Re: [SWCollect] Paypal protection plan

2003-07-28 Thread Marco Thorek
 Stefan Lindblom schrieb:
 
 This truly sucks, but what other useful options are there out there?
 And especially for us not living in the US? Paypal have, until now,
 been a great and fast way of paying for things, and I thought it was
 very safe. But this brings everything into new perspective. I have
 sent thousands and thousands of dollars in cash overseas in envelopes
 before, but I really have no intention of going back there again. I
 would like to leave, but Paypal has got a firm grip on way too many as
 things are now.

Correct. Sending large sums of cash in an envelope to remote corners of
the earth never leaves me with an easy feeling until the money has
arrived and the seller tells me so. 

And while ago I bought some OMD posters from a guy running a reputed OMD
fanpage (OMD = Orchestral Manoeuvres in the Dark, a band from the 80s).
I sent him the $20 via PayPal, but my posters never got here. After
allowing time to see if they still arrive and then all the forth and
back with him (he plainly said no to even sharing the loss) I contacted
PayPal about it, only to be told that the complaint needs to be filed
within four weeks or something. I replied that would be hard for an
international user to fulfill and the reply I got then was, between the
lines, tough luck, dude.

So Stefan again is right: Where to go if you leave PayPal? 

Marco

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Re: [SWCollect] Usurper Mines of Qyntarr - piracy?

2003-07-28 Thread Marco Thorek
Stuart Feldhamer schrieb:
 
 Look at this ebay auction:
 
 http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3037582718
 
 Anyone know what this orb of qyntarr is? The guy's feedback is hidden, and
 there must be a reason. I think this may be the same guy who sold me the
 Indiana Jones Revenge of the Ancients in the DVD case.

Why in the world would someone hide his feedback? That is not useful to
boost bids, as it probably sends not only me immediately on yellow
alert.

And I don't like people hiding the high bidders either. Sure, it has
happened that other sellers contacted the high bidders about a deal, but
as a bidder I like to check if someone tries to up the bids by a
secondary account.

Marco

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Re: [SWCollect] Paypal protection plan

2003-07-28 Thread Marco Thorek
C.E. Forman schrieb:
 
 I notice the point at which PayPal started to suck seems to be right around
 when the eBay blob absorbed them.  Coincidence?

Hell, no!

They were not really fantastic before that, but it sure is getting even
worse now.

Marco

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Re: [SWCollect] Surprised

2003-07-24 Thread Marco Thorek
Dan Chisarick schrieb:
 
 how he has games from (some number of years ago).  I said I had a few
 from '79.  Imagine my surprise when he said his favorite game of all
 time is Wasteland.  He was talking about wanting to write to Brian
 Fargo about making a real sequel to that (none of this Fallout or
 even Fountain of Dreams).  I was quite surprised.  He was at best in
 Kindergarden when Wasteland was released.  He grabbed images of it from
 the Internet and played it on an emulator.  Beat it several times.  I
 was jealous (any may be loading it up again in the very near future).

I had a similar experience quite a while ago, when I was active on an
Ultima IX board, back when U9 was freshly released. 

A lot of those kids on that board got interested in the Ultima series
history. When I told them that due to the aged graphics and sound
effects they probably wouldn't much like the old titles, I was to my
surprise greeted with a so what, the games are great and Ultima IV is
really cool a couple of weeks later, once they had managed to pull the
games from some abandonware site.

Marco

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Re: [SWCollect] Been Awhile, Hasn't It?

2003-07-24 Thread Marco Thorek
Jim Leonard schrieb:
 
 Cool.  Maybe someday I'll go ahead with my bootleg Sierra Videos DVD project
 anyway.  I have access to both 1989's and 1990's product demos through
 friends, and the making of 7th Guest, and some other videos related to making
 or promoting games created from the developers themselves.  The only tricky
 part, as I've stated before, is the *legality* of creating such a compilation.

If you are missing that video I can mail it you (provided you don't tell
Sierra :-)

 IIRC she's not *visibly* naked.  Sure, she's naked, but most of her is in the
 hot tub.  I haven't seen the box cover for a while though.

Sure, but can you imagine asking your wife/girlfriend to have a
suggestive picture taken of her for the box of an erotic software title?
I'm not really sure I would want my girlfriend to do that and even if I
would, I'd most likely be in for some very interesting discussions that
night ;-)

Marco

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Re: [SWCollect] FS/T Shrinked new Zak McKracken and others

2003-07-21 Thread Marco Thorek
They should be worth something, especially considering that there still
is an active Amiga scene. How much? Well, the market dictates. But it's
pretty sure you'd get them sold.

Marco



Jim Leonard schrieb:
 
 [EMAIL PROTECTED] wrote:
 
  Hi, I have a sealed Zak for sale/trade. It is Amiga version. I also have
  original IBM disks, manual and copy protection so basically two Zaks
  Make offer if you like (one or the other or both), you guys know the
  stuff I am looking for or check the web page (also looking for the
  Sierra HiRes games although not listed on my page yet). Also have
  shrinked Legend of Djel and Cruise for a Corpse for Amiga.
 
 Along these lines, I just inherited very many boxed/complete Amiga games.
 How's the market on these?  I don't plan on selling for at least six months,
 but wanted to know if it was worth it or not.
 --
 Jim Leonard ([EMAIL PROTECTED])http://www.oldskool.org/
 Want to help an ambitious games project? http://www.mobygames.com/
 Or check out some trippy MindCandy at http://www.mindcandydvd.com/
 
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Re: [SWCollect] Been Awhile, Hasn't It?

2003-07-21 Thread Marco Thorek
Jim Leonard schrieb:
 
 34C is about normal for Chicago this time of year :-)  And it gets to -20C or
 worse during the winter.  Yep, I hate this place ;-)

-20, yup, that's stiff. Around here the winters get milder and milder,
translate cold and wet. Snow is becoming a rare thing.

Marco

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Re: [SWCollect] Been Awhile, Hasn't It?

2003-07-19 Thread Marco Thorek
Yup, this list switches between frantic activity and solemn silence. 

Around here, well, I got word from Ken Love, producer at Activision,
that they are planning a Zork IV. We've had occasional email contact
since then and it looks like it might take off, but it has been awhile.

I am also starting to sell the dozen or so Space Quest Collector's
Editions I have here via ebay. If any of you are interested, give me a
holler.

Oh, and we have a damn hot heatwave in Germany. Today we had 36°C,
that's 97°F for you on the other side of the big pond. They say we are
in for a constant climate change in that direction, meaning in 20 years
we can have palms instead of oaks lining streets.

Marco


C.E. Forman schrieb:
 
 Hey gang,
 
 Been working on a lot lately.
 
 First off, my BidVille items (for those of you who aren't subscribed to the
 YOIS mailing list).
 
 http://www.bidville.com/search/user_search.asp?user_id=morrodoxshop_type=al
 lsort_by=title+asc
 
 I think this is going to be my new site for auctions, as I've just about had
 it with eBay and their idiotic fascist rules, and the constant outages, and
 their cheapskate HALF-PRICE listing days.  What the hell happened to the
 FREE ones, is that a bad word now?  Anyone else who feels the same way,
 you're invited to join me, maybe we can start a small vintage software
 community on BidVille.  Seller registration only costs $5.00 for six months,
 there are NO listing fees and NO final value fees, you get almost twice as
 long a title for your auction, and you can have auctions up for 30 days with
 automatic relists.  (Oh, you'll still see me bidding on eBay because of the
 vast selection, but I refuse to pay for their seller services anymore
 until they get their act together.)
 
 Shoppe:
 
 I finally got some tall enough shelves for the library room that will
 house my collection, and am in the process of unpacking and shelving the
 Shoppe items.  (Did I mention I bought a house and moved into it?  Can't
 remember.)  You should see an updated list in another week or two, keep
 watching my news page.  You guys've gotta see my library room and my gaming
 desk, I promise I'll post pictures once everything gets settled.
 
 Decided for the time being that I'm going with regular comic-book archival
 bags for my own collection items.  They make larger ones for action figures
 that I think should hold most of my bigger boxes.  Anyone else find any
 better solutions?  I know we were talking about specialized plastic cases
 for awhile but that never really got anywhere, my cousin's job isn't in
 plastics at the moment and I haven't had time to research other places that
 might be willing to make them for us.
 
 Anybody got a working, top-loader Nintendo NES with all the necessary
 cables?  I'm looking for one but don't want to pay eBay prices or spend a
 ton for shipping.  Thinking a trade, if I have some stuff you can use.
 
 T-Shirt Counterfeiter:
 
 Still watching this guy.  He moved back to Indiana after his girlfriend
 dumped his ass.  Still selling self-printed shirts on eBay (but no Infocoms
 I notice), still being a jerk on newsgroups.  Heh, this is great: He's
 setting up an online postcards thing on his site, and must have logged my IP
 poking around in the various subdirectories because he uploaded a picture of
 his wee-wee!  Or SOMEONE'S wee-wee, at least.  Honest!  (Don't worry, I'm
 not about to post it here. B-)  Still working on the column about him,
 aiming for a one-year anniversary kind of thing, but it'll definitely be
 guest-pass only, unless he dies in a drunk-driving crash or from a drug
 overdose or something.  I'll post an abbreviated version just about fake
 versus real T-shirts in the public column.  (Yeah, in case I never said it
 before: Thanks to the people who offerred me advice in how to handle this
 guy.)
 
 Conventions:
 
 Right now I've got a friend from Germany planning to visit next year.  I'm
 leaving it up to him as to whether I'll be doing CGE in Vegas or
 PhillyClassic, but can probably only afford one.
 
 Think that's everything for now.  How's everybody else?
 
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Re: [SWCollect] Mind Candy mention

2003-03-24 Thread Marco Thorek
Mind Candy was also mentioned in the previous c't, a highly popular
German computer magazine.

Jim, if you want it I'll scan the page for you and mail it off to you
with a translation to English.

For everyone in Germany: It was on p. 276 in c't 6/2003. Nice halfpage
complete with pictures.

Marco


Hugh Falk schrieb:
 
 Jim,
 
 Just thought I'd mention that mindcandydvd.com was given a plug in the last
 issue of Game Developer magazine -- page 14.  There is an article about the
 demo scene.  Mind Candy isn't specifically mentioned in the article, but it
 is listed in the reference section at the end.
 
 Hugh

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Re: [SWCollect] Using MobyGames Info

2003-02-19 Thread Marco Thorek
Thanks Jim. I just wanted to make sure people acknowledge that I know
what I'm talking about, so that when I ask them to -please- remove the
content or at least mention the source, I'm taken serious. I'm not going
to start cross-atlantic court action over it (he, imagine that!).

About the RPG main genre: You probably know more games than anyone else
under the sun, but nobody is perfect. Well, the Pope claims to be, but
who wants to be like the Pope? ;-)

Marco


Jim Leonard schrieb:
 
 Jim Leonard wrote:
 
  into three paragraphs, but it's typical form if you're not a lawyer.  (If you
  are, or want to sound like one, then here's an actual cease and desist letter
 
 I just remembered two things:  Particularly nasty wording or harsh language or
 accusations are not good practice for cease and desist letters.  Also, if you
 threaten legal action, be prepared to actually follow up on it.  Don't make
 legal threats unless you're serious.

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[SWCollect] I don't recall what came with the game

2003-02-19 Thread Marco Thorek
Yeah, right:

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3402651996category=182
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3402651874category=182
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3402651735category=182

Then just turn the freaking box over, it says what came with the game
right on the back! Who are these people trying to kid? 

At least this guy mentions what's still there, but it would be way more
fair to say what's missing. Back in my early days on ebay I won an
Enchanter grey, and what unexperienced me got was the box with the disk,
everything else was missing, even the manual had been ripped out and was
gone.

And then I found this auction here in Germany, for a Zork Trilogy, with
the seller claiming the game to be complete:

http://cgi.ebay.de/ws/eBayISAPI.dll?ViewItemitem=2711234744category=32494

For the following pun you have to know that the German word for coin
is Münze, while a hat is a Mütze. 

I asked the seller where the Münze was, and he wrote back, what Mütze?
There's no room in the box for a Mütze!

I thought that was pretty hilarious, but still, the trilogy is worth a
lot less with the Zorkmid missing.

Marco

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Re: [SWCollect] New topic--Collectors UNITE!

2003-02-03 Thread Marco Thorek
Heh, Pedro, you forgot me and my 30 years, which raises the mean to
29.11 and the median to 28 :-)

Seriously, we all are rather young. I always thought this hobby would
attract more people who were around when Zork was played on mainframes
and who now approach 50.

Marco


Pedro Quaresma schrieb:
 
 Adam - 17
 Alexander - 24
 Steve - 25
 Brad - 26 (which month?)
 Stefan - 26 (December)
 Karl - 26 (September)
 Pedro - 26 (April)
 Stuart - 27
 C.E. - 28
 Stephen Lee - 29
 Dan - 31
 Lee - 32
 John R. - 35
 Chris N. - 36
 Joe - 38
 Edward - 39
 
 So we can now conclude that the average collector is named Stephfan
 Leeonard and is aged 29,06 ;)
 
 --
 Pedro R. Quaresma
 Salvador Caetano IMVT
 Div. Sistemas de Informação / Systems and Information Division
 Administração e Desenvolvimento Lotus Notes /
 Lotus Notes Admnistration and Development
 [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492)
 
 It has become appallingly obvious that our technology has exceeded
 our humanity. - Albert Einstein
 
 
  Para: [EMAIL PROTECTED]
  A/C:
  Ref:
   Adam Baratz  cc:
   [EMAIL PROTECTED]  Assunto: Re: [SWCollect] New
  topic--Collectors UNITE!
   30-01-2003 21:11
   Solicita-se resposta a
   swcollect
 
  Also, Adam and Stephen have been silent for awhile, any ideas where
 they
 are?
 
 I'm still here.  I just didn't want to sink the average, being 17 and
 all
 (yes, I know I'm a dork).
 
 -Adam
 
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 ToyotaShopping - A sua Loja Toyota Online
 http://www.toyota.pt

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Re: [SWCollect] Thanks for the help with LotL

2003-01-29 Thread Marco Thorek
Hm, 42?

(Which would also mean Tom is the answer to everything)

Marco



[EMAIL PROTECTED] schrieb:
 
 In a message dated 01/29/2003 12:20:51 PM Central Standard Time,
 [EMAIL PROTECTED] writes:
 
  At least give us higher or lower :)
 
 
 Haha, well I don't know about that Stuart, I've kind of set the bottom
 range already when I said higher than the average. If people continue
 to guess I may comment sometime.
 
 Tom

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Re: [SWCollect] New topic--Collectors UNITE!

2003-01-29 Thread Marco Thorek
C.E. Forman schrieb:
 
 Good shrinkwrap jobs have the pencil-eraser hole in the front and back.

The what holes? I thought those were there because the shrinkwrapping
machines sucked the air out through those.

 I may have actually brought this up in a column once (or was going to): If
 the shrink threatens to compress and damage the package, we may have to
 decide slitting it slightly is acceptable.  Like the action figure
 collectors who decided cutting the spare battery out of the package was
 better than having it rupture and leak acid all over an MIP fig.

That's what I figured, but my fingers will tremble when I actually have
to cut through there.

Marco

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Re: [SWCollect] New topic--Collectors UNITE!

2003-01-29 Thread Marco Thorek
You know what? I figured you to be over 40 and Tom to be mid-20 :-)

Marco


C.E. Forman schrieb:
 
 That's correct, 28.  Though I vaguely remember Wacky Packs.  Got a gift
 package with some in them at a school or church social event.  The big card
 fad from my era was Garbage Pail Kids, though I never got into them myself.


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Re: [SWCollect] Heads Up

2003-01-29 Thread Marco Thorek
C.E. Forman schrieb:
 
 Yeah, I'm the Ye Olde Geek with no girlfriend he's referring to. 

*g*

 This guy
 is SO MAD at me right now.  Wonder what'll happen when I actually post the
 column?

Oh, I'll love to hear about that. 

BTW, one dude actually bid on it. I told him it is a fake, referencing
your site. He wrote back that he asked the bidder about the authenticity
of the t-shirt and if he can't prove it to remove him from the bidders
list. Apparently he did.

However, who in their right mind believes the story he put up for that
auction? He states he has a t-shirt store and then that he happens to
have found this brandnew looking Infocom shirt in a garage sale? How
naive can people really be?

Marco

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Re: [SWCollect] Heads Up

2003-01-29 Thread Marco Thorek
 BTW, one dude actually bid on it. I told him it is a fake, referencing
 your site. He wrote back that he asked the bidder about the authenticity

Oops, that should read asked the seller.

Marco

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Re: [SWCollect] Heads Up

2003-01-28 Thread Marco Thorek
Hm, he's at it again:

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3004111440category=4315

Marco


C.E. Forman schrieb:
 
 Hey gang,
 
 Wanted to warn everyone here.  If you've noticed the Infocom T-shirts being
 sold on eBay by islandseven, don't bid on them.  They're not originals,
 and the seller has been less than forthcoming about that fact.  For that
 matter, don't buy anything from this guy.  He's a total nut-job and has no
 respect for hobbyists like us.
 
 Shoppe column coming soon, with the full details.  I've received threatening
 e-mails and phone messages over this one, and may get my eBay account
 temporarily suspended, so you KNOW it's gonna be good!  B-)

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[SWCollect] Think you got everything?

2003-01-27 Thread Marco Thorek
Fat chance, you probably don't have the Zork coffeetable:

http://www.cattelanitalia.it/data/uk/zork.html

;-)

Marco

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Re: [SWCollect] New topic--Collectors UNITE!

2003-01-24 Thread Marco Thorek
Origin Museum schrieb:
 
 1.  C.E. and I got into a long discussion on how we store our collections.  We 
agreed that plastic baggies were a 'short-term' solution, and tried to think up 
another (better) way to preserve our software for the long haul.  We agreed on the 
idea that if we could find some sort of inexpensive, clear, plastic box of the 
clamshell variety, that would be ideal.  I searched the net for anything that would 
match that description, but came up empty.  We thought that if we could have a custom 
box made to a software collector's exacting specifications, we may be able to have a 
plastics manufacturer actually create our 'software collector's box in a limited run! 
 So, here are the questions:

I already ventured into the idea of preservation some time last year and
read some articles on how libraries and antiquaries preserve books. From
what I read putting the boxes, which basically are cardboard and paper,
into plastic boxes might prove fatal. According to the Library of
Congress air circulation should be present:

http://www.loc.gov/preserv/presfaq.html

If you'd want to pay $1.50 for a plastic shell and order an amount of
1000, you'd might in the long run be better off to invest the money into
a humidity and temperature controller, provided you have an extra room
for your collection. 

 2.  C.E. and I also spoke of the possibility of a software collector's 'meet and 
greet' at an agreed upon event.  We could get together to swap stories, share a meal, 
and perhaps even bring along some of our prized collectibles to show to each other!  
The Philly Classic in Philadelphia this March, or Dragon*Con in Atlanta this August 
could be possible locations.  I assume that some of you would be interested in seeing 
the Museum's original Akalabeth, or our genuine Wing Commander Kilrathi head!  If we 
could make this happen, we could all at least go home with a ROMERO autograph (for a 
nomial fee, perhaps?)  ;)
 Please let me hear some ideas on locations, dates, and enthusiasms for an idea like 
this.
 Would YOU attend?

I'd love to attend, but I'm in Germany, which is a little far off for
the occasion.

Marco

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Re: [SWCollect] King's Quest 1

2003-01-23 Thread Marco Thorek
Stuart Feldhamer schrieb:
 
 Jim,
 
 Your system is very interesting but I don't like it. Maybe according to YOUR
 definition of Adventure it encompasses all fantasy-style gaming, but this is
 not the commonly accepted definition of the genre. As I see it, adventures
 are games where the focus is on solving puzzles within the context of a
 story. RPGs are games where the focus is on fighting, and in the process,
 building up your characters. I've played games like Ultima, and Pool of
 Radiance, and I liked them to a point, but I got bored with the battles
 every two minutes. The battles are not incidental, but rather are the main
 component of the gameplay. A game with this type of gameplay mechanics would
 not be considered an adventure by any stretch of the imagination.

You know I'm all for drawing a line between RPGs and Adventures, but is
the focus of the former really on fighting? It usually is a component of
a RPG, but the focus? The Ultimas beginning with IV had conversation as
a strong component, in Planescape: Torment you could advance your
character through the right decisions in conversations.

Marco

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Re: [SWCollect] King's Quest 1

2003-01-22 Thread Marco Thorek
Jim Leonard schrieb:

  It seems to me, the farther we move into the present, the harder it is
  to classify a game. Some genres have blurred beyond recognition.
 
 Trust me, I can classify them.  :)  Genres haven't blurred; people's minds
 have.  Go ahead -- hit me with something difficult.

Hm, how about Deus Ex, Thief and System Shock 2? They incorporate
adventure style puzzles, but also have character development like CRPGs
and yet use elements from and look like FPS on a first glance.

I admit, three nasty choices, but these are the ones I was always unsure
where to put. 

Marco

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Re: [SWCollect] King's Quest 1

2003-01-21 Thread Marco Thorek
Jim Leonard schrieb:
 
 At MobyGames we go over this every so often; people keep wanting to somehow
 *define* the words adventure game to mean Sierra games (the Quest games,
 etc.)  

Well, I can imagine. I remember having vivid discussions over at
comp.sys.ibm.pc.games.adventure over this

http://www.gamingnexus.com/article.asp?ID=2

and this 

http://fourfatchicks.com/Rants/Commentary/Contemplation.shtml

article with the respective editors. When you read through them you'll
note that for these people adventure gaming started with Sierra and
Lucas. Before that was nothing. 

Beside documenting pretty much ignorance from people who publish
articles, this also shows that there still is no public appreciation for
the roots of computer gaming, not even among those who like to play
games. Old movies are considered classics and are watched, old games are
just obsolete. Except for, well, us and a few others.

 Others want to actually create a new genre specifically for
 Sierra-like games.  As official taxonomer for MobyGames, they will forever
 remain in our system as what they really are:  Interactive Fiction with
 Graphics.  This puts them in the same category as Mask of the Sun, Arthur: The
 Quest for Excalibur, etc.  Because when you get down to it, all of the games
 Sierra put out from 1984 to 1991 that required text input are exactly that --
 interactive fiction with graphics.  The text parser may be bad, but it's still
 a parser and still required to complete the game.  Entrance into a new
 room/area doesn't always print out a text description, but you do get text
 updates of events/locations/dialogue.  So it's a gimmicky variant.

Well, yes, as a matter of fact that would be correct. Would you put the
later Sierra adventures, which were entirely mouse driven IIRC, and
those from Legend in the same category?

It seems to me, the farther we move into the present, the harder it is
to classify a game. Some genres have blurred beyond recognition.

Marco

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Re: [SWCollect] Heads Up

2003-01-21 Thread Marco Thorek
C.E. Forman schrieb:
 
  I can't find the auction, so would this be the A dirty mind is a
  terrible thing to waste shirt?
 
 Yeah, that's the one.  Here's the auction, while eBay still has it:
 
 http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=2152015718category=153

Indeed, that's it. But having just looked at it I probably mixed it with
another one and all I can remember of the latter was that the
description said it had glue stain on it. I think it was a Zork T-shirt.

BTW, the LGOP shirt didn't go out for much. I'd have thought people
would go crazy over it.

Infidel

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Re: [SWCollect] Heads Up

2003-01-20 Thread Marco Thorek
C.E. Forman schrieb:
 
 Hey gang,
 
 Wanted to warn everyone here.  If you've noticed the Infocom T-shirts being
 sold on eBay by islandseven, don't bid on them.  They're not originals,
 and the seller has been less than forthcoming about that fact.  For that
 matter, don't buy anything from this guy.  He's a total nut-job and has no
 respect for hobbyists like us.

Oh yes, I noticed them. IIRC they went unsold. Most collectors probably
and luckily can identify what they can get done at every other copyshop
around the corner.

BTW, did you guys notice that Leather Goddesses shirt as well? I was
tempted on that one, but wasn't sure where it came from and it also had
a nasty stain. But was it authentic, perhaps coming from a NZT contest? 

 Shoppe column coming soon, with the full details.  I've received threatening
 e-mails and phone messages over this one, and may get my eBay account
 temporarily suspended, so you KNOW it's gonna be good!  B-)

Uh, what have you done now? :-) But seriously, what did you do? When I
emailed ebay about that counterfeit Infocom Collection while ago, they
told me to contact the copyright holder and took no action. The
copyright holder, translate Activision, never bothered to answer my mail
(and it took me twenty minutes to find a suitable email address on their
site).

Marco

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Re: [SWCollect] Some people push it...

2003-01-20 Thread Marco Thorek
 C.E. Forman schrieb:
 
 Yeah, I believe the QFG Anthology was a Europe-only release, so it's
 harder to come by.  (At least, I've only ever seen it in a European
 box - multiple languages in the back description  manuals.)

A couple of months ago I came by a toystore and just because I like
going into toystores I went in. On a leftover table I found three QFG
anthologies and thirteen Space Quest collections, shrinkwrapped and for
about $1.50 each. 

Now go and envy me :-)

Marco

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Re: [SWCollect] King's Quest 1

2003-01-20 Thread Marco Thorek
Jim Leonard schrieb:
 
 I wouldn't call that 3D -- it's interactive fiction with graphics drawn in a
 3D perspective.  To contrast, the Quest games let you move something in
 front of or behind another on-screen object, so that qualifies more as 3D
 than Mystery House.

I remember that back in those days there were just two distinctions for
adventure games: text adventures and graphical adventures. The first, of
course, the likes of Zork, etc., the latter anything that came with
graphics, like Magnetic Scrolls, Telarium/Trillium and so on. I'd put
Mystery House in the second category.

The earliest games I can remember that today would fit the description
of a 3D adventure because of their gameplay and use of 3D graphics in
the current definition of the term are Mercenary from Novagen and Cholo
from Firebird. 

Was there ever a special subcategory named to classify the later Sierra
and Lucasfilm adventures?

Marco

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Re: [SWCollect] Star Saga up and MobyScale question

2003-01-13 Thread Marco Thorek
C.E. Forman schrieb:
 
 BTW, Lee, I'd rate the no tea in  your Hitchhiker's Guide auction as NM.
 If it was IM, that'd mean there's NO no tea, which would mean there IS
 tea in the package.  B-)

LOL, this is getting metaphysical ;-)

Infidel

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[SWCollect] Merry Christmas!

2002-12-24 Thread Marco Thorek
Yes, it's the time of the year where I get all sentimental, so Merry
Christmas and a Happy New Year to all of you!

Also thanks for a good and informative time here on the SWCollect list!

Marco

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Re: [SWCollect] Warez version of Masterpieces?

2002-12-04 Thread Marco Thorek
C.E. Forman schrieb:
 
  as well as a graphic of what the original box looked like
 
 Not to mention it has Zork: The Undiscovered Underground, which was only
 available as a free download from Activision's site, never included in any
 commercially released collection.
 
 I notice he only got one bid, whereas a genuine Masterpieces (even just a CD
 and jewel case) fetches at least $40 - $50.

And he's at it again:

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=1922980973

Infidel

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Re: [SWCollect] It Continues

2002-12-03 Thread Marco Thorek
LOL, I really don't wanna know where they found that fluff to stick in
there. 

Do any of you think in the future it might be a worthwhile occupation to
be a professional expert at antique software authentication? Look M'am,
I'm telling you, that Don't Panic is not authentic, it's a Hongkong
replica made of cheap chinese metal. Oh my god, that game was supposed
to get our kids through college!

;-)

Marco



C.E. Forman schrieb:
 
 http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemcategory=153item=742765008rd
 =1
 
 Check out the fluff in this Hitchhiker's Guide.
 
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[SWCollect] Warez version of Masterpieces?

2002-11-27 Thread Marco Thorek
Check this out:

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=1921354978

Doesn't it look like it? AFAIK there is not one Activision CD that
contains all games. Possibly he also used the HTML, scans and PDF docs
from the various Infocom sites on the net. 

Marco

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Re: [SWCollect] Seastalker folio/grey box

2002-11-25 Thread Marco Thorek
Hi Stephen,

it's the same.

Marco


Stephen S. Lee schrieb:
 
 Hello ... I've got a quick question.  Is the sticker in Seastalker the
 same between the folio and the standard-box versions, or are they
 different?
 
 Thanks!
 
 -- Stephen

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Re: [SWCollect] Paypal scam Email ?

2002-11-25 Thread Marco Thorek
Probably the latter sigh

Marco

 C.E. Forman schrieb:
 
 Check the link again, they're gone.  Either someone got them shut
 down, or they grabbed the info they had and ran.

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Re: [SWCollect] Greetings from The Origin Museum

2002-11-13 Thread Marco Thorek
Heah Joe,

nice to have you on board :) 

Perhaps you remember me, Marco from infocom-if.org. You were one of the
first people that ever visited my site.

Marco

Origin Museum schrieb:
 
 I was told about this board some time ago, but I finally got the time to join--YAY!
 
 I know most of the people here, but for those who don't remember me, I'm Joe 
Garrity, and I (along with my wife, Paula) run a website called The Origin Museum.  
We specialise in old computer games and artifacts from Origin.  Our domain name was 
hijacked a few days ago (while I was on vacation), but we're still available thru 
this link:
 
 http://originmuseum.solsector.net
 
 Almost all of the people that I see on this board have been incredibly nice to us in 
the past, and I'd like to take this time to personally thank them for all the help, 
conversations, and fun that you've given Paula and me.
 
 Thanks for letting us contribute to the board, and we hope to hear from you very 
soon!

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Re: [SWCollect] Time for my introduction

2002-11-13 Thread Marco Thorek
 Stefan Lindblom schrieb:
 
 Greetings everyone,
 
 After lurking in this little list for 2 months now I felt now it's the
 time come out of the closet ;)

Sounds like an introduction to a Gamoholics Anonymous group. 

group goes hi stefan! ;-)

Marco

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RE: [SWCollect] Floppy Disk Numbers

2002-11-13 Thread Marco Thorek
Cool. Thanks John!

Marco

John Romero schrieb:
 
 Okay guys,
 
 If you want a signed copy of Wasteland, send it to:
 
 Coresoft Inc.
 attn: Alan Pavlish
 23232 Peralta Dr. Suite 112
 Laguna Hills, CA 92653
 
 Tell 'em I sent ya!  Oh, and MAKE SURE you include a stamped  addressed
 box to send it back in so he has pretty much *no work* to do to get it
 back to you.
 
 - John

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Re: [SWCollect] Multi-format floppy drive

2002-11-07 Thread Marco Thorek
Jim Leonard schrieb:
 
 Actually, you can now read Amiga disks on a regular PC, thanks to the insane
 work of an insane friend:  http://www.oldskool.org/disk2fdi/

He, pretty neat!

Marco

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Re: [SWCollect] Multi-format floppy drive

2002-11-05 Thread Marco Thorek
Lee K. Seitz schrieb:
 
 I meant to mention this in my last message.  Did everyone see the
 Slashdot story on the Catweasel
 (http://slashdot.org/article.pl?sid=02/10/28/228255mode=threadtid=137)?
 It's a controller that supports multiple disk formats using a single
 drive.  It also lets you plug in an original SID chip so you can get
 true C-64 sounds from your PC.  Anyone planning on getting one?

Well, I'm at least interested. I have about 400 C64 disks and about 200
for the Amiga sitting in the basement. Some of the programs on it were
written by myself, others just mean fond memories. 

I actually had already thought about getting one of those serial cables
that hook a real 1541 to the PC, but always put it off. But I'd really
like to preserve those disks before they finally deteriorate.

But, well, will the Catweasel work in my loaded system and not
interrupt the fundamental balance of Interrupts? And where will I find a
5.25 PC disk drive? Haven't seen one of those in quite a while.

Marco

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Re: [SWCollect] Finds over vacation

2002-11-05 Thread Marco Thorek
Lee K. Seitz schrieb:
 
 Of note for Infocom collectors is the March 1984 issue of _Discover_
 that I found.  I thought this might be news, but I just now see
 someone's already put it on the web
 (http://web.mit.edu/6.933/www/Fall2000/infocom/marketing.html).  The
 article really doesn't reveal anything Infocom fans don't already
 know, but it was an interesting find for me as I was flipping through.
 And it was sort of fun to see the old Charlie Chaplin IBM PC Jr. ads
 again.

It would be pretty neat if we could compile a list of magazines that ran
articles and/or had ads of interest. 

For me as an Infocom collector for example it would make finding those
magazines quite a bit easier, even if people in auctions don't mention
the article/ad specifically. 

I'd also not have to thumb through whole stacks of old magazines in
peoples basements while the multitude of insectoid life that inhabits
that biosphere is trying to communicate very closely with me.

Infidel

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Re: [SWCollect] Oldskool gaming boxes: the revenge

2002-11-05 Thread Marco Thorek
Stephen S. Lee schrieb:
 
 Hello, we've had discussion about machines for playing old games on a PC
 before.  Before this involved desktops.  What I'm interested in is a
 portable oldskool gaming machine.
 
 I have minimal experience using portable computers at all, and I think
 that what I want (high-end 486 or low-end Pentium with a color screen and
 Sound Blaster support) isn't that easy to find, but I do know that it's
 out there.  Is there anything else I should be looking for in a portable
 computer that's relevant to playing games (this is basically all the
 computer will be used for)?

Stephen, clean your workshop and get going:

http://ic64.emucamp.com/arc/sx64/sx64.html

;-)

Marco

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Re: [SWCollect] Greetings

2002-10-17 Thread Marco Thorek
Edward Franks schrieb:
 
 On Wednesday, October 16, 2002, at 06:58  AM, C.E. Forman wrote:
 
 
  Sure, it'd be great to have someone in the industry who's also a
  serious
  collector.
 
 I'll second that.  In my (limited) dealings with John I've always had
 a pleasant experience with him.

Very well. I cordially invited John to the list. 

Marco

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Re: [SWCollect] Greetings

2002-10-17 Thread Marco Thorek
Edward Franks schrieb:
 
  Thank you.  Both my wife and I have been touched by
everyone's
 support.  It is a big boost to us to see all the support from our
 fellow collectors despite any past clashes.  Helping other enthusiasts
 is what got both of us into collecting and trading the old games in the
 first place.

I am a bit late about it, but all the best to your wife, Ed! 

Marco

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Re: [SWCollect] Two questions

2002-10-17 Thread Marco Thorek
Chris Newman schrieb:
 
 Wow, RBBS-PC, the good old days! I don't know if it would have any
 serious sale value, but it probably has sentimental value (which might
 translate) to many folks.
 
 This might lead to a good thread. What was your favorite BBS program?
 Was it the venerable PC-Board, the easy to navigate Searchlight, the
 pirate's delight of Telegard, or something else?

Jeez, this is so long ago. I remember that in the late 80s my favorite
became one for the C64 which was able to bring the machine to display 80
characters per line. I wonder how they did it, it sure didn't flicker. I
used it on my C128, because all I had for a monitor was an 1802 which
worked only with 40 characters in C128 mode.

Anyone know the name of that program? 

Marco

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Re: [SWCollect] Greetings

2002-10-15 Thread Marco Thorek

Edward Franks schrieb:
 
 I've always wondered what John Romero would pay for one (assuming he
 doesn't have one already). :) He's a big time Ultima and Apple ][ fan.
 I think he would be a great member of this list if he isn't already.
 

A while ago I started to receive a good number of hits from
www.johnromero.com and checking there saw he had linked to me,
mentioning Infocom in a tidbit how he and Lane Roathe did some contract
work for them in the late 80s. 

I contacted him about it and we had a quick email exchange. He didn't
really answer my question on what exactly the work done for Infocom was,
but from what he wrote on his homepage I guess he and Lane did the Apple
II Z-Machine conversions for Z-Code 6 games. 

If it's ok with you guys I'll try to contact him and invite him to the
list.

Marco

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Re: [SWCollect] Greetings

2002-10-02 Thread Marco Thorek

Jim Leonard schrieb:
 
 The cutoff was about 6 months ago; I haven't seen anything large since that
 time.

Around here, in Germany, it was 12-18 months ago. EA was the first to
announce that cardboard boxes are outdated and subsequently published
new games only in DVD cases. Others followed shortly after. 

Boxes around here were never as fancy as those in the US, but now it is
at the point where I have to seriously question the advantage of buying
an original versus downloading a game from the net, esp. considering
that mostly inadequate tiny manuals are cramped into the case. Even with
most complicated games like Operation Flashpoint. 

Interestingly, although the manufacturing costs for manuals and
packaging probably dropped considerably after this strategy, the prices
for games stayed the same and with the introduction of the Euro even
increased by roughly $5.
 
 I really, really hated the small box decision -- more than you know. 
Heh, at least you still get boxes! :-)

 But if
 you want to look at it in a positive light, most small boxes are completely
 useless for manuals, so it prompts more companies to produce a Collector's
 Edition with trinkets/feelies, maps, manuals, and unique packaging.  (Whether
 or not these intentionally-mass-produced versions are more collectable than
 the standard ones is a subject for another debate :-)

Although the collector's editions usually cost considerably more. If we
take into light that that was just about what Infocom did for *regular*
games, which as well provided them with a neat copy protection, it is a
little ironic where things end up now.

Marco
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Re: [SWCollect] computergamecollector

2002-09-18 Thread Marco Thorek

Alexander Zoller schrieb:
 
 Registrant:
Brad Lima
1521 Kensington Blvd
Bluffton SC, SC 29910
US
 
 Can't say I ever heard of him before... I'd probably know his eBay ID
 if I see it. Site is employing a price guide for mint sealed games, this
 ought to create some controversy.

The first test articles are signed rpgmerchant. That somehow sounds
familiar.

Marco
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Re: [SWCollect] Our Mission

2002-08-01 Thread Marco Thorek

I once had this case where a young lady from England tried to sell a
couple of Infocom games via ebay.com. I stumbled across them and lo and
behold, the pictures she used were taken from my Infocom site.

Now, I don't really have a problem with people using my scans, provided
they a) ask me before they do and b) make the bidders aware the image
does not show the actual item. The latter because most of my images are
heavily retouched to give perfect appearances - it would severely
mislead buyers about the condition of the actual box sold.

Trying to play nice I got in contact with the young lady first, and made
her aware that I'm aware. She denied using my images. So I filed a
complaint with ebay and after some forth and back and finally having me
swear that the images are indeed mine and that in the case I lie
devastating punishments would fall upon me, ebay removed the auctions.

Young lady relisted her items with the small addition item relisted due
to picture copyright issues and they unfortunately then went unsold.
The previous bidders did not feel inclined to bid again.

Lesson to learn: Ebay is *not* powerless and what holds true for
pictures is also true for text. Both fall under copyright law if they
are your original work. 

To prevent future incidents like this I now stamped most of my images
with my URL and because of the growing number of people remote linking
my images I started to block hits on them via .htaccess, when the
referring URL does not come from my domain.

Marco

Chris Newman schrieb:
 
 That brings up a good question. How do you prevent someone from listing
 auctions whose sellers have stolen your write-up? That drives me nuts --
 I invest so much time and effort to compile a detailed, and descriptive
 ad, often with my personal experiences of the game in question. For
 someone to come along and, for example, use my description of why King's
 Quest IV SCI was both visually stunning, and a quantum leap in the
 vibrance of animated adeventures in my gaming life makes me feel used.
 I've had characters not only lift my ads but actually link to my
 webhosted site to use my box scans and screenshots! G!
 
 What can you do to stop this? Ebay says its powerless but that's NO
 surprise.


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Re: [SWCollect] PHP Script for eBay Searches

2002-07-29 Thread Marco Thorek

Thanks Chris, much appreciated!

Marco


C.E. Forman schrieb:
 
 Since several of you have asked, here is the eBay searches script.  I've
 added comment notes for how to customize it for your own use.  If your ISP
 does not have PHP, you will not be able to use this, though it shouldn't be
 too hard to customize for Perl or any other web scripting language.
 
 Due to eBay's max of 100 search results per page, any results beyond that
 will be left out.  For best results, make your searches as specific as
 possible.  (Remember, you're no longer limited to eBay's 20 saved.)  The
 more searches you do, the longer the script will run.  I feed it about 60
 complex searches, and it takes 2 - 3 minutes before displaying anything.
 This is normal.  If there are no matches, nothing will be printed, not even
 a no matches found.  Occasionally it may print the search header but
 nothing else.  This happens when the only auction(s) matching that search
 already matched a previous one (it filters out duplicates so you don't have
 to look at the same auction twice, but prints the search header at the start
 of the loop).
 
 Please note that I am not looking to officially support this script in any
 capacity: If you modify it, or if eBay changes the layout of their HTML
 search results, you will be on your own.
 
 Have fun!
 
   
Name: ebaysearches.php
ebaysearches.phpType: Ohne Angabe (application/octet-stream)
Encoding: quoted-printable

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Re: [SWCollect] How to preserve them?

2002-07-29 Thread Marco Thorek

Thank you for the long answer, Alexander. 

As you apparently are from Germany, too, could you tell me where around
here I can find suitable mylar covers? To be honest, I never before
heard about mylar. 

Marco



Alexander Zoller schrieb:
 
 In my opinion the acid problem, while certainly a long-term threat, can
 be neglected. Admittedly those games weren't produced with archival
 durability in mind, but they should still survive a period of 50-60 years
 without any such corroding effects becoming apparent. I have a bunch of
 books and documents from the 19th Century, and they still are all in
 fairly good shape. High humidity and direct sunlight are factors that
 will speed up the ageing process, but they can be omitted rather easily.
 
 The bigger problem as I see it is the constant exposure to oxygen and
 dust, which results in the much deprecated color loss and yellowing of
 the paperwork. Take Silver Age comics for example. Most are still in
 sound condition, the paper hasn't suffered any fatal structural damage.
 However, yellowing/tanning and color loss can ruin the impression of an
 otherwise fine copy.
 
 I'm currently storing most of my vintage software in mylar covers with
 air holes, to expose them to as little air and dust as possible while
 maintaining a necessary minimum of air exchange. The more you give them
 a chance to breath, the more smell they will absorb, and the quicker
 the paperwork tends to tan.
 
 Lastly, certain type of shrinkwrap appears to be extremely susceptible
 to dust, making it brittle within just a few years, even when other
 ageing factors such as UV light have been avoided. Again a secondary
 plastic cover seems to be best to avoid this.
 
 /Alexander


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Re: [SWCollect] eBay Actually INCREASES Functionality!

2002-07-25 Thread Marco Thorek

Yup, after changing providers I can now participate in the wonder that
is PHP.

C.E. Forman wrote:
 
 You got PHP?
 
 - Original Message -
 From: Marco Thorek [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Tuesday, July 23, 2002 5:49 PM
 Subject: Re: [SWCollect] eBay Actually INCREASES Functionality!
 
  Chris, would you mind sharing that script with us? :-)
 
  C.E. Forman wrote:
  
   I wonder if they now let you do more than 20 saved searches.  I've
 stopped
   using that feature since I rigged up a script to do about 60 searches
 and
   e-mail me the results twice per week.  B-)
  
 
 

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[SWCollect] How to preserve them?

2002-07-25 Thread Marco Thorek

Hello fellow collectors,

although I keep my games at fairly adequate environmental conditions
(smokefree, no direct sunlight, etc.) I notice that they are working.
Some manuals have a sweet smell to them, even on those games that I
originally purchased and that were always kept under the conditions
above.

What I fear is that in the long run, say 20 or 30 years, the paper of
the manual and boxes will start to crumble due to the acid in it. I know
that there's now way to save the disks, but this really worries me. 

To make long things short, what do you do to prevent that? I already had
a look at what libraries do about that, but affording a vault in the
basement with a humidity and a temperature controller is a little beyond
my financial boundaries.

Marco

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Re: [SWCollect] eBay Actually INCREASES Functionality!

2002-07-23 Thread Marco Thorek

Chris, would you mind sharing that script with us? :-)

C.E. Forman wrote:
 
 I wonder if they now let you do more than 20 saved searches.  I've stopped
 using that feature since I rigged up a script to do about 60 searches and
 e-mail me the results twice per week.  B-)


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