...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: 27. januar 2010 08:30
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] RCON Crash work on some condition
I relation to this, i talked with a Valve person, asking about the recent
exploits and he
...@list.valvesoftware.com] On Behalf Of ics
Sent: 27. januar 2010 08:30
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] RCON Crash work on some condition
I relation to this, i talked with a Valve person, asking about the recent
exploits and he said to me that there will be update
...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison
Sent: 27. januar 2010 09:00
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] RCON Crash work on some condition
Actually it was a few months ago when they fixed some exploits :p
August 25th '09 was the last bugfix. See update news for the game on
your Steam. I'll just clarify that the promised fix will include the
same changes as they did for OB on 7th of Dec '09 and the mail i got was
almost a week ago. The update propably does not have a fix for the rcon
flood
We should just bake a cake that says 'Your Updates are a Lie' and send it to
Valve. :D
On Wed, Jan 27, 2010 at 12:39 AM, John lists.va...@nuclearfallout.netwrote:
August 25th '09 was the last bugfix. See update news for the game on
your Steam. I'll just clarify that the promised fix will
. januar 2010 19:42
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] RCON Crash work on some condition
We should just bake a cake that says 'Your Updates are a Lie' and send it to
Valve. :D
On Wed, Jan 27, 2010 at 12:39 AM, John
lists.va...@nuclearfallout.netwrote:
August
ScanServers
christof...@scanservers.eu
www.scanservers.eu
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
Sent: 27. januar 2010 19:42
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds
They can't reproduce it, and people that can never supply crash dumps. What
do you expect them to do?
Thanks,
- Saul.
2010/1/26 raydan rayda...@gmail.com
from this page
http://code.devicenull.org/index.php?title=Misc:HL2_Exploits
Invalid RCON Crash
SRCDS will crash on some machines if
can't reproduce it? this problem is some server crash some doesn't, so value
or people don't know how to fix it?
if valve know this crash conditon (some server crash some doesn't) but not
fix it, i can't say anything
BUT if valve not fix because they don't know the conditon, I can tell,
because i
, 2010 12:41 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] RCON Crash work on some condition
can't reproduce it? this problem is some server crash some doesn't, so value
or people don't know how to fix it?
if valve know this crash conditon (some server crash some doesn't
: Re: [hlds] RCON Crash work on some condition
I relation to this, i talked with a Valve person, asking about the recent
exploits and he said to me that there will be update for CSS soon that will
fix the same exploit that was fixed for OB over a month ago.
(upload/download one). So the Soon has
from this page http://code.devicenull.org/index.php?title=Misc:HL2_Exploits
Invalid RCON Crash
SRCDS will crash on some machines if you attempt to use an incorrect rcon
password too many times. It seems that some machines are affected by this,
while others are not. Valve has been notified a few
I'm guessing this is just one of many Gmod bugs that affect server owners
and make them spaz out. Well, when I look (remotely, either via Steam lists
or RCON lists) at 7:23:26 for example, only one person is on with a score of
3. When I refresh lets say, oh, 1 minute or so later, I see three
The timer is from connect. Any download time will add to this connection
time.
Jake E wrote:
I'm guessing this is just one of many Gmod bugs that affect server owners
and make them spaz out. Well, when I look (remotely, either via Steam lists
or RCON lists) at 7:23:26 for example, only one
Of Matthew Crain
Sent: Saturday, August 02, 2008 10:42 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] RCon Bad Password Exploit/Crash
It looks like the RCon bad password crash is back following this last
update. I was able to reproduce it by sending a command to the server
via my ingame console
? Are there any .mdmp files created after the crash?
-Eric
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matthew Crain
Sent: Saturday, August 02, 2008 10:42 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] RCon Bad Password Exploit/Crash
It looks like
@list.valvesoftware.com
Subject: [hlds] RCon Bad Password Exploit/Crash
It looks like the RCon bad password crash is back following this last
update. I was able to reproduce it by sending a command to the server
via my ingame console and using the wrong password. Once the server
kicked/banned me
, 2008 10:35 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: RE: [hlds] RCon Bad Password Exploit/Crash
We're working on fixing these issues, but I haven't been able to
reproduce the rcon crash. Are the servers that are crashing running any
add-ons? Are there any .mdmp files created
Smith
Sent: Monday, August 04, 2008 10:35 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: RE: [hlds] RCon Bad Password Exploit/Crash
We're working on fixing these issues, but I haven't been able to
reproduce the rcon crash. Are the servers that are crashing running any
add
Sakefox:
http://developer.valvesoftware.com/wiki/Using_mdmp_files
Thank your Eric.
- Original Message -
From: SakeFox
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Monday, August 04, 2008 1:09 PM
Subject: Re: [hlds] RCon Bad Password Exploit/Crash
server mailing list hlds@list.valvesoftware.com
Sent: Mon, 4 Aug 2008 4:09 pm
Subject: Re: [hlds] RCon Bad Password Exploit/Crash
I was just wondering what is needed to look at mini dumps or is this
something that we can't do? Some times i get crashes, but I don't like
to say there is a issue
\engine\sv_plugin.cpp @ 404]
-Original Message-
From: Eric Smith
Sent: Monday, August 04, 2008 10:35 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: RE: [hlds] RCon Bad Password Exploit/Crash
We're working on fixing these issues, but I haven't been able to
reproduce
if they can get it fixed. With SourceMod, those guys are usually on
top of things and get the fixes out quickly.
Keeper
-Original Message-
From: SakeFox [mailto:[EMAIL PROTECTED]
Sent: Monday, August 04, 2008 4:09 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] RCon Bad
for us noobs, can you elaborate this, are you saying if you use the wrong
password and issue ANY rcon command the server will crash?
On Sun, Aug 3, 2008 at 3:42 PM, Matthew Crain [EMAIL PROTECTED]wrote:
It looks like the RCon bad password crash is back following this last
update. I was able
Rcon bans someone for too many failed password attempts (to discourage
guessing/brute forcing). Currently, when it tries to ban someone, it
just flat out crashes instead.
You can fix this by blocking rcon access for all IPs but ones you
pre-approve, with whatever firewall you're using on your
Might want to add that downloads also use tcp 27015 if you don't have a
separate sv_downloadurl
Nephyrin Zey wrote:
Rcon bans someone for too many failed password attempts (to discourage
guessing/brute forcing). Currently, when it tries to ban someone, it
just flat out crashes instead.
You can also set the following to a stupidly high number until Valve
fixes it (if, for instance, you don't have access to the firewalls on
your servers.)
sv_rcon_maxfailures : 10
: : Max number of times a user can fail rcon
authentication
You can't set them too high really:
sv_rcon_maxfailures = 10 min. 1.00 max. 20.00
sv_rcon_minfailures = 5 min. 1.00 max. 20.00
But you can lower it to one second... So unless someone is spamming it you
should be fine:
sv_rcon_minfailuretime = 30 min. 1.00
On Sun, Aug 3,
It looks like the RCon bad password crash is back following this last update.
I was able to reproduce it by sending a command to the server via my ingame
console and using the wrong password. Once the server kicked/banned me, it
crashed. Hopefully, Valve can include the regression fix with
Title says it all. It seems to me that the fix to this problem has been
shelved, as the last I heard from Alfred was that it would be out in a
day or so, and that was over a week ago. I am very eager for this update
because I do not have root access to several of my servers and therefore
am
should've been fixed?
http://www.steampowered.com/v/index.php?area=newsid=1555
Ian Shaffer wrote:
Title says it all. It seems to me that the fix to this problem has been
shelved, as the last I heard from Alfred was that it would be out in a
day or so, and that was over a week ago. I am very
PROTECTED] On Behalf Of Kitteny Berk
Sent: 06 May 2008 20:43
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Rcon Nuke Exploit Still Exists
should've been fixed?
http://www.steampowered.com/v/index.php?area=newsid=1555
Ian Shaffer wrote:
Title says it all. It seems to me
Any update on when this will be fixed?
Ian
Nephyrin Zey wrote:
Update - I updated the zip, I had left a errant piece of code in the
plugin that was crashing on servers not using my admin system. Whoops.
Many apologies T_T
- Neph
On Thu, May 1, 2008 at 7:14 PM, Nephyrin Zey [EMAIL
It was fixed in the optional update the other day. Update your server.
Ian Shaffer wrote:
Any update on when this will be fixed?
Ian
Nephyrin Zey wrote:
Update - I updated the zip, I had left a errant piece of code in the
plugin that was crashing on servers not using my admin system.
I use Counter-Strike: Source
Ian
Cc2iscooL wrote:
It was fixed in the optional update the other day. Update your server.
Ian Shaffer wrote:
Any update on when this will be fixed?
Ian
Nephyrin Zey wrote:
Update - I updated the zip, I had left a errant piece of code in
The email you quoted was about medics and unlockables in TF2 (and despite
the change in subject, my email client stuck it in the thread about tf2).
I think something went a bit wrong when you went to reply.
As it probably involves rewriting part of the query parsing code, i'd
wouldn't be
Well I goofed up on that. Sorry. I'm just impatient towards this nuke
exploit update. It's Friday night, the most players join my servers on
the weekends. .
Regards,
Ian
[EMAIL PROTECTED] wrote:
The email you quoted was about medics and unlockables in TF2 (and despite
the change in subject,
How many other servers? What kind of server lags?
- Original Message -
From: johns jons [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, February 28, 2008 2:49 AM
Subject: [hlds] rcon stats reading CPU 100%
--
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When I
jons [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, February 28, 2008 2:49 AM
Subject: [hlds] rcon stats reading CPU 100%
--
[ Picked text/plain from multipart/alternative ]
When I have like 44 people in my server and the rcon stats reads the CPU
at
100% it lags when
kind of server lags?
- Original Message -
From: johns jons [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, February 28, 2008 2:49 AM
Subject: [hlds] rcon stats reading CPU 100%
--
[ Picked text/plain from multipart/alternative ]
When I have like 44 people in my server
--
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When I have like 44 people in my server and the rcon stats reads the CPU at
100% it lags when im looking at the CPU and the highest CPU on any of the 8
cores is like 40% and i have it set to affinities on all cores. btw this is run
in Windows
will see this as lag.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Einar S. Idsø
Sent: Friday, 27 July 2007 7:15 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] rcon disconnect because of long banlist?
Hi,
We recently increased the number of bans on our
Hi,
We recently increased the number of bans on our CSS-servers from around
3 000 to around 14 000. We use a script that via rcon-listid fetches
all bans from all servers, synchronizes with a master database, and
distributes new bans to all servers. However after increasing the number
of bans,
Thanks, Andrew, but the sync-script is run at off-peak times, so I am
not concerned about that :)
Cheers,
Einar
Andrew Armstrong wrote:
I'd be careful issuing that server when players are there :)
In our experience running servers with large ban lists is that the operation
to 'listid'(or
We are adding a cvar so you can turn off rcon specific logging.
- Alfred
Ray wrote:
Alfred, CAN WE PLEASE
get a means to turn off the new RCON logging!
At 07:04 AM 12/10/2006, you wrote:
Valve,
We really need a way to turn off either selectively by ip address,
or totally the new
Thank you very much!!
Ray
At 02:55 PM 12/28/2006, you wrote:
We are adding a cvar so you can turn off rcon specific logging.
- Alfred
Ray wrote:
Alfred, CAN WE PLEASE
get a means to turn off the new RCON logging!
At 07:04 AM 12/10/2006, you wrote:
Valve,
We really need a way
Thank You!!
Ray wrote:
Thank you very much!!
Ray
At 02:55 PM 12/28/2006, you wrote:
We are adding a cvar so you can turn off rcon specific logging.
- Alfred
Ray wrote:
Alfred, CAN WE PLEASE
get a means to turn off the new RCON logging!
At 07:04 AM 12/10/2006, you wrote:
There is a bug in the rcon address logging.
I use hlsw and chat into the server and it sometimes lists my IP address
correctly and sometimes lists someone elses IP address for what I sent into
the server. (I have hlstatsx installed and its broadcasting logs to that
and it sometimes shows that IP
-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: [hlds] rcon address logging
Date: Tue, 05 Dec 2006 06:39:51 -0500
There is a bug in the rcon address logging.
I use hlsw and chat into the server and it sometimes lists my IP
address
correctly and sometimes lists someone elses IP
, 2006 3:39 AM
Subject: [hlds] rcon address logging
There is a bug in the rcon address logging.
I use hlsw and chat into the server and it sometimes lists my IP address
correctly and sometimes lists someone elses IP address for what I sent
into
the server. (I have hlstatsx installed and its
hlstatsx itself generates RCON events, like /skill or the server overview.
Its correct, just ignore it.
There is a bug in the rcon address logging.
I use hlsw and chat into the server and it sometimes lists my IP address
correctly and sometimes lists someone elses IP address for what I sent
I am trying to nail down the exact meaning of the rcon stats response.
If someone knows where this might be documented, a link would be
appreciated.
Here's what I have gathered so far - please correct my assumptions, if
wrong:
CPU: snap shot of current total CPU utilization on system. There
--
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Frazer we had a thread about this a while ago.
One of the numbers is not what you think it is.
I started it iirc, so have a look, I think I asked the same question you did
and we did get and answer from Alfred
On 8/25/06, Frazer [EMAIL
Thanks Whisper -
Not quite sure how to search for old threads - pointers appreciated.
F.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Friday, August 25, 2006 10:39 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Rcon Stats
Of Whisper
Sent: Friday, August 25, 2006 10:39 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Rcon Stats
--
[ Picked text/plain from multipart/alternative ] Frazer we had a thread
about this a while ago.
One of the numbers is not what you think it is.
I started it iirc, so have a look, I
threads - pointers appreciated.
F.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Friday, August 25, 2006 10:39 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Rcon Stats
--
[ Picked text/plain from multipart/alternative ] Frazer we had
]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Friday, August 25, 2006 10:39 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Rcon Stats
--
[ Picked text/plain from multipart/alternative ] Frazer we had a thread
about this a while ago.
One of the numbers is not what you think it is.
I started
:39 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Rcon Stats
--
[ Picked text/plain from multipart/alternative ] Frazer we had a thread
about this a while ago.
One of the numbers is not what you think it is.
I started it iirc, so have a look, I think I asked the same question you
did
Yup and thanks to all - and thanks for the fishing lesson, versus the fish
:-)
F.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Friday, August 25, 2006 11:43 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Rcon Stats
--
[ Picked
This is a multi-part message in MIME format.
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Does anyone know of a way to send an RCON automatically to a Windows
Dedicated server at a set time please?
I have full access to the server as we own it co-locate but I need to set
a password or
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What does rcon status represent?
It does not seem to represent actual ICMP ping times
Nor does it appear to represent the players scoreboard pings or any sort of
latency measurements that any clients net_graph displays.
eg. rcon status pings
average processing latency maybe?
I don't _know_ but, being around 100ms or just over, this might make sense.
On 6/3/05, Whisper [EMAIL PROTECTED] wrote:
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What does rcon status represent?
It does not seem to represent actual ICMP ping times
Whisper wrote:
--
[ Picked text/plain from multipart/alternative ]
What does rcon status represent?
It does not seem to represent actual ICMP ping times
Nor does it appear to represent the players scoreboard pings or any sort of
latency measurements that any clients net_graph displays.
eg.
Just wondering why bot_difficulty cant be set through rcon. Is this a
bug or does it have a reason behind it?
(not sure if this is the right place to ask this.)
-Rafael
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[ Picked text/plain from multipart/alternative ]
It can. YOu just need to kick the bots and re add them.
On 5/6/05, Rafael Lopez [EMAIL PROTECTED] wrote:
Just wondering why bot_difficulty cant be set through rcon. Is this a
bug or does it have a reason behind it?
(not sure if this is the
--
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Issuing the rcon stats command on a Windows SRCDS we managed to achieve
the following results
21:49:23 stats
21:49:23 CPU In Out Uptime Users FPS Players
0.00 29954.48 39790.56 978 27 63.97 21
21:49:27 stats
21:49:27 CPU In Out Uptime Users FPS
Looks fine to me, just align the columns correctly. Or am I missing
what you think is broken?
On 4/28/05, Whisper [EMAIL PROTECTED] wrote:
--
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Issuing the rcon stats command on a Windows SRCDS we managed to achieve
the following results
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CPU of 0.00%
On 4/28/05, Ian mu [EMAIL PROTECTED] wrote:
Looks fine to me, just align the columns correctly. Or am I missing
what you think is broken?
On 4/28/05, Whisper [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from
I suspect he means stats gives 21 players where as he is seeing
22 players.
I would lay money on this diff being either:
1. A bot
2. SrcTV
Steve / K
- Original Message -
From: Ian mu [EMAIL PROTECTED]
Looks fine to me, just align the columns correctly. Or am I missing
what you think is
--
[ Picked text/plain from multipart/alternative ]
I might have got the player number incorrect as I typed it from memory and
it wasn't what was concerning me
On 4/28/05, Steven Hartland [EMAIL PROTECTED] wrote:
I suspect he means stats gives 21 players where as he is seeing
22 players.
I
Yeah, I must be completely retarded 'cause I get nothing with server
side or client side. Is this a command that must be executed directly
into the console on the server (no rcon)?
On Mon, 10 Jan 2005 15:48:26 -0800, Clayton Macleod
[EMAIL PROTECTED] wrote:
I take it this is client-side? Since
TJ Hilton wrote:
Yeah, I must be completely retarded 'cause I get nothing with server
side or client side. Is this a command that must be executed directly
into the console on the server (no rcon)?
You're not restarded, but you should have mentioned this was for srcds.
The 'stats' command hasn't
Hey All
Is there a command that I can enter in Rcon that will report back the
current server FPS?
--
TJ Hilton
[EMAIL PROTECTED]
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visit:
Yes, the magic command is 'stats'
--
PiTaGoRaS
TJ Hilton escribió (Mon, 10 Jan 2005 14:49:05 -0700):
Hey All
Is there a command that I can enter in Rcon that will report back
the current server FPS? -- TJ Hilton [EMAIL PROTECTED]
___
To
stats
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of TJ Hilton
Sent: 10 January 2005 21:49
To: hlds@list.valvesoftware.com
Subject: [hlds] Rcon Command For Server FPS
Hey All
Is there a command that I can enter in Rcon that will report back the
current
Stats in colsole
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of TJ Hilton
Sent: 10 January 2005 21:49
To: hlds@list.valvesoftware.com
Subject: [hlds] Rcon Command For Server FPS
Hey All
Is there a command that I can enter in Rcon that will report back
Hey I was first :p
;)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of TJ Hilton
Sent: 10 January 2005 22:00
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Rcon Command For Server FPS
Much Grass :)
On Mon, 10 Jan 2005 21:59:06 -, SuperServer
Much Grass :)
On Mon, 10 Jan 2005 21:59:06 -, SuperServer Sales
[EMAIL PROTECTED] wrote:
Stats in colsole
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of TJ Hilton
Sent: 10 January 2005 21:49
To: hlds@list.valvesoftware.com
Subject: [hlds
to the invoking rcon tool.
Seems to do this in-game and a few other things we've tested as well.
Can anyone else confirm?
-- trog
Original Message
From: m0gely [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, December 04, 2004 10:44 AM
Subject: Re: [hlds] rcon
Bruce Bahamut Andrews
]
To: [EMAIL PROTECTED]
Sent: Saturday, December 04, 2004 10:44 AM
Subject: Re: [hlds] rcon
Bruce Bahamut Andrews wrote:
Perhaps you should revise the changes that were made to the kick
functionality. I can't remember exactly, but it was something along
the lines of kick nickname or kickid
]
Subject: Re: [hlds] rcon
Rcon doesn't seem to return stuff to the remote client sometimes - for
example if I do an 'rcon listid' from a remote rcon tool it doesn't
return anything to my session. The command is still executed - it runs
properly on the server and the console lists the ids, but nothing
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Harrison
Sent: Sunday, December 05, 2004 7:34 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] rcon
Rcon doesn't seem to return stuff to the remote client sometimes - for
example if I do an 'rcon
--
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wierd i wrote somthing
--
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Hehe, I'm reminded of:
http://www.ctrlaltdel-online.com/?t=archivesdate=2004-07-19
=)
- Bruce Bahamut Andrews
[EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
wierd i wrote somthing
--
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does any one know when rcon will work again ingame or hlsw
--
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visit:
...it does work. If you're going to post from an aol email, you could
at least include details :/
- Bruce Bahamut Andrews
[EMAIL PROTECTED] wrote:
--
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does any one know when rcon will work again ingame or hlsw
It does work, for both.
On Fri, 3 Dec 2004 17:41:08 EST, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
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[ Picked text/plain from multipart/alternative ]
does any one know when rcon will work again ingame or hlsw
--
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rcon works for me, map changes but no kick or ban any solutions?
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Bruce Bahamut Andrews wrote:
Perhaps you should revise the changes that were made to the kick
functionality. I can't remember exactly, but it was something along the
lines of kick nickname or kickid userid# or steamid.
Banid/banip should work the same? Would you like to give more details
to work
How do you ban someone from rcon, but not the server itself?
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James Nine wrote:
How do you ban someone from rcon, but not the server itself?
You can't, you can only change the rcon password.
BTW, you might want to configure Hotmail to send out only plaintext,
rather than its silly richtext format.
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ironchef
http://www.dexworld.org/
I'm lazy, and I'm using outlook express to check hotmail .
- Original Message -
From: ironchef [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, December 02, 2004 3:49 PM
Subject: RE: [hlds] RCON Banip
James Nine wrote:
How do you ban someone from rcon, but not the server itself
James Nine wrote:
I'm lazy, and I'm using outlook express to check hotmail .
That's fine. Next time we'll all be too lazy to tell you something
that's available in the list's archives.
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ironchef
http://www.dexworld.org/
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I am receiving this in console after the latest update:
RCON Server bind failed WSAEADDRINUSE
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Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of BeNt
Sent: 29 May 2004 13:20
To: [EMAIL PROTECTED]
Subject: Re: [hlds] RCON Server Administration
I use hlsw.net(hlsw) to control my server via rcon.If you need a rcon list
for in game goto here --
http://server.counter
Thanks for all the feedback till now but no solution yet to this problem.
The reason I need this is that I want to give access to the logs to some of
my admins but dont want them to get my rcon password (my admins use only amx
for admin rights). If at all possible I'd like to sugest that a
:[EMAIL PROTECTED] On Behalf Of [YG]Sharza
Sent: Saturday, May 22, 2004 6:15 PM
To: [EMAIL PROTECTED]
Subject: SV: [hlds] RCON in log file.
Thanks for all the feedback till now but no solution yet to this
problem.
The reason I need this is that I want to give access to the logs to
some of
my admins
HI can anyone help me? I would
like to have two different passwords at the same time
And do you know if I can permanently change the
rconpassword thru the rcon
"rcon rcon_password x" only changes the
password temporally.
Lindi
- Original Message -
From:
Mathias
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