lingo-l problem with publishing MPEG movies

2001-08-24 Thread sreedhar reddy
Dear All Im facing a problem while publishing the director files with mpeg movies in it. When ever i try to publish the movie im getting an error message saying that the required xtra is missing or may not be there in the xtras folder even though i installed mpeg xtra and is there in the xtras

Re: lingo-l problem with publishing MPEG movies

2001-08-24 Thread Chad Mefferd (Morris Publishing)
on 8/24/01 5:28 AM, sreedhar reddy at [EMAIL PROTECTED] wrote: Dear All Im facing a problem while publishing the director files with mpeg movies in it. When ever i try to publish the movie im getting an error message saying that the required xtra is missing or may not be there in the

Re: lingo-l Problem with floaint points

2001-07-23 Thread Rob Romanek
Hey Jason, go to the archives and read this earlier message at: [EMAIL PROTECTED]/msg10744.html that should answer your question. later, Rob Jason Whiting wrote: Reading about how Director handles floating point calculations it seems like the issues are only when displaying numbers not

Re: lingo-l Problem with floaint points

2001-07-23 Thread Tab Julius
Since both operands are integers (that is, 1 is an integer, and the duration is an integer), Director will perform integer math on it, and the result will be an integer (in this case, 0). What you want to do is force it to do floating point math on it. Since one of your divisors is a

RE: lingo-l Problem with floaint points

2001-07-23 Thread Jason Whiting
= vcalc + sprite(149).loch - (sprite(149).width/2) -- this number is the Horizontal location of the left edge of the bar -Original Message- From: Rob Romanek [mailto:[EMAIL PROTECTED]] Sent: Monday, July 23, 2001 2:44 PM To: [EMAIL PROTECTED] Subject: Re: lingo-l Problem with floaint

RE: lingo-l Problem with floaint points

2001-07-23 Thread Jason Whiting
I like that one even better. thanks alot. -Jason -Original Message- From: Tab Julius [mailto:[EMAIL PROTECTED]] Sent: Monday, July 23, 2001 2:14 PM To: [EMAIL PROTECTED]; '[EMAIL PROTECTED]' Subject: Re: lingo-l Problem with floaint points Since both operands are integers

lingo-l Problem with text cast members

2001-07-19 Thread Trevor Helen Geddes
Hi I am using Director 7.02 for Windows. I am creating a writing program for children in which a sentence is read (spoken) and each word highlighted by changing its colour from black to red as the word is spoken. This works fine if I put the text into a field cast member but if I use a text cast

lingo-l problem with animated cursor

2001-07-17 Thread Lilian Rudenco
Hello, I have custom animated cursor in my project and flash sprite. When mouse is over flash sprite, the mouse cursor blink. If somebody can suggest me what I can do to have not blink cursor. Thanks in advance Lilian [To remove yourself from this list, or to change to digest mode, go to

lingo-l Problem Reading Compiled Scripts

2001-06-29 Thread David Tannenbaum
I am getting an error when I launch my Director file. Director Player Error. Problem Reading Compiled Scripts. 205 The scripts work. Any ideas? david _ Get your FREE download of MSN Explorer at http://explorer.msn.com [To

RE: lingo-l problem reading compiled scripts

2001-06-28 Thread Pekka Buttler
Control - Recompile All Scripts (Shift + F8) Pekka -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of [EMAIL PROTECTED] Sent: 28. kesakuuta 2001 3:46 To: [EMAIL PROTECTED] Subject: lingo-l problem reading compiled scripts I am getting an error

Re: lingo-l problem reading compiled scripts

2001-06-27 Thread Kerry Thompson
I am getting an error when I launch my Director file. Director Player Error. Problem Reading Compiled Scripts. 205 The scripts work. Any ideas? Try hitting the compile all button (the lightning bolt) and see if you get any script errors. Also, make sure you save and compact frequently.

RE: lingo-l Problem....

2001-06-14 Thread Malcolm Beddows
To: [EMAIL PROTECTED] Subject: RE: lingo-l Problem One quick question to you all. Q: As i was working on a project yesterday, i suddenly found i had no keyframes appearing in my score when dropping a cast member onto it, then suddenly all my cast members caught the bug - and now

RE: lingo-l Problem....

2001-06-13 Thread jp
-l Problem Hi people - One quick question to you all. Q: As i was working on a project yesterday, i suddenly found i had no keyframes appearing in my score when dropping a cast member onto it, then suddenly all my cast members caught the bug - and now - no keyframes anywhere. It's now another

Re: lingo-l Problem....

2001-06-13 Thread Buzz Kettles
Could you have accidentally zoomed in too far ? (@ 50% score view the keyframes are tiny and at 25% they are not shown). *just an idea* -Buzz At 10:09 AM +0100 6/13/01, Malcolm Beddows wrote: Hi people - One quick question to you all. Q: As i was working on a project yesterday, i suddenly

RE: lingo-l Problem....

2001-06-13 Thread Colin Kettenacker
One quick question to you all. Q: As i was working on a project yesterday, i suddenly found i had no keyframes appearing in my score when dropping a cast member onto it, then suddenly all my cast members caught the bug - and now - no keyframes anywhere. It's now another day still no

Re: lingo-l Problem with lists

2001-06-06 Thread Kurt Griffin
global graw, gbiglist, gblist on assemble gbiglist = [] gblist = [:] repeat with i = 1 to the number of lines in filed(netTextResult) graw = member(netTextResult).line[i] graw = value(graw) if not(field(netTextResult).line[i] = empty) then gblist.setaProp(#shape,member(graw[1]))

lingo-l Problem with lists

2001-06-05 Thread Gonzalo Garcia-Perate
Hi List, I´m having a lot of trouble with this so I´m turning to you for some help... I´m importing a text file from the web which comes like this: [square, 0, 0, 0, 156, 145, 145, Gonzalo1] [square, 11, 0, 0, 97, 0, 104, ray] [penta, 8, -7, 15, 145, 189, 228, Gonzalo] [penta, -4, 0, 4, 158,

Re: lingo-l Problem with lists

2001-06-05 Thread Colin Holgate
the error here reads my.member = gbiglist[x].shape index out of range... What is me.spritenum at this time? What is gbiglist.count? [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL

lingo-l problem with baPrintFile

2001-05-23 Thread Bruce Epstein - Zeus Productions
I have a problem with baPrintFile on MAC. I have to print a .PDF file, I use Buddy API with the baPrintFile function. Everything work well on PC, but on MAC I have weird thing happening. When I test the print function inside Director, it print...OK! When I test the print function on a CD-ROM

Re: lingo-l problem with baPrintFile

2001-05-23 Thread Mark A. Boyd
At 10:53 5/22/2001, Allard, Simon wrote: on printPDF baPrintFile(gPathPDF myPDF.pdf) end Is there something I should know, on how to use this function ? In addition to Bruce's comments, you might want to get the return code from baPrintFile(). The help file lists several return codes

lingo-l problem with baPrintFile

2001-05-22 Thread Allard, Simon
Hi all ! I have a problem with baPrintFile on MAC. I have to print a .PDF file, I use Buddy API with the baPrintFile function. Everything work well on PC, but on MAC I have weird thing happening. When I test the print function inside Director, it print...OK! When I test the print function on a

lingo-l Problem with cast

2001-05-19 Thread Kamil Dabkowski
Hi, I've created simple behavior (below) to controll video sprite. I put members for buttons in external cast. In the same cast I put this behavior. Over and Down button state I create by: on beginSprite me pNormalState = sprite(me.SpriteNum).member pOverState = sprite(pNormalState.number +

Re: lingo-l Problem with cast

2001-05-19 Thread Irv Kalb
Try this: on beginSprite me pNormalState = sprite(me.spriteNum).member.number -- -- use the number of the member pOverState = pNormalState + 1 -- then you can add offsets pDownState = pNormalState + 2 end (As a side note, if you declare spriteNum as a property at the top of your

Re: lingo-l Problem with cast

2001-05-19 Thread Kerry Thompson
if you declare spriteNum as a property at the top of your script, then you can just use spriteNum instead of me.spriteNum Just curious, Irv--have you run any tests to see which is faster? Cordially, Kerry Thompson [To remove yourself from this list, or to change to digest mode, go to

Re: lingo-l Problem with cast

2001-05-19 Thread Irv Kalb
At 2:24 PM -0700 5/19/01, Kerry Thompson wrote: if you declare spriteNum as a property at the top of your script, then you can just use spriteNum instead of me.spriteNum Just curious, Irv--have you run any tests to see which is faster? What you want me to prived data to prove my claim? OK,

Re: lingo-l Problem with cast

2001-05-19 Thread Kerry Thompson
Looks like I'm right. Cool--thanks, Irv. I wasn't disputing your claim :-) In fact, your post didn't even mention speed--you mentioned it as an easier way (which I agree with). I figured it was probably faster, and was just wondering if you had done any tests. It's a lazy Saturday

Re: lingo-l Problem with cast

2001-05-19 Thread Irv Kalb
At 3:02 PM -0700 5/19/01, Kerry Thompson wrote: Looks like I'm right. Cool--thanks, Irv. I wasn't disputing your claim :-) In fact, your post didn't even mention speed--you mentioned it as an easier way (which I agree with). Yes, it's definitely easier. And while I had assumed that it would

Re: lingo-l Problem with cast

2001-05-19 Thread Kerry Thompson
Hey as long as you're going, would you please pick up a four-slice toaster for me. The ones they had only work with System 8.x, not 9. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL

lingo-l problem hyperlinkState in hyperlink behavior

2001-05-16 Thread Bastien Bouchard
I work with text members that contain many hyperlinks. The Hyperlink general behavior from D8 is used to perform the sprite hyperlink functions, but there is no other other script on the sprite. These links execute a Lingo command to play a specific video. Every time, the Lingo command execute

RE: lingo-l problem hyperlinkState in hyperlink behavior

2001-05-16 Thread Bastien Bouchard
I just forgot in my last post an important point about the problem with hyperlinkState. The bug only occur in runtime mode. Never in authoring mode. Bastien Bouchard Logique multimédia [EMAIL PROTECTED] [To remove yourself from this list, or to change to digest mode, go to

lingo-l Problem in implementing a go back button.

2001-04-22 Thread Chris McCoy
I am producing my first application with Director 8 and i want to include in the framework a "go back" button. NOT A PREVIOUS PAGE BUTTON (this is easy :) ) I checked the Library pallete and there isn't any button with such functionality. I also checked some web pages where they have many

Re: lingo-l Problem in implementing a go back button.

2001-04-22 Thread Slava Paperno
You could maintain a linear list of visited pages, like a browser's history, and use it as a stack to go back and forward. Look up Lists. S. 07:59 PM 4/22/2001 +, you wrote: I am producing my first application with Director 8 and i want to include in the framework a "go back" button.

RE: lingo-l Problem in implementing a go back button.

2001-04-22 Thread Bastien Bouchard
You could maintain a linear list of visited pages, like a browser's history, and use it as a stack to go back and forward. Look up Lists. Indeed, just add in the list "the marker" each time the user visit a new page. Bastien Bouchard Logique multimedia [EMAIL PROTECTED] 99 Turcot Beauport

RE: lingo-l problem with handler

2001-04-21 Thread Al Hospers
I've got a problem with a script. I agree on collisionSprite me if me.spriteNum(bee shape).intersects sprite.(spider shape)THEN sprite.(spider shape).width * 1.1 sprite.(spider shape).height * 1.1 sprite.(bee shape).width * 0 sprite.(bee shape).height * 0 end The

lingo-l problem with a handler

2001-04-21 Thread N. Taylor
Al: Yes, I do need to be absorbed in the basics as you say. (I plan to read your response several times.) With the script I posted about re: problem with handler, the problem is that I'm not ever sure about what number sprite the bee will be. It is an array whose values (and sprite numbers

lingo-l problem with handler

2001-04-21 Thread N. Taylor
Al: Please disregard my previous post unless you have something pressing to add. I would use: member(whichCastMember).castLibNum -NT _ Get your FREE download of MSN Explorer at http://explorer.msn.com [To remove yourself from

lingo-l Problem when try to import *.pic file as cast member.

2001-04-20 Thread george.gemenetzis
Hello list.I am trying to import an image file with the extention .pic in my cast window for a product i am building. Director 8 comes up with an error 85 error message. Does anyone has any idea why i cannot import these files. This file was propably created with a Mac. I cannot open it with

RE: lingo-l Problem when try to import *.pic file as castmember.

2001-04-20 Thread Colin Holgate
Hello list.I am trying to import an image file with the extention .pic in my cast window for a product i am building. Director 8 comes up with an error 85 error message. Does anyone has any idea why i cannot import these files. Open in Quick Time screen capture paste in a cast

Re: lingo-l Problem when try to import *.pic file as castmember.

2001-04-20 Thread Mahmood Akhtar
Dear George! When you try to open this file in Photoshop if it appears in open dialog box, if it is not appearing, click on show all files and then select this file and open it. Save it again in pict format and try to import in Director Mahmood. on 4/21/01 8:27 AM, george.gemenetzis at

Re: lingo-l Problem when try to import *.pic file as cast member.

2001-04-20 Thread ifmp
RE: -- From: "george.gemenetzis" [EMAIL PROTECTED] To: "'[EMAIL PROTECTED]'" [EMAIL PROTECTED] Subject: lingo-l Problem when try to import *.pic file as cast member. Date: Fri, Apr 20, 2001, 10:27 PM I am trying to import an image file with the extention .p

Re: lingo-l Problem with antialiasing in Director Trial version

2001-04-18 Thread Mark A. Boyd
At 22:11 4/17/2001, [EMAIL PROTECTED] wrote: I've included 2 text xtras (TextAsset xtra and the other is Text xtra, if only I spelled their names properly). If using an embedded font, you may need the font xtras, too. -- Mark A. Boyd Keep-On-Learnin' :) [To remove yourself from this list,

lingo-l Problem with antialiasing in Director Trial version

2001-04-17 Thread vyacheslav . chichikin
Hello all, Here is the problem -- when I create a projector in Director 8 Trial version, the text, which should be antialiased, is not. This happens only if I create projector. If I embed the same DCR in HTML and open it in browser or play it in the Director itself, the text is OK. To cut off

Re: lingo-l Problem with antialiasing in Director Trial version

2001-04-17 Thread pranavn
You're missing the Font Xtra or the Font Asset XtraI dont remember. Just check that out. Regards, Pranav --- A bus station is where a bus stops. A train station is where a train stops. On my desk, I have a work station..

Re: lingo-l Problem with antialiasing in Director Trial version

2001-04-17 Thread Mark A. Boyd
At 21:33 4/17/2001, [EMAIL PROTECTED] wrote: Here is the problem -- when I create a projector in Director 8 Trial version, the text, which should be antialiased, is not. This happens only if I create projector. If I embed the same DCR in HTML and open it in browser or play it in the Director

Re: lingo-l Problem with antialiasing in Director Trial version

2001-04-17 Thread vyacheslav . chichikin
I've included 2 text xtras (TextAsset xtra and the other is Text xtra, if only I spelled their names properly). Best regards, Vyacheslav [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL

lingo-l Problem When Importing Wav I found the problem

2001-04-12 Thread george.gemenetzis
Dont bother to answer cause i found what the problem was. It was very stupid problem. Sorry. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])

Re: lingo-l Problem When Importing Wav I found the problem

2001-04-12 Thread pranavn
Can you share it with us? So the rest of us don't make that goof-up Regards, Pranav --- A bus station is where a bus stops. A train station is where a train stops. On my desk, I have a work station.. obliterated i found what the

lingo-l Problem When Importing Wav!!!!

2001-04-11 Thread george.gemenetzis
Hello everybody, I have a problem importing a normal .wav in my cast members . While i can import a wav from a cd rom drive ( i have a tutorial cd ) it appears that i can't import a wav from my Hard drive !! It says that it cannot read from the specified location. I tried different locations in

lingo-l Problem with beginrecording...

2001-03-29 Thread Michael W.
I have a lot of sprites I'd like to score on the stage (about 100 x 10 frames each) that way some other (non-lingo) people in the group can work on it. I'd like to get everything out on the stage and score so they can manipulate it as they see fit, without having to go through all the grunt

lingo-l problem with JS function from shockwave

2001-03-22 Thread Brad Hile
I am having strange problems calling a javascript function from my shockwave. I think the problem is in the function itself as everything seems to be passing OK. I can open the new window and as long as I don't close it I can keep updating it(code is attached to 10 thumbnail pics). if I close it,

Re: lingo-l problem with 'new'

2001-03-20 Thread Irv Kalb
Yup. You probably have what you think is a parent script that you have not set to be of type parent script. The "new" handler in the script is being called using as an argument. When the "return me" executes, it returns #bitmap. Look through your scripts that have "on new me" handlers and

Re: lingo-l problem with 'new'

2001-03-20 Thread g r i m m w e r k s
On 3/20/01 4:15 PM, "Carl West" [EMAIL PROTECTED] wrote: foo = new(#bitmap) put foo -- #bitmap and no new castmember. There's ample room for it in the cast. The new movie has all the same external casts that're used on the project linked to it Any one else ever run into this? Any

RE: lingo-l problem with 'new'

2001-03-20 Thread Stephane Comeau
foo = new(#bitmap) put foo -- #bitmap and no new castmember. There's ample room for it in the cast. The new movie has all the same external casts that're used on the project linked to it Any one else ever run into this? Any hints or clues for getting around it? The

Re: lingo-l problem with 'new' Solved!

2001-03-20 Thread Carl West
Irv Kalb wrote: Yup. You probably have what you think is a parent script that you have not set to be of type parent script. The "new" handler in the script is being called using as an argument. When the "return me" executes, it returns #bitmap. Look through your scripts that have "on

Re: lingo-l problem with 'new'

2001-03-20 Thread Irv Kalb
At 4:39 PM -0500 3/20/01, g r i m m w e r k s wrote: On 3/20/01 4:15 PM, "Carl West" [EMAIL PROTECTED] wrote: The problem is that you probably have a parent script somewhere in your movie, so that calling 'new' director thinks you want to create an object/child of that script. I don't think

lingo-l Problem starting PowerPoint

2001-02-24 Thread Han H. de Groot
Hi list, I have a small question. I found out that instead of importing a PowerPoint presentation through the extra menu, in director 8 I also can just import the presentation in the cast (obviously as an OLE element) After importing opening the cast the PowerPoint plays perfect but I can't get

lingo-l Problem reading compiled scripts error.

2001-02-20 Thread beertje
Greetings, When opening a .dcr movie from the projector I am getting an error (205) Problem reading compiled scripts. Can someone please tell me what I am doing wrong in creating the projector (with D8)? I have created the thing from scratch several times, all with the same result. Thanks in

lingo-l Problem.......Paint application

2001-01-28 Thread rama krishna
Hello everyone Iam making an Paint application Its like this I have a set of brushes I select one and I paint on the screen I can able to do this with trails option of the sprite But when I move my mouse fast Iam getting gaps How can i eliminate this is there any way to get an illusion

Re: lingo-l Problem in checking the browser installed or not

2001-01-23 Thread Kurt Griffin
on mouseUp set ok = baOpenFile("htm/a.htm", "maximised") if ok = 31 then alert ("Install browser") end As browser is also an application why my above code is not working. Iam not able to open the browser itself. You need to use a full pathname - such as "c:\files\htm\a.htm" or (the

lingo-l problem solved

2001-01-19 Thread William Mincy
Sorry for jumping the gun guys, I figured it out as I was sending the email that I needed to add the FlashAsset Xtra to the Projector. It runs fine now, but thanks again to all the contributors of this great list. william m- [To remove yourself from this list, or to change to digest mode, go

Re: lingo-l problem with sound and avi files(very urgnt)

2000-12-22 Thread Colin Holgate
You may be having a similar problem to the one that can show up when using QuickTime and regular sound. I would try setting the sounddevice to something other than Macromix. If oyu do this: on startmovie set the sounddevice = "directsound" if the sounddevice "directsound" then set the

lingo-l problem in flash!!

2000-12-01 Thread gunjang
sorry..this is a flash 4 query but couldn't help it.. i am having problem setting the depth of the movieclips duplicated on the stage. i want to set the depth of the movieclip on top. in flash 5 there is command "swapdepth" which does the trick but want to do it in flash 4 .. [To remove

lingo-l problem?

2000-11-15 Thread gunjang
i am sorry.. this is problem in Flash.. how can i control movie loaded in flash? [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is

lingo-l problem lingo

2000-10-16 Thread patchareepan painlekha
hello How to call the picture in folder to interface by typekeyborad Thankyou ^_^ _ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. Share information about yourself, create your own public profile

Re: lingo-l problem lingo

2000-10-16 Thread Carl West
We'd love to help you. Can you give us a little more information? If you can describe what you are trying to do, and the problems you are having, in more detail, we will be better able to help. How to call the picture in folder to interface by typekeyborad Sounds like Patchareepan wants

Re: lingo-l problem lingo

2000-10-16 Thread Kerry Thompson
How to call the picture in folder to interface by typekeyborad Sounds like Patchareepan wants to import a bitmap that is in an external folder and show it on the screen You're probably right, Carl. His/her question is so broad, it's difficult to tell. I admire Patchareepan for tackling

lingo-l problem with flash movie

2000-10-05 Thread sreedhar reddy
hello all when ever i insert a flash movie in director by going to insert media element flash movie im facing a problem with the *.swf files. the first problem im facing in director 7.0 is the sound that i gave for swf files is not playing in director is director going to support the sound thats

lingo-l problem with flash movie

2000-10-05 Thread sreedhar reddy
hello all when ever i insert a flash movie in director by going to insert media element flash movie im facing a problem with the *.swf files. the first problem im facing in director 7.0 is the sound that i gave for swf files is not playing in director is director going to support the sound thats

Re: lingo-l Problem with go to frame

2000-09-24 Thread Kerry Thompson
Can anyone here make easy sense of this "go to frame" command? Probably, if you could be more specific about the problems you are having. The "go to frame" command works fine, but you might be running into a syntax or logic problem. Though I have to temper that comment--it's been a long time

Re: lingo-l Problem with go to frame

2000-09-24 Thread Colin Holgate
The reason that this stuff is pissing me off is because I use another authoring software called Multimedia Fusion which is hassle free as far as going from page-to-page. You need to look for what you're doing wrong, it's not Director's fault. Check to see if the script channel is disabled by

Re: lingo-l Problem with go to frame

2000-09-24 Thread Kerry Thompson
I started out with one frame. I clicked-on the frame and then the script button to enter: on exitFrame go the frame end This is suppose to create an endless loop which I suppose technically can not be exited easily. Close. It does loop, but it can be exited easily. I know what's

Re: lingo-l Problem with go to frame

2000-09-24 Thread Kerry Thompson
that rules out the prepareframe message that Kerry talked about. Good catch, Colin. Like I said, it's been years since I used D5, and there was a hiatus when I was writing a lot of C/C++, so I missed the introduction of that event. As it turns out, prepareFrame isn't really relevant to his

Re: lingo-l Problem with go to frame

2000-09-24 Thread Colin Holgate
Actually, I did see that. He followed it by saying "If I press the button, the program appears to go to the other frame for a second, then continues cycling through the frames again." I wasn't quite sure what he meant by that--I interpreted it to mean it didn't go to frame 2 until he clicked

Re: lingo-l Problem with go to frame

2000-09-24 Thread Kerry Thompson
That suggested that running the programming would show the looping through both frames problem, and then clicking on the button would seem to take it into the second frame for a moment, presumably if it wasn't there already. Precisely. Perhaps my suggestion of slowing the tempo to 1 fps can

Re: lingo-l Problem with go to frame

2000-09-24 Thread Colin Holgate
I must confess, I so seldom disable the frame script channel, I didn't even think of that. Good call, old fellow :-) I don't know if I've ever disabled that channel, but I have had occasions where it has become disabled, possibly through some rogue key press I did. [To remove yourself from

Re: lingo-l Problem with go to frame

2000-09-24 Thread Rudy Sanchez
Good points, Colin, thanks, Rudy - Original Message - From: "Colin Holgate" [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, September 25, 2000 1:08 AM Subject: Re: lingo-l Problem with go to frame The reason that this stuff is pissing me off is because I use another

Re: lingo-l Problem with go to frame

2000-09-24 Thread Rudy Sanchez
MAIL PROTECTED] Sent: Monday, September 25, 2000 1:10 AM Subject: Re: lingo-l Problem with go to frame I started out with one frame. I clicked-on the frame and then the script button to enter: on exitFrame go the frame end This is suppose to create an endless loop which I sup

Re: lingo-l Problem with go to frame

2000-09-24 Thread Rudy Sanchez
Yes, I agree. That was a good suggestion.:) Rudy - Original Message - From: "Kerry Thompson" [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, September 25, 2000 2:29 AM Subject: Re: lingo-l Problem with go to frame That suggested that running the programming

Re: lingo-l Problem with go to frame

2000-09-24 Thread Rudy Sanchez
that might be a way to justify the cost. I have never done this, but it might be worth a try. Good point, Kerry, and thanks, Rudy - Original Message - From: "Kerry Thompson" [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, September 25, 2000 5:38 AM Subject: Re: lingo

Re: lingo-l problem with flash movies

2000-09-22 Thread sam
Hello Sreedhar, 1. Not sure if this is what you are trying to do but if you put this script on a frame with a flash movie in channel i (substitute for correct number): on exitFrame if sprite(i).frame sprite(i).member.frameCount then go to the frame else go to the frame + 1 end if

lingo-l Problem with go to movie in the callback handler (QTVR)

2000-09-21 Thread Seydina Ndiaye
Hi all, When I use "go to movie" in the handler that runs when a click on a hot spot occurs in a QTVR movie, I get off the application with messages "error 1", "error 2" or "error 3"! If any one can help...! Thanks. === Dr. Seydina M. NDIAYE Ingénieur - Chercheur SDC Informatique 9, rue des

Re: lingo-l Problem with go to movie in the callback handler(QTVR)

2000-09-21 Thread Jakob Hede Madsen
Hi all, When I use "go to movie" in the handler that runs when a click on a hot spot occurs in a QTVR movie, I get off the application with messages "error 1", "error 2" or "error 3"! Yes, this' a classic. If from the object from which an event originates, is destroyed during the processing of

lingo-l problem with flash movies

2000-09-21 Thread sreedhar reddy
hello all i got some interactive presentations done in flash and saved as shockwave flash movies by using these i want to make a non-interactive presentation in director where i want play all these files one after the other.but when i try to keep all the sprites one after the other im unable to

Re: lingo-l problem with the commandDown in a MIAW

2000-09-14 Thread Fumio Nonaka
Hi Robert, This is a problem of a MIAW on Macintosh. The 'keyDown' event is not received in a MIAW and passed to the stage. The sample scripts below are to send back the event from the stage and to receive it by the sprite that the behavior is attached in a MIAW. _ Robert Wright wrote: I'm

Re: lingo-l problem with the commandDown in a MIAW

2000-09-14 Thread Fumio Nonaka
Let me clarify that. The 'keyDown' event with the COMMAND key pressed is not received in a MIAW. _ Fumio Nonaka wrote: This is a problem of a MIAW on Macintosh. The 'keyDown' event is not received in a MIAW and passed to the stage. The sample scripts below are to send back the event from

lingo-l problem with the commandDown in a MIAW

2000-09-13 Thread Robert Wright
Hello - I'm having trouble getting a clipboard features behavior to work on a field in a MIAW. I've narrowed it down to the lingo within an "if the commandDown..." statement is never getting called. I've tried just using this simple script: on keyDown me if the commandDown then beep end This

RE: lingo-l problem with the commandDown in a MIAW

2000-09-13 Thread Robert Wingate
Any clues as to why this would be the case? The window probably doesn't have focus anymore, and depending on the situation, this is what happens. Each movie can have its own keyDownScript though -- I'd suggest dropping your MIAW's keyDown functionality into a keyDownScript handler. Then in

RE: lingo-l Problem WAV AVI

2000-09-11 Thread Mark A. Boyd
At 04:13 AM 9/11/00, Viking Karwur wrote: Thank Yoshi, If possible if I use sound-wav in other part and use video-with-sound in other part (but the sound not loss)... can you tell me what command/script to make this happen (since I'm just beginner in Director) ?!? -- in a movie script on