hen the order of writes do matter. On the other hand
the bulk of data is sent via DMA anyway.
> (I wonder if the wmb() shouldn't rather be after the writel() in
> ##_WRITE() ...)
>
It's the same, since in a set of writes there will be always one extra
wmb() either at the beginning or the end.
> Looks like this could even be templated?
>
I don't think that the C preprocessor would allow templates in the
macros names...
Jose Fonseca
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oubles than that.
Please supply more information about the failure. Is there any message
on the system log (usually /var/log/messages). Can you access the
computer trhu network after the hang?
>
> Peter
>
Jose Fonseca
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ery much for the background info.
>
> -- /\
> Jens Owen/ \/\ _
> [EMAIL PROTECTED] /\ \ \ Steamboat Springs, Colorado
>
Regards,
Jose Fonseca
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the other
cards?
> I'm just waay to busy to have completed what I had in mind up until recently.
Could you share with us what you had in mind before? Now that Leif and I
have been studying a little this subject I think we are able to follow
and discuss your ideas.
>
> --
building on a machine with a XFree86 4.x
installed on the system. So I decided to request to the SF compiler farm
support that the XFree86 is updated, because I don't see any other easy
way to do it...
Another thing, the mach64 snapshots will be nightly only, as I don't
think it
bdrm.a or DDX which involves a change
on the init structure this will most likely to occur and, at least on my
systems, it locks mach64.o on the kernel, and only a reset can allow
normal operation again.
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On Mon, 2002-04-15 at 17:46, Philip Brown wrote:
> On Mon, Apr 15, 2002 at 12:35:41PM +0100, Jose Fonseca wrote:
> > I know that main reason for resuming the development of Utah-GLX was the
> > difficulties involved in porting the DRM to others OS, such as Solaris.
> > But wh
? Just tell me and I send it to you.
>
No. To know that it worked fine is enough! I makes it worth that I
stayed awake until 2:00 AM last night debugging all this.
> THANKS
>
You're welcome. You have yourself to thank for too because
ources' of the DRI page, just to avoid the painful
> search to find a copy when I needed it...
I also have a copy myself, but it's a good idea to have it on the DRI
website.
>
> a+
> --
> Nicolas Aspert Signal Proce
o see this happens as I believe it would benefit us
all.
Jose Fonseca
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; _Felix___\Ä/\ \_\ \_\ \__U___just not everything
>[EMAIL PROTECTED] >o<__/ \___/ \___/at the same time!
>
Jose Fonseca
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Lustyik,
On 2002.03.18 03:17 Alexander Stohr wrote:
> > i'm really curious whether i can join the project.
i have
> > fine c/ c++ knowledge, but i haven't programmed
under linux
> > yet (but now it's time to change). my question is
first of
> > all, do i need special skills/knowledge (apart
from
ey, please test once more. If everything is okay, I'll start
uploading the mach64 snapshots to the DRI website as well. (And put a
README describing the current limitations of mach64)
Regards,
Jose Fonseca
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rocedure
and the state of the snapshots would be interesting indeed, and with a
general note saying to never mix different drivers snapshots, i.e.,
always uninstall before installing a second one, as this would break the
installation script (and covers the libGL case).
Jose Fonseca
riss1.swan.ac.uk/~jfonseca/dri/faq/ . The website
will only contain the main revisions and will always be in sync with the
FAQ CVS.
The mach64 snapshots aren't being uploaded to the DRI website yet. I'm
just waiting for a confirmation that there are no caveats associated
with the new packages
On Wed, 2002-03-13 at 18:03, Michael Thaler wrote:
> On Wed, Mar 13, 2002 at 04:33:10PM +0000, Jose Fonseca wrote:
>
> > I would also like to point out that at this moment the
> > mach64-0-0-3-branch, from where this snapshot was taken, is perfectly
> > usable with
On Wed, 2002-03-13 at 17:02, Thomas Dodd wrote:
>
>
> Jose Fonseca wrote:
> > I've changed my mach64's cvsbld and dripkg scripts to have separate
> > build trees (so there are no *.o anymore in the DRM dir), just install
> > the DDX drivers that belong t
that each driver has been going
through lately. Note that the tcl-0-0-branch isn't available to download
here -- something that I plan to change (including it in the
bleeding-edge directory to differentiate from the trunk) as soon as I
make my changes in the mach64 scripts general to all driv
ll eventually try to find a way to generate a changelog automatically
but it won't happen soon, sorry.
Regards,
Jose Fonseca
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it seems DRI is loaded as necessary
>
Well, first let's try to figure out the first problem as this second one
could be a side effect.
> Cheers,
>
> Sergey
>
Jose Fonseca
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On Thu, 2002-03-07 at 19:21, Brian Paul wrote:
> Jose Fonseca wrote:
> >
> > On Thu, 2002-03-07 at 17:23, Brian Paul wrote:
> > > ...
> > >
> > > You seem to have been confused by "texture levels" before. Looks like
> > > you'v
27;t found an explanation of why the maximum texture
size was being derived from the maximum texture level in Mesa. In the
specs it says that the the maximum allowable size of a texture must be
_at least_ 2^(k-lod)-2*b_t , and not equal. Otherwise, where does it
stay a card that's not capable
g state is being setup
properly, since I have the feeling this may be the problem.
>
> --
> Leif Delgass
> http://www.retinalburn.net
>
>
I've been a little busy with work lately since it had fallen behind when
I dedicated myself to bring up the mach64-0-0-3-branch las
by defining it's own methods, instead of defining
just the code-path.
>
> --
> Tell that to the Marines!
>
Jose Fonseca
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I've added a new section to the FAQ regarding the suggested reading for
a newbie.
I would appreciate comments on it.
It can be reached at
http://mefriss1.swan.ac.uk/~jfonseca/dri/faq/html/getting-started.html#SUGGESTED-READING
Jose Fonseca
__
hey faced some DMA problems.
> --
> Leif Delgass
> http://www.retinalburn.net
>
Jose Fonseca
__
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http://uk.my.yahoo.co
> Keith
>
It's a good setup. Unfortunately, my devel box and test box are my
laptop - the one and only computer I have at home. Seldom I hope to lend
a 2nd laptop of a friend of mine to deal with X crashes.
Jose Fonseca
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It seems there is problems with the i81x DRM with new kernels.
Jose' Fonseca
-Forwarded Message-
> From: Thomas Dodd <[EMAIL PROTECTED]>
> To: Jose Fonseca <[EMAIL PROTECTED]>
> Subject: Re: [Dri-devel] DRI packages progress notice
> Date: 27 Feb 2002 1
de wouldn't be properly
merged and I would lose more time debugging after.
Regards,
Jose Fonseca
On Tue, 2002-02-26 at 16:32, Jose Fonseca wrote:
> I'm in the process of merging the files from mach64-0-0-2-branch into
> the recently created mach64-0-0-3-branch from the trunk.
&
it really best do it
manually, or is there a another way of doing things (other tool
perhaps)?
Regards,
Jose Fonseca
PS: Sorry for these beginner questions, but everyone has to learn a
first time, and I think that you can give a better advice than a CVS
user list since you know
I've also put the my (incredible simple and featureless) script for
doing this at the scripts/ subdirectory.
Jose Fonseca
On Fri, 2002-02-22 at 16:56, Jose Fonseca wrote:
> Luckily, after sending the previous email the script completed
> sucessfully. The generated packages are a
On Fri, 2002-02-22 at 17:02, Alan Hourihane wrote:
> On Fri, Feb 22, 2002 at 04:56:48PM +0000, Jose Fonseca wrote:
> > Luckily, after sending the previous email the script completed
> > sucessfully. The generated packages are available at:
> >
> > http://mefris
un on user space and, in principle, are the only
from were we could get a stack trace from a user.
Regards,
Jose Fonseca
On Fri, 2002-02-22 at 15:00, Jose Fonseca wrote:
> Hi,
>
> I'm just posting to say that I haven't forgot the promise to provide
> DRI binary driver snapsh
I'm talking about but I have to
confess that I never made a single OpenGL program, and the only GUI
program I ever made was hacked on a existing program. I just like to
know a little about everything. (Though I'm loving getting deeper on DRI
:-)
Good look for your thesis.
> Thank you
On Tue, 2002-02-19 at 18:51, Michael Thaler wrote:
> On Tue, Feb 19, 2002 at 05:17:16PM +0000, Jose Fonseca wrote:
>
> > No, there's no need. You probably just have to change the order on which
> > /usr/lib/ and /usr/X11R6/lib/ directories appear on /etc/ld.so.conf and
On Tue, 2002-02-19 at 18:28, Malte Cornils wrote:
> Jose Fonseca wrote:
> >>mthaler:~# ldd /usr/X11R6/bin/glxinfo
> >>libGL.so.1 => /usr/X11R6/lib/libGL.so.1 (0x4009c000)
> >>where quake3 probably uses the libGL from /usr/lib/
> >>lrwxrwxrwx
have to change the order on which
/usr/lib/ and /usr/X11R6/lib/ directories appear on /etc/ld.so.conf and
run '/sbin/ldconfig'
Regards,
Jose Fonseca
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rds or just a
software hack for debugging purposes?
Regards,
Jose Fonseca
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e answer to that question at
http://mefriss1.swan.ac.uk/~jfonseca/dri/faq/html/hardware.html#MACH64
Regards,
Jose Fonseca
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DMA and the PIO and MMIO modes?
Regards,
Jose Fonseca
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would like to know how one merges the trunk with a branch.
Could you briefly tell me the steps required?
In the meanwhile I'm still going to see what can be done with the
current tree as it is (more bugfixes, features,...).
> --
> Leif Delgass
> http://www.retinalburn.net
>
}
So the fix is rather simple. My question is why having different
variables with apparent same meaning and with different values?
In xf86str.h says:
/* Some of these may be moved out of here into the driver private
area */
...
int videoRam; /* a
Is there any reason for public access to the Dri-patches mailing list?
There has been a substantial amount of spam in this list lately...
Regards,
Jose Fonseca
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On Tue, 2002-02-05 at 14:50, James Hawtin wrote:
> Is there a guide on how to setup DRI? I have never managed to ...
>
... to go to the DRI website and search for documentation? ;-)
Check http://dri.sourceforge.net/doc.phtml
It covers most of your questions!
> James
>
On Thu, 2002-01-31 at 17:24, Mike A. Harris wrote:
> On 30 Jan 2002, Jose Fonseca wrote:
>
> >...
> >
> >In the comments Mike makes strong reference to join as XFree86 developer
> >as a mean to obtain NDA documentation that is shared to all XFree86
> >develope
holds true or not.
Regards,
Jose Fonseca
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cize in it
that the most recent version is always available at
http://mefriss1.swan.ac.uk/~jfonseca/dri/faq/ . I don't know if in the
future we can arrange a way to keep everything in sync and change this.
I would like to know what is your opinion about this.
Regards,
Jose Fonseca
On Tue,
card ?
Kevin and Keith, if you know any public resources about this card please
give me their links to include in the FAQ as well.
Regards,
Jose Fonseca
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gt; > difference in the build time would be almost negligible.)
>
> That would be a reasonable compromise.
>
Okay. If nobody else volunteers I'll give it a try when I'm finished
with the FAQ (which by the way was recently updated and can be seen at
preprocessing time
but the includes files are just used inside XFree86 tree and the
difference in the build time would be almost negligible.)
Regards,
Jose Fonseca
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ll be
most welcome.
Regards,
Jose Fonseca
On Tue, 2002-01-22 at 12:31, Bernard Cafarelli wrote:
> I finally made it! I have a working mach64 dri on my compaq laptop(chipset mobility
>M1). But the gears of glxgears look like hollowed out, and all 3D games (tried
>tuxracer,tuxkart,doom
I also wasn't able to keep up during all meeting, and I would also like
to read to whole log.
Jose Fonseca
On Tue, 2002-01-22 at 11:29, Gareth Hughes wrote:
> I had a meeting last night over an early dinner, so was unable to
> attend yesterday's IRC session. Does anyone have
whole XFree86 tree in Source
Navigator (http://sources.redhat.com/sourcenav/). It allows you to
easily browse through the source and quickly find the
definition/implementation of any function.
Regards,
Jose Fonseca
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htt
On Tue, 2001-12-11 at 14:51, Michael Thaler wrote:
> On Tue, Dec 11, 2001 at 12:45:59PM +0000, Jose Fonseca wrote:
>
> > Me neither. That's not a problem, just login as anonymous:
> >
> > cvs -d:pserver:[EMAIL PROTECTED]:/cvsroot/dri login
> >
&g
On Tue, 2001-12-11 at 12:14, Michael Thaler wrote:
> On Tue, Dec 11, 2001 at 11:52:59AM +0000, Jose Fonseca wrote:
>
> >
> > cvs -z3 [EMAIL PROTECTED]:/cvsroot/dri co -r
> > mach64-0-0-2-branch xc
>
> I don't have a login so I can only download as
been updated recently to include this. Someone really should do that
> > because there has been a lot of people trying to test the cvs tree
> > (especially the mach64 branch).
> Probably I'll be able to write little 10 lines HOWTO and post it here.
> When I finish the proc
On Tue, 2001-12-11 at 10:54, Michael Thaler wrote:
> On Mon, Dec 10, 2001 at 03:09:35PM +0000, Jose Fonseca wrote:
>
> > I don't know what particular version of XFree 4.10 you have used but you
> > must also install the X server from the mach64 build tree. The usual way
r needs a lot of cpu
> power. When I rum glxinfo X crashes, also when I run quake.
>
> Do I have to use the newly compiled X server to really run gl apps? I
> looked at the XFree log file and it only tells that the server
> aborted, no reasons.
>
Yes you need, as said above, and th
contact
regarding this?
PS: Please CC me in any reply to this message for the obvious reasons...
Regards,
Jose Fonseca
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glxinfo
> name of display: :0.0
> display: :0 screen: 0
> direct rendering: Yes
>
> Any ideas?
>
> --Andreas Karrenbauer
>
Have you enable all user access to DRI by putting:
Section "DRI"
Mode 0666
EndSect
ething like that)
that was broken after the stripping.
These are just suppositions but I intend to
investigate the subject
further myself.
Regards,
Jose Fonseca
Nokia 5510 looks weird sounds great.
Go to http://uk.promotions.yahoo.c
On Thu, 2001-12-06 at 10:24, Michel Danzer wrote
Nokia 5510 looks weird sounds great.
Go to http://uk.promotions.yahoo.com/nokia/ discover and win it!
The competition ends 16 th of December 2001.
_
Andreas Karrenbauer
>
> PS: Because of a new job I haven't had much time the past month, but
> congratulations to Manuel Teira. He's done very well. I'm listening to
> the list and hope to find time to contribute in any way
>
Regards,
Jose Fonseca
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Leif,
I've managed to solve that same problem by leaving
"NoLighting=False" and
changing "UseMultiTexture=0".
Fortunatly we can get the source for the
OpenGLDrv at http://openut.sourceforge.net . I'm sure
that that will help
us find the "source" of these
or me (if you have
> installed the latest updated kernel from RH which is 2.4.9-13). If so,
> could you put them somewhere?:) Even if your kernel is not exactly this,
> I could give a try... (using insmod -f :)
>
Ok. I have no problem in doing that. Give-me a couple days an
r and libs be compatible with XFree 4.1.0
> from RH7.2 distro?
>
It's possible to build the modules separately. The Redhat for instance
does that in its kernel source.
To answer to your 2nd question: yes. It's exactly the same distribution
I have on my laptop...
> Regards,
>
via samba or nfs.
If the problem is slow/expensive internet connection I think that I it
would be no problem if I hosted a bzipped tarball of the mach64 branch
snapshot.
Regards,
Jose Fonseca
On Mon, 2001-12-03 at 15:11, Sergey V. Udaltsov wrote:
> Hi all
>
> It seems people are act
he hardware
cursor memory shouldn't be even allocated
I think that the problem is either a bad deactivation of the hw cursor
or a unsolicited activation. Perhaps the registers are overwritten
somehow.
Regards,
Jose Fonseca
On Mon, 2001-12-03 at 14:00, Carl Busjahn wrote:
> Your mobility 4mb migh
27;sw_cursor'.
This appears during game and menus - it seems that Unreal draws itself
the cursor by software regardless of the availability of hardware
acceleration.
Any ideas?
Regards,
Jose Fonseca
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---
> Mike A. Harris Shipping/mailing address:
> OS Systems Engineer 190 Pittsburgh Ave., Sault Ste. Marie,
> XFree86 maintainer Ontario, Canada, P6C 5B3
> Red Hat Inc.Phone: (705)949-2136
> http://www.redhat.com ftp://people.redhat.com/mharris
> Red Hat XFree86 mailing list: [EMAIL PROTECTED]
> General open IRC discussion:#xfree86 on irc.openprojects.net
> --
>
I agree with you, Mike. I was mentalized to the idea that I wouldn't do
much diving in the beggining.
That's why I wasked in what I should be of best help... because I do
want
to _help_ - not get in the way of anybody - and there are lot of
different
kinds of helping...
In the meanwhile I'll just start study the information I have in the my
free time: the DRI cvs, the utah-glx cvs, the GATOS source, and the
specs...
Regards,
Jose Fonseca
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m willing to
learn...
In what way do you think I would be of best help?
Regards,
Jose Fonseca
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le /usr/X11R6-DRI/lib/modules/fonts/libbitmap.a is
unresolved!
Symbol .LC0 from module /usr/X11R6-DRI/lib/modules/fonts/libbitmap.a is
unresolved!
Symbol .LC1 from module /usr/X11R6-DRI/lib/modules/fonts/libbitmap.a is
unresolved!
Symbol .LC0 from module /usr/X11R6-DRI/lib/modules/fonts/libbi
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