Re: [Audyssey] Possible New MOTA Story
I read this in a library, probably should've waited to get home heh. - Original Message - From: Thomas Ward Lol! Omg. That would be funny. I can see some pretty bad but humorous dialog coming out of that scene too. "Angela, I tthought I got rid of you. Your nothing but a pest." "Arthur, you know I'm like a bad penny. I always turn up. I'll kill you again, and again, and again if need be." "Oh, I don't think that's so easy my dear. muahahaha. I'm a god!" "Believing oneself is a god is a sign of mental instability. I suppose after being killed by me about ten times has turned your brains to mush. Oh, I forgot. You haven't got a brain. The last time I killed you I put a bullet through your forehead. The only thing behind your ears is a lot of hot air." Now, get a British actress to deliver those lines, someone who sounds like Lara Croft, and you have a really funny but bent cutscene. Lol! Cheers! On 1/4/12, Clement Chou wrote: Imagine a power-hungry industrialist coming back from the dead again and again. Yuck... that would lead to all sorts of unintentional funny moments... and just the way things are, I can see some hilariously awful dialogue from a villain like that. Angela: You again? I thought I'd gotten rid of you..." Arthur: You seriously thought you could stop me? I'm not that easy to get rid of! Muahahahaha! shudders. Though I can't pretend that wouldn't be funny... - Original Message - From: "Thomas Ward" Oh, I definitely agree. Games have a habit of raising the evil boss from the dead way too many times to count. Which is why I won't use that storyline. For example, this is precisely why I lost interest in the Castlevania games. No matter if you were playing the first Castlevania game or the last they always found a way to bring Dracula back from the dead for another fight. I always felt they could have come up with a new storyline, different vampires, etc to continue the series rather than bringing him back from the dead game after game. I realized coming out the door with the new Tomb Hunter game I had to create a villain, but make it believable too. The best way I could do that is not to kill him off every single game and have to raise him from the dead again. Lol! Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Same here, and I applaud your not taking this strategy. That particular aspect has really turned me off of some otherwise great games/films/books. - Original Message - From: Thomas Ward Oh, I definitely agree. Games have a habit of raising the evil boss from the dead way too many times to count. Which is why I won't use that storyline. For example, this is precisely why I lost interest in the Castlevania games. No matter if you were playing the first Castlevania game or the last they always found a way to bring Dracula back from the dead for another fight. I always felt they could have come up with a new storyline, different vampires, etc to continue the series rather than bringing him back from the dead game after game. I realized coming out the door with the new Tomb Hunter game I had to create a villain, but make it believable too. The best way I could do that is not to kill him off every single game and have to raise him from the dead again. Lol! Cheers! On 1/4/12, Clement Chou wrote: I wasn't suggesting that wasn't good by any means. I like it so far... I actually like your design a lot better than typical game stories, simply because I feel like the boss who always commes back to life is a bit overdone, personally. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi, Lol. You ought to learn a programming language and develop that for us. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, January 05, 2012 9:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] Possible New MOTA Story School hunters 1: mystery of the pink pen. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, January 05, 2012 5:45 PM Subject: Re: [Audyssey] Possible New MOTA Story > HI, > What do you call that, School Hunter, Mysteries of the Fountain? > > Best Regards, > Hayden > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Clement Chou > Sent: Wednesday, January 04, 2012 11:43 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Possible New MOTA Story > > When you've developed MOTA fully, you will need to take a break and then > make a parody game... instead of mercenaries Angela will be spraying kids > with a water pistol... and the head man will be the principle of the > school > she's ransacking for the mystical fountain pen or something. Yikes... > terrible dialog is always bad, but sometimes... you can't help but laugh. > Resident Evil had some pretty cheesy lines too. By the way... that hot air > line? Classic. > - Original Message ----- > From: "Thomas Ward" > To: "Gamers Discussion list" > Sent: Wednesday, January 04, 2012 9:38 PM > Subject: Re: [Audyssey] Possible New MOTA Story > > >> Hi, >> >> Lol! Omg. That would be funny. I can see some pretty bad but humorous >> dialog coming out of that scene too. >> >> "Angela, I tthought I got rid of you. Your nothing but a pest." >> "Arthur, you know I'm like a bad penny. I always turn up. I'll kill >> you again, and again, and again if need be." >> "Oh, I don't think that's so easy my dear. muahahaha. I'm a god!" >> "Believing oneself is a god is a sign of mental instability. I >> suppose after being killed by me about ten times has turned your >> brains to mush. Oh, I forgot. You haven't got a brain. The last time I >> killed you I put a bullet through your forehead. The only thing behind >> your ears is a lot of hot air." >> >> Now, get a British actress to deliver those lines, someone who sounds >> like Lara Croft, and you have a really funny but bent cutscene. Lol! >> >> Cheers! >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > - > No virus found in this message. > Checked by AVG - www.avg.com > Version: 10.0.1416 / Virus Database: 2109/4124 - Release Date: 01/05/12 > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1416 / Virus Database: 2109/4124 - Release Date: 01/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
School hunters 1: mystery of the pink pen. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, January 05, 2012 5:45 PM Subject: Re: [Audyssey] Possible New MOTA Story HI, What do you call that, School Hunter, Mysteries of the Fountain? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, January 04, 2012 11:43 PM To: Gamers Discussion list Subject: Re: [Audyssey] Possible New MOTA Story When you've developed MOTA fully, you will need to take a break and then make a parody game... instead of mercenaries Angela will be spraying kids with a water pistol... and the head man will be the principle of the school she's ransacking for the mystical fountain pen or something. Yikes... terrible dialog is always bad, but sometimes... you can't help but laugh. Resident Evil had some pretty cheesy lines too. By the way... that hot air line? Classic. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 9:38 PM Subject: Re: [Audyssey] Possible New MOTA Story Hi, Lol! Omg. That would be funny. I can see some pretty bad but humorous dialog coming out of that scene too. "Angela, I tthought I got rid of you. Your nothing but a pest." "Arthur, you know I'm like a bad penny. I always turn up. I'll kill you again, and again, and again if need be." "Oh, I don't think that's so easy my dear. muahahaha. I'm a god!" "Believing oneself is a god is a sign of mental instability. I suppose after being killed by me about ten times has turned your brains to mush. Oh, I forgot. You haven't got a brain. The last time I killed you I put a bullet through your forehead. The only thing behind your ears is a lot of hot air." Now, get a British actress to deliver those lines, someone who sounds like Lara Croft, and you have a really funny but bent cutscene. Lol! Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1416 / Virus Database: 2109/4124 - Release Date: 01/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
HI, Darn...I was hopin. Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, January 05, 2012 8:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] Possible New MOTA Story Hi Hayden, Lol! Sorry, no prises for guessing correctly. Although, given Sekhmet's character I'm not really surprised you guessed it. For one thing Sekhmet has been getting more and more popular in the mainstream.Just last year or so a new series of books called the Sekhmet's Light trilogy came out. Only two of the three initial books have been published so far, but its getting a lot of good book reviews and public attention right now. If you don't know about the Sekhmet's Light books the basic story is about this woman Nicole who is selected by Sekhmet to be her avatar in the modern world. Like Wonder Woman and other super heroes she has a number of special powers and abilities that helps her fight villains and kick butt and take names later. Which is beginning to be a cool series so far. However, the point I want to make is that Sekhmet is beginning to make appearances in video games, books, and movies. More and more people are aware of her, and I'm not surprised she'd come to mind. Cheers! On 1/5/12, Hayden Presley wrote: > HI Thomas, > I would've said her name, although I would've been embarrassed at my attempt > of spelling it: it's been so long since I've seen the name in question. Glad > I got it. Dio I get a free copy? Lol! > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1416 / Virus Database: 2109/4124 - Release Date: 01/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi Hayden, Lol! Sorry, no prises for guessing correctly. Although, given Sekhmet's character I'm not really surprised you guessed it. For one thing Sekhmet has been getting more and more popular in the mainstream.Just last year or so a new series of books called the Sekhmet's Light trilogy came out. Only two of the three initial books have been published so far, but its getting a lot of good book reviews and public attention right now. If you don't know about the Sekhmet's Light books the basic story is about this woman Nicole who is selected by Sekhmet to be her avatar in the modern world. Like Wonder Woman and other super heroes she has a number of special powers and abilities that helps her fight villains and kick butt and take names later. Which is beginning to be a cool series so far. However, the point I want to make is that Sekhmet is beginning to make appearances in video games, books, and movies. More and more people are aware of her, and I'm not surprised she'd come to mind. Cheers! On 1/5/12, Hayden Presley wrote: > HI Thomas, > I would've said her name, although I would've been embarrassed at my attempt > of spelling it: it's been so long since I've seen the name in question. Glad > I got it. Dio I get a free copy? Lol! > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
HI, What do you call that, School Hunter, Mysteries of the Fountain? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, January 04, 2012 11:43 PM To: Gamers Discussion list Subject: Re: [Audyssey] Possible New MOTA Story When you've developed MOTA fully, you will need to take a break and then make a parody game... instead of mercenaries Angela will be spraying kids with a water pistol... and the head man will be the principle of the school she's ransacking for the mystical fountain pen or something. Yikes... terrible dialog is always bad, but sometimes... you can't help but laugh. Resident Evil had some pretty cheesy lines too. By the way... that hot air line? Classic. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 9:38 PM Subject: Re: [Audyssey] Possible New MOTA Story > Hi, > > Lol! Omg. That would be funny. I can see some pretty bad but humorous > dialog coming out of that scene too. > > "Angela, I tthought I got rid of you. Your nothing but a pest." > "Arthur, you know I'm like a bad penny. I always turn up. I'll kill > you again, and again, and again if need be." > "Oh, I don't think that's so easy my dear. muahahaha. I'm a god!" > "Believing oneself is a god is a sign of mental instability. I > suppose after being killed by me about ten times has turned your > brains to mush. Oh, I forgot. You haven't got a brain. The last time I > killed you I put a bullet through your forehead. The only thing behind > your ears is a lot of hot air." > > Now, get a British actress to deliver those lines, someone who sounds > like Lara Croft, and you have a really funny but bent cutscene. Lol! > > Cheers! > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1416 / Virus Database: 2109/4124 - Release Date: 01/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
HI Thomas, I would've said her name, although I would've been embarrassed at my attempt of spelling it: it's been so long since I've seen the name in question. Glad I got it. Dio I get a free copy? Lol! Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Thursday, January 05, 2012 10:19 AM To: Gamers Discussion list Subject: Re: [Audyssey] Possible New MOTA Story Can we do something about her bad breath? Don't give a spoiler, just a yes or no. Maybe water or a fire extinguisher if there is one, which I doubt, because that would be too easy, unless there are other difficulties. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 10:10 PM Subject: Re: [Audyssey] Possible New MOTA Story > Hi Hayden, > > Ah, yes. You've got a good start on discovering her identity. At least > her animal form if not her name. Well,since you've gotten that far > I'll be a good sport and let you know it is Sekhmet the goddess of war > and medicine. She is often shown as a lioness with fire coming out of > her mouth. She brings healing to her allies and death and destruction > to her enemies. > > One of the reasons I selected her is because she is a shapeshifter. > She can take on the body of a lioness, or take human form and carve > you into pieces with a sword. That means during the course of a battle > she might change forms on you and you'll be fighting a fire breathing > lioness, or she might shift into human form and swing a heavy bronze > sword at your head. I expect the fight will be extremely difficult but > fun. Definitely way cooler than fighting Athena eh? > > Cheers! > > > > On 1/4/12, Hayden Presley wrote: >> HI, >> The only major female I can think of as of now is the lioness goddess, >> and >> that would be something of a fight: although, I'll keep thinking of other >> possibilities. >> >> Best Regards, >> Hayden > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1416 / Virus Database: 2109/4124 - Release Date: 01/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi Michael, Yes. Guardian of Light isn't officially a part of the Tomb Raider series, but its a decent stand alone game for what it is. I have owned and played almost every TR game available, and Guardian of Light is better than some. As for the new Tomb Raider game Edos is once again relaunching the series. The New game is simply called Tomb Raider 2012, apparently built on a new engine, and they are trying to basically reboot the series and get their fan base back. Which I don't really see happening. For one thing back in 96/97 Tomb Raider was a massive success. Shortly after the first two games came out they were selling games, the toy stores began selling Lara Croft action figures, and of course they even got a movie deal where Angelina Jolie played Lara Croft in the live action films. However, by 2003 it went straight to the toilet. Sales fell, the second movie didn't rake in as much money as the first one, the Lara Croft toys weren't selling and people lost interest. I think Edos has always wanted to get those gholden years back, but like so many things in life once gone its gone for good. I believe Edos is trying for a third time to relaunch the series, and it probably won't be any more successful than Tomb Raider Anniversary was. Although I admit Tomb Raider Anniversary was an awesome remake of the original. Better graphics and animations, better sound effects, they replaced the Uzi with the MP5 seen in the movies, better acting, etc. It was a great remake, but failed to reach their customer base. Cheers! On 1/5/12, Michael Gauler wrote: > Hi Thomas, > Isn't it getting worse? > There is The Guardian of Light which isn't a part of the main Tomb Raider > series. > And isn't there another game coming out, another "Tomb Raider" with a > "relaunch" of the series with a totally different Lara or rather her story? > What is that supposed to do if it is true? > Does anyone know more about this thing? > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
I'm just glad that to my knowledge they don't do that in the Final Fantasy series or at leas not often. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 4:14 PM Subject: Re: [Audyssey] Possible New MOTA Story Well Bryan, Sigma has supposedly finally kicked the bucket in mega man x8, though of course sinse Zero was supposed to do that several times over it's not saying much. Also the copy chip plotline means that all new generation reploids contain sigma's dna so who knows? I will admit I never found the copy chip plot or the character of Axel too convincing, especially after how cool the virus plot was in previous x games. then again, lousy last minute reprieve or crazy resurrection plots aren't just in Mega man, I've been hugely disappointed with the past two series of dr. who. At the start of the last series you supposedly saw the doctor die (quite possible in a series with time travel). Then it eventually turns out you didn't see the doctor, it was a look alike robot! - honestly! a robotic clone! Never mind the fact you saw it start to regenerate or the fact that everyone thought it was the doctor, it was apparently a robot! NoI ws expecting some sort of cunning time travel paradox or similar, but no, it was a robot clone! Needless to say I had some choice remarks about Series writer Steven Mophat over that one. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Well Bryan, Sigma has supposedly finally kicked the bucket in mega man x8, though of course sinse Zero was supposed to do that several times over it's not saying much. Also the copy chip plotline means that all new generation reploids contain sigma's dna so who knows? I will admit I never found the copy chip plot or the character of Axel too convincing, especially after how cool the virus plot was in previous x games. then again, lousy last minute reprieve or crazy resurrection plots aren't just in Mega man, I've been hugely disappointed with the past two series of dr. who. At the start of the last series you supposedly saw the doctor die (quite possible in a series with time travel). Then it eventually turns out you didn't see the doctor, it was a look alike robot! - honestly! a robotic clone! Never mind the fact you saw it start to regenerate or the fact that everyone thought it was the doctor, it was apparently a robot! NoI ws expecting some sort of cunning time travel paradox or similar, but no, it was a robot clone! Needless to say I had some choice remarks about Series writer Steven Mophat over that one. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi tom. I know just what you mean sinse the same thing has been done with Zero in Capcom's mega man series, though if anything the excuses there are even more pathetic. In Mega man x 1, zero dies to destroy vile, one of the most unpleasant enemies in the game. X2 concerns a plot by several maveric's to rebuild zero and turn him against x, well fair enough, he is a robot afterall, and the fight against zero is pretty cool. So then Zero is back and is indeed playable in mega man x 3 and 4, where it's revealed he is actually the source of the maveric virus that sends robots insane. the series however was supposed to end with mega man x5, when all robots on earth have been turned maveric thanks to a crashing space colony spreading the virus all over the world. In a very cool plot twist zero gets reverted to his original virus state, but then gives up his life to finally destroy sigma and rid the world of the virus once and for all. Actually it's a pretty awsome scene all around. Creator of the series Inafune said things were supposed to end there, with zero eventually being rebuild 102 years in the future to find tat the utopian society his sacrifice created has become a corrupt dictatorship. However guess what, capcom wanted more x series games, so along comes mega man x 6 in which zero, - repared himself! yes repared! himself! The fact that he's the carrier of the virus is never mentioned again, and he's just in the game as a playable character. At the end of x6, Zero seals himself away for 102 years to go through a diagnostic to ridd himself of the virus, however guess what, in Mega man x 7, there he is! Capcom have said that the ending of mega man x 6 doesn't actually take place at the end of the game but apparently at some point in the future, though being as there is a lot of back story to the zero series that has to happen in betwene, and the rather pathetic new character axl and his plot about robots containing copy dna seems to have replaced the imho far cooler and original virus plot line, when exactly these events or even zero's 102 year sleep happen is anyone's guess. At least with x8 the main villain of the series, Sigma, who came back every game for some rather odd reason has finally bit the biscuit, though it wouldn't surprise me if capcom bring him back once again in some sort of similarly lame trick. By a rather ironic twist though, sinse after mega man x6 the series went into 3D and thus became unplayable for me, the 102 year ending happening at the end of x6 for me does! fit in quite nicely with the mega man zero series :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
I suppose you could say the same about Mega Man or Zelda. Most of them revive Ganon constantly or, in the case of Mega Man Dr. Wiley or Sigma. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: "Michael Gauler" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 2:59 PM Subject: Re: [Audyssey] Possible New MOTA Story Hi Thomas, Isn't it getting worse? There is The Guardian of Light which isn't a part of the main Tomb Raider series. And isn't there another game coming out, another "Tomb Raider" with a "relaunch" of the series with a totally different Lara or rather her story? What is that supposed to do if it is true? Does anyone know more about this thing? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi Thomas, Isn't it getting worse? There is The Guardian of Light which isn't a part of the main Tomb Raider series. And isn't there another game coming out, another "Tomb Raider" with a "relaunch" of the series with a totally different Lara or rather her story? What is that supposed to do if it is true? Does anyone know more about this thing? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi Dark, I know what you are saying. Although, I am, and always have been a fan of the Tomb Raider games, the Jacolin Natla storyline is beginning to get old. Clear back in the original 1997 game, Tomb Raider, Lara Croft is hired by Natla to retrieve the pieces of the Scion which turns out to be a magic artifact from Atlantis. Natla herself turns out to be an imortal Queen of Atlantis who wants the Scion to bring back Atlantis. After Lara beats Natla there is a cutscene that shows Natla falling into a chasm to her death, or so Lara thinks. The next time we see Natla is in Tomb Raider Legend. She also plays a major roll at the end of Tomb Raider Underworld as well. Its like how many times can Lara kill the woman off, send her to the underworld, and she keeps coming back to get her butt kicked. Lol! Of course, the entire series has been mishandled in my opinion, and there are some pretty huge plot holes. Its one thing to keep bringing a main villain back from the dead, but its even worse when a game company brings a main character back from the dead. Perhaps the most infamous of these is the jump between Last Revelation and Angel of Darkness where Edos Interactive killed Lara off in Last Revelation, and brought her back to life in Angel of Darkness with a revised story that she was only missing not physically dead as the cutscene had implied. For those who don't know what I'm talking about in Tomb Raider Last Revelation Dr. Von Croy and Lara Croft are in Egypt searching for the tomb of Set. Of course, Lara finds it and unintentionally sets Set free when she removes the Amulet of Horus from his tomb, thus unbinding him from his prison, to go on a rampage. Set makes Dr. Von Croy his avatar, and the next 32 levels or so are spent gathering together the weapons needed to beat Set and rebind him in his tomb. What actually ends up happening when Lara fights set is she puts the Amulet of Horus in the niche of the wall, and it causes Set's temple to collapse imprisoning him in stone. The final cutscene shows Lara running for her life as the temple falls down all around her, and she makes it to the main entrance when the floor breaks below her feet. She slips and grabs a broken ledge where Von Croy tries to grab her hand and help her up. As he reaches for her the ledge breaks and Lara Croft falls screaming to her death. Its a clear cut case where the authors intended to kill her off, and there is no way you can write that cutscene off as anything else but a final death scene. Never-the-less Edos must have realized they killed the golden goose as they tried to go back and rewrite history and just blow the ending of Last Revelation off. In Angel of Darkness there is a scene where Lara shows up at Von Croys apartment and he gasps, "aLara, your alive!" Then, she makes some comment about not being really dead, but only missing and having lost her memory for a while. Just then some thugs break in, he hands Lara his diary, as they blow him away and frame the murder on Lara Croft. The whole setup for bringing her back doesn't even begin to explain why the fall didn't kill her, and how she escaped when the temple came down on top of her. It was just a quick and easy fix so Edos could begin selling more Tomb Raider games. This is something I won't do in my games, because its simply unbelievable from a plot standpoint. Game or not those kinds of things are a turn off for me. Cheers! On 1/5/12, dark wrote: > Agreed Tom, that raising villain plot really can only go so far. > > That's actually one of the reasons I'm sorry i can't play the current mega > man and mega man x games, sinse in the X series, Sigma has actually been > perminantly killed off in mega man x 8, while the classic series games have > just introduced the virus into the games and seem to be leading up to the > final death of wily and the introduction of the Mavaric virus. > > One of the things I always appreciate in a story, weather with a game or > series or anything else is being able to move it on and having plots end > rather than just doing the same thing over and over again. > > Look at star trek ds9 where they decided to actually introduce on going > story with the dominion war which of course eventually comes to a final end, > or babylon 5 which does this even more so. > > this has actually been one of my complaints with the recent Dr. who, they no > longer seem to considder what the various races such as the daleks are doing > progressively through time and just pull them in to be villain of the week. > > Beware the grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the manag
Re: [Audyssey] Possible New MOTA Story
Oi. I took theatre while I was in high school... and that wasn't too long ago. In theatre, you're taught to be weird... I would totally kill for a game like that. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 10:43 AM Subject: Re: [Audyssey] Possible New MOTA Story Lol! That would be warped. However, truthfully we don't have any accessible games like that. None full of jokes, gags, and one-liners. Your idea sounds like something straight out of Mad Magazine along with Star Blek, Stuperman, and their other parity comics. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Actually the first game I'm thinking of developing with BGT is going to be something along those lines, someting like Maniac Mansion. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, January 05, 2012 11:43 AM Subject: Re: [Audyssey] Possible New MOTA Story Lol! That would be warped. However, truthfully we don't have any accessible games like that. None full of jokes, gags, and one-liners. Your idea sounds like something straight out of Mad Magazine along with Star Blek, Stuperman, and their other parity comics. On 1/5/12, Clement Chou wrote: When you've developed MOTA fully, you will need to take a break and then make a parody game... instead of mercenaries Angela will be spraying kids with a water pistol... and the head man will be the principle of the school she's ransacking for the mystical fountain pen or something. Yikes... terrible dialog is always bad, but sometimes... you can't help but laugh. Resident Evil had some pretty cheesy lines too. By the way... that hot air line? Classic. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi Charles, Not a chance. Your best defense is to get the heck out of Sekhmet's way when she launches a fireball at you. Duck, hop left/right, or jump over it, but don't stand there and get roasted. I suppose if Angela really wanted to put that fireball out she might have to ask Harpy, the Nile Goddess, to hit Sekhmet with a deluge of water, but I doubt she'll help you out. :D Cheers! On 1/5/12, Charles Rivard wrote: > Can we do something about her bad breath? Don't give a spoiler, just a yes > or no. Maybe water or a fire extinguisher if there is one, which I doubt, > because that would be too easy, unless there are other difficulties. (grin) > > --- > Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Lol! That would be warped. However, truthfully we don't have any accessible games like that. None full of jokes, gags, and one-liners. Your idea sounds like something straight out of Mad Magazine along with Star Blek, Stuperman, and their other parity comics. On 1/5/12, Clement Chou wrote: > When you've developed MOTA fully, you will need to take a break and then > make a parody game... instead of mercenaries Angela will be spraying kids > with a water pistol... and the head man will be the principle of the school > she's ransacking for the mystical fountain pen or something. Yikes... > terrible dialog is always bad, but sometimes... you can't help but laugh. > Resident Evil had some pretty cheesy lines too. By the way... that hot air > line? Classic. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Can we do something about her bad breath? Don't give a spoiler, just a yes or no. Maybe water or a fire extinguisher if there is one, which I doubt, because that would be too easy, unless there are other difficulties. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 10:10 PM Subject: Re: [Audyssey] Possible New MOTA Story Hi Hayden, Ah, yes. You've got a good start on discovering her identity. At least her animal form if not her name. Well,since you've gotten that far I'll be a good sport and let you know it is Sekhmet the goddess of war and medicine. She is often shown as a lioness with fire coming out of her mouth. She brings healing to her allies and death and destruction to her enemies. One of the reasons I selected her is because she is a shapeshifter. She can take on the body of a lioness, or take human form and carve you into pieces with a sword. That means during the course of a battle she might change forms on you and you'll be fighting a fire breathing lioness, or she might shift into human form and swing a heavy bronze sword at your head. I expect the fight will be extremely difficult but fun. Definitely way cooler than fighting Athena eh? Cheers! On 1/4/12, Hayden Presley wrote: HI, The only major female I can think of as of now is the lioness goddess, and that would be something of a fight: although, I'll keep thinking of other possibilities. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Agreed Tom, that raising villain plot really can only go so far. That's actually one of the reasons I'm sorry i can't play the current mega man and mega man x games, sinse in the X series, Sigma has actually been perminantly killed off in mega man x 8, while the classic series games have just introduced the virus into the games and seem to be leading up to the final death of wily and the introduction of the Mavaric virus. One of the things I always appreciate in a story, weather with a game or series or anything else is being able to move it on and having plots end rather than just doing the same thing over and over again. Look at star trek ds9 where they decided to actually introduce on going story with the dominion war which of course eventually comes to a final end, or babylon 5 which does this even more so. this has actually been one of my complaints with the recent Dr. who, they no longer seem to considder what the various races such as the daleks are doing progressively through time and just pull them in to be villain of the week. Beware the grue! Dark. - Original Mes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
When you've developed MOTA fully, you will need to take a break and then make a parody game... instead of mercenaries Angela will be spraying kids with a water pistol... and the head man will be the principle of the school she's ransacking for the mystical fountain pen or something. Yikes... terrible dialog is always bad, but sometimes... you can't help but laugh. Resident Evil had some pretty cheesy lines too. By the way... that hot air line? Classic. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 9:38 PM Subject: Re: [Audyssey] Possible New MOTA Story Hi, Lol! Omg. That would be funny. I can see some pretty bad but humorous dialog coming out of that scene too. "Angela, I tthought I got rid of you. Your nothing but a pest." "Arthur, you know I'm like a bad penny. I always turn up. I'll kill you again, and again, and again if need be." "Oh, I don't think that's so easy my dear. muahahaha. I'm a god!" "Believing oneself is a god is a sign of mental instability. I suppose after being killed by me about ten times has turned your brains to mush. Oh, I forgot. You haven't got a brain. The last time I killed you I put a bullet through your forehead. The only thing behind your ears is a lot of hot air." Now, get a British actress to deliver those lines, someone who sounds like Lara Croft, and you have a really funny but bent cutscene. Lol! Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi, Lol! Omg. That would be funny. I can see some pretty bad but humorous dialog coming out of that scene too. "Angela, I tthought I got rid of you. Your nothing but a pest." "Arthur, you know I'm like a bad penny. I always turn up. I'll kill you again, and again, and again if need be." "Oh, I don't think that's so easy my dear. muahahaha. I'm a god!" "Believing oneself is a god is a sign of mental instability. I suppose after being killed by me about ten times has turned your brains to mush. Oh, I forgot. You haven't got a brain. The last time I killed you I put a bullet through your forehead. The only thing behind your ears is a lot of hot air." Now, get a British actress to deliver those lines, someone who sounds like Lara Croft, and you have a really funny but bent cutscene. Lol! Cheers! On 1/4/12, Clement Chou wrote: > Imagine a power-hungry industrialist coming back from the dead again and > again. Yuck... that would lead to all sorts of unintentional funny > moments... and just the way things are, I can see some hilariously awful > dialogue from a villain like that. > Angela: You again? I thought I'd gotten rid of you..." > Arthur: You seriously thought you could stop me? I'm not that easy to get > rid of! Muahahahaha! > shudders. Though I can't pretend that wouldn't be funny... > - Original Message - > From: "Thomas Ward" > To: "Gamers Discussion list" > Sent: Wednesday, January 04, 2012 7:59 PM > Subject: Re: [Audyssey] Possible New MOTA Story > > >> Hi, >> >> Oh, I definitely agree. Games have a habit of raising the evil boss >> from the dead way too many times to count. Which is why I won't use >> that storyline. >> >> For example, this is precisely why I lost interest in the Castlevania >> games. No matter if you were playing the first Castlevania game or the >> last they always found a way to bring Dracula back from the dead for >> another fight. I always felt they could have come up with a new >> storyline, different vampires, etc to continue the series rather than >> bringing him back from the dead game after game. >> >> I realized coming out the door with the new Tomb Hunter game I had to >> create a villain, but make it believable too. The best way I could do >> that is not to kill him off every single game and have to raise him >> from the dead again. Lol! >> >> Cheers! >> >> >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Saw I was right! As much as I would've liked it for Tom to keep it a secret... this just boosted my hype about ten times over. lol - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 8:10 PM Subject: Re: [Audyssey] Possible New MOTA Story Hi Hayden, Ah, yes. You've got a good start on discovering her identity. At least her animal form if not her name. Well,since you've gotten that far I'll be a good sport and let you know it is Sekhmet the goddess of war and medicine. She is often shown as a lioness with fire coming out of her mouth. She brings healing to her allies and death and destruction to her enemies. One of the reasons I selected her is because she is a shapeshifter. She can take on the body of a lioness, or take human form and carve you into pieces with a sword. That means during the course of a battle she might change forms on you and you'll be fighting a fire breathing lioness, or she might shift into human form and swing a heavy bronze sword at your head. I expect the fight will be extremely difficult but fun. Definitely way cooler than fighting Athena eh? Cheers! On 1/4/12, Hayden Presley wrote: HI, The only major female I can think of as of now is the lioness goddess, and that would be something of a fight: although, I'll keep thinking of other possibilities. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Imagine a power-hungry industrialist coming back from the dead again and again. Yuck... that would lead to all sorts of unintentional funny moments... and just the way things are, I can see some hilariously awful dialogue from a villain like that. Angela: You again? I thought I'd gotten rid of you..." Arthur: You seriously thought you could stop me? I'm not that easy to get rid of! Muahahahaha! shudders. Though I can't pretend that wouldn't be funny... - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 7:59 PM Subject: Re: [Audyssey] Possible New MOTA Story Hi, Oh, I definitely agree. Games have a habit of raising the evil boss from the dead way too many times to count. Which is why I won't use that storyline. For example, this is precisely why I lost interest in the Castlevania games. No matter if you were playing the first Castlevania game or the last they always found a way to bring Dracula back from the dead for another fight. I always felt they could have come up with a new storyline, different vampires, etc to continue the series rather than bringing him back from the dead game after game. I realized coming out the door with the new Tomb Hunter game I had to create a villain, but make it believable too. The best way I could do that is not to kill him off every single game and have to raise him from the dead again. Lol! Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi Hayden, Ah, yes. You've got a good start on discovering her identity. At least her animal form if not her name. Well,since you've gotten that far I'll be a good sport and let you know it is Sekhmet the goddess of war and medicine. She is often shown as a lioness with fire coming out of her mouth. She brings healing to her allies and death and destruction to her enemies. One of the reasons I selected her is because she is a shapeshifter. She can take on the body of a lioness, or take human form and carve you into pieces with a sword. That means during the course of a battle she might change forms on you and you'll be fighting a fire breathing lioness, or she might shift into human form and swing a heavy bronze sword at your head. I expect the fight will be extremely difficult but fun. Definitely way cooler than fighting Athena eh? Cheers! On 1/4/12, Hayden Presley wrote: > HI, > The only major female I can think of as of now is the lioness goddess, and > that would be something of a fight: although, I'll keep thinking of other > possibilities. > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi, Oh, I definitely agree. Games have a habit of raising the evil boss from the dead way too many times to count. Which is why I won't use that storyline. For example, this is precisely why I lost interest in the Castlevania games. No matter if you were playing the first Castlevania game or the last they always found a way to bring Dracula back from the dead for another fight. I always felt they could have come up with a new storyline, different vampires, etc to continue the series rather than bringing him back from the dead game after game. I realized coming out the door with the new Tomb Hunter game I had to create a villain, but make it believable too. The best way I could do that is not to kill him off every single game and have to raise him from the dead again. Lol! Cheers! On 1/4/12, Clement Chou wrote: > I wasn't suggesting that wasn't good by any means. I like it so far... I > actually like your design a lot better than typical game stories, simply > because I feel like the boss who always commes back to life is a bit > overdone, personally. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
HI, The only major female I can think of as of now is the lioness goddess, and that would be something of a fight: although, I'll keep thinking of other possibilities. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, January 04, 2012 11:44 AM To: Gamers Discussion list Subject: Re: [Audyssey] Possible New MOTA Story I have some guesses as to who that may be, if I know Osirus's story right. But I'm curious... could Arthur not eventually be affected some supernatural way? Not in tomb raider necessarily but in other games, the ordinary human baddy goes to drastic measures to get what they want and end up becoming more than human, and then come back to bother the protagonist even after supposedly being killed. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 8:45 AM Subject: Re: [Audyssey] Possible New MOTA Story > Hi John, > > Actually, as Tomb Hunter is scheduled to be an ongoing story spanning > multiple games I'm not going to kill off Arthur Vanderbilt, in the > game as I plan to set him up as a ruthless competitor trying to find > and recover rare and perhaps magical items from the ancient world. > However, Angela will end up killing off various lieutenants, > mercenaries, and things like that throughout the course of her > quests/adventures. That said, this game will have a boss, a pretty > major one, to defeat before recovering the Osiris Stone. However, I'm > going to keep that aspect of the story a secret. I'll just say that > this boss is fairly popular in Egyptian mythology. > > Cheers! > > > On 1/2/12, john wrote: >> Only thing you need now is a way to deal with the billionare. >> Other than that I like this a lot, and it does really add another >> level of depth. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1416 / Virus Database: 2109/4122 - Release Date: 01/04/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
I wasn't suggesting that wasn't good by any means. I like it so far... I actually like your design a lot better than typical game stories, simply because I feel like the boss who always commes back to life is a bit overdone, personally. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 1:16 PM Subject: Re: [Audyssey] Possible New MOTA Story Hi Clement, You can guess, but the boss enemy in the game isn't directly associated with Osiris's story.I picked this enemy based on her characteristics rather than being directly connected with Osiris himself. At any rate the way I've written the outline so far Arthur is mostly a shadowy figure, someone who works behind the scenes, and let's others do his dirty work. I suppose he could be possessed by Set like Dr. Von Croy in Tomb Raider The Last Revelation, but I chose not to go that route as its too much like Tomb Raider. I chose to come up with a totally different storyline and unique characters rather than just clone an existing mainstream game outright. Cheers! On 1/4/12, Clement Chou wrote: I have some guesses as to who that may be, if I know Osirus's story right. But I'm curious... could Arthur not eventually be affected some supernatural way? Not in tomb raider necessarily but in other games, the ordinary human baddy goes to drastic measures to get what they want and end up becoming more than human, and then come back to bother the protagonist even after supposedly being killed. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi Clement, You can guess, but the boss enemy in the game isn't directly associated with Osiris's story.I picked this enemy based on her characteristics rather than being directly connected with Osiris himself. At any rate the way I've written the outline so far Arthur is mostly a shadowy figure, someone who works behind the scenes, and let's others do his dirty work. I suppose he could be possessed by Set like Dr. Von Croy in Tomb Raider The Last Revelation, but I chose not to go that route as its too much like Tomb Raider. I chose to come up with a totally different storyline and unique characters rather than just clone an existing mainstream game outright. Cheers! On 1/4/12, Clement Chou wrote: > I have some guesses as to who that may be, if I know Osirus's story right. > But I'm curious... could Arthur not eventually be affected some supernatural > way? Not in tomb raider necessarily but in other games, the ordinary human > baddy goes to drastic measures to get what they want and end up becoming > more than human, and then come back to bother the protagonist even after > supposedly being killed. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
I have some guesses as to who that may be, if I know Osirus's story right. But I'm curious... could Arthur not eventually be affected some supernatural way? Not in tomb raider necessarily but in other games, the ordinary human baddy goes to drastic measures to get what they want and end up becoming more than human, and then come back to bother the protagonist even after supposedly being killed. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, January 04, 2012 8:45 AM Subject: Re: [Audyssey] Possible New MOTA Story Hi John, Actually, as Tomb Hunter is scheduled to be an ongoing story spanning multiple games I'm not going to kill off Arthur Vanderbilt, in the game as I plan to set him up as a ruthless competitor trying to find and recover rare and perhaps magical items from the ancient world. However, Angela will end up killing off various lieutenants, mercenaries, and things like that throughout the course of her quests/adventures. That said, this game will have a boss, a pretty major one, to defeat before recovering the Osiris Stone. However, I'm going to keep that aspect of the story a secret. I'll just say that this boss is fairly popular in Egyptian mythology. Cheers! On 1/2/12, john wrote: Only thing you need now is a way to deal with the billionare. Other than that I like this a lot, and it does really add another level of depth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi John, Actually, as Tomb Hunter is scheduled to be an ongoing story spanning multiple games I'm not going to kill off Arthur Vanderbilt, in the game as I plan to set him up as a ruthless competitor trying to find and recover rare and perhaps magical items from the ancient world. However, Angela will end up killing off various lieutenants, mercenaries, and things like that throughout the course of her quests/adventures. That said, this game will have a boss, a pretty major one, to defeat before recovering the Osiris Stone. However, I'm going to keep that aspect of the story a secret. I'll just say that this boss is fairly popular in Egyptian mythology. Cheers! On 1/2/12, john wrote: > Only thing you need now is a way to deal with the billionare. > Other than that I like this a lot, and it does really add another > level of depth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Only thing you need now is a way to deal with the billionare. Other than that I like this a lot, and it does really add another level of depth. - Original Message - From: Thomas Ward As you know I mentioned a few days ago I am working on some possible new background stories for MOTA. This one would involve a name change, but this is in my personal opinion the best one I've come up with thus far. Here is the description of the new storyline. Let me know what you think of it. TOMB HUNTER THE TEMPLE OF LIFE When world renown archeologist, Dr. Angela Carter, uncovers the entrance to an underground Egyptian temple near Abydos, believed to be the site of the legendary Osiris Stone--a magical artifact that can grant the owner eternal life--billionaire industrialist, Arthur Vanderbilt, will stop at nothing to get his hands on it. When Dr. Carter refuses to retrieve and give Vanderbilt the Osiris Stone he sends an armed team of mercenaries to Egypt to take the Osiris Stone by force if need be. It soon becomes a race against time as Angela Carter attempts to retrieve the Osiris Stone before Arthur Vanderbilt Something that is easier said than done. As Angela makes her way through the Temple of Life searching for the Osiris Stone she will have to battle a number of enemies including armed mercenaries, sword wielding skeletons, giant crocodiles, poisonous snakes,and the occasional 3,500 year old ancient mummy. She will have to use her superior intelligence to solve puzzles and avoid deadly traps such as: bronze spikes, poison darts, hot pools of boiling lava, large chasms, and other hazards. Along the way she will pick up rare and valuable jewels and treasure. However, once she finds the Osiris Stone she must face the ultimate test to retrieve it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
You just did. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 3:19 PM Subject: Re: [Audyssey] Possible New MOTA Story Charles... did I ever mention that I love your puns? grin - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 1:07 PM Subject: Re: [Audyssey] Possible New MOTA Story Spitting cobras can be nasty, indeed! Now the idea of having them in the game really, really sphinx! Sorry, but I had to send it. (grin) --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Charles... did I ever mention that I love your puns? grin - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 1:07 PM Subject: Re: [Audyssey] Possible New MOTA Story Spitting cobras can be nasty, indeed! Now the idea of having them in the game really, really sphinx! Sorry, but I had to send it. (grin) --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Spitting cobras can be nasty, indeed! Now the idea of having them in the game really, really sphinx! Sorry, but I had to send it. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 2:42 PM Subject: Re: [Audyssey] Possible New MOTA Story Hi Phil, No, I definitely haven't forgotten the sphynx. What I wrote up was simply a basic description, outline if you will, of what the game would be about. I didn't list every item and enemy in the game as I want to leave some room for mystery and exploration there. Anyway, of course there has to be snakes. Egypt is well known for the number of cobras slithering around. Plus since we are talking about cobras they don't even have to bite you to stun or poison you. They can spray you from a distance which will make them nasty opponents in deed. Cheers! On 1/2/12, Phil Vlasak wrote: Hi Thomas, I hope you didn't forget the Great Sphinx of Giza. With the body of a lion and the head of a human, it could make a formidable opponent. Of course there's got to be lost of pits full of snakes like in Rader's of the Lost Arc. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi Phil, No, I definitely haven't forgotten the sphynx. What I wrote up was simply a basic description, outline if you will, of what the game would be about. I didn't list every item and enemy in the game as I want to leave some room for mystery and exploration there. Anyway, of course there has to be snakes. Egypt is well known for the number of cobras slithering around. Plus since we are talking about cobras they don't even have to bite you to stun or poison you. They can spray you from a distance which will make them nasty opponents in deed. Cheers! On 1/2/12, Phil Vlasak wrote: > Hi Thomas, > I hope you didn't forget the Great Sphinx of Giza. > With the body of a lion and the head of a human, it could make a formidable > opponent. > Of course there's got to be lost of pits full of snakes like in Rader's of > the Lost Arc. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi Thomas, I hope you didn't forget the Great Sphinx of Giza. With the body of a lion and the head of a human, it could make a formidable opponent. Of course there's got to be lost of pits full of snakes like in Rader's of the Lost Arc. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 3:01 PM Subject: Re: [Audyssey] Possible New MOTA Story Hi, Well, I changed the story for two reasons. The first is simply due to the fact the original story didn't really work. As I mentioned back a couple of days ago Athena is primarily one of the good gods, someone who helps and aids heroes and I really felt that it was out of character. After all, most of the principle enemies like skeletons, harpies, zombies, and even Cerberus are from the underworld and are the minions of Hades not Athena. So it had to be scrapped and rewritten anyway. The second reason is I've always had a deep interest in ancient Egyptian mythology and history. Its one of the reasons I fell in love with studying history. A lot of people don't realise while I was majoring in computer science I was working on a minor in history with my focus being the ancient world like Greese, Egypt, Rome, etc. All of the ancient nations who created the foundation for western civilization. So its not that surprising that I'd find a game with an Egyptian theme or connection fun to write and play. Finally, remember I started MOTA in 2008 and continued to update, modify, and test the game as I built the core of the G3D Game Engine. After three years of that I frankly got tired of fighting centaurs, skeletons, zombies, harpies, whatever. I could have revised the original story, but as I was more interested in an Egyptian story I figured I could put the Greek story off for another time. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Very cool. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 12:09 PM Subject: [Audyssey] Possible New MOTA Story Hi Everyone, As you know I mentioned a few days ago I am working on some possible new background stories for MOTA. This one would involve a name change, but this is in my personal opinion the best one I've come up with thus far. Here is the description of the new storyline. Let me know what you think of it. TOMB HUNTER THE TEMPLE OF LIFE When world renown archeologist, Dr. Angela Carter, uncovers the entrance to an underground Egyptian temple near Abydos, believed to be the site of the legendary Osiris Stone--a magical artifact that can grant the owner eternal life--billionaire industrialist, Arthur Vanderbilt, will stop at nothing to get his hands on it. When Dr. Carter refuses to retrieve and give Vanderbilt the Osiris Stone he sends an armed team of mercenaries to Egypt to take the Osiris Stone by force if need be. It soon becomes a race against time as Angela Carter attempts to retrieve the Osiris Stone before Arthur Vanderbilt Something that is easier said than done. As Angela makes her way through the Temple of Life searching for the Osiris Stone she will have to battle a number of enemies including armed mercenaries, sword wielding skeletons, giant crocodiles, poisonous snakes,and the occasional 3,500 year old ancient mummy. She will have to use her superior intelligence to solve puzzles and avoid deadly traps such as: bronze spikes, poison darts, hot pools of boiling lava, large chasms, and other hazards. Along the way she will pick up rare and valuable jewels and treasure. However, once she finds the Osiris Stone she must face the ultimate test to retrieve it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Makes perfect sense. I was just curious... I love the direction this is going. Can't wait to try it whenever the chance comes up! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 12:01 PM Subject: Re: [Audyssey] Possible New MOTA Story Hi, Well, I changed the story for two reasons. The first is simply due to the fact the original story didn't really work. As I mentioned back a couple of days ago Athena is primarily one of the good gods, someone who helps and aids heroes and I really felt that it was out of character. After all, most of the principle enemies like skeletons, harpies, zombies, and even Cerberus are from the underworld and are the minions of Hades not Athena. So it had to be scrapped and rewritten anyway. The second reason is I've always had a deep interest in ancient Egyptian mythology and history. Its one of the reasons I fell in love with studying history. A lot of people don't realise while I was majoring in computer science I was working on a minor in history with my focus being the ancient world like Greese, Egypt, Rome, etc. All of the ancient nations who created the foundation for western civilization. So its not that surprising that I'd find a game with an Egyptian theme or connection fun to write and play. Finally, remember I started MOTA in 2008 and continued to update, modify, and test the game as I built the core of the G3D Game Engine. After three years of that I frankly got tired of fighting centaurs, skeletons, zombies, harpies, whatever. I could have revised the original story, but as I was more interested in an Egyptian story I figured I could put the Greek story off for another time. Cheers! On 1/2/12, Clement Chou wrote: I like it. I'm curious as to why you decided to change the setting from Greek mythology to ancient Egyptian? Other than that, it looks cool... and in a dark way, fascinating. I like the idea of having to actually battle mercinaries too. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi, Well, I changed the story for two reasons. The first is simply due to the fact the original story didn't really work. As I mentioned back a couple of days ago Athena is primarily one of the good gods, someone who helps and aids heroes and I really felt that it was out of character. After all, most of the principle enemies like skeletons, harpies, zombies, and even Cerberus are from the underworld and are the minions of Hades not Athena. So it had to be scrapped and rewritten anyway. The second reason is I've always had a deep interest in ancient Egyptian mythology and history. Its one of the reasons I fell in love with studying history. A lot of people don't realise while I was majoring in computer science I was working on a minor in history with my focus being the ancient world like Greese, Egypt, Rome, etc. All of the ancient nations who created the foundation for western civilization. So its not that surprising that I'd find a game with an Egyptian theme or connection fun to write and play. Finally, remember I started MOTA in 2008 and continued to update, modify, and test the game as I built the core of the G3D Game Engine. After three years of that I frankly got tired of fighting centaurs, skeletons, zombies, harpies, whatever. I could have revised the original story, but as I was more interested in an Egyptian story I figured I could put the Greek story off for another time. Cheers! On 1/2/12, Clement Chou wrote: > I like it. I'm curious as to why you decided to change the setting from > Greek mythology to ancient Egyptian? Other than that, it looks cool... and > in a dark way, fascinating. I like the idea of having to actually battle > mercinaries too. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi Charles, Well, I'm still filling in the details, but before I flush out the story more I wanted to get your take on it. However, the ultimate test will remain a mystery until people buy the game and play it. After all, I don't want to give everything away do I? :D Cheers! On 1/2/12, Charles Rivard wrote: > And the ultimate test is? Or would that be a surprise for those who make it > that far. I think it should be, and this story line is certainly worth > looking into through an outline creation that can be modified once you start > working on it. > > --- > Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
Hi this sounds wonderful. I like this idea. from Mich. - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 2:16 PM Subject: Re: [Audyssey] Possible New MOTA Story And the ultimate test is? Or would that be a surprise for those who make it that far. I think it should be, and this story line is certainly worth looking into through an outline creation that can be modified once you start working on it. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 1:09 PM Subject: [Audyssey] Possible New MOTA Story Hi Everyone, As you know I mentioned a few days ago I am working on some possible new background stories for MOTA. This one would involve a name change, but this is in my personal opinion the best one I've come up with thus far. Here is the description of the new storyline. Let me know what you think of it. TOMB HUNTER THE TEMPLE OF LIFE When world renown archeologist, Dr. Angela Carter, uncovers the entrance to an underground Egyptian temple near Abydos, believed to be the site of the legendary Osiris Stone--a magical artifact that can grant the owner eternal life--billionaire industrialist, Arthur Vanderbilt, will stop at nothing to get his hands on it. When Dr. Carter refuses to retrieve and give Vanderbilt the Osiris Stone he sends an armed team of mercenaries to Egypt to take the Osiris Stone by force if need be. It soon becomes a race against time as Angela Carter attempts to retrieve the Osiris Stone before Arthur Vanderbilt Something that is easier said than done. As Angela makes her way through the Temple of Life searching for the Osiris Stone she will have to battle a number of enemies including armed mercenaries, sword wielding skeletons, giant crocodiles, poisonous snakes,and the occasional 3,500 year old ancient mummy. She will have to use her superior intelligence to solve puzzles and avoid deadly traps such as: bronze spikes, poison darts, hot pools of boiling lava, large chasms, and other hazards. Along the way she will pick up rare and valuable jewels and treasure. However, once she finds the Osiris Stone she must face the ultimate test to retrieve it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
That storyline sounds cool. Allen - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 11:09 AM Subject: [Audyssey] Possible New MOTA Story Hi Everyone, As you know I mentioned a few days ago I am working on some possible new background stories for MOTA. This one would involve a name change, but this is in my personal opinion the best one I've come up with thus far. Here is the description of the new storyline. Let me know what you think of it. TOMB HUNTER THE TEMPLE OF LIFE When world renown archeologist, Dr. Angela Carter, uncovers the entrance to an underground Egyptian temple near Abydos, believed to be the site of the legendary Osiris Stone--a magical artifact that can grant the owner eternal life--billionaire industrialist, Arthur Vanderbilt, will stop at nothing to get his hands on it. When Dr. Carter refuses to retrieve and give Vanderbilt the Osiris Stone he sends an armed team of mercenaries to Egypt to take the Osiris Stone by force if need be. It soon becomes a race against time as Angela Carter attempts to retrieve the Osiris Stone before Arthur Vanderbilt Something that is easier said than done. As Angela makes her way through the Temple of Life searching for the Osiris Stone she will have to battle a number of enemies including armed mercenaries, sword wielding skeletons, giant crocodiles, poisonous snakes,and the occasional 3,500 year old ancient mummy. She will have to use her superior intelligence to solve puzzles and avoid deadly traps such as: bronze spikes, poison darts, hot pools of boiling lava, large chasms, and other hazards. Along the way she will pick up rare and valuable jewels and treasure. However, once she finds the Osiris Stone she must face the ultimate test to retrieve it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
I like it. It has all the makings of a great game story in it! Fantastic work. I don't mind the name change either -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 02 January 2012 19:10 To: Gamers Discussion list Subject: [Audyssey] Possible New MOTA Story Hi Everyone, As you know I mentioned a few days ago I am working on some possible new background stories for MOTA. This one would involve a name change, but this is in my personal opinion the best one I've come up with thus far. Here is the description of the new storyline. Let me know what you think of it. TOMB HUNTER THE TEMPLE OF LIFE When world renown archeologist, Dr. Angela Carter, uncovers the entrance to an underground Egyptian temple near Abydos, believed to be the site of the legendary Osiris Stone--a magical artifact that can grant the owner eternal life--billionaire industrialist, Arthur Vanderbilt, will stop at nothing to get his hands on it. When Dr. Carter refuses to retrieve and give Vanderbilt the Osiris Stone he sends an armed team of mercenaries to Egypt to take the Osiris Stone by force if need be. It soon becomes a race against time as Angela Carter attempts to retrieve the Osiris Stone before Arthur Vanderbilt Something that is easier said than done. As Angela makes her way through the Temple of Life searching for the Osiris Stone she will have to battle a number of enemies including armed mercenaries, sword wielding skeletons, giant crocodiles, poisonous snakes,and the occasional 3,500 year old ancient mummy. She will have to use her superior intelligence to solve puzzles and avoid deadly traps such as: bronze spikes, poison darts, hot pools of boiling lava, large chasms, and other hazards. Along the way she will pick up rare and valuable jewels and treasure. However, once she finds the Osiris Stone she must face the ultimate test to retrieve it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1901 / Virus Database: 2109/4718 - Release Date: 01/02/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1901 / Virus Database: 2109/4718 - Release Date: 01/02/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
I like it. I'm curious as to why you decided to change the setting from Greek mythology to ancient Egyptian? Other than that, it looks cool... and in a dark way, fascinating. I like the idea of having to actually battle mercinaries too. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 11:09 AM Subject: [Audyssey] Possible New MOTA Story Hi Everyone, As you know I mentioned a few days ago I am working on some possible new background stories for MOTA. This one would involve a name change, but this is in my personal opinion the best one I've come up with thus far. Here is the description of the new storyline. Let me know what you think of it. TOMB HUNTER THE TEMPLE OF LIFE When world renown archeologist, Dr. Angela Carter, uncovers the entrance to an underground Egyptian temple near Abydos, believed to be the site of the legendary Osiris Stone--a magical artifact that can grant the owner eternal life--billionaire industrialist, Arthur Vanderbilt, will stop at nothing to get his hands on it. When Dr. Carter refuses to retrieve and give Vanderbilt the Osiris Stone he sends an armed team of mercenaries to Egypt to take the Osiris Stone by force if need be. It soon becomes a race against time as Angela Carter attempts to retrieve the Osiris Stone before Arthur Vanderbilt Something that is easier said than done. As Angela makes her way through the Temple of Life searching for the Osiris Stone she will have to battle a number of enemies including armed mercenaries, sword wielding skeletons, giant crocodiles, poisonous snakes,and the occasional 3,500 year old ancient mummy. She will have to use her superior intelligence to solve puzzles and avoid deadly traps such as: bronze spikes, poison darts, hot pools of boiling lava, large chasms, and other hazards. Along the way she will pick up rare and valuable jewels and treasure. However, once she finds the Osiris Stone she must face the ultimate test to retrieve it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible New MOTA Story
And the ultimate test is? Or would that be a surprise for those who make it that far. I think it should be, and this story line is certainly worth looking into through an outline creation that can be modified once you start working on it. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, January 02, 2012 1:09 PM Subject: [Audyssey] Possible New MOTA Story Hi Everyone, As you know I mentioned a few days ago I am working on some possible new background stories for MOTA. This one would involve a name change, but this is in my personal opinion the best one I've come up with thus far. Here is the description of the new storyline. Let me know what you think of it. TOMB HUNTER THE TEMPLE OF LIFE When world renown archeologist, Dr. Angela Carter, uncovers the entrance to an underground Egyptian temple near Abydos, believed to be the site of the legendary Osiris Stone--a magical artifact that can grant the owner eternal life--billionaire industrialist, Arthur Vanderbilt, will stop at nothing to get his hands on it. When Dr. Carter refuses to retrieve and give Vanderbilt the Osiris Stone he sends an armed team of mercenaries to Egypt to take the Osiris Stone by force if need be. It soon becomes a race against time as Angela Carter attempts to retrieve the Osiris Stone before Arthur Vanderbilt Something that is easier said than done. As Angela makes her way through the Temple of Life searching for the Osiris Stone she will have to battle a number of enemies including armed mercenaries, sword wielding skeletons, giant crocodiles, poisonous snakes,and the occasional 3,500 year old ancient mummy. She will have to use her superior intelligence to solve puzzles and avoid deadly traps such as: bronze spikes, poison darts, hot pools of boiling lava, large chasms, and other hazards. Along the way she will pick up rare and valuable jewels and treasure. However, once she finds the Osiris Stone she must face the ultimate test to retrieve it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.