Re: [hlds_linux] IPv6 - Bumped

2015-10-06 Thread Kyle Sanderson
gt; From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marcel > Sent: Wednesday, May 04, 2011 5:30 AM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] IPv6 - Bumped > > Am 04/27/2011 07:29 AM, schrieb Chr

Re: [hlds_linux] IPv6 on SRCDS

2015-01-19 Thread Andre Müller
This is not a small change. Someone has written that they were internally working on ipv6. c0m4r schrieb am Mo., 19. Jan. 2015 12:59: > Necessity is the mother of invention. > > W dniu 2015-01-18 01:34, dan napisał(a): > > On 17/01/2015 22:28, Erik-jan Riemers wrote: > >> If we all think like th

Re: [hlds_linux] IPv6 on SRCDS

2015-01-19 Thread c0m4r
Necessity is the mother of invention. W dniu 2015-01-18 01:34, dan napisał(a): On 17/01/2015 22:28, Erik-jan Riemers wrote: If we all think like that, we wont have ipv6 in 10 years and it will be too late. I rather have it *now* and support both so the change can be done in steps or something

Re: [hlds_linux] IPv6 on SRCDS

2015-01-17 Thread dan
On 17/01/2015 22:28, Erik-jan Riemers wrote: If we all think like that, we wont have ipv6 in 10 years and it will be too late. I rather have it *now* and support both so the change can be done in steps or something like that. It's probably a non issue anyway. It's more likely that the average

Re: [hlds_linux] IPv6 on SRCDS

2015-01-17 Thread Erik-jan Riemers
If we all think like that, we wont have ipv6 in 10 years and it will be too late. I rather have it *now* and support both so the change can be done in steps or something like that. 2015-01-17 22:59 GMT+01:00 Robert Paulson : > I for one hope they don't add IPV6 any time soon. > > It is already en

Re: [hlds_linux] IPv6 on SRCDS

2015-01-17 Thread Robert Paulson
I for one hope they don't add IPV6 any time soon. It is already enough of a hassle to ban all these F2P hackers and it will be 10 times worse when everyone has hundreds of ips. And plugins and databases would need to be upgraded as well. On Sat, Jan 17, 2015 at 10:14 AM, ics wrote: > This has

Re: [hlds_linux] IPv6 on SRCDS

2015-01-17 Thread ics
This has been suggested on this list time to time for the past 4-5 years. No answer has been ever given to one way or the other. -ics Giovanni Harting kirjoitti: I would guess the new source 2 supports IPv6, everything else would be terrifying. 2015-01-17 16:32 GMT+01:00 Kevin Kelker : -

Re: [hlds_linux] IPv6 on SRCDS

2015-01-17 Thread Giovanni Harting
I would guess the new source 2 supports IPv6, everything else would be terrifying. 2015-01-17 16:32 GMT+01:00 Kevin Kelker : > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Hey there, > > I've searched around the web > but didn't find any current news about this: > > How about IPv6 on Source

[hlds_linux] IPv6 on SRCDS

2015-01-17 Thread Kevin Kelker
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hey there, I've searched around the web but didn't find any current news about this: How about IPv6 on Source dedicated Servers? There were some posts back in 2013 that it isn't possible - yet. But meanwhile IPv6 deployment has made huge steps and h

Re: [hlds_linux] ipv6?

2014-08-09 Thread Emil Larsson
This is what Milton Ngan said three years ago (2011 during May) regarding IPv6 support for SRCDS and Steam: "Just to let everyone know. I am currently working on deploying IPv6 network infrastructure for Valve's network. This is not a promise that support is coming, but rather to point out that wit

Re: [hlds_linux] ipv6?

2014-08-08 Thread Simone Esposito
You could try using socat as a proxy/relay kind of thing, it can listen on IPv6 and IPv4 and forward connections to your srcds port. Note all players will have the same IP because of this. http://www.dest-unreach.org/socat/ On Sat, Aug 9, 2014 at 12:46 AM, Foo Bar wrote: > Does srcds support i

[hlds_linux] ipv6?

2014-08-08 Thread Foo Bar
Does srcds support ipv6? (I'm guessing it does not). Anyone have it running with IPv4<>IPv6 translation hacks? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listin

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Joseph Love
everyone >> blew me off stating ipv4 will be here for a long time. >> >> Sent from my android device. >> >> >> >> -Original Message- >> From: Maavrik >> To: Half-Life dedicated Linux server mailing list < >> hlds_linux@list.valvesoftwa

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Cameron Munroe
ated Linux server mailing list < hlds_linux@list.valvesoftware.com> Sent: Thu, 01 Nov 2012 2:46 PM Subject: Re: [hlds_linux] IPv6 support Not to sound urgent, but I remember reading somewhere about the last block of IPv4 addresses being allocated. Sure we still have time but not much time i

Re: [hlds_linux] IPv6 support

2012-11-01 Thread doc
roid device. > > > > -Original Message- > From: Maavrik > To: Half-Life dedicated Linux server mailing list < > hlds_linux@list.valvesoftware.com> > Sent: Thu, 01 Nov 2012 2:46 PM > Subject: Re: [hlds_linux] IPv6 support > > Not to sound urgent, but I re

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Cameron Munroe
: [hlds_linux] IPv6 support Not to sound urgent, but I remember reading somewhere about the last block of IPv4 addresses being allocated. Sure we still have time but not much time is left. *Sent from my phone, please excuse any typos -Original Message- From: Kyle Sanderson Sent: 01/11

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Maavrik
-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 support Milton started last year on ipv6 internally, no idea about games. I'd expect ipv6 to be supported by Steam before any games get it. http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg60901.html Thanks,

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Maavrik
-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 support Milton started last year on ipv6 internally, no idea about games. I'd expect ipv6 to be supported by Steam before any games get it. http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg60901.html Thanks,

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Kyle Sanderson
essage- > > From: "Andre Müller" > > To: Half-Life dedicated Linux server mailing list < > > hlds_linux@list.valvesoftware.com> > > Sent: Thu, 01 Nov 2012 11:29 AM > > Subject: [hlds_linux] IPv6 support > > > > Subject says everything. When

Re: [hlds_linux] IPv6 support

2012-11-01 Thread [BT]Black V
ler" > To: Half-Life dedicated Linux server mailing list < > hlds_linux@list.valvesoftware.com> > Sent: Thu, 01 Nov 2012 11:29 AM > Subject: [hlds_linux] IPv6 support > > Subject says everything. When do we get IPv6 support for the srcds? > > Andre Müller >

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Cameron Munroe
This discussion started nearly a year ago and still no answer. Sent from my android device. -Original Message- From: "Andre Müller" To: Half-Life dedicated Linux server mailing list Sent: Thu, 01 Nov 2012 11:29 AM Subject: [hlds_linux] IPv6 support Subject says everythin

[hlds_linux] IPv6 support

2012-11-01 Thread Andre Müller
Subject says everything. When do we get IPv6 support for the srcds? Andre Müller ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] IPv6 support

2012-09-14 Thread Steven Hartland
- Original Message - From: "Ejziponken -" What about 1.6? :/ Who cares, isn't that so old it runs on IPX anyway ;-) Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to w

Re: [hlds_linux] IPv6 support

2012-09-14 Thread Tuga aka mabaclu
What about GoldSrc engine? IPv6 will never be available right? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] IPv6 support

2012-09-14 Thread Ejziponken -
What about 1.6? :/ > From: sai...@specialattack.net > To: hlds_linux@list.valvesoftware.com > Date: Fri, 14 Sep 2012 16:19:01 +0200 > Subject: [hlds_linux] IPv6 support > > Hi, > > RIPE has announced today that the last IPv4 block has been assigned and the >

[hlds_linux] IPv6 support

2012-09-14 Thread Saint K .
Hi, RIPE has announced today that the last IPv4 block has been assigned and the IPv4 pool has been depleted. I am wondering, how far is VALVe with the IPv6 implementation in the Source engine? We are fully IPv6 native reachable and awaiting some news regarding this. Cheers, Saint K.

Re: [hlds_linux] IPv6 - Bumped

2011-05-24 Thread Ian R. Justman
On 05/04/2011 11:00, Milton Ngan wrote: Just to let everyone know. I am currently working on deploying IPv6 network infrastructure for Valve's network. This is not a promise that support is coming, but rather to point out that without this infrastructure it is very difficult to implement IPv6

Re: [hlds_linux] IPv6 - Bumped

2011-05-05 Thread Max Pierson
>It's much larger issue to switch with large network with so many customers into ipv6 than small operator with small customer base. You can't just make the >switch and see what goes broken and then try to fix it. There's no space for errors or mistakes at that level I completely disagree with your

Re: [hlds_linux] IPv6 - Bumped

2011-05-05 Thread Harry Strongburg
On Thu, May 05, 2011 at 07:31:14AM +0200, Ville Salminen wrote: > Well, I agree. IPv6 is a VERY important step for gaming. And it would be > awesome if valve was first, wouldn't it? ;) Valve would not be the first; I know for sure that Quake and some other smaller games have IPv6 support. That's

Re: [hlds_linux] IPv6 - Bumped

2011-05-04 Thread Christoffer Pedersen
I already stated that in an earlier email. ;-) Theres just some ISP's that are trying to get IPv6 up and running. /Chris Sent from my iPhone 4 Den 04/05/2011 kl. 21.45 skrev ics : > It's much larger issue to switch with large network with so many customers > into ipv6 than small operator with

Re: [hlds_linux] IPv6 - Bumped

2011-05-04 Thread Ville Salminen
Well, I agree. IPv6 is a VERY important step for gaming. And it would be awesome if valve was first, wouldn't it? ;) 2011/5/4 Marcel > Am 04/27/2011 07:29 AM, schrieb Christoffer Pedersen: > > Well right now i don't think that IPv6 is urgent for gameservers. All IPv4 >> blocks has been taken bu

Re: [hlds_linux] IPv6 - Bumped

2011-05-04 Thread ics
It's much larger issue to switch with large network with so many customers into ipv6 than small operator with small customer base. You can't just make the switch and see what goes broken and then try to fix it. There's no space for errors or mistakes at that level. Granted, movement is slow but

Re: [hlds_linux] IPv6 - Bumped

2011-05-04 Thread Saul Rennison
ing target. > > M. > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marcel > Sent: Wednesday, May 04, 2011 5:30 AM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hld

Re: [hlds_linux] IPv6 - Bumped

2011-05-04 Thread Christoffer Pedersen
Well my own ISP is starting to support IPv6 at summer, so i am just waiting for my blocks to appear.. They didn't have any requests for IPv6, they realized that it's urgent to change to IPv6 asap, and therefore they started to implement it. It's different when you are talking huge ISP's, as the

Re: [hlds_linux] IPv6 - Bumped

2011-05-04 Thread Milton Ngan
are.com Subject: Re: [hlds_linux] IPv6 - Bumped Am 04/27/2011 07:29 AM, schrieb Christoffer Pedersen: > Well right now i don't think that IPv6 is urgent for gameservers. All IPv4 > blocks has been taken but a still very low amount of users are using IPv6. > The global amount

Re: [hlds_linux] IPv6 - Bumped

2011-05-04 Thread Max Pierson
>Okay. So your plan is to wait until the ISPs change to IPv6? And the ISPs won't change until there are no applications for IPv6... I wasn't going to go as far as saying it like that, but here you have the chicken and the egg affect, which is "someone go first so cunsumers know who to scream at".

Re: [hlds_linux] IPv6 - Bumped

2011-05-04 Thread Marcel
Am 04/27/2011 07:29 AM, schrieb Christoffer Pedersen: Well right now i don't think that IPv6 is urgent for gameservers. All IPv4 blocks has been taken but a still very low amount of users are using IPv6. The global amount of internet traffic contains absolutely almost no IPv6 (1%>) so there's

Re: [hlds_linux] IPv6 - Bumped

2011-04-29 Thread Nikolay Shopik
On 29.04.2011 20:59, Max Pierson wrote: Once RIR's run out, (which i'll be surprised if any v4 blocks are left by next spring/summer), then the ship goes one way or another. You either start to adopt v6 (which will already be too late for alot that have big environments), or just keep paying for

Re: [hlds_linux] IPv6 - Bumped

2011-04-29 Thread Max Pierson
do have to > applaud > >>>>> Valve/Steam for getting OSX running natively. Sounds like they at > least > >>>>> listen to the community somewhat. So hopefully we'll at least see > some > >>>>> announcement soon about it. Kinda ho

Re: [hlds_linux] IPv6 - Bumped

2011-04-29 Thread Steven Crothers
o folks that run clusters can test v6 on IPV6 day in June, but I guess >>>>> we'll have to wait and see unless someone from Valve is watching and >>>>> would >>>>> be kind enough to share some info with the community :> >>>>> >>

Re: [hlds_linux] IPv6 - Bumped

2011-04-26 Thread Christoffer Pedersen
t;> >>>> -- >>>> m >>>> >>>> On Sun, Apr 24, 2011 at 11:06 PM, Saint K. >>>> wrote: >>>> >>>> We're also IPv6 native, although the IPv6 penetration for end users in >>>>> Europe is nowhere

Re: [hlds_linux] IPv6 - Bumped

2011-04-26 Thread Max Pierson
Sun, Apr 24, 2011 at 11:06 PM, Saint K. >>> wrote: >>> >>> We're also IPv6 native, although the IPv6 penetration for end users in >>>> Europe is nowhere yet so I don't really see the point yet on having IPv6 >>>> enabled for the gameserv

Re: [hlds_linux] IPv6 - Bumped

2011-04-26 Thread Chris Boot
riginal Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Max Pierson Sent: 24 April 2011 20:00 To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] IPv6 - Bumped Hi *, As I just joined the list, this is my first post

Re: [hlds_linux] IPv6 - Bumped

2011-04-25 Thread Christoffer Pedersen
to know what VALVe's >> views are on implementing IPv6 support in steam. >> >> Saint K. >> >> -Original Message- >> From: hlds_linux-boun...@list.valvesoftware.com [mailto: >> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Max Pierson &g

Re: [hlds_linux] IPv6 - Bumped

2011-04-25 Thread Max Pierson
tware.com] On Behalf Of Max Pierson > Sent: 24 April 2011 20:00 > To: hlds_linux@list.valvesoftware.com > Subject: [hlds_linux] IPv6 - Bumped > > Hi *, > > As I just joined the list, this is my first post, so don't shun me just yet > :)I saw an earlier thread (in Jan)

Re: [hlds_linux] IPv6 - Bumped

2011-04-24 Thread Saint K .
-Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Max Pierson Sent: 24 April 2011 20:00 To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] IPv6 - Bumped Hi *, As I just joined the list, this is my

[hlds_linux] IPv6 - Bumped

2011-04-24 Thread Max Pierson
Hi *, As I just joined the list, this is my first post, so don't shun me just yet :)I saw an earlier thread (in Jan) in the archives about mention that some folks were looking for any timeline or any info on HLDS that can speak v6. It didn't look like it went very far, so i'm resurrecting it :

Re: [hlds_linux] IPv6

2011-01-23 Thread PryMaL
On 23/01/2011 10:53 PM, Simon Gunton wrote: I know many less known isps supporting full ipv6 end to end currently but its the big boys who need to move now! Couldn't agree more. The largest ISP in Australia now offer IPv6 to client http://ipv6.internode.on.net -- PryMaL Email: pry...@geekout

Re: [hlds_linux] IPv6

2011-01-23 Thread Simon Gunton
-Life dedicated Linux server mailing list Reply-To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 On Sat, Jan 22, 2011 at 07:58:30PM -0500, Brian Rak wrote: > Is there any sort of timeline for getting IPv6 support in srcds? > IPv6 support is becoming more nec

Re: [hlds_linux] IPv6

2011-01-23 Thread frostschutz
On Sat, Jan 22, 2011 at 07:58:30PM -0500, Brian Rak wrote: > Is there any sort of timeline for getting IPv6 support in srcds? > IPv6 support is becoming more necessary with every passing day. It will take years to move from IPv4 to IPv6. I wish it were different too, but that's how it is, if it's

Re: [hlds_linux] IPv6

2011-01-22 Thread PryMaL
On 23/01/2011 11:28 AM, Brian Rak wrote: Is there any sort of timeline for getting IPv6 support in srcds? I realize HLDS is pretty much a lost cause as far as this is concerned. It would be nice if this were supported sooner rather then later. It's expected that IANA is/has allocated the final

Re: [hlds_linux] IPv6

2011-01-22 Thread Eric Riemers
age- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Brian Rak Sent: zondag 23 januari 2011 1:59 To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] IPv6 Is there any sort of timeline for getting IPv6 support in srcds? I

[hlds_linux] IPv6

2011-01-22 Thread Brian Rak
Is there any sort of timeline for getting IPv6 support in srcds? I realize HLDS is pretty much a lost cause as far as this is concerned. It would be nice if this were supported sooner rather then later. It's expected that IANA is/has allocated the final /8's within the next week. IPv6 support i

Re: [hlds_linux] IPv6 Support

2010-05-12 Thread Steven Crothers
Companies shout "We aren't ready for IPv6, its not even heavily used anyway" - when they don't realize that they are the problem. Without companies adopting to IPv6 it won't catch on early enough. If your server host doesn't support IPv6, Softlayer.com does and their $100 cloud server runs srcds j

Re: [hlds_linux] IPv6 Support

2010-05-12 Thread Japje | Jasper Wonnink
http://ipv4depletion.com/?page_id=4 18 months is too positive.. The above site has one of the most precise calculations. Around 300 days till IANA runs out. As you can see my initial writing of 1.35 /8 per month has been adjusted to 1.43 allready. I hope Alfred reads this, or someone else @ Valve

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread Dave Williams
Strongburg Sent: 11 May 2010 15:24 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 Support > I for one do not welcome the change. IPv6 is better than ISP-Side NAT. ___ To unsubscribe, edit your list preferences, or v

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread Harry Strongburg
> I for one do not welcome the change. IPv6 is better than ISP-Side NAT. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread f0rkz
@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL > Sent: Monday, May 10, 2010 10:26 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] IPv6 Support > > I remember when they said we'd be using IPv6

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread Jasper Wonnink
On Mon, May 10, 2010 at 9:29 PM, Steven Crothers wrote: > Obviously running an advertisement in game to say "Please join > > [2006:fe32::0123::f032]:27015 for another great game!" is out of the > question... So what are your plans to support this later on? > > - is this something we as gamers a

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread Eric Riemers
If you add a hostname to favorites it saves the ip, not the hostname. If it would save the hostname, and resolve it when used.. that would be great. Each time you have a ip change you have to start all over to get your player base up to par. Also the reason why we use different port numbers for ea

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread ics
When L4D was first time released, they said something along the lines that hostnames would be supported properly so it doesn't matter if the server changes IP-address. Now that master servers are rewritten into multithreaded, maybe they have also additional support added. Currently, for example

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread Harry Strongburg
>Valve? Hostname support? HAH. You're funny. Why wouldn't Valve support hostnames? DNS is easier to remember than IP addresses. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailm

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Cc2iscooL
Of Michael RISBY > } Sent: Monday, May 10, 2010 5:38 PM > } To: Half-Life dedicated Linux server mailing list > } Subject: Re: [hlds_linux] IPv6 Support > } > } ' Obviously running an advertisement in game to say "Please join > } [2006:fe32::0123::f032]:27015 for another grea

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Guy Watkins
ssage- } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of Michael RISBY } Sent: Monday, May 10, 2010 5:38 PM } To: Half-Life dedicated Linux server mailing list } Subject: Re: [hlds_linux] IPv6 Support } } ' Obviously

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Kyle Sanderson
gt; Cheers, > > Michael > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steven > Crothers > Sent: Tuesday, 11 May 2010 5:29 AM > To: Half-Life dedicated Linux server mailing list > S

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Michael RISBY
-Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steven Crothers Sent: Tuesday, 11 May 2010 5:29 AM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] IPv6 Support Hello List, With the loss of IPv4 expect

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread herk
M To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 Support You have to remember though, that's before NAT became prevalent. There are way more computers right now than there are IPv4 addresses, it's just that we have private networks using NAT which reduces

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread John
You have to remember though, that's before NAT became prevalent. There are way more computers right now than there are IPv4 addresses, it's just that we have private networks using NAT which reduces the number of "real" IPs needed for that network down to 1. This is one of the primary reasons,

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Saint K .
ist Subject: Re: [hlds_linux] IPv6 Support I remember when they said we'd be using IPv6 years ago because we'd have run out of addresses. I guess not. :P On Mon, May 10, 2010 at 2:57 PM, Saint K. wrote: > The 'less dramatic moving servers' reason is about the only one for

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Cc2iscooL
> From: hlds_linux-boun...@list.valvesoftware.com [mailto: > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Claudio Beretta > Sent: Monday, May 10, 2010 9:46 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] IPv6 Support > > They could start

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Saint K .
ubject: Re: [hlds_linux] IPv6 Support They could start allowing clients to save favorites by domain name rather than IP. A DNS lookup now returns the A record, and when the switch will be done will return the AAA record. This also makes much less dramatic moving servers to other hosts. On Mon, May 10, 20

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Claudio Beretta
They could start allowing clients to save favorites by domain name rather than IP. A DNS lookup now returns the A record, and when the switch will be done will return the AAA record. This also makes much less dramatic moving servers to other hosts. On Mon, May 10, 2010 at 9:29 PM, Steven Crothers

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Saint K .
Monday, May 10, 2010 9:29 PM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] IPv6 Support Hello List, With the loss of IPv4 expected in the next few years, and the requirement that everyone starts to adopt IPv6 in the next couple years what is the plan for Valve games curre

[hlds_linux] IPv6 Support

2010-05-10 Thread Steven Crothers
Hello List, With the loss of IPv4 expected in the next few years, and the requirement that everyone starts to adopt IPv6 in the next couple years what is the plan for Valve games currently? I assume there will be an almighty update allowing for native IPv6 networking that will be here in the next

Re: [hlds_linux] IPv6 in Source

2009-08-27 Thread Japje | Jasper Wonnink
gt; GameConnect, Lithuania > www.gameconnect.lt > > - Original Message - > From: "Japje | Jasper Wonnink" > To: "Half-Life dedicated Linux server mailing list" > > Sent: Thursday, August 27, 2009 11:09 AM > Subject: Re: [hlds_linux] IPv6 in So

Re: [hlds_linux] IPv6 in Source

2009-08-27 Thread Evaldas, GameConnect
Thursday, August 27, 2009 11:09 AM Subject: Re: [hlds_linux] IPv6 in Source >I wrote Alfred about this some months ago. His answer: > > "Hey Jasper, we have no firm IPV6 plans at this time." > > so no.. dont count on it > > > and Arg!, > > "surely there&#

Re: [hlds_linux] IPv6 in Source

2009-08-27 Thread Luigi
A beta would be great to have a stable version when we have to use ipv6 On 27.08.2009, at 10:09, Japje | Jasper Wonnink wrote: > I wrote Alfred about this some months ago. His answer: > > "Hey Jasper, we have no firm IPV6 plans at this time." > > so no.. dont count on it > > > and Arg!, > > "sur

Re: [hlds_linux] IPv6 in Source

2009-08-27 Thread Japje | Jasper Wonnink
I wrote Alfred about this some months ago. His answer: "Hey Jasper, we have no firm IPV6 plans at this time." so no.. dont count on it and Arg!, "surely there'd be no benefit for valve to develop this until at least a large portion of their player base actually has an IPv6 connection" Thats

Re: [hlds_linux] IPv6 in Source

2009-08-26 Thread Arg!
Pierre [mailto:ult...@gmail.com] > > Sent: Mittwoch, 26. August 2009 23:01 > > To: Half-Life dedicated Linux server mailing list > > Subject: Re: [hlds_linux] IPv6 in Source > > > > Hi Luigi, > > > > I don't think, and never! > > Actually, there i

Re: [hlds_linux] IPv6 in Source

2009-08-26 Thread Romain Pierre
ult...@gmail.com] > Sent: Mittwoch, 26. August 2009 23:01 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] IPv6 in Source > > Hi Luigi, > > I don't think, and never! > Actually, there is no plan to support 64bit, so IPv6... &g

Re: [hlds_linux] IPv6 in Source

2009-08-26 Thread [Don] - Luigi
- From: Romain Pierre [mailto:ult...@gmail.com] Sent: Mittwoch, 26. August 2009 23:01 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 in Source Hi Luigi, I don't think, and never! Actually, there is no plan to support 64bit, so IPv6... Best regards, Romain P

Re: [hlds_linux] IPv6 in Source

2009-08-26 Thread Romain Pierre
Hi Luigi, I don't think, and never! Actually, there is no plan to support 64bit, so IPv6... Best regards, Romain Pierre 2009/8/26 [Don] - Luigi > Hi all, > > > > I wonder, if there is IPv6 support in Source, or will this implemented > in the near future? Did someone heard anything about this?

Re: [hlds_linux] IPv6 in Source

2009-08-26 Thread Nightbox
Good question :) 2009/8/26 [Don] - Luigi > Hi all, > > > > I wonder, if there is IPv6 support in Source, or will this implemented > in the near future? Did someone heard anything about this? > > > > Mfg > > Luigi > > > ___ > To unsubscribe, edit your l

[hlds_linux] IPv6 in Source

2009-08-26 Thread [Don] - Luigi
Hi all, I wonder, if there is IPv6 support in Source, or will this implemented in the near future? Did someone heard anything about this? Mfg Luigi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http:/

[hlds_linux] IPv6

2005-04-20 Thread Helge Grimm
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Nelson Marques wrote (on 11st january 2004): > > For when IPv6 on Steam ? My ISP and nearly most ISP's are already > testing with IPv6, it will be available here till june in major > ISP's. Any comments from valve ? > > -- > > > __