[Audyssey] Infocom Interpreters
Hi Everyone. Just thought I’d make things easier for everyone looking for all the Infocom interpreters we’ve discussed here. This zip file contains the entire contents of the if-archive’s Infocom Interpreters folder, so while a lot of the files here will probably not be relevant, all the interpreters discussed here including Filfre and Winfrotz in all its flavours are included. As an aside, I’m getting reports that some people are experiencing difficulties downloading the file from my dropbox account, so those of you who have dropbox or other file sharing capacity, please share with your friends the archive you downloaded to reduce the strain a little. All the best, interpreters link follows: https://www.dropbox.com/s/7o1s3fll841k12o/interpreters.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
Hi Kimberly. Well, since you dare to tread in our thread *smile*, why not take the opportunity to grab my archive of Infocom goodies, they're text based games which I'm sure both you and your little one will find engaging, challenging not to mention educational and fun at the same time. I'm not going to make health claims and benefits backed up by dubious science or anything LOLOL, however reading, writing and thinking are all that is required to enjoy a text adventure and they will help your son with these activities in a fun and challenging way. There are a couple of junior level Infocom games which might appeal, Seastalker and Wishbringer, plus the Zork games have massive appeal right across the board with players young and old. I'll be on hand to help get everything up and running and the best part of all, its all completely free, not a penny cent required by me or anyone else. All the best, Ibrahim. -Original Message- From: Kimberly Qualls Sent: Tuesday, November 20, 2012 10:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] Infocom Archive - now on dropbox! Hi all...I have 2 requests...First, I am looking for XBox for my 7 year old son, and have NO idea what to look for as far as games or accessories or even what price range I'm looking for...Since, y'all seem to know so much about games, thought I'd ask you first...Secondly, I am looking for games to play, for myself, on my PC...I'm using JAWS and W7...Is there anything I can play which doesn't require a lot of downloading of extras?...As some of you know, I am one of the profoundly technologically challenged, so it would be great to find games which are more easily installed and such...Thanks, and feel free to email me privately if it's easier...Happy Thanks Giving, and remember to eat way too much...(smile) On 11/20/12, dark wrote: Hi Laura. winfrotz will work under windows 7 and play all the infocom games, so no worries on that score, it's just winfrotz tts that won't sinse it was based on the 2002 version of the program and hasn't been updated for years. Ironically though the modern winfrotz actually has! sapi support anyway, albeit that it's a little patchy, making the older tts custom program somewhat redundent. Beware the grue! Dark. - Original Message - From: "Lora" To: "'Gamers Discussion list'" Sent: Tuesday, November 20, 2012 7:26 PM Subject: Re: [Audyssey] Infocom Archive - now on dropbox! OK, it looks like I got it to work after all. Ibrahim, are there interpreters that work well with JAWS under Windows 7? Last I heard, there weren't any good ones, so I'm curious. Thanks. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ibrahim Gucukoglu Sent: Tuesday, November 20, 2012 10:45 AM To: Gamers Discussion list Subject: [Audyssey] Infocom Archive - now on dropbox! Hi Everyone. OK, for all you Interactive Fiction nerds and for those of you who mightn’t have played an IF title before, I’m delighted to enclose my Infocom collection, a file containing over 500 megabytes of goodies including manuals, maps, hints, solutions and other miscellaneous files, back issues of their in house magazine, game patches, articles and so on. The games can be played using a ZCode interpreter which i will help out in obtaining, installing and using as well as on an IPhone, IPod or IPad with the free Frotz download from the app store. This has been a labour of love collecting all this stuff together, so if anyone has anything to contribute that is Infocom related but perhaps not included here, please let me know and I’ll do my best to source it, lets make this thing as complete an archive as we possibly can. Link follows and I hope you all enjoy what is on offer. https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zip All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes
Re: [Audyssey] Infocom Archive - now on dropbox!
Hi Thomas. If you would, that would be fantastic! I cant for love nor money get anything out of the latest version of WinFrotz using JAWS 13 and Windows 7 64-bit, its completely inaccessible and the thought of using TTS voices makes me cringe, I prefer to have complete flexibility when it comes to reading. Filfre is a good interpreter but it does have its floors, namely it wont play Z6 games and there is a bug the author is aware of which swipes the screen when a game abruptly exits for instance when you win Infidel or die in Suspended to name a couple. All the best, Ibrahim. -Original Message- From: Thomas Ward Sent: Tuesday, November 20, 2012 11:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] Infocom Archive - now on dropbox! Hi, Agreed. I'm currently running Winfrotz on a Win 7 64-bit computer and while the Sapi support is a bit patchy as you say its not bad. In addition, if people would like a copy of Dosfrotz I might look into building a 64-bit compatible version for Win 7 as I personally prefer the Dosfrotz over Winfrotz anyway. Cheers! On 11/20/12, dark wrote: Hi Laura. winfrotz will work under windows 7 and play all the infocom games, so no worries on that score, it's just winfrotz tts that won't sinse it was based on the 2002 version of the program and hasn't been updated for years. Ironically though the modern winfrotz actually has! sapi support anyway, albeit that it's a little patchy, making the older tts custom program somewhat redundent. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] game recording help-need help with setting
Hey guys; How do I, or what do I have to, set up in the computer itself so it will record is when I'm gaming? I seem to be able to only record things through the external microphone- for example, if I plug in a microphone, and then put microphone by the speakers, then it will record the game sounds coming out of the speakers- but there must be an easy way of doing this? I'm running windows 7, jaws 13, if that's any help. Please help! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
I wouldn't mind dosfrotz built for windows in fact i wouldn't mind dos hugo built for windows console same with tads. At 06:12 p.m. 20/11/2012 -0500, you wrote: Hi, Agreed. I'm currently running Winfrotz on a Win 7 64-bit computer and while the Sapi support is a bit patchy as you say its not bad. In addition, if people would like a copy of Dosfrotz I might look into building a 64-bit compatible version for Win 7 as I personally prefer the Dosfrotz over Winfrotz anyway. Cheers! On 11/20/12, dark wrote: > Hi Laura. > > winfrotz will work under windows 7 and play all the infocom games, so no > worries on that score, it's just winfrotz tts that won't sinse it was based > on the 2002 version of the program and hasn't been updated for years. > > Ironically though the modern winfrotz actually has! sapi support anyway, > albeit that it's a little patchy, making the older tts custom program > somewhat redundent. > > Beware the grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
same here, I havn't played in ages but I have never read package contents, and wandered what things looked like where it said that items I picked up were to be found in packages I didn't have. At 10:32 p.m. 20/11/2012 +, you wrote: Hi ibrahim. great, I'll appreciate the invisiclues and indeed the manuals sinse I've never read those before. Beware the grue! Dark. - Original Message - From: "Ibrahim Gucukoglu" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 7:00 PM Subject: Re: [Audyssey] Infocom Archive - now on dropbox! > Hi Dark. > > You'll find invisiclues in various formats in the archive as well as > complete manuals, box shots, scans of the bonus materials and feelies > included in each game and loads of stuff besides. > > All the best,Ibrahim. > > -Original Message- > From: dark > Sent: Tuesday, November 20, 2012 6:21 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Infocom Archive - now on dropbox! > > thanks ibrahim, I shal have a look. > > if you've got the invisiclues I'd be really pleased to see those. > > I got the infocom games from http://if.illuminion.de/index.html but while > I > really liked the writing and exploring, i often got stuck with the less > than > logical puzzles and guess the verb situations. I'd rather not use a > walkthru > however sinse that unfortunately takes all fun out of exploring the game. > > Beware the grue! > > Dark. > - Original Message - > From: "Ibrahim Gucukoglu" > To: "Gamers Discussion list" > Sent: Tuesday, November 20, 2012 5:45 PM > Subject: [Audyssey] Infocom Archive - now on dropbox! > > >> Hi Everyone. >> OK, for all you Interactive Fiction nerds and for those of you who mightnât >> have played an IF title before, Iâm delighted to enclose my Infocom >> collection, a file containing over 500 megabytes of goodies including >> manuals, maps, hints, solutions and other miscellaneous files, back >> issues of their in house magazine, game patches, articles and so on. The >> games can be played using a ZCode interpreter which i will help out in >> obtaining, installing and using as well as on an IPhone, IPod or IPad >> with the free Frotz download from the app store. This has been a labour >> of love collecting all this stuff together, so if anyone has anything to >> contribute that is Infocom related but perhaps not included here, please >> let me know and Iâll do my best to source it, lets make this thing as >> complete an archive as we possibly can. Link follows and I hope you all >> enjoy what is on offer. >> https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zip >> All the best, Ibrahim. >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/lis
Re: [Audyssey] Infocom Archive - now on dropbox!
I don't play if much but I'll get this just because it may be a good thing to have. At 06:51 p.m. 20/11/2012 +, you wrote: Well I'll check ibrahim's archive, sinse it sounds like he's done a complete job with it (it's downloading now). Beware the grue! Dark. - Original Message - From: "john" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 6:49 PM Subject: Re: [Audyssey] Infocom Archive - now on dropbox! I've got a few of the clues myself lying around somewhere, and I can send them to you if needed. I've not got nearly everything though, and I tend to have more walkthroughs than anything. - Original Message - From: "dark" http://if.illuminion.de/index.html but while I really liked the writing and exploring, i often got stuck with the less than logical puzzles and guess the verb situations. I'd rather not use a walkthru however sinse that unfortunately takes all fun out of exploring the game. Beware the grue! Dark. - Original Message - From: "Ibrahim Gucukoglu" https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zi p All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] KoDP updates
Hi Dark, The exploration cross always starts out on your tula, yes. Agreed that some kind of HTML manual would be helpful, though I personally find the iPhone version useful because it is split into separate sections. If you want to contact the developer, they are indeed still excepting feedback. Their address is b...@a-sharp.com. That's bugs with a z in place of the s. Yours, Zack. On Nov 20, 2012, at 4:45 PM, "dark" wrote: > Hi zack, good to know, i obviously missed those bits of the manual sinse > there is a lot of info to take in and as the pdf doesn't convert very well > I'm having to use the iphone version and thus can't do a propper search for > the info, indeed I would rather like an html manual so that I can have it on > my computer beside me I'm playing and could look stuff up more easily (bloody > pdfs). > > does the map always start with the exploration cross on your tula once you > hit the explore button? if so that would be a very easy way to find stuff > and know where i was, or does it show the last area you explored. > > If the devs were still interested in making changes to the game they could > also considder changing the name of the explore button that shows up when you > have setup your exploration and where to go to "send expedition" or maybe > just "setout" to stop people hitting the wrong button (as I did on one > occasion before I realized which one I needed). > > Beware the Grue! > > Dark. > - Original Message - From: "Zachary Kline" > To: "Gamers Discussion list" > Sent: Tuesday, November 20, 2012 11:07 PM > Subject: Re: [Audyssey] KoDP updates > > > Hi Dark, > The manual provides some insight on this topic, as it happens. Any less than > about seven goods or cows per sacrifice is seen as stingy, or at least > unlikely to work. Fourteen or larger is a safe minimum. Any less than 10 or > 15 goods or cows in gift giving is also stingy. > As for exploration, I think that when you go to the map screen and hit the > explore button for the first time you end up near the northwestern part of > the map in most cases. You probably would have to scroll to see your > exploration cross. I believe your clan typically ends up in the central > southern area, although the precise position varies from game to game. Don't > under estimate the value of just exploring your tula either, which you can do > by not double-tapping another hex before sending the expedition off. > I hope this helps a little bit. I should also point out that the values for > gifts above are traditional, and under exceptional circumstances you might > have to give substantially more. in particular, tribe formation is a very > expensive prospect. > Hope this helps, > Zack. > On Nov 20, 2012, at 2:43 PM, "dark" wrote: > >> Hi zack. >> >> I get that the map is large, and indeed I do have the advantage of seeing >> which hexes are explored visually sinse the explored ones are coloured while >> the rest is black. My main problem is actually finding the exploration >> cross, usually I just double tap on a hex, but I have no idea where >> realtively speaking that hex is in relation to my tula so have no idea if >> I'm sending people next door or halfway across the land. >> >> Any idea on how to get to the exploration cross from the menue button when >> you first start the map? >> >> I don't yet have the pathfinder blessing, and that's mostly because of lack >> of stuff to sacrifice, sinse I'm never sure what is a reasonable sacrifice >> and what not, and have been going at least 5 cows a time, oncemore >> some info on economy and prices might help here sinse I don't want to annoy >> the gods by being stingy, in fact generally this is my most serious problem >> in the game, you keep being asked how much of this do you want to expend on >> something without any clear knolidge of what is or is not a reasonable >> price, (it's not as if the Gods lable things). >> >> I've tried the ring, but the only time I tend to get any sort of vague >> nnumerical information is with farming. >> >> Beware the grue! >> >> Dark. >> - Original Message - From: "Zachary Kline" >> To: "Gamers Discussion list" >> Sent: Tuesday, November 20, 2012 9:19 PM >> Subject: Re: [Audyssey] KoDP updates >> >> >> Hi Dark, >> Glad to know things are improving a little bit. I'll answer your questions >> as best I can, although some of them are easier to answer than others. :) >> The thing to understand about exploration is that the map is large, large >> enough to require scrolling to see it all. It is, more or less, three >> screens by three in all directions. The way to usually handle it is to put >> your finger on the screen and move it around slightly, you will find it >> easier to contextualize things that way rather than flicking. You can travel >> over hexes in a particular direction and get a sense of which way your >> people have yet to go. Also realized that the map i
Re: [Audyssey] XBox Games was Infocom Archive
Hi kimberly. Playing if games is quite possible on a windows 7 machine, including the infocom classics. you just need an interpreter such as winfrotz or filfre, indeed I'd recommend winfrotz, and then open the files in that and read the screen, it's really no more difficult than using a player like winamp to play specific sorts of music files. See the winfrotz and filfre pages on audiogames.net for more info. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] KoDP updates
Hi zack, good to know, i obviously missed those bits of the manual sinse there is a lot of info to take in and as the pdf doesn't convert very well I'm having to use the iphone version and thus can't do a propper search for the info, indeed I would rather like an html manual so that I can have it on my computer beside me I'm playing and could look stuff up more easily (bloody pdfs). does the map always start with the exploration cross on your tula once you hit the explore button? if so that would be a very easy way to find stuff and know where i was, or does it show the last area you explored. If the devs were still interested in making changes to the game they could also considder changing the name of the explore button that shows up when you have setup your exploration and where to go to "send expedition" or maybe just "setout" to stop people hitting the wrong button (as I did on one occasion before I realized which one I needed). Beware the Grue! Dark. - Original Message - From: "Zachary Kline" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 11:07 PM Subject: Re: [Audyssey] KoDP updates Hi Dark, The manual provides some insight on this topic, as it happens. Any less than about seven goods or cows per sacrifice is seen as stingy, or at least unlikely to work. Fourteen or larger is a safe minimum. Any less than 10 or 15 goods or cows in gift giving is also stingy. As for exploration, I think that when you go to the map screen and hit the explore button for the first time you end up near the northwestern part of the map in most cases. You probably would have to scroll to see your exploration cross. I believe your clan typically ends up in the central southern area, although the precise position varies from game to game. Don't under estimate the value of just exploring your tula either, which you can do by not double-tapping another hex before sending the expedition off. I hope this helps a little bit. I should also point out that the values for gifts above are traditional, and under exceptional circumstances you might have to give substantially more. in particular, tribe formation is a very expensive prospect. Hope this helps, Zack. On Nov 20, 2012, at 2:43 PM, "dark" wrote: Hi zack. I get that the map is large, and indeed I do have the advantage of seeing which hexes are explored visually sinse the explored ones are coloured while the rest is black. My main problem is actually finding the exploration cross, usually I just double tap on a hex, but I have no idea where realtively speaking that hex is in relation to my tula so have no idea if I'm sending people next door or halfway across the land. Any idea on how to get to the exploration cross from the menue button when you first start the map? I don't yet have the pathfinder blessing, and that's mostly because of lack of stuff to sacrifice, sinse I'm never sure what is a reasonable sacrifice and what not, and have been going at least 5 cows a time, oncemore some info on economy and prices might help here sinse I don't want to annoy the gods by being stingy, in fact generally this is my most serious problem in the game, you keep being asked how much of this do you want to expend on something without any clear knolidge of what is or is not a reasonable price, (it's not as if the Gods lable things). I've tried the ring, but the only time I tend to get any sort of vague nnumerical information is with farming. Beware the grue! Dark. - Original Message - From: "Zachary Kline" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 9:19 PM Subject: Re: [Audyssey] KoDP updates Hi Dark, Glad to know things are improving a little bit. I'll answer your questions as best I can, although some of them are easier to answer than others. :) The thing to understand about exploration is that the map is large, large enough to require scrolling to see it all. It is, more or less, three screens by three in all directions. The way to usually handle it is to put your finger on the screen and move it around slightly, you will find it easier to contextualize things that way rather than flicking. You can travel over hexes in a particular direction and get a sense of which way your people have yet to go. Also realized that the map is filled in not only by your explorers, but by your emissaries as well. So there may be a surprising amount of the map listed as explored already, but you never actually visited with an expedition. That doesn't mean it isn't worth visiting though… As a final note, your exploration cross always starts on your tula, and it is possible to find it on the map, just more trouble than it's worth sometimes. Do you have the Pathfinder blessing? That can be very helpful. Speaking of blessings and mysteries, you're correct that you keep sacrificing to gain secrets for hero quests. You can also find them in events sometimes, or as favors fro
Re: [Audyssey] XBox Games was Infocom Archive
Hi kimberly. I can't answer on the xbox issue, but with pc games it depends upon what you like. if you go to www.audiogames.net, you can use the "search archive" to search the database by genre or by license, so tthat you can say have listed all the sports games or all the action games. There is also the list at www.pcsgames.net, which provides a great overview and many links, and the game pages on www.whitestick.co.uk, but if your looking for specific types of games you might find the search archive on audiogames. particularly usefull. for compatibility, a lot of things run on windows 7, and many of those that have issues can be fixed by installing jim kitchin's winkit program from www.kitchinsinc.net which adds several older things missing from modern windows that certain games need, though many have also been updated. As to downloading and running games, well usually it's as simple as downloading and installing them. you do this by downloading the application file and then double clicking on it in windows explorer and following the instructions (just remember where you put it). when you've done this a couple of times you should be well used to it, indeed playing games is a great way to improve with computers. Any problems on specific games, please feel free to ask. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] KoDP updates
Hi Dark, The manual provides some insight on this topic, as it happens. Any less than about seven goods or cows per sacrifice is seen as stingy, or at least unlikely to work. Fourteen or larger is a safe minimum. Any less than 10 or 15 goods or cows in gift giving is also stingy. As for exploration, I think that when you go to the map screen and hit the explore button for the first time you end up near the northwestern part of the map in most cases. You probably would have to scroll to see your exploration cross. I believe your clan typically ends up in the central southern area, although the precise position varies from game to game. Don't under estimate the value of just exploring your tula either, which you can do by not double-tapping another hex before sending the expedition off. I hope this helps a little bit. I should also point out that the values for gifts above are traditional, and under exceptional circumstances you might have to give substantially more. in particular, tribe formation is a very expensive prospect. Hope this helps, Zack. On Nov 20, 2012, at 2:43 PM, "dark" wrote: > Hi zack. > > I get that the map is large, and indeed I do have the advantage of seeing > which hexes are explored visually sinse the explored ones are coloured while > the rest is black. My main problem is actually finding the exploration cross, > usually I just double tap on a hex, but I have no idea where realtively > speaking that hex is in relation to my tula so have no idea if I'm sending > people next door or halfway across the land. > > Any idea on how to get to the exploration cross from the menue button when > you first start the map? > > I don't yet have the pathfinder blessing, and that's mostly because of lack > of stuff to sacrifice, sinse I'm never sure what is a reasonable sacrifice > and what not, and have been going at least 5 cows a time, oncemore some > info on economy and prices might help here sinse I don't want to annoy the > gods by being stingy, in fact generally this is my most serious problem in > the game, you keep being asked how much of this do you want to expend on > something without any clear knolidge of what is or is not a reasonable price, > (it's not as if the Gods lable things). > > I've tried the ring, but the only time I tend to get any sort of vague > nnumerical information is with farming. > > Beware the grue! > > Dark. > - Original Message - From: "Zachary Kline" > To: "Gamers Discussion list" > Sent: Tuesday, November 20, 2012 9:19 PM > Subject: Re: [Audyssey] KoDP updates > > > Hi Dark, > Glad to know things are improving a little bit. I'll answer your questions as > best I can, although some of them are easier to answer than others. :) > The thing to understand about exploration is that the map is large, large > enough to require scrolling to see it all. It is, more or less, three screens > by three in all directions. The way to usually handle it is to put your > finger on the screen and move it around slightly, you will find it easier to > contextualize things that way rather than flicking. You can travel over hexes > in a particular direction and get a sense of which way your people have yet > to go. Also realized that the map is filled in not only by your explorers, > but by your emissaries as well. So there may be a surprising amount of the > map listed as explored already, but you never actually visited with an > expedition. That doesn't mean it isn't worth visiting though… > As a final note, your exploration cross always starts on your tula, and it is > possible to find it on the map, just more trouble than it's worth sometimes. > Do you have the Pathfinder blessing? That can be very helpful. > Speaking of blessings and mysteries, you're correct that you keep sacrificing > to gain secrets for hero quests. You can also find them in events sometimes, > or as favors from other clans. Sacrifice is generally the most reliable way, > and besides… What else are you going to do in Dark season? > GOod luck, > Zack. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or
Re: [Audyssey] Infocom Archive - now on dropbox!
Hi all...I have 2 requests...First, I am looking for XBox for my 7 year old son, and have NO idea what to look for as far as games or accessories or even what price range I'm looking for...Since, y'all seem to know so much about games, thought I'd ask you first...Secondly, I am looking for games to play, for myself, on my PC...I'm using JAWS and W7...Is there anything I can play which doesn't require a lot of downloading of extras?...As some of you know, I am one of the profoundly technologically challenged, so it would be great to find games which are more easily installed and such...Thanks, and feel free to email me privately if it's easier...Happy Thanks Giving, and remember to eat way too much...(smile) On 11/20/12, dark wrote: > Hi Laura. > > winfrotz will work under windows 7 and play all the infocom games, so no > worries on that score, it's just winfrotz tts that won't sinse it was based > on the 2002 version of the program and hasn't been updated for years. > > Ironically though the modern winfrotz actually has! sapi support anyway, > albeit that it's a little patchy, making the older tts custom program > somewhat redundent. > > Beware the grue! > > Dark. > - Original Message - > From: "Lora" > To: "'Gamers Discussion list'" > Sent: Tuesday, November 20, 2012 7:26 PM > Subject: Re: [Audyssey] Infocom Archive - now on dropbox! > > >> OK, it looks like I got it to work after all. >> >> Ibrahim, are there interpreters that work well with JAWS under Windows 7? >> Last I heard, there weren't any good ones, so I'm curious. >> >> Thanks. >> >> >> -Original Message- >> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ibrahim >> Gucukoglu >> Sent: Tuesday, November 20, 2012 10:45 AM >> To: Gamers Discussion list >> Subject: [Audyssey] Infocom Archive - now on dropbox! >> >> Hi Everyone. >> OK, for all you Interactive Fiction nerds and for those of you who >> mightn’t >> have played an IF title before, I’m delighted to enclose my Infocom >> collection, a file containing over 500 megabytes of goodies including >> manuals, maps, hints, solutions and other miscellaneous files, back issues >> >> of their in house magazine, game patches, articles and so on. The games >> can be played using a ZCode interpreter which i will help out in >> obtaining, installing and using as well as on an IPhone, IPod or IPad with >> >> the free Frotz download from the app store. This has been a labour of love >> >> collecting all this stuff together, so if anyone has anything to >> contribute that is Infocom related but perhaps not included here, please >> let me know and I’ll do my best to source it, lets make this thing as >> complete an archive as we possibly can. Link follows and I hope you all >> enjoy what is on offer. >> https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zip >> All the best, Ibrahim. >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
I know! I'm a dork because I'm excited by the prospect of reading the manuals. Go figure. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, November 20, 2012 3:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] Infocom Archive - now on dropbox! Hi ibrahim. great, I'll appreciate the invisiclues and indeed the manuals sinse I've never read those before. Beware the grue! Dark. - Original Message - From: "Ibrahim Gucukoglu" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 7:00 PM Subject: Re: [Audyssey] Infocom Archive - now on dropbox! > Hi Dark. > > You'll find invisiclues in various formats in the archive as well as > complete manuals, box shots, scans of the bonus materials and feelies > included in each game and loads of stuff besides. > > All the best,Ibrahim. > > -Original Message- > From: dark > Sent: Tuesday, November 20, 2012 6:21 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Infocom Archive - now on dropbox! > > thanks ibrahim, I shal have a look. > > if you've got the invisiclues I'd be really pleased to see those. > > I got the infocom games from http://if.illuminion.de/index.html but while > I > really liked the writing and exploring, i often got stuck with the less > than > logical puzzles and guess the verb situations. I'd rather not use a > walkthru > however sinse that unfortunately takes all fun out of exploring the game. > > Beware the grue! > > Dark. > - Original Message - > From: "Ibrahim Gucukoglu" > To: "Gamers Discussion list" > Sent: Tuesday, November 20, 2012 5:45 PM > Subject: [Audyssey] Infocom Archive - now on dropbox! > > >> Hi Everyone. >> OK, for all you Interactive Fiction nerds and for those of you who mightn’t >> have played an IF title before, I’m delighted to enclose my Infocom >> collection, a file containing over 500 megabytes of goodies including >> manuals, maps, hints, solutions and other miscellaneous files, back >> issues of their in house magazine, game patches, articles and so on. The >> games can be played using a ZCode interpreter which i will help out in >> obtaining, installing and using as well as on an IPhone, IPod or IPad >> with the free Frotz download from the app store. This has been a labour >> of love collecting all this stuff together, so if anyone has anything to >> contribute that is Infocom related but perhaps not included here, please >> let me know and I’ll do my best to source it, lets make this thing as >> complete an archive as we possibly can. Link follows and I hope you all >> enjoy what is on offer. >> https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zip >> All the best, Ibrahim. >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http:/
Re: [Audyssey] KoDP updates
Hi zack. I get that the map is large, and indeed I do have the advantage of seeing which hexes are explored visually sinse the explored ones are coloured while the rest is black. My main problem is actually finding the exploration cross, usually I just double tap on a hex, but I have no idea where realtively speaking that hex is in relation to my tula so have no idea if I'm sending people next door or halfway across the land. Any idea on how to get to the exploration cross from the menue button when you first start the map? I don't yet have the pathfinder blessing, and that's mostly because of lack of stuff to sacrifice, sinse I'm never sure what is a reasonable sacrifice and what not, and have been going at least 5 cows a time, oncemore some info on economy and prices might help here sinse I don't want to annoy the gods by being stingy, in fact generally this is my most serious problem in the game, you keep being asked how much of this do you want to expend on something without any clear knolidge of what is or is not a reasonable price, (it's not as if the Gods lable things). I've tried the ring, but the only time I tend to get any sort of vague nnumerical information is with farming. Beware the grue! Dark. - Original Message - From: "Zachary Kline" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 9:19 PM Subject: Re: [Audyssey] KoDP updates Hi Dark, Glad to know things are improving a little bit. I'll answer your questions as best I can, although some of them are easier to answer than others. :) The thing to understand about exploration is that the map is large, large enough to require scrolling to see it all. It is, more or less, three screens by three in all directions. The way to usually handle it is to put your finger on the screen and move it around slightly, you will find it easier to contextualize things that way rather than flicking. You can travel over hexes in a particular direction and get a sense of which way your people have yet to go. Also realized that the map is filled in not only by your explorers, but by your emissaries as well. So there may be a surprising amount of the map listed as explored already, but you never actually visited with an expedition. That doesn't mean it isn't worth visiting though… As a final note, your exploration cross always starts on your tula, and it is possible to find it on the map, just more trouble than it's worth sometimes. Do you have the Pathfinder blessing? That can be very helpful. Speaking of blessings and mysteries, you're correct that you keep sacrificing to gain secrets for hero quests. You can also find them in events sometimes, or as favors from other clans. Sacrifice is generally the most reliable way, and besides… What else are you going to do in Dark season? GOod luck, Zack. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
Hi Laura. winfrotz will work under windows 7 and play all the infocom games, so no worries on that score, it's just winfrotz tts that won't sinse it was based on the 2002 version of the program and hasn't been updated for years. Ironically though the modern winfrotz actually has! sapi support anyway, albeit that it's a little patchy, making the older tts custom program somewhat redundent. Beware the grue! Dark. - Original Message - From: "Lora" To: "'Gamers Discussion list'" Sent: Tuesday, November 20, 2012 7:26 PM Subject: Re: [Audyssey] Infocom Archive - now on dropbox! OK, it looks like I got it to work after all. Ibrahim, are there interpreters that work well with JAWS under Windows 7? Last I heard, there weren't any good ones, so I'm curious. Thanks. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ibrahim Gucukoglu Sent: Tuesday, November 20, 2012 10:45 AM To: Gamers Discussion list Subject: [Audyssey] Infocom Archive - now on dropbox! Hi Everyone. OK, for all you Interactive Fiction nerds and for those of you who mightn’t have played an IF title before, I’m delighted to enclose my Infocom collection, a file containing over 500 megabytes of goodies including manuals, maps, hints, solutions and other miscellaneous files, back issues of their in house magazine, game patches, articles and so on. The games can be played using a ZCode interpreter which i will help out in obtaining, installing and using as well as on an IPhone, IPod or IPad with the free Frotz download from the app store. This has been a labour of love collecting all this stuff together, so if anyone has anything to contribute that is Infocom related but perhaps not included here, please let me know and I’ll do my best to source it, lets make this thing as complete an archive as we possibly can. Link follows and I hope you all enjoy what is on offer. https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zip All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
Hi ibrahim. great, I'll appreciate the invisiclues and indeed the manuals sinse I've never read those before. Beware the grue! Dark. - Original Message - From: "Ibrahim Gucukoglu" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 7:00 PM Subject: Re: [Audyssey] Infocom Archive - now on dropbox! Hi Dark. You'll find invisiclues in various formats in the archive as well as complete manuals, box shots, scans of the bonus materials and feelies included in each game and loads of stuff besides. All the best,Ibrahim. -Original Message- From: dark Sent: Tuesday, November 20, 2012 6:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Infocom Archive - now on dropbox! thanks ibrahim, I shal have a look. if you've got the invisiclues I'd be really pleased to see those. I got the infocom games from http://if.illuminion.de/index.html but while I really liked the writing and exploring, i often got stuck with the less than logical puzzles and guess the verb situations. I'd rather not use a walkthru however sinse that unfortunately takes all fun out of exploring the game. Beware the grue! Dark. - Original Message - From: "Ibrahim Gucukoglu" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 5:45 PM Subject: [Audyssey] Infocom Archive - now on dropbox! Hi Everyone. OK, for all you Interactive Fiction nerds and for those of you who mightn’t have played an IF title before, I’m delighted to enclose my Infocom collection, a file containing over 500 megabytes of goodies including manuals, maps, hints, solutions and other miscellaneous files, back issues of their in house magazine, game patches, articles and so on. The games can be played using a ZCode interpreter which i will help out in obtaining, installing and using as well as on an IPhone, IPod or IPad with the free Frotz download from the app store. This has been a labour of love collecting all this stuff together, so if anyone has anything to contribute that is Infocom related but perhaps not included here, please let me know and I’ll do my best to source it, lets make this thing as complete an archive as we possibly can. Link follows and I hope you all enjoy what is on offer. https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zip All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] KoDP updates
Hi Dark, Glad to know things are improving a little bit. I'll answer your questions as best I can, although some of them are easier to answer than others. :) The thing to understand about exploration is that the map is large, large enough to require scrolling to see it all. It is, more or less, three screens by three in all directions. The way to usually handle it is to put your finger on the screen and move it around slightly, you will find it easier to contextualize things that way rather than flicking. You can travel over hexes in a particular direction and get a sense of which way your people have yet to go. Also realized that the map is filled in not only by your explorers, but by your emissaries as well. So there may be a surprising amount of the map listed as explored already, but you never actually visited with an expedition. That doesn't mean it isn't worth visiting though… As a final note, your exploration cross always starts on your tula, and it is possible to find it on the map, just more trouble than it's worth sometimes. Do you have the Pathfinder blessing? That can be very helpful. Speaking of blessings and mysteries, you're correct that you keep sacrificing to gain secrets for hero quests. You can also find them in events sometimes, or as favors from other clans. Sacrifice is generally the most reliable way, and besides… What else are you going to do in Dark season? GOod luck, Zack. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
Hi. There are a couple of choices. I personally use the Filfre interpreter however that does have a major floor the author is currently aware of and working on where in games that exit abruptly when completed or when you are killed don't output their text to the screen, the interpreter simply asks you to select a new story. Death in Suspended and winning Infidel are two cases in point, though I'm sure I could find others. There is an excellent if slightly dated port of Winfrotz by Rich Lawrence since the current version is inaccessible at least to me using the latest version of JAWS. Best thing to do is to write me directly, I could then point you in the right direction depending on what OS you are using as there are console mode options as well for the slightly technically minded or adventurous spirits amongst you. Also if you want to play Arthur, Shogun, Zork Zero, Journey or Beyond Zork, Filfre will not be an option as it doesn't support the formatting of these games, you'll have to use a port of Winfrotz. All the best, Ibrahim. -Original Message- From: Thomas Ward Sent: Tuesday, November 20, 2012 7:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] Infocom Archive - now on dropbox! Hi Lora, I don't know about Jaws but you can always use Winfrotz with Sapi turned on which works well enough with NVDA. Of course, NVDA works well enough with Winfrotz without Sapi so maybe give Winfrotz a try. On 11/20/12, Lora wrote: OK, it looks like I got it to work after all. Ibrahim, are there interpreters that work well with JAWS under Windows 7? Last I heard, there weren't any good ones, so I'm curious. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Using Audiogames.net forum
Hi all, Is it possible for someone to write me off list and help me a little with forums? I want to get on the audiogames forum concerning the audio game tactical battles but my attempts seemed to be in vain. If there was a search function for the forum, I either missed it or couldn't find it, and trying to look thru the large number of posts/headings is quite daunting. Thanks for any help ont he matter, email is below. al allan1.thomp...@cox.net "The truth will set you free" Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
OK, it looks like I got it to work after all. Ibrahim, are there interpreters that work well with JAWS under Windows 7? Last I heard, there weren't any good ones, so I'm curious. Thanks. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ibrahim Gucukoglu Sent: Tuesday, November 20, 2012 10:45 AM To: Gamers Discussion list Subject: [Audyssey] Infocom Archive - now on dropbox! Hi Everyone. OK, for all you Interactive Fiction nerds and for those of you who mightn’t have played an IF title before, I’m delighted to enclose my Infocom collection, a file containing over 500 megabytes of goodies including manuals, maps, hints, solutions and other miscellaneous files, back issues of their in house magazine, game patches, articles and so on. The games can be played using a ZCode interpreter which i will help out in obtaining, installing and using as well as on an IPhone, IPod or IPad with the free Frotz download from the app store. This has been a labour of love collecting all this stuff together, so if anyone has anything to contribute that is Infocom related but perhaps not included here, please let me know and I’ll do my best to source it, lets make this thing as complete an archive as we possibly can. Link follows and I hope you all enjoy what is on offer. https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zip All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
Sadly, I received an error 404 when I tried this link. I know it worked for others, so I'm not sure what's wrong. Thanks. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Tuesday, November 20, 2012 11:50 AM To: Gamers Discussion list Subject: Re: [Audyssey] Infocom Archive - now on dropbox! I've got a few of the clues myself lying around somewhere, and I can send them to you if needed. I've not got nearly everything though, and I tend to have more walkthroughs than anything. - Original Message - From: "dark" http://if.illuminion.de/index.html but while I really liked the writing and exploring, i often got stuck with the less than logical puzzles and guess the verb situations. I'd rather not use a walkthru however sinse that unfortunately takes all fun out of exploring the game. Beware the grue! Dark. - Original Message - From: "Ibrahim Gucukoglu" https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zi p All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail- archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
Hi Dark. You'll find invisiclues in various formats in the archive as well as complete manuals, box shots, scans of the bonus materials and feelies included in each game and loads of stuff besides. All the best,Ibrahim. -Original Message- From: dark Sent: Tuesday, November 20, 2012 6:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Infocom Archive - now on dropbox! thanks ibrahim, I shal have a look. if you've got the invisiclues I'd be really pleased to see those. I got the infocom games from http://if.illuminion.de/index.html but while I really liked the writing and exploring, i often got stuck with the less than logical puzzles and guess the verb situations. I'd rather not use a walkthru however sinse that unfortunately takes all fun out of exploring the game. Beware the grue! Dark. - Original Message - From: "Ibrahim Gucukoglu" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 5:45 PM Subject: [Audyssey] Infocom Archive - now on dropbox! Hi Everyone. OK, for all you Interactive Fiction nerds and for those of you who mightn’t have played an IF title before, I’m delighted to enclose my Infocom collection, a file containing over 500 megabytes of goodies including manuals, maps, hints, solutions and other miscellaneous files, back issues of their in house magazine, game patches, articles and so on. The games can be played using a ZCode interpreter which i will help out in obtaining, installing and using as well as on an IPhone, IPod or IPad with the free Frotz download from the app store. This has been a labour of love collecting all this stuff together, so if anyone has anything to contribute that is Infocom related but perhaps not included here, please let me know and I’ll do my best to source it, lets make this thing as complete an archive as we possibly can. Link follows and I hope you all enjoy what is on offer. https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zip All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
Well I'll check ibrahim's archive, sinse it sounds like he's done a complete job with it (it's downloading now). Beware the grue! Dark. - Original Message - From: "john" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 6:49 PM Subject: Re: [Audyssey] Infocom Archive - now on dropbox! I've got a few of the clues myself lying around somewhere, and I can send them to you if needed. I've not got nearly everything though, and I tend to have more walkthroughs than anything. - Original Message - From: "dark" http://if.illuminion.de/index.html but while I really liked the writing and exploring, i often got stuck with the less than logical puzzles and guess the verb situations. I'd rather not use a walkthru however sinse that unfortunately takes all fun out of exploring the game. Beware the grue! Dark. - Original Message - From: "Ibrahim Gucukoglu" https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zi p All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
I've heard you mention this game adventure before Bryan, though that wasn't one I ever played. it is amazing though how you don't need a hyper complex rpg system to make a good game work, look at eamon, or indeed board games like talisman as examples. Beware the grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 6:39 PM Subject: Re: [Audyssey] light game query Me, I'd love to see an audio version of Adventure. Tha was a simple game but it was the forefather ofmost Action RPG's. And on higher difficulty levels you had that darn bat to contend with as well as finding the keys, sword and dragons. To shave-a da face, to cut-a da hair require-a grace require da flair. For if-a you slip you nick da skin. You clip-a da chin. You rip-a da lip a bit beyond-a repair. -Original Message- From: dark Sent: Tuesday, November 20, 2012 11:18 AM To: Gamers Discussion list Subject: Re: [Audyssey] light game query when I played the millenipede remake, I was quite amazed at the challenge of the thing for a game that didn't play at an uba fast pace, for instance lining up to slay those spiders, that's another reason why i think an audio remake could be interesting, sinse unlike remaking say space invaders or packman you could play at the same speed in audio (or near the same speed). Deffinately another remake to considder in audio I think. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
I've got a few of the clues myself lying around somewhere, and I can send them to you if needed. I've not got nearly everything though, and I tend to have more walkthroughs than anything. - Original Message - From: "dark" I got the infocom games from http://if.illuminion.de/index.html but while I really liked the writing and exploring, i often got stuck with the less than logical puzzles and guess the verb situations. I'd rather not use a walkthru however sinse that unfortunately takes all fun out of exploring the game. Beware the grue! Dark. - Original Message - From: "Ibrahim Gucukoglu" OK, for all you Interactive Fiction nerds and for those of you who mightn�셳 have played an IF title before, I�셫 delighted to enclose my Infocom collection, a file containing over 500 megabytes of goodies including manuals, maps, hints, solutions and other miscellaneous files, back issues of their in house magazine, game patches, articles and so on. The games can be played using a ZCode interpreter which i will help out in obtaining, installing and using as well as on an IPhone, IPod or IPad with the free Frotz download from the app store. This has been a labour of love collecting all this stuff together, so if anyone has anything to contribute that is Infocom related but perhaps not included here, please let me know and I�셪l do my best to source it, lets make this thing as complete an archive as we possibly can. Link follows and I hope you all enjoy what is on offer. https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zi p All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
Me, I'd love to see an audio version of Adventure. Tha was a simple game but it was the forefather ofmost Action RPG's. And on higher difficulty levels you had that darn bat to contend with as well as finding the keys, sword and dragons. To shave-a da face, to cut-a da hair require-a grace require da flair. For if-a you slip you nick da skin. You clip-a da chin. You rip-a da lip a bit beyond-a repair. -Original Message- From: dark Sent: Tuesday, November 20, 2012 11:18 AM To: Gamers Discussion list Subject: Re: [Audyssey] light game query when I played the millenipede remake, I was quite amazed at the challenge of the thing for a game that didn't play at an uba fast pace, for instance lining up to slay those spiders, that's another reason why i think an audio remake could be interesting, sinse unlike remaking say space invaders or packman you could play at the same speed in audio (or near the same speed). Deffinately another remake to considder in audio I think. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
It still sounded better than Hydlide. Tat game had the worst story, gameplay and controls I'd ever encountered. And don't get me started on the music. To shave-a da face, to cut-a da hair require-a grace require da flair. For if-a you slip you nick da skin. You clip-a da chin. You rip-a da lip a bit beyond-a repair. -Original Message- From: Thomas Ward Sent: Tuesday, November 20, 2012 10:37 AM To: Gamers Discussion list Subject: Re: [Audyssey] light game query Hi Bryan, Yeah, I think I tried Rainbow Islands once for the NES, but at the time I thought it was too childish. Back then I was into beat-m-ups and fighting games like Legend of Kage, Double Dragon, G.I. Joe, Ninja Turtles, etc so something like Rainbow Islands was put down to being for babies or something like that. Although, Dark is correct in saying it actually hides a fairly complex game despite the storyline. On 11/20/12, Bryan Peterson wrote: I'd heard of the NES version of Rainbow Islands. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Infocom Archive - now on dropbox!
thanks ibrahim, I shal have a look. if you've got the invisiclues I'd be really pleased to see those. I got the infocom games from http://if.illuminion.de/index.html but while I really liked the writing and exploring, i often got stuck with the less than logical puzzles and guess the verb situations. I'd rather not use a walkthru however sinse that unfortunately takes all fun out of exploring the game. Beware the grue! Dark. - Original Message - From: "Ibrahim Gucukoglu" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 5:45 PM Subject: [Audyssey] Infocom Archive - now on dropbox! Hi Everyone. OK, for all you Interactive Fiction nerds and for those of you who mightn’t have played an IF title before, I’m delighted to enclose my Infocom collection, a file containing over 500 megabytes of goodies including manuals, maps, hints, solutions and other miscellaneous files, back issues of their in house magazine, game patches, articles and so on. The games can be played using a ZCode interpreter which i will help out in obtaining, installing and using as well as on an IPhone, IPod or IPad with the free Frotz download from the app store. This has been a labour of love collecting all this stuff together, so if anyone has anything to contribute that is Infocom related but perhaps not included here, please let me know and I’ll do my best to source it, lets make this thing as complete an archive as we possibly can. Link follows and I hope you all enjoy what is on offer. https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zip All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
when I played the millenipede remake, I was quite amazed at the challenge of the thing for a game that didn't play at an uba fast pace, for instance lining up to slay those spiders, that's another reason why i think an audio remake could be interesting, sinse unlike remaking say space invaders or packman you could play at the same speed in audio (or near the same speed). Deffinately another remake to considder in audio I think. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
I don't know the full history of bubble bobble, but I know it was the generation of games along with super mario which had a rather cutesy theme, but rock solid design and gameplay. Rainbow islands was probably my least favourite of the original games, but parasol stars I had great fun with, particularly double player. Indeed playing original bubble bobble now on the gba, a version which also includes the ability to go to the last level you've got up to and thus continue a saved game, I'm rather shocked at the uba difficulty of the thing! I can make it to level 12 or so in one sitting, and playing from restart points I've got to about stage 70 (the game does have a hundred levels), but Good god! it's hard! I'm only sorry they never re released parasol stars for any of the consoles I currently own, sinse that was an awsome game indeed! Beware the grue! Dark. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] KoDP updates
well things are improving slightly, I have a humacti on my ring who is just plane awsome! with renowned combat and lots of clout, and he virtually single handedly routed the trolls in a skirmish. thanks to a couple of good omens, and I even persuaded the herani to be friends. I did however make a bit of a bodge with exploration and sent an expedition off into the wild blue yonder never return. I believethis was because though I thought I was exploring an unknown hex comparatively close to the regions I'd previously explored, it was actually off somewhere else. One real problem I have is though i can tell which hexe's are explored and which aren't, I can't find my own tula on the map at all, and thus have no idea how far or distant anywhere is, it's weerd actually, I see lots of other clans, but not mine! :D. Of course I might have just missed mine on the map, sinse there are a lot! of hexes. any suggestions? I've just been flicking through the hexes, but obviously that's not ts. As to advisers, I'm really quite amused by their different personalities. My chief is a no nonsense sort of fellow, while my priestess of the earth goddess seems to want to chop up all men and make them into furtilizer to help the crops grow! actually she rather reminds me of a feminist lecturer I used to have, :d. that's one thing I really like about the game, it doesn't feel! like playing resource management so much as managing actual people. I also have one more question about magic and blessings. I get that sacrificing for mysteries lets you learn more blessings and sacrifice for them later, but how do you learn the mysteries that help you in the hero quests? or do you just need to keep sacrificing for mysteries until one of the gods decides to give you information? despite all this though, I am really enjoying the game, though I don't think this will be a particularly auspicious clan, still hard games can be rewarding! :d. I'm only sorry that I can't export my clan's sarga, sinse I don't currently have any E-mail accounts setup on my iphone. it's a shame I can't save it just as part of the game and then mail it later, or even just have it in a stats file on an internal game score board or something similar the way entombed holds past games. I would almost! considder getting twitter just for Kodp related things. Ps: appologies if this is a repeate, I just got a message saying my original was too long sinse I forgot to chop the rest of the conversation off, but I think this was the one it meant. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
Hi Bryan, Yeah, I think I tried Rainbow Islands once for the NES, but at the time I thought it was too childish. Back then I was into beat-m-ups and fighting games like Legend of Kage, Double Dragon, G.I. Joe, Ninja Turtles, etc so something like Rainbow Islands was put down to being for babies or something like that. Although, Dark is correct in saying it actually hides a fairly complex game despite the storyline. On 11/20/12, Bryan Peterson wrote: > I'd heard of the NES version of Rainbow Islands. > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
Hi tom. Fair enough on the muffling issue, however my concern with a targiting beep is that A, it'd make the game too easy, and b, it would simply mean people just lined up a shot, and if they got no beep, got irritated, rather than having to actually try and shoot mushrooms out of the millipeeds path, or destroy long lines of shrooms as was in the original game, sinse keeping your field of fire free and making sure the millipeeds didn't have too much chance to hit shrooms and descend to get you formed quite a part of the game. I'd suggest myself if muffling wasn't possible, have a targiting blip for mushrooms, say a short bong sound, and then a second for millipeeds, thus, if a player centered a millipeed and there was a mushroom in the way, it would be possible to shoot through it, plus players could spend time destroying mushrooms, with volume or pitch changes on both sounds to indicate whether things were close or distant from you. then of course, there would need to be danger signals for when the peeds got into your playing area and you had to avoid them, and of course for the dreaded bounsing spider or shroom creating snale, (god I hated those spiders), it would be quite possible though I think and make quite a different audio game, particularly sinse the action in the middle was more about precise shooting and strategically destroying those mushrooms when they got in the way rather than just fast reactions, though dodging those spiders or peeds when they got to the bottom could be fun! Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
Fair eough tom, and that is true about mota, but I would be concerned at both people's opinions with a starwars game and your own knolidge of the films, sinse I think you'd need to really stick to your guns on design in that one (pun intended), though I admit with the original music and sfx rather than the 1980's ones it could be rather awsome. Beware the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 3:57 PM Subject: Re: [Audyssey] light game query Hi Dark, Yeah, that sounds like it. Basically, the game was suppose to look like you were in a cockpit of an x-wing with tie fighters attacking from the left, right, and straight ahead. You lined them up in your crosshairs and blew them away. On the final level the Death Star would appear and you had to line up the Death Star, fly inside it, and take out the main reactor core. While I take your point of a simple game concept morfing into something much more complex as happened with MOTA I know I could create a Star Wars game faithful to the original if I wanted to. It is really a case of coming up with a simple design and sticking to it which is something I didn't do with MOTA. Let's not forget with MOTA there were certain pressures that wouldn't be the case here. For example, from the moment I took over Montezuma's Revenge I was under extreme pressure to produce a game as people had paid for it and wanted their money's worth. A few began demanding this or that feature even though it wasn't a part of the design and wanting to make a better product I bent over backwards to attempt to meet those demands. Before I knew it the situation had snowballed into something else completely different. The problem was I didn't stand up to the people and say this is how it is going to be and that's it. If I write a game similar to Death Star Mission it would of course be a free game. I'm under no obligations to listen to end user feedback and I don't owe anyone a darned thing. If they don't like it they can go jump in a lake. So if I wanted to write a simple arcade shoot-m-up like the original that's how it would be. I merely pointed out the realistic physics etc just to point out how the original idea might be expanded upon were I interested in going the extra mile. Cheers! On 11/19/12, dark wrote: Hi Tom. Was that the arcade game which fucntioned a little like a shooter with you having a cross hair to move around the screen and aim your lasers as lots of stuff came at you? we used to have that game on the amstrad computer and it was indeed cool. Much as I'd love a realistic starwars game, the one problem with a starwars arcade game is that I could see it too easily turning into another mota, that is a simple game concept which gets expanded way behond it's simplicity. For instance, you mention realistic x wing physics. Well knowing that you have the tech manuals, just as with final conflict you would probably want the actual x wing stats in the game, which would mean also including the actual tie fighter stats and size and shape of the deathstar trench as well as weaponry and action from the films themselves. So already we have more complex physics than just an arcade game would seem to need. then either yourself or the public might want to include more stuff in the game, like the other rebellian pilots fighting on your side, darth vader in his tie fighter, the death stars attack towers, a time limit before the deathstar got to the moon of yavin etc. so, while I love the idea of a starwars game, I think there is too much to include to make it affectively a simple arcade game like berzerk or millipeed would be, which is what we were discussing. I'd suggest personally if you were! going to make a starwars game go the hole hog and do a full flight combat sim with realistic physics, missionsk, weaponry etc. As to montizuma's revenge, there were two versions of the game I tried from retroremakes. one was a rather enhanced one with 3D graphics and great music, but it had a very bad contrast and isommorphic perspective that made it a little hard for me to play. the other was much more faithfull to the original I think, though possibly with more colours, and that is the version I meant, still, it'd be worth a try though i'll not be able to play it until next weekend when I'm back at my flat. I'll have to check retroremakes and see what I can find out about the different versions. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list
Re: [Audyssey] light game query
I'd heard of the NES version of Rainbow Islands. To shave-a da face, to cut-a da hair require-a grace require da flair. For if-a you slip you nick da skin. You clip-a da chin. You rip-a da lip a bit beyond-a repair. -Original Message- From: dark Sent: Tuesday, November 20, 2012 8:43 AM To: Gamers Discussion list Subject: Re: [Audyssey] light game query Millipeed would be interesting tom, maybe having the millipeeds make a continuous sound as they zig zagged around from left to right getting closer, which changed according to whether a shroom was in the way, say by becoming muffled would work, or maybe having the shrooms represented by a blip when you where lined up with them but leaving the millipeeds as a pan, sinse if a millipeed did hit a mushroom it would start on the next zig zag down so destroying the shrooms was to your advantage even though it did take more shots. Possible though with a little design work i think. Bubble bobble was an odd game. I remember when we first got the amigar, we played the first stage of rainbow islands, a game where two people shot rainbows out of magic wands to defeat enemies, and instantly dismissed it as cutesy but not much else (remember my brother and I were only 12 and 9 respectively). then, a friend of mine who was a bubble boble fan played rainbow islands to the first boss, and we got hooked, sinse the game design is just fantastic, and the cuteness covers a really major difficulty curve, something I've been able to confirm myself playing original bubble bobble. i'm particularly sorry i can't get parasol stars for the gba, that was an awsome game! :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
Hi Dark,, Hmmm...Interesting ideas although I don't know about muffling the millipedes when they are behind a mushroom. Only certain audio libraries allow a developer to use a low pass filter to muffle sounds which is a bit problematic for me. I've been working on an experimental cross-platform engine that uses SDL for sound, input, and networking and while it will get the job done it lacks some of the more advanced features I'd get with DirectX. SDL Mixer, for exammple, doesn't have all the DSP effects like low pass filters, echo, pitch changes, etc which means if I want those effects I have to add those effects directly to the wav file itself rather than apply them in real time to the sound effect. However, your suggestion of a targeting beep does work. If we had a targeting beep it would beep when the millipede is visible, and not beep if there was an obstruction in the way. I'd probably want to do that anyway since while I can pan sounds with SDL Mixer its not as precise as DirectSound's stereo panning. Meaning you'd probably want some other indication that the millipede is lined up to make the shot. No big deal, but a targeting beep kills two birds with the same stone as they say. In short its a simple case of finding a way to make up for what the API lacks by doing the same thing a different way. Cheers! On 11/20/12, dark wrote: > Millipeed would be interesting tom, maybe having the millipeeds make a > continuous sound as they zig zagged around from left to right getting > closer, which changed according to whether a shroom was in the way, say by > > becoming muffled would work, or maybe having the shrooms represented by a > blip when you where lined up with them but leaving the millipeeds as a > pan, sinse if a millipeed did hit a mushroom it would start on the > next zig zag down so destroying the shrooms was to your advantage even > though it did take more shots. > > Possible though with a little design work i think. > > Bubble bobble was an odd game. I remember when we first got the amigar, we > played the first stage of rainbow islands, a game where two people shot > rainbows out of magic wands to defeat enemies, and instantly dismissed it as > > cutesy but not much else (remember my brother and I were only 12 and 9 > respectively). > > then, a friend of mine who was a bubble boble fan played rainbow islands to > > the first boss, and we got hooked, sinse the game design is just fantastic, > > and the cuteness covers a really major difficulty curve, something I've > > been able to confirm myself playing original bubble bobble. > > i'm particularly sorry i can't get parasol stars for the gba, that was an > awsome game! :D. > > Beware the grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
Hi Dark, Yeah, that sounds like it. Basically, the game was suppose to look like you were in a cockpit of an x-wing with tie fighters attacking from the left, right, and straight ahead. You lined them up in your crosshairs and blew them away. On the final level the Death Star would appear and you had to line up the Death Star, fly inside it, and take out the main reactor core. While I take your point of a simple game concept morfing into something much more complex as happened with MOTA I know I could create a Star Wars game faithful to the original if I wanted to. It is really a case of coming up with a simple design and sticking to it which is something I didn't do with MOTA. Let's not forget with MOTA there were certain pressures that wouldn't be the case here. For example, from the moment I took over Montezuma's Revenge I was under extreme pressure to produce a game as people had paid for it and wanted their money's worth. A few began demanding this or that feature even though it wasn't a part of the design and wanting to make a better product I bent over backwards to attempt to meet those demands. Before I knew it the situation had snowballed into something else completely different. The problem was I didn't stand up to the people and say this is how it is going to be and that's it. If I write a game similar to Death Star Mission it would of course be a free game. I'm under no obligations to listen to end user feedback and I don't owe anyone a darned thing. If they don't like it they can go jump in a lake. So if I wanted to write a simple arcade shoot-m-up like the original that's how it would be. I merely pointed out the realistic physics etc just to point out how the original idea might be expanded upon were I interested in going the extra mile. Cheers! On 11/19/12, dark wrote: > Hi Tom. > > > Was that the arcade game which fucntioned a little like a shooter with you > having a cross hair to move around the screen and aim your lasers as lots of > > stuff came at you? we used to have that game on the amstrad computer and it > > was indeed cool. > > Much as I'd love a realistic starwars game, the one problem with a starwars > > arcade game is that I could see it too easily turning into another mota, > that is a simple game concept which gets expanded way behond it's > simplicity. > > For instance, you mention realistic x wing physics. Well knowing that you > have the tech manuals, just as with final conflict you would probably want > the actual x wing stats in the game, which would mean also including the > actual tie fighter stats and size and shape of the deathstar trench as well > > as weaponry and action from the films themselves. > > So already we have more complex physics than just an arcade game would seem > > to need. > > then either yourself or the public might want to include more stuff in the > game, like the other rebellian pilots fighting on your side, darth vader in > > his tie fighter, the death stars attack towers, a time limit before the > deathstar got to the moon of yavin etc. > > so, while I love the idea of a starwars game, I think there is too much to > include to make it affectively a simple arcade game like berzerk or > millipeed would be, which is what we were discussing. > > I'd suggest personally if you were! going to make a starwars game go the > hole hog and do a full flight combat sim with realistic physics, missionsk, > > weaponry etc. > > As to montizuma's revenge, there were two versions of the game I tried from > > retroremakes. one was a rather enhanced one with 3D graphics and great > music, but it had a very bad contrast and isommorphic perspective that made > > it a little hard for me to play. > > the other was much more faithfull to the original I think, though possibly > with more colours, and that is the version I meant, still, it'd be worth a > try though i'll not be able to play it until next weekend when I'm back at > my flat. > > I'll have to check retroremakes and see what I can find out about the > different versions. > > Beware the Grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
Millipeed would be interesting tom, maybe having the millipeeds make a continuous sound as they zig zagged around from left to right getting closer, which changed according to whether a shroom was in the way, say by becoming muffled would work, or maybe having the shrooms represented by a blip when you where lined up with them but leaving the millipeeds as a pan, sinse if a millipeed did hit a mushroom it would start on the next zig zag down so destroying the shrooms was to your advantage even though it did take more shots. Possible though with a little design work i think. Bubble bobble was an odd game. I remember when we first got the amigar, we played the first stage of rainbow islands, a game where two people shot rainbows out of magic wands to defeat enemies, and instantly dismissed it as cutesy but not much else (remember my brother and I were only 12 and 9 respectively). then, a friend of mine who was a bubble boble fan played rainbow islands to the first boss, and we got hooked, sinse the game design is just fantastic, and the cuteness covers a really major difficulty curve, something I've been able to confirm myself playing original bubble bobble. i'm particularly sorry i can't get parasol stars for the gba, that was an awsome game! :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Its here! my Infocom archive for you all
Hi Everyone. Really sorry about this, am now reuploading the file to Dropbox and will share the link with you when I'm done. All the best, Ibrahim. -Original Message- From: dark Sent: Tuesday, November 20, 2012 1:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Its here! my Infocom archive for you all Hi ibrahim. I'm afraid i'm having the same problem. I go to the page, and clicking on either the file name or on download prompts me to sign in or create an account on this skydrive thingy. Is there a way to download without creating an account? i'm afraid I'm a little wary of creating an account on a random service. I would recommend personally using sendspace, www.sendspace.com sinse it's very easy to upload and download from them and people can download quite freely once they have the link to your files without creating an account (sendspace is what I use myself for sharing files), plus if people already have accounts they can use the sendspace wizard program which is very accessible and serves as a great download and upload manager too. I've in fact used them now for a few years and I'd highly recommend them. others have used dropbox, i know less about that service, but I can confirm downloading from them is fairly simple. Either way, I would love to see your archive so I hope you can find a workable way around. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] light game query
Hi, HmmmI don't believe I ever personally played Bubble Bobble myself.Although, I saw others playing it at the arcade. Just never seemed like a game that drew my attention enough to waste a few quarters on it. :D As for Millipede I suppose an audio version is possible, but I'd have to think how to represent the screen in audio. The thing that made that game challenging is that the millipedes could hide behind mushrooms avoiding your shots so you had to fire between the mushrooms just as the millipede showed itself or you missed the shot. Basically, while it had the style of Space Invaders there were plenty of things in the way to fowl up your shots which made Millipede a more challenging game. Cheers! On 11/19/12, dark wrote: > Hi desiri. > > Funnily enough I never played bubble boble seriously until quite recently > > when I bought the old and new version for the gba (or gba player in my > case). I agree on the music though, it's like the theme to tetris in that it > > just gets stuck in your brain! > > two games we had on the amigar computer were rainbow islands and parasol > stars which were bubble bobble Ii and Iii respectively, and parasol stars in > > particular was fantastic! run around with umbrellas defeating nasty > monsters by picking them up on the brolly's point and chucking them at other > > monsters! > > For an audio version, it would be comparatively difficult to replicate the > gameplay exactly, because while the bubble bobble games were extremely > simple in design, in their full use of the vertical dimention in 2D they > could be highly complex. Monsters would drop from the sky and come straight > > for you, and often you had to calculate the best position to be in to get > them as they fell, or bubbles would rise up from the bottom of the screen. > > You also shot bubbles yourself, and once a monster was encased you had to > chase it around as it floated and burst the bobble before the monster broke > > free and attacked you. Also bare in mind the layouts of levels could be > vertically quite convoluted with ledges everywhere making it hard to track > what pat the monsters would take to attack you. So while a similar concept > might be possible in audio, it'd need a bit of modifying i think. > > As to millipeed though, I also loved that game, indeed I had a rather nice > retroremakes version called millenipeed at one time. > > millipeed would I think work very well as an audio game, sinse though it > has similarities to space invaders in tht you are at the bottom and shooting > > up, the movement, obstacles, shoot principles and such were all wildly > different, for instance having a small area you could move both > horrizontally and verticlly in at the bottom, with millipeeds zig zagging > downwards as well as other nasties coming into the bottom area to get you > with you having to avoid them vertically, and having all the mushrooms in > the way of course. > > Beware the grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Its here! my Infocom archive for you all
Hi ibrahim. I'm afraid i'm having the same problem. I go to the page, and clicking on either the file name or on download prompts me to sign in or create an account on this skydrive thingy. Is there a way to download without creating an account? i'm afraid I'm a little wary of creating an account on a random service. I would recommend personally using sendspace, www.sendspace.com sinse it's very easy to upload and download from them and people can download quite freely once they have the link to your files without creating an account (sendspace is what I use myself for sharing files), plus if people already have accounts they can use the sendspace wizard program which is very accessible and serves as a great download and upload manager too. I've in fact used them now for a few years and I'd highly recommend them. others have used dropbox, i know less about that service, but I can confirm downloading from them is fairly simple. Either way, I would love to see your archive so I hope you can find a workable way around. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Its here! my Infocom archive for you all
But I don't have a Micro-soft account, so what now? Fred Olver - Original Message - From: "Ibrahim Gucukoglu" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 3:05 AM Subject: [Audyssey] Its here! my Infocom archive for you all Hi Everyone. OK, for all you Interactive Fiction nerds and for those of you who mightn’t have played an IF title before, I’m delighted to enclose my Infocom collection, a file containing over 500 megabytes of goodies including manuals, maps, hints, solutions and other miscelanious files, back issues of their in house magazine, game patches, articles and so on. The games can be played using a ZCode interpretor which i will help out in obtaining, installing and using as well as on an IPhone, IPod or IPad with the free Frotz download from the app store. This has been a labour of love collecting all this stuff together, so if anyone has anything to contribute that is infocom related but perhaps not included here, please let me know and I’ll do my best to source it, lets make this thing as complete an archive as we possibly can. Link follows and I hope you all enjoy what is on offer. http://sdrv.ms/SMc3uG All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Its here! my Infocom archive for you all
Hi Ibrahim I tried downloading your archive first with IE and then FireFox but was unable to. The link didn't work. It took me to a page where I would have to register with Microsoft for an account and I don't want to do that. Phil - Original Message - From: "Ibrahim Gucukoglu" To: "Gamers Discussion list" Sent: Tuesday, November 20, 2012 4:05 AM Subject: [Audyssey] Its here! my Infocom archive for you all Hi Everyone. OK, for all you Interactive Fiction nerds and for those of you who mightn’t have played an IF title before, I’m delighted to enclose my Infocom collection, a file containing over 500 megabytes of goodies including manuals, maps, hints, solutions and other miscelanious files, back issues of their in house magazine, game patches, articles and so on. The games can be played using a ZCode interpretor which i will help out in obtaining, installing and using as well as on an IPhone, IPod or IPad with the free Frotz download from the app store. This has been a labour of love collecting all this stuff together, so if anyone has anything to contribute that is infocom related but perhaps not included here, please let me know and I’ll do my best to source it, lets make this thing as complete an archive as we possibly can. Link follows and I hope you all enjoy what is on offer. http://sdrv.ms/SMc3uG All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Its here! my Infocom archive for you all
Hi Everyone. OK, for all you Interactive Fiction nerds and for those of you who mightn’t have played an IF title before, I’m delighted to enclose my Infocom collection, a file containing over 500 megabytes of goodies including manuals, maps, hints, solutions and other miscelanious files, back issues of their in house magazine, game patches, articles and so on. The games can be played using a ZCode interpretor which i will help out in obtaining, installing and using as well as on an IPhone, IPod or IPad with the free Frotz download from the app store. This has been a labour of love collecting all this stuff together, so if anyone has anything to contribute that is infocom related but perhaps not included here, please let me know and I’ll do my best to source it, lets make this thing as complete an archive as we possibly can. Link follows and I hope you all enjoy what is on offer. http://sdrv.ms/SMc3uG All the best, Ibrahim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.