Hi Adrian
I'm no egg head so forgive the simplicity of my question. Would this
platform agnostic scenario actively prevent any of the procedures and
scenarios that we currently use ICE for? Is ICE */so/* functional
because its embedded in Softimage? Can we have the same functionality
with a non embedded engine?
Alastair
Alastair Hearsum
Head of 3d
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On 21/03/2014 16:53, Adrian Graham wrote:
Ah, but may I respectfully point out that this was one of the problems with
ICE, in that its complete and total integration into Softimage makes it
difficult to engineer and manage, from a software and, unfortunately, a
marketing point of view.
Most modern software libraries are platform-agnostic, and this is what we're
aiming for with Bifrost. The problem with ICE is that you had to use Softimage
in order to gain access to it. Nothing against Softimage, just that you're
limiting ICE's exposure to the industry at large.
Would a renderer be more or less popular if it only worked with Maya, and not
with Max or Houdini? No, it should be available on all applications, on all OSs
if you want it to be successful.
Adrian