Pasting from Si-Community
-- BSuite - BStudio -- BUF Software
MauricioPC
Post subject:
BSuite - BStudio -- BUF Soft
DANNY AND THE WILD BUNCH
https://vimeo.com/107535313
On 02/27/15 16:58, Cesar Saez wrote:
Shape nodes are not equivalent to operators but the
primitive itself (the parent of the operator stack with a P icon
on the explorer).
In the Softimage SDK we have access the primitive of an object
Here it is with formatting (easier to make-out)
This is
probably helpful for anyone transitioning from
Softimage to Maya.
( by the way, never, ever ever ever, parent under
Because
that was the target. Target is secondary. Target is last in
order.
Like dragging and dropping? Drag the folder to the file to move
the file in the folder xD
I guess what I meant by "good if consistant" "however they work"
is
Ice and other things in soft lets you
leap over entire fleights of stairs at a time.
For quite few things but only when experiencing pretty-much most
other things do you notice how many steps you were skipping.
On 02/20/15 14:39, Jason
I'd say both are happy(er) when things
are consistent and predictable (however they work), with care to
eliminate as many steps as possible, because sometimes even
microsteps make all the difference.
On 02/20/15 14:08, Rob Chapman wrote:
On 02/20/15 13:24, Mirko Jankovic
wrote:
... where one flaps is above his head, another flaps is in
other side of the room ...
Hahaha xD
On 02/20/15 13:24, Mirko Jankovic wrote:
It really looks
Reminded me of this one done a long
time ago because I thought it was the default one was too ugly to
be all over the place :o]
On 02/20/15 12:00, Saeed Kalhor wrote:
Anytime i see this noicon.pic, it remembers me
Perhaps also this lingering/remaining
end-of-sales date (also pointless and forceful) isnt' exactly
helping...
On 02/20/15 10:38, Jason S wrote:
On Thu, Feb 19, 2015 at 3:30 PM, Adrian Graham <adrian.gra...@auto
On Thu, Feb 19, 2015 at 3:30 PM, Adrian Graham
wrote:
Wow, this thread went off the rails quickly.
Sorry, I guess I'm still perplexed,
On Si-Community, Mauricio commented about why shake went-on while
rea
"Most of the softies studios in
London are transitioning, "
If that is the case, AD did a really good job at getting exactly
what it wanted.
(knew us pretty well.. big red easy button)
On 02/19/15 4:28, Cristobal Infante wrote:
On 02/17/15 13:21, Francois Lord wrote:
"Shader Designer Plus 2000"
Lol xD
e wind) for each individual
"paper" grid on the cloud. I need help with how to tie syflex
forces react along ICE forces..
On Sun, Feb 15, 2015 at 3:55 PM, Jason
S <jasonsta...@gmail.com>
wrote:
Did you also check-out the "Falling
Leaves" compound?
http://softimage.wiki.softimage.com/xsidocs/iceref_Falling_Leaves.htm
Would that play well with syflex?
On 02/15/15 15:14, Alan Fregtman wrote:
What are you trying to simula
kijevic <v.jankije...@gmail.com>
wrote:
Yeah, there is a version for Arnold too. I'll
see if I can dig up the source somewhere.
On Thu, Feb 12, 2015 at 1:32
PM, J
Sure Win7 is fine. But not earlyer for
2014 2015 if I remember correctly someone that said had systems
with Vista where the installer complained.
On 02/12/15 17:50, Pierre Schiller wrote:
Thank you for your help Jason S. Could Softimage
Here is some experience with B&H, which is perhaps not best if
you want human interaction, but there are also other suggestions
if you do.
CGTalk
- Upgrade and subscription help
On 02/12/15 16:42, Jason S w
Sorry (ctrl-entered = send)
At B&H :
Autodesk
Maya with Softimage 2015
Autodesk
3ds Max with Softimage 2015
I've seen it a few other places but they were 1 year licences.
On 02/12/15 16:20
On 02/12/15 16:20, Pierre Schiller
wrote:
Thank you. One more thing if it´s possible: The 3dsMax
bundle with softimage is offered also as rental? or none is
available? - Do I have to buy the entertainment suite to get
softimage
Softimage.
On 02/12/15 14:17, Vladimir Jankijevic wrote:
Yeah, there is a version for Arnold too. I'll see
if I can dig up the source somewhere.
On Thu, Feb 12, 2015 at 1:32 PM, Jason
S <jasonsta...@gmail.co
They were pretty useful (or 'are' if
you sometimes use MR)
You could 'transmit' different versions of settings like colors,
toggles, levels, that drive existing shader paramaters in
different 'channels' (hence the name)
going to receptors where oth
Plugins aside, the process of actual animation is where I heard the
least amount of complaining from XSI users concerning Maya.
But it seems to be mostly setting (or fixing) custom stuff up (or making
setups work) that's not quite the same experience.
Which you can always figure out something
<< The
companies that embrace these[imposed] changes will lead their industries
toward a more nimble[strong-held], connected [to
the cloud] and richer future [for shareholders]"
Yes lets embrace all these transitions.
No doubt Maya has it's own set of pros, but through all pros and cons,
for the non-somewhat large-ish shops with problem solving scripting
departments,
Soft... well... on top of whatever advantage, could just as well have
had it's own ice-like shematic view, or direct brain to scene
translation
d inspiring!
cheers,
On 02/02/15 3:27, Laurence Dodd wrote:
Denial is getting much harder these days.
Thanks guys.
On 2 February 2015 at 01:27, Jason S <jasonsta...@gmail.com>
wrote:
I
I would rather identify Softimage
related declines as "Bullshit days".
On 02/01/15 18:49, Matt Morris wrote:
Man I loved the atmosphere of that first meeting! Ok we had
some sound troubles, but the enthusiasm and just the sheer
am
These are probably way better
ET_rigging courseware videos
http://vimeo.com/album/1512001
On 01/28/15 16:00, Raffaele Fragapane wrote:
There's actually some pretty decent stuff on DT, I've used
them in the
Guess we had to risk loosing it to know what we had
(story of Softimage's life)
On 01/28/15 15:08, Luc-Eric Rousseau wrote:
well it's probably had more traffic today than in the last three years ;)
No-no-no Thank you! :)
On 01/27/15 21:21, Hsiao Ming Chia wrote:
Thanks for reporting this.
We are looking into it.
No worries, it is not being killed.
Hsiao Ming
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Beh
Other recipients:
soft...@listproc.autodesk.com,
dr...@villagefx.com.au
Just in cas
Maybe mixed with (again) Nika's (Lagoa)
tearing setup?
Cloth tearing in
Softimage ICE
http://vimeo.com/76406290
Or...
Peel effect using Verlet From Mário
Domingos
http://lickingtheice.tumblr.co
Of course all chatter is (and should
be) welcome.
But if say Premo got released, (maybe for extra revenue in light
of recent events?)
which would make most SI users go ;
hey! fast, capable, and featuring
(easily) manageable complex
Ideel looks very easy and fast to get
very nice and directable results
Awsome stuff !
On 01/23/15 16:38, Ognjen Vukovic wrote:
I saw your feather plug in ages ago on vimeo. This is
really a fantastic treat.
Tha
I suspect they'll be soft activity
until something comes or be-comes (way) more comparable.
Which could provide (way) better reasons to migrate other than 'well
at least it's not labeled as dead'
Among many studios that are still on their own Maya
Technically, Soft (bundled with and for
the same price as 3DS or Maya) has been available to anyone since
a few months ago, until Feb 2016.
Or at least since this SI-Community banner pic :p
In no small way thanks to Jill (almost as a last
On 01/22/15 13:14, Adam Seeley wrote:
I realise for those that have transgressed to Maya that
emotions can run deep. Regret, denial, guilt, shame, etc.
A.
Who knows who, but SI Use
On 01/23/15 8:38, Stephen Blair wrote:
what was the purpose of the User name on the
status line?
Reminding us of Micheal Arias? :)
Micheal was almost like an ambassador between Soft and various
shops in Japan,
On 01/21/15 17:23, Eric Turman wrote:
I don't know Jason..."braught" has a certain
linguistic weightiness to it ;)
Maybe :), but I dont like mistakes that aren't intentional :)
Speaking of OpenVDB, it's also pretty amazing, I'v
On 01/21/15 16:51, Jason S wrote:
... who *braught us OpenVDB*, SPH
and other awesome-nimities.. ...
Or rather:: *who brought OpenVDB to Softimage =)
For those who may have missed some of this,
here are some recent developments..
Softimage Plugin: User
Normal Translator
http://vimeo.com/115104048
User Normal Translator is a normal edi
Oops! was supposed to be in this
thread :blush:
On 01/08/15 15:44, Jason S wrote:
You (now anyone) can currently get
the Soft/3DS or Soft/Maya bundle from a reseller,
or from here (below) if you don't want to deal
You (now anyone) can currently get the
Soft/3DS or Soft/Maya bundle from a reseller,
or from here (below) if you don't want to deal with resellers or
Autodesk :
http://www.bhphotovideo.com/c/product/1079193-REG/autodesk_978g1_wwr111_1001_3ds_max_with_soft
ICE Kine - Drive
From Particles
http://vimeo.com/19362874
Near the end, Eric shows how to set the initial position to the
original while being driven by particles.
If you would consider merging them which may be a bit easier,
-Draise
Ph: +57 313 811 6821
From: Jason S
Sent: Friday, January 2, 2015
19:26:15
To: softimage@
27;s
only the trailer for now. Softimage was used pretty much
exclusively for this project.
Best,
Roman
Am 03.01.2015 um 01:25 schrieb Jason S:
On 01/02/15 13:08, Angus Davidson wrote:
... while the news might have been
bad the overall effect has been positive.
Despite perhaps some positive aspects, I seriously doubt that the
overall end effect(s)
Detroit Electric -
SP01
http://vimeo.com/111633614
Breakdown
http://vimeo.com/111634069
We were approached by Ground Control to make
this full 3D film for Detroit Electric's sports car: the SP01
Wrapped Teaser
http:/
There is a hack you can do make Windows 8.1 scale up an application,
it's described here
http://www.danantonielli.com/adobe-app-scaling-on-high-dpi-displays-fix/
your'e referring to using windows in High DPI but..
You would never turn down the screen resolution of the
Thanks Graham for sharing your
experience!
In Parallels, you can set your VM rez and scale-up..
... the screen will
still shrink while the VM is "booting up," but once I log
in to Windows, Parallels Tools kick in,
and I can r
p/t-965169.html
On Fri, Dec 26, 2014 at 3:22 PM, Jason
S <jasonsta...@gmail.com>
wrote:
I don't know.. just installed XSI ModTool 4.2 (2004
~
d runtime
environment if you want to safely be able to run XSI in ten year
and not just an archive of the old installers. It's common
sense and the subject of this thread.
On Dec 25, 2014 8:00 PM, "Jason S" <jasonsta...@gmail.com&g
MMMerrry Christmas!!! :-) :-P
On 12/16/14 12:21, Dan Yargici wrote:
Is he the sweaty one that was PM for something like
5 days? Great!
Massive dose of sarcasm aside, merry Christmas and good
luck with your
Also in the FXTree, the 'shapes'
masking system in general, but having it in every node is also
very good.
I mentionned the Eddie's paint, but the vector paint is also quite
exceptional
(was 'the best' or better than shake's after eddie until one of
Just to highlight the absurd I guess.
On 12/19/14 9:01, Mirko Jankovic wrote:
Is there any point to discus about it at all, it
wasn't updated even when SI was alive and kicking ;)
On Fri, Dec 19, 2014 at 2:43 PM,
Leendert A. H
On 12/19/14 2:32, Matt Lind wrote:
In your opinion, what would've needed to happen with
the FXTree to make it a 'real contender'.
Matt
Realistic (but unlikely)
Move node or drag connection pan
On 12/19/14 2:01, Graham D. Clark wrote:
I still use it even over Nuke for some quick
comps :)
I assume your refferring to FXTree and not Eddie :)
But Eddie was pretty amazing (!)
it had basic transform and other standard controls w
there is also this..
http://flowbox.io/flowbox-features/
looks new and original,
everything looks (almost too) good but curious to know the pros
and cons,
On 12/19/14 5:59, Paulo Cesar Duarte wrote:
I see that no one ment
fects-for-home-videos app – an
AfterFX extra-light. Perhaps.
From: Jason S
Sent: Wednesday, December 17, 2014 9:31 PM
To: softimage@listproc.autodesk.com
Subjec
Maybe Apple is gonna buy Nuke because
it really really needs it.
On 12/17/14 14:07, pete...@skynet.be wrote:
I remember iTunes disabling all optical drives in the
registry upon installation on windows.
Lol! :)
Hand over your nuts! All mine! Gnahahah
like a little Scrooge ;]
On 12/16/14 12:32, adrian wyer wrote:
k.com] On
Behalf Of Jason S
Sent: Saturday, December 13, 2014 4:21 AM
To: softimage@listproc.autodesk.com
Subject: Re: MILA shaders in Softimage
On 12/12/14 20:49, Sven Consta
On 12/12/14 20:49, Sven Constable wrote:
They
should just work with the standanrd mental ray.
Indeed they should...
On 12/12/14 20:57, Steven Caron wrote:
i guess i was just balking at
the idea of something being fast and accurate which showed
some pretty obvious splotches.
That's why I mentionned Twas a quick/dirty test to see if it w
And do let us know how it goes (ideally
with an image if you get it to work! :o) )
On 12/12/14 20:30, Jason S wrote:
The if like the GI stuff, the .DLL
may previously appaear to already be there, so you can rename
the old and
The if like the GI stuff, the .DLL may
previously appaear to already be there, so you can rename the old
and copy the new.
cheers,
J
On 12/12/14 20:25, Jason S wrote:
@ Sven Actually, not sure Mila
shaders were
d time were rendered at
1080HD before resizing to better fit the webpage at 720HD)
On 12/12/14 19:39, Steven Caron wrote:
are they calling this 'fast/accurate'?
On Fri, Dec 12, 2014 at 4:04 PM,
12/12/14 15:13, Jason S wrote:
Hi,
while of course Arnold solves all of this in a worry free way,
the 5 license min can be quite steep.
And while Redshift also features that worry free side (with
speed and perhaps more affordability),
(sigh)
On 12/12/14 15:37, Luc-Eric Rousseau wrote:
i bet you didn't look at the pictures before replying
On Dec 12, 2014 12:00 PM, "Jason S" <jasonsta...@gmail.com>
wrote:
Hi,
while of course Arnold solves all of this in a worry free way,
the 5 license min can be quite steep.
And while Redshift also features that worry free side (with speed
and perhaps more affordability),
it's not always as customizable and/or flexib
And perhaps those trying to forget?
Still quite a memorable moment for everyone,
when death was at the door, not the purolator guy.
(I say screw death)
On 12/12/14 10:25, Luc-Eric Rousseau wrote:
only the guy from
(cutout opacity)
which would also be too bad if you cant have alpha cutouts (?) )
Nevertheless Wohoo! :)
and that means the your new hair shader should also be in there
Hirazi!
On 12/08/14 11:29, Jason S wrote:
Sor
Sorry, also a Link :)
https://elementalray.wordpress.com/2014/07/29/new-gi-prototype-quick-start/
On 12/08/14 11:23, Jason S wrote:
Or is it already ver. 3.12 of MR (like Maya 2015) that is in
SI 2015?
And
otion blur not supported
Lens shaders not supported
Hair is tessellated
Visibility (cutout opacity) not
supported
Specular interaction currently
handled by Final Gather
On 12/08/14 11:07, Jason S
IMO Apart from from Hair, I would
really hope, and I think it would be important that SI would
include at least one of these latest versions of MentalRay
(meaning before the last SI update)
**for there to be an actually usable GI solution
(performance-wise &
Indeed!
On 12/03/14 16:33, Martin Chatterjee wrote:
Great, thanks! That's really helpful.
Cheers, -M
--
Martin Chatterjee
[ F
ce.bat to update the registry.
On Wed, Dec 3, 2014 at 3:42 PM, Jason S wrote:
If I'm not mistaken, If the the seperate install is considered important, I
think it has to do with when there are issues , it can be important to see
if it's a version related thing or not (not so rare), especiall
2015 .reg was saved-out from the registry and the
2015 folder copied someplace else,
then uninstall, install SP1, then also save a .reg, would that be
a way to relatively easily switch between or "restore" versions?
On 12/03/14 15:42
If I'm not mistaken, If the the
seperate install is considered important, I think it has to do
with when there are issues , it can be important to see if it's a
version related thing or not (not so rare), especially for fresh
new updates (risky). And people can n
Single developer (Hsiao) on this list, but as far as we can tell, the
others are still there including Ho Chung Nguyen.
On 12/02/14 16:17, Eric Thivierge wrote:
That poor single developer left on Softimage bug fixes. All of their
hard work and all they get is a ripping on the list. Nice going
w comp did the transition from "night" to "day" in
that frame you posted.
-Tim
On 11/28/2014 4:47 PM, Jason S
wrote:
Hi everyone,
I guess there could be a thread just as long for most if not almost all
aspects of Maya workflow.
On 12/01/14 11:50, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote:
Shuting,
I'm back in the office. Looking through my notes I do have some additional
comments
1. Outliner should have the ability
Hi everyone,
A (pretty amazing) recent piece from Magnetic Dreams up on Soft.TV
:o]
http://softimage.tv/yellowday-animation-highlights/
With some magic transforming desolation into ...
Allegedly done in record time! (using magical softwar
Just to be clear, by "interesting" I
was referring to the software and it's features,
and of course not the 'offer' which they could just take your
money and send you a thank-you note :)
On 11/1
You or Graham
may not be Autodesk, but the 'not' in the following statement
could more often than not, be very well translated in the -X
axis.
On 11/12/14 19:09, Luc-Eric Rousseau wrote:
Well, I'm not personally Autodes
You could perhaps parent/constrain a
grid to your camera (?) and have your grid semi-transparent if you
want.
On 11/11/14 15:29, François Painchaud wrote:
> Too bad you can't set width and height
separately.
I agr
Thanks for
that great insight!
That's one fluffy, great looking
bird btw!
yeah ... to say the least :)
The expressions, the 'feeling', .. and of course the fluff,
(even at light glancin
Whoa! lol!
https://vimeo.com/110905739
Not bad for 'obsolete' zombie software :)
On 11/05/14 20:20, Paulo Cesar Duarte wrote:
Although all credits
are in the link, I'm putting here too.
You could put a quadruple titan
station inside, an array of flashing led lights in the front, and
have that as your supercomputer render node :]
On 11/03/14 5:13, Andi Farhall wrote:
http://www.futuretech.blinkenlights.nl/pcw9-90pi4
Oh sorry I replied before seeing that all is good..
(or maybe not 'all' good, but at least good within bad circumstances :] )
J
On 10/31/14 13:07, Sven Constable wrote:
There is no outstanding concern, thank you Jill.
I was just a bit disgusted that the product I received was not exactly what
I
Hi Sven, sorry if I'm missing it too, even if say SI/3ds & SI/Maya
bundles have different product keys, if a purchased licence is valid for
either/both apps one bundle, why should it matter if different bundles
have different keys?
On 10/31/14 11:53, Jill Ramsay (Contractor) wrote:
Sorry if I
Great, and even if it may have missed a point or two, the May version
was already was quite straightforward.
& Thanks very-much for your efforts in making it so!
J
On 10/29/14 12:14, Jill Ramsay (Contractor) wrote:
Hi guys,
Actually the resellers all have an extremely detailed FAQ with more in
n You and Lagoa, Lagoa does not
claim any rights to any Renderings or the intellectual
property that You submit to Lagoa for the purpose of creating
such Renderings,
______
On 04/06/13 23:13, Jason S wrote:
While
Moni-moni-moni-moni-monay! m-m-mmonay!
(dirty)
On 10/29/14 9:32, Leendert A. Hartog wrote:
In this day and age one would expect Autodesk to hire companies, not
acquire them, no?
(Sorry, couldn't resist)
Greetz
Leendert
Thanks (again) Jill! Looking forward to it!
J
On 10/27/14 10:53, Jill Ramsay (Contractor) wrote:
Hey guys,
I agree the updated FAQ (May) should contain the information that you can
purchase new seats of the bundle - I'll see if I can get that added. Please
don't refer to the original FAQ bec
I find this mapping feature (in particular) to be just amazing!
Kudos!
On 10/28/14 11:03, Jens Lindgren wrote:
I see, Eric.
I can't find a upgrade price for emTopolizer 2 users to a
Sorry, didn't want to give an
oversimplified answer,
but I also found this.. (from Mathaeus) using Multithreaded ICE :)
http://www.si-community.com/community/viewtopic.php?f=41&t=1199
a small tut about transferring
attributes, even
Don't know what is involved for
implementation, but here's the best 'NumPy' description I found
from here http://ipython-books.github.io/featured-01/
which also includes further optimisation tricks/recipies
Featured Recipe #1: Getting the Best
2) You can buy the Maya + Softimage or Max + Softimage bundle for the same
price as Maya or Max until Feb 1, 2016. Contact your reseller.
4) In neither of the above cases 2) or 3) do you need to be on subscription.
That's great Jill, seems much more reasonable!
and sorry if I confused the bun
btw. But!... I got 3dsmax
for free. Wohoo!
From:
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On
Behalf Of Jason S
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