[Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: grryfindore
Star traders rpg for IOS accessibility update Ahoy all!I believe We have discussed this app on the forum before,but than it wasn't quite playable. I am happy to say that the developers have just released a new update to the app which makes it almost fully if not fully playable. I don't say fully

[Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: grryfindore
Star traders rpg for IOS accessibility update Ahoy all!I believe We have discussed this app on the forum before,but than it wasn't quite playable. I am happy to say that the developers have just released a new update to the app which makes it almost if not fully playable. I don't say fully as I

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-08 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Just in case people missed it, star traders now recieved an update which (apart from adding some interesting new ships), also improves vo performance a lot,  particularly as regards buttons lables.  Now, the "zoom out" button says zoom out, ditto

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-08 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Star traders rpg for IOS accessibility update Hi all! I know that this topic is for Iphone users but in the Android Version of this great game, there also the new ship designer thats really accessible; tyr it if you can! There are many improvements almost each three or four days! It's a grea

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-08 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update I haven't seen a ship designer in the Ios version yet, and I know android is their primary platform of development so hopefully we'll see such things in Ios soon.URL: http://forum.audiogames.net/viewtopic.php?pid=171540#p171540 _

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-08 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi Dark,I haven't downloaded the update yet,but I believe the designer is a in app purchase.Unfortunately though,the starship description and stats aren't read by VO still.grryfURL: http://forum.audiogames.net/viewtopic.php?pid=171573#p171573 __

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-09 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well  Grryf, as I said reading the descriptions of ships on the player select screen was something I noticed was fixed in the update, so if you haven't downloaded it yet you won't have that, ditto with the correct lables on the bridge and other g

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-09 Thread AudioGames.net Forum — New releases room: dan_c
Re: Star traders rpg for IOS accessibility update I can't stop playing this now.  admittedly I thought I'd run into a bug when trying to start a new game and having it fail, however I later realised that was down to the ship being locked.I'm still having issues with getting descriptions on the s

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-09 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Funny dan, with the new update it seemed the ship  descriptions on the startup screen were okay.I agree  about the conflict screen though, fixing that  will be a good thing. I'm also looking forward to the point you can get more info from the pla

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-09 Thread AudioGames.net Forum — New releases room: dan_c
Re: Star traders rpg for IOS accessibility update that's strange that its working for you, not me.Don't suppose it'd have anything to do with the fact I've purposefully not updated to IOS 7.1?  Waiting for a new update to fix the huge battery drain many people I know have experienced before doin

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-09 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update well I do have Ios 7.1, though I don't know enough about the os to say whether that makes a difference or not, indeed there may have been some vo updates in the Os that I missed. I've also not noticed too much of a massive battery drain either, a

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: stewie
Re: Star traders rpg for IOS accessibility update I tried this, however I'm still having problems with the navigation aspect. I don't see an option to move to a set of coordinates, or to autopilot to a contract destination. there are also issues with a number of sliders that do not seem to inter

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: TreseBrothers
Re: Star traders rpg for IOS accessibility update @grryfindore - thanks for the post!  This is Andrew Trese, one of the two developers behind Star Traders.  We were really happy to work with a number of the community members here over the last couple of months to bring full accessibility to Star

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,Those sliders work perfectly fine for me. the one at the start of the game,that is.when you flick upwards during the proffession selection you'll here the percent the slider is at. if then you flick right you'll here the changed proffession,an

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,Those sliders work perfectly fine for me. the one at the start of the game,that is.when you flick upwards during the proffession selection you'll here the percent the slider is at. if then you flick right you'll here the changed proffession,an

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: TreseBrothers
Re: Star traders rpg for IOS accessibility update stewie wrote:I tried this, however I'm still having problems with the navigation aspect. I don't see an option to move to a set of coordinates, or to autopilot to a contract destination. there are also issues with a number of sliders that do not

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: drg
Re: Star traders rpg for IOS accessibility update first: @tresebrothers Welcome to the forum! I'm @matheus_souza on twitter, really glad to see this complex game accessible.@stewie replying to your questions: the problem isn't with the sliders, nor the game itself. Sometimes voiceover won't work

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: sneak
Re: Star traders rpg for IOS accessibility update Hello! I purchased this game this morning, and I gotta say it's deffinatly worth the 3 USD I paid. I love it. The controls are a little tricky at first, so I'll attempt to explain it here, and if people still need help after they read I don't min

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: dan_c
Re: Star traders rpg for IOS accessibility update well, I just downloaded this again.I've found the hints which is great, especially on the buttons that aren't obvious at first glance.I'm having one problem so far, which is that the sliders seem to work fine, but I couldn't always find the info

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: Orin
Re: Star traders rpg for IOS accessibility update It's great that this game is accessible and I'll try it later. What about Heroes of Steel? I'm quite interested in that one.URL: http://forum.audiogames.net/viewtopic.php?pid=163433#p163433 ___ Audioga

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: Orin
Re: Star traders rpg for IOS accessibility update Okay, so I click on the nav button in the contract screen and click on the play button which is really the waypoint button, the buttons are mislabeled.So how do I land and deliver the contract now? All the buttons are mislabeled but contain hints

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,@TreseBrothers, I have a few accessibility suggestions. Most new players seem to have a problem with this,the mislabeled buttons,I.E the play button is a good example. could that button be relabled? to something like the autopilot or similar?I

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-28 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update I'm really glad the navigation got  added to the Iphone version,  since as a major player of both ce and smugglers it'd be great to have this sort of game on my Iphone, last I spoke to the developer about their other games it'd be another matter

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: SLJ
Re: Star traders rpg for IOS accessibility update Hi.Sounds pretty interesting. [[wow]] Sneak. Thanks a lot for your great explanations.Is this game an offline or an online game?URL: http://forum.audiogames.net/viewtopic.php?pid=163454#p163454 ___ Aud

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well I bought the elite version straight off, since if any game is   guaranteed to  be right up my alley it's this one. I can tell it's going to take some work to understand and I thank sneak for the explanation, but this looks great fun, particu

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well I bought the elite version straight off, since if any game is   guaranteed to  be right up my alley it's this one. I can tell it's going to take some work to understand and I thank sneak for the explanation, but this looks great fun, particu

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well I bought the elite version straight off, since if any game is   guaranteed to  be right up my alley it's this one. I can tell it's going to take some work to understand and I thank sneak for the explanation, but this looks great fun, particu

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well I bought the elite version straight off, since if any game is   guaranteed to  be right up my alley it's this one. I can tell it's going to take some work to understand and I thank sneak for the explanation, but this looks great fun, particu

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well I bought the elite version straight off, since if any game is   guaranteed to  be right up my alley it's this one. I can tell it's going to take some work to understand and I thank sneak for the explanation, but this looks great fun, particu

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well I bought the elite version straight off, since if any game is   guaranteed to  be right up my alley it's this one. I can tell it's going to take some work to understand and I thank sneak for the explanation, but this looks great fun, particu

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,someone did suggest adding the coordinates bit in the nav menu,and the developers will probably add it,or so I gathered.when takeing contracts,the contract message tells you where you are,how far is the contract destination from you and so on,

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Hi Grryf. I know  the contracts tell you the distance, but that unfortunately doesn't help when you just complete a contract and are stuck in deep space or when  your  trying  to find planets to explore, though darren on audeasy did say that  the

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Hi Grryf. I know  the contracts tell you the distance, but that unfortunately doesn't help when you just complete a contract and are stuck in deep space or when  your  trying  to find planets to explore, though darren on audeasy did say that  the

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Guitarman
Re: Star traders rpg for IOS accessibility update Hi.@Dark you can play muds on your iPhone? I didn't know that was possible.@TreseBrothers thanks for taking the time to make this awesome game accessible for all of us. I wish more developers were like you.URL: http://forum.audiogames.net/viewtop

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Guitarman, I'm confused. I have no idea if there is an Iphone mud client or not. All I meant was that with realspeak voices abbreviations  come out rather whacky, which is something I first  noticed playing Materiamagica and Alteraeon with Sapi,

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: avidgamer
Re: Star traders rpg for IOS accessibility update this is not really my type of game but heroes of steel, is. is this going to be made accessible?URL: http://forum.audiogames.net/viewtopic.php?pid=163505#p163505 ___ Audiogames-reflector mailing list A

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well we'll see, the developer did indicate they'd considder accessifying more of their games, but which I'm not sure.Well I'm doing better in knowing how far I'm flying, accept that I still can't  avoid factions  hating me and sending bounty hunt

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Guitarman
Re: Star traders rpg for IOS accessibility update Hi dark.Well then I misunderstood you. I thought you said VoiceOver does this when you are playing muds.URL: http://forum.audiogames.net/viewtopic.php?pid=163526#p163526 ___ Audiogames-reflector mailin

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well again I have had to abandon my game since I made the mistake of doing a  spy mission. It seems reputation is a real killer in this game,however it's a little difficult to  know which factions to keep wssweet when I A, don't know who  owns wh

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: sneak
Re: Star traders rpg for IOS accessibility update dark, if ou're really worried about reputation, and finding out your status, you can go to the palace of any planet and if you read the desc it'll say you're announced as blah blah blah, if you're a criminal or war criminal you'll probably have t

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Hi Sneak. the problem I'm having isn't knowing what my reputation is, there is a factions page in the status that lays everything out quite clearly, it is knowing which factions are where so that I can make sure not to get in the bad books of the

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-30 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update SLJ wrote:Hi.Sounds pretty interesting. [[wow]] Sneak. Thanks a lot for your great explanations.Is this game an offline or an online game?You could play it without a internet connection,or at least that's my guess. its a single player game if tha

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-30 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update I did wonder at first with the way the achievements in the game work if  used facebook, but it seems the achievements are tracked in game only.URL: http://forum.audiogames.net/viewtopic.php?pid=163600#p163600

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-30 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Just had news back from the developer.  He's going to look into the nav screen not showing factions, and also fix the contract screen, but asks people to please give 5 star reviews to help the game become more noticeable, which is fair enough.URL

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-31 Thread AudioGames.net Forum — New releases room: ruathasgirl1982
Re: Star traders rpg for IOS accessibility update Can anyone clear soething up for me. This is a lovely game, however, I cannot figure out how to move other places. I am able to locate and use the play button, when I have a contract, but, when I don't and want to move, I cannot for the life of m

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-31 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,I think someone did write how to move from planet to planet,but here you go.on the main screen, the screen which has the play button and such,that is,press the menu button,it'll have a hint saying zoom out. tap the legend button,which should b

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-31 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update @Ruath, I'll also add to what Grryfindore saidonce you've hit that St hud legend button (the hint says navigate to a planet), and double tapped on the planet you want to go to, the distance is shown at the top of the screen where  it says the dat

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-31 Thread AudioGames.net Forum — New releases room: zkline
Re: Star traders rpg for IOS accessibility update Hi All,This is quite a fun game so far, though I'll admit I'm struggling a bit with the interface from time to time. I feel as if navigation in general is a bit harder than it should be. Also, when I first started, I was given a contract to deliv

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-31 Thread AudioGames.net Forum — New releases room: ruathasgirl1982
Re: Star traders rpg for IOS accessibility update T having is I cannot seem to figure out how to fight battles. I get ships, and when I try to use weapons, after like one or 2 tries, that option goes away, and I die, or lose my contract. can anyone help.URL: http://forum.audiogames.net/viewtopic

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-31 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,@zkline traveling to a deepspace location isn't imposible. you don't have to do anything at all when you get a deep space contract. just go to the main screen,press the play button and it will make you travel to that location. to get back to a

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-01-31 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,@zkline traveling to a deepspace location isn't imposible. you don't have to do anything at all when you get a deep space contract. just go to the main screen,press the play button and it will make you travel to that location. to get back to a

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update @Grryf, if I remember rightly your gun hit chance is based on your engines, that is why shooting at the enemy's engines if their shooting at you will help. If I remember how the skills work, you  use more  pilot skill at longer rangers and more t

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Star traders rpg for IOS accessibility update Hi all! Thanks for all your suggestions, advices. I'm playing this amazing game on my Galaxy s3 mini! I simply love this game and thanks to all of you I could advance in the game. Now I'm a Senior Curator and a commander in this game! I simply ha

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Hmmm, Claudio, if you've got that far in the game I'm guessing you'e worked waypoints out  already since otherwise you couldn't go  anywhere . I don't know if the controls or labels are different on  android to what they are on Ios, so it's possi

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: aaron
Re: Star traders rpg for IOS accessibility update Hi,I've come up against a roadblock!I've got to an initiate rank, but it also allowed me to get a permit and a warrent. Well I obviously gave that a shot, and now I'm stuck with spy missions.The trouble is, I've ran out of torpedos, and I'm only

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update I haven't found a way to delete the game,  but you can start again with the new game button, however things might not be so dire. Firstly, odds are if your getting spy missions and if you've got a death warrent, your probably a military rank with

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: zkline
Re: Star traders rpg for IOS accessibility update Hi Dark and all,Well, I'm making some excellent progress in the game. I've also sent the developers some info on a couple access issues, including the poor button labels. Those should be relatively easy to fix, and I've done my best to explain ho

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well the buttons aren't as much a problem once you know what they are, and the hints do give you information. Myself the  two biggies I'm waiting for in fixes are the fix to the conflicts screen  as you said, and the navigator to show factions si

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: zkline
Re: Star traders rpg for IOS accessibility update A few tips I've gotten from experience:You don't want to fill your cargo hold with water fuel especially if you're a merchant. If you do, you might not have room to buy anything else. You need to compromise between fuel and empty holds which you

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update I didn't find the manual too bad as manuals go, though I agree it could jaz matters up a little and not all the information is useful, eg, it's quite nice to see what upgrades for the ship are out there yourself. I'll also add with tips though, d

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: dan_c
Re: Star traders rpg for IOS accessibility update I know I should  probably look at the manual for this, but I've just bought a torp launcher but haven't yet seen an option to refill my supply.also the upgrades screen, does it only show stuff you can afford? as some times I've gone in to upgrade

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: zkline
Re: Star traders rpg for IOS accessibility update Hi,Okay, I can answer some of these questions. You can only buy one of any type of upgrade—sails, weapons, or whatever. Once you've bought that upgrade you can't remove it, because a lot of the changes are internal to the ship and can't be easil

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: dan_c
Re: Star traders rpg for IOS accessibility update alright, so part of the reason to get different ships is to use new upgrades then?I thought it was like smugglers where you could just keep upgrading.  Mind you then you'd have a super ship and really need no reason to change it later on.thanks f

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Hmmm, keep upgrading like in smugglers? nope, smugglers  in smugglers you can only have one gun, one  missile upgrade one cargo etc, the only difference is that in smugglers you can swap one out for a different one if you like, though usually it'

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: dan_c
Re: Star traders rpg for IOS accessibility update hehe I meant more ships, not war ships.still working on my battle cruiser. Oh yeah, I forgot.  think that was because I usually save up and buy the best possible guns, ecms and such for my ships anyways.I'll keep playing and we'll see what happen

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-01 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,The developer knows about the game creation screen issues ,and says he will fix those. the ones not displaying ship info and so on,that is.has anyone of you been able to use the surveillance skill,btw? still haven't figured it out on how to us

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-02 Thread AudioGames.net Forum — New releases room: zkline
Re: Star traders rpg for IOS accessibility update I've discovered that playing ST on the iPad is a bit easier. The buttons don't seem to move as much, and the larger screen space allows me to know where some of them, like the back button, are and tap them without needing to flick over. I'm enjoy

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-02 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update @Dan   maybe we need more war ships or perhaps even mordor ships? .  Regarding exploration, well just remember to raise your explorer skill and hyer lots of crew. Also, note that generally if your exploring, once you hit a bad event  odds are you

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-02 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,dark wrote:when they start  porting some of their other games like Age of Pirates or cyber knights to Ios we could see some changes thereI don't think they plan on porting their older games to ios,I.E age of pirates which I would've loved very

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-03 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Well I did buy the unlocks to support the developer, and because all the unlocks were for higher levels. I actually wish there were  at least rank achievements with no unlocks on lower levels of the game to provide something to aime at. As to the

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-18 Thread AudioGames.net Forum — New releases room: connor142
Re: Star traders rpg for IOS accessibility update hi, I can't seem to be able get contracts from the palace or the milliterry bace any more I can only get them from the spice hall. I am using an Iphone 4 with ios 7.0.4. I also can't start a new game unless I use the preloaded deffaults with my p

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-19 Thread AudioGames.net Forum — New releases room: zkline
Re: Star traders rpg for IOS accessibility update I think the reason you can't get contracts from the palace or military base anymore is that you are probably flagged as a criminal in the faction's books. You should be able to pay for a pardon if this is the case. Otherwise, I'm not sure why you

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-19 Thread AudioGames.net Forum — New releases room: connor142
Re: Star traders rpg for IOS accessibility update no, I can't any more. and my reputation was 24 so I was far away from criminal. and yes I can't choose anything but the preload defaults, if I use anything else I can't create my game.URL: http://forum.audiogames.net/viewtopic.php?pid=165884#p165

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-02-19 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi,A certain place only has a specific number of contracts at once,ehh a random number of contracts not specific. so try visiting different planets and such.As for the startup proffessions and other trates, some require unlocks(which can also be