Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-29 Thread Peter Lennox
of Arts University of Derby Tel: 01332 593155 From: Sursound [sursound-boun...@music.vt.edu] On Behalf Of Joseph Anderson [j.ander...@ambisonictoolkit.net] Sent: 29 March 2016 00:59 To: Surround Sound discussion group Subject: Re: [Sursound] Sta

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-28 Thread Joseph Anderson
Hello Eero, I could say something about the competing voices (on W) inside my head... and the difficulty in deciding which to regard as an appropriate guide. But, this isn't a suitable forum for such discussions. ;-) My best, *Joseph Anderson* *http://www.ambisonictoolkit.net/

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-28 Thread Eero Aro
It's early days in VR. I agree with Stefan. A couple of months ago I attended a seminar, where we were shown some 360 video examples of holiday travel advertising clips. VR is a nice tool for the travel agencies, as you can get a hint of what you could see if you travel there. It just looked

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-28 Thread Stefan Schreiber
Jörn Nettingsmeier wrote: On 03/26/2016 05:22 PM, Albert Leusink wrote: Jörn Nettingsmeier writes: i don't see why you would want to do that. the effect will be quite strange... why would any part of the sound mix stay constant wrt head position? the effect would be a bit like rotating th

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-27 Thread Fons Adriaensen
On Sun, Mar 27, 2016 at 06:36:16PM +0200, Jörn Nettingsmeier wrote: > I still don't think that makes sense. Certainly it will be > detrimental to the proper externalisation of the VR content. Easy enough to test (willl do so tuesday when back at work). Use two renderers, one with motion compensat

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-27 Thread Jörn Nettingsmeier
On 03/26/2016 05:22 PM, Albert Leusink wrote: Jörn Nettingsmeier writes: i don't see why you would want to do that. the effect will be quite strange... why would any part of the sound mix stay constant wrt head position? the effect would be a bit like rotating the music bed in the cinema ever

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-27 Thread Augustine Leudar
ty. > > Ciao, > > Dave Hunt > > From: Eero Aro >> Date: 26 March 2016 12:36:42 GMT >> To: sursound@music.vt.edu >> Subject: Re: [Sursound] Static stereo source in rotating soundfield, >> possible? >> Reply-To: eero@dlc.fi >> >> >&

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-27 Thread Dave Hunt
tial information beyond left and right in stereo recordings. Spaced omni recordings, of course, have no definite spatial directionality. Ciao, Dave Hunt From: Eero Aro Date: 26 March 2016 12:36:42 GMT To: sursound@music.vt.edu Subject: Re: [Sursound] Static stereo source in rotating soundfield, p

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Stefan Schreiber
Albert Leusink wrote: Jörn Nettingsmeier writes: are you talking about a head-tracked VR movie? Yes. i don't see why you would want to do that. the effect will be quite strange... why would any part of the sound mix stay constant wrt head position? the effect would be a bit l

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Albert Leusink
Jörn Nettingsmeier writes: > > are you talking about a head-tracked VR movie? Yes. > > i don't see why you would want to do that. the effect will be quite > strange... why would any part of the sound mix stay constant wrt head > position? > the effect would be a bit like rotating the music

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Eero Aro
Let's say I have a stereo music bed in a spherical video Oops, I didn't read carefully _that_ part. Anyway, all answers tell you that it is possible. Eero ___ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sur

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Stefan Schreiber
Jörn Nettingsmeier wrote: On 03/26/2016 05:58 AM, Albert Leusink wrote: Hello, Is it possible to have a non-rotating stereo source in the ambisonic soundfield, while all the other sources rotate? Let's say I have a stereo music bed in a spherical video that needs to stay in position, while

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Albert Leusink
Thanks for all your insights, I'll try to be a bit more specific. The delivery format is a 4 channel WXYZ .wav file that will be rotated and decoded to binaural in realtime in the video player according to the viewer's head rotation. So, there is no panning involved, just static sources, that cou

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Marc Lavallée
What about mixing two ambisonic streams: one fixed ambisonic rendered stereo + one rotated soundfield? -- Marc On Sat, 26 Mar 2016 16:40:59 +0100 Jörn Nettingsmeier wrote: > On 03/26/2016 05:58 AM, Albert Leusink wrote: > > Hello, > > > > Is it possible to have a non-rotating stereo source in

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Jörn Nettingsmeier
On 03/26/2016 05:58 AM, Albert Leusink wrote: Hello, Is it possible to have a non-rotating stereo source in the ambisonic soundfield, while all the other sources rotate? Let's say I have a stereo music bed in a spherical video that needs to stay in position, while the other elements (dialog, sf

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Bo-Erik Sandholm
About the virtual speakers in FOA for stereo. And the ideal listening angle is real life os +- 23 degrees The best way to listen to stereo loudspeakers is not with totally linear speakers :-) There need to be some modfication to direct sound from the speakers if the sound to the ears is to be the

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Eero Aro
Hi When you use two channel stereo in the 360 soundfield, pay attention to two things. If you pan the Left and the Right channel of the stereo into directly opposite directions, say + 90 and - 90 degrees (to left and right), you basicly lose the directional cues. What you hear is a very spaci

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Augustine Leudar
gustineleu...@gmail.com] > Sent: 26 March 2016 05:21 > To: Surround Sound discussion group > Subject: Re: [Sursound] Static stereo source in rotating soundfield, > possible? > > I automate panning with ambisonics using ICST ambisonic panner (though you > can automate any panner) .

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-26 Thread Peter Lennox
[augustineleu...@gmail.com] Sent: 26 March 2016 05:21 To: Surround Sound discussion group Subject: Re: [Sursound] Static stereo source in rotating soundfield, possible? I automate panning with ambisonics using ICST ambisonic panner (though you can automate any panner) . I have often had many sources

Re: [Sursound] Static stereo source in rotating soundfield, possible?

2016-03-25 Thread Augustine Leudar
I automate panning with ambisonics using ICST ambisonic panner (though you can automate any panner) . I have often had many sources moving whilst others stay static - not sure if thats what you mean ? On 26 March 2016 at 04:58, Albert Leusink wrote: > Hello, > > Is it possible to have a non-rota

[Sursound] Static stereo source in rotating soundfield, possible?

2016-03-25 Thread Albert Leusink
Hello, Is it possible to have a non-rotating stereo source in the ambisonic soundfield, while all the other sources rotate? Let's say I have a stereo music bed in a spherical video that needs to stay in position, while the other elements (dialog, sfx etc.) respond to rotation. It works for mono