Re: UniChrome DRI bug and fix

2005-08-29 Thread Sven Luther
program and Mesa falls back to indirect rendering. I include a patch that correct the problem. BTW, anyone knows if there is also support for the none-builtin *Chrome graphic chips ? There are two other of those around. Friendly, Sven Luther

Re: need help writing driver for SiS m650

2005-06-13 Thread Sven Luther
also makes sure that people who follow it don't have hardware we can't write drivers for. I wouldn call making sure people don buy useless hardware a boycott though, but simple common sense. Friendly, Sven Luther --- This SF.Net email

Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-17 Thread Sven Luther
. Friendly, Sven Luther --- This SF.Net email is sponsored by: SourceForge.net Broadband Sign-up now for SourceForge Broadband and get the fastest 6.0/768 connection for only $19.95/mo for the first 3 months! http://ads.osdn.com/?ad_id=2562alloc_id

Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-17 Thread Sven Luther
from players like nvidia. They can hide all their stuff in proprietary userland libraries afterward still, but the right thing would be to have this integrated kernel driver be a real GPLed driver, with source and all. Friendly, Sven Luther

Re: [Dri-devel] R300 specs and drivers.

2003-10-16 Thread Sven Luther
, there are still other operating systems (and users who insist on open source drivers) that would benefit from having the specs available. Not to speak about non x86 architectures, especially the new Apple powerbooks with radeon mobility 9600 would benefit from it. Friendly, Sven Luther

Re: [Dri-devel] when I had the choice ....

2003-10-02 Thread Sven Luther
of high-end cards. I think 3Dlabs also announced linux support for their very high-end wildcat cards : http://www.3dlabs.com/whatsnew/pressreleases/pr03/03-07-09-linux.htm But they only provide binary rpms, so i suppose it is for whatever XFree86 Redhat 7.3 provides. Friendly, Sven Luther

[Dri-devel] Re: xfree86, DRI, and multiple heads: thoughts and ideas

2003-08-28 Thread Sven Luther
work has to do with the SDK, but i had not had as much time as i wanted for this too. Friendly, Sven Luther --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf

Re: [PATCH] Re: [Dri-devel] Radeon 9000 Mobility (r250 lf) issue

2003-08-01 Thread Sven Luther
file. BTW, what about the drm modules, do they recognize the hardware also, or do they not care about being loaded or not. Friendly, Sven Luther --- This SF.Net email sponsored by: Free pre-built ASP.NET sites including Data Reports, E

Re: [Dri-devel] spam collection of the past few days

2003-06-16 Thread Sven Luther
as multi-part with only html part mail should catch most if not all of those spams. Friendly, Sven Luther --- This SF.NET email is sponsored by: eBay Great deals on office technology -- on eBay now! Click here: http://adfarm.mediaplex.com/ad/ck/711

Re: [Dri-devel] Reverse engineering Windows Radeon IGP320/340 driver?

2003-06-11 Thread Sven Luther
existing hardware and run buying PCI-Express enabled ones, right ? Friendly, Sven Luther --- This SF.net email is sponsored by: Etnus, makers of TotalView, The best thread debugger on the planet. Designed with thread debugging features you've never

Re: [Dri-devel] Re: Re: SPAM : DRI Devel ratio

2003-05-30 Thread Sven Luther
On Thu, May 29, 2003 at 11:53:32AM -0400, David Dawes wrote: On Thu, May 29, 2003 at 07:34:28AM +0200, Sven Luther wrote: On Thu, May 29, 2003 at 12:00:22AM -0400, Mike A. Harris wrote: On Wed, 28 May 2003, Sven Luther wrote: I was being sarcastic, his message was encoded with koi8-r

[Dri-devel] Re: Re: SPAM : DRI Devel ratio

2003-05-29 Thread Sven Luther
On Thu, May 29, 2003 at 12:00:22AM -0400, Mike A. Harris wrote: On Wed, 28 May 2003, Sven Luther wrote: I was being sarcastic, his message was encoded with koi8-r, which, along with being html, is one of the indescriminate reasons people block email (and get a good number of false

Re: [Dri-devel] Re: SPAM : DRI Devel ratio

2003-05-28 Thread Sven Luther
think. Friendly, Sven Luther --- This SF.net email is sponsored by: ObjectStore. If flattening out C++ or Java code to make your application fit in a relational database is painful, don't do it! Check out ObjectStore. Now part of Progress

Re: [Dri-devel] Server-side GLX / DRI issues

2003-03-27 Thread Sven Luther
in the X driver ? Friendly, Sven Luther --- This SF.net email is sponsored by: The Definitive IT and Networking Event. Be There! NetWorld+Interop Las Vegas 2003 -- Register today! http://ads.sourceforge.net/cgi-bin/redirect.pl?keyn0001en

Re: [Dri-devel] Server-side GLX / DRI issues

2003-03-27 Thread Sven Luther
. We're both saying that #3 is unacceptable for software engineering reasons. Users are saying #4 is unacceptable for performance reasons. Where does that leave us? What about #3, but using a common library, so the same code is linked in in two places ? Friendly, Sven Luther

Re: [Dri-devel] Server-side GLX / DRI issues

2003-03-27 Thread Sven Luther
that in english ?) the Onscreen memeory though, i had the impression that it just allocate memory for the maximum possible screen and use a part of it if you are using a lesser resolution, a bit like the virtual memory is used right now. Friendly, Sven Luther

Re: [Dri-devel] Dual-head direct 3D rendering working

2003-03-05 Thread Sven Luther
disable this ? Friendly, Sven Luther --- This SF.net email is sponsored by: Etnus, makers of TotalView, The debugger for complex code. Debugging C/C++ programs can leave you feeling lost and disoriented. TotalView can help you find your way

Re: [Dri-devel] Re: future of DRI? - why no one plays with Glide3.

2003-03-02 Thread Sven Luther
as a single package. But if you only look at the X drivers, they are quite small, and well documented. Friendly, Sven Luther --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf

[adaplas@pol.net: Re: [Linux-fbdev-devel] Fwd: Re: [Dri-devel] future of DRI?]

2003-03-02 Thread Sven Luther
, so i forward the response from Antonino and also start a cross-thread (or whatever that is called). I hope it is ok for all of you. Friendly, Sven Luther - Forwarded message from Antonino Daplas [EMAIL PROTECTED] - On Sun, 2003-03-02 at 02:42, Jon Smirl wrote: --- Linus Torvalds [EMAIL

Re: [Dri-devel] Will work for free

2003-03-01 Thread Sven Luther
or something such. That said, things like memory timings and such will be board dependant. Friendly, Sven Luther --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf

Re: [Dri-devel] Dual-head (also S3 savage Duoview)

2003-03-01 Thread Sven Luther
Hello, ... As you may have noticed, i have started a (sub) thread with David Dawes on this subject on the xfree86 list. Friendly, Sven Luther --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf

Re: [Dri-devel] Will work for free

2003-03-01 Thread Sven Luther
On Sat, Mar 01, 2003 at 02:31:30PM +0100, Peter Firefly Lund wrote: On Sat, 1 Mar 2003, Sven Luther wrote: Tell me the sequence needed and this unpaid hacker will add a reset function to the Rage128 FB driver for free. BTW, does the int10 and such stuff from the X driver not do

Re: [Dri-devel] Using DRI to implement 2D X drivers

2003-02-28 Thread Sven Luther
On Thu, Feb 27, 2003 at 02:01:22PM -0800, Jon Smirl wrote: --- Sven Luther [EMAIL PROTECTED] wrote: Notice that the DRI drivers don't do anything like mode setting and such, they depend on the X drivers for that. So if you take away the X driver, you will not be able to get anything

Re: [Dri-devel] Using DRI to implement 2D X drivers

2003-02-28 Thread Sven Luther
. This would include Xv accel as well. Now, writing the 3D driver part is quite more difficult, and will not work on every OS XFree86 supports. Friendly, Sven luther --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http

Re: [Dri-devel] Using DRI to implement 2D X drivers

2003-02-28 Thread Sven Luther
On Fri, Feb 28, 2003 at 01:14:09PM +, Alan Cox wrote: On Fri, 2003-02-28 at 08:25, Sven Luther wrote: Also, before you speak about unifying the 2D and 3D drivers you need to look at how a 3D desktop would work. I would assume roughly like the Apple renders seem to work now, or how

Re: [Dri-devel] Using DRI to implement 2D X drivers

2003-02-28 Thread Sven Luther
that chips like the permedia2/3 used their 3D engine for doing 2D rendering. Sure they were chips from 3Dlabs coming from the 3D world to the 2D one, but still, maybe such approach will become more common in the future. Friendly, Sven Luther

Re: [Dri-devel] Dual-head (also S3 savage Duoview)

2003-02-27 Thread Sven Luther
On Thu, Feb 27, 2003 at 02:14:37AM +0100, Michel Dänzer wrote: On Mit, 2003-02-26 at 18:16, Alex Deucher wrote: --- Sven Luther [EMAIL PROTECTED] wrote: [ video memory management ] How is it done right now ? Is a part of the onchip memory reserved for framebuffer and XAA, and another

Re: [Dri-devel] Dual-head (also S3 savage Duoview)

2003-02-27 Thread Sven Luther
On Thu, Feb 27, 2003 at 02:12:24AM +0100, Michel Dänzer wrote: On Mit, 2003-02-26 at 21:11, Sven Luther wrote: [...] because the DRI is just rendering to the framebuffer, it doesn't know if you are displaying it or not, and doesn't even care. The only issue is with size limits of the 3D

Re: [Dri-devel] Dual-head (also S3 savage Duoview)

2003-02-27 Thread Sven Luther
On Thu, Feb 27, 2003 at 06:58:42PM +0100, Michel Dänzer wrote: On Don, 2003-02-27 at 09:33, Sven Luther wrote: On Thu, Feb 27, 2003 at 02:14:37AM +0100, Michel Dänzer wrote: On Mit, 2003-02-26 at 18:16, Alex Deucher wrote: -- Sven Luther [EMAIL PROTECTED] wrote: [ video memory

Re: [Dri-devel] Using DRI to implement 2D X drivers

2003-02-27 Thread Sven Luther
for drawing, and aims to be a X reemplacement. Not that it is anything near that point though. Friendly, Sven Luther --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf

Re: [Dri-devel] Dual-head (also S3 savage Duoview)

2003-02-26 Thread Sven Luther
interaction will work out. Are there things i have missed or additional ideas ? Friendly, Sven Luther --- This SF.net email is sponsored by: Scholarships for Techies! Can't afford IT training? All 2003 ictp students receive scholarships. Get hands

Re: [Dri-devel] Updated texmem-0-0-2 design document (24-Feb-03)

2003-02-26 Thread Sven Luther
available to fbdev using apps or something such, haven't thought much about that though. Friendly, Sven Luther --- This SF.net email is sponsored by: Scholarships for Techies! Can't afford IT training? All 2003 ictp students receive scholarships

Re: [Dri-devel] Dual-head (also S3 savage Duoview)

2003-02-26 Thread Sven Luther
On Wed, Feb 26, 2003 at 09:16:53AM -0800, Alex Deucher wrote: --- Sven Luther [EMAIL PROTECTED] wrote: How is it done right now ? Is a part of the onchip memory reserved for framebuffer and XAA, and another part free for 3D use ? Not sure. I'm not familiar with the memory manager

Re: [Dri-devel] Dual-head (also S3 savage Duoview)

2003-02-26 Thread Sven Luther
On Wed, Feb 26, 2003 at 09:40:18AM -0800, Linus Torvalds wrote: On Wed, 26 Feb 2003, Sven Luther wrote: Yes, and you have to divide the fb memory in two, one for each head, or something such, and each head will have its separate offscreen memory manager, possibly using different screen

Re: [Dri-devel] S3TC (again)

2003-02-25 Thread Sven Luther
On Mon, Feb 24, 2003 at 06:44:05PM -0800, Ian Romanick wrote: Sven Luther wrote: On Mon, Feb 24, 2003 at 09:48:42AM -0800, Ian Romanick wrote: What about apps that send uncompressed textures into the driver, expect the driver to compress then, and then read the textures back? According

Re: [Dri-devel] Dual-head

2003-02-24 Thread Sven Luther
something such in their proprietary drivers. Friendly, Sven Luther --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf ___ Dri-devel mailing list [EMAIL

Re: [Dri-devel] Dual-head

2003-02-24 Thread Sven Luther
On Mon, Feb 24, 2003 at 08:35:13AM -0700, Jens Owen wrote: Sven Luther wrote: On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote: A short cut to this whole thing would be to work on getting a second head supported on a single X11 screen. Then 3D comes for free: http

Re: [Dri-devel] Dual-head

2003-02-24 Thread Sven Luther
On Mon, Feb 24, 2003 at 06:05:21PM +0100, Michel Dänzer wrote: On Mon, 2003-02-24 at 16:09, Sven Luther wrote: On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote: A short cut to this whole thing would be to work on getting a second head supported on a single X11 screen. Then 3D

Re: [Dri-devel] Dual-head

2003-02-24 Thread Sven Luther
On Mon, Feb 24, 2003 at 06:35:47PM +0100, Michel Dänzer wrote: On Mon, 2003-02-24 at 18:11, Sven Luther wrote: On Mon, Feb 24, 2003 at 06:05:21PM +0100, Michel Dänzer wrote: On Mon, 2003-02-24 at 16:09, Sven Luther wrote: On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote

Re: [Dri-devel] Dual-head

2003-02-24 Thread Sven Luther
On Mon, Feb 24, 2003 at 06:35:47PM +0100, Michel Dänzer wrote: On Mon, 2003-02-24 at 18:11, Sven Luther wrote: On Mon, Feb 24, 2003 at 06:05:21PM +0100, Michel Dänzer wrote: On Mon, 2003-02-24 at 16:09, Sven Luther wrote: On Mon, Feb 24, 2003 at 07:58:55AM -0700, Jens Owen wrote

Re: [Dri-devel] S3TC (again)

2003-02-24 Thread Sven Luther
On Mon, Feb 24, 2003 at 09:48:42AM -0800, Ian Romanick wrote: Sven Luther wrote: Is there not a way to work around this ? If the hardware doesn't support s3tc, then the driver simply don't advertize the that it can handle s3tc textures, so you would get out of the need to decompress

Re: [Dri-devel] S3TC (again)

2003-02-22 Thread Sven Luther
or something such. Ideally, there would be a way to tell the apps that you can receive and use s3tc compressed textures, but not uncompress them yourself. Friendly, Sven Luther --- This SF.net email is sponsored by: SlickEdit Inc. Develop an edge

Re: [Dri-devel] DRIInfoRec, Identifiers and DRI Configuration

2003-02-17 Thread Sven Luther
? Friendly, Sven Luther --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists

Re: [Dri-devel] Configuration file format survey

2003-01-28 Thread Sven Luther
(graphic programs ?). Friendly, Sven Luther --- This SF.NET email is sponsored by: SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! http://www.vasoftware.com ___ Dri-devel mailing list

Re: [Dri-devel] Configuration file format survey

2003-01-27 Thread Sven Luther
disadvantage is that parsing is so damn slow. Friendly, Sven Luther --- This SF.NET email is sponsored by: SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! http://www.vasoftware.com

Re: [Dri-devel] The next round of texture memory management...

2003-01-20 Thread Sven Luther
On Mon, Jan 20, 2003 at 09:30:50AM -0800, Ian Romanick wrote: Sven Luther wrote: On Thu, Jan 16, 2003 at 05:33:42PM -0800, Ian Romanick wrote: 1. Single-copy textures Right now each texture exists in two or three places. There is a copy in on-card or AGP memory, in system memory

Re: [Dri-devel] The next round of texture memory management...

2003-01-20 Thread Sven Luther
for CPUs so i guess it is easy to take those things into account also. Fair enough. You'll have to be careful. :) Yes, ... Friendly, Sven Luther --- This SF.NET email is sponsored by: FREE SSL Guide from Thawte are you planning your Web Server

Re: [Dri-devel] The next round of texture memory management...

2003-01-18 Thread Sven Luther
, and have the the MMU-like unit swap the memory pages from host memory, using i suppose its own page replacement algorithm. Friendly, Sven Luther --- This SF.NET email is sponsored by: Thawte.com - A 128-bit supercerts will allow you to extend

Re: [Dri-devel] DRI/DRM/stuff overview?

2002-12-14 Thread Sven Luther
interrest of making the DRI work on his PCI based permedia3 board (he has an alpha box) but i think he is doing video stuff right now. I am interrested in doing DRI work for gamma + dual pm3 myself, but sadly don't have the time right now. Friendly, Sven Luther

Re: [Dri-devel] DRM Kernel Questions

2002-12-12 Thread Sven Luther
. And there are also people wanting to use the DRM outside of XFree86, maybe even outside of the DRI, not sure though. Friendly, Sven Luther --- This sf.net email is sponsored by: With Great Power, Comes Great Responsibility Learn to use your power

Re: [Dri-devel] Future Look: OpenGL 2.0

2002-11-13 Thread Sven Luther
On Wed, Nov 13, 2002 at 04:28:05AM +0100, Dieter Nützel wrote: http://www.xtremepccentral.com/articles/opengl2/ It don't really says all that much more than the original openGL 2.0 presentation, which can be found from : http://www.3dlabs.com/support/developer/ogl2/index.htm Friendly, Sven

Re: [Dri-devel] libGL{U,w}

2002-11-07 Thread Sven Luther
. We're not working on them. In that case I'd vote again for removing unused drivers etc. as well. Err, no please, i still have plans to work on the gamma driver, but have not that much time right now (I guess it would be the prime candidate for removal, isn't it ?) Friendly, Sven Luther

Re: [Dri-devel] Radeon 8500, XFree86 CVS vs DRI..

2002-09-19 Thread Sven LUTHER
. Friendly, Sven Luther --- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists

[Dri-devel] Re: APT-able Debian DRI CVS packages ready for testing.

2001-04-02 Thread Sven LUTHER
stuff still freeze on SMP boxes, like it was the case previously ? Friendly, Sven Luther ___ Dri-devel mailing list [EMAIL PROTECTED] http://lists.sourceforge.net/lists/listinfo/dri-devel