Re: [PATCH 09/14] drm/edid: Add test for monitor reduced blanking support.

2010-05-06 Thread Mark Marshall
Adam Jackson wrote: > The generic block walk callback looks like overkill, but we'll need it > for other detailed block walks in the future. > > Signed-off-by: Adam Jackson > --- > drivers/gpu/drm/drm_edid.c | 47 --- > 1 files changed, 43 insertions(+),

Postal 2 on RadeonProgram wiki page

2010-01-20 Thread Mark Rosenstand
Hey guys, I recently acquired a couple of R700 class cards and was sort of surprised how well 3D seemed to work, so I decided to try out one of the (very few) games I liked in the past, Postal 2. The menu works - including people fighting in 3D in the background - and the "Monday" splash shows up

Re: [PATCH] drm_memory.h: remove double inclusion of linux/vmalloc.h

2008-07-08 Thread Mark Asselstine
On Tue, Jul 8, 2008 at 12:56 PM, Alexander Beregalov <[EMAIL PROTECTED]> wrote: > 2008/7/8 Ian Romanick <[EMAIL PROTECTED]>: >> On Tue, Jul 08, 2008 at 08:29:57AM -0400, Mark Asselstine wrote: >>> On Sun, Jul 6, 2008 at 7:31 AM, Alexander Beregalov >>>

Re: [PATCH] drm_memory.h: remove double inclusion of linux/vmalloc.h

2008-07-08 Thread Mark Asselstine
,6 @@ > > #if __OS_HAS_AGP > > -#include > - Why remove this one and not the one at the top of the file? As well this file has #include of drmP.h, yet drmP.h is the only file I can find that includes drm_memory.h. Based on this I would think there is some additional cleanup that

Re: Figuring out R300_VAP_CNTL

2007-05-30 Thread mark cox
Okay, i have set up the flgrx driver. Here is new mail.txt R300_VAP_CNTL is now 00240455 - mark 00:00.0 Host bridge: Intel Corporation 82975X Memory Controller Hub (rev c0) Subsystem: ASUSTeK Computer Inc. Unknown device 8178 Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV

Re: Figuring out R300_VAP_CNTL

2007-05-30 Thread mark cox
Attached is output of radeontool on my system. I'm not sure if i'm running flgrx 'tho. What is the easiest way to check? Regards, mark 00:00.0 Host bridge: Intel Corporation 82975X Memory Controller Hub (rev c0) Subsystem: ASUSTeK Computer Inc. Unknown device 8178

Problem with savage module

2006-05-08 Thread Mark Tailman
Hello, I have the following problem with my S3 Savage video card: I cannot load the module "savage" due to the message: FATAL: Error inserting savage (/lib/modules/2.6.16.13/x11-drm/savage.ko): Unknown symbol in module, or unknown parameter (dee dmesg) dmesg reports: savage: Unknown symbol pci_p

Re: [r300] Scrambled fonts

2005-07-26 Thread Mark Ferry
uot;UseFBDev" "true" # [] Option "DMAForXV" "off" # [] Option "XaaNoScanlineImageWriteRect" Option "XaaNoScanlineCPUToScreenColorExpandFill"

Savage s3tc code

2005-01-21 Thread Mark Cass
twister. i think it should work with the savage pro. the twister and the savage pro use the same tiling constants for uncompressed textures so hopefully the same will hold for compressed textures.   if you have any questions just ask.   mark SavageCodeS3TC.tgz Description: application/compressed

glxgears is blank on savage

2005-01-18 Thread Mark Cass
ve to use the old driver that works for the linux 2.4 kernel (no choice, blame it on management). i think the version dates back to about May of 2004.   if you have any ideas please let me know.   thanks in advance, mark   ps.   some time ago i worked out the details for texture compression. i did

savage dma performance

2005-01-12 Thread Mark Cass
sample driver to work form?   mark

Re: [r300] - likely compatibility w rv360?

2004-10-01 Thread Mark Lane
On September 21, 2004 12:18 pm, "Dag Bakke" <[EMAIL PROTECTED]> wrote: > and finally: > > 4. Is the 9250 supported by the current dri code? Yes, I didn't have to play with the PCI IDs either. I just told xorg to use the radeon driver. -- Mark Lane, CET --

texture units

2004-05-21 Thread Mark Cass
multiple textures on a surface, is this what the second unit is for?   mark

savage texture compression - good news

2004-05-18 Thread Mark Cass
that i think the complete description of the extension includes the ability for the driver to compress the textures. as was mentioned previously, adding this ability to the driver could result in legal problems as s3tc is intellectual property of S3/VIA inc.   mark

Re: savage texture compression - REALLY CLOSE

2004-05-16 Thread Mark Cass
technical documents for the savage chips could answer this question? thanks for listening. it's nice sometimes to organize my thoughts on paper, even if it only serves to define the problem. mark - Original Message - From: "Felix Kühling" <[EMAIL PROTECTED]> To: <

Re: savage texture compression - REALLY CLOSE

2004-05-15 Thread Mark Cass
byte value. but now the image looks warped! mark - Original Message - From: "Felix Kühling" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Cc: "Mark Cass" <[EMAIL PROTECTED]> Sent: Saturday, May 15, 2004 5:25 AM Subject: Re: savage texture compr

savage texture compression - REALLY CLOSE

2004-05-14 Thread Mark Cass
with the formulas (i.e. width and height just divided by 4 instead of the current disproportional values) and the texture appears distorted in proportion and composition.   does anyone have an idea? mark

[Dri-devel] problems with compressed textures

2004-05-06 Thread Mark Cass
?   mark

Re: [Dri-devel] debugging dri

2004-05-04 Thread Mark Cass
dress 0xsomeaddress but contains no code'. i set the breakpoint in the appropriate function and it did in fact break. i think i will try your idea of shutting off the optimizations. mark ps. i used a make World when doing the rebuild. - Original Message - From: "Roland Schei

[Dri-devel] debugging dri

2004-05-04 Thread Mark Cass
elp would be greatly appreciated, mark 

[Dri-devel] annoying build problem

2004-04-06 Thread Mark Cass
hen i get errors later in the compile. if i download fresh source code (remove my old xc/mesa tree) and rebuild everything is fine.   has anyone had this problem? does anyone know how to fix it?   mark

[Dri-devel] savage and clipping

2004-03-26 Thread Mark Cass
a performance enhancement as the user would be able to control the amount of data blit'ed from the back buffer to the front buffer. most opengl optimization documentation mentions using the scissor rect to minimize drawing or clearing of unwanted regions, this seems to play directly into that strategy.   please comment, mark

Re: [Dri-devel] savage : strange cursor problems

2004-03-26 Thread Mark Cass
thanks alex. agp mode now 4x again. mark - Original Message - From: "Alex Deucher" <[EMAIL PROTECTED]> To: "Mark Cass" <[EMAIL PROTECTED]>; <[EMAIL PROTECTED]> Sent: Friday, March 26, 2004 2:11 PM Subject: Re: [Dri-devel] savage : strange cursor

Re: [Dri-devel] savage : strange cursor problems

2004-03-26 Thread Mark Cass
downloaded the latest code yesterday and built it. i am now noticing that the agp mode is only 1X. it used to be 4X. could you or somebody else point me in the right direction? thanks, mark - Original Message - From: "Alex Deucher" <[EMAIL PROTECTED]> To: "Mark Ca

[Dri-devel] savage : strange cursor problems

2004-03-25 Thread Mark Cass
over a different window. this happens maybe once every 10 minutes.   has anyone else seen this? felix said that alex had mentioned something about the problem at one point.   mark

[Dri-devel] savage and clipping

2004-03-20 Thread mark cass
and they perform as expected.   mark

[Dri-devel] ready to help with Savage driver

2004-03-19 Thread mark cass
hardware. if you could pass along a contact i will get the ball rolling. our company buys large quantities of these chipsets so it shouldn't be any problem to get the documents, providing the right paper work is in order.   thanks, mark

Re: [Dri-devel] Fw: Re: Savage driver in Mesa and DRI trunk

2004-03-05 Thread Mark van Rossum
> > Unfortunately, I haven't really messed with randr much. I don't > > personally find much use for it. However I do have the same notebook > > Mark has so I may take a look at it. Does the dri cvs tree have xrandr > > in it? unfortunately that notebook has

[Dri-devel] Radeon problem

2003-11-10 Thread Mark Baas
Hey, When running Scorched3d I get this error: drmCommandWrite: -22 drmRadeonCmdBuffer: -22 (exiting) I also got this error with a GameSkel of Soya3d http://oomadness.tuxfamily.org/en/soya/game_skel.html -- Mark Baas <[EMAIL PROTECTED]) - Penguin Liberation Fr

[Dri-devel] Re: User sponsored drivers

2003-07-16 Thread Mark Vojkovich
into code. It's probably easier to raise the money than it is to find a way to convert that into code. Mark. --- This SF.net email is sponsored by: VM Ware With VMware you can run multiple operating systems on a

[Dri-devel] Compiling Errors with latest Radeon CVS Snapshot

2003-07-15 Thread Mark Lane
ripkg/drm' make: *** [radeon.o] Error 2 -- Mark Lane, CET mailto:[EMAIL PROTECTED] Hard Data Ltd. http://www.harddata.com T: 01-780-456-9771 F: 01-780-456-9772 11060 - 166 Avenue Edmonton, AB, Canada, T5X 1Y3 --> Ask me about our Excellent 1U Systems! <-- ---

[Dri-devel] Re: [forum] Re: [XFree86] Invitation for public discussion aboutthe future of X

2003-03-20 Thread Mark Vojkovich
coverage in some parts of the tree, and I think that needs to be fixed. > > > - Consider dropping the BOD and core team ideas in favour of an > > elected committee. Examine recent trends in managing other large projects. > Just some somewhat disconnected state

Re: [Dri-devel] C++ framework for DRI drivers - an early draft

2003-03-02 Thread Mark Mueller
oftware developers welcome the sight of C++. Adoption is remote and will heavily depend on clearly demonstrated advantages and improvements over existing methods. This is significant undertaking that shouldn't be rushed. Cheers, Mark -- Mark Mueller <[EMAIL PROTECTED]> ---

Re: [Dri-devel] X86 code-gen question

2003-02-11 Thread Mark Mueller
(This is keith speaking... Still away from email..) Ian - go ahead & use either - though my preference is the first (cleaner) version... Maybe call them 'Attrib' rather than Generic, to match the vertex program naming. Keith --- Ian Romanick <[EMAIL PROTECTED]> wrote: > I'm about to commit som

Re: [Dri-devel] Evans&Sutherland OPENsim 4000q

2003-01-20 Thread Mark Mueller
hear of interest in simFUSION. I personally invested a lot of blood, sweat, and tears in that product. Please send more specific questions if you have them. Cheers, Mark -- Mark Mueller <[EMAIL PROTECTED]> --- This SF.NET email is sponsored by

[Dri-devel] R200 - what can I do to help?

2002-12-29 Thread Mark
ase let me know, it will make it much easier to track down. Mark --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf ___ Dri-devel mailing list [EMAIL P

[Dri-devel] Radeon Mobility 9000/M9 screen artifacts

2002-11-10 Thread Mark
dule from maybe 2 nights ago. Mark --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.source

Re: [Dri-devel] patching a driver?

2002-11-06 Thread Mark
ldier of Fortune, and Counter Strike. I have an artifact in some games on the left hand side of the screen, but not so bad. Mark Dierolf On Tuesday 05 November 2002 05:24 am, [EMAIL PROTECTED] wrote: > Hello List! > > 1. Sorry for my bad englich ;) > > Ok, my problem is the Rad

Re: [Xpert]Re: [Dri-devel] r200 and libxaa

2002-10-20 Thread Mark Vojkovich
On Sun, 20 Oct 2002, Jens Owen wrote: > Mark Vojkovich wrote: > > On 21 Oct 2002, Michel Dänzer wrote: > >> > >>The problem appeared when I merged radeon driver fixes by Kevin E. > >>Martin from XFree86 CVS to DRI CVS. They involved adding new fields to >

Re: [Xpert]Re: [Dri-devel] r200 and libxaa

2002-10-20 Thread Mark Vojkovich
I tested it here by copying libxaa.a from > my Debian 4.2 installation into my DRI tree, which makes me suspect that > the remaining problem with the snapshots is due to toolchain > incompatibilities or something along those lines. >

Re: [Xpert]Re: [Dri-devel] r200 and libxaa

2002-10-20 Thread Mark Vojkovich
a server of a different vintage. As for drivers, you can use a driver older than the server and it will generally work. You can use a driver newer than the server only if the driver doesn't use any entry points or exports newer than the server, and even if that part is safe you us

[Dri-devel] Re: [Xpert]XFree86 NDA documentation

2002-01-30 Thread Mark Vojkovich
x27;t really sign NDAs anymore because it hasn't been necessary. Mark. ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

Re: [Dri-devel] Radeon VE? (Carl Busjahn)

2001-10-10 Thread Mark Allan
the speed of your processor, the nature of your application, and the drivers. Someone could reasonably say that on "X" machine, running "Y" application, with "Z" drivers, "A" card is faster than "B" card. But if you bet your life that a Radeon VE i

Re: [Dri-devel] Rage 128 + bttv patches

2001-09-20 Thread Mark Vojkovich
On Thu, 20 Sep 2001, Michel Dänzer wrote: > > [ CC: to Mark to get the most competent comments on XAA ] > > Gerd Knorr wrote: > > > > > the indirect buffers aren't flushed often enough. When I move a window > > > with amiwm, the contents don't mov

Re: [Dri-devel] Re: Progress of mesa-3.5 tree? Update to Mesa-3.6/4.0

2001-09-18 Thread Mark Allan
backing (and hopefully from a better company than VA Linux) it will > achieve more. The difference between a company like RedHat or NaN saying e.g. > "our software needs drivers on Linux, have you plans to do this or release > specs?" is always going to have more effect than hack

[Dri-devel] DRI, MGA, kernel 2.4.9 + devfs

2001-09-18 Thread Mark Bainter
Note: I posted this on the dri-users list about a week or so ago and no-one there was able to help me. I'm still not convinced it's a bug, but I can't figure it out either. Advice would be appreciated. Also, everything (DRI, the mga driver, etc) is built into my kernel. Ok, I think

Re: [Dri-devel] Re: Progress of mesa-3.5 tree? Update to Mesa-3.6/4.0

2001-09-17 Thread Mark Allan
e to the clients? You may not come into contact w/ these machines, but they have a lot of applications in scientific computing, medical imaging, oil/gas exploration, etc. Next generation GUI interfaces will leverage 3D as well. Just because you don't see a lot of it *today* doesn't

Re: [Dri-devel] Re: Progress of mesa-3.5 tree? Update to Mesa-3.6/4.0

2001-09-17 Thread Mark Allan
Gareth Hughes wrote: > > Mark Allan wrote: > > > > So do we give up on open source drivers completely? I'm willing to bet > > that there is some way to generate sufficient revenue to fund the DRI. I > > don't know what it is, but it would be worth th

Re: [Dri-devel] Re: Progress of mesa-3.5 tree? Update to Mesa-3.6/4.0

2001-09-14 Thread Mark Allan
3D is becoming increasingly important for general PC use. In the past, the domain of 3D has been primarily for DCC and games. In the future (and not that far in the future), 3D will be pervasive throughout the GUI. Without good 3D support, Linux is dead. -Mark

Re: [Dri-devel] mesa-3-5 DRI branch

2001-05-31 Thread Mark Crichton
* Keith Whitwell ([EMAIL PROTECTED]) [010531 15:37]: > Mark Crichton wrote: > > I've found some issues in lib/GL/mesa/src/drv/mga/mgatris.c w.r.t. some > > of the inline assembly (newer gcc's will complain that esi has already > > been clobbered...fix is to not spe

[Dri-devel] mesa-3-5 DRI branch

2001-05-31 Thread Mark Crichton
bbered...fix is to not specifically list esi as clobbered, I think), and some dodgy code (lines 671-673 in same file if you don't have an X86). Also, is anyone working on the MGA code? I'm willing to muck with it a bit... Thanks, Mark Crichton PGP signature

Re: [Dri-devel] G400 and blending

2001-05-03 Thread Mark Allan
Mark Allan wrote: > > Brian Paul wrote: > > > > Pasi Kärkkäinen wrote: > > > > > > Hello! > > > > > > Are there known blending bugs in the mga-driver (g400)? When I render many > > > additive polygons on the top of each other w

Re: [Dri-devel] Featurelist

2001-05-03 Thread Mark Allan
pretty serious bug that apparently has been known about for quite some time. I certainly wouldn't have gone out and dumped almost $300 on a Radeon All-in-Wonder if I had known it would only work under Windows on my machine (SD11/Irongate motherboard). Thanks, Mark _

Re: [Dri-devel] G400 and blending

2001-05-01 Thread Mark Allan
s the XIG and Windows drivers look normal. I'll try and assemble some screenshots that demonstrate the discrepancies. -Mark ___ Dri-devel mailing list [EMAIL PROTECTED] http://lists.sourceforge.net/lists/listinfo/dri-devel