.

This screen is still geared toward milling machines (it has spindle controls)
but that can be changed.
It is the smallest screen I have made but could be narrower yet if we specified
smaller DRO text.
Note that you can adjust the division between the auto tabs and the DRO by 
mouse click and drag the dividing line.

I'm sure this screen still needs tweaks - it was actually only proof of concept,
feel free to request changes/report bugs.

I remind you this is in master - you will have to merge master into what ever
you are using - UB3?

Cheers Chris
 

  
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Re: [Emc-users] Machinekit Gui

2014-01-25 Thread Charles Steinkuehler
On 1/25/2014 3:21 PM, Charles Steinkuehler wrote:
 On 1/25/2014 3:43 PM, Chris Morley wrote:
 
 I'm sure this screen still needs tweaks - it was actually only proof of 
 concept,
 feel free to request changes/report bugs.
 
 Understood.  It seems like a good staring point for a custom interface,
 since there isn't a lot of extra stuff already cluttering up the display.

It looks good, but for some reason the CPU usage on my BeagleBone is
around 50%!

I don't know if this is specifically BeagleBone related, or perhaps due
to the fact that I just pulled the configs/sim/gscreen and
share/gscreen/ directories from Master (skipping anything else updated
outside these two directory trees).

Regardless, it seems responsive enough when I use keyboard jog, so I'll
try and get it working with a real configuration and try moving motors.

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Re: [Emc-users] Machinekit Gui

2014-01-25 Thread Chris Morley

Yes, you need to pull src/emc/usr_inf/gscreen/gscreen.py too

- Reply message -
From: Charles Steinkuehler char...@steinkuehler.net
To: Enhanced Machine Controller (EMC) emc-users@lists.sourceforge.net
Subject: [Emc-users] Machinekit Gui
Date: Sat, Jan 25, 2014 2:21 PM


On 1/25/2014 3:21 PM, Charles Steinkuehler wrote:
 On 1/25/2014 3:43 PM, Chris Morley wrote:

 I'm sure this screen still needs tweaks - it was actually only proof of 
 concept,
 feel free to request changes/report bugs.

 Understood.  It seems like a good staring point for a custom interface,
 since there isn't a lot of extra stuff already cluttering up the display.

It looks good, but for some reason the CPU usage on my BeagleBone is
around 50%!

I don't know if this is specifically BeagleBone related, or perhaps due
to the fact that I just pulled the configs/sim/gscreen and
share/gscreen/ directories from Master (skipping anything else updated
outside these two directory trees).

Regardless, it seems responsive enough when I use keyboard jog, so I'll
try and get it working with a real configuration and try moving motors.

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Re: [Emc-users] Machinekit Gui

2014-01-24 Thread Thomas Studwell
Mark,
The MachineKit build does support USB  keyboards with integrated 
Touchpad and Trackpoint so you don't need a separate mouse or surface to 
use mouse navigation.

I use a Lenovo keyboard with Trackpoint.  The keyboard also has a 
Touchpad (which I dislike) and I've 'disabled' it using a rectangular 
piece of 1/8 foam sheet covering the Touchpad area (the SW doesn't have 
a separate disable control in the GUI and the driver is somewhat 
ambiguous on which device is the Trackpoint and which is the Touchpad - 
the foam sheet is 100% reliable

Tom
On 1/22/2014 6:12 PM, Mark Tucker wrote:
 Is it possible to switch to another Gui in machinekit?
 I have tried altering the Display section in the BeBoPr-Bridge.Ini to 
 Gscreen but no joy.(Just loads of errors).
 I Really have a dislike for the Mouse Driven Axis Gui,Mouse and metal 
 cutting machines don't mix,so i was hoping to Modify Gscreen and add 
 some keyboard stuff in later.






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Re: [Emc-users] Machinekit Gui

2014-01-23 Thread Andy Pugh


 On 23 Jan 2014, at 00:12, Mark Tucker m...@rmtucker.f2s.com wrote:
 
 I Really have a dislike for the Mouse Driven Axis Gui,

Have you looked at Touchy? 

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Re: [Emc-users] Machinekit Gui

2014-01-23 Thread Mark Tucker
I think really what i want from a Gui is something that has no bells or 
whistles,for instance graphics while i am running the machine or 
liveplot as it is called.
Also something that is functional for a metal cutting cnc.

I have worked on Cnc machines for the best part of 35years and some of 
the screens in Linuxcnc are not really workable in that enviroment.
I wrote my own screens for mach3 but it seems near impossible in 
Linuxcnc at this point.

But i suppose i will have to get stuck in and edit or create something 
that works for me,because i sure do like machinekit.


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Re: [Emc-users] Machinekit Gui

2014-01-23 Thread Charles Steinkuehler
On 1/23/2014 11:16 AM, Mark Tucker wrote:
 I think really what i want from a Gui is something that has no bells or 
 whistles,for instance graphics while i am running the machine or 
 liveplot as it is called.
 Also something that is functional for a metal cutting cnc.
 
 I have worked on Cnc machines for the best part of 35years and some of 
 the screens in Linuxcnc are not really workable in that enviroment.
 I wrote my own screens for mach3 but it seems near impossible in 
 Linuxcnc at this point.

Try the tkemc/tklinuxcnc display.  The backplot is optional:

http://www.linuxcnc.org/docs/devel/html/gui/tklinuxcnc.html

...and it's mostly lacking bells and whistles.  :)

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Re: [Emc-users] Machinekit Gui

2014-01-23 Thread Niemand Sonst


  Don't tell it is nearly impossible, as it is easier than ever bevore!
Take a look at gscreen. It has been designed specialy for that purpose!

As an example gmoccapy is based on that. If you do not want a live plot, 
it is just two steps away, as it can be deleted very easy.

Norbert

Am 23.01.2014 18:16, schrieb Mark Tucker:
 I think really what i want from a Gui is something that has no bells or
 whistles,for instance graphics while i am running the machine or
 liveplot as it is called.
 Also something that is functional for a metal cutting cnc.

 I have worked on Cnc machines for the best part of 35years and some of
 the screens in Linuxcnc are not really workable in that enviroment.
 I wrote my own screens for mach3 but it seems near impossible in
 Linuxcnc at this point.

 But i suppose i will have to get stuck in and edit or create something
 that works for me,because i sure do like machinekit.


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Re: [Emc-users] Machinekit Gui

2014-01-23 Thread Chris Radek
On Thu, Jan 23, 2014 at 05:16:26PM +, Mark Tucker wrote:

 I think really what i want from a Gui is something that has no bells or 
 whistles,for instance graphics while i am running the machine or 
 liveplot as it is called.
 Also something that is functional for a metal cutting cnc.

Touchy was written with these goals in mind.  It is made for use on
the panel of an industrial machine.  It does not use keyboard or
mouse, and does not use any widgets that work badly on touchscreens,
such as sliders and scrollbars.

 I have worked on Cnc machines for the best part of 35years and some of 
 the screens in Linuxcnc are not really workable in that enviroment.

We have many choices because people have different preferences.  It
is a mistake for any of us to think our preferences are universal.


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Re: [Emc-users] Machinekit Gui

2014-01-22 Thread Chris Radek
On Wed, Jan 22, 2014 at 11:12:07PM +, Mark Tucker wrote:

 I Really have a dislike for the Mouse Driven Axis Gui,Mouse and metal 
 cutting machines don't mix,so i was hoping to Modify Gscreen and add 
 some keyboard stuff in later.

AXIS is totally controllable by keyboard.  Mouse support is
secondary.  See the help menu for a list of the key shortcuts.


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Re: [Emc-users] Machinekit Gui

2014-01-22 Thread Charles Steinkuehler
On 1/22/2014 5:12 PM, Mark Tucker wrote:
 Is it possible to switch to another Gui in machinekit?
 I have tried altering the Display section in the BeBoPr-Bridge.Ini to 
 Gscreen but no joy.(Just loads of errors).
 I Really have a dislike for the Mouse Driven Axis Gui,Mouse and metal 
 cutting machines don't mix,so i was hoping to Modify Gscreen and add 
 some keyboard stuff in later.

Try running some of the gscreen simulations.  On the BeagleBone one of
the sim configurations failed horribly for me, but the other at least
seemed to launch.  If you can get the simulation examples running, you
should be able to port the gscreen setup to a real machine configuration.

Note that Gscreen is under heavy active development, so if you really
want to use it, I suggest pulling a copy of ubc3 from git and building
from source.  Anything in my pre-built images is going to be pretty
dated.  You should probably grab Michael's branch from github:

https://github.com/mhaberler/linuxcnc/tree/unified-build-candidate-3

You can also use any of the other GUI displays if you want.  I really
would like something more embedded friendly than Axis, but I keep coming
back to it because it generates the fewest problems overall and I'm
trying to work on lower-level stuff.  If you do get a gscreen
configuration working, let me know...I'm interested in trying it out if
it's stable on the 'Bone.

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