Re: [hlds_linux] nemrun - possible to get delisted with it?

2010-08-06 Thread Oliver Salzburg
On 2010-08-06 06:10, Harry Strongburg wrote: Hello, I have ran nemrun for a few weeks now (can auto check for updates for your srcds while your server is running), and when I run srcds it fails to enable VAC secure mode (Could not establish connection to Steam servers., and version :

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Oliver Salzburg
On 2010-07-28 09:46, Christopher Szabo wrote: Why shouldn't VALVE fix it? Its fake, the server isn't really there and the players isn't there. The servers is there only for advertise in serverbrowser. Its not about the names, its about the serverlist getting BIG and messy. Its harder

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Oliver Salzburg
violations. Yea, who would've thought CS/TF2/etc would be so political... G. On Jul 28, 2010, at 4:14 AM, Oliver Salzburg oliversalzb...@web.de wrote: On 2010-07-28 09:46, Christopher Szabo wrote: Why shouldn't VALVE fix it? Its fake, the server isn't really there and the players isn't

Re: [hlds_linux] Illegal Instruction

2010-07-27 Thread Oliver Salzburg
On 2010-07-28 02:24, Scott Linder wrote: Does anyone know if Valve will be fixing the Illegal Instruction Error for Linux Srcds servers in the near future? I opened a ticket with support, and It was closed with the response:

Re: [hlds_linux] Illegal Instruction

2010-07-27 Thread Oliver Salzburg
On 2010-07-28 04:07, Cheyenne wrote: I had a old Proliant 7000 that I used as a end table for many years, then the girlfriend said it had to go. That must of weighed around 150-200lbs fully loaded, back hurt for weeks afterwards. Sent from my HTC Touch Pro2 on the Now Network from Sprint®.

Re: [hlds_linux] Hi!

2010-07-10 Thread Oliver Salzburg
On 2010-07-11 02:43, Jake Eisenman wrote: what's next? People replying to his mail and repeating the advertised URLs. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] StackOverflow for Game Servers

2010-07-10 Thread Oliver Salzburg
On 2010-07-11 04:44, StevoTVR wrote: Apologies in advanced for this slightly off-topic post, but I think it's relevant to this list. StackExchange (the thing that powers StackOverflow) is accepting proposals for new QA sites. So I submitted one for game servers. I thought it was a good idea

Re: [hlds_linux] Serious Day of Defeat Source master server problem

2010-07-09 Thread Oliver Salzburg
On 2010-07-10 04:26, Nemanja Petrovic wrote: can you send me all kreedz mode plugin for this mod to cs 1.6 Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Team Fortress 2 Update Available

2010-03-18 Thread Oliver Salzburg
On 2010-03-18 23:32, Jason Ruymen wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added items submitted to the Contribute! site by members of the community. Submit your own creations!

Re: [hlds_linux] Team Fortress 2 Update Released

2010-02-24 Thread Oliver Salzburg
Thanks, I guess :D On 2010-02-24 01:27, Ricky Hazelwood wrote: Or you could just add -retry to the command and it will retry automatically until success. Cheers, Ricky -- From: Oliver Salzburgoliversalzb...@web.de Sent: Wednesday, February

Re: [hlds_linux] Team Fortress 2 Update Released

2010-02-23 Thread Oliver Salzburg
Jesus fsck this is annoying. I guess it's not enough that it takes ages to update installations as it is. Now I have to re-try a dozen times... On 2010-02-24 00:01, David A. Parker wrote: Nevermind, it worked on the 10th try or so. - Dave David A. Parker wrote: I am not able to get

Re: [hlds_linux] How to disallow crafting on TF2 servers?

2010-01-02 Thread Oliver Salzburg
On 2010-01-02 18:28, Ronny Schedel wrote: we have alot of players standing around and crafting on a full server. This is huge impact for the game play if the half team is afk. I have a hard time imagining how crafting can have such a big impact on gameplay. It's not like it takes long. How

Re: [hlds_linux] How to disallow crafting on TF2 servers?

2010-01-02 Thread Oliver Salzburg
On 2010-01-02 20:23, Peter Powell wrote: When I craft I spend a lot of time combining stuff to see what it would get me. Maybe this is what people are doing? ~Peter Powell I guess I falsely assumed everybody knows about: http://tf2wiki.net/wiki/Crafting In that case I can see how this would

Re: [hlds_linux] Post by non-member to a members-only list

2010-01-01 Thread Oliver Salzburg
On 2009-12-31 21:47, Bryn Moslow wrote: Hi Oliver, You sent the below message to h...@list.valvesoftware.com. You are not currently a member of that list (at least oliversalzb...@web.de is not) so the rejection message is accurate. I even searched for any oliver on that list and only

Re: [hlds_linux] Post by non-member to a members-only list

2010-01-01 Thread Oliver Salzburg
Chances are that you're subscribed to hlds_linux but sent a message to hlds. The list you're talking to now is hlds_linux. Ouch :( I wonder how that happened. Oh well, thanks for clearing up the mystery :P ___ To unsubscribe, edit your list

Re: [hlds_linux] Post by non-member to a members-only list

2009-12-31 Thread Oliver Salzburg
Indeed it is. On 2009-12-30 19:48, Tom Leighton wrote: What I mean is, is your email address EXACTLY oliversalzb...@web.de? Oliver Salzburg wrote: I'm using the same address the list sends to. And I always use the same address. On 2009-12-30 19:28, Tom Leighton wrote: What

Re: [hlds_linux] Post by non-member to a members-only list

2009-12-31 Thread Oliver Salzburg
I sent an email and it was different to my subscribed address. Oliver Salzburg wrote: That's exactly my point. Just this one mail I am trying to send (tried twice) results in the above mentioned error. On 2009-12-30 18:47, Donnie Newlove wrote: I got this message just fine

Re: [hlds_linux] Post by non-member to a members-only list

2009-12-31 Thread Oliver Salzburg
signed up for these lists, i used @gmail.com instead of @googlemail.com. Of course it complained when I sent an email and it was different to my subscribed address. Oliver Salzburg wrote: That's exactly my point. Just this one mail I am trying to send (tried twice) results

[hlds_linux] Post by non-member to a members-only list

2009-12-30 Thread Oliver Salzburg
I keep getting a mail saying: Your message to hlds awaits moderator approval The reason it is being held: Post by non-member to a members-only list I don't get it. How am I not a member of the list anymore? Especially since I had sent other mails that were posted just fine.

Re: [hlds_linux] Post by non-member to a members-only list

2009-12-30 Thread Oliver Salzburg
That's exactly my point. Just this one mail I am trying to send (tried twice) results in the above mentioned error. On 2009-12-30 18:47, Donnie Newlove wrote: I got this message just fine. On Wed, Dec 30, 2009 at 6:45 PM, Oliver Salzburgoliversalzb...@web.de wrote: I keep getting a

Re: [hlds_linux] Post by non-member to a members-only list

2009-12-30 Thread Oliver Salzburg
using the link on the bottom of the email. On 31/12/2009 1:45 AM, Oliver Salzburg wrote: I keep getting a mail saying: Your message to hlds awaits moderator approval The reason it is being held: Post by non-member to a members-only list I don't get it. How am I not a member

Re: [hlds_linux] Post by non-member to a members-only list

2009-12-30 Thread Oliver Salzburg
and it was different to my subscribed address. Oliver Salzburg wrote: That's exactly my point. Just this one mail I am trying to send (tried twice) results in the above mentioned error. On 2009-12-30 18:47, Donnie Newlove wrote: I got this message just fine. On Wed, Dec 30, 2009

[hlds_linux] TF2 the server you are playing on has lost connection to steam

2009-12-18 Thread Oliver Salzburg
I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem.

Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam

2009-12-18 Thread Oliver Salzburg
Well on my other server everything works fine. This seems almost random. On 2009-12-18 23:54, DontWannaName! wrote: My servers have the same problem. I tried added a bunch of master servers using setmaster but that has no effect. I think the system is down at the moment. On Fri, Dec 18, 2009

Re: [hlds_linux] Send Failure when trying install l4d2 dedicated server

2009-10-29 Thread Oliver Salzburg
You know about copypaste, RIGHT? Shlomi Turjeman wrote: Hi.. http://img526.imageshack.us/img526/9770/66788082.png What's WRONG? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] [l4d] left 4 dead A2S_PLAYER query problems

2009-10-10 Thread Oliver Salzburg
Ronny Schedel wrote: L4D servers have no password. They do if you set one. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Game Server Manager Needed - Hiring

2009-10-09 Thread Oliver Salzburg
Mike Zimmermann wrote: You must be the life of all the parties. -Mike Give it a rest :P ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Friends-only option in L4D

2009-10-08 Thread Oliver Salzburg
James Creedy wrote: That'll teach me for late-night posting! I really wanted to know if there was a way to do this without going into the console.. So that group members could see my servers in-game, then click to create a lobby. I didn't know about mm_force_servers_dedicated though! Thanks

Re: [hlds_linux] sv_region fixed in L4D?

2009-10-07 Thread Oliver Salzburg
Jonah Hirsch wrote: Can anyone confirm that you can again used sv_region, and be able to see your server in the community list, connect to it with a search key, and get public lobbies in it? I've been told it's been fixed, but I can't test it myself ATM. search key is working fine for me.

Re: [hlds_linux] Reload MOTD

2009-09-12 Thread Oliver Salzburg
. On 11 Sep 2009, at 22:54, Oliver Salzburg oliversalzb...@web.de wrote: On a TF2 server, can you reload the MOTD without restarting the server? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] Reload MOTD

2009-09-12 Thread Oliver Salzburg
instantly (and I can have a decent amount of code in it). Might be worth looking into if you change yours often. On Sat, Sep 12, 2009 at 4:56 PM, Oliver Salzburg oliversalzb...@web.de wrote: Seemed to me like it was cached. Cause when I reconnected to the server I still got the old MOTD

[hlds_linux] Reload MOTD

2009-09-11 Thread Oliver Salzburg
On a TF2 server, can you reload the MOTD without restarting the server? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] hldsupdatetool : slow when disable PasswordAuthentication in ssh config

2009-09-04 Thread Oliver Salzburg
I fail to see how the auth mechanism of SSH could have any impact on the performance of hldsupdatetool. Maybe you're just having bad luck with your content servers. Shane Arnold wrote: Is the actual update slower? Or does the SSH session respond slower (lagged input e.t.c). Can't say I have

Re: [hlds_linux] Updating a server using FTP

2009-09-04 Thread Oliver Salzburg
Dave Williams wrote: Nightbox, I really do have to say from a professional and players point of view that if your GSP is restricting SSH on your nix box then they are nothing but morons and you really should switch. It's not difficult to restrict ssh access to certain folders on a per user

Re: [hlds_linux] TF2/L4D Updates Available

2009-08-21 Thread Oliver Salzburg
Jason Ruymen wrote: Optional updates for Team Fortress 2, Left 4 Dead and their engine binaries are now available. Please run hldsupdatetool to receive the update. The specific changes include: Left 4 Dead Engine: - Fixed an exploit that allowed files to be uploaded to the server at

Re: [hlds_linux] Valve Source Engine Console Message Format String Vulnerability

2009-08-18 Thread Oliver Salzburg
If you have problems distributing a C++ application that is build against standardized parts of C++, then you must be doing something wrong, my friend. If you have so many linkage problems, try linking statically. If you already have problems on a source level, the preprocessor is your friend.

Re: [hlds_linux] Valve Source Engine Console Message Format String Vulnerability

2009-08-18 Thread Oliver Salzburg
Well, some people just need 10 years to get their shit right... Evaldas Žilinskas wrote: Oh… Show me other company that still supports 10 year old games like Half-Life, by providing community integration, Russian walk prevention and exploit fixing updates? Maybe EA :-)? These things cost

Re: [hlds_linux] L4D forks keep crashing

2009-08-18 Thread Oliver Salzburg
Jay Deiman wrote: Ronny Schedel wrote: The crashes occur on a vanilla server. Yeah, I will second that (again). It seems to be fairly random as well. Jay Happens to me as well, but only on server that are in use. I also have some forks that are private and have not been used

Re: [hlds_linux] 1. Re: Linux Crashes - Team Fortress 2/Day of Defeat: Source Update Released (MoggieX)

2009-08-14 Thread Oliver Salzburg
That's nice that you put up your server for other to have fun. But as you noted yourself, for some games there are sometimes actually no servers to play on. So there are actually people who run a server so they can play the game they paid money for. So you buy a game, you can't play it, you pay

[hlds_linux] Left 4 Dead - Forks timing out

2009-08-14 Thread Oliver Salzburg
Since the last L4D update, whenever I open HLSW I find that some of my servers are offline. At some point they just exit. When I look in my logfiles there is no note of any error whatsoever. I have one server with 4 forks. And yesterday 1 was offline but I didn't restart the server as there were

Re: [hlds_linux] hlds_linux Digest, Vol 18, Issue 2

2009-08-04 Thread Oliver Salzburg
Don't reply to digests please ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Server is not in STEAM serverlist

2009-07-17 Thread Oliver Salzburg
Maybe it's the pretty-printed quotation marks. Christopher Szabo wrote: Hi! My community has a BIG problem. Our six publicservers don’t show up in the STEAM serverlist… Ive asked around and nobody can find them in the list… The players can connect via console and i can se the servers

Re: [hlds_linux] Left 4 Dead Update Available

2009-06-29 Thread Oliver Salzburg
It works for me. But it has been working reliably for me ever since my last setup. Jonah Hirsch wrote: Can anyone confirm if sv_search_key is working any better now? On Mon, Jun 29, 2009 at 4:55 PM, David Parker dpar...@utica.edu wrote: Thanks for the sv_steamgroup_exclusive fix! So far

Re: [hlds_linux] Update to L4D broke my linux server

2009-06-26 Thread Oliver Salzburg
Did you run a verify yet? Jay Deiman wrote: Jay Deiman wrote: I just ran my update for left 4 dead on my linux server and tried restarting the server to end up with an immediate crash: Heheh, to clarify, by server, I mean the hlds_i486 binary... I just read that and realized how

Re: [hlds_linux] VAC performance issues. (new thread, sorry about the earlier mistakes)

2009-06-16 Thread Oliver Salzburg
Given that amount of servers behind a single IP, I would at least say it's not unreasonable to assume that the VAC servers might be throtteling your requests. And instead of randomly assigning IPs you could maybe use 1 IP per 100 servers ;) Thomas Hjorth wrote: 500+ gameservers about 3/4

Re: [hlds_linux] VAC performance issues.

2009-06-15 Thread Oliver Salzburg
Argh, please learn the difference between replying to an existing thread with a new subject and starting a new one :P This totally fucks up threads. Thomas Hjorth wrote: Hi again Valve, Alfred? and others... Im running a lot of 1.6 and source servers behind 1 IP using NAT. This seems to be a

Re: [hlds_linux] Broken Master server (68.142.88.34) or IP/network - please remove it

2009-06-14 Thread Oliver Salzburg
Just out of curiosity, can't the ip just be blocked via local iptables configuration? Adam Bogacz wrote: same thing here, i've got about 5 srcds servers, and got this problem few times a month Thomas Hjorth pisze: Hi Valve Almost 1½ years ago someone report a broken master server, as

Re: [hlds_linux] FW: Resolution: steam + update + AssertPreCondition + NonNullFilePath

2009-06-10 Thread Oliver Salzburg
None of those are reasons to run it as root ;) William Stillwell wrote: Considering it's a box 20 feet from my desk, running just srcds, and nothing else, If it was a hosted server on a far away server, I wouldn't run it as root. But your answer is, yes, my copy of srcds is run under root,

Re: [hlds_linux] Public rcon_password query. Opens rcon to everyone.

2009-06-04 Thread Oliver Salzburg
Wow, this is a reply to a thread with a new topic which already was a reply to a thread with a new topic. A few more and I have to get Guiness on the phone. Maximilian L. wrote: I just had some fun on game-monitor.com and i fellt over this

Re: [hlds_linux] Improving ping

2009-06-04 Thread Oliver Salzburg
Gary Stanley wrote: At 09:08 PM 6/3/2009, Oliver Salzburg wrote: I run a box with 4 L4D servers on it. The average ping is around 30 and I am wondering if I could further improve it with srcds settings. I never experience any lag when playing on them but I thought the ping value can never

[hlds_linux] Improving ping

2009-06-03 Thread Oliver Salzburg
I run a box with 4 L4D servers on it. The average ping is around 30 and I am wondering if I could further improve it with srcds settings. I never experience any lag when playing on them but I thought the ping value can never be low enough. I've read a lot about pingboosts and tickrates on this

Re: [hlds_linux] Improving ping

2009-06-03 Thread Oliver Salzburg
PM, Oliver Salzburg oliversalzb...@web.dewrote: I run a box with 4 L4D servers on it. The average ping is around 30 and I am wondering if I could further improve it with srcds settings. I never experience any lag when playing on them but I thought the ping value can never be low enough

Re: [hlds_linux] Improving ping

2009-06-03 Thread Oliver Salzburg
, 2009 at 8:08 PM, Oliver Salzburg oliversalzb...@web.dewrote: I run a box with 4 L4D servers on it. The average ping is around 30 and I am wondering if I could further improve it with srcds settings. I never experience any lag when playing on them but I thought the ping value can never

Re: [hlds_linux] Master Servers Down?

2009-03-04 Thread Oliver Salzburg
Replying to a mail in an old thread with a new subject is not the same as composing a new mail. Once you learn that, you're allowed to complain ;) AusNet Servers Server Administrators wrote: Hey Having issues with updating servers on my boxes, just wondering if Steam Master Servers or

Re: [hlds_linux] Master Servers Down?

2009-03-04 Thread Oliver Salzburg
I don't think new messages have either a References nor an In-Reply-To header... Oh well, at least the problem is solved ;) AusNet Servers Server Administrators wrote: Actually, this was a completely new post, but it's ok, I resolved it, it was a issue with my server and the link to Valve

Re: [hlds_linux] Scam site

2009-02-23 Thread Oliver Salzburg
Not at all, but some people don't know the difference between replying to a thread and composing a new one ;) f0rkz wrote: Im sorry, but how the heck is this related to the topic at hand On Feb 23, 2009, at 2:06 PM, Nephyrin Zey wrote: Reported in firefox and was marked as a web

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-10 Thread Oliver Salzburg
I think you mean a pain in the ♥♥♥. Adam Smith wrote: Sorry I think not, The steam forums are slow searching is a pain the a**. On Mon, Feb 9, 2009 at 4:16 PM, Burton Johnsey bur...@valvesoftware.comwrote: This should no longer be an issue as we have a vastly more robust system in

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-10 Thread Oliver Salzburg
Even though I agree fully I just wanted to note that you don't have to solve the captcha when registered and logged in. Kevin J. Anderson wrote: The steam forums are honestly useless in finding data you need. The search is absolutely horrible... I can't read the captcha to save my life,

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-09 Thread Oliver Salzburg
What self-respecting linux server admin would trade in a mailing list for a web forum? This move makes absolutly no sense at all. Burton Johnsey wrote: We will be shutting down the HLDS mailing lists on Friday, February 20th. After February 20th, all server discussions should take place in

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread Oliver Salzburg
You're obviously only supposed to telnet into the console from the server itself ;) Crazy Canucks wrote: Ok, I'm baffled. One of the first things I read when I started using Linux three or four years ago now was, get rid of telnet because the passwords and the datastream aren't encrypted,

Re: [hlds_linux] Left 4 Dead Update Available

2009-01-15 Thread Oliver Salzburg
I think left4dead was for the demo. Imre Facchin wrote: just a quick question: when running ./steam -command update -game list i get the entries l4d_full and another one left4dead. are they the same thing? On Thu, Jan 15, 2009 at 4:59 PM, Daniel Worley worle...@gmail.com wrote: Did

Re: [hlds_linux] Very slow content servers

2009-01-02 Thread Oliver Salzburg
Ronny Schedel wrote: Hello, I deleted my ClientRegistry.blob and get always connected to the same content server, which is located in my country but very slow. The address is: cs1.steam.uclo.de Maybe someone else experience slow content servers and we can collect these here, so Valve

Re: [hlds_linux] hlds_linux Digest, Vol 10, Issue 77

2008-12-29 Thread Oliver Salzburg
Don't reply to digest mails please. Thanks Bryce Neilsen wrote: We are having this problem also in Australia. Two box's in two separate locations in Australia both with the same problem, no configuration changes since.. One can only assume it's valve/steam. I wish we could hear back soon.

Re: [hlds_linux] sv_search_key not working

2008-12-27 Thread Oliver Salzburg
and then send me right into the game. Then I'm left with the same problem as before. -Oorspronkelijk bericht- Van: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens Oliver Salzburg Verzonden: zaterdag 27 december 2008 3:15 Aan: Half

Re: [hlds_linux] sv_search_key not working

2008-12-27 Thread Oliver Salzburg
Mark - hlds wrote: Oliver Salzburg wrote: Eric-Jan Riemers wrote: I once saw the tip.. Put this in console sv_cheats 1;ms_force_dedicated_server 213.206.x.x:27030 Since my sv_search_key does not always work for some odd reason.. However as of the latest update sometimes

[hlds_linux] sv_search_key not working

2008-12-26 Thread Oliver Salzburg
I have set a search key in my server config and I set it up in my client. Yet when I start a lobby and search for a server it doesn't find any. Is there anything I am missing about this feature? ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] sv_search_key not working

2008-12-26 Thread Oliver Salzburg
. - Dave - Original Message - From: Oliver Salzburg oliversalzb...@web.de Date: Friday, December 26, 2008 8:24 pm Subject: [hlds_linux] sv_search_key not working To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com I have set a search key

Re: [hlds_linux] sv_search_key not working

2008-12-26 Thread Oliver Salzburg
their search_key to my server's sv_search_key...key, they find it with no troubles. -Richard Eid On Fri, Dec 26, 2008 at 8:53 PM, Oliver Salzburg oliversalzb...@web.dewrote: I don't use a password. This is my server config: hostname

Re: [hlds_linux] Break apart demoman's grenades?

2008-12-16 Thread Oliver Salzburg
AnAkIn . wrote: Still happening after update. 2008/12/14 Alex W powersa...@gmail.com I just wanted to confirm this. Quite funny actually ;) Oops, I've misread your post. It's 4am, I suppose I should go to bed. On Sun, Dec 14, 2008 at 4:09 AM, Alex W powersa...@gmail.com wrote:

[hlds_linux] Forked servers and srcds parameters

2008-12-12 Thread Oliver Salzburg
I have two questions. The first one is, what is the advantage in using forked servers instead of just running multiple instances? The other is, what is the deal behin the srcds_run parameter prefix scheme? Why are some parameters prefixed with - and others with +? Thanks in advance.

Re: [hlds_linux] Forked servers and srcds parameters

2008-12-12 Thread Oliver Salzburg
Crazy Canucks wrote: Does the Orangbox engine have the fork functionality now? I deleted the notices and can't find a reference to the changelog in the archives. Can't say, but I ment that primarily regarding L4D. Drek Oliver Salzburg wrote: I have two questions. The first one

Re: [hlds_linux] Forked servers and srcds parameters

2008-12-12 Thread Oliver Salzburg
- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- boun...@list.valvesoftware.com] On Behalf Of Oliver Salzburg Sent: 12 December 2008 23:29 To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] Forked servers and srcds parameters I have two questions

[hlds_linux] srcds start script

2008-12-12 Thread Oliver Salzburg
Today I've been working on a start script for my dedicated servers. Sadly my knowledge of the srcds_run daemon and it's parameters as well as bash or Linux in general is quite limited at this point. Thus I wanted to ask you guys to review it and maybe give me some pointers. I based the script on

Re: [hlds_linux] srcds start script

2008-12-12 Thread Oliver Salzburg
Oliver Salzburg wrote: Today I've been working on a start script for my dedicated servers. Sadly my knowledge of the srcds_run daemon and it's parameters as well as bash or Linux in general is quite limited at this point. Thus I wanted to ask you guys to review it and maybe give me some

Re: [hlds_linux] hlds/srcds ipv6 support

2008-11-27 Thread Oliver Salzburg
Saint K. wrote: The ISP's in the Netherlands are already starting to roll out IPv6. The SIDN, local top level domain administrators already fully support IPv6. Special setup government actions are being coordinated for a faster IPv6 rollout. IPv6 is coming way faster then you can imagine.

Re: [hlds_linux] [hlds] L4D dedicated server config guide

2008-11-18 Thread Oliver Salzburg
Steve wrote: Hey guys! I updated my L4D config guide with lots of info about forking and co-op / versus modes. (this is turning into a monster post) If you have a simple question about getting your L4D server going you might wanna take a look at this first.

Re: [hlds_linux] VMware ESX

2008-10-03 Thread Oliver Salzburg
Saint K. wrote: Hi, Is there anyone who has experience with running gameservers on an OS which is installed on top of a VMware ESX install? If so, could you tell something about the performance (loss?) etc. We're thinking of installing VMware ESX on a new machine so we can run win2k3 and

[hlds_linux] TF2 Server Ports

2008-10-01 Thread Oliver Salzburg
What ports do i have to open on my server so people can see my server in the server browser and connect to it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] TF2 Server Ports

2008-10-01 Thread Oliver Salzburg
Ferenc Kovacs wrote: 2008/10/1 Tom Leighton [EMAIL PROTECTED] The server port, if you ahvent changed it is 27015 TCP/UDP, and, iirc, 27030 TCP/UDP Thanks Oliver Salzburg wrote: What ports do i have to open on my server so people can see my server in the server browser

Re: [hlds_linux] TF2 Server Ports

2008-10-01 Thread Oliver Salzburg
-Richard Eid On Wed, Oct 1, 2008 at 10:27 AM, Tom Leighton [EMAIL PROTECTED]wrote: As I said, that's all I know off the top of my head. There may be more Oliver Salzburg wrote: Ferenc Kovacs wrote: 2008/10/1 Tom Leighton [EMAIL PROTECTED

Re: [hlds_linux] Team Fortress 2 Update Released

2008-08-19 Thread Oliver Salzburg
, it seems the cvar for changing the max players in an arena game is either missing or eluding me. Are we locked at 5v5 for arena? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Oliver Salzburg Sent: Tuesday, August 19, 2008 7:35 PM To: Half-Life

Re: [hlds_linux] Error verifying steam UserID ticket

2008-07-20 Thread Oliver Salzburg
I personally think this is unacceptable behavior by Steam. Solutions like Did you try to unplug it and then plug it in again? never really sounded so good to me. CodeRed wrote: Simply log out of your steam client by File Change User and re log-in. Better known as delete your

Re: [hlds_linux] hlds_l servers hang at startup (No masters loaded)

2008-07-11 Thread Oliver Salzburg
Marcel wrote: reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd = m_nPerformanceCounterStart Did someone forget to initialize m_nPerformanceCounterEnd to a proper value there? ;) I like how _reliable_timer is causing an assertion failure btw ;) But that's

Re: [hlds_linux] hlds_l servers hang at startup (No masters loaded)

2008-07-09 Thread Oliver Salzburg
reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd = m_nPerformanceCounterStart Did someone forget to initialize m_nPerformanceCounterEnd to a proper value there? ;) I like how _reliable_timer is causing an assertion failure btw ;) Marcel wrote: Hi, My hlds servers hang

Re: [hlds_linux] Team Fortress 2 Update Coming

2008-07-08 Thread Oliver Salzburg
Jason Ruymen wrote: A required update for Team Fortress 2 will be released sometime later today. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] TF2 - Goldrush's cart indicator still not working all the time

2008-06-11 Thread Oliver Salzburg
And it will also fix that nasty score you've been building up. AnAkIn . wrote: Also, when the cart indicator dissapear, just reconnecting will fix it... 2008/6/11 AnAkIn . [EMAIL PROTECTED]: It's probably just a client side issue, not server side. Did you try this on the other server?

Re: [hlds_linux] [hlds] Win32/Linux Source Dedicated Beta Available

2008-05-10 Thread Oliver Salzburg
Priceless :) LouLou Bizou wrote: I got this error with the beta update: appdatacache.cpp (311) : Assertion Failed: !Implement me Any help ? 2008/5/10 Jason Ruymen [EMAIL PROTECTED]: For any servers running an EP1 engine game (CS:S, DOD:S, HL2DM) we have a new beta you can try. To

Re: [hlds_linux] [hlds] Win32/Linux Source Dedicated Beta Available

2008-05-10 Thread Oliver Salzburg
It's a marker in the source code so that the developer will remember to write a piece of code in that location. assert( !Implement me ); LouLou Bizou wrote: ??? 2008/5/10 Oliver Salzburg [EMAIL PROTECTED]: Priceless :) LouLou Bizou wrote: I got this error with the beta update

Re: [hlds_linux] hl2mp: Error verifying STEAM UserID Ticket

2008-05-06 Thread Oliver Salzburg
I like resolutions that go into the direction of: Have you tried turning your computer on and off again? [EMAIL PROTECTED] wrote: Let's add a minute of silence for the great WON.net services - years ago... *g* As I may add, logging out and in again is the only appropriate way to resolve

Re: [hlds_linux] Slow download/update speed

2008-05-06 Thread Oliver Salzburg
I tried again yesterday and it finally worked. Still took quite a while though. Timo Hilbertz wrote: noone at valve cares about broken content servers. believe me. Cc2iscooL schrieb: ___ To unsubscribe, edit your list preferences, or view the

[hlds_linux] Slow download/update speed

2008-05-03 Thread Oliver Salzburg
For 2 days now i have been trying to install a dedicated server on my linux machine. I got a few files but then it started to hang. I restarted and it didn't go any further. I had it running over night and still didn't get any further. Moving files to and from the the server works at normal

Re: [hlds_linux] Slow download/update speed

2008-05-03 Thread Oliver Salzburg
the server you're connecting to and report it to Valve, it's a possibility there's a mirror that's slow/broken. Oliver Salzburg wrote: For 2 days now i have been trying to install a dedicated server on my linux machine. I got a few files but then it started to hang. I restarted

Re: [hlds_linux] #hlserveradmins GameSurge channel

2008-03-03 Thread Oliver Salzburg
Patrick Shelley wrote: -- [ Picked text/plain from multipart/alternative ] hmmm - i always scan exe's first before install. its says theres a virus lol but the virus - according to the info - is called not a virus.client.mirc suggests? It's no virus ;)

Re: [hlds_linux] Quoting Habits

2008-02-15 Thread Oliver Salzburg
You agree 100% but in the same mail quote the whole mail you are agreeing with. Well done ;) Keeper wrote: I agree 100% with Don, but you probably won't see it happen. The thing to note is that to increase the probability that somebody will read/respond to your posts is: + to keep the quoted

Re: [hlds_linux] Quoting Habits

2008-02-15 Thread Oliver Salzburg
Aaah, i get your point. Keeper wrote: That's the point. I am responding to THAT message, not all the subsequent ones. In this case, it was the original post. :P Keeper ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds_linux] srcds performance on Xeon quad core?

2007-11-11 Thread Oliver Salzburg
Crazy Canucks wrote: I thought the Core 2 processors (can't find the name of the quad equivalent) They are both named Core 2. The 2 core versions are named Duo and the 4 Core versions are named Quad ;) were better on power consumption than Xeon processors. As far as I know, even the quad core

Re: [hlds_linux] Running TF2 server on P3 hardware in Linux (bad bone weight) please confirm

2007-11-07 Thread Oliver Salzburg
Ondřej Hošek wrote: Quick run-down: 1. Reports surface that the Orange Box SrcDS (OBSrcDS from here on) fails on older processors. 2. Circumstantial evidence is shown that lack of SSE2 might lead to these errors. 3. Chris Green (Valve) states that SSE2 is not required (only plain SSE,

Re: [hlds_linux] Networking performance

2007-10-19 Thread Oliver Salzburg
name. Most major domains don't respond to pings though, so you'll have to find one that does. Drek Oliver Salzburg wrote: I just experienced some very nasty glitches while playing on my server (Thanks for the help btw). Getting stuck at positions, not being able to move. Looked pretty much like

Re: [hlds_linux] Networking performance

2007-10-19 Thread Oliver Salzburg
on each hop that you want a graph for to monitor a specific hop. - Original Message - From: Oliver Salzburg To: hlds_linux@list.valvesoftware.com Sent: Friday, October 19, 2007 10:32 AM Subject: Re: [hlds_linux] Networking performance First of all, thanks. My version of ping doesn't

[hlds_linux] Networking performance

2007-10-19 Thread Oliver Salzburg
I just experienced some very nasty glitches while playing on my server (Thanks for the help btw). Getting stuck at positions, not being able to move. Looked pretty much like the connection to the server was unstable. Or maybe the server was having hickups. How can i determine if the problem is

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