Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Gene, I suggest you reread the moderation warning, I thought I made it pretty clear that the issue was your tone, not that you found something frustrating or that you had problems, sinse you know, so has everyone else at one t

Re: The best video game soundtracks?

2015-07-16 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector
Re: The best video game soundtracks? God Of War III. Halo. Soul Calibur IV. URL: http://forum.audiogames.net/viewtopic.php?pid=224306#p224306 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: considering selling our audiogames via steam Loll Daigonite, Audiogames own client" is pretty much what Guidedog is, though the eventual plan I believe according to the documentation on it's site is to have all sorts of games sold through it. at the moment it has audiogames, the Alterae

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: considering selling our audiogames via steam Loll Daigonite, Audiogames own client" is pretty much what Guidedog is, though the eventual plan I believe according to the documentation on it's site is to have all sorts of games sold through it. at the moment it has audiogames, the Alterae

Re: What do people believe when it comes to religion and or spirituality?

2015-07-16 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector
Re: What do people believe when it comes to religion and or spirituality? @Nocturnus:I liked your Little speech about the pointlessness of life... However, I'm not sure I agree. Sure, at the first glance there is no point to living if we just fade away and die after a hundred years...The wa

Re: What do people believe when it comes to religion and or spirituality?

2015-07-16 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector
Re: What do people believe when it comes to religion and or spirituality? @Nocturnus:I liked your Little speech about the pointlessness of life... However, I'm not sure I agree. Sure, at the first glance there is no point to living if we just fade away and die after a hundred years...The wa

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: considering selling our audiogames via steam I know I'm a little late to the discussion here, but I want to argue in favour of steam.  Contrary to popular belief, Steam is functional, if partially, with NVDA.  It just takes patience, which I will say bluntly, doesn't seem to be forthcom

Re: DeathMatch, a new beginning

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : wp85 via Audiogames-reflector
Re: DeathMatch, a new beginning Hey Danny question. Earlier today or actually yesterday, I marked a star system, landed on a planet, I named the planet, Anyways I brought up the building menu just to see what options were in the menu for me to build, and it said I don't own this colony. Why

Re: Epitaph Soundpack

2015-07-16 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Epitaph Soundpack I've never tried this  mud. What is it about? I'd love to give the soundpack a go, though I'm debating on whether or not to wait and see in an installer becomes avalible since I've messed with the  world path thing on another soundpack for another game and screwed it u

Re: Prometheus: The Eternal Wars

2015-07-16 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars I'll be excited to see what activity comes out of the contest, I submitted an Idea on the same day the contest was announced I think. Anyways I think that was an awesome way to get the players involved in the muds progress. Keep up on the good work. URL: ht

Re: three-d velocity 2, latest public build

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: three-d velocity 2, latest public build Hellothere's something I do not understand, on the official website he says that in the demo you can play online mode for 15 minutes, but it was not the online mode was not yet released?If someone could enlighten me as is the issue referred to the

Re: DeathMatch, a new beginning

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Thanks for reporting that bug, it is possible you ended up someware else. I'll try to diagnose what whent rong with it, in the meantime i'd suggest getting back to your ship. URL: http://forum.audiogames.net/viewtopic.php?pid=224314#p224314 _

Re: flac(lossless) vs mp3 (320 bitrate) - music files

2015-07-16 Thread AudioGames . net Forum — Off-topic room : yjsiu via Audiogames-reflector
Re: flac(lossless) vs mp3 (320 bitrate) - music files What is FLAC? New amongst these is the FLAC format. FLAC ("Free Lossless Audio Codec") shrinks audio files to about half their original size without losing any of the information, a so-called lossless compression. In the case of 16-bit

About audio formats FLAC and MP3

2015-07-16 Thread AudioGames . net Forum — Off-topic room : yjsiu via Audiogames-reflector
About audio formats FLAC and MP3 How to use FLAC MP3 has been the most popular format for internet audio for a long time, and MP3 files can be played back by almost any audio soft- or hardware. How does FLAC compare?Listening on a (more or less portable) media player You need a media player

Re: DeathMatch, a new beginning

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning fr me I have no comments about the release of the update. if you wanna release that earlier, or not it's up to you URL: http://forum.audiogames.net/viewtopic.php?pid=224317#p224317 ___ Audiogames-reflector mail

Re: help with one of the missions in FightingCores

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: help with one of the missions in FightingCores So I started playing this game. I believe I've completed 4 missions and all the story mode, that's all that seems to show up. Is that the entire game? Or do I have to do something else to unlock more. URL: http://forum.audiogames.net/viewt

Re: Mortal Kombat x officially announced!

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Mortal Kombat x officially announced! I'll have to go through the tutorial again and see if I wrote that one correctly.  It might turn out that I didn't, but I have managed to complete it using my notes.  However, it is probably just a matter of timing. URL: http://forum.audiogames.net

Re: help with one of the missions in FightingCores

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: help with one of the missions in FightingCores So I started playing this game. I believe I've completed 4 missions and all the story mode, that's all that seems to show up. What do I need to do to unlock more? URL: http://forum.audiogames.net/viewtopic.php?pid=224318#p224318 __

Re: flac(lossless) vs mp3 (320 bitrate) - music files

2015-07-16 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: flac(lossless) vs mp3 (320 bitrate) - music files Opus is incredible. Here's to hoping it gets more adoption, even if it has to push past some very rich opposition. Right now it cannot be hardware-accelerated, IIUC. URL: http://forum.audiogames.net/viewtopic.php?pid=224320#p224320

Re: bokurano daiboukenn 3

2015-07-16 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: bokurano daiboukenn 3 Hi.Many other games and projects have kept me busy, so I haven't played bk3 much. Where can I download the latest version of the game? I have tried to translate the website into english, but that won't work well... I can't find a direct link in this huge topic, so

Re: Announcing release of Traders of Known Space

2015-07-16 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi.A suggestion to the guide dog system: Would it be possible to download the games directly through the client instead downloading them from the website? That would be awesome, and much easier for people. URL: http://forum.audiogames.net/vi

memories of a spammer.

2015-07-16 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector
memories of a spammer. hey all.you might be wondering, ahem! who's that spammer?well yuh, it's actually me.I was about to post this, sorry for the delay, but now it's here.I was looking through the fallen topiks on this forum, and well... don't just check them guys please. They are full of

Re: Epitaph Soundpack

2015-07-16 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Epitaph Soundpack I stopped using the soundpack it still allows the spam through in combat, i hate that spam in games that use it. Also the sound pack gives me lots of problems, i did get it working, sort of... but it got wrecked kind of. URL: http://forum.audiogames.net/viewtopic.php?

Re: miriani mud

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: miriani mud alteraeon has to be my favorite. As for space based muds, I know that there is star conquest and miriani. Star conquest has the profile thing where you have to have a RP story line aproved before you can get beyond a point, but up side is that there is usually vary little gr

Re: bokurano daiboukenn 3

2015-07-16 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector
Re: bokurano daiboukenn 3 hey cae.yup, thanks!thummed you up for this one. URL: http://forum.audiogames.net/viewtopic.php?pid=224326#p224326 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatti

Re: bokurano daiboukenn 3

2015-07-16 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: bokurano daiboukenn 3 At SLJ: It's on this page, in the link that says 410MB:http://www.nyanchangames.com/softs/nn3.html URL: http://forum.audiogames.net/viewtopic.php?pid=224327#p224327 ___ Audiogames-reflector mailing list Audiogames-re

Re: Audio Interfaces and Systems

2015-07-16 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Audio Interfaces and Systems Eh, this happens to me, too. There's something distinct about professional recordings that people notice right away, so one must either purchase or pirate, most of hte time.Occasionally there will be some decent free sounds out there, usually under Creative

Re: Audio Interfaces and Systems

2015-07-16 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Audio Interfaces and Systems Eh, this happens to me, too. There's something distinct about professional recordings that people notice right away, so one must either purchase or pirate, most of the time.Occasionally there will be some decent free sounds out there, usually under Creative

android5.0 problem

2015-07-16 Thread AudioGames . net Forum — Off-topic room : mohammad///obid via Audiogames-reflector
android5.0 problem Hi all.I have a problem using talk back on android5.0.Most of the time, double tapping on an item doesn't work.So I must double tap more than once just to open something or put a checked mark on a check box etc.I've googled it and found nothing.I have a samsung Galaxy s5.

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: considering selling our audiogames via steam hi,I received your mudmail via alter dentin. i will reply as soon as i have completed this message.This message is ment to telling the community what will be included in the next beta of your_adventure. if this belongs somewhere else i will m

Re: DeathMatch, a new beginning

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings from your fello gamer! We are proud to announce the release of death match: a new beginning, version 1.4! This build fixes a lot of long standing ishues, the full change log will be below, and adds some awsome new features you dephanatly don't want

any accessible game similar to secret of mana

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
any accessible game similar to secret of mana Hi all. Are there any games, muds, text-based or English audio games, that are like Secret of Mana? URL: http://forum.audiogames.net/viewtopic.php?pid=224332#p224332 ___ Audiogames-reflector maili

Re: DeathMatch, a new beginning

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning awesome changes URL: http://forum.audiogames.net/viewtopic.php?pid=224333#p224333 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mai

Re: three-d velocity 2, latest public build

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: three-d velocity 2, latest public build Hello,For a while there was a demo that let ou play online, however it had lots of bugs, and not many people could connect. So Munwar decided to make the online become private testing only, as far as I know. URL: http://forum.audiogames.net/viewt

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-07-16 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" First off NEW VERSION 0.7.5 IS OUT! which includes hopefully full support for you guys, but will need feedback to refine and iron out any further issues!@Dark "a boy named sue" had me on the floor... that's hilarious... will ha

Re: aikido!

2015-07-16 Thread AudioGames . net Forum — Off-topic room : themadviolinist via Audiogames-reflector
Re: aikido! I have heard these cautions expressed by other Christian folk before and I have never been given a reason or example I understood, other than the traditional practice of bowing in to class that some have felt occupies a place reserved for worship.  I'd be interested to know what

Re: The best video game soundtracks?

2015-07-16 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: The best video game soundtracks? I'm so surprised that Chromo Trigger nor Chromo Cross are mentioned at all. I mean, those two, especially Chromo Cross, were the only! Games to be able to bring literal tears to my eyes. Now I'm mostly into Secret of Mana though, and a novelization would

Re: memories of a spammer.

2015-07-16 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: memories of a spammer. uh, are you serious? or just a random things that you've come up or want to talk? URL: http://forum.audiogames.net/viewtopic.php?pid=224338#p224338 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatt

Re: I Need Help, I've Got Adware!

2015-07-16 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: I Need Help, I've Got Adware! Does malware bites accessible? URL: http://forum.audiogames.net/viewtopic.php?pid=224339#p224339 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @wastelander, the modifications seem perfect thus far from where I'm standing, just what  was needed, thanks a lot.On the options and display thing, I don't know if there is a "best" for screen readers in this respect, not with

Re: memories of a spammer.

2015-07-16 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: memories of a spammer. We all make mistakes, terminator, and I'm glad you se that what you did was wrong. If indeed you did all of this stuff, you can learn from these crazy actions; I think we all could learn a thing or two from you. Best wishes. URL: http://forum.audiogames.net/viewt

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-07-16 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hi Wastelander:Tahnks a lot for this absolutely needed little mutationmanual! It will become a special txt-file.I had a nice run this morning. You will find it below.First i have some sugestions:In case of accessibillity, could

Re: miriani mud

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: miriani mud @Dentin, That wil be a nice crimble present  indeed . I've always wanted a space game that is all about the exploring, but unfortunately all the ones I've seen are heavily into the pvp for some reason, both browser based and otherwise. There are a few exceptions, but they're

Re: I Need Help, I've Got Adware!

2015-07-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: I Need Help, I've Got Adware! Well neither myself nor the whitestick.co.uk site would recommend it if it wasn't.  Supernova it's just a matter of reading the screen and clicking standard windos buttons wih the dolphin curser. There is a trial version though so there's no harm in trying

Re: I Need Help, I've Got Adware!

2015-07-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: I Need Help, I've Got Adware! Well neither Tom ward,nor myself nor the whitestick.co.uk site would recommend it if it wasn't.  Supernova it's just a matter of reading the screen and clicking standard windos buttons wih the dolphin curser. There is a trial version though so there's no ha

Re: memories of a spammer.

2015-07-16 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector
Re: memories of a spammer. hey guys.ahaa, it's all serious. No, no lies here.so don't laugh at it please. URL: http://forum.audiogames.net/viewtopic.php?pid=224345#p224345 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: any accessible game similar to secret of mana

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: any accessible game similar to secret of mana You should check out either the unofficial squareSoft MUD (uossmud.sandwich.net:9000) or the Eternal Fantasy (eternalfantasy.org:). URL: http://forum.audiogames.net/viewtopic.php?pid=224346#p224346 __

Re: flac(lossless) vs mp3 (320 bitrate) - music files

2015-07-16 Thread AudioGames . net Forum — Off-topic room : john via Audiogames-reflector
Re: flac(lossless) vs mp3 (320 bitrate) - music files I for one don't notice the difference between wav audio straight from cd and 128kbps mp3 at all.The only time I'll get any kind of an issue is when down converting a recording of a game or something like that, where the mp3 will distort

Re: Anyone still have Clipboard2sapi?

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : john via Audiogames-reflector
Re: Anyone still have Clipboard2sapi? I'd need a bit more info to implement this, but either way I don't think it'd be tough to do.The two interfaces I'm currently looking at are:*a small program, to which you make a shortcut on the desktop. You then activate that shortcut via hotkey, the p

Re: Swamp, zombie FPS by Aprone

2015-07-16 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone In a completely different topic, Aprone wrote:If the game is about guessing a number between 1 and 10, I think you should make number 8 be the final boss.  smileThe Conspiracy Goes Beyond Swamp!(I was looking for the genetic programming/machine learning topic

Re: The best video game soundtracks?

2015-07-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The best video game soundtracks? @Devin, a novelization of secret of mana would be quite the task, though there is a script on gamefaqs, howeer I agee it's one of the nicest soundtracks ever! Chrono trigger I find a bit random, I still need to hear chrono cross. As to the story of megam

Re: any accessible game similar to secret of mana

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: any accessible game similar to secret of mana I wish! I'd murder for a game like Secret of mana! . URL: http://forum.audiogames.net/viewtopic.php?pid=224351#p224351 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: memories of a spammer.

2015-07-16 Thread AudioGames . net Forum — Off-topic room : bashue via Audiogames-reflector
Re: memories of a spammer. Greetings terminator.The woman you mentioned, Lory. Is her full name Laurencia Lyndaur? Did I know her from The Royal National College For The Blind in Hereford? If so then it was she who I banished because I could not tolerate any suppression of my personality, n

Re: A home for Swamp campaigns

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: A home for Swamp campaigns Hopefully the issues are fixable.  I will put a link to this page on the swamp entry in the db, the hopefully more people will send in campaigns to make this a true repository. URL: http://forum.audiogames.net/viewtopic.php?pid=224352#p224352

Re: Announcing release of Traders of Known Space

2015-07-16 Thread AudioGames . net Forum — New releases room : Dentin via Audiogames-reflector
Re: Announcing release of Traders of Known Space SLJ, yes, we have that kind of integration planned.  It might be a while before we get all the detailed worked out though, I'm not going to have the ability to work on it full time for a while. URL: http://forum.audiogames.net/viewtopic.php?

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector
Re: considering selling our audiogames via steam Pelantas - there's already a BGT interface for GuideDog, and yes, we can do the beta mode thing prior to sales.  That's roughly what VGA has been doing with their games. URL: http://forum.audiogames.net/viewtopic.php?pid=224355#p224355 _

Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Warsim, text based randomly generated stratogy This is a topic for discussion of the other game by Huw, aka Wastelander, Warsim. Unlike the Wastes, the game is a strategic war game where you build up your kingdom by hiering soldiers, peasants and knights, fight randomly generated other king

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-07-16 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hay Wastelander, I had fun with the new build!A few questions;First, I agree that what happens could be placed first so we hear it first, but even so, I'm still hoping we'll get some kind of stats screen before to long.Also, I'

Lets do the monster mash!

2015-07-16 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Lets do the monster mash! I was sitting in the bunker one smoggy day, Wondering how I'd make money to pay,All those high priced machine gun wielding merks,Who shot toxic creatures on the toxic earth. So I did the mash! I did the monster mash. The monster mash! I can kill them for cash. he d

Re: Epitaph Soundpack

2015-07-16 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Epitaph Soundpack it doesn't work properly anymore because the developpers changed the textstrings. i myself have no problem with the soundpack at all. May be because i'm use to the spam in mush.@wp, this mud is a (not so) horror apocalyptic zombie survival mud. You play as a character

Re: Prometheus: The Eternal Wars

2015-07-16 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Prometheus: The Eternal Wars I just got threw rreading this topic. Interesting. As for the ship building, what is in place to keep me from building the best ship out there with everything on it? Think, best shields, best weapons, best charge, best cargo halling, and best speed. Also, ma

Re: Audio Interfaces and Systems

2015-07-16 Thread AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
Re: Audio Interfaces and Systems http://sik.titandemo.de/.junk/old_sol_sounds.zipOut of those the only one that survived was yupee.ogg. Most were made with a Mega Drive (serious). Also do note that those are less than 44KHz (some 22KHz, most 11KHz) and rely on the sound engine's upsampling

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-07-16 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Thank you for the mutation guide, wastelander.Hmm, think I should download the latest version now. Ah no, I have the better way. I'm gonna go somewhere for a few days and let's see what version will be out when i come back. Don

Re: Anyone still have Clipboard2sapi?

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Anyone still have Clipboard2sapi? I think you misunderstand it man. I mean, there's a program called Clipboard2Sapi out there, but the link provided by bladestorm on this forum is broken. I don't mean I need anyone to code it for me or anything like that. URL: http://forum.audiogames.n

Re: The best video game soundtracks?

2015-07-16 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: The best video game soundtracks? I read the whole secret of mana script, and while its better than the wikipedia article, I still think the game is far more than that. I also tried the squarest MUD and all that, but combat was pretty boring IMHO. Yes, I'd love the X and Zero games bette

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: considering selling our audiogames via steam @sightless combat, bare in mind "accessible" in the sense i mean it means that a blind person can do something with equivalent effort to a sighted person, not whether a thing is possible. So, if something requires sighted help ocr etc,  then

Re: The best video game soundtracks?

2015-07-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The best video game soundtracks? Well it's certainly true the  game is more than the script, I sat with a friend while he played through it at one point, and the moment the lost continent rises from the sea is pretty awesome, particularly sinse your flying around the world on the back o

Re: The best video game soundtracks?

2015-07-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The best video game soundtracks? Well it's certainly true the  game is more than the script, I sat with a friend while he played through it at one point, and the moment the lost continent rises from the sea is pretty awesome, particularly sinse your flying around the world on the back o

Re: survive the wild: input, moderating, and fixing.

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: survive the wild: input, moderating, and fixing. Terminator, I would not publically ask for admin status. Not to be rude, but admin stuff like that is private and should be discussed privately. URL: http://forum.audiogames.net/viewtopic.php?pid=224367#p224367 __

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-07-16 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Dark yeah I will work on having a settings.ini very soonAs for mutations perhaps I could add something making them not so harsh but I do enjoy the idea that a character can get fucked up by mutations because it adds a level of

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! So the basic setup I designed for the hideout is this.Room 1F is the base floor, there's a locked portion which has the access to the lift. Room 2F has some warp puzzles and a booby trapped zone where you will run into powerful explosive pokemon, so be prepared

Re: Braillemon status update!

2015-07-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! So the basic setup I designed for the hideout is this.Room 1F is the base floor, there's a locked portion which has the access to the lift. Room 2F has some warp puzzles and a booby trapped zone where you will run into powerful explosive pokemon, so be prepared

Re: memories of a spammer.

2015-07-16 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: memories of a spammer. Hi The Terminator,We all make mistakes and definitely learn from them.I’ve been a part of an online forum if you know which is called playroom. I was a troublemaker whenever I liked. I remember about two years ago when the chat was enabled in the mainroom. I used

Re: android5.0 problem

2015-07-16 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: android5.0 problem Hello,You could try clearing data on the talkback app. You could rather uninstall the update of talkback and reinstall it again.If that doesn't help than factory reset would be the option which would solve your problem without a doubt. But don't choose factory reset b

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector
Re: considering selling our audiogames via steam Dark wrote:Loll Daigonite, Audiogames own client" is pretty much what Guidedog is, though the eventual plan I believe according to the documentation on it's site is to have all sorts of games sold through it. at the moment it has audiogames,

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector
Re: considering selling our audiogames via steam Dark wrote:Loll Daigonite, Audiogames own client" is pretty much what Guidedog is, though the eventual plan I believe according to the documentation on it's site is to have all sorts of games sold through it. at the moment it has audiogames,

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector
Re: considering selling our audiogames via steam Dark wrote:Loll Daigonite, Audiogames own client" is pretty much what Guidedog is, though the eventual plan I believe according to the documentation on it's site is to have all sorts of games sold through it. at the moment it has audiogames,

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector
Re: considering selling our audiogames via steam Dark wrote:Loll Daigonite, Audiogames own client" is pretty much what Guidedog is, though the eventual plan I believe according to the documentation on it's site is to have all sorts of games sold through it. at the moment it has audiogames,

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector
Re: considering selling our audiogames via steam Dark wrote:Loll Daigonite, Audiogames own client" is pretty much what Guidedog is, though the eventual plan I believe according to the documentation on it's site is to have all sorts of games sold through it. at the moment it has audiogames,

Re: about folder blind pokémon in dropbox

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector
Re: about folder blind pokémon in dropbox Are you looking for Braillemon? The current release is here.https://www.dropbox.com/s/v4n08tale65w8 … 0.zip?dl=0This game isn't complete yet and is pretty buggy so be warned.There's also a Pokemon Crystal accessible port here; this is just a set of

Re: DeathMatch, a new beginning

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector
Re: DeathMatch, a new beginning ok. but now again  the server crashes URL: http://forum.audiogames.net/viewtopic.php?pid=224374#p224374 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector
Re: considering selling our audiogames via steam Dark wrote:Loll Daigonite, Audiogames own client" is pretty much what Guidedog is, though the eventual plan I believe according to the documentation on it's site is to have all sorts of games sold through it. at the moment it has audiogames,

Re: considering selling our audiogames via steam

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : daigonite via Audiogames-reflector
Re: considering selling our audiogames via steam Dark wrote:Loll Daigonite, Audiogames own client" is pretty much what Guidedog is, though the eventual plan I believe according to the documentation on it's site is to have all sorts of games sold through it. at the moment it has audiogames,

Re: Pokémon Crystal Access

2015-07-16 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Pokémon Crystal Access Yo, developer, I'm curious - how did you build these scripts to work with VBA? I wanted to write an accessible port of LSDJ (a tracker for the gameboy) and I was modifying some source code for a Java emulator but I'd rather work with VBA through a script because i

Re: Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I think, i would absolutely love this game in german language. English is sometimes a little hard. But i am still trying. And damn, i love so much all the stuff you can do! Hey Wastelander, this is an absolutely awesome game! I never though

Re: miriani mud

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: miriani mud That is pretty clear by reading the topic on it. I have lots of questions. For example, doesn't have alot of unfixed bugs? When will it be when the writing is worked on? What is the history? Over all, agree about the space based muds. I am more into exploration. PVP may not

Re: Lets do the monster mash!

2015-07-16 Thread AudioGames . net Forum — AG-News room : cw via Audiogames-reflector
Re: Lets do the monster mash! Ok dark. You got my interest. How do you come up with such post? LOL. URL: http://forum.audiogames.net/viewtopic.php?pid=224378#p224378 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: SoundRTS and the CrazyMod (update 8.3)

2015-07-16 Thread AudioGames . net Forum — New releases room : aaron77 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.3) Hi all.   Just thought I'd let you know I'm running a public server, which I believe is called aaronserver running a cloned version from github, the mods crazymod, crazyambiance, and soundpack.  I am using the latest beta of the crazymod which can

Re: DeathMatch, a new beginning

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all. As a discussion has come up recently, and upon thinking back, the wipe was rather unrequired, as the player who suggested it and kept complaining about not being able to earn credits despite ampple ways too has agreed too, I will begin restorin

Re: Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy firefly82 wrote:I think, i would absolutely love this game in german language. English is sometimes a little hard. But i am still trying. And damn, i love so much all the stuff you can do! Hey Wastelander, this is an absolutely awesome game

Re: Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi Wastelander!HAHA, thats exactly what i am doing now. Oooh i am such a boring peace-loving pacifist. Sure fighting is fun, but i love if it is also possible to avoyd War mourning pain and death.HAHA, maybe i watched too many episodes of s

Re: pygame

2015-07-16 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: pygame [[wow]], I've never seen that. Cool! But it still has the same event system as pygame.I like panda3d because in order to do a hello world example you do something like:from pyaudiogame import app app.change_settings(title="my hello world app") def hello(): pyaudiogame.speak(

Re: Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy firefly82 wrote:Hi Wastelander!HAHA, thats exactly what i am doing now. Oooh i am such a boring peace-loving pacifist. Sure fighting is fun, but i love if it is also possible to avoyd War mourning pain and death.HAHA, maybe i watched too ma

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-07-16 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" I must say that the reaction to this game is really startling and I can see a whole new group of games being made off this console idea.I made a console game a while back that was kind of bad, but I didn't think people would sp

Re: survive the wild: input, moderating, and fixing.

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: survive the wild: input, moderating, and fixing. The only way I can ever take this game seriously again is by reinstating coordinates again, current system makes the game completely stupid to navigate. There's a difference between realism and fun. Learn this, live it, make it your mantr

Re: A home for Swamp campaigns

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: A home for Swamp campaigns Hi.Why does Swamp crash when attempting to load most of these campaigns? URL: http://forum.audiogames.net/viewtopic.php?pid=224387#p224387 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: help with one of the missions in FightingCores

2015-07-16 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: help with one of the missions in FightingCores You need to complete all the stories and missions. I can't explain all the steps for unlocking more now, because I have some stuff to do at school. If you still can't figure anything out, here's a recording of getting all the way to the mis

Re: Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi, I clicked the warsim.exe link on tinyUpload.com and was told that the download was blocked because it contained a virus. Is this true?/ URL: http://forum.audiogames.net/viewtopic.php?pid=224390#p224390 _

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-07-16 Thread AudioGames . net Forum — New releases room : krishna via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" has anyone figured out what ther mercs do for you? or has that not been put in yet? also, what's this war sim thing? Is that part of the same game as well? URL: http://forum.audiogames.net/viewtopic.php?pid=224389#p224389

Re: Warsim, text based randomly generated stratogy

2015-07-16 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy keyIsFull wrote:Hi, I clicked the warsim.exe link on tinyUpload.com and was told that the download was blocked because it contained a virus. Is this true?/Likely an overzelous anti-virus that assumes every .exe you download is suspicious ca

  1   2   >