Re: [Audyssey] Looking for Lighttech Games

2009-12-15 Thread shaun everiss
I can.
I'll look through your free stuff and put up what you don't have.

At 04:26 p.m. 15/12/2009, you wrote:
>Hi all,
>As many of you know I am working on a free games page, and beginning to upload 
>all of the free games I have to the USA Games server. However, apparently I 
>have lost all of the Lighttech Interactive games. When I checked their web site
>www.lighttechinteractive.com
>I get a web site unavailable message. Either the domain has expired, the web 
>server is having problems, whatever I have no way to download any of their 
>games.
>So if nobody would mind could you upload their games to sendspace or something 
>so I can grab them, and put them on my web site?
>
>Thanks.
>
>
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Re: [Audyssey] Looking for Lighttech Games

2009-12-15 Thread shaun everiss
well I am uploading all the games they have had right now.
I'll give the links when its all up.
I will need to kill these things though soonish because I don't have much space 
left.
on that note.
will you tom be hosting my night of parasite and mine sweeper installers?
I can send these links at you to if you want.
I'll do this.
On that note to all I will be killing the installers once everyone has em or 
they are hosted.
If i can get some more users to join that are my friends I will have up to 3gb 
eventually but still.

you wrote:
>Hi Tom.
>
>I've got setup files for all their games accept number guess.
>
>the folder's uploading to sendspace right now,  I'll post the link when 
>it's finished.
>
>Beware the grue!
>
>Dark.
>- Original Message - From: "Thomas Ward" 
>To: 
>Sent: Tuesday, December 15, 2009 3:26 AM
>Subject: [Audyssey] Looking for Lighttech Games
>
>
>>Hi all,
>>As many of you know I am working on a free games page, and beginning to 
>>upload all of the free games I have to the USA Games server. However, 
>>apparently I have lost all of the Lighttech Interactive games. When I checked 
>>their web site
>>www.lighttechinteractive.com
>>I get a web site unavailable message. Either the domain has expired, the web 
>>server is having problems, whatever I have no way to download any of their 
>>games.
>>So if nobody would mind could you upload their games to sendspace or 
>>something so I can grab them, and put them on my web site?
>>
>>Thanks.
>>
>>
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>>please send E-mail to gamers-ow...@audyssey.org. 
>
>
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[Audyssey] all my games

2009-12-15 Thread shaun everiss
Hi.
these are the current links to my games
lti.zip
contains all games bar numcrunch
http://dl.dropbox.com/u/1407689/lti.zip
the next link is  for numcrunch
http://dl.dropbox.com/u/1407689/num-crunch_setup.exe
night of parasite installer innosetup
http://dl.dropbox.com/u/1407689/nop31.exe
minesweeper installer.


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[Audyssey] oops

2009-12-15 Thread shaun everiss
Hi.
mine sweeper link below
http://dl.dropbox.com/u/1407689/minesweeper11setup.exe


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Re: [Audyssey] LightTech Games

2009-12-15 Thread shaun everiss
hmmph.
I already did this last night looks like we are doubeling up.
At 01:27 a.m. 16/12/2009, you wrote:
>Hi all,
>
>Ok, I have zipped all the Light Tech games. I warn you, the file is quite
>large though. Get it at :
>http://dl.dropbox.com/u/3515620/Light%20Tech%20Games.zip.
>
>Enjoy,
>
>Hayden
>
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Re: [Audyssey] FW: New game

2009-12-15 Thread shaun everiss
no.
I have not.
rather I may have but I get loads of mail these days
however taking into mind the email address was google this could be from anyone.
usually people post to audiogames, this may be lagit.
but who is game enough to check it.
I'm not such a person.
if someone has a system to get hacked or something can they varify this is a 
lagit thing?
The email was not in good english but then  emails from the author of night of 
parasite are not fully in good english either so then again no way to varify.
The youtube is lagit but it probably could be replicated.
on that note maybe I may have some answer for the list.

At 08:38 a.m. 16/12/2009, you wrote:
>I haven't looked at this, but the YouTube link is genuine. Also, I have no
>idea why I got this. Has anyone else seen it?
>
> 
>
>Ryan
>
> 
>
>  _  
>
>From: Mariusz Suder [mailto:suderma...@gmail.com] 
>Sent: Tuesday, December 15, 2009 5:33 AM
>To: r_str...@hotmail.com
>Subject: New game
>
> 
>
>Greatings 
>
>
>We are "SuderMario" company developing computer software.
>
>We mainly develop nice computer games for blind and visually impaired.
>
>Try original navigation with sound cursors.
>
>
>For more information please visit our website:
>
>http://www.sudermario.co.cc  
>
>
>Full version works like in this commercial:
>
>http://www.youtube.com/watch?v=eEqDPUTFBTo
>
>Best wishes Mariusz Suder
>SuderMario
>
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Re: [Audyssey] Triple J Shooter

2009-12-16 Thread shaun everiss
yeah its interesting.
also if you enter the wrong message.
is there any to tell you what the target should be.
I have the sound right in front of me but I still get the walls.
At 02:09 a.m. 17/12/2009, you wrote:
>Hi Johnny,
>
>Thank you very much!  I'm glad to hear that you think that TJS is a fun little 
>game.
>
>At first I was thinking a more serious game, but since there are not real 
>sounds the ones to depict the actions kind of ended up being a bit more 
>humorous.
>
>You just barely missed getting enough points to make it to the bonus round.  
>Good luck with that.
>
>Thanks again for saying that you like the game.
>
>BFN
>
>Jim
>
>I like Visual Basic 6.0 because I can not C.
>
>j...@kitchensinc.net
>http://www.kitchensinc.net
>(440) 286-6920
>Chardon Ohio USA
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Re: [Audyssey] Triple J Shooter

2009-12-18 Thread shaun everiss
I think there should be a sound at least in easy level.
I have slowed down the target factor by a couple notches but even on easy mode 
its still semi hard.
I think there should be a target sound though maybe in all levels nothing 
flash, just a beep or click will do.

At 11:20 p.m. 18/12/2009, you wrote:
>Hi Thomas,
>
>Yeah, I have had some bad scores just for trying for below the belly button.
>
>Just wondering, do people think that there should be a targeting scanner sound 
>or something?  I don't want to make it too easy though.  And some times it is 
>fun just to accidently do the facial or whatever.
>
>BFN
>
>Jim
>
>If you hit every time, the target's too near.
>
>j...@kitchensinc.net
>http://www.kitchensinc.net
>(440) 286-6920
>Chardon Ohio USA
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Re: [Audyssey] Triple J Shooter

2009-12-18 Thread shaun everiss
Well I mannaged to get one perfect round and get one almost.
enough to get into the bonus round I got betwene 700 and 850 in that round 
correct.
well 500 points in bonus, and thats it.
I think something should happen if you finnish the bonus round though depending 
on your score also if you get everything correct which is a challange itself.
Interestingly I find this game quite good in the way I need to concerntrate.
I often play mota first thing in the morning and others to wake up and wind 
down or if I am sleeping so I sertainly appreciate small games like this one.
Nothing special really but then when you need to be awake you need a small 
piece of crud to get going not a huge double wopper  with cheese.
When you are stressed or you want to blow some steam then you need one of those.

At 11:21 p.m. 18/12/2009, you wrote:
>Hi Thomas,
>
>Yeah, I have had some bad scores just for trying for below the belly button.
>
>Just wondering, do people think that there should be a targeting scanner sound 
>or something?  I don't want to make it too easy though.  And some times it is 
>fun just to accidently do the facial or whatever.
>
>BFN
>
>Jim
>
>If you hit every time, the target's too near.
>
>j...@kitchensinc.net
>http://www.kitchensinc.net
>(440) 286-6920
>Chardon Ohio USA
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Re: [Audyssey] Ablegamers.com

2009-12-18 Thread shaun everiss
not well john.
I loaded the site with nvda but got nothing but a blank page in fact ie6 really 
couldn't do much.
when I loaded with hal 5.2 I got an opperation abborted message after a while 
although the site did try to load or at least it sounded like it was.

At 11:44 p.m. 18/12/2009, you wrote:
>Folks,
>
>Please help me determine if the Web site www.ablegamers.com is indeed now 
>blind accessible.
>
>I've been bugging Mark Barlet, the Webmaster, for a year about this. We met 
>here in Boston last week and he said he'd added skipnav and related features.
>
>But my skills at JAWS are pathetic. And his Web site is information-dense. I 
>got in and realized that I can't do a fair evaluation on my own.
>
>Mark is a sighted disabled Vet, who's had a demonstrable effect getting the 
>mainstream game biggies to make their stuff more accessible to the motion 
>impaired.
>
>If we can help him make his Web site more blind and VI accessible, then 
>perhaps we can get some of his effectiveness to benefit the blind and VI 
>gaming community.
>
>Please go to www.ablegamers.com and post here how it works for you.
>
>Dark, how well does Mark's Web site work for your reader?
>
>Thanks,
>
>John Bannick
>7-128 Software
>
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Re: [Audyssey] Ablegamers.com

2009-12-18 Thread shaun everiss
hmmm that dnd thing would be hard dark though not impossible as long as it all 
came in text if the player wished but you are right we can't have it all.
At 04:36 a.m. 19/12/2009, you wrote:
>Hi John.
>
>I've checked the site, and as far as blog and review sites go it seemed okay 
>with Hal, - usual shortcuts seemed to work, and ctrl down arrow got me to 
>the site content.
>
>Indexing links somewhere at the top for news catagories might be nice,   
>but there's no difficulty in going to the bottom and finding them from there.
>
>As to the favourites thing Phil mentioned,  -well like Wikipedia pages the 
>site does seem to have pre set link hotkeys for alt f etc, but there's a 
>symple work around I've used on wikipedia for years,  alt T for tools, 
>then left into favourites and add.
>
>I did read an artical about hereing impared gamers and tabletop which I found 
>interesting, however I do wonder if the focus of that site,  being more on 
>motion imparement, deafness and colour blindness makes it a good place for 
>discussion of games without vision, or with extremely limited vision.
>
>On retroremakes.com I remember posting a topic about how dissatisfied I was 
>with the Wiimote menue system, sinse it actually precludes me from accessing 
>any of the console functions or learning where menue items are,  the way I 
>would in a standard console game, and wishing there was an alternative to have 
>a one press menue system of the classic type.
>
>I was given some very hard answers,  and told that the Wiimote system was 
>great for motion impared gamers.
>
>This is one case where an accommodation for one disability actually precludes 
>another,  in fact one of the articals I read was an interesting one about 
>a deaf player playing tabletop wargames, talking about the visual appeal and 
>nature of the game making it accessible.
>
>Yet, such a game would be virtually impossible for a blind person,   
>given the non-stratified piece movement and necessity to review the table with 
>many objects.
>
>By the same tocan though, standard dice roleplay such as D&D,  where the 
>Gm speaks what is happening and players' communicate their characters movement 
>is incredibly accessible for someone with a visual imparement, --- -but would 
>I guess be severely difficult for a deaf player due to the communication 
>issues and the necessity to listen to the Gm.
>
>Just my thoughts.
>
>Beware the grue!
>
>Dark.
>
>
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Re: [Audyssey] Core exiles what ship to buy next?

2009-12-18 Thread shaun everiss
well you need at least 16 mill for the next ship entry level up.
I suggest you stay with entry level ships first then work yourself up to the 
multipurpose, I am not up there yet but I wouldn't specialise unless thats what 
you are doing.
The special ships cost loads.
At 05:46 a.m. 19/12/2009, you wrote:
>Hi all,
>
>Well I'm at lvl 30 now with a grand total of about 8.5m cr to my name. am
>looking for a new ship. Any thoughts? I'm really aiming sooner or later for
>the liberator as that's a really nice looking bit of kit and that will do me
>until I decide what to do from then on. But that's only going to come when I
>have a ton of money lol. Something which I don't exactly have yet.
>
>So any thoughts? I guess there's no right or wrong answers to this one so
>let the debating begin!
>Checked by AVG - www.avg.com 
>Version: 9.0.716 / Virus Database: 270.14.111/2570 - Release Date: 12/18/09
>07:35:00
>
>
>
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Re: [Audyssey] Triple J Shooter

2009-12-18 Thread shaun everiss

aah ok.
yeah maybe it does do enough as it is.
At 09:54 a.m. 19/12/2009, you wrote:
>Hi Shaun,
>
>What would you like to see happen, I mean it does say a perfect 10 points 
>or in the bonus round a perfect 50 points.  And of course you will finish 
>the bonus round if you score enough to get to it.
>
>Now lets see for a perfect 100 points a real woman should walk out of your 
>computer.  Oh well a guy can dream right?
>
>TGIF and BFN
>
>Jim
>
>Everything starts as somebody's daydream.
>
>j...@kitchensinc.net
>http://www.kitchensinc.net
>(440) 286-6920
>Chardon Ohio USA
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Re: [Audyssey] Naive C++ Questions

2009-12-18 Thread shaun everiss
the only language I have used is pascal.
free pascal with dev pascal compiler.
it was part of my uni class.
now if any resource is avalible for gaming I actually may pull out my 
programming books from those early days.
I only have done console apps but still.
At 11:49 a.m. 19/12/2009, you wrote:
>Hi Thomas,
>
>You know, I have been wondering for awhile how much I would need to change my 
>programming habits to go from VB6 to VB net.  Especially if BB net supports 
>stuff like GoSub, loop while, GoTo etc.  But it kind of looks like you are 
>saying that VB net is on it's way out as well.  I have also wondered if C++ is 
>a derivative of COBOL.  It would be cool to program in C++ because it has been 
>there forever and doesn't seem to change.  Of course the ultimate would be to 
>program in what is it assembler or assembly.  Now that is some manly 
>programming right?  But I do like that Basic does allot of stuff for you in 
>the background and that Jaws works so well with BB6.  I have just always 
>worked in the programming environment and then test run the code that I just 
>added.  You know in VB6 you just press the f5 key to run the code.
>
>Jim
>
>Just one little typo and it made the entire code useless.
>
>j...@kitchensinc.net
>http://www.kitchensinc.net
>(440) 286-6920
>Chardon Ohio USA
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Re: [Audyssey] PKB Game Playability

2009-12-18 Thread shaun everiss
you need autoit.
At 12:25 p.m. 19/12/2009, you wrote:
>Hello,
>
>I have just received the invitation to hhe drop box  folder containing the
>PKB Games and whatever else is there. Now how do I play them? I just
>installed InoSetup 5.3, but I think that's the wrong version because the
>file loads into InoSetup, then doesn't want to compile.
>
>Best Regards,
>
>Hayden
>
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Re: [Audyssey] quesiton about triple j shooter

2009-12-20 Thread shaun everiss
yeah you need to push the keys slooowly as.
And I mean it, since this game is designed for joystick its not going to allow 
for keyboard quickpress probably because joystick actions are not like that.
I have noticed that navigation with this game in fact all the joystick designed 
things jim has made are quite different in speed of menu navigation.
At 11:54 p.m. 20/12/2009, you wrote:
>Hey everyone,
>I just had a question. I installed the triple j shooter and it doesn't appear 
>to be working correctly. It asks my age and I input it and press enter. it 
>then asks me to make a selection and the only choice I have is to exit game.
>Can anyone offer some suggestions?
>Thanks in advance,
>Kellie and my lovable Lady J.
>Resident Adviser, Guide Dogs for the Blind Oregon campus
>www.guidedogs.com 
>
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Re: [Audyssey] speculative html game programming

2009-12-20 Thread shaun everiss
no actual level.
however I have some books and other junk I pulled from the net  some from 
blindprogrammers and some from my university days.
I'll zip it and dropbox it and shove it at you offlist.
At 12:46 a.m. 21/12/2009, you wrote:
>Hi.
>
>I suspected as much, but what would the limits of php be? could php for 
>instance handle values and objects which remained persistant betwene page 
>changes, such as hp and inventory?
>
>i know games like Sryth use Javascript,  but again I'm not sure.
>
>Also as I said, if php or javascript is what is required,  is there any 
>conveneient beginners' level code or tutorials I might have a look at just to 
>get a general idea of what sort of thing I'm up against?
>
>BEWARE THE GRUE!
>
>dARK.
>- Original Message - From: "Harmony Neil" 
>To: "'Gamers Discussion list'" 
>Sent: Sunday, December 20, 2009 1:16 AM
>Subject: Re: [Audyssey] speculative html game programming
>
>
>>Hellow,
>>I know HTML, but haven't really managed to learn PHP or Javascript yet
>>because my laptop is being a ... when it comes to running a server of any
>>kind, although it is more powerful than most so it should work fine.
>>Anyway, I'd say probably use Javascript obviously along with HTML to make an
>>online game, but you can use PHP if you only want stuff to be displayed on
>>the page rather than use text, sound and pictures/videos.
>>Probably doesn't make much sense, but still.
>>Hope that kind of helps,
>>Harmony.
>>
>>-Original Message-
>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>Behalf Of dark
>>Sent: 20 December 2009 12:50 AM
>>To: Gamers@audyssey.org
>>Subject: [Audyssey] speculative html game programming
>>
>>Hi.
>>
>>this is just a bit of idel speculation on my part here.
>>
>>something I've always wanted to do for many years is program a text rpg in
>>html along the lines of Sryth. I've spent a fair amount of time working out
>>hopefully interesting systems for game mechanics such as tactical turn based
>>combat, exploration and wilderness navigation, several different areas, and
>>indeed a hopefully interesting experience system.
>>
>>all this is thus far totally in speculation land, and sinse I'll be busy
>>with my thesis for another couple of years, i'm making no promises.
>>
>>Just for interests' sake though, I would be quite interested to know how you
>>would go about programming an html gamebook style adventure,  even a
>>basic one with the standard fighting fantasy rules.
>>
>>I know some basic formatting commands in html,  but not to write in
>>systems for hp, dice combat or checking inventory. Would that require
>>javascript or a similar second language?
>>
>>As I said, this is certainly in no way a promise, more a sort of "how
>>realistic would my speculations be once my thesis is finished" sort of
>>thing.
>>
>>While I understand much of the theory of programming,  having studdied
>>both formal logic and metaphysics, and had vaguely in depth chats with my
>>friend who's a software designer, --- I've little idea of the
>>practicalities.
>>
>>if someone has any suggestion for something I can look at I'd be interested
>>to here it,  and who knows, time permitting i might have a crack at
>>writing something myself (sinse afterall some good descriptive writing and
>>basic dice combat rules can go a long way to making a good gamebook).
>>
>>Beware the grue!
>>
>>Dark.
>>---
>>Gamers mailing list __ Gamers@audyssey.org
>>If you want to leave the list, send E-mail to
>>gamers-unsubscr...@audyssey.org.
>>You can make changes or update your subscription via the web, at
>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>>http://www.mail-archive.com/gam...@audyssey.org.
>>If you have any questions or concerns regarding the management of the list,
>>please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>>---
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>>http://www.mail-archive.com/gam...@audyssey.org.
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>>please send E-mail to gamers-ow...@audyssey.org. 
>
>
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Re: [Audyssey] speculative html game programming

2009-12-20 Thread shaun everiss
no actual level.
however I have some books and other junk I pulled from the net  some from 
blindprogrammers and some from my university days.
I'll zip it and dropbox it and shove it at you offlist.
At 12:46 a.m. 21/12/2009, you wrote:
>Hi.
>
>I suspected as much, but what would the limits of php be? could php for 
>instance handle values and objects which remained persistant betwene page 
>changes, such as hp and inventory?
>
>i know games like Sryth use Javascript,  but again I'm not sure.
>
>Also as I said, if php or javascript is what is required,  is there any 
>conveneient beginners' level code or tutorials I might have a look at just to 
>get a general idea of what sort of thing I'm up against?
>
>BEWARE THE GRUE!
>
>dARK.
>- Original Message - From: "Harmony Neil" 
>To: "'Gamers Discussion list'" 
>Sent: Sunday, December 20, 2009 1:16 AM
>Subject: Re: [Audyssey] speculative html game programming
>
>
>>Hellow,
>>I know HTML, but haven't really managed to learn PHP or Javascript yet
>>because my laptop is being a ... when it comes to running a server of any
>>kind, although it is more powerful than most so it should work fine.
>>Anyway, I'd say probably use Javascript obviously along with HTML to make an
>>online game, but you can use PHP if you only want stuff to be displayed on
>>the page rather than use text, sound and pictures/videos.
>>Probably doesn't make much sense, but still.
>>Hope that kind of helps,
>>Harmony.
>>
>>-Original Message-
>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>Behalf Of dark
>>Sent: 20 December 2009 12:50 AM
>>To: Gamers@audyssey.org
>>Subject: [Audyssey] speculative html game programming
>>
>>Hi.
>>
>>this is just a bit of idel speculation on my part here.
>>
>>something I've always wanted to do for many years is program a text rpg in
>>html along the lines of Sryth. I've spent a fair amount of time working out
>>hopefully interesting systems for game mechanics such as tactical turn based
>>combat, exploration and wilderness navigation, several different areas, and
>>indeed a hopefully interesting experience system.
>>
>>all this is thus far totally in speculation land, and sinse I'll be busy
>>with my thesis for another couple of years, i'm making no promises.
>>
>>Just for interests' sake though, I would be quite interested to know how you
>>would go about programming an html gamebook style adventure,  even a
>>basic one with the standard fighting fantasy rules.
>>
>>I know some basic formatting commands in html,  but not to write in
>>systems for hp, dice combat or checking inventory. Would that require
>>javascript or a similar second language?
>>
>>As I said, this is certainly in no way a promise, more a sort of "how
>>realistic would my speculations be once my thesis is finished" sort of
>>thing.
>>
>>While I understand much of the theory of programming,  having studdied
>>both formal logic and metaphysics, and had vaguely in depth chats with my
>>friend who's a software designer, --- I've little idea of the
>>practicalities.
>>
>>if someone has any suggestion for something I can look at I'd be interested
>>to here it,  and who knows, time permitting i might have a crack at
>>writing something myself (sinse afterall some good descriptive writing and
>>basic dice combat rules can go a long way to making a good gamebook).
>>
>>Beware the grue!
>>
>>Dark.
>>---
>>Gamers mailing list __ Gamers@audyssey.org
>>If you want to leave the list, send E-mail to
>>gamers-unsubscr...@audyssey.org.
>>You can make changes or update your subscription via the web, at
>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>All messages are archived and can be searched and read at
>>http://www.mail-archive.com/gam...@audyssey.org.
>>If you have any questions or concerns regarding the management of the list,
>>please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>>---
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>>You can make changes or update your subscription via the web, at
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>>http://www.mail-archive.com/gam...@audyssey.org.
>>If you have any questions or concerns regarding the management of the list,
>>please send E-mail to gamers-ow...@audyssey.org. 
>
>
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Re: [Audyssey] speculative html game programming

2009-12-20 Thread shaun everiss
well I have the free account.
I use it for pkb games right now and my own stuff  I have 2.3gb right now.
Its all I need at the oment.
its good for short term storage.
I have added my friends to it.
eventually I may even invest in it as some sort of hosting plan.
maybe.
there is another service called gnomedisk but i have no idea about prices.
At 02:40 p.m. 21/12/2009, you wrote:
>Hi Sean.
>
>Sounds handy,  though i've never eally got my head around dropbox, 
>particularly the registration part, hence why i'm registered myself with 
>sendspace (I would subscribe for a paying account, however all their plans are 
>too expensive for far too much space.
>
>stil, If you can put these resources together I'll take a look.
>
>Btw, I'm not a moderator here, --- -but I would've such things would be highly 
>appropriate to be posted on list so others may bennifit,  though off list 
>is certainly fine with me.
>
>Beware the grue!
>
>Dark.
>- Original Message - From: "shaun everiss" 
>To: "Gamers Discussion list" 
>Sent: Monday, December 21, 2009 1:06 AM
>Subject: Re: [Audyssey] speculative html game programming
>
>
>>no actual level.
>>however I have some books and other junk I pulled from the net  some from 
>>blindprogrammers and some from my university days.
>>I'll zip it and dropbox it and shove it at you offlist.
>>At 12:46 a.m. 21/12/2009, you wrote:
>>>Hi.
>>>
>>>I suspected as much, but what would the limits of php be? could php for 
>>>instance handle values and objects which remained persistant betwene page 
>>>changes, such as hp and inventory?
>>>
>>>i know games like Sryth use Javascript,  but again I'm not sure.
>>>
>>>Also as I said, if php or javascript is what is required,  is there any 
>>>conveneient beginners' level code or tutorials I might have a look at just 
>>>to get a general idea of what sort of thing I'm up against?
>>>
>>>BEWARE THE GRUE!
>>>
>>>dARK.
>>>- Original Message - From: "Harmony Neil" 
>>>To: "'Gamers Discussion list'" 
>>>Sent: Sunday, December 20, 2009 1:16 AM
>>>Subject: Re: [Audyssey] speculative html game programming
>>>
>>>
>>>>Hellow,
>>>>I know HTML, but haven't really managed to learn PHP or Javascript yet
>>>>because my laptop is being a ... when it comes to running a server of any
>>>>kind, although it is more powerful than most so it should work fine.
>>>>Anyway, I'd say probably use Javascript obviously along with HTML to make an
>>>>online game, but you can use PHP if you only want stuff to be displayed on
>>>>the page rather than use text, sound and pictures/videos.
>>>>Probably doesn't make much sense, but still.
>>>>Hope that kind of helps,
>>>>Harmony.
>>>>
>>>>-Original Message-
>>>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>>>Behalf Of dark
>>>>Sent: 20 December 2009 12:50 AM
>>>>To: Gamers@audyssey.org
>>>>Subject: [Audyssey] speculative html game programming
>>>>
>>>>Hi.
>>>>
>>>>this is just a bit of idel speculation on my part here.
>>>>
>>>>something I've always wanted to do for many years is program a text rpg in
>>>>html along the lines of Sryth. I've spent a fair amount of time working out
>>>>hopefully interesting systems for game mechanics such as tactical turn based
>>>>combat, exploration and wilderness navigation, several different areas, and
>>>>indeed a hopefully interesting experience system.
>>>>
>>>>all this is thus far totally in speculation land, and sinse I'll be busy
>>>>with my thesis for another couple of years, i'm making no promises.
>>>>
>>>>Just for interests' sake though, I would be quite interested to know how you
>>>>would go about programming an html gamebook style adventure,  even a
>>>>basic one with the standard fighting fantasy rules.
>>>>
>>>>I know some basic formatting commands in html,  but not to write in
>>>>systems for hp, dice combat or checking inventory. Would that require
>>>>javascript or a similar second language?
>>>>
>>>>As I said, this is certainly in no way a promise, more a sort of "how
>>>>realistic would my 

[Audyssey] kringle crash

2009-12-20 Thread shaun everiss
Hi.
oh wow that was a fast little laugh.
The score was close.
but I just beat the elves.
I got gifts and betwene getting gifts as I went along I beat as many as I could.
good fun.


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Re: [Audyssey] Blastbay Studios - New release!

2009-12-21 Thread shaun everiss
I liked losing.
mr clause realises he is not in shape tries to and splits his pants.
At 11:09 p.m. 21/12/2009, you wrote:
>Hi Philip,
>Just wanted to say what a great Christmas game this is. I loved both the 
>acting and the cute little jokes in the game. Like when testing the speakers, 
>exiting the game, and so on you tossed in a little joke here and there. It 
>made the game less serious and a bit on the funny side.
>
>Cheers!
>
>
>Philip Bennefall wrote:
>>Hi all,
>>
>>I wish to announce the release of our latest free game... Kringle Crash! Help 
>>Santa Claus to recover all the gifts that his elves have stolen, and try to 
>>prevent them from chucking the colorful packages into a massive garbage 
>>disposal unit. And of course, you can take out your frustration on the 
>>unsuspecting elves in a pleasingly violent manner.
>>
>>The game can be found at:
>>http://www.blastbay.com/kringle_crash.php
>>
>>Enjoy!
>>
>>Kind regards,
>>
>>Philip Bennefall
>>---
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>>
>>  
>
>
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Re: [Audyssey] announcing new group programmers' paradise

2009-12-21 Thread shaun everiss
its free to register with msn and the dropbox system for a basic 2gb account.
just email piter and he will tell you what you need.
If you do not have an msn account you will need to get one, you can get this 
free.
Either by using your isp email address or a hotmail.
in theory you need to see a varification for this to work but I have a friend 
that never got hers.
I registered when xtra was using msn and not yahoo as its platform so my 
address is registered on yahoo as well as msn.
though I only use the msn.
You will either need windows messenger 5.1 which is what I use.
or windows live messenger which is what microsoft wants you to use but I don't.
or go to ftp.onj1.andrelouis.com and go to programs and tget the preconfigured 
miranda.
Groupsim is free as far as I know.
if you need the dropbox account email me and I will send you an invite.
after that send a message to piter to ask for shares on the test folder.
YOu will also need autoit.
you may download it from www.autoit.com or you can run it from the tools folder 
inside the shared autoit folder in your dropbox folder.
I have also stored innosetup 5.36 a script maker and a startup pack of goodies 
in the innosetup folder.
Most of the stuff is semi complete but some aint and some stuff can do some 
dammage.
read all documentation, notice you may have to edit some of the source files to 
find out what things are.
look for the hotkey keywords and remember the strokes.
Note to that the folder will change from day to day.
At 11:48 p.m. 21/12/2009, you wrote:
>Is it free to register with msn?
>Do I need additional hardware or software to join your group?
>have a sunny day 
>
>-Original Message-
>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On 
>Behalf Of Oriol Gómez
>Sent: 18 December 2009 08:40 AM
>To: black-operations; Gamers Discussion list; entombedg...@googlegroups.com
>Subject: [Audyssey] announcing new group programmers' paradise
>
>Hi all,
>This message is to announce my new group up on GroupsIM.com, called
>programmers' paradise.
>It's going to be a group with a dropbox folder of about 700 mb of
>content for now, where everyone wll be able to share their programming
>tools/tutorials, etc. Right now it consists mostly of autoit and
>python libraries as well as a very good free c++ tutorial.
>To join this group, please add the following address to your msn
>messenger contact list which is a groupsIM.com address, which means
>that everyone in the group will be able to see what you write under
>your nickname as long as you are in the group.
>
>To join it, add
>group920...@groupsim.com
>If you add the group and you don't see an intro page, try sending a
>message to it. It should then appear as online.
>When a new member joins I will invite them to the dropbox folder.
>Enjoy!
>
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Re: [Audyssey] New Game: Monopoly!

2009-12-21 Thread shaun everiss
yeah thats a known issue I have had sapi and jaws sometimes get mixed up in 
actions that was worse in earlier alphas.
At 11:57 p.m. 21/12/2009, you wrote:
>Hey all
>
>  So far I'm having no problems running the game.  Though a couple 
>suggestions do come to mind.
>  It would be good if the player movement sound could be lowered as I find 
>JFW seems a tad behind what is actually going on during the game.  Guess 
>that sums up both really.  I was wanting to say It would be good to have 
>some of the sounds when the action is taken and not before.  However I do 
>realize this could be completely a JFW thing and might work quite 
>differently on other systems.
>
>Ron
>
>- Original Message - 
>From: "peter Mahach" 
>To: "Gamers Discussion list" 
>Sent: Monday, December 21, 2009 3:47 AM
>Subject: Re: [Audyssey] New Game: Monopoly!
>
>
>I'm not the developer but I was a beta tester and helped with sounds, here
>is what you can expect.
>-many tokens and no these aren't text only. like in the old pcs dos
>monopoly, each token has its own sounds, and the available tokens are a
>ccar, a dog, and a cannon to name a few.
>-sounds for different squares.
>-built-in chat capabilities with a typing notification
>-saving of games
>-can talk through screen readers or sapi which is auto detected.
>-it does have bots if there's noone to play with, and if you ask me the fact
>it's multiplayer makes it outstanding!
>o and it's free for everyone!
>
>- Original Message - 
>From: "Ryan Smith" 
>To: "Gamers Discussion list" 
>Sent: Monday, December 21, 2009 4:49 AM
>Subject: [Audyssey] New Game: Monopoly!
>
>
>> Hey Guys,
>> Mike F, Jayson Smith and myself have been working hard to release
>> Monopoly. It is based off of the classic board game. However, it is
>> different from Jim's Monopoly game. Monopoly by RS Games is an
>> exciting multiplayer online game (and yes, it's free). We currently
>> offer 2 versions. One for Windows computers. This is the most
>> interactive and feature rich. We also offer an In the Browser version.
>> This version can be played on Windows, Linux, Mac, etc.
>>
>> I encourage you to check out both of them. You can find them here:
>> www.rsgames.co.nr
>> Enjoy.
>> -Ryan Smith
>>
>> ---
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>>
>> __ Information from ESET Smart Security, version of virus
>> signature database 4333 (20090813) __
>>
>> The message was checked by ESET Smart Security.
>>
>> http://www.eset.com
>>
>>
>>
>
>
>__ Information from ESET Smart Security, version of virus signature 
>database 4333 (20090813) __
>
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Re: [Audyssey] supershot and windows seven, heeelp!

2009-12-21 Thread shaun everiss
well I have a coppy of the free game.
never registered never saw the point the game plays to completion all the time.
unless there is more that is.
At 12:06 a.m. 22/12/2009, you wrote:
>I was actually asked to remove supershot from the audiogames.net database by 
>Liam, sinse he was no longer even supporting the game as a freeby, so I'd be 
>more than a little surprised if he's changed his mind,  though obviously 
>some people may stil have coppies of the game kicking around.
>
>Beware the grue!
>
>Dark. 
>
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Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread shaun everiss
yes I have once.
although it was a gift not necessarily a teddy.
we also have a game where you put a coin in a slot and click a trigger.
you only have around 30 seconds to click that trigger because after that the 
coin will drop back in the basket.
even if you hit the trigger there is a 50-50 chance the coin will not come back 
out.
these game ideas are simple ones.
I think pkb or anyone here that has time can probably do it.
they don't need much effert.
the music for the bear machine may be a bit copywrited so it couldn't be the 
same but I don't see any issue.
one thing though is the machines themselves don't make much of a racket at 
least the ones I saw.
At 01:56 a.m. 22/12/2009, you wrote:
>Attention all south African  members: arrie willem and jakob
>But you guys in other parts of the world may also comment.
>Have you seen those machines where one can win a teddy bear by  beating
>a little game?
>My mom has always told me about these machines, they are very tricky.
>Basically you are using an arm to pick up one of the teddy bears inside
>the machine. You have to press buttons similarly to those found on
>joysticks, the arm is inside the machine.
>Its very tricky, most of the times the teddy bear falls off the arm into
>the bucket before one can retrieve it.
>Basically one have to move the arm forward somewhat like in a
>sidescroller, till the arm riches a teddybear, then one have to try and
>pick up the bear with this arm and bring it to the side of the bucket
>and lift it high enough  so that the machine releases it. 
>The machine will try its best to drop the bear again.
>So how would you guys feel about a game similar to  these teddy bear
>machines ?Of course, I am not the potential developer, I just wish that
>a game like these teddy bear machines can be made.
>The teddy bear machines I have been to, while you play the game and also
>while the machine idles until someone else plays, the music these
>machines plays, is the lambada tune instrumentally.
>Have you guys in other parts of the world also seen these teddy bear
>machines?Some of them even contains watches. 
>A teddy bear catch game would rock.
>have a sunny day 
>
>Please Note: This email and its contents are subject to our email legal notice 
>which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf 
>
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Re: [Audyssey] clause victorious!

2009-12-21 Thread shaun everiss
I filled the slay and also beat up elves.
I got 45 so far I have never got higer than 46.
At 02:14 a.m. 22/12/2009, you wrote:
>Well, i did it, second game 36 gifts recovered, 16 broken. 
>
>I'm afraid I did use a rather crazy tactic, once i'd filled the slay enough I 
>went and just stood in front of the desposal, knocking out elves so they 
>couldn't break anymore presents! 
>
>Nice game indeed! 
>
>I'm not sure if developement is finished yet or not, but if you were planning 
>to add anything, an extra sample when santa's got a full load of three 
>presents would help, so that you don't need to press the C key,  as I did 
>rather find myself sometimes running around trying to pick things up even with 
>a full load. 
>
>then, you might considder having difficulty modes,  not anything drastic, 
>just playing around with the total of presents needed to collect, and the 
>amount of time required to collect them. 
>
>
>Whether this is possible or not though, it's a really nice game,  though 
>it does rather offend my left wing sentiments to play the evil capitalist 
>oppressive Santa clause! ;D. 
>
>Beware the grue! 
>
>Dark.
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Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread shaun everiss
I was thinking of this type to be a casino style.
you gamble some cash, then draw a card or something.
I know its not correct but that would make it interesting.
At 02:19 a.m. 22/12/2009, you wrote:
>I have seen these machines,  we have them in England too, and in America I 
>believe (sinse one featured in the film toystory),  though the background 
>music may be various things not just the lambada you mention.
>
>The problem is that they are actually a horrendous scam, sinse the jaws on the 
>crane arm only tighten properly one time in about 50 (there is actually a 
>mechanical switch inside the machine that assures this).
>
>As to making it an audio game,  well I'm personally not sure about that, 
>sinse it'd be a rather symple one even for a basic arcade game, and would need 
>a good few extra features to be interesting to play, and by the time you'd 
>added those features,  your probably talking about a completely different 
>game entirely.
>
>Beware the grue!
>
>Dark.
>
>
>- Original Message - From: "Nicol Oosthuizen" 
>To: "Gamers Discussion list" 
>Sent: Monday, December 21, 2009 12:56 PM
>Subject: [Audyssey] new game idea: teddy bear machines
>
>
>>Attention all south African  members: arrie willem and jakob
>>But you guys in other parts of the world may also comment.
>>Have you seen those machines where one can win a teddy bear by  beating
>>a little game?
>>My mom has always told me about these machines, they are very tricky.
>>Basically you are using an arm to pick up one of the teddy bears inside
>>the machine. You have to press buttons similarly to those found on
>>joysticks, the arm is inside the machine.
>>Its very tricky, most of the times the teddy bear falls off the arm into
>>the bucket before one can retrieve it.
>>Basically one have to move the arm forward somewhat like in a
>>sidescroller, till the arm riches a teddybear, then one have to try and
>>pick up the bear with this arm and bring it to the side of the bucket
>>and lift it high enough  so that the machine releases it.
>>The machine will try its best to drop the bear again.
>>So how would you guys feel about a game similar to  these teddy bear
>>machines ?Of course, I am not the potential developer, I just wish that
>>a game like these teddy bear machines can be made.
>>The teddy bear machines I have been to, while you play the game and also
>>while the machine idles until someone else plays, the music these
>>machines plays, is the lambada tune instrumentally.
>>Have you guys in other parts of the world also seen these teddy bear
>>machines?Some of them even contains watches.
>>A teddy bear catch game would rock.
>>have a sunny day
>>
>>Please Note: This email and its contents are subject to our email legal 
>>notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
>>
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>>please send E-mail to gamers-ow...@audyssey.org. 
>
>
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Re: [Audyssey] night of parasite question

2009-12-21 Thread shaun everiss
it is clean.
its just the chinese installer.
I did have it up on dropbox. but after a few weeks after I got no responce I 
assumed it was no longer needed so got rid of it.
The installer is not infected with anything, you may turn off avg while you 
install the game.
At 05:17 a.m. 22/12/2009, you wrote:
>Night of Parasite QuestionI just tried installing NOP and AVG came up and 
>said it was infected with a trogen.  Where can I get a clean copy?
>
>
>
>
>Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point?
>Receive a massage at very competitive rates--$40 per hour for a revitalizing 
>therapeutic massage,
>$65 per house call--any time, anywhere (within reason.)  
>Call 419-577-7973
>I'll ease your pain and discomfort, loosen and mobilize your stiff joints, 
>relax your achy muscles, and help you let go of stress, depression, and 
>nervous anxiety...
>Ken Downey, LMT
>
>President of Blind Comfort!
>The Caring Without the Staring
>and
>DreamtechInteractive
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Re: [Audyssey] announcing new group programmers' paradise

2009-12-22 Thread shaun everiss
aah.
At 07:28 p.m. 22/12/2009, you wrote:
>You are mixing stuff up here Sean, this is not pkb, it's programmers
>paradise, its a new group i made with another dropbox folder full of
>different programming language stuff.
>
>On 12/22/09, shaun everiss  wrote:
>> its free to register with msn and the dropbox system for a basic 2gb
>> account.
>> just email piter and he will tell you what you need.
>> If you do not have an msn account you will need to get one, you can get this
>> free.
>> Either by using your isp email address or a hotmail.
>> in theory you need to see a varification for this to work but I have a
>> friend that never got hers.
>> I registered when xtra was using msn and not yahoo as its platform so my
>> address is registered on yahoo as well as msn.
>> though I only use the msn.
>> You will either need windows messenger 5.1 which is what I use.
>> or windows live messenger which is what microsoft wants you to use but I
>> don't.
>> or go to ftp.onj1.andrelouis.com and go to programs and tget the
>> preconfigured miranda.
>> Groupsim is free as far as I know.
>> if you need the dropbox account email me and I will send you an invite.
>> after that send a message to piter to ask for shares on the test folder.
>> YOu will also need autoit.
>> you may download it from www.autoit.com or you can run it from the tools
>> folder inside the shared autoit folder in your dropbox folder.
>> I have also stored innosetup 5.36 a script maker and a startup pack of
>> goodies in the innosetup folder.
>> Most of the stuff is semi complete but some aint and some stuff can do some
>> dammage.
>> read all documentation, notice you may have to edit some of the source files
>> to find out what things are.
>> look for the hotkey keywords and remember the strokes.
>> Note to that the folder will change from day to day.
>> At 11:48 p.m. 21/12/2009, you wrote:
>>>Is it free to register with msn?
>>>Do I need additional hardware or software to join your group?
>>>have a sunny day
>>>
>>>-Original Message-
>>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>> Behalf Of Oriol Gómez
>>>Sent: 18 December 2009 08:40 AM
>>>To: black-operations; Gamers Discussion list; entombedg...@googlegroups.com
>>>Subject: [Audyssey] announcing new group programmers' paradise
>>>
>>>Hi all,
>>>This message is to announce my new group up on GroupsIM.com, called
>>>programmers' paradise.
>>>It's going to be a group with a dropbox folder of about 700 mb of
>>>content for now, where everyone wll be able to share their programming
>>>tools/tutorials, etc. Right now it consists mostly of autoit and
>>>python libraries as well as a very good free c++ tutorial.
>>>To join this group, please add the following address to your msn
>>>messenger contact list which is a groupsIM.com address, which means
>>>that everyone in the group will be able to see what you write under
>>>your nickname as long as you are in the group.
>>>
>>>To join it, add
>>>group920...@groupsim.com
>>>If you add the group and you don't see an intro page, try sending a
>>>message to it. It should then appear as online.
>>>When a new member joins I will invite them to the dropbox folder.
>>>Enjoy!
>>>
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>>> gamers-unsubscr...@audyssey.org.
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>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>>>please send E-mail to gamers-ow...@audyssey.org.
>>>Please Note: This email and its contents are subject to our email legal
>>> notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
>>>
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>>>If you have any question

Re: [Audyssey] USA Games site down again?

2009-12-24 Thread shaun everiss
the site is ok.
Interestingly enough as  always happens every so often the isp decided to 
upgrade or the router did a perminant drop.
This happens every 2 weeks to 6 months depending on its mood.
the net died and I had to disconnect the router and reboot it.
this doesn't happen often but otherwise yeah your site works.
At 02:42 a.m. 25/12/2009, you wrote:
>Hi Bryan,
>Please, try again. I just checked and the site seams to be up and working fine 
>as far as I can see, and everything server side appears to be configured 
>properly.  Earlier this month we had a router die on us, and last month whee 
>had to upgrade to a new hard drive. So we have had our hardware issues, but 
>everything currently appears ship shape.
>If you continue having problems I can try and sign you up to the list 
>manually, but if you aren't seeing the site something could be wrong on your 
>end.
>
>
>Bryan Peterson wrote:
>>I've been trying to access the site so I could join the USA Games mailing 
>>list but I can't access the site. It seems to be down.
>>Homer: Hey, uh, could you go across the street and get me a slice of pizza?
>>Vender: No pizza. Only Khlav Kalash.
>>---
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Re: [Audyssey] Need A Walkthrough for Future Boy

2009-12-24 Thread shaun everiss
hmmph interesting.
I was able to buy it through their cafepress system.
Here is the issue.
its not needed but I'd create an account first at www.cafepress.com
Reason being I tried to order first and got a message that my credit card was 
not able to be processed 2 days after it supposedly went through.
The bank did charge me for the stuff even though I had not processed anything.
An email to gc got me that it hadn't.
I created the account manually, logged in to it and then things went to plan.
weird.
At 02:52 a.m. 25/12/2009, you wrote:
>Hi Tom,
>  I don't know what site you're talking about, but yes, the game isn't 
> available to download or purchase directly from the Future Boy website. I 
> ended up writing to the General Coffee Film Productions Company, who produce 
> the game along with the Hugo text adventure engine (their website is 
> www.generalcoffee.com/) to inquire about the game. They gave me an email 
> address to purchase the game using PayPal, then emailed me some download 
> instructions. If you want the demo version of the game, you can get it at the 
> Interactive Fiction Archive, www.ifarchive.org/, in the games/hugo folder.
>  Hope this helps.
>
>Yours Sincerely,
>Kelly John Sapergia
>For information regarding my Internet radio shows, links to my favorite sites, 
>and more, visit my personal website at http://www.ksapergia.net/.
>If you need jingles, voiceovers and music for your project at an affordable 
>price, visit KJS Productions at: http://www.kjsproductions.com/.
>
>
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Re: [Audyssey] Giftanum?

2009-12-24 Thread shaun everiss
well jim kitchen has admitted some years back his code is not prity either.
not sure if this is true still or not.
I programmed in javascript and pascal.
and in pascal I would go nice and fast forget to put capitals on var or 
something or forget somethingelse and my program was locking up, restart, 
restart, oh man where is that code, where is it.
This is already an hour, oh man I need to smash something.
eventually I found it but yeah.
Actually I think javascript is teaching bad programming practice as you can 
store variables etc anywhere you want and it really couldn't give a stuff.
so if you then go pascal or other languages and try to do that well.
At 05:53 a.m. 25/12/2009, you wrote:
>Hi Damien,
>Smile. Yes, we all need to start somewhere. As it happens a while back I found 
>some cds with some very old source code on it, code from my college days, and 
>I was horrified when reading the source for some of those programs. It was 
>obvious I didn't have a clue what I was doing, or I had an idea of what I was 
>doing, but not quite sure how to write programs professionally yet. So we all 
>have had our amateur days.
>I also understand what you are going through with C++. Although, I took C++ in 
>college and have programmed in it off and on for 10 years or so I don't have 
>an extremely strong grasp of the language myself. When .NET came out around 
>2003 most of the contract jobs I was looking into wanted VB .NET or C# .NET, 
>so I learned those languages, and that is mainly what has been in high demand 
>ever since. The end result was even though I knew the basics of C++ I never 
>got to grow into the language and get a lot of hands on experience with it, 
>because I'm working with VB and C# .NET professionally. Now, that I've decided 
>to begin using C++ for games I'm finding myself looking up tutorials and 
>refreshing my skills to get back into the swing of things. It isn't that hard 
>for me since I basically know what I'm doing,but I also know my skills and 
>experience aren't as good as they should be.
>I'm making mistakes and doing things a more skilled C++ developer wouldn't. So 
>it could be some time even for me to get back into using C++ with any degree 
>of skill and experience.
>
>
>
>Damien C. Sadler wrote:
>>Hi Thomas,
>>Well, to be honest everyone starts somewhere. I dread to think if I went back 
>>5 years what my code looked like. Even now I am not very experienced with 
>>games programming. Yes I can make the odd utility in VB, but even then I've 
>>been having reports left right and centre regarding bugs that I can't seem to 
>>replicate.
>>However, learning C++, I am right back to novice state. I feel humiliated to 
>>say that so far, after almost a month of trying to learn, I still can't even 
>>write a clean hello world program. Probably because of its extensive nature. 
>>In VB, I had to write it as a message box simply because I wasn't practising 
>>coding by drawing a window and saving an executable. So as you can imagine, 
>>writing a 3 liner in a message box to writing an 85 line version creating a 
>>window is a large jump.
>>Regards,
>>Damien.
>
>
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Re: [Audyssey] Santa Claus is back and other Code factury games

2009-12-24 Thread shaun everiss
hmmm code factory don't produce games anymore.
At 09:15 a.m. 25/12/2009, you wrote:
>Hi list,
>
>I just tried to download the game Santa Claus is back from Code factory, but I 
>got a page not found error.
>Is Code factory totally down?
>And if this is the case, has someone the Santa Claus game and maybe others too 
>from Code factory and can host or upload them somewhere?
>
>I really would like to play this game and perhaps the others from Code factory 
>again.
>
>Thanks for any help in advance, best regards and happy christmas from
>Sarah 
>
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Re: [Audyssey] Giftanum?

2009-12-24 Thread shaun everiss

I'll check it out.
its christmas day here and I have just finnished the potatoe pealing and other 
things.
need a break especially since the fridge has decided that it wants to die in a 
rather noisy way.
At 12:13 p.m. 25/12/2009, you wrote:
>Hi Shaun,
>
>Pretty or ugly or whatever, all I know is that my code is not business 
>standard type coding.  It is self taught, home spun code.  I have no problem 
>even years later going back into it and figuring it all out, but others, 
>especially college taught, professional programmers would probably be swearing 
>and wanting to hunt me down for the way that I code. 
>
>If you want to look at some of it, I have put my simple sample guess the 
>number game and it's source code up on my site on my free windows sapi5 text 
>to speech games page.  The file name is guessvb.zip.
>
>BFN
>
>Jim
>
>I like Visual Basic 6.0 because I can not C.
>
>j...@kitchensinc.net
>http://www.kitchensinc.net
>(440) 286-6920
>Chardon Ohio USA
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[Audyssey] guess the number code

2009-12-24 Thread shaun everiss
Hi.
yeah jim just looked at the code.
I understood the first part but after that, yeah, 


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Re: [Audyssey] OT: Need help ergently!

2009-12-24 Thread shaun everiss
weird.
maybe a virus.
I have had the same issue with an old system my grandpa has.
all his stuff is on an unsecured system because we didn't have the equipment or 
software to do anything about it.
due to it dieing mainly because of all the spyware and viruses and the fact 
that one of the fans in the power unit has been on the blink for some months, i 
actually looked at recovery.
However because of the condition it was not possible.
So just reformat and lose your stuff.
All I can suggest, I almost lost everything with my wd 500gb elements exploding.
Thanks to a couple lucky breaks, a drive with a dieing power switch my dad's 
system and my cell, part of the net and a couple other things I mannaged to 
lose vary little.
did your virus checker or something give any warning?
if not then it may not be a virus.
no virus does this anyway.

at least I don't know one.
Ok so it aint a virus.
get someone to look in bios.
most new systems have smart detection which is internal monitoring of some 
hardware, cpus, fans main board hdd etc.
if something is failing or has failed then someone sighted should probably help 
you on this.
Ofcause not sure if you are blind or not, but if not using del or whatever key 
gets you in the bios settings will help and have a look at bits of stuff.
Remove the power wait for 20 mins open the system check the cards are all in 
their slots.
turn on the system and listen with the case open.
if a fan or something is not working you should at least be able to hear it and 
see  it if you can.
NOt sure but people say you can see spinning components so it must do.
If you have a external hard drive caddy you could try connecting the drive to 
your system, and transfering stuff off.
you probably can scan the hdd on that system to and fix any virus, etc.
however not windows.
Should be ok as long as you don't autorun the drive.
How in the basic terms of your problem I suggest some hardware is dead, check 
the power supply and replace the battery, have a real good listen to the system.
I say this because one day a friend of mine paniced and shut down his system 
during a disk scan with norton disk docter because he was not used to the noise 
and got scared.
this resulted in destruction of his boot record and required an reinstall of 
the os only, which was fortunate.
Also fortunate for him because he was running dos 5.0 and I had 6.22
however  that was long time ago you can't do that with windows based system.
I am not sure how to answer your issue.
If you are able to fix this issue or even not I strongly recomend you buy an 
external hard drive and then another to back it up.
I have 2 here.
 the 640gb which is my main data drive and workhorse and a 1tb mybook which 
stores backups.
every few months I manually sink the drive this can take half a day or so but 
it means that in most cases I do have a coppy of the drive if not exact, well 
almost.
If the drive does die I can change drives, till I can buy another, and then 
transfer stuff over to it.
At 02:07 p.m. 25/12/2009, you wrote:
>I'm sorry that this is off topic, and I hope no one takes offense, but
>I need help, badly
>Heres the problem. I left today, and shut down my system, things were
>working fine then, however, when I came back, something went horribly
>wrong, I turned on the system, and it booted up like normal. The
>windows logon screen came up, but it took forever to do anything.
>Here is the real puzzling part, the window went away, and the desktop
>never loaded, however, if I push the power button on my PC, the logoff
>screen shows up, and it shuts down like normal. I've tried rebooting,
>I've tried to reboot even in safe mode, nothing works, it just keeps
>doing the same thing. I've even tried unplugging it and plugging it
>back in, although that really probably served no perpose.
>As it stands, right now I'm still having this issue, and am at a loss
>as to what to do. Any help would be appriciated, as all my stuff is on
>that system, I am having to write this message from my laptop.
>
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Re: [Audyssey] future of blastbay studios

2009-12-26 Thread shaun everiss
well a startrek side scroller would rock I suppose.
At 12:19 p.m. 26/12/2009, you wrote:
>Hi,
>
>I would like to see a star wars side-scroller. 
>Also how about a lord-of-the-rings type side scroller or some kind of fantasy 
>with elves dwarves and wizards and the trees in lord of the rings that could 
>walk and talk. 
>
>Josh
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Re: [Audyssey] future of blastbay studios

2009-12-26 Thread shaun everiss
well a general scifi would be good, something more serious though, I mean we 
can't have cartoons all the time.
At 12:37 p.m. 26/12/2009, you wrote:
>Hi Josh,
>
>I could certainly use ideas and concepts from these stories, but I could not 
>use names like Star Wars or terminology like lightsabor or ent, as these are 
>trademarks and I would be taken to court before I knew it. However, a general 
>fantasy game would certainly not be impossible.
>
>Kind regards,
>
>Philip Bennefall
>- Original Message - From: "Josh" 
>To: "gamers list" 
>Sent: Saturday, December 26, 2009 12:19 AM
>Subject: [Audyssey] future of blastbay studios
>
>
>>Hi,
>>
>>I would like to see a star wars side-scroller.
>>Also how about a lord-of-the-rings type side scroller or some kind of fantasy 
>>with elves dwarves and wizards and the trees in lord of the rings that could 
>>walk and talk.
>>
>>Josh
>>---
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>
>
>
>
>
>
>No virus found in this incoming message.
>Checked by AVG - www.avg.com
>Version: 8.5.430 / Virus Database: 270.14.119/2585 - Release Date: 12/24/09 
>08:11:00
>
>
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Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread shaun everiss
probably not jumping is in most games some 3dfps stuff like duke nukem you jump 
and sertainly quake has jumping in it.
At 03:29 p.m. 27/12/2009, you wrote:
>Only 1 2D side scroller?  I suppose that Super Liam isn't two dimensional, 
>even though you do go down below to battle the rats and jump over the fans. 
>Is jumping over stuff considered a second dimension?  Super Liam, however, 
>is a side scroller, so MOTA is not the only one we have, right?
>---
>In God we trust!
>- Original Message - 
>From: "dark" 
>To: "Gamers Discussion list" 
>Sent: Saturday, December 26, 2009 12:19 PM
>Subject: Re: [Audyssey] The future of Blastbay Studios
>
>
>True Tom.
>
>Shades etc are 3D in the way that original Doom and wolfenstein 3D
>were,  ie, 2D areas from a first person perspective.
>
>By the same tocan though, we thus far have only one true side
>scroller, - and that is Mota.
>
>If we substitute the terms first person and side scroller not giving any
>mention to 2D or 3d dimentions though (which are rather slippery), it is
>true we have more fp games than side scrollers thus far, --- as I said.
>
>Beware the grue!
>
>
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Re: [Audyssey] using coordinates in games

2009-12-26 Thread shaun everiss
well I have had fun to but on missions with no autocourse settings well.
On the subject of firing rates if I am lucky I can get a ship in front of me 
and hit it.
however  when a ship is a target and its moving at 15 knots  and there is a 
fighter sure I can overtake the ship but I am closing fast the ship is closing 
fast.
I am usually to slow to line up a shot.
Tom if you eventually make a sub game I think it should be an all out ship sim.
you can choose to be the enemy or the ally and well do whatever you do and 
decide what ship you want to be in.
ofcause the sub is first but hmmm.
Lonewolf is a bit old for a sub I am reading uss seawolf by patrick robinson 
about a modern sub.
modern subs have a depth of around 100-2000 metres, usually they stay under 
about 600.
even silent steel has a 60s style nuke sub its depth is 1000 max.
lonewolf does not have nuke missiles standard missiles etc it has torpedoes  
and a deck gun.
however.
In silent steel you had rockets in the enemy subs and that whould be good to.
I know for example that if i could take out the fighters I'd have a better time 
of it.
At 03:38 p.m. 27/12/2009, you wrote:
>I find lone wolf in general confusing, --- coordinates system, calculation of 
>angles for weapons etc,  it's a nightmare!
>
>I've had some very fun missions, but only with considderable work, and only 
>when i feel like a challenge, --- pluss mission 4 is about my limit!
>
>I'm not sorry i bought the game, but like monkey business it's another one I'm 
>pretty terrible at, --- coordinates, angles and all!
>
>Interestingly enough though, Cx2, the other moderator from audiogames.net says 
>he finds it far too easy,  different people, different skills obviously.
>
>Beware the grue!
>
>dark.
>- Original Message - From: "Charles Rivard" 
>To: "Gamers Discussion list" 
>Sent: Sunday, December 27, 2009 2:43 AM
>Subject: [Audyssey] using coordinates in games
>
>
>>I even find the mapping in Lone Wolf to be confusing.  Sections A1 through
>>A5, north to south, B1 through B5 north to south, OK.  But  break A1 into
>>another 5 by 5 grid, and I'm lost.
>>---
>>In God we trust!
>>- Original Message - From: "Scott Chesworth" 
>>
>>To: "Gamers Discussion list" 
>>Sent: Saturday, December 26, 2009 12:38 PM
>>Subject: Re: [Audyssey] 3D navigation was: The future of Blastbay Studios
>>
>>
>>Interesting point about coordinates Dark.  With your taste for RPG's
>>that tend to have a lot more number crunching and stats to take in,
>>I'd have expected you to rely pretty heavily on those.
>>
>>Personally I can't make numbers relate to situations in the slightest
>>in any game, even remembering simple things like what coordinates the
>>fires are at in MOTA is beyond me, numbers of steps or coordinates and
>>the like just won't tie themselves to spacial considerations in my
>>mind for some reason.  I rely on audio cues or clues instead, which
>>sometimes means going past a turning to recognise what's beyond it
>>yup, and those combined with the navigation features of whatever game
>>I'm playing usually serve me well.  It does mean that I tend to take a
>>much less military approach in something like GMA Tank Commander I
>>suppose, but Mr Brain seems to prefer the free roaming feeling and
>>there's not much I can do to persuade him otherwise.
>>
>>Scott
>>
>>On 12/26/09, dark  wrote:
>>>Short answer,  yes, those features are what I use exhaustively. On the
>>>other hand audio maps I'm afraid I find just incomprehensible,  cool
>>>though the marauders' map in Sarah was.
>>>
>>>Even coordinates I only tend to use as a general guideline to know if I'm
>>>in
>>>the middle or at the edge of a level,  or as an extra land mark
>>>feature
>>>(eg, i need to explore the turning at 8-23).
>>>
>>>this is of course just the way i do things,  and other people (who do
>>>not have my spacial difficulties), may do things entirely differently.
>>>
>>>Interestingly enough, I'll be having my mobility assessment with guide
>>>dogs
>>>on january the eighth, so I've been thinking about this (and explaining
>>>iot
>>>to the guide dogs service people), sinse I've often found myself at a loss
>>>with mobility officers who insist! upon using things like step counting or
>>>route mental mapping which my brain just won't cope with.
>>>
>>>i remember one awful incident when learning my way around secondary
>>>school,
>>>there was a turning I needed to make. The bloody stupid mobility officer
>>>did
>>>it with me inumerable times, counting steps and being generally stupid!
>>>
>>>I eventually asked my mum (who is also visually impared),  and she
>>>instantly pointed out that four feet beyond the turning was a cattle
>>>grid,  so all I neded to do to find it was go too far, reach the grid
>>>and turn back.
>>>
>>>needless to say, i called the mobility officer some very colourful names
>>>after that.
>>>- Original Message -
>>>From: "Thomas Ward" 
>>>To: "Gamers Discussion list" 

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread shaun everiss
yeah no more of these.
At 03:47 p.m. 27/12/2009, you wrote:
>Accept space invaders games,  please no more! ;D.
>
>beware the grue!
>
>Dark.
>- Original Message - From: "Bryan Peterson" 
>
>To: "Gamers Discussion list" 
>Sent: Sunday, December 27, 2009 1:32 AM
>Subject: Re: [Audyssey] The future of Blastbay Studios
>
>
>>I disagree completely. You talk about not limiting ourselves to one genre but 
>>yet you want Philip to do just that. There's plenty of room for more of every 
>>type of genre.
>>Homer: Hey, uh, could you go across the street and get me a slice of pizza?
>>Vender: No pizza. Only Khlav Kalash.
>>- Original Message - From: "mike maslo" 
>>To: "'Gamers Discussion list'" 
>>Sent: Sunday, December 27, 2009 5:44 PM
>>Subject: Re: [Audyssey] The future of Blastbay Studios
>>
>>
>>>Please no more side scrollers. First person and 3d way to go
>>>
>>>-Original Message-
>>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>>Behalf Of Philip Bennefall
>>>Sent: Friday, December 25, 2009 2:33 PM
>>>To: A public mailing list for Blastbay Studios.
>>>Cc: Gamers Discussion list
>>>Subject: [Audyssey] The future of Blastbay Studios
>>>
>>>Hi all,
>>>
>>>With the success of Q9, I am much encouraged to make new games in the near
>>>future. Now I wish to put the question out, what games would you like to
>>>see? I plan to create mainly adventure games with a plot and characters,
>>>coupled together with the same audio work and fast paced game play that you
>>>saw in Q9. Do you wish for more sidescrollers, or is 3d the next step do you
>>>think?
>>>
>>>I would not wish to create a full 3d environment like in Shades of Doom
>>>where you spin around in degrees as I personally find these rather difficult
>>>to navigate and end up spending more time trying to remember where I've been
>>>and where I am supposed to go next, rather than enjoying the game. So I
>>>would adopt the method where you sidestep, moving one step in each direction
>>>for each press of either of the four arrow keys. Would you folks like to see
>>>something like this, or do you all want more sidescrollers?
>>>
>>>
>>>Kind regards,
>>>
>>>Philip Bennefall
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Re: [Audyssey] 3d training was: The future of Blastbay Studios

2009-12-27 Thread shaun everiss
yeah the only thing the ships can do is charge your ship.
this is dangerous however if you get to about 250-300 feet then it doesn't 
matter.
if the ships keep going then they are hard to hit but if they stop and some do 
then these are easy targets.
At 02:53 p.m. 28/12/2009, you wrote:
>Hi Hayden,
>Yes, they do. That has been and is one of my major complaints with Lonewolf. 
>All of the enemies, including submarines, are surface vessels, and there is no 
>ability to have a 3d combat situation where you might have to combat enemy 
>subs that might be above or below your current depth. If they are attacking 
>you you can dive to escape but the enemy submarines can't follow you down to 
>80 feet or whatever. that's why I say although Lonewolf has a 3d grid, a 3d 
>world, Lonewolf doesn't actually use it to its best advantage.
>
>Hayden Presley wrote:
>>The enemy subs stay on the surface? Hmmm.
>>  
>
>
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Re: [Audyssey] any interest in old Apple games if converted?

2009-12-27 Thread shaun everiss
I'd be interested if these things ran in windows somehow with say message boxes 
or something.
At 02:58 p.m. 28/12/2009, you wrote:
>Does anyone have any interest in playing some of the old Apple II games if 
>they get converted to C++ or Visual Basic?
>I'm asking this as the text code versions from the Apple II are listed on 
>the:
>http://www.braillesoft.net";>Braille Soft
>
>braillesoft website. 
>
>
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Re: [Audyssey] shades of doom, anyone?

2009-12-30 Thread shaun everiss
well I got through the first level of ts.
however i never was able to pass the fireballs in l2, and even if I got it 
welll.
Its like the gma engine but in alpha 001 with loads of issues.
If there was a way to make the fire go away or something then maybe but still.
At 01:17 a.m. 31/12/2009, you wrote:
>And I must say, all Technoshock ever did was frustrate the living bejesus out 
>of me. I'm all for more challenging audio games but I think the learning curve 
>in TS was way too steep. And I don't even know if the game's even still being 
>worked on anymore. And the ambiance just isn't there either as far as I'm 
>concerned. Of course that's what you get when all your speech in game is 
>synthetic. I mean it would fit if the characters were all machines and things 
>but only then.
>Homer: Hey, uh, could you go across the street and get me a slice of pizza?
>Vender: No pizza. Only Khlav Kalash.
>- Original Message - From: "James Dietz" 
>To: "Gamers Discussion list" 
>Sent: Tuesday, December 29, 2009 11:37 PM
>Subject: Re: [Audyssey] shades of doom, anyone?
>
>
>>THere is plenty to help you get used to the game environment.  The
>>wind and path ambience is wonderful. The best example of navigational
>>aid in an audio game. If you want step-by-step instructions turn on
>>the audio navigator in options (press F1).  I just got my key again;
>>I'm rediscovering what a wonderful game this is.  Technoshock
>>definitely has the better level designs, but SOD's enemies are far
>>more threatening and fun to face. Sounds are better than TS though
>>they're not that great. Man if SOD had the sound track of a mainstream
>>fps I think it'd be unbeatable.
>>
>>On 12/29/09, Bryan Peterson  wrote:
>>>I agree. More sounds would have just meant more to learn. Some people
>>>complain about that quite enough as it is.
>>>Homer: Hey, uh, could you go across the street and get me a slice of pizza?
>>>Vender: No pizza. Only Khlav Kalash.
>>>- Original Message -
>>>From: "Raul A. Gallegos" 
>>>To: "Gamers Discussion list" 
>>>Sent: Tuesday, December 29, 2009 7:38 PM
>>>Subject: Re: [Audyssey] shades of doom, anyone?
>>>
>>>
Hi. I thought the game had more than enough sounds. I made a recording of
this game where I walk through the different levels and I include
explanations as well. I believe that Liam Erven is still hosting those for

me at www.liamerven.com/games

Many thanks.

On 12/27/2009 1:57 PM, Mauricio Almeida wrote:
>hi list
>for those who plaied shades of doom, didn't you think the game should
>have some more sounds for player guidance? i found myself lost several
>times going back and forth in there.. hints?
>
>thanks,
>
>mauricio
>
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>>>
>>>
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Re: [Audyssey] Netbooks and games

2010-01-02 Thread shaun everiss
well the reason I like toshiba over most stuff is that it hardly crashes.
the satelites do a bit more but they are stable.
the tecra is almost indestructible.
though its come close.
The major selling point about toshiba over other systems is because its got 
almost accessible  programs, and full access from the os to the bios including 
changing settings on the fly.
At 10:40 p.m. 2/01/2010, you wrote:
>toshiba is sort of a favourite family make, my brothers' 9 year old machine is 
>stil working,  as is my 7 year old one (though the fan needs replacing). I 
>did once try an acer, but found it notoriously problematic and unrelyable 
>compared to toshiba,  in fact, this laptop I'm using now which is four 
>years old and in perfect working order is a toshiba.
>
>Beware the grue!
>
>dark. 
>
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Re: [Audyssey] Netbooks and games

2010-01-02 Thread shaun everiss
well the satelites can be a bit hmph but they do run ok for a bit.
At 05:24 a.m. 3/01/2010, you wrote:
>Hi Dark,
>Ah...As I said I have yet to find a Toshiba laptop I haven't liked. Everyone 
>I've owned and used was a good one. Plus I've ran Windows and Linux on them 
>successfully so they are at the top of my list of recommended brands. Running 
>games on them is equally pretty decent for a laptop.
>
>Cheers!
>
>
>dark wrote:
>>toshiba is sort of a favourite family make, my brothers' 9 year old machine 
>>is stil working,  as is my 7 year old one (though the fan needs 
>>replacing). I did once try an acer, but found it notoriously problematic and 
>>unrelyable compared to toshiba,  in fact, this laptop I'm using now which 
>>is four years old and in perfect working order is a toshiba.
>>
>>Beware the grue!
>>
>>dark.
>>
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Re: [Audyssey] Netbooks and games

2010-01-02 Thread shaun everiss
well toshiba like to say they can run with any system.
there are toshiba hardware things on the system like the modem, and some other 
protection systems finger print scanners and the like but most of it is generic.
The issue I have with dels in general is the fact that once you install the 
system it makes a default account, however thats not to bad, except after 
install you need to load resource and experience and media cds on the system.
using site you then have to install drivers from visual programs.
ofcause I tell most to just give me the modem, network, cd/dvd drive, cpu, 
other system hardware and sound.
The only good thing so far is that most dels I come accross use soundmax  as 
their sound.
This is crap but works for most part.
Another company I hate is nec but maybe because I got a system with a faulty 
fan and something else.
after updating bios I got the system beeping and well after that that was that 
the system was all dead.
On that subject since I would imagine we will have to shut this down soon thats 
another reason I like toshiba.
The bios update software function is internal, I think there is a limited dos 
inside the bios to update it.
The software is smart to compair the version of itself against the version 
currently flashed.
If both are the same, or the version is newer than itself it won't upgrade.
if the version of the bios is older then it does.
it also beeps in the right places.
one beep to start then the system beeps, in fact it may even shut down and 
reboot back into the os afterwards.
With no effect what so ever.
Nec update booted into its own dos.
check the bios, and run.
However for whatever reason the software just updated without checking.
and on checking realised things were the same fell over after deleting the 
entire bios ofcause.
Thats one reason that I have not switched to a desktop, I also like the 
quietness of the system and the fact I can take it round.
on that note though, do toshiba do desktops?
if so I am so upgrading the main system to a toshiba.
At 05:37 a.m. 3/01/2010, you wrote:
>Hi Shaun,
>Very true. Plus I've noticed Toshiba is pretty open to the idea of supporting 
>other operating systems besides Windows. Del does as well, but I've found a 
>few brands like Averatec that are almost impossible to run anything but 
>Windows on it. So add the reliability of the Toshiba notebooks with the fact 
>they use pretty generic hardware makes them one of my favorite brands. I've 
>yet to find one I haven't liked, or had any serious issues with.
>
>
>Cheers!
>
>
>shaun everiss wrote:
>>well the reason I like toshiba over most stuff is that it hardly crashes.
>>the satelites do a bit more but they are stable.
>>the tecra is almost indestructible.
>>though its come close.
>>The major selling point about toshiba over other systems is because its got 
>>almost accessible  programs, and full access from the os to the bios 
>>including changing settings on the fly.
>>  
>
>
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Re: [Audyssey] Netbooks and games

2010-01-02 Thread shaun everiss
well I'm with you there.
nec had an issue where the system was broke but they didn't care and didn't 
think anything was wrong.
I have had my toshiba get rather hot during the summer months it does put out 
heat like an open fire.
However I would know if the fans were failing they tend to change pitch and 
rattle.
One reason why I replaced my fan in my satelite was because it made bad noises.
The system will also  shut off if its to hot.
And if something was failing I could run a diagnostic.
its quite visual to start but puts out a good report including serial and other 
numbers of parts.
if something was wrong I could put the issue down tell support and I'd either 
get it serviced or do it myself.
Another thing with toshiba is the fact they are flexable, their recovery 
partitions are usable by us blinks from within the system to make the rec disks 
or dvds the dvds themself are not accessible however I think for a small price 
say 100 bucks you can replace them and if you have a lagit concern I think they 
may be flexable.
On nec 
I had to really go almost legal to get the recovery partition removed after it 
mangled itself and then get a cd I still needed a boot disk.
Thats the last time I let a funding agency tell me what and where I can get my 
stuff from.
 the cheapest pace and cheapist system all turn out to be crap, never had such 
a load of issues from  my computer.
On the subject of the toshiba tts voice its not with every system though 
support will probably tell you that if you want a spaciffic something some 
programs are universal you just have to find em.
I did not like the voice myself I pulled it once.
At 05:51 a.m. 3/01/2010, you wrote:
>they even have this cool tts voice but my sisters tushiba doesn't  seem to 
>have it. only anna. *sad*
>also to add to compac failures. a guy left his on for the night to... burn 
>something I think. when he woke up one of the keys was very hot and it was 
>falling off. he left it on for a while more, the keys started to melt. ok, now 
>that is weird. my acer did go hot a few tmes but it hs a nice anty heat system 
>where if it's too hot t'll cut power and not let you boot for a while.
>- Original Message - From: "Thomas Ward" 
>To: "Gamers Discussion list" 
>Sent: Saturday, January 02, 2010 5:37 PM
>Subject: Re: [Audyssey] Netbooks and games
>
>
>>Hi Shaun,
>>Very true. Plus I've noticed Toshiba is pretty open to the idea of supporting 
>>other operating systems besides Windows. Del does as well, but I've found a 
>>few brands like Averatec that are almost impossible to run anything but 
>>Windows on it. So add the reliability of the Toshiba notebooks with the fact 
>>they use pretty generic hardware makes them one of my favorite brands. I've 
>>yet to find one I haven't liked, or had any serious issues with.
>>
>>
>>Cheers!
>>
>>
>>shaun everiss wrote:
>>>well the reason I like toshiba over most stuff is that it hardly crashes.
>>>the satelites do a bit more but they are stable.
>>>the tecra is almost indestructible.
>>>though its come close.
>>>The major selling point about toshiba over other systems is because its got 
>>>almost accessible  programs, and full access from the os to the bios 
>>>including changing settings on the fly.
>>
>>
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Re: [Audyssey] Netbooks and games

2010-01-02 Thread shaun everiss
actually the safest stuff to buy is a non branded system.
We have a couple an amd and an intel.
Both of these were got all in pieces and put together by a tech we know it 
costs us parts but still.
No branded things means except for what comes with the dvd drive and other 
drivers we can run lightly.
At any rate with all the systems I have including the new ones for grandpa I 
have uninstalled everything almost like my toshiba.
I have only the stuff loaded to keep things going.
drives, diag utility and some others.
all visual power and config and security is removed or rather as much as i can.
The longest running laptop with my toshiba 1850t series on dos 6.22
Its actually been the most abused system.
its been dropped off a desk, has had cousins shoving things into its ports 
broken keyboards and other things.
all in all after loads of patches its been going for about 8 years till its hdd 
and floppy drives died for the third time and it dropped again causing the 
battery holder to snap and the battery getting  rather hot.
I think it wanted to go to heaven I had no space and tearfully let it go.
Since that I have not had a system lasting as long with exception of the nec 
which lasted 2 years the other systems lasted 6 years the other satelite did 
anyway with all my abuse.
the satelite a10 I have had for about 6 years failed after overuse of its cd 
writer caused that to not read cds and it currently will not boot, at any rate 
its screen does not stay up it flopps and such so it was probably due for a 
replacement, also the second fan is seasing up again.
I have no  idea what will happen when this system the  tecra a9 dies.
depends if we are all in win7 or not.
I may have to bite the bullet and get win7 or whatever at that point.
Ofcause i have slower systems but hmph.
Oh well maybe I will be able to spend 730 bucks on myself and get a desktop 
with win xp its not portable which is why I still like laptops its also bigger.

At 06:03 a.m. 3/01/2010, you wrote:
>Hi Hayden,
>Yes, my wife and I both have had technical problems with our Compaq notebooks. 
>The right shift key stopped working on mine, and both of ours have had 
>problems with the dvd drive that came with the system. I had to replace mine, 
>and my wifes stopped working and just before we sent it back to get repaired 
>the drive started working again for no reason at all. Then, to top it off my 
>wife ran some driver update that the system said she needed, it screwed up her 
>computer, and I had to use a restore point to fix the problem. I've had more 
>problems with those computers in the passed year than I've had with any other 
>laptop I've ever owned. So I'd say Compaq has been moved down pretty low on my 
>list of recommended brands to buy.
>
>Cheers!
>
>
>
>
>Hayden Presley wrote:
>>Hi Thomas,
>>Hmmm...you have had issues with Compak? I've had mine for several years now,
>>and all I've ever had is software issues. Interesting.
>>  
>
>
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Re: [Audyssey] Netbooks and games

2010-01-02 Thread shaun everiss
its funny how the older stuff seems to last longer than the newer stuff.
The registry is more stable than it was but it can still get mangled.
file systems are better.
However in the old days, win98 or win95 you could run almost on nothing at all.
ofcause  registry was simpler then.
in early xp and nt before dcm mirror drivers and the like it was easy to 
unchain the system tget it not bootable at all simply by running 2 
screenreaders at once.
or plugging in a dectalk and trying to run it in sam.
In fact the dectalk issue still exist though its been fixed with removal of 
serial ports.
Even win311 had a registry.
However in dos it was real simple.
you  could run what you wanted.
if something serious  software wise went wrong the most you would have to do 
was delete a config file, replace the program in question or replace the os.
all without a reformat unless adriver mangled and then you just repaced that, 
ofcause not withstanding hardware failier and the fact everything was direct 
connect with no protective layer meaning stuff could steal others space.
Laptops in the 80s and early 90s didn't even have fans and were really quiet 
for their time.
At 06:08 a.m. 3/01/2010, you wrote:
>Hi Peter,
>Fortunately, my Compaq notebook has never gotten so hot it started melting 
>keys. That sounds very very bad. in fact, I've left mine on all night before 
>doing a download or something and it was fine the next morning. Although, 
>laptops in general aren't designed to be left on for hours at a time.
>
>peter Mahach wrote:
>>they even have this cool tts voice but my sisters tushiba doesn't  
>>seem to have it. only anna. *sad*
>>also to add to compac failures. a guy left his on for the night to... burn 
>>something I think. when he woke up one of the keys was very hot and it was 
>>falling off. he left it on for a while more, the keys started to melt. ok, 
>>now that is weird. my acer did go hot a few tmes but it hs a nice anty heat 
>>system where if it's too hot t'll cut power and not let you boot for a while.
>
>
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Re: [Audyssey] Netbooks and games

2010-01-02 Thread shaun everiss
well I don't leave the laptop on all the time unless I am getting something.
This is mainly because I sleep with the thing and frett about it also up to now 
fans keep me awake.
However once I was hacked and didn't notice it till I woke up.
I have had this laptop and other systems suffer a bit without rebooting every 
so often.
my dad's system was left on all night and it needed a reboot in the morning 
didn't run fine afterwards.
Whilst I can have things mostly stable my old hal and jaws are not fully stable 
depending on ie, system events, etc.
The only reason I have left things on is if I can get things with ftp though I 
don't anymore unless I need to.
The only reason I leave things on are for defrags, big virus scans and hard 
drive wipes.
At 06:25 a.m. 3/01/2010, you wrote:
>Once again, Toshiba show their godliness! while I do give mine the odd rest, I 
>have a couple of times left it downloading,  and once even went to sleep 
>with it on, and it's been fine!
>
>Even my 7 year old one is stil fine provided you turn it off for five minutes 
>every three hours or so.
>
>Funnily enough, getting a desktop which can be left on virtually indeffinately 
>after being on laptops for years felt very weerd to me.
>
>beware the Grue!
>
>Dark.
>- Original Message - From: "Thomas Ward" 
>To: "Gamers Discussion list" 
>Sent: Saturday, January 02, 2010 5:08 PM
>Subject: Re: [Audyssey] Netbooks and games
>
>
>>Hi Peter,
>>Fortunately, my Compaq notebook has never gotten so hot it started melting 
>>keys. That sounds very very bad. in fact, I've left mine on all night before 
>>doing a download or something and it was fine the next morning. Although, 
>>laptops in general aren't designed to be left on for hours at a time.
>>
>>peter Mahach wrote:
>>>they even have this cool tts voice but my sisters tushiba doesn't  seem to 
>>>have it. only anna. *sad*
>>>also to add to compac failures. a guy left his on for the night to... burn 
>>>something I think. when he woke up one of the keys was very hot and it was 
>>>falling off. he left it on for a while more, the keys started to melt. ok, 
>>>now that is weird. my acer did go hot a few tmes but it hs a nice anty heat 
>>>system where if it's too hot t'll cut power and not let you boot for a while.
>>
>>
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[Audyssey] directx

2010-01-02 Thread shaun everiss
Hi all
just was looking on my software patch and security site.
This small article talks about the various directx versions  and is good 
reading if nothing else.
http://www.softwarepatch.com/windows/directxdownload.html


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Re: [Audyssey] Netbooks and games

2010-01-02 Thread shaun everiss
well I clear with reg  scrub xp and it works fine.
Though when I upgrade the system I want to have a free something that will do 
this and not be to aggressive.
I need to install flash and shockwave after a clean because these always get 
mangled somehow but.
At 07:50 a.m. 3/01/2010, you wrote:
>Hi Shaun,
>Oh, don't get me started on the Windows registry. I hate the Windows registry 
>with a passion simply because it is too easy to get damaged. One thing I do 
>when I am repairing someone's system i always run a registry scan on them 
>using Registry Mechanic or Registry Fix, and I usually get back a couple 
>thousand errors which I have to tell it to scan and repair. Often times as not 
>after I scan and repair the Windows registry the system performs better, runs 
>faster, and there are less errors.
>So I'd say the registry is a prime candidate for Windows instability on a 
>large percentage of computer systems.
>Other operating systems Mac OS, Linux, FreeBSD, Solaris, etc do not have a 
>registry and tend to be much more stable and reliable than Windows. Instead of 
>a system registry they store all of their settings in *.conf files located in 
>the /etc and /usr/etc directories. Not only can you edit them by hand if you 
>wish it is easy to backup and save your favorite configurations to an external 
>drive. If you do a full system install you can simply restore your favorite 
>*.conf files, and in seconds it is back the way it was before you reinstalled 
>the system. Pretty cool eh?
>Anyway, we are getting way off the topic of games. So let's try and get this 
>topic back on topic or close it.
>
>Thanks.
>
>
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Re: [Audyssey] directx

2010-01-02 Thread shaun everiss
yeah this was a general article.
Another thing  the site does  not have any blog so we can see what is done.
In fact you could be forgiven that the autnor is not even a real person and 
there is a team updating.
this is just run by one guy he does respond to mails and after I told him about 
blind using the site has tried to fix errors and stop adds getting in the way 
of screenreaders.
I tend to recomend his site because there are no extras to gettings loading.
everything is directly downloaded from the actual manufacturers sites and 
whilst he doesn't have everything he has most things well enough things to 
warent me using his site on a regular basis.
At 08:02 a.m. 3/01/2010, you wrote:
>Hi Shaun,
>Yeah, it was a decent article. It didn't really tell me anything I didn't know 
>already, but I think it might help some gamers figure out which version to 
>download for each operating system. The only thing they failed to cover was 
>Managed DirectX which is also a different DirectX version contained in the 
>DirectX 9.0C full download.
>
>shaun everiss wrote:
>>Hi all
>>just was looking on my software patch and security site.
>>This small article talks about the various directx versions  and is good 
>>reading if nothing else.
>>http://www.softwarepatch.com/windows/directxdownload.html
>>
>>
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>>  
>
>
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Re: [Audyssey] Netbooks and games

2010-01-02 Thread shaun everiss
One thing I really hate is if you connect the wrong drive, or when there was a 
non chained pair of say screen readers it was easy to break the chain, better 
yet when system files linked to a program were implicated in the crash of that 
program the system just took those away crashing the whole system.
Its why I always say a reformat fixes everything.
Its because it does fix everything, nothing goes wrong and it always works.
Now if there was no registry and we were modular like ms says we should be we 
would be out of that mess.
I had a friend with dos 6.22 win 3.1 and other things.
During a norton disk docter scan he got scared at the noise his drive was 
making.
He turned off the system and the system wouldn't boot.
I got all the disks to have the system formatted but insisted he try again from 
a disk.
when  I told him it was a scan not anything to worry about well.
Anyway it ended up just having to backup the config and autoexec files, 
reinstall the os, and restore the files.
the system worked again.
If windows had this happen well no way but to reformat.
the registry is such a pain its like another language and if something goes 
wrong.
Right now for example one of my recorders which has some issue has issue with 
its software because I killed something during install and it ended up with me 
not able to load it because stuff is missing.
I did manage to fix the issue  however after an update to try new software 
deciding I did not like it and reverting to the old software, same issue.
Time to reformat.
Luckily the recorder in question has some memmory issues and is old and not 
used much.
so its just shoved in a drawer and the issue bypassed.
Until I reformat, which hopefully will not be for ages.
During a test of at&t voices I managed to mangle speech.
At that stage A reformat was needed but with the help of a second xp box, and 
half an hour of copy and paste pluss some extra installs and regedits I 
actually got it all working again.
There are benifits don't  get me wrong, multiuser accounts, security settings a 
few globals.
Still I wish something different was done.
something like the linux configs.
have a large config or something.
I aggree when it works its fine but if dammaged its hard to fix.
Easier to reformat though at some point you may have to do something.
At 09:35 a.m. 3/01/2010, you wrote:
>I know that all too well. I've screwed up my OS several times because the 
>registry is so easy to screw up.
>Homer: Hey, uh, could you go across the street and get me a slice of pizza?
>Vender: No pizza. Only Khlav Kalash.
>- Original Message - From: "Thomas Ward" 
>To: "Gamers Discussion list" 
>Sent: Saturday, January 02, 2010 11:50 AM
>Subject: Re: [Audyssey] Netbooks and games
>
>
>>Hi Shaun,
>>Oh, don't get me started on the Windows registry. I hate the Windows registry 
>>with a passion simply because it is too easy to get damaged. One thing I do 
>>when I am repairing someone's system i always run a registry scan on them 
>>using Registry Mechanic or Registry Fix, and I usually get back a couple 
>>thousand errors which I have to tell it to scan and repair. Often times as 
>>not after I scan and repair the Windows registry the system performs better, 
>>runs faster, and there are less errors.
>>So I'd say the registry is a prime candidate for Windows instability on a 
>>large percentage of computer systems.
>>Other operating systems Mac OS, Linux, FreeBSD, Solaris, etc do not have a 
>>registry and tend to be much more stable and reliable than Windows. Instead 
>>of a system registry they store all of their settings in *.conf files located 
>>in the /etc and /usr/etc directories. Not only can you edit them by hand if 
>>you wish it is easy to backup and save your favorite configurations to an 
>>external drive. If you do a full system install you can simply restore your 
>>favorite *.conf files, and in seconds it is back the way it was before you 
>>reinstalled the system. Pretty cool eh?
>>Anyway, we are getting way off the topic of games. So let's try and get this 
>>topic back on topic or close it.
>>
>>Thanks.
>>
>>
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Re: [Audyssey] Netbooks and games

2010-01-02 Thread shaun everiss
hmmm i would, but since most stuff is windows based I can't.
At 11:12 a.m. 3/01/2010, you wrote:
>really? laptops in the 80's and 90's had no fans?
>btw if you want such stability, the lack of registry etc switch to a mac.
>- Original Message ----- From: "shaun everiss" To: 
>"Gamers 
>__ Information from ESET Smart Security, version of virus signature 
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Re: [Audyssey] games we'd like to play: fan commander

2010-01-02 Thread shaun everiss
lol.
actually having something like that would actually rock.
At 11:37 a.m. 3/01/2010, you wrote:
>enspired by the discussion of NetBooks and games.
>so all these note takers, the pac mate, hte braille note, etc... keep calling 
>you weird things. loud idiot, revving sun, bla bla bla. all because you're a 
>pc... with a CPu requiring a fan.
>take control of a pc's fan. many difficulties ranging from Word Processor 
>junkey to music lover to the most hard, heavy gamer.
>take note of the CPU's temperature and adjust your self without going nuts. 
>phisical things come into play such as external temperature, and the angle the 
>user is holding the unit at.
>if you run too high, blades will get damaged, and to decrease load you need to 
>send overheat warnings to the display.
>if you run too slow, let's just say someone got their pc for pc needs, not for 
>making it play a combination of a heater and a frying pan.
>the question is can you do it in extreme noises EG techno music or explosions? 
>many pc's to pick, many difficulties, and a very light requirements of 50 gig 
>harddrive and at least 3.5 gigs of ram with a 0 price tag make this a musthave 
>for any person from a pc newbie to a total geek! knowledge of pc workings 
>recommended but not required.
>-
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Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread shaun everiss
well you could do what tom has done.
half and half.
We get public betas every so often but only stable ones really.
otherwise private testing.
Now something like entombed from public all the way sounds good but it depends 
on the game.
Entombed for example is a world where public testing would probably be more 
suited to see what needs going in since it will eventually become bigger than 
it is now.
Most of the major issues in the engine are done and now only content issues 
happen and most of these are done in fact I have not seen many bug reports 
released over the last bit and none this week which is a good sign.
Ofcause the disadvantage with public is you can't offer any bonuses, ie free 
games, discounts, etc to your testers because everyone would want one.
Unless you had a prepays system like blindadreneline has though hmph well.
At 12:33 p.m. 3/01/2010, you wrote:
>Hi all,
>
>I just wanted to put a question out. What are your opinions of private testing 
>with a dedicated team versus publicly released betas that everyone can try 
>out? I have a new game in development now, and I am considering whether to 
>make a public beta available similar to what Thomas Ward and Jason Alan have 
>done. I see some pros and cons with private testing, though:
>
>Pros:
>1. Easier to manage. Since you have only a few people who are testing the game 
>you do not need to answer the same questions or receive the same bug reports 
>numerous times.
>
>2. The element of surprise. With a private team, very few people know about 
>the development and so it comes as more of a nice surprise when something new 
>is released, where as in the case when everyone knows pretty much everything 
>that is going on it's hardly unexpected when a game finally is released. In 
>the worst case, some people may even have gotten tired of the game after 
>playing the betas!
>
>Cons:
>
>1. Limited testing=more possible bugs. If you have a smaller team you are not 
>as likely to catch every single bug before the product goes to release. This 
>can result in some pretty rapid patch releases (1.0.1, 1.0.2, 1.1, etc) right 
>after 1.0 has been put out and this obviously doesn't look too good.
>
>2. Nagging. If everyone knows about the game while it is being developed, I 
>fear that some people would be sending emails asking when the next version is 
>out or wanting to know why this or that feature that they suggested hasn't 
>been implemented. This is of course a very broad generalization and I do not 
>in any way wish to insinuate that a lot of people do this, but there are a few 
>cases and it might make it annoying for the developer to see the project all 
>the way to the end. If no one except the private testing team knows about the 
>game, then you will not get any public comments before you go 1.0 and then you 
>are obviosly prepared to take them.
>
>On the other hand, of course, more public suggestions means more good possible 
>ideas for the developer to work with. Thoughts, anyone?
>
>Kind regards,
>
>Philip Bennefall
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Re: [Audyssey] The beta team

2010-01-03 Thread shaun everiss
well I currently don't have much in the way of an offline carrier.
I have always liked to test and such and try to get into every project.
These game projects are good things and I will continue to do them however 
these are not usually earning me cash.
Yes free games are all well and good but its not earning me cash.
I eventually want to try for one of the main screen reader dev test teams.
since thats where most of the stuff is or some major big project or something.
Maybe some support work.
I'll always find time for this sort of stuff though.
At 12:13 a.m. 4/01/2010, you wrote:
>Hello all
>
>One big problem I want to menzion here is, that I and my friend tryed to get
>into a beta-team.
>We couldn't enter, and we didn't receive an ansver about it.
>That's a problem in my eyes, because we were interested in testing it, and
>so I think the minimum would be to get an ansver from the developer saying
>that the team is already created.
>I don't know, but I feel that sometimes some people can come easily into the
>team, and others are trying and trying and couldn't do it.
>.
>
>So I think that nobody should be prefered.
>Everyone should have the possibility to enter the team.
>
>Regards
>Claudio
>
>
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Re: [Audyssey] The beta team

2010-01-03 Thread shaun everiss
oh and by the way, like everyone else I read what I want and enter it if I can.
I am in the line just like everyone else.
I'd have liked to get in the test team for q9 but i at first didn't want to 
bother  and then the team filled up.
You should also know that testing is not the be all, end all.
there may be gaps betwene projects, or they may be stopped canciled and cued.
Its like the video game project with jaffar.
As far as I know its in coding so I  am in the cue.
What do I have to lose?
Well posting my picture and some info potentually to the net.
Ok no big deal in the scheme of things, its not like I have had to send my 
credit card number.
Just know that its not as rosy as you may think, its good while it lasts but 
you need to wait for these sorts of things.
At 12:13 a.m. 4/01/2010, you wrote:
>Hello all
>
>One big problem I want to menzion here is, that I and my friend tryed to get
>into a beta-team.
>We couldn't enter, and we didn't receive an ansver about it.
>That's a problem in my eyes, because we were interested in testing it, and
>so I think the minimum would be to get an ansver from the developer saying
>that the team is already created.
>I don't know, but I feel that sometimes some people can come easily into the
>team, and others are trying and trying and couldn't do it.
>.
>
>So I think that nobody should be prefered.
>Everyone should have the possibility to enter the team.
>
>Regards
>Claudio
>
>
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Re: [Audyssey] Netbooks and games

2010-01-03 Thread shaun everiss
I heard about that.
apple made a bit of fuss a bit late in the game to say they were not happy 
about it but it didn't stay up there for long, and my guess is they were 
annoyed enough to put up a small objection but not to much really.
At 01:35 a.m. 4/01/2010, you wrote:
>Just to clear a few things up.
>With boot camp your second op is not running in virtual mode. It is running 
>under full system resources. So on the new mac's it would be like a regular pc.
>Now if you want the best of both worlds and ops. You can run them together 
>with the second op in the virtual world with either fusion or virtual box. 
>That lets them run side by side sharing resources.
>Now we also have a third option with peroral for mac. it lets you install and 
>run the pc software under the mac op. The only bust here is not all software 
>will run that way but a lot will.
>With this new mac op you can even install it on a pc. They call them 
>hackintoshes.
>At 04:39 AM 1/3/2010, you wrote:
>>Hi Shaun,
>>These days with software like Boot Camp that's not altogether true. There are 
>>ways of having the best of both worlds. It is just that many Windows users 
>>don't know about them so they are afraid to invest in a Mac or Linux system 
>>believing as you do that they have to give up all their Windows games and 
>>favorite applications to go Mac or Linux. While it is certainly true the 
>>majority of software is specifically designed for Windows with the 
>>availability of virtual machines that is more an annoyance than a serious 
>>problem for a Mac or Linux user.
>>For example, if you were to purchase a brand new Intel based MacBook with Mac 
>>OS 10.6you would get the standard Mac OS operating system complete with the 
>>VoiceOver screen reader, ITunes media player, Safari web browser, and all the 
>>rest of the common Mac applications. If you then wanted your Windows 
>>applications you can install Windows XP on that machine via Boot Camp and run 
>>Windows XP as a virtual machine. That way you can keep all your games, and 
>>other important Windows software too. Running Windows under a virtual machine 
>>is a tad bit slower than running it natively of course, but it is the best 
>>solution available to us currently. The upside though is you can still use 
>>Mac OS as  your primary operating system and boot into Windows to access 
>>stuff you would otherwise not be able to use.
>>With Linux these days there are multiple solutions to choose from. If
>>you wanted to try out the base operating system without formatting your hard 
>>drive you can run Ubuntu Linux directly off the cd. It runs slower, but it 
>>does allow someone to run Linux without making any changes to Windows. Other 
>>solutions involve installing it to a USB thumb drive and booting from that, 
>>or you can just stick the Ubuntu cd in your computer and do a quick and easy 
>>multiboot setup from Windows directly. You can use a third-party solution 
>>such as VM Ware which allows you to install Windows as a virtual machine 
>>under Linux. Either way you decide to do it you can easily run both while not 
>>giving up anything in the process. Bottom line, there are ways to run Windows 
>>along side your operating system of choice to have the best of both worlds. 
>>It need not be a one or the other situation.
>>
>>Cheers!
>>
>>
>>
>>shaun everiss wrote:
>>>hmmm i would, but since most stuff is windows based I can't.
>>
>>
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Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread shaun everiss
true.
I do have my games I test but don't run them all the time.
Actually right now its mid summer here.
running games?
I can test if I need to but it does not cool right down these days.
At 04:06 a.m. 4/01/2010, you wrote:
>Hi David and Dark,
>
>I also think that the final price of the product has an impact on this 
>decision. What you are essentially doing is paying the beta testers for their 
>work, and so let's say that the game will sell for 25 or 30 dollars then 
>that's probably a reasonable amount to give in return for testing which in 
>turn would most certainly warrent a free copy. If, however, the game or 
>product sells for $150 then I would argue that a free copy is too much payment 
>in most cases. If the testers spend a year running the program over and over 
>again then it probably is not, but in most cases I'd say that it is and then a 
>price reduction would be in order instead.
>
>In short, one has to decide what one as a developer considers to be a 
>reasonable amount to pay for testing and if this covers the cost of the game, 
>give it out for free and if it does not cover it, give a reduction.
>
>Kind regards,
>
>Philip Bennefall
>- Original Message - From: "dark" 
>To: "Gamers Discussion list" 
>Sent: Sunday, January 03, 2010 12:25 PM
>Subject: Re: [Audyssey] Public betas vs private testing
>
>
>>No problem David.
>>
>>Like everything else, it's up to the developer, I was just pointing out that
>>it was not a necessary condition of private testing that the developer has
>>to give away 5 or 10 coppies of the game for free.
>>
>>It does seem reasonable with business software and the like, --- sinse A,
>>the markit can stand it and B, the testing process itself wouldn't
>>necessarily be enjoyable to the tester.
>>
>>Beware the grue!
>>
>>Dark.
>>
>>
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>
>
>
>
>
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Re: [Audyssey] Netbooks and games

2010-01-03 Thread shaun everiss
well I have no issue with hackentosh stuff being unsupported its not exactly 
using apple hardware really.
At 11:03 a.m. 4/01/2010, you wrote:
>There objection to the hackintosh is "We won't support it, or update it. you 
>will also be black listed for apple products. if you even ask them to go near 
>it.". So they rest easy on that note.
>Now for windows running under or on mac hardware. It runs better then under pc 
>proven fact.
>
>At 01:41 PM 1/3/2010, you wrote:
>>I heard about that.
>>apple made a bit of fuss a bit late in the game to say they were not happy 
>>about it but it didn't stay up there for long, and my guess is they were 
>>annoyed enough to put up a small objection but not to much really.
>>At 01:35 a.m. 4/01/2010, you wrote:
>>>Just to clear a few things up.
>>>With boot camp your second op is not running in virtual mode. It is running 
>>>under full system resources. So on the new mac's it would be like a regular 
>>>pc.
>>>Now if you want the best of both worlds and ops. You can run them together 
>>>with the second op in the virtual world with either fusion or virtual box. 
>>>That lets them run side by side sharing resources.
>>>Now we also have a third option with peroral for mac. it lets you install 
>>>and run the pc software under the mac op. The only bust here is not all 
>>>software will run that way but a lot will.
>>>With this new mac op you can even install it on a pc. They call them 
>>>hackintoshes.
>>>At 04:39 AM 1/3/2010, you wrote:
>>>>Hi Shaun,
>>>>These days with software like Boot Camp that's not altogether true. There 
>>>>are ways of having the best of both worlds. It is just that many Windows 
>>>>users don't know about them so they are afraid to invest in a Mac or Linux 
>>>>system believing as you do that they have to give up all their Windows 
>>>>games and favorite applications to go Mac or Linux. While it is certainly 
>>>>true the majority of software is specifically designed for Windows with the 
>>>>availability of virtual machines that is more an annoyance than a serious 
>>>>problem for a Mac or Linux user.
>>>>For example, if you were to purchase a brand new Intel based MacBook with 
>>>>Mac OS 10.6you would get the standard Mac OS operating system complete with 
>>>>the VoiceOver screen reader, ITunes media player, Safari web browser, and 
>>>>all the rest of the common Mac applications. If you then wanted your 
>>>>Windows applications you can install Windows XP on that machine via Boot 
>>>>Camp and run Windows XP as a virtual machine. That way you can keep all 
>>>>your games, and other important Windows software too. Running Windows under 
>>>>a virtual machine is a tad bit slower than running it natively of course, 
>>>>but it is the best solution available to us currently. The upside though is 
>>>>you can still use Mac OS as  your primary operating system and boot into 
>>>>Windows to access stuff you would otherwise not be able to use.
>>>>With Linux these days there are multiple solutions to choose from. If
>>>>you wanted to try out the base operating system without formatting your 
>>>>hard drive you can run Ubuntu Linux directly off the cd. It runs slower, 
>>>>but it does allow someone to run Linux without making any changes to 
>>>>Windows. Other solutions involve installing it to a USB thumb drive and 
>>>>booting from that, or you can just stick the Ubuntu cd in your computer and 
>>>>do a quick and easy multiboot setup from Windows directly. You can use a 
>>>>third-party solution such as VM Ware which allows you to install Windows as 
>>>>a virtual machine under Linux. Either way you decide to do it you can 
>>>>easily run both while not giving up anything in the process. Bottom line, 
>>>>there are ways to run Windows along side your operating system of choice to 
>>>>have the best of both worlds. It need not be a one or the other situation.
>>>>
>>>>Cheers!
>>>>
>>>>
>>>>
>>>>shaun everiss wrote:
>>>>>hmmm i would, but since most stuff is windows based I can't.
>>>>
>>>>
>>>>---
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>>>>gamers-unsubscr...@audyssey.org.
>>>>You can make changes or update your subscription via the web, at
&

Re: [Audyssey] The Anna voice, was Windows 7 and compatibility

2010-01-04 Thread shaun everiss
well
if you go to ftp://onj1.andrelouis.com and click on programs you can get anna.
goodness knows how onj got a legal installer but there you go.
At 02:18 a.m. 5/01/2010, you wrote:
>Hi Jacob,
>I found out that the Anna voice is also part of
>Microsoft Streets & Trips 2010
>So anyone with XP can get the Anna voice by buying this program.
>However I don't know if the program is accessible.
>And it costs about $37 USD so is more expensive to get just for the voice than 
>those from NextUp.com
>Phil
>
>- Original Message - From: "Jacob Kruger" 
>To: "Gamers Discussion list" 
>Sent: Monday, January 04, 2010 7:32 AM
>Subject: Re: [Audyssey] The Anna voice, was Windows 7 and compatibility
>
>
>>No idea since never even tried out vista, but it's definitely better than
>>mary, mike or sam, and that's the only voice it seems to have by itsself/by
>>default.
>>
>>I still sometimes prefer using scansoft voices for certain types of content,
>>or espeak voices for some other languages.
>>
>>Stay well
>>
>>Jacob Kruger
>>Blind Biker
>>Skype: BlindZA
>>'...fate had broken his body, but not his spirit...'
>>
>>- Original Message - From: "Phil Vlasak" 
>>To: "Gamers Discussion list" 
>>Sent: Monday, January 04, 2010 1:53 PM
>>Subject: [Audyssey] The Anna voice, was Windows 7 and compatibility
>>
>>
>>>Hi Jacob,
>>>Do you know if the Anna SAPI voice was changed from Vista to Windows 7?
>>>Does Windows 7 have any new SAPI voices?
>>>thanks,
>>>Phil
>>>
>>>
>>>- Original Message - From: "Jacob Kruger" 
>>>To: "Gamers Discussion list" 
>>>Sent: Monday, January 04, 2010 2:06 AM
>>>Subject: Re: [Audyssey] Windows 7 and compatibility
>>>
>>>
Just tested winfrotz TTS on my windows 7 work machine, and it seems
alright,
along with the new MS Anna voice, so while still haven't figured out how
come it won't work on my windows XP machines, no matter what I try, it
does
seem to work on my windows 7 machine.

Stay well

Jacob Kruger
>>>
>>>
>>>---
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Re: [Audyssey] Core Exiles Woes: Combo Boxes

2010-01-04 Thread shaun everiss
use alt down arrow to get at the boxes.
the first box is only good if you want to log out, read docs, enter markets.
etc
 the second box is only good if you are on a mission or need to get access to 
the location program.
I suggest you join a guild you get bonuses.
but may have to contribute stuff alter on.
I am with intelliquest

pronounced interleqest  by most readers
 but communications and emails and osme listings are put as intelli quest so 
whatever.
I suggest you go to senfaren, I think and get the gild offices there I think, 
forgot havn't been there for ages.
I know the office is in the feren system or is that the gbm?

There are probably others that can tell you where.
I also suggest you follow the message about getting the extra 20 k sign up in 
the forums and post to the hellow thread a greeting.
after that well I haven't bothered.
Right now I am stuck in a bit of a bother.
I have enough cash thanks to the guild, for christmas and such.
I can buy a bigger gun and get back in combat.
In fact I can get most weapons.
I am unfortunately level 17 not higher so I can only get a level17 weapon.
Right now with my scanner basic sensor I have 300 units of power left.
the lowest I found was 383 units of power.
I am trying to find something I can use.

On that note, how do you sell your oar you have extracted?
I have some inert gas and some reactive gas.
its currently been in storage for a few months.
I need to know how to sell the stuff.
How do I do it on the gbm?
I get it, talk to the npc on sangalen but then what?
there is a big list of items on the screen no where to list anything new.
On that note though if something is in storage can I enter it on a player 
market?
I know tagons tribute has storage for this extracted stuff but how do I enter 
that on the player market.
I'd like to make cash more cash than I am right now.

Oh and don't be fulled.
you should be able to get the cash to continue a ways but eventually you will 
need to get biger things.

At 05:07 a.m. 5/01/2010, you wrote:

>HI Gang,
>
>I've just tried to playh Core Exiles for the first time.  I've created my 
>account and tried to use the combo box to select an activity.  But even though 
>I hit the space bar before arrowing down through the list, I get sent to 
>another page.  Am I forgetting something?  I'm running JFW 9 on an XP Home 
>system.
>
>Thanks,
>
>
>--Bill
>
>
>
>
>"Do one thing for me, Sredni Vashtar!" 
>
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Re: [Audyssey] Core Exiles Woes: Combo Boxes

2010-01-04 Thread shaun everiss
no use alt down to get in the list.
then you can navigate what you want.
note though once you have what you want and hit enter tab or any other key it 
will execute.
At 07:08 a.m. 5/01/2010, you wrote:
>I've now tried holding down the left ALT key while using the arrows, but it 
>doesn't scroll through the options, it just sticks there.  I wonder if there's 
>some setting I might have screen reader or IE on which is preventing me from 
>using those keystrokes.
>
>
>
>--Bill
>
>
>
>
>- Original Message - From: "Darren Harris" 
>
>To: "'Gamers Discussion list'" 
>Sent: Monday, January 04, 2010 8:11 AM
>Subject: Re: [Audyssey] Core Exiles Woes: Combo Boxes
>
>
>>What like look at trade missions or stuff like that? Hold the left alt
>>down then arrow down then press enter on the desired option of your
>>choice.
>>
>>-Original Message-
>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
>>On Behalf Of William L. Houts
>>Sent: 04 January 2010 16:07
>>To: Gamers Discussion list
>>Subject: [Audyssey] Core Exiles Woes: Combo Boxes
>>
>>
>>
>>HI Gang,
>>
>>I've just tried to playh Core Exiles for the first time.  I've created
>>my
>>account and tried to use the combo box to select an activity.  But even
>>though I hit the space bar before arrowing down through the list, I get
>>sent
>>to another page.  Am I forgetting something?  I'm running JFW 9 on an XP
>>
>>Home system.
>>
>>Thanks,
>>
>>
>>--Bill
>>
>>
>>
>>
>>"Do one thing for me, Sredni Vashtar!"
>>
>>
>>---
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>>-- next part --
>>
>>No virus found in this outgoing message.
>>Checked by AVG - www.avg.com
>>Version: 9.0.725 / Virus Database: 270.14.124/2599 - Release Date: 01/04/10 
>>08:24:00
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Re: [Audyssey] successful downloading

2010-01-04 Thread shaun everiss
well I always save things, because I back em up for reinstall.
some stuff like large packs are put on loads of other systems here about 4 
others and its easier to flash them accross.
At 04:33 p.m. 5/01/2010, you wrote:
>Hello,
>
>It is almost always better to save rather than run from a web page. This can 
>help with viruses if your antivirus package automatically scans all files 
>which have been downloaded. Whether or not your antivirus does this, it is a 
>good habbit to train yourself to do. The reason is because it is too easy to 
>click on things and infect your system when you are not automatically 
>practicing safe internet procedures.
>
>As to removing installed programs, all of the same factors apply. The only 
>difference is that Microsoft automates the process of downloading and starting 
>the install procedure for you. The file is automatically downloaded to the 
>temporary internet files folder.
>
>David Chittenden, MSc, CRC, MRCAA
>Email: dchitten...@gmail.com
>
>
>
>Charles Rivard wrote:
>>Rather than pressing enter on "run", choose the "save" option.  Be sure to 
>>notice where the file will be saved to.  I would never, under any 
>>circumstances, use a "run" option from an Internet site.  I may be mistaken, 
>>but this is a good way to get a virus.  Also, if I am right, you cannot 
>>remove the installed program after doing it this way.  If I'm wrong on all 
>>this, I hope that others will courteously correct and inform me?  Thanks.
>>---
>>In God we trust!
>>- Original Message - From: "Shirley Starblanket" 
>>
>>To: 
>>Sent: Monday, January 04, 2010 8:26 AM
>>Subject: [Audyssey] successful downloading
>>
>>
>>Well Thomas, if Draconus' games were like Jim's, then I could download them. 
>>When I press enter on download I get, cancel, save and run. I press run and 
>>all I get is, "close this page when downloading is done" I press enter and 
>>nothing happens. So, if Draconus' games were like Jim's I'd be so happy!!
>>That's the best I can do for explaining.
>>Cheers!
>>
>>
>>---
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>>  
>
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Re: [Audyssey] games and windows7?

2010-01-05 Thread shaun everiss
well no reason why they shouldn't as long as you load the winkit first.
At 09:13 a.m. 6/01/2010, you wrote:
>Hi,
>
>Will Jim Kitchens games run on windows7 starter edition, and windows7 home 
>premium? 
>
>Josh Kennedy jkenn...@gmail.com
>my blog is at http://jkenn337.klangoblog.net (updated frequently). Tired of 
>Microsoft Windows and paying thousands for screen-readers? try out NVDA, get a 
>mac--, nvda--for Windows, or try out and switch to grml, Ubuntu, Vinux, or 
>knoppix-adriane Linux desktops. Knoppix ubuntu and vinux-cli-max are the most 
>accessible for beginners. also try vinux-gui and encourage those at 
>www.cherrypal.com to use windows-xp and nvda knoppix-adriane Vinux-cli-max or 
>grml so all blind people can have an accessible computer.
>---
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Re: [Audyssey] question on games

2010-01-06 Thread shaun everiss
um why exactly will your hard drive not accept compressed files?
I suggest you reformat and the problem will go away.
Actually why only run standard programs and not compressed.
you either have your security system screwed or you just need to reformat or 
something.
At 01:29 p.m. 7/01/2010, you wrote:
>Hey gamers. I want to play a baseball game, golf game or mathematics games. I 
>tried Jim's site but my hard drive won't accept compressed files, only 
>applications. So, is there a site with those games? Thanks.
>Sincerely, Shirley
>
>
>---
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Re: [Audyssey] question on games

2010-01-06 Thread shaun everiss
well winzip from www.winzip.com is a good program.
www.izarc.org is good for free things.
the other extracters can be run normally.
though you may have to run as admin or something.
At 02:14 p.m. 7/01/2010, you wrote:
>Um Shirley, I don't know how to say this, but maybe you should ask someone 
>near you to discuss the running of programs, the uses of compressed files and 
>so forth.
>
>In short, the compressed file can't be run and shouldn't be run. It is simply 
>used to store files in a single location in a smaller package that keeps 
>download sizes down.
>
>For Jim's games you should unzip the winkit.zip file in a folder like c:\temp 
>and install the programs. After that there will be an item in your start menu 
>called kitchensinc where you can play the games from. Extracting the other 
>Kitchensinc games to the right folder will also make them available in the 
>menu in the kitchensinc program.
>hth.
>- Original Message - From: "Shirley Starblanket" 
>
>To: 
>Sent: Thursday, January 07, 2010 2:29 AM
>Subject: [Audyssey] question on games
>
>
>>Hey gamers. I want to play a baseball game, golf game or mathematics games. I 
>>tried Jim's site but my hard drive won't accept compressed files, only 
>>applications. So, is there a site with those games? Thanks.
>>Sincerely, Shirley
>>
>>
>>---
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>
>
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Re: [Audyssey] question on games

2010-01-06 Thread shaun everiss
thats  point I forgot that.
you can add and extract files.
I have always liked external programs but probably because I have used them 
since 1995
At 05:55 p.m. 7/01/2010, you wrote:
>If you've got a newish machine the OS should have software built in that can 
>open those files. So I'm not sure what the issue is.
>Homer: Hey, uh, could you go across the street and get me a slice of pizza?
>Vender: No pizza. Only Khlav Kalash.
>- Original Message - From: "David Chittenden" 
>To: "Gamers Discussion list" 
>Sent: Wednesday, January 06, 2010 9:51 PM
>Subject: Re: [Audyssey] question on games
>
>
>>Hello,
>>
>>Please do not suggest reformatting until we have much more information. 
>>Reformatting is a very drastic step, and someone who does not know what they 
>>are doing can end up with a very expensive paperweight and lose all of their 
>>data.
>>
>>David Chittenden, MSc, CRC, MRCAA
>>Email: dchitten...@gmail.com
>>
>>
>>
>>shaun everiss wrote:
>>>um why exactly will your hard drive not accept compressed files?
>>>I suggest you reformat and the problem will go away.
>>>Actually why only run standard programs and not compressed.
>>>you either have your security system screwed or you just need to reformat or 
>>>something.
>>>At 01:29 p.m. 7/01/2010, you wrote:
>>>
>>>>Hey gamers. I want to play a baseball game, golf game or mathematics games. 
>>>>I tried Jim's site but my hard drive won't accept compressed files, only 
>>>>applications. So, is there a site with those games? Thanks.
>>>>Sincerely, Shirley
>>>>
>>>>
>>>>---
>>>>Gamers mailing list __ Gamers@audyssey.org
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>>>>gamers-unsubscr...@audyssey.org.
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>>>>http://www.mail-archive.com/gam...@audyssey.org.
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>>>>please send E-mail to gamers-ow...@audyssey.org.
>>>
>>>
>>>
>>>---
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>>>
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>
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Re: [Audyssey] question on games

2010-01-07 Thread shaun everiss
hmmm
well truth be told its what I do when I have no idea how  to fix something.
I had it lucky though for a while was easy to do and I have backups of 
everything.
Since I have not heard an issue where sertain files are not accepted on other 
drives, of a user's system, etc then there are 2 avenues the user error which 
could be probably the case where they don't have the right tools for the job 
then actual computer error.
If such an error it could be a virus, or a program or something.
In some cases where for example its a long process to reformat I try to solve 
the issue issues like this have happened to sapi which with another system I 
resolved though it did take a while.
In the other case with a recorder the  system did something weird during 
install and it didn't work unless I fiddled with it some got it working semi ok 
but then after updating it realising I didn't need the update or lost some 
function I uninstalled it again.
and the same issue.
The recorder in question has never worked properly so I have a replacement.
However if I ever want to get another recorder like that again I will probably 
have to reformat.
however for now as long as I don't lose both recorders the latter of which does 
not need software at all I should be ok.
In most cases when I do maintain a system in particular those which little kids 
and those that go all over the net the first thing I do is reformat.
this gets rid of any viruses and wastes less time in the fact I know that It 
can take me a couple days to a week to reinstall rather than take an unknown 
ammount of time to fix another issue.
this was the case in my uncle's system.
a good reformat fixed that.
But being a del and the fact loads of visual work had to take place before I 
could use it the second time round I had to take the long road.
The basic issues were fixed, that of the updating, cleaning and spyware and 
virus removal.
in fact this was all done in 2 hours.
it took me 3 days to trouplechute and fix issues that the system did not run 
right with some drive display issues.
On that note I have been spoilt with the fact that on my previous system if 
something went wrong all I did on my old system was put in a disk, and push 3 
keys at startup.
the system was reformatted and nothing was really wrong until it crashed again 
naturally I have been spoilt.
If I find any unknown issue that I can't find the solution about I generally 
solve first and research later depending on when the system is needed by.
So a reformat is always what happens, and if I can find a way to prevent other 
issues I put it into practice.
though, I have had instances, one where myself I did not have the right app 
loaded, and took it for granted that i had the right settings and never checked 
I did or not.
I put up with the issue, and when it went I reformatted.
that was until by chance I manually envoked the settings  to fix the issue 
found that the program was on my drive and I had not loaded it or set it up.
the other issue was when I tested some scripts and found bugs.
However it took a long time searching for them, and reporting the issue was a 
snap.
I have also got my share of worms in the past.
Thankfully with this newish system although I have had my share of klango and 
system lockups, screen reader crashes mostly on the net, etc I havn't had any 
real issue.
 7/01/2010, you wrote:
>Sean, out of interest why do you suggest reformatting as the answer to any 
>computer related tech support question?
>
>Appologies for seeming abrupt, but it just seems someone mentions some slight 
>problem,  which might be as much a case of a user not yet knowing the ins 
>and outs of how to work things, and you instantly suggest reformatting,  
>even before we know what the problem is.
>
>This seems a little to me like suggesting someone bulldose their house down 
>when they say their front door is stuck.
>
>Of course, there are circumstances were reformmatting is necessary, --- but as 
>a last response, not a first.
>
>appologies for the comment, it just seems that whenever someone brings up a 
>technical question of any type your answer is "reformat" and we always have 
>this discussion.
>
>Beware the grue!
>
>Dark. 
>
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Re: [Audyssey] question on games

2010-01-07 Thread shaun everiss

Actually wish I could solve more issues.
Although I put myself out as knowing heaps of things all you need do is take 
away my list boxes, checkboxes buttons and radio controls.
through in a regedit, and I will be completely stumped.
if its on the screen, if I can run it and if I can fix it with some 
instructions I can do it.
If I need to do a regedit I might be able to do it, probably can.
if its downloading and running something yeah I can do it.
if its coppying a file depending where it needs to be I can probably do it.
finding something maybe.
scanning, maybe.
However give me something I have no idea of and I am rather in a pickle.
And if you restrict what works and whatever then I am as sunk as a drouning 
destroyer.
This does not happen much but the deepist I can get in most windows stuff is 
surface level.
I have some knowledge of the command window a basic of linux, a full on dos 
because I used it when I was yunger.
however in today's world I'm just a shellfish, if I fall off my rock I am 
finnished and done for.
in the early days i was able to push in codes and buttons and i knew sort of 
what was around now all you need to do is give me a sound issue or something 
weird and I sink.
At 09:36 p.m. 7/01/2010, you wrote:
>wow your second name is format, I think.
>- Original Message ----- From: "shaun everiss" 
>To: "Gamers Discussion list" 
>Sent: Thursday, January 07, 2010 4:04 AM
>Subject: Re: [Audyssey] question on games
>
>
>>um why exactly will your hard drive not accept compressed files?
>>I suggest you reformat and the problem will go away.
>>Actually why only run standard programs and not compressed.
>>you either have your security system screwed or you just need to reformat or 
>>something.
>>At 01:29 p.m. 7/01/2010, you wrote:
>>>Hey gamers. I want to play a baseball game, golf game or mathematics games. 
>>>I tried Jim's site but my hard drive won't accept compressed files, only 
>>>applications. So, is there a site with those games? Thanks.
>>>Sincerely, Shirley
>>>
>>>
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>>
>>
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Re: [Audyssey] Sudoku for newbies, possibly dummies

2010-01-07 Thread shaun everiss
depends on who's  opinion you hit.
If you ask some on dolphinusers like onj louis etc it is but has issues that 
well you wouldn't want, there are people saying how bad it is.
and well that it really is just inaccessible.
then you read sites like www.digitaldarragh.com
and www.blindcooltech.com and get podcasts touting its access and then others 
saying how cool it is.
so opinion is devided.
At 11:27 p.m. 7/01/2010, you wrote:
>Is the iPhone accessible? Doing something with the game would be nice. It's
>collecting dust right now.
>
>Cheers!
>Jason
>
>On Thu, Jan 7, 2010 at 3:02 PM, Ryan Strunk  wrote:
>
>> Hi Jason,
>>
>> I don't believe any of the three in existence have online scoreboards.
>> However, the fact there are already three in existence--Sudo-San, Soundoku,
>> and BGSudoku--means you might not get much buck for your time, especially
>> considering that two of the three are free.
>>
>> If you could something together for the iPhone or pocket PC, however, you
>> might be on to something.
>>
>> Ryan
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Jason Allen
>> Sent: Wednesday, January 06, 2010 8:57 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Sudoku for newbies, possibly dummies
>>
>> Do these Sudoku games have infinite puzzles and online scoreboards?
>>
>> I created a random sudoku generator for a phone app and think it could be
>> adapted to an audiogame. I know it's a popular game, but maybe I can offer
>> an alternative version. Generating sudoku puzzles was absolutely not
>> trivial, but that unique feature wasn't enough to get the app noticed in a
>> sea of sudoku games unfortunately.
>>
>> Cheers!
>> Jason
>> ---
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>>
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Re: [Audyssey] X-Sight Interactive News

2010-01-07 Thread shaun everiss
hmm I feel for you.
I had a drive do this a bit ago.
I mannaged to recover most of my stuff.
however yeah I know the pain.
I have 2 drives both by western digital an elements drive for data and a mybook 
drive for other backups, I sink these every so often and mostly things are up 
to date.
On the subject of things I have 100mb of stuff you gave me though if software I 
have is still on the site then you probably can get it again.
I have 200mb of audio you got me from your site and if you have lost that I can 
give it to you.
I have a large lib which although I did buy a little most I got of friends or 
downloaded from now dead sites.
On that note I think you probably could redownload your purchaced sounds and 
such unless you can't that is.
At 03:51 a.m. 8/01/2010, you wrote:
>Hi folks,
>After a hectic Christmas holiday, we have cleaned up the website a little, and 
>we are now hopefully on the run again. However, there is a slight hitch.
>On December 26, 2009, at approximately lunchtime, our main machine became 
>unusable due to a motherboard failure. According to the manufacturer it has 
>also affected the hard drive. Not being insured for any data, the manufacturer 
>have replaced the drive and disposed of the original.
>Luckily for us, all our data was backed up on an external drive, so at first, 
>this was not a big issue. However, it would be our luck that yesterday, 
>January 7, 2010, again at approximately lunchtime, our 16 month old 500GB 
>Western Digital hard drive in USB caddy became mechanically faulty as well. To 
>add insult to injury, the spare machine we are using had to be reformatted, 
>because Windows kindly decided to save the broken drive's MFT to the internal.
>In short, plain English, we have lost all our data, which includes over 50GB 
>of sound effects costing over £2500, approximately 5GB of incomplete and 
>released materials, and an absolute handful of software in all categories of 
>distribution and function.
>I am currently in contact with a data recovery specialist to see what he can 
>do, however I am thinking that chances are slim in retrieving the data, either 
>because of physical damage to the disks, or because of our financial situation.
>I have kept the website up for convenience purposes, but support for available 
>software will be extremely limited until I can get it rewritten.
>As a side note, if anybody can give me any tips on backing up data securely 
>and reliably short of buying two dozen hard drives I would be most thankful. 
>*Smile*
>Regards,
>Damien C. Sadler
>Annoyed X-Sight Interactive manager.
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Re: [Audyssey] type of windows

2010-01-07 Thread shaun everiss
hmmm if you are at school it may be an issue.
School may in fact dissallow the fact you can't install apps, or in fact 
download anything.
They can regulate what you see and hear.
And for good reason, I was trying to figgure out issues on a tech network.
Aparently if security hit the network, well threats like viruses, etc its 
almost impossible to track.
every 6 months every system is reformatted.
and restored from an immage.
Laptops are not allowed generally on the network and you can only do sertain 
things.
If your system is loaned to you for school reasons and its on their network 
then you will just have to abide by their polocy I am affraid.
If its your own system ie you own it and its connected to the school network 
then you may or may not have the same restrictions that the other school 
systems have on the network.
Its not likely that you can get the system in your name, unless you ask for 
that.
Its also not likely you will get  your system fully accessible.
This means for you a reformat and for the school in question that it will have 
to tend with a free system on their networks using different systems and 
software potentually.
Its true that in my school and one of the blind institute flats I had, I was 
friendly  with the local admin and he allowed me to bring in my laptop, and run 
it freely with no restrictions on the network, i could do anything I wanted and 
within reason he wouldn't have batted an eyelid.
he even let me have a loan  of a network card.
he could have said I would need to reformat, install the network software, use 
their programs, and do what they wanted.
He could have even  not allowed me to have the computer at all in the place.
After I got home from staying at that place I'd probably have to reformat again 
and restore everything.
One thing may save you some issue though not sure.
if you have one account log in  to the school and say one account in your name 
local then you probably would be ok, its still  a hastle as you would need to 
reinstall everything and reorganise everything and remember what goes where.
Another way you could do it was have a server you logged into  to do all your 
school stuff and just have your system doing local stuff without all the extra 
school services.
Now if the system is yours, and you are using the system freely am allowed to 
use your system freely on the network and within reason can download what ever 
you want  you could ask for your own name or account or something.
You could ask for admin rights on your system but not neccessarily the entire 
network.
They may let you have that but depends on what they want, they can be vary one 
sided.
You may have to do with less access to some things.
At 05:41 a.m. 8/01/2010, you wrote:
>Hey gamers. I have windows XP so maybe that's why I can't save compressed 
>files. Also, I can't install until I get this computer under my name. For now, 
>it's under school policy. Have fun!
>
>
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Re: [Audyssey] X-Sight Interactive News

2010-01-07 Thread shaun everiss
well dark I was worried that my main system would die I had some cds but these 
were out of date, in fact the last cd I made was in 07.
Most stuff is to big to backup to cd now anyway.

the issue with the drive took about 2 months to find out it was actually dead 
then another 3 months to find replacement drives.
nerve racking I tell you, though little chance of everything dieing unless we 
have a stove blow, a fire, earthquake or other issue, or the house get hit by 
lightning.
At 05:54 a.m. 8/01/2010, you wrote:
>Ouch damien, - nasty!
>
>Myself, for backup purposes i use a full external self-powered harddrive which 
>even has a separate power supply, and spends most of it's time in my bottom 
>draw when not actually used to back things up.
>
>I do admit though, if this and my main desktop failed simultaniously,   
>as seemed to happen to you, I'd also be up the creak without a paddle,   
>especially sinse my laptop only has a 32 gb drive so cannot store much at all.
>
>I just hope you can yank stuff back from this.
>
>all the best,
>
>Dark.
>- Original Message - From: "Damien Sadler" 
>
>To: 
>Sent: Thursday, January 07, 2010 2:51 PM
>Subject: [Audyssey] X-Sight Interactive News
>
>
>Hi folks,
>After a hectic Christmas holiday, we have cleaned up the website a little, and 
>we are now hopefully on the run again. However, there is a slight hitch.
>On December 26, 2009, at approximately lunchtime, our main machine became 
>unusable due to a motherboard failure. According to the manufacturer it has 
>also affected the hard drive. Not being insured for any data, the manufacturer 
>have replaced the drive and disposed of the original.
>Luckily for us, all our data was backed up on an external drive, so at first, 
>this was not a big issue. However, it would be our luck that yesterday, 
>January 7, 2010, again at approximately lunchtime, our 16 month old 500GB 
>Western Digital hard drive in USB caddy became mechanically faulty as well. To 
>add insult to injury, the spare machine we are using had to be reformatted, 
>because Windows kindly decided to save the broken drive's MFT to the internal.
>In short, plain English, we have lost all our data, which includes over 50GB 
>of sound effects costing over £2500, approximately 5GB of incomplete and 
>released materials, and an absolute handful of software in all categories of 
>distribution and function.
>I am currently in contact with a data recovery specialist to see what he can 
>do, however I am thinking that chances are slim in retrieving the data, either 
>because of physical damage to the disks, or because of our financial situation.
>I have kept the website up for convenience purposes, but support for available 
>software will be extremely limited until I can get it rewritten.
>As a side note, if anybody can give me any tips on backing up data securely 
>and reliably short of buying two dozen hard drives I would be most thankful. 
>*Smile*
>Regards,
>Damien C. Sadler
>Annoyed X-Sight Interactive manager.
>---
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>
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Re: [Audyssey] question on games

2010-01-07 Thread shaun everiss
well linux manages security better than windows.
in fact windows is trying to get security set right like linux.
unfortunately linux does not have uac.
Most things are allowed but if you need to access something that needs access 
well you need the root password.
and ofcause you can bypass that with a command with a config that has things 
you want active in  it for easy access to things like shutdown.
At 06:00 a.m. 8/01/2010, you wrote:
>I seemed to remember from one of her earlier posts that Shirly was using Xp, 
> hence my explanation, though i could well be wrong of course.
>
>I personally stil don't see why microsoft have to muck about with all this 
>multi user account sicurity shinanigans, when there are so many people who are 
>just a single person using one machine.
>
>While I understand for businesses and institutions user accounts are needed, 
> I don't see why there can't be a basic option to disable this and have 
>everything written as standard.
>
>Every serious computer problem I've ever had has been related to user 
>accounts, iether user account errors, my computer starting with the wrong 
>account, files beeing written to the wrong account etc,  from my 
>perspective it's just caused nothing but trouble, and it sounds like the 
>future versions of windows just make this worse.
>
>I'm afraid Tom you've just provided me with a very convincing arguement not to 
>upgrade to windows 7, - or lynux for that matter.
>
>Beware the grue!
>
>Dark.
>
>
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Re: [Audyssey] X-Sight Interactive News

2010-01-07 Thread shaun everiss
well you need 2 to be safe really.
At 06:34 a.m. 8/01/2010, you wrote:
>an external hd is on my "to get" list, right before a surround sspeaker system 
>and an IPhone.
>- Original Message - From: "dark" 
>To: "Gamers Discussion list" 
>Sent: Thursday, January 07, 2010 5:54 PM
>Subject: Re: [Audyssey] X-Sight Interactive News
>
>
>Ouch damien, - nasty!
>
>Myself, for backup purposes i use a full external self-powered harddrive
>which even has a separate power supply, and spends most of it's time in my
>bottom draw when not actually used to back things up.
>
>I do admit though, if this and my main desktop failed simultaniously, 
>as seemed to happen to you, I'd also be up the creak without a paddle, 
>especially sinse my laptop only has a 32 gb drive so cannot store much at
>all.
>
>I just hope you can yank stuff back from this.
>
>all the best,
>
>Dark.
>- Original Message - From: "Damien Sadler" 
>
>To: 
>Sent: Thursday, January 07, 2010 2:51 PM
>Subject: [Audyssey] X-Sight Interactive News
>
>
>Hi folks,
>After a hectic Christmas holiday, we have cleaned up the website a little,
>and we are now hopefully on the run again. However, there is a slight hitch.
>On December 26, 2009, at approximately lunchtime, our main machine became
>unusable due to a motherboard failure. According to the manufacturer it has
>also affected the hard drive. Not being insured for any data, the
>manufacturer have replaced the drive and disposed of the original.
>Luckily for us, all our data was backed up on an external drive, so at
>first, this was not a big issue. However, it would be our luck that
>yesterday, January 7, 2010, again at approximately lunchtime, our 16 month
>old 500GB Western Digital hard drive in USB caddy became mechanically faulty
>as well. To add insult to injury, the spare machine we are using had to be
>reformatted, because Windows kindly decided to save the broken drive's MFT
>to the internal.
>In short, plain English, we have lost all our data, which includes over 50GB
>of sound effects costing over £2500, approximately 5GB of incomplete and
>released materials, and an absolute handful of software in all categories of
>distribution and function.
>I am currently in contact with a data recovery specialist to see what he can
>do, however I am thinking that chances are slim in retrieving the data,
>either because of physical damage to the disks, or because of our financial
>situation.
>I have kept the website up for convenience purposes, but support for
>available software will be extremely limited until I can get it rewritten.
>As a side note, if anybody can give me any tips on backing up data securely
>and reliably short of buying two dozen hard drives I would be most thankful.
>*Smile*
>Regards,
>Damien C. Sadler
>Annoyed X-Sight Interactive manager.
>---
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Re: [Audyssey] compressed zip file problem

2010-01-07 Thread shaun everiss
hmmm where are you saving the downloads
you may have to save em to a directory on the hard drive, they may be in your  
my docs folder thats the default.
At 06:36 a.m. 8/01/2010, you wrote:
>Hey Dark. This is what I do. I press on the game I want, enter save, press the 
>Save In box and press enter. When I do that, there's a cu-ding sound. I check 
>my memory drive and nothing's there. I'll try again. Have fun.
>
>
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Re: [Audyssey] X-Sight Interactive News

2010-01-08 Thread shaun everiss
actually if you can get the drive working you probably can use something like 
get data back.
if you must then freeze the drive overnight, and try to pull as much off it as 
you can.
just don't turn it off.
At 06:32 p.m. 8/01/2010, you wrote:
>Hi,
>Add to that that the average price of data recovery--which involves breaking 
>the seal on a drive--is minimum $845. I had a drive crash on me once and 
>thought my data wasn't worth $845...but in this case, wow. I hope you can 
>find a place that will do it cheaper.
>Munawar A. Bijani
>blog: http://munawar0009.blogspot.com
>http://www.bpcprograms.com
>Follow on Twitter for blog updates: http://www.twitter.com/munawar0009
>
>--
>From: "Hayden Presley" 
>Sent: Thursday, January 07, 2010 9:47 PM
>To: "'Gamers Discussion list'" 
>Subject: Re: [Audyssey] X-Sight Interactive News
>
>Hi Damion,
>Wow-I definitely feel sorry for you. That's crazy-your luck seems to be
>nonexistent. Personally, I have never had anything quite that drastic
>happen, but I have had system crashes-that's never fun.
>Best Regards,
>Hayden 
>
>
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Re: [Audyssey] text adventure games

2010-01-08 Thread shaun everiss
www.ifarchive.org
for tads, and in fact most games you will need installed an interpreter.
www.lacunastory.com has a game on there and a good interpriter.
I would recomend glulx and hugo as quite accessible but there are others.
some things may be portable to but I don't know don't really play those type of 
games anymore.
At 01:24 a.m. 9/01/2010, you wrote:
>Hey gamers. Can someone tell me where I can find text adventure games that I 
>can save onto my memory stick? All the other types of games areen't working. 
>Thanks.
>Have fun!
>
>
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Re: [Audyssey] X-Sight Interactive News

2010-01-08 Thread shaun everiss
I'd like a mac.
ok they cost more than windows systems.
anyway everything is windows these days though I know I could emulate.
Don't think I'd justify the extra use of the mac I barely use  a quarter of the 
pc resource as is.
At 05:22 a.m. 9/01/2010, you wrote:
>I really hate the get a mac comments. seriously growing sick of them. not 
>everyone want a mac. deal with it people. if we wanted one we would get 
>one. doubt I'm the only one who feels this way.
>
>
>
>
>- Original Message - From: "william lomas" 
>
>To: "Gamers Discussion list" 
>Sent: Friday, January 08, 2010 3:05 AM
>Subject: Re: [Audyssey] X-Sight Interactive News
>
>
>>get a mac they just work
>>
>>On 8 Jan 2010, at 08:02, shaun everiss wrote:
>>
>>>actually if you can get the drive working you probably can use  something 
>>>like get data back.
>>>if you must then freeze the drive overnight, and try to pull as much  off it 
>>>as you can.
>>>just don't turn it off.
>>>At 06:32 p.m. 8/01/2010, you wrote:
>>>>Hi,
>>>>Add to that that the average price of data recovery--which involves breaking
>>>>the seal on a drive--is minimum $845. I had a drive crash on me  once and
>>>>thought my data wasn't worth $845...but in this case, wow. I hope  you can
>>>>find a place that will do it cheaper.
>>>>Munawar A. Bijani
>>>>blog: http://munawar0009.blogspot.com
>>>>http://www.bpcprograms.com
>>>>Follow on Twitter for blog updates: http://www.twitter.com/ munawar0009
>>>>
>>>>--
>>>>From: "Hayden Presley" 
>>>>Sent: Thursday, January 07, 2010 9:47 PM
>>>>To: "'Gamers Discussion list'" 
>>>>Subject: Re: [Audyssey] X-Sight Interactive News
>>>>
>>>>Hi Damion,
>>>>Wow-I definitely feel sorry for you. That's crazy-your luck seems  to be
>>>>nonexistent. Personally, I have never had anything quite that drastic
>>>>happen, but I have had system crashes-that's never fun.
>>>>Best Regards,
>>>>Hayden
>>>>
>>>>
>>>>---
>>>>Gamers mailing list __ Gamers@audyssey.org
>>>>If you want to leave the list, send E-mail to 
>>>>gamers-unsubscr...@audyssey.org .
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>>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>>>>http://www.mail-archive.com/gam...@audyssey.org.
>>>>If you have any questions or concerns regarding the management of  the list,
>>>>please send E-mail to gamers-ow...@audyssey.org.
>>>
>>>
>>>
>>>---
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>>>gamers-unsubscr...@audyssey.org .
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>>>If you have any questions or concerns regarding the management of  the list,
>>>please send E-mail to gamers-ow...@audyssey.org.
>>
>>
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>
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Re: [Audyssey] X-Sight Interactive News

2010-01-08 Thread shaun everiss
well to tell you the truth my system or systems are dos and windows.
I have some basic certification on linux so I can get arround the os.
mac?
its close to windows so I think I could master it.
pity symbian was not for pcs that has to be one of the easiest systems to 
navigate and stable.
At 06:37 a.m. 9/01/2010, you wrote:
>Hi Yohandy,
>Yeah, I am too, though I get it with Linux more than Mac. I have tried both 
>systems and my computer skills are brought right back to beginner on them. I 
>prefer Windows, that's what I am brought up withsince Windows 95.
>Regards,
>Damien.
>
>
>
>
>- Original Message - From: "Yohandy" 
>To: "Gamers Discussion list" 
>Sent: Friday, January 08, 2010 4:22 PM
>Subject: Re: [Audyssey] X-Sight Interactive News
>
>
>>I really hate the get a mac comments. seriously growing sick of them. not 
>>everyone want a mac. deal with it people. if we wanted one we would get 
>>one. doubt I'm the only one who feels this way.
>>
>>
>>
>>
>>- Original Message - From: "william lomas" 
>>
>>To: "Gamers Discussion list" 
>>Sent: Friday, January 08, 2010 3:05 AM
>>Subject: Re: [Audyssey] X-Sight Interactive News
>>
>>
>>>get a mac they just work
>>>
>>>On 8 Jan 2010, at 08:02, shaun everiss wrote:
>>>
>>>>actually if you can get the drive working you probably can use something 
>>>>like get data back.
>>>>if you must then freeze the drive overnight, and try to pull as much off it 
>>>>as you can.
>>>>just don't turn it off.
>>>>At 06:32 p.m. 8/01/2010, you wrote:
>>>>>Hi,
>>>>>Add to that that the average price of data recovery--which involves 
>>>>>breaking
>>>>>the seal on a drive--is minimum $845. I had a drive crash on me  once and
>>>>>thought my data wasn't worth $845...but in this case, wow. I hope  you can
>>>>>find a place that will do it cheaper.
>>>>>Munawar A. Bijani
>>>>>blog: http://munawar0009.blogspot.com
>>>>>http://www.bpcprograms.com
>>>>>Follow on Twitter for blog updates: http://www.twitter.com/ munawar0009
>>>>>
>>>>>--
>>>>>From: "Hayden Presley" 
>>>>>Sent: Thursday, January 07, 2010 9:47 PM
>>>>>To: "'Gamers Discussion list'" 
>>>>>Subject: Re: [Audyssey] X-Sight Interactive News
>>>>>
>>>>>Hi Damion,
>>>>>Wow-I definitely feel sorry for you. That's crazy-your luck seems  to be
>>>>>nonexistent. Personally, I have never had anything quite that drastic
>>>>>happen, but I have had system crashes-that's never fun.
>>>>>Best Regards,
>>>>>Hayden
>>>>>
>>>>>
>>>>>---
>>>>>Gamers mailing list __ Gamers@audyssey.org
>>>>>If you want to leave the list, send E-mail to 
>>>>>gamers-unsubscr...@audyssey.org .
>>>>>You can make changes or update your subscription via the web, at
>>>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>>>All messages are archived and can be searched and read at
>>>>>http://www.mail-archive.com/gam...@audyssey.org.
>>>>>If you have any questions or concerns regarding the management of  the 
>>>>>list,
>>>>>please send E-mail to gamers-ow...@audyssey.org.
>>>>
>>>>
>>>>
>>>>---
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>>>>gamers-unsubscr...@audyssey.org .
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>>>>http://www.mail-archive.com/gam...@audyssey.org.
>>>>If you have any questions or concerns regarding the management of  the list,
>>>>please send E-mail to gamers-ow...@audyssey.org.
>>>
>>>
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>>>All messages 

[Audyssey] audyssey game magazine proposal

2010-01-08 Thread shaun everiss
Hi.
I think the audyssey magazine takes to long to publish.
its not regular enough.
I therefore think  that instead of one editor doing this thing every 3 times a 
year or whenever he can that several should do it.
actually I could put it all together or whatever and others could write 
articles, etc.
I have the time.
Not sure how it would all work I just know its taking ages or seems like it to 
get another issue.
When mike feir was round it came out 4 times a year and was rather regular.
if it could be so again then it would be good.
I've never done a magazine I just know there is time.
Could also do an audio version for those that care.
obviously there would have to be text for those on dialup.
Right now I am not proposing a change immediately but its an idea.
I  feel that as a community we should make decisions like this rather than 
complaining about this.
On the usagames list muhammed said the mag was to long and I thought well its 
not regular so there is so much to put in.
On that note I wander with all the blogs, and stuff if we even need a mag since 
everything thats in the mag is known by everyone thats on the net, most of it 
is old news.
Some newer articles, etc.
I propose that we could have some extra things to go with for say software 
release dates, etc.
Say for full versions or maybe other things, events, etc to happen exactly on 
the day the magazine ispublished so we can get interest in it again.
I remember in the old days i started reading the mag on my 386 laptop.
I had at that point little net, dialup, etc.
It really got me realising that there was more  to life than just me.
I know there have been times that I have gone a bit over the top on here 
however I am trying to post a reasonable post this time.
ANyway lets vote on this or something.
shaun


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Re: [Audyssey] audyssey game magazine proposal

2010-01-08 Thread shaun everiss
hmmmI aggree about the second point.
and the first, I wouldn't want the mag to go away.
AN audio podcast mag?
hmmm that would be good.
Yeah there would have to be the regular mag to, the text version would still 
have to be there, but it would be nice for those that wanted to do strictly 
audio as well as text reviews it well would really rock.
Those on dialup could get the text, in fact as it stands everyone will get the 
text.
there could be a link where the audio version could be.
this thing would have the audio, which would also be the same as the magazine 
but have reviews, and news, as well as other things.
The advantage ofcause is the fact that we can put voices to the contributers, 
devs, etc, and the games themselves and decide for ourselves.
I have no idea for example what half the people that write things at me 
actually sound like except for some that I chat to on skype.
At 12:45 p.m. 9/01/2010, you wrote:
>Well, I agree that more regular magazine releases if at all possible would be 
>a good thing, - provided Ron (as current editer), would be happy with a 
>collective effort.
>
>However, going from there to "maybe the magazine is no longer needed" seems 
>rather unreasonable.
>
>Firstly, there are obviously a lot of people who are subscribed to the 
>magazine only list,  and therefore the announcements and news are stil 
>valuable,  besides, I personally often find the audeasy news a good 
>overview.
>
>Even more than that though, the magazine is the only place to publish 
>semi-academic articals on audio games (I'm writing one for the next issue 
>myself).
>
>it is not possible to publish numbers of articals from various people in a 
>blog, nor does a blog have either the same authority when presented in future 
>accessible game discussion,  especially with future developers, 
>independent companies, or other sources who may need the articals to refer to 
>(such as gamespot).
>
>As for having the magazine in an audio form, --- well if  a human reader would 
>be willing to reccord the thing in audio,  that would be a good thing, but 
>if your just talking about an mp3 version read by a synth I'm afraid I don't 
>particularly see the bennifit sinse everyone here has synths to read the text 
>anyway.
>
>If on the human reader subject you were imagining converting the magazine to 
>some sort of podcast format, where people submitted audio reviews and 
>articals,  well, that's a good idea as far as it goes, however given 
>recording difficulties,  not to mention the need for text articals to 
>refer to,  and considderations for people on dile up connections, I'm not 
>sure how workable that would be.
>
>Of course, more audio reviews would be a good thing indeed,  so if I'm 
>wrong about this please let me know.
>
>Beware the grue!
>
>Dark.
>
>
>- Original Message - From: "shaun everiss" 
>To: 
>Sent: Friday, January 08, 2010 8:26 PM
>Subject: [Audyssey] audyssey game magazine proposal
>
>
>>Hi.
>>I think the audyssey magazine takes to long to publish.
>>its not regular enough.
>>I therefore think  that instead of one editor doing this thing every 3 times 
>>a year or whenever he can that several should do it.
>>actually I could put it all together or whatever and others could write 
>>articles, etc.
>>I have the time.
>>Not sure how it would all work I just know its taking ages or seems like it 
>>to get another issue.
>>When mike feir was round it came out 4 times a year and was rather regular.
>>if it could be so again then it would be good.
>>I've never done a magazine I just know there is time.
>>Could also do an audio version for those that care.
>>obviously there would have to be text for those on dialup.
>>Right now I am not proposing a change immediately but its an idea.
>>I  feel that as a community we should make decisions like this rather than 
>>complaining about this.
>>On the usagames list muhammed said the mag was to long and I thought well its 
>>not regular so there is so much to put in.
>>On that note I wander with all the blogs, and stuff if we even need a mag 
>>since everything thats in the mag is known by everyone thats on the net, most 
>>of it is old news.
>>Some newer articles, etc.
>>I propose that we could have some extra things to go with for say software 
>>release dates, etc.
>>Say for full versions or maybe other things, events, etc to happen exactly on 
>>the day the magazine ispublished so we can get interest in it again.
>>I remember in the old days i started reading the mag on my 386 laptop.
>>I had at that point little net, di

Re: [Audyssey] audyssey game magazine proposal

2010-01-08 Thread shaun everiss
hmmm there would be a small issue with this.
Firstly some of those sites are invalid now, some of the info is way out of 
date.
When I proposed the magazine format change I didn't even think about the 
archive of back issues.
Since no one actually did audio for these they would have to be read with a 
sapi synth.
on that note list info and other things have changed from time to time.
most of the info is still known, maybe some articles could be converted but.
At 05:27 p.m. 9/01/2010, you wrote:
>what would be interesting is if someone could do an audio version of not just 
>this past magazine but the whole archive including the earlier issues and in a 
>daisy format for those of us that can use daisy. 
>
>On Jan 8, 2010, at 3:26 PM, shaun everiss wrote:
>
>> Hi.
>> I think the audyssey magazine takes to long to publish.
>> its not regular enough.
>> I therefore think  that instead of one editor doing this thing every 3 times 
>> a year or whenever he can that several should do it.
>> actually I could put it all together or whatever and others could write 
>> articles, etc.
>> I have the time.
>> Not sure how it would all work I just know its taking ages or seems like it 
>> to get another issue.
>> When mike feir was round it came out 4 times a year and was rather regular.
>> if it could be so again then it would be good.
>> I've never done a magazine I just know there is time.
>> Could also do an audio version for those that care.
>> obviously there would have to be text for those on dialup.
>> Right now I am not proposing a change immediately but its an idea.
>> I  feel that as a community we should make decisions like this rather than 
>> complaining about this.
>> On the usagames list muhammed said the mag was to long and I thought well 
>> its not regular so there is so much to put in.
>> On that note I wander with all the blogs, and stuff if we even need a mag 
>> since everything thats in the mag is known by everyone thats on the net, 
>> most of it is old news.
>> Some newer articles, etc.
>> I propose that we could have some extra things to go with for say software 
>> release dates, etc.
>> Say for full versions or maybe other things, events, etc to happen exactly 
>> on the day the magazine ispublished so we can get interest in it again.
>> I remember in the old days i started reading the mag on my 386 laptop.
>> I had at that point little net, dialup, etc.
>> It really got me realising that there was more  to life than just me.
>> I know there have been times that I have gone a bit over the top on here 
>> however I am trying to post a reasonable post this time.
>> ANyway lets vote on this or something.
>> shaun
>> 
>> 
>> ---
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>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gam...@audyssey.org.
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to gamers-ow...@audyssey.org.
>
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Re: [Audyssey] audyssey game magazine proposal

2010-01-08 Thread shaun everiss
hmmm
you are right about the material part there isn't enough  to justify the full 
mag, but reviews, yeah one per issue?
well all game reviews if there was a recording avalible well.
ofcause not all would record or be able to record.
At 10:06 p.m. 9/01/2010, you wrote:
>I'm satisfied with the number of issues per year, and we have to consider 
>how difficult it is to have enough material to publish.  One idea about 
>having audio game reviews, walk throughs, and the like that comes to my mind 
>is this:  A magazine subscriber who has the software and know-how could 
>record him- or herself actually playing a game, describing what he or she is 
>doing as the game progresses.  This recording could be saved to a site from 
>which magazine subscribers could find the link to download it.  The link 
>would be published in the magazine.  Maybe one game recording per issue?  I 
>don't know if this is feasible, I'm just typing as I think.
>---
>In God we trust!
>- Original Message - 
>From: "dark" 
>To: "Gamers Discussion list" 
>Sent: Friday, January 08, 2010 1:45 PM
>Subject: Re: [Audyssey] audyssey game magazine proposal
>
>
>Well, I agree that more regular magazine releases if at all possible would
>be a good thing, - provided Ron (as current editer), would be happy with
>a collective effort.
>
>However, going from there to "maybe the magazine is no longer needed" seems
>rather unreasonable.
>
>Firstly, there are obviously a lot of people who are subscribed to the
>magazine only list,  and therefore the announcements and news are stil
>valuable,  besides, I personally often find the audeasy news a good
>overview.
>
>Even more than that though, the magazine is the only place to publish
>semi-academic articals on audio games (I'm writing one for the next issue
>myself).
>
>it is not possible to publish numbers of articals from various people in a
>blog, nor does a blog have either the same authority when presented in
>future accessible game discussion,  especially with future developers,
>independent companies, or other sources who may need the articals to refer
>to (such as gamespot).
>
>As for having the magazine in an audio form, --- well if  a human reader
>would be willing to reccord the thing in audio,  that would be a good
>thing, but if your just talking about an mp3 version read by a synth I'm
>afraid I don't particularly see the bennifit sinse everyone here has synths
>to read the text anyway.
>
>If on the human reader subject you were imagining converting the magazine to
>some sort of podcast format, where people submitted audio reviews and
>articals,  well, that's a good idea as far as it goes, however given
>recording difficulties,  not to mention the need for text articals to
>refer to,  and considderations for people on dile up connections, I'm
>not sure how workable that would be.
>
>Of course, more audio reviews would be a good thing indeed,  so if I'm
>wrong about this please let me know.
>
>Beware the grue!
>
>Dark.
>
>
>- Original Message - 
>From: "shaun everiss" 
>To: 
>Sent: Friday, January 08, 2010 8:26 PM
>Subject: [Audyssey] audyssey game magazine proposal
>
>
>> Hi.
>> I think the audyssey magazine takes to long to publish.
>> its not regular enough.
>> I therefore think  that instead of one editor doing this thing every 3
>> times a year or whenever he can that several should do it.
>> actually I could put it all together or whatever and others could write
>> articles, etc.
>> I have the time.
>> Not sure how it would all work I just know its taking ages or seems like
>> it to get another issue.
>> When mike feir was round it came out 4 times a year and was rather
>> regular.
>> if it could be so again then it would be good.
>> I've never done a magazine I just know there is time.
>> Could also do an audio version for those that care.
>> obviously there would have to be text for those on dialup.
>> Right now I am not proposing a change immediately but its an idea.
>> I  feel that as a community we should make decisions like this rather than
>> complaining about this.
>> On the usagames list muhammed said the mag was to long and I thought well
>> its not regular so there is so much to put in.
>> On that note I wander with all the blogs, and stuff if we even need a mag
>> since everything thats in the mag is known by everyone thats on the net,
>> most of it is old news.
>> Some newer articles, etc.
>> I propose that we could have some extra things to go with for say software
>>

Re: [Audyssey] X-Sight Interactive News

2010-01-09 Thread shaun everiss
I must say that I could have lost about 95% of my stuff.
booy I would have had less stuff.
just did another disk sinc today.
so its all good.
At 09:55 p.m. 9/01/2010, you wrote:
>Hi Hayden,
>I'm not sure exactly what happened. Could've been the discs or the motor, I'm 
>not a hardware technician. I'm just letting Simon (the data recovery 
>specialist) do what he needs to. If he needs to retrieve the data physically 
>off of the disks that's what he'll do. He better have a result though for 
>£365, that'll completely empty my savings! *Smile*
>Regards,
>Damien.
>
>
>
>- Original Message - From: "Hayden Presley" 
>To: "'Gamers Discussion list'" 
>Sent: Saturday, January 09, 2010 2:28 AM
>Subject: Re: [Audyssey] X-Sight Interactive News
>
>
>>Hi Damion,
>>Something I thought of just now-did the hard disk in the drive malfunction?
>>If not, you might-I say might because I have no clue how to do it myself if
>>it could be done-might be able to load the data off of the discs themselves.
>>Correct me if I'm wrong though.
>>Best Regards,
>>Hayden
>>
>>-Original Message-
>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>Behalf Of Orin
>>Sent: Friday, January 08, 2010 2:10 PM
>>To: Gamers Discussion list
>>Subject: Re: [Audyssey] X-Sight Interactive News
>>
>>It has nothing to do with a backup of a Hard Drive. I guess what he's saying
>>is get a Mac for Time Machine.  While that's good backup built into the Mac,
>>windows has alternatives for backing up, and the average price for a Mac I
>>wouldn't pay just to get good backup software like Superduper or Time
>>Machine. I'm done here. To end, I'll say that getting a Mac won't stop an
>>external Hard Drive from failing or having other problems for that matter.
>>
>>
>>On Jan 8, 2010, at 11:35 AM, Darren Harris wrote:
>>
>>>More to the point what does it have to do with a mechanical fault with an
>>>external or internal hard drive? Because the below comment suggests that
>>>macs will never go wrong. Which is of course untrue everything goes wrong.
>>>The mac os may be more stable but a physical thing no matter who makes it
>>is
>>>just as liable to break.
>>>
>>>-Original Message-
>>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>>Behalf Of Yohandy
>>>Sent: 08 January 2010 16:22
>>>To: Gamers Discussion list
>>>Subject: Re: [Audyssey] X-Sight Interactive News
>>>
>>>
>>>I really hate the get a mac comments. seriously growing sick of them. not
>>>everyone want a mac. deal with it people. if we wanted one we would
>>get
>>>one. doubt I'm the only one who feels this way.
>>>
>>>
>>>
>>>
>>>- Original Message - From: "william lomas" 
>>>
>>>To: "Gamers Discussion list" 
>>>Sent: Friday, January 08, 2010 3:05 AM
>>>Subject: Re: [Audyssey] X-Sight Interactive News
>>>
>>>
>>>>get a mac they just work
>>>>
>>>>On 8 Jan 2010, at 08:02, shaun everiss wrote:
>>>>
>>>>>actually if you can get the drive working you probably can use
>>>>>something
>>>>>like get data back.
>>>>>if you must then freeze the drive overnight, and try to pull as much
>>off
>>>
>>>>>it as you can.
>>>>>just don't turn it off.
>>>>>At 06:32 p.m. 8/01/2010, you wrote:
>>>>>>Hi,
>>>>>>Add to that that the average price of data recovery--which involves
>>>>>>breaking
>>>>>>the seal on a drive--is minimum $845. I had a drive crash on me  once
>>>>>>and
>>>>>>thought my data wasn't worth $845...but in this case, wow. I hope  you
>>>>>>can
>>>>>>find a place that will do it cheaper.
>>>>>>Munawar A. Bijani
>>>>>>blog: http://munawar0009.blogspot.com
>>>>>>http://www.bpcprograms.com
>>>>>>Follow on Twitter for blog updates: http://www.twitter.com/ munawar0009
>>>>>>
>>>>>>--
>>>>>>From: "Hayden Presley" 
>>>>>>Sent: Thursday, January 07, 2010 9:47 PM
>>>>>>To: "'Gamers Discussion list'" 
>

Re: [Audyssey] Mac Comment: Re: X-Sight Interactive News

2010-01-09 Thread shaun everiss
well there have been security updates on linux and mac and yess people have got 
viruses on linux and mac.
There are loads of linuxes and the main reason we don't see much in the way of 
viruses so much is that the updates come out faster maybe and less time for 
security issues to stay round.
mac not sure but its got a good record to.
Everything though is mostly geared at windows though.
even so you are mostly safe.
One thing I have done though unsecure is not use an address book all important 
info is ssaved in pure text.
while this leaves passwords, and other things unsecured and easy to get if the 
system is ever hacked into, it means I don't rely on programs if they ever 
currupted or crashed.
it also means I can access em on multipul systems.
I only have 4 passwords.
my bank password, my net password.
Another password for my trademe and everything else free has a master password 
for everything which is a lot.
a lot of stuff has the same username.
At 11:12 p.m. 9/01/2010, you wrote:
>Actually its the op itself. When anything and I mean anything goes to save or 
>write to the op or harddrive. It will ask if you want it done. Even when 
>saving a file on install a window pops up giving the web address and asking if 
>ok to preform action.
>So unless your truly stupid. You can not get much on a mac. And lets not 
>forget the op itself, its not windows based its more on linix and never had 
>there ben a virus on that op.
>I'm not saying it can't be done, but its not as easy as anything windows 
>based. With mac's software is ran independent of the op and not 
>intercorrelated into every facet like windows, and yes you can run software 
>together as though it was part of each other.
>mac has more than 15% of the market and is growing. The biggest problem with 
>windows is low power boxes. In a mac you get the highest of all parts.
>Take my xp box, 2.8 dual core2, 2 gigs ram 500 us speed and a 500 gig 
>harddrive at 7200 speed. Now the mac is the same but the bus speed is 1066 The 
>highest the chip will go. And running xp along side os10 it still out does the 
>xp stand alone.
>
>At 06:43 PM 1/8/2010, you wrote:
>>Hi,
>>The reason Mac's have less malware is because it doesn't have a large
>>percentage of users (compared to how many Windows has). If someone
>>really wanted too, I'm sure they could make a virus for a Mac.
>>-Ryan
>>
>>On Fri, Jan 8, 2010 at 6:31 PM, Munawar Bijani  wrote:
>>> Hi,
>>> Agreed. And just a note, hard drives can crash on Mac too. They're no
>>> exception to the rule. Hardware is hardware no matter which computer you
>>> have. I don't see why people still think Macs are invincible.
>>> Munawar A. Bijani
>>> blog: http://munawar0009.blogspot.com
>>> http://www.bpcprograms.com
>>> Follow on Twitter for blog updates: http://www.twitter.com/munawar0009
>>>
 - Original Message -
 From: "Yohandy" 
 To: "Gamers Discussion list" 
 Sent: Friday, January 08, 2010 5:22 PM
 Subject: Re: [Audyssey] X-Sight Interactive News


>I really hate the get a mac comments. seriously growing sick of them. not
>everyone want a mac. deal with it people. if we wanted one we would
>get one. doubt I'm the only one who feels this way.
>
>
>
>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to 
>>> gamers-unsubscr...@audyssey.org.
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>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>>> If you have any questions or concerns regarding the management of the list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>>
>>
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>
>Tim
>trouble
>Verizon FIOS support tech
>"Never offend people with style when you can offend them with substance."
>--Sam Brown
>
>Blindeudora list owner.
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>
>
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Re: [Audyssey] Mac Comment: Re: X-Sight Interactive News

2010-01-09 Thread shaun everiss
hmmm
when I used linux I had  to terminals running if using the command console, one 
using root and one using normal accounts though if I did a modification on the 
sudo I probably could get the same result.
At 03:06 a.m. 10/01/2010, you wrote:
>Hi Trouble,
>Actually, Mac OS X is based on a BSD core. The graphical user interface
>is a custom GUI developed by Apple Soft, but the operating system itself
>is a gloified clone of BSD Unix. That is why it is so stable, and is
>reasonably secure from malware because traditionally Unix based
>operating systems have a completely different approach to security than
>Windows and it is not impossible but much harder to infect a BSD, Linux,
>or Mac OS system with a virus or worm.
>Here is a case in point.  There have been viruses and worms developed
>for Linux, but not many. The difference here is that the  virus/worm
>infected the target system by someone hacking into the super user
>account remotely and then planting the virus/worm , and then ran it as
>root. Obviously, these were very determined and skilled attacks,
>requiring a lot of skill compromising Linux security, and isn't the work
>of your average virus creater. So given the fact such virus and worm
>attacks are difficult and pretty rare a Linux system is generally more
>secure than Windows.
>In all my years as a computer technology specialist I've never seen a
>case were a Mac or Linux computer was infected with a virus via e-mail
>which is the traditional way of infecting Windows systems. Plus most Mac
>or Linux users don't traditionally run as root, the super user, and
>prefer using a standard non-admin account for day to day operation of
>the computer. This adds a layer of security that Windows users don't
>generally practice. I've seen a lot of average home users computers
>and99% of the computers I work on are running as administrator 24/7. Not
>only is that bad it's just plane stupid from a security standpoint. They
>unknowingly give full unsecured access to the operating system to every
>virus, worm, trojan, and spyware that comes along. So when you put it
>altogether between bad security habits and a poor secure design Windows
>is just easier to infect and compromise.
>Anyway, we are getting extremely off topic here. Let's try and stear
>thing backs to gaming shall we?
>
>Cheers!
>
>
>On Sat, 2010-01-09 at 05:12 -0500, Trouble wrote:
>> Actually its the op itself. When anything and I mean anything goes to 
>> save or write to the op or harddrive. It will ask if you want it 
>> done. Even when saving a file on install a window pops up giving the 
>> web address and asking if ok to preform action.
>> So unless your truly stupid. You can not get much on a mac. And lets 
>> not forget the op itself, its not windows based its more on linix and 
>> never had there ben a virus on that op.
>> I'm not saying it can't be done, but its not as easy as anything 
>> windows based. With mac's software is ran independent of the op and 
>> not intercorrelated into every facet like windows, and yes you can 
>> run software together as though it was part of each other.
>> mac has more than 15% of the market and is growing. The biggest 
>> problem with windows is low power boxes. In a mac you get the highest 
>> of all parts.
>> Take my xp box, 2.8 dual core2, 2 gigs ram 500 us speed and a 500 gig 
>> harddrive at 7200 speed. Now the mac is the same but the bus speed is 
>> 1066 The highest the chip will go. And running xp along side os10 it 
>> still out does the xp stand alone.
>
>
>
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Re: [Audyssey] X-Sight Interactive News

2010-01-09 Thread shaun everiss
well
I used the devpascal from bloodshed and its a good accessible interface.
as long as you link it to an engine that is you can use it with anything in 
existance.
At 03:25 a.m. 10/01/2010, you wrote:
>Hi Thomas,
>To be honest I did find mac computers hard to operate, simply because I had 
>never seen the system before. I didn't get chance to familiarise myself with 
>it before I left college, because they were only being used in the music tech 
>department.
>As for the learning C, I'm using Dev C++ with the mingw compiler. Not sure how 
>that is for cross platform work, or even how to write programs for other 
>systems, but, again, if there is enough interest I could always add that to my 
>list of things to learn. Although I'm wondering does Simbian use C++? It would 
>be nice to make some accessible simbian based games.
>Regards,
>Damien.
>
>
>- Original Message - From: "Thomas Ward" 
>To: "Gamers Discussion list" 
>Sent: Saturday, January 09, 2010 2:13 PM
>Subject: Re: [Audyssey] X-Sight Interactive News
>
>
>>Hi Peter,
>>Ummm...That's a bit extreme. Things aren't that dificult as you would
>>make them seam. Remember Damien is learning C++ which is the traditional
>>programming language used by Mac OS developers. Plus Mac OS uses a very
>>commonC/C++ compiler gcc and g++ for development which runs on Mac,
>>Linux, FreeBSD, Solaris, Windows, you name it. If you can use the
>>compiler on one OS you can use it on all. You make it sound like Mac OS
>>is a totally alien operating system which isn't true. Mac and Windows
>>have similar applications, tools, some the same and some a bit
>>different. However, the learning curve isn't as bad as you make it
>>sound.
>>Cheers!
>>
>>
>>On Fri, 2010-01-08 at 23:40 +0100, peter Mahach wrote:
>>>also he's a windows programmer. a mac wouldn't do much. o god how do I
>>>compile this thing! yada yada this can go on for ages.
>>
>>
>>
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Re: [Audyssey] comboboxes in core-exiles?

2010-01-10 Thread shaun everiss
well you can't just arrow into them you need to enter then alt down arrow then 
safely arrow down.
when you find something push enter.
At 01:21 a.m. 11/01/2010, you wrote:
>Hi everyone,
>I was wondering if more people that use internet explorer have problems with 
>the combo boxes in core exiles? They dont work for me but I do generally use a 
>plugin with ie (webformator) to make it more accessible so this might be the 
>reason. So I want to know if more people have this issue.
>Thanks in advance,
>Greetings, Anouk,
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Re: [Audyssey] Simon game

2010-01-10 Thread shaun everiss
weird jim should have all of these.
I myself havn't downloaded that game for ages.
it should not be corrupted, try getting the game again you could have had a net 
interupt.
At 06:30 a.m. 11/01/2010, you wrote:
>Hey gamers. Does anyone know where I can find a Simon game? The one on Jim's 
>sight is corrupted. Also a baseball game. Thanks for the help.
>Have Fun.
>
>
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[Audyssey] core exiles klango

2010-01-10 Thread shaun everiss
Hi.
Well I was looking through klango after I got it more or less working on here.
I created a group for entelliquest and core exiles.
if people on here want to pass on info to where ever they can
group id for intelliquest is just intelliquest.
corex is the general group.
Hopefully this should mean we can forget using the forums or supliment them and 
maybe the chat.
On that note last night I sent a load of suggestions at klango so lets see.
I really like the environment.


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Re: [Audyssey] Simon game

2010-01-10 Thread shaun everiss
hmm
actually
http://qws.andrelouis.com will get you more or less there to.
you have to hit a few extra buttons but I think you can do that.
At 09:53 a.m. 11/01/2010, you wrote:
>Hi,
>I have never had a problem with Jim's Simon game.
>However, I can recommend another good Simon game that follows the traditional 
>tones system can be found at http://freespace.virgin.net/jr.bowden.
>Don't know about Baseball.
>Thanks.
>Regards,
>Damien.
>
>
>
>- Original Message - From: "Shirley Starblanket" 
>
>To: 
>Sent: Sunday, January 10, 2010 9:30 AM
>Subject: [Audyssey] Simon game
>
>
>>Hey gamers. Does anyone know where I can find a Simon game? The one on Jim's 
>>sight is corrupted. Also a baseball game. Thanks for the help.
>>Have Fun.
>>
>>
>>---
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Re: [Audyssey] Simon game

2010-01-10 Thread shaun everiss
actually on that note.
bsc has sonic shock, I think it is.
or is it sonic match?
yeah its sonic match.
its like simon I think.
then there are the games at gamesfortheblind.com, I think thats still up.
there was a simon game not sure if there is, but you need to buy that.
At 10:18 a.m. 11/01/2010, you wrote:
>ALSO danZ made a simon game it's called danz  memory. I'll see if I can dig up 
>teh setup file for you.
>
>- Original Message - From: "Damien Sadler" 
>
>To: "Gamers Discussion list" 
>Sent: Sunday, January 10, 2010 9:53 PM
>Subject: Re: [Audyssey] Simon game
>
>
>>Hi,
>>I have never had a problem with Jim's Simon game.
>>However, I can recommend another good Simon game that follows the traditional 
>>tones system can be found at http://freespace.virgin.net/jr.bowden.
>>Don't know about Baseball.
>>Thanks.
>>Regards,
>>Damien.
>>
>>
>>
>>- Original Message - From: "Shirley Starblanket" 
>>
>>To: 
>>Sent: Sunday, January 10, 2010 9:30 AM
>>Subject: [Audyssey] Simon game
>>
>>
>>>Hey gamers. Does anyone know where I can find a Simon game? The one on Jim's 
>>>sight is corrupted. Also a baseball game. Thanks for the help.
>>>Have Fun.
>>>
>>>
>>>---
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>>>gamers-unsubscr...@audyssey.org.
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>>
>>
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>>
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>>
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Re: [Audyssey] Simon game

2010-01-10 Thread shaun everiss
well don't feel to hard man.
I've never been able to finnish q9 or complete gtc on ore than easy or any real 
game bar sod on mediam and I always have a cheat at times.
yet I can give system advise, install things, format systems and usually set 
things in  a day or 2.
I can't even complete most lonewolf missions so join the club man.
At 11:34 a.m. 11/01/2010, you wrote:
>Hi Hayden,
>I can't complete that. It frustrates me to think that I can compose and 
>perform music with at least ten times the amount of notes yet I can't complete 
>that difficulty level on Simon.
>Regards,
>Damien.
>
>
>- Original Message - From: "Hayden Presley" 
>To: "'Gamers Discussion list'" 
>Sent: Sunday, January 10, 2010 10:01 PM
>Subject: Re: [Audyssey] Simon game
>
>
>>Jim has baseball as well. About the simon on James Bowden's site-that one is
>>pretty good-anyone tried it with a 20 square board and 100 tones?
>>Best Regards,
>>Hayden
>>
>>-Original Message-
>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>Behalf Of Damien Sadler
>>Sent: Sunday, January 10, 2010 2:53 PM
>>To: Gamers Discussion list
>>Subject: Re: [Audyssey] Simon game
>>
>>Hi,
>>I have never had a problem with Jim's Simon game.
>>However, I can recommend another good Simon game that follows the
>>traditional tones system can be found at
>>http://freespace.virgin.net/jr.bowden.
>>Don't know about Baseball.
>>Thanks.
>>Regards,
>>Damien.
>>
>>
>>
>>- Original Message - From: "Shirley Starblanket" 
>>
>>To: 
>>Sent: Sunday, January 10, 2010 9:30 AM
>>Subject: [Audyssey] Simon game
>>
>>
>>>Hey gamers. Does anyone know where I can find a Simon game? The one on
>>>Jim's sight is corrupted. Also a baseball game. Thanks for the help.
>>>Have Fun.
>>>
>>>
>>>---
>>>Gamers mailing list __ Gamers@audyssey.org
>>>If you want to leave the list, send E-mail to
>>>gamers-unsubscr...@audyssey.org.
>>>You can make changes or update your subscription via the web, at
>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>>>If you have any questions or concerns regarding the management of the
>>>list,
>>>please send E-mail to gamers-ow...@audyssey.org.
>>
>>
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Re: [Audyssey] Off topic wayfinder access under threat. Please read

2010-01-12 Thread shaun everiss
well I would personally prefur an inbuilt system rather than spending extra 
cash on another at product.
It seems to me that whenever we get something we nave to buy a  screenreader 
for it then if we have that we may need to buy scripts for it.
I don't use way finder but if its gona be intigrated then I'm all for it.
vodaphone do actually do accessability, they do try to have features for us.
At any rate from the message I got wayfinder was ended so a new system could be 
put in to sertain phones.
there was no mention about it not being accessible or not though.
If this system could become part of some stuff then well I'm all for it.
Also don't forget for sertain blind orgs and other places vodaphone are funding 
part of talks standard licence, at least here in nz they are.
At any rate its early days yet.
If vodaphone get asked if accessibility can be put in or whatever I am sure 
they will respond if there is interest.
It all looks good to me.
Wayfinder is aparently depending what you read their official post says no new 
development is going on.
but they are still selling.
the torknav article I got on another list says the exact oposite.
Now I get this view.
The truth we don't know the whole story yet.
At 08:41 a.m. 13/01/2010, you wrote:
>Surely a more sensible move would be to gather support and impress
>upon Vodafone the need for them to build access into the replacement
>product from the ground up?  In my experience, whatever reasons
>they've got for dropping the line will be many and varied and more
>importantly won't be swayed by us.  Plus, should any sort of national
>press get hold of this, it seems like a much more reasonable request
>and gives us the image of being keen to move forward rather than the
>usual one where we're moaning about change.  Considering Wayfinder
>Access has always cost more than the mainstream version for no real
>reason, the prospect of Voda's solution being accessible out of the
>box seems more attractive to me.
>
>On 1/12/10, Darren Harris  wrote:
>> Ok well I'm not a part of that but I'll post it on our group.
>>
>> Our group is at http://www.facebook.com/group.php?gid=422661100607
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of peter Mahach
>> Sent: 12 January 2010 19:03
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read
>>
>>
>> I just did. the groups homepage, although empty for now, is at
>> http://swFa.klango.net
>> - Original Message -
>> From: "Darren Harris" 
>> To: "'Gamers Discussion list'" 
>> Sent: Tuesday, January 12, 2010 7:59 PM
>> Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read
>>
>>
>>> Ok link to us as well will you?
>>>
>>> -Original Message-
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
>>> On Behalf Of peter Mahach
>>> Sent: 12 January 2010 18:43
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] Off topic wayfinder access under threat.
>>> Please
>>> read
>>>
>>>
>>> hi, I'm going to make a klango group like you did on fb and, I'll post
>>> this
>>> message there.
>>> - Original Message -
>>> From: "Darren Harris" 
>>> To: "'Gamers Discussion list'" ;
>>> ;
>>>
>>> ; ;
>>> ; "'Access e-mail forum'"
>>> 
>>> Sent: Tuesday, January 12, 2010 7:35 PM
>>> Subject: [Audyssey] Off topic wayfinder access under threat. Please read
>>>
>>>
 Greetings all,

 I do apologize for this cross posting but I feel that it is
 necessary.

 I don't know how many of you have herd but the wayfinder access gps
 solution for simbion based mobile phones is no longer available.
 Vodafone who own the
 rights to wayfinder products have pulled the plug on it completely. They
 have discontinued the entire wayfinder product line effectively in order
 to
 create their own package. Which we believe is going to be completely
 inaccessible to blind people.

 Considering how accessible wayfinder access is to use as a product,
 we feel that this is unacceptable action to be undertaken.

 If you are on facebook, then I have created a group called (save
 wayfinder action group). The purpose of this group is to bring a
 dedicated group of people together so that we can constructively
 build a case in favour of keeping access going as a product.

 If you think and believe as we do that this product should be saved,
 then please come and join in and help to build a case for this
 product.

 It's not often that  we come across a product that is in the adaptive
 market and that is as cheap comparatively as access.

 Please spread the word on other mailing lists as this is important.
 Specifically the various phone and technology lists that there are
 out there and anybody else who you think may benefit from this.

 Thank you for your at

Re: [Audyssey] using a program called art money for game cheating.

2010-01-13 Thread shaun everiss
how do sighted people find cheats in the program, ie get the codes?
I know these are just not given by the companies that make them so cheater 
programs aside, with the excepting of decompiling the program how do people 
search for and get the codes if they care to without just typing any random 
thing in, I'm just interested.
At 08:23 a.m. 14/01/2010, you wrote:
>Sorry to say but no matter what you guys do people will always find a way to
>cheat, it can't be helped. But I don't think we should get on peoples cases
>who want to cheat, maybe they do it out of enjoyment of being immortal for a
>while. In my case I cheat when I have beat the game to see what else I can
>do, or find or whatever, sometimes a all items coe will bring up an item in
>your inventory you didn't even know existed and that would give you what you
>needed to go online look it up, or try to find it your self in the game. The
>only way you would be able to stop it is if you all started making mmo rpgs
>where you store all your characters info on a server that can't be hacked in
>to why do you think people can't cheat in ff or WoW, and even then I'm sure
>there are people that have found a way to cheat in those games as well.
>
>-Original Message-
>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>Behalf Of Liam Erven
>Sent: Wednesday, January 13, 2010 1:04 PM
>To: Gamers Discussion list
>Subject: Re: [Audyssey] using a program called art money for game cheating.
>
>I as well will be following in Philip's footsteps to protect against
>this.  If nothing else to annoy everyone who uses these cheater
>programs.
>
>On 1/13/10, peter Mahach  wrote:
>> I did at first, but I dropped it. now I prefer to make cheats my self -
>now
>> that I program a bit as a hobby.
>> - Original Message -
>> From: "Jim Kitchen" 
>> To: "Liam Erven" 
>> Sent: Wednesday, January 13, 2010 1:54 PM
>> Subject: Re: [Audyssey] using a program called art money for game
>cheating.
>>
>>
>>> Hi Liam,
>>>
>>> Yeah, and what fun would it be to use total cheats to play a game?
>>>
>>> I mean I had to look up some cheats to finish some text adventure games,
>>> but using a program to change points etc in a game while you're playing
>>> it?
>>>
>>> Heck I have never even built any cheats into any of my games.  I just
>>> wouldn't have any fun if I could just cheat to win or finish the game.
>>>
>>> BFN
>>>
>>> Jim
>>>
>>> Represented by the law firm of Dewy, Cheatem and How.
>>>
>>> j...@kitchensinc.net
>>> http://www.kitchensinc.net
>>> (440) 286-6920
>>> Chardon Ohio USA
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