On Nov 24, 2009, at 6:19 PM, mark schraad wrote:
One of the most painful adjustments I see in designers (and myself
as well)
is that when you move to a giant company and giant projects...
change is
often slow and the impact of your work is smaller. When you get 25
people on
a design decision committee... the outcomes are often aggregate.
While this
can be disappointing, it is a mechanism that provides stability
(read slow
change).
As important as a decision to work in design or ux as opposed to
product or
some other area is, the decision to work in a large corporation vs a
start
up or an agency is critical and should be thought out carefully.
In my experience, this happens commonly because the organization
hasn't done a good job of building and disseminating a solid
experience vision to work from. When we look at teams that are doing
this well, having that vision is a key component.
The vision gives everyone involved to ask the question, "Is this
specific design solution getting us closer to or farther from the
vision?" The teams that focus on making sure everyone is clear on the
vision spends less time designing-by-committee.
Jared
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... disc...@ixda.org
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help