Re: [beagleboard] Re: LCD touch screen is not saved after reboot

2016-03-09 Thread Bremenpl

  
  
It does, thank you!

W dniu 2016-03-09 o 15:35, iuo ioio
  pisze:


  
​I hope this helps
  
  
2016-03-09 14:36 GMT+01:00 Bremenpl <breme...@gmail.com>:
  
 But how can I know
  what values I entered?
  
  W dniu 2016-03-09 o 14:33, iuo ioio pisze:
  
  

  
These values are not saved, you must
  save them to new file /usr/share/X11/xorg.conf.d

how I wrote in first answer.

  2016-03-08 16:31
GMT+01:00 Bremenpl <breme...@gmail.com>:

   Do you
know where is this file saved?

W dniu 2016-03-08 o 16:28, Radovan
  Chovan pisze:


  

  Hi,
I have this values from "Calibrate
Touchscreen" application on Debian
found in "Start menu". When I
finished this calibration test, then
command window appeared and there
were these values.

  
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Re: [beagleboard] Re: LCD touch screen is not saved after reboot

2016-03-09 Thread Bremenpl

  
  
But how can I know what values I entered?

W dniu 2016-03-09 o 14:33, iuo ioio
  pisze:


  These values are not saved, you must save them to
new file /usr/share/X11/xorg.conf.d
  how I wrote in first answer.
  
2016-03-08 16:31 GMT+01:00 Bremenpl <breme...@gmail.com>:
  
 Do you know where is
  this file saved?
  
  W dniu 2016-03-08 o 16:28, Radovan Chovan pisze:
  
  

  
Hi,
  I have this values from "Calibrate Touchscreen"
  application on Debian found in "Start menu". When
  I finished this calibration test, then command
  window appeared and there were these values.
  

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Re: [beagleboard] Re: LCD touch screen is not saved after reboot

2016-03-08 Thread Bremenpl

  
  
Do you know where is this file saved?

W dniu 2016-03-08 o 16:28, Radovan
  Chovan pisze:


  Hi,
I have this values from "Calibrate Touchscreen" application on
Debian found in "Start menu". When I finished this calibration
test, then command window appeared and there were these values.

  
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Re: [beagleboard] Re: LCD touch screen is not saved after reboot

2016-03-07 Thread Bremenpl

  
  
Hello, thank you for answer.
Is there a way to actually manually read the calibrated points? You
calibration points are near, but still not as exact as when I do
manual calibration. I would apreciate further help.

W dniu 2016-03-02 o 08:10, Radovan
  Chovan pisze:


  
/usr/share/X11/xorg.conf.d
  - create file 99-calibration.conf with content:
  Section
"InputClass"

  Identifier "calibration"

  MatchProduct "ti-tsc"

  Option "Calibration" "145
  4001 346 3937"
 Option
  "SwapAxes" "0"
EndSection



  
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Re: [beagleboard] Running Qt gui application on BBB

2016-01-24 Thread Bremenpl

Hi there,
I was not able to solve this. Because of lack of time, I decided to install 
qt 5+ on the bbb usong apt manager and build serialport (i needed ot and it 
was not included) on the bbb itself. For now i am stuck with building on 
bbb without crosscompiling as i wasnt able to set it for qt 5+ as well.


If you would find a solution to this i would be gratefull if you let me 
know. I still need the qt on bbb in own frame buffer version.



On January 25, 2016 12:44:23 AM em.ce.kwad...@gmail.com wrote:


Have you finally solved this problem? If so, could you please give some
advice how to fix this problem?
 I am stuck in the same place right now. Trying to run an example after
cross compiling qt for BBB.

On Sunday, 20 December 2015 12:39:38 UTC+1, bremenpl wrote:


I tried the first hint:

root@beaglebone:/home/debian/ImpedanceManager-build# ./ImpedanceManager
-qws -platform eglfs
libEGL warning: DRI3: xcb_connect failed
libEGL warning: DRI2: xcb_connect failed
libEGL warning: DRI2: xcb_connect failed
Could not initialize egl display
Aborted

Theb second:

root@beaglebone:/home/debian/ImpedanceManager-build# DISPLAY=:0
./ImpedanceManager -qws
No protocol specified
QXcbConnection: Could not connect to display :0
Aborted


Is there something more I should specify?

W dniu 2015-12-20 o 08:49, Maxim Podbereznyy pisze:

Try it this thus way:

DISPLAY=:0 myapp -qws
19 Дек 2015 г. 23:07 пользователь "Bremenpl" <brem...@gmail.com
> написал:


I am not sure, coz i wasnt building it- i fownloaded it from paxjage
manager.

On December 19, 2015 7:51:18 PM John Syne < 
john...@gmail.com > wrote:


i haven’t done this in ages, but try to run your QT app with the "-platform
eglfs” option. I’m assuming you built QT with EGL.

Regards,
John




On Dec 19, 2015, at 3:46 AM, Bremenpl < brem...@gmail.com
> wrote:

Hello there,
I managed to set up qt 5.3.2 on the beaglebone. I have build everything
there and it took ages but it works :).

Next step is that I need to check either it is possible to run qt app on
bbb without gui with qws parameter. Because at the moment when i run it
with qws i get QXcbconnection: Could not connect to display. I need to do
it like this because thw gui is really really slow.

On December 15, 2015 6:10:13 AM John Syne <john...@gmail.com
> wrote:


For purely building armhf code, Odroid XU4 might be a good choice:

http://www.hardkernel.com/main/main.php

This is an Octacore processor with 4 CortexA15 and 4 CortexA7
processors. I don’t know how good their kernel/debian support is, but I
know Robert had looked at this board or a predecessor in the past, so
perhaps he can give his input here.

Clearly this board doesn’t have the flexibility of the BeagleBoard-x15
with it’s dual DSP, Dual CortexM4, Quad PRU, SATA interface, PCIe
interface, etc.

Regards,
John




On Dec 14, 2015, at 4:29 PM, William Hermans < 
yyr...@gmail.com > wrote:

Anyway, the main problem with the rPI 2 is that it has no "fast" non
destructive storage. But the Omilex . . let me look it up.


https://www.olimex.com/Products/OLinuXino/A20/A20-OLinuXIno-LIME2-4GB/open-source-hardware
Has SATA and GbE both. Dual cores too I think. However, you'd have to ask
someone who has one how well they think it would work as a build board.
RObert might know, as his Debian build guide also includes this board too I
believe.

On Mon, Dec 14, 2015 at 5:25 PM, William Hermans < 
yyr...@gmail.com > wrote:


<https://www.adafruit.com/product/2358>
https://www.adafruit.com/product/2358

On Mon, Dec 14, 2015 at 5:23 PM, William Hermans < 
yyr...@gmail.com > wrote:


The new board is armv7. Positively.

On Mon, Dec 14, 2015 at 5:24 PM, Bremenpl < 
brem...@gmail.com > wrote:


Okay, thank :P. I am quite sure raspberry pi is not hard float.

W dniu 2015-12-15 o 01:21, William Hermans pisze:

So just thinking for a minute. A Raspberry PI 2, the new board with
quad cores, and 1 GB ram would probably work fairly decent as a build
system for the Beaglebones. Granted, something like the X15, of that new
nVidia ARM board, or even the Omelex A20 board with SATA would probably be
a much better choice if cost is not a problem.

By the way, I have no idea what Robert is talking about. You need to
ask him.

On Mon, Dec 14, 2015 at 5:15 PM, Bremenpl < 
brem...@gmail.com > wrote:


I have just flashed my BeagleBone Black emmc  with lxqt image
linked by Robert. I cant seem to find qmake anywhere. I thought there would
be qt installed and all. Am I missing something again?

W dniu 2015-12-15 o 00:54, William Hermans pisze:

Not necessarily, but consider this. How much does an embedded
systems specialist in your area get paid per hour ? In my area, about 15-20
years ago. The cost of a board like the X15 would have been absorbed in
roughly half a day. That is to say, an embedded systems specialist could
buy a board for $239 after working roughly half a day.

Now take into acc

[beagleboard] usb serial gadget

2016-01-16 Thread bremenpl
Hello there,
The bbb image normally comes with usb gadget that simulates ethernet and mass 
storage. I have 2 questions regarding that:

Can the usb additionally simulate serial port? So on the host side one would 
see a com port (if windows) and on the beagle side it would be a tty interface? 
If yes, how to enable it?

Second question, can serial interfaces in linux be bridged together easily? For 
example, by connecting the beagle to the pc and writing to the usb serial 
gadget from the pc, i would like uart5 to send that data. In short terms, can 
beagle be configured to be a serial uab converter?

I would apreciate all help!

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Re: [beagleboard] usb serial gadget

2016-01-16 Thread Bremenpl

  
  
I see, and is there a way to bridge it to another serial at a low OS
level, without having to write a program that would do it manually
for it?

W dniu 2016-01-17 o 01:09, Robert
  Nelson pisze:


  
On Jan 16, 2016 4:28 PM, "bremenpl" <breme...@gmail.com>
wrote:
>
> Hello there,
> The bbb image normally comes with usb gadget that simulates
ethernet and mass storage. I have 2 questions regarding that:
>
> Can the usb additionally simulate serial port? So on the
host side one would see a com port (if windows) and on the
beagle side it would be a tty interface? If yes, how to enable
it?
  By default serial is also enabled.. By default you
should see Ethernet, mass storage, and serial..
  >
> Second question, can serial interfaces in linux be bridged
together easily? For example, by connecting the beagle to the pc
and writing to the usb serial gadget from the pc, i would like
uart5 to send that data. In short terms, can beagle be
configured to be a serial uab converter?
>
> I would apreciate all help!
  The Linux serial interface created is /dev/ttyGS0
  Regards,
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Re: [beagleboard] Re: Cannot set pins by overlay

2015-12-31 Thread Bremenpl

Didnt know about this page, thabk you a lot :).


On December 31, 2015 11:30:53 AM Davide Picchi <pave...@gmail.com> wrote:


And if you need some help I can suggest you to try the code generated in
this page
<http://kilobaser.com/blog/2014-07-28-beaglebone-black-devicetreeoverlay-generator#1gpiodto>
.

At least you have the chance to check, whether your code is right or not.
You can simplify debugging of your code.

Regards

Am Mittwoch, 9. September 2015 18:41:21 UTC+2 schrieb bremenpl:


Hello there,
I just got back to my BeagleBone Black and i have no idea why but I just
cannot change a pin configuration using overlay nor through export. This is
what I am trying to do:

I want to set P8_29 and P8_31 Pins to inputs with a pullup (0x37). here is
my overlay:

/dts-v1/;
/plugin/;

/{
   compatible = "ti,beaglebone", "ti,beaglebone-black";
   part-number = "BB-AVRDUDE";
   version = "00A0";

   fragment@0 {
 target = <_pinmux>;

 __overlay__ {
  ebb_example: BB-AVRDUDE {
pinctrl-single,pins = <
0x0E4 0x37  // P8_29, AVR #RST pin, Input Mode7 pullup
0x0D8 0x37  // P8_31, AVR #HWB pin, Input Mode7 pullup

   /* INPUT   GPIO(mode7) 0x27 pulldown, 0x37 pullup,
0x?f no pullup/down */
>;
  };
 };
   };

   fragment@1 {
target = <>;
__overlay__ {
gpio_helper {
compatible = "gpio-of-helper";
status = "okay";
pinctrl-names = "default";
pinctrl-0 = <_example>;
};
};
};
};

Then I load the DTS and see in the list (last). HDMI is disabled:

 0: 54:PF---
 1: 55:PF---
 2: 56:PF---
 3: 57:PF---
 4: ff:P-O-L Bone-LT-eMMC-2G,00A0,Texas Instrument,BB-BONE-EMMC-2G
 5: ff:P-O-- Bone-Black-HDMI,00A0,Texas Instrument,BB-BONELT-HDMI
 6: ff:P-O-- Bone-Black-HDMIN,00A0,Texas Instrument,BB-BONELT-HDMIN
 7: ff:P-O-L Override Board Name,00A0,Override Manuf,NEOSEC-TINYLCD22
 8: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-BONE-KEYS
 9: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-BONE-SPI1-2CS
10: ff:P-O-L Override Board Name,00A0,Override Manuf,am33xx_pwm
11: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-COOLER
12: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-UART5
13: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-BUZZER
14: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-W1
*15: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-AVRDUDE*


Dmesg says it was OK:

root@beaglebone:~# dmesg | grep BB-AVRDUDE
[  151.732517] bone-capemgr bone_capemgr.9: part_number 'BB-AVRDUDE',
version 'N/A'
[  151.732633] bone-capemgr bone_capemgr.9: slot #15: 'Override Board
Name,00A0,Override Manuf,BB-AVRDUDE'
[  151.732729] bone-capemgr bone_capemgr.9: slot #15: Requesting part
number/version based 'BB-AVRDUDE-00A0.dtbo
[  151.732744] bone-capemgr bone_capemgr.9: slot #15: Requesting firmware
'BB-AVRDUDE-00A0.dtbo' for board-name 'Override Board Name', version '00A0'
[  151.736445] bone-capemgr bone_capemgr.9: slot #15: dtbo
'BB-AVRDUDE-00A0.dtbo' loaded; converting to live tree


Then I check the pins and they remain as they were in default:

root@beaglebone:~# cat $PINS | grep "pin 57"
pin 57 (44e108e4) 0027 pinctrl-single
root@beaglebone:~# cat $PINS | grep "pin 54"
pin 54 (44e108d8) 002f pinctrl-single


Did I forget something? I really cant think of anything. I would really
apreciate all help here!



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Re: [beagleboard] Running Qt gui application on BBB

2015-12-20 Thread Bremenpl

  
  
I tried the first hint:

root@beaglebone:/home/debian/ImpedanceManager-build#
  ./ImpedanceManager -qws -platform eglfs
libEGL warning: DRI3: xcb_connect failed
libEGL warning: DRI2: xcb_connect failed
libEGL warning: DRI2: xcb_connect failed
Could not initialize egl display
Aborted

Theb second:

root@beaglebone:/home/debian/ImpedanceManager-build# DISPLAY=:0
  ./ImpedanceManager -qws
No protocol specified
QXcbConnection: Could not connect to display :0
Aborted


Is there something more I should specify?

W dniu 2015-12-20 o 08:49, Maxim
  Podbereznyy pisze:


  Try it this thus way:
  DISPLAY=:0 myapp -qws
  19 Дек 2015 г. 23:07 пользователь
"Bremenpl" <breme...@gmail.com>
написал:

  

  
I am not sure,
  coz i wasnt
  building it- i fownloaded it from paxjage manager.
  
  
On
  December 19, 2015 7:51:18 PM John Syne <john3...@gmail.com>
  wrote:

  i haven’t done this in ages, but try to run your QT
  app with the
  "-platform eglfs” option. I’m
assuming you built QT with EGL. 
  
  
  
Regards,
John





  
  
  

  On Dec 19,
    2015, at 3:46 AM, Bremenpl <breme...@gmail.com>
wrote:
  
  

  

  Hello
there,
I managed to set up qt 5.3.2 on the
beaglebone. I have build everything
there and it took ages but it works :).
  Next step is
that I need to
check either it is possible to run qt
app on bbb without gui with qws
parameter. Because at the moment when i
run it with qws i get
QXcbconnection: Could not connect to
display. I need to do it like this
because thw gui is really really slow.


  On
December 15, 2015 6:10:13 AM John Syne
<john3...@gmail.com>
wrote:
  
For purely building armhf code, Odroid
XU4 might be a good choice:


http://www.hardkernel.com/main/main.php


This is an Octacore processor with
  4 CortexA15
  and 4 CortexA7 processors. I don’t
  know how good their kernel/debian
  support is, but I know Robert had
  looked at this board or a predecessor
  in
  the past, so perhaps he can give his
  input here.


Clearly this board doesn’t have the
  flexibility of the BeagleBoard-x15
  with it’s dual DSP, Dual CortexM4,
  Quad
  PRU, SATA interface, PCIe interface,
  etc. 

  
Regards,
John





  
  
  

  On Dec 14,
  

Re: [beagleboard] Running Qt gui application on BBB

2015-12-19 Thread Bremenpl

I am not sure, coz i wasnt building it- i fownloaded it from paxjage manager.


On December 19, 2015 7:51:18 PM John Syne <john3...@gmail.com> wrote:

i haven’t done this in ages, but try to run your QT app with the "-platform 
eglfs” option. I’m assuming you built QT with EGL.


Regards,
John





On Dec 19, 2015, at 3:46 AM, Bremenpl <breme...@gmail.com> wrote:

Hello there,
I managed to set up qt 5.3.2 on the beaglebone. I have build everything 
there and it took ages but it works :).


Next step is that I need to check either it is possible to run qt app on 
bbb without gui with qws parameter. Because at the moment when i run it 
with qws i get QXcbconnection: Could not connect to display. I need to do 
it like this because thw gui is really really slow.


On December 15, 2015 6:10:13 AM John Syne <john3...@gmail.com> wrote:


For purely building armhf code, Odroid XU4 might be a good choice:

http://www.hardkernel.com/main/main.php 
<http://www.hardkernel.com/main/main.php>


This is an Octacore processor with 4 CortexA15 and 4 CortexA7 processors. I 
don’t know how good their kernel/debian support is, but I know Robert had 
looked at this board or a predecessor in the past, so perhaps he can give 
his input here.


Clearly this board doesn’t have the flexibility of the BeagleBoard-x15 with 
it’s dual DSP, Dual CortexM4, Quad PRU, SATA interface, PCIe interface, etc.


Regards,
John




On Dec 14, 2015, at 4:29 PM, William Hermans <yyrk...@gmail.com 
<mailto:yyrk...@gmail.com>> wrote:


Anyway, the main problem with the rPI 2 is that it has no "fast" non 
destructive storage. But the Omilex . . let me look it up.


https://www.olimex.com/Products/OLinuXino/A20/A20-OLinuXIno-LIME2-4GB/open-source-hardware 
<https://www.olimex.com/Products/OLinuXino/A20/A20-OLinuXIno-LIME2-4GB/open-source-hardware> 
Has SATA and GbE both. Dual cores too I think. However, you'd have to ask 
someone who has one how well they think it would work as a build board. 
RObert might know, as his Debian build guide also includes this board too I 
believe.


On Mon, Dec 14, 2015 at 5:25 PM, William Hermans <yyrk...@gmail.com 
<mailto:yyrk...@gmail.com>> wrote:

https://www.adafruit.com/product/2358 <https://www.adafruit.com/product/2358>

On Mon, Dec 14, 2015 at 5:23 PM, William Hermans <yyrk...@gmail.com 
<mailto:yyrk...@gmail.com>> wrote:

The new board is armv7. Positively.

On Mon, Dec 14, 2015 at 5:24 PM, Bremenpl <breme...@gmail.com 
<mailto:breme...@gmail.com>> wrote:

Okay, thank :P. I am quite sure raspberry pi is not hard float.

W dniu 2015-12-15 o 01:21, William Hermans pisze:
So just thinking for a minute. A Raspberry PI 2, the new board with quad 
cores, and 1 GB ram would probably work fairly decent as a build system for 
the Beaglebones. Granted, something like the X15, of that new nVidia ARM 
board, or even the Omelex A20 board with SATA would probably be a much 
better choice if cost is not a problem.


By the way, I have no idea what Robert is talking about. You need to ask him.

On Mon, Dec 14, 2015 at 5:15 PM, Bremenpl <breme...@gmail.com 
<mailto:breme...@gmail.com>> wrote:
I have just flashed my BeagleBone Black emmc  with lxqt image linked by 
Robert. I cant seem to find qmake anywhere. I thought there would be qt 
installed and all. Am I missing something again?


W dniu 2015-12-15 o 00:54, William Hermans pisze:
Not necessarily, but consider this. How much does an embedded systems 
specialist in your area get paid per hour ? In my area, about 15-20 years 
ago. The cost of a board like the X15 would have been absorbed in roughly 
half a day. That is to say, an embedded systems specialist could buy a 
board for $239 after working roughly half a day.


Now take into account that figuring out how to cross compile something like 
this is a serious headache, and often takes days, if not weeks to get right 
. . .


On Mon, Dec 14, 2015 at 4:32 PM, Bremenpl < 
<mailto:breme...@gmail.com>breme...@gmail.com <mailto:breme...@gmail.com>> 
wrote:
So if I understand correctly, I should have a second board that is more 
powerfull than beagle just to compile the code for beagle?


W dniu 2015-12-15 o 00:26, William Hermans pisze:
I cant change the board right now, it has to be BeagleBone Black. Thats why 
I need to build on my host. Did you succed on installing QT5.1 and 
deploying it to BeagleBone Black? Maybe I should use it instead of 4.8.6 if 
its easier?


No one was saying change boards. Use the same board, but use a faster, more 
powerful ARM board to compile native ARM executable. The reasons are 
simple. No need to mess with cross compiling, which in many cases is messy, 
and sometimes near impossible.


You don't think Robert spends days, or weeks compiling packages do you ? 
But why don't we ask Robert. Robert, hey what percentage of the packages 
you build are compiled na

Re: [beagleboard] Running Qt gui application on BBB

2015-12-19 Thread Bremenpl

Hello there,
I managed to set up qt 5.3.2 on the beaglebone. I have build everything 
there and it took ages but it works :).


Next step is that I need to check either it is possible to run qt app on 
bbb without gui with qws parameter. Because at the moment when i run it 
with qws i get QXcbconnection: Could not connect to display. I need to do 
it like this because thw gui is really really slow.



On December 15, 2015 6:10:13 AM John Syne <john3...@gmail.com> wrote:


For purely building armhf code, Odroid XU4 might be a good choice:

http://www.hardkernel.com/main/main.php 
<http://www.hardkernel.com/main/main.php>


This is an Octacore processor with 4 CortexA15 and 4 CortexA7 processors. I 
don’t know how good their kernel/debian support is, but I know Robert had 
looked at this board or a predecessor in the past, so perhaps he can give 
his input here.


Clearly this board doesn’t have the flexibility of the BeagleBoard-x15 with 
it’s dual DSP, Dual CortexM4, Quad PRU, SATA interface, PCIe interface, etc.


Regards,
John





On Dec 14, 2015, at 4:29 PM, William Hermans <yyrk...@gmail.com> wrote:

Anyway, the main problem with the rPI 2 is that it has no "fast" non 
destructive storage. But the Omilex . . let me look it up.


https://www.olimex.com/Products/OLinuXino/A20/A20-OLinuXIno-LIME2-4GB/open-source-hardware 
<https://www.olimex.com/Products/OLinuXino/A20/A20-OLinuXIno-LIME2-4GB/open-source-hardware> 
Has SATA and GbE both. Dual cores too I think. However, you'd have to ask 
someone who has one how well they think it would work as a build board. 
RObert might know, as his Debian build guide also includes this board too I 
believe.


On Mon, Dec 14, 2015 at 5:25 PM, William Hermans <yyrk...@gmail.com 
<mailto:yyrk...@gmail.com>> wrote:

https://www.adafruit.com/product/2358 <https://www.adafruit.com/product/2358>

On Mon, Dec 14, 2015 at 5:23 PM, William Hermans <yyrk...@gmail.com 
<mailto:yyrk...@gmail.com>> wrote:

The new board is armv7. Positively.

On Mon, Dec 14, 2015 at 5:24 PM, Bremenpl <breme...@gmail.com 
<mailto:breme...@gmail.com>> wrote:

Okay, thank :P. I am quite sure raspberry pi is not hard float.

W dniu 2015-12-15 o 01:21, William Hermans pisze:
So just thinking for a minute. A Raspberry PI 2, the new board with quad 
cores, and 1 GB ram would probably work fairly decent as a build system for 
the Beaglebones. Granted, something like the X15, of that new nVidia ARM 
board, or even the Omelex A20 board with SATA would probably be a much 
better choice if cost is not a problem.


By the way, I have no idea what Robert is talking about. You need to ask him.

On Mon, Dec 14, 2015 at 5:15 PM, Bremenpl <breme...@gmail.com 
<mailto:breme...@gmail.com>> wrote:
I have just flashed my BeagleBone Black emmc  with lxqt image linked by 
Robert. I cant seem to find qmake anywhere. I thought there would be qt 
installed and all. Am I missing something again?


W dniu 2015-12-15 o 00:54, William Hermans pisze:
Not necessarily, but consider this. How much does an embedded systems 
specialist in your area get paid per hour ? In my area, about 15-20 years 
ago. The cost of a board like the X15 would have been absorbed in roughly 
half a day. That is to say, an embedded systems specialist could buy a 
board for $239 after working roughly half a day.


Now take into account that figuring out how to cross compile something like 
this is a serious headache, and often takes days, if not weeks to get right 
. . .


On Mon, Dec 14, 2015 at 4:32 PM, Bremenpl < 
<mailto:breme...@gmail.com>breme...@gmail.com <mailto:breme...@gmail.com>> 
wrote:
So if I understand correctly, I should have a second board that is more 
powerfull than beagle just to compile the code for beagle?


W dniu 2015-12-15 o 00:26, William Hermans pisze:
I cant change the board right now, it has to be BeagleBone Black. Thats why 
I need to build on my host. Did you succed on installing QT5.1 and 
deploying it to BeagleBone Black? Maybe I should use it instead of 4.8.6 if 
its easier?


No one was saying change boards. Use the same board, but use a faster, more 
powerful ARM board to compile native ARM executable. The reasons are 
simple. No need to mess with cross compiling, which in many cases is messy, 
and sometimes near impossible.


You don't think Robert spends days, or weeks compiling packages do you ? 
But why don't we ask Robert. Robert, hey what percentage of the packages 
you build are compiled native to ARM, from some sort of beefy ARM board? 
I'm guessing nearly 100% if not 100% but . . .


On Mon, Dec 14, 2015 at 4:00 PM, Bremenpl < 
<mailto:breme...@gmail.com>breme...@gmail.com <mailto:breme...@gmail.com>> 
wrote:

Ahh., thats the way, you are right...
Thank you for all the support guys, I really mean it! Hope to get it 
working in a while if i wont fall asleep on my desk!




On December 14

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
Where I live (Szczecin, noth-west Poland) I think this board is
worth about 30-40 hours of specialist work. The idea of compiling on
a system that is simmilar to target sound ok to me, it makes sense
that you dont need to crosscompile- But is that more comfortable for
work? In a crosscompilation enviroment all I need to do is press
debug and it runs. In this case there would have to be some kind of
chain where files fly from my pc, through strong arm board to the
beagle. But i gues you can automate that at some point.

W dniu 2015-12-15 o 00:54, William
  Hermans pisze:


  
Not necessarily, but consider this. How much does an
  embedded systems specialist in your area get paid per hour ?
  In my area, about 15-20 years ago. The cost of a board like
  the X15 would have been absorbed in roughly half a day. That
  is to say, an embedded systems specialist could buy a board
  for $239 after working roughly half a day. 
  

Now take into account that figuring out how to cross compile
something like this is a serious headache, and often takes days,
if not weeks to get right . . .
  
  
On Mon, Dec 14, 2015 at 4:32 PM,
  Bremenpl <breme...@gmail.com>
  wrote:
  
 So if I understand
  correctly, I should have a second board that is more
  powerfull than beagle just to compile the code for beagle?
  
  W dniu 2015-12-15 o 00:26, William Hermans pisze:
  
  

  

  

  I cant change the
  board right now, it has to be BeagleBone
  Black. Thats why I need to build on my
  host. Did you succed on installing QT5.1
  and deploying it to BeagleBone Black?
  Maybe I should use it instead of 4.8.6 if
  its easier?
  
  

No one was saying change boards. Use the same
board, but use a faster, more powerful ARM board
to compile native ARM executable. The reasons
are simple. No need to mess with cross
compiling, which in many cases is messy, and
sometimes near impossible.

  
  You don't think Robert spends days, or weeks
  compiling packages do you ? But why don't we ask
  Robert. Robert, hey what percentage of the
  packages you build are compiled native to ARM,
  from some sort of beefy ARM board? I'm guessing
  nearly 100% if not 100% but . . .


  On Mon, Dec 14, 2015 at
4:00 PM, Bremenpl <breme...@gmail.com>
wrote:
Ahh., thats the way,
  you are right...
  Thank you for all the support guys, I really
  mean it! Hope to get it working in a while if
  i wont fall asleep on my desk!
  

  
  
  On December 14, 2015 11:55:59 PM John Syne
  <john3...@gmail.com>

  wrote:
  

  
  

   
 On Dec 14,
  2015, at 2:34 PM, Bremenpl <breme...@gmail.com>

  wrote:
  
  Okay guys, atm I am donwloading the
  lxqt image. AT first I will try to
  open the app on the BeagleBone Black
  itself. But after that works I need to
  figure out how to remote debug while
  building on beagle instead of cross
  compile on host.
  Could you please only clarify my
  thoughts about it? If gdb-multiarch
  needs crosscompiled executable, how do
  I u

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
I understand. Well, I did have some little experience with
crosscompiling std projects and wiritng in eclipse thanks to Derek
Molloys tutorials. All my problems really started when I had to use
Qt for beagle. And yes I cant say Im a pro at this stuff...

The idea with a separate board is good I think, I will definetly
look for a strong and cheap one. i have never thought of doing it
this way though, I always thought people use QEMU and etc.

Thank you for your advices, I really am gratefull for the time.

W dniu 2015-12-15 o 01:14, William
  Hermans pisze:


  
Where
I live (Szczecin, noth-west Poland) I think this board is
worth about 30-40 hours of specialist work. The idea of
compiling on a system that is simmilar to target sound ok to
me, it makes sense that you dont need to crosscompile- 


The boards do not even have to be similar. They just need to be
able to support the same ABI. Which in the case of both the
Beaglebone Black, and the X15( and wanderboard plus countless
others ). They just need to support the armhf ABI. armv7 outside
of the Debian world.

  But
  is that more comfortable for work? In a crosscompilation
  enviroment all I need to do is press debug and it runs. In
  this case there would have to be some kind of chain where
  files fly from my pc, through strong arm board to the
  beagle. But i gues you can automate that at some point.
  
  

Let me put it this way. I'm fairly experienced when it
  comes to working with this sort of thing. With that said, I
  would not cross compile Qt. There are lots of things I would
  not cross compile. For instance, my buddy came to me asking
  advice on how to cross compile Wireshark for the Beaglebone
  black, then he probably wondered why I was looking at him
  crazy . . . My suggestion after finding out he was running out
  of memory was to hook up a USB hard drive, and use it as a
  swap disk. This worked fine for him. He did not mind waiting
  several hours for the binary to compile.
  

Anyway, my point there is that there are many ways to do
  the same thing. All should be taken into consideration. But
  what experience has taught me over the years. Cross compiling
  should be the very last resort. Unless you happen to find a
  very good guide. So considering that you seem to be fairly
  inexperienced. Yes, I think you should consider buying a board
  to help with your development. Especially considering you have
  a grade riding on your projects outcome.

  
  
On Mon, Dec 14, 2015 at 5:02 PM,
  Bremenpl <breme...@gmail.com>
  wrote:
  
 Where I live
  (Szczecin, noth-west Poland) I think this board is worth
  about 30-40 hours of specialist work. The idea of
  compiling on a system that is simmilar to target sound ok
  to me, it makes sense that you dont need to crosscompile-
  But is that more comfortable for work? In a
  crosscompilation enviroment all I need to do is press
  debug and it runs. In this case there would have to be
  some kind of chain where files fly from my pc, through
  strong arm board to the beagle. But i gues you can
  automate that at some point.
  
  W dniu 2015-12-15 o 00:54, William Hermans pisze:
  
  

  

  Not necessarily, but consider this. How much
does an embedded systems specialist in your area
get paid per hour ? In my area, about 15-20
years ago. The cost of a board like the X15
would have been absorbed in roughly half a day.
That is to say, an embedded systems specialist
could buy a board for $239 after working roughly
half a day. 

  
  Now take into account that figuring out how to
  cross compile something like this is a serious
  headache, and often takes days, if not weeks to
  get right . . .


  On Mon, Dec 14, 2015 at
4:32 PM, Bremenpl <breme...@gmail.com>
wrote:

   So if I
understa

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
I think there is a good reason to get one then. If it only had on
board memory it would be nearly as cool as beagle.

W dniu 2015-12-15 o 01:25, William
  Hermans pisze:


  https://www.adafruit.com/product/2358
  
  
On Mon, Dec 14, 2015 at 5:23 PM,
  William Hermans <yyrk...@gmail.com>
  wrote:
  
The new board is armv7. Positively.


  

  On Mon, Dec 14, 2015 at 5:24
    PM, Bremenpl <breme...@gmail.com>
wrote:

   Okay, thank
:P. I am quite sure raspberry pi is not hard
float.

W dniu 2015-12-15 o 01:21, William Hermans
  pisze:


  

  
So just thinking for a minute. A
  Raspberry PI 2, the new board with
  quad cores, and 1 GB ram would
  probably work fairly decent as a build
  system for the Beaglebones. Granted,
  something like the X15, of that new
  nVidia ARM board, or even the Omelex
  A20 board with SATA would probably be
  a much better choice if cost is not a
  problem.
  

By the way, I have no idea what Robert
is talking about. You need to ask him.
  
  
On Mon, Dec 14,
  2015 at 5:15 PM, Bremenpl <breme...@gmail.com>
  wrote:
  
 I have just
  flashed my BeagleBone Black emmc 
  with lxqt image linked by Robert.
  I cant seem to find qmake
  anywhere. I thought there would be
  qt installed and all. Am I missing
  something again?
  
  W dniu 2015-12-15 o 00:54,
William Hermans pisze:
  
  

  

  Not necessarily, but
consider this. How much
does an embedded systems
specialist in your area
get paid per hour ? In
my area, about 15-20
years ago. The cost of a
board like the X15 would
have been absorbed in
roughly half a day. That
is to say, an embedded
systems specialist could
buy a board for $239
after working roughly
half a day. 

  
  Now take into account that
  figuring out how to cross
  compile something like
  this is a serious
  headache, and often takes
  days, if not weeks to get
  right . . .


  On
Mon, Dec 14, 2015 at
    4:32 PM, Bremenpl <breme...@gmail.com>
 

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
Okay, thank :P. I am quite sure raspberry pi is not hard float.

W dniu 2015-12-15 o 01:21, William
  Hermans pisze:


  
So just thinking for a minute. A Raspberry PI 2, the new
  board with quad cores, and 1 GB ram would probably work fairly
  decent as a build system for the Beaglebones. Granted,
  something like the X15, of that new nVidia ARM board, or even
  the Omelex A20 board with SATA would probably be a much better
  choice if cost is not a problem.
  

By the way, I have no idea what Robert is talking about. You
need to ask him.
  
  
On Mon, Dec 14, 2015 at 5:15 PM,
  Bremenpl <breme...@gmail.com>
  wrote:
  
 I have just flashed
  my BeagleBone Black emmc  with lxqt image linked by
  Robert. I cant seem to find qmake anywhere. I thought
  there would be qt installed and all. Am I missing
  something again?
  
  W dniu 2015-12-15 o 00:54, William Hermans pisze:
  
  

  

  Not necessarily, but consider this. How much
does an embedded systems specialist in your area
get paid per hour ? In my area, about 15-20
years ago. The cost of a board like the X15
would have been absorbed in roughly half a day.
That is to say, an embedded systems specialist
could buy a board for $239 after working roughly
half a day. 

  
  Now take into account that figuring out how to
  cross compile something like this is a serious
  headache, and often takes days, if not weeks to
  get right . . .


  On Mon, Dec 14, 2015 at
4:32 PM, Bremenpl <breme...@gmail.com>
wrote:

   So if I
understand correctly, I should have a second
board that is more powerfull than beagle
just to compile the code for beagle?

W dniu 2015-12-15 o 00:26, William
  Hermans pisze:


  

  

  
I cant
change the board right now,
it has to be BeagleBone
Black. Thats why I need to
build on my host. Did you
succed on installing QT5.1
and deploying it to
BeagleBone Black? Maybe I
should use it instead of
4.8.6 if its easier?


  
  No one was saying change boards.
  Use the same board, but use a
  faster, more powerful ARM board to
  compile native ARM executable. The
  reasons are simple. No need to
  mess with cross compiling, which
  in many cases is messy, and
  sometimes near impossible.
  

You don't think Robert spends days,
or weeks compiling packages do you ?
But why don't we ask Robert. Robert,
hey what percentage of the packages
you build are compiled native to
ARM, from some sort of beefy ARM
board? I'm guessing nearly 100% if
not 100% but . . .
  
  
On Mon, Dec
  1

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
I have just flashed my BeagleBone Black emmc  with lxqt image linked
by Robert. I cant seem to find qmake anywhere. I thought there would
be qt installed and all. Am I missing something again?

W dniu 2015-12-15 o 00:54, William
  Hermans pisze:


  
Not necessarily, but consider this. How much does an
  embedded systems specialist in your area get paid per hour ?
  In my area, about 15-20 years ago. The cost of a board like
  the X15 would have been absorbed in roughly half a day. That
  is to say, an embedded systems specialist could buy a board
  for $239 after working roughly half a day. 
  

Now take into account that figuring out how to cross compile
something like this is a serious headache, and often takes days,
if not weeks to get right . . .
  
  
On Mon, Dec 14, 2015 at 4:32 PM,
  Bremenpl <breme...@gmail.com>
  wrote:
  
 So if I understand
  correctly, I should have a second board that is more
  powerfull than beagle just to compile the code for beagle?
  
  W dniu 2015-12-15 o 00:26, William Hermans pisze:
  
  

  

  

  I cant change the
  board right now, it has to be BeagleBone
  Black. Thats why I need to build on my
  host. Did you succed on installing QT5.1
  and deploying it to BeagleBone Black?
  Maybe I should use it instead of 4.8.6 if
  its easier?
  
  

No one was saying change boards. Use the same
board, but use a faster, more powerful ARM board
to compile native ARM executable. The reasons
are simple. No need to mess with cross
compiling, which in many cases is messy, and
sometimes near impossible.

  
  You don't think Robert spends days, or weeks
  compiling packages do you ? But why don't we ask
  Robert. Robert, hey what percentage of the
  packages you build are compiled native to ARM,
  from some sort of beefy ARM board? I'm guessing
  nearly 100% if not 100% but . . .


  On Mon, Dec 14, 2015 at
4:00 PM, Bremenpl <breme...@gmail.com>
wrote:
Ahh., thats the way,
  you are right...
  Thank you for all the support guys, I really
  mean it! Hope to get it working in a while if
  i wont fall asleep on my desk!
  

  
  
  On December 14, 2015 11:55:59 PM John Syne
  <john3...@gmail.com>

  wrote:
  

  
  

   
 On Dec 14,
  2015, at 2:34 PM, Bremenpl <breme...@gmail.com>

  wrote:
  
  Okay guys, atm I am donwloading the
  lxqt image. AT first I will try to
  open the app on the BeagleBone Black
  itself. But after that works I need to
  figure out how to remote debug while
  building on beagle instead of cross
  compile on host.
  Could you please only clarify my
  thoughts about it? If gdb-multiarch
  needs crosscompiled executable, how do
  I use it if I dont download the
  executable from target like you said i
  dont?

On BBB you run gdbserver. On your host,
you run gdb and then remote connect to
your gdbserve

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
Yes this board would be something more I would use. I had some
experience with it and I think I could get one of my university.
Thanks.

W dniu 2015-12-15 o 01:29, William
  Hermans pisze:


  Anyway, the main problem with the rPI 2 is that it
has no "fast" non destructive storage. But the Omilex . . let me
look it up.

https://www.olimex.com/Products/OLinuXino/A20/A20-OLinuXIno-LIME2-4GB/open-source-hardware
Has SATA and GbE both. Dual cores too I think. However, you'd
have to ask someone who has one how well they think it would
work as a build board. RObert might know, as his Debian build
guide also includes this board too I believe.
  
  
On Mon, Dec 14, 2015 at 5:25 PM,
  William Hermans <yyrk...@gmail.com>
  wrote:
  
https://www.adafruit.com/product/2358


  

  On Mon, Dec 14, 2015 at 5:23
PM, William Hermans <yyrk...@gmail.com>
wrote:

  The new board is armv7. Positively.
  
  

  
On Mon, Dec 14,
  2015 at 5:24 PM, Bremenpl <breme...@gmail.com>
  wrote:
  

  Okay, thank :P. I am quite sure
  raspberry pi is not hard float.
  
  W dniu 2015-12-15 o 01:21,
William Hermans pisze:
  
  

  

  So just thinking for a
minute. A Raspberry PI 2,
the new board with quad
cores, and 1 GB ram would
probably work fairly decent
as a build system for the
Beaglebones. Granted,
something like the X15, of
that new nVidia ARM board,
or even the Omelex A20 board
with SATA would probably be
a much better choice if cost
is not a problem.

  
  By the way, I have no idea
  what Robert is talking about.
  You need to ask him.


  On
Mon, Dec 14, 2015 at 5:15
PM, Bremenpl <breme...@gmail.com>
wrote:

   I
have just flashed my
BeagleBone Black emmc 
with lxqt image linked
by Robert. I cant seem
to find qmake anywhere.
I thought there would be
qt installed and all. Am
I missing something
again?

W dniu 2015-12-15
  o 00:54, William
  Hermans pisze:


  

  
Not
  necessarily,

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
Robert, If you could please explain me how can I get Qt 5.3.2 on
lxqt target you linked I would be really gratefull. I only knew how
to install 4.8.2, but that one does not support QSerialport and my
code is not not compatible. For now I just wanted to compile my
application to show that it works. I would really apreciate your
further help.

W dniu 2015-12-15 o 01:29, William
  Hermans pisze:


  Anyway, the main problem with the rPI 2 is that it
has no "fast" non destructive storage. But the Omilex . . let me
look it up.

https://www.olimex.com/Products/OLinuXino/A20/A20-OLinuXIno-LIME2-4GB/open-source-hardware
Has SATA and GbE both. Dual cores too I think. However, you'd
have to ask someone who has one how well they think it would
work as a build board. RObert might know, as his Debian build
guide also includes this board too I believe.
  
  
On Mon, Dec 14, 2015 at 5:25 PM,
  William Hermans <yyrk...@gmail.com>
  wrote:
  
https://www.adafruit.com/product/2358


  

  On Mon, Dec 14, 2015 at 5:23
PM, William Hermans <yyrk...@gmail.com>
wrote:

  The new board is armv7. Positively.
  
  

  
On Mon, Dec 14,
  2015 at 5:24 PM, Bremenpl <breme...@gmail.com>
  wrote:
  

  Okay, thank :P. I am quite sure
  raspberry pi is not hard float.
  
  W dniu 2015-12-15 o 01:21,
William Hermans pisze:
  
  

  

  So just thinking for a
minute. A Raspberry PI 2,
the new board with quad
cores, and 1 GB ram would
probably work fairly decent
as a build system for the
Beaglebones. Granted,
something like the X15, of
that new nVidia ARM board,
or even the Omelex A20 board
with SATA would probably be
a much better choice if cost
is not a problem.

  
  By the way, I have no idea
  what Robert is talking about.
  You need to ask him.


  On
Mon, Dec 14, 2015 at 5:15
PM, Bremenpl <breme...@gmail.com>
wrote:

   I
have just flashed my
BeagleBone Black emmc 
with lxqt image linked
by Robert. I cant seem
to find qmake anywhere.
I thought there would be
qt installed and all. Am
I missing something
again?

W dniu 2015-12-15
  o 00:54, William
 

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
Ok, thank you for info. Ill try this today when i get the board
again.

W dniu 2015-12-14 o 13:45, Maxim
  Podbereznyy pisze:


  Install strace utility and run programs like:
  $> strace ./myprog
  It will tell you a lot
  14 Дек 2015 г. 14:33 пользователь
    "Bremenpl" <breme...@gmail.com>
написал:

   Could  you please
rephrase what exacly I need to do?

W dniu 2015-12-14 o 12:30, Maxim Podbereznyy pisze:


  strace
  14 Дек 2015 г. 11:48 пользователь
    "Bremenpl" <breme...@gmail.com>

написал:

   I tried that.

W dniu 2015-12-14 o 09:46, Maxim Podbereznyy
  pisze:


  Login as root and test the same
  12 Дек 2015 г. 23:12
    пользователь "bremenpl" <breme...@gmail.com>
написал:

  Hello there,
I have been trying to setup qt enviroment
for bbb for a long time now but it always
failed at some point. This time I have
followed exacly every single step in Derek
Molloys tutorial here: http://exploringbeaglebone.com/chapter11/

For now, I am at the point where manually
compiled test gui app is working, but when I
compile using Qt Creator i get messege:
undefined symbol:
_ZN7QWidget8qwsEventEP8QWSEvent

To fix that, as user stated in the blog I
copied whole lib folder from my qt
everywhere folder from host to bbb. But that
not only disallowed me to run the test gui
app that was working before, but also gave
me more errors. Now it says I cannot load
library icui18n. It also says "Qt for
Embedded Lnux data directory is not owned by
user 0" If i try to run as root:

This is 

debian@beaglebone:~$ sudo ./tests -qws
  Unable to load library
icui18n "Cannot load
library icui18n: (libicui18n.so.52:
cannot open shared object file: No
such file or directory)" 
  Qt for Embedded Linux data directory is not owned by user 0
debian@beaglebone:~$ 

  
  

When I run the executable, the app opens for
a sec but when I move my mouse the screen is
getting erased and I can see what is behind
it... I dont know if I explain it well
enough... It doesnt work though.

This is a pity and I dont understand why can
I compile a simple qt program with command
line and run it but not one using Qt creator
(before i copy the libraries).

I am really desperate right now, I am
struggling with this problem for a long long
time. I would really apreciate help.
I am using:
Qt Creator 3.3.2
gnu-eabihf cross compiller
qt-everywhere-opensource-src-4.8.2

My host is:
Linux vm-debian 3.16.0-4-amd64 #1 SMP Debian
3.16.7-ckt11-1+deb8u3 (2015-08-04) x86_64
GNU/Linux

My beagle is:
Linux beaglebone 3.8.13-bone79 #1 SMP Tue
Oct 13 20:44:55 UTC 2015 armv7l GNU/Linux

Please help... I will 

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
Could  you please rephrase what exacly I need to do?

W dniu 2015-12-14 o 12:30, Maxim
  Podbereznyy pisze:


  strace
  14 Дек 2015 г. 11:48 пользователь
"Bremenpl" <breme...@gmail.com>
написал:

   I tried that.

W dniu 2015-12-14 o 09:46, Maxim Podbereznyy pisze:


  Login as root and test the same
  12 Дек 2015 г. 23:12 пользователь
    "bremenpl" <breme...@gmail.com>

написал:

  Hello there,
I have been trying to setup qt enviroment for bbb
for a long time now but it always failed at some
point. This time I have followed exacly every single
step in Derek Molloys tutorial here: http://exploringbeaglebone.com/chapter11/

For now, I am at the point where manually compiled
test gui app is working, but when I compile using Qt
Creator i get messege: undefined symbol:
_ZN7QWidget8qwsEventEP8QWSEvent

To fix that, as user stated in the blog I copied
whole lib folder from my qt everywhere folder from
host to bbb. But that not only disallowed me to run
the test gui app that was working before, but also
gave me more errors. Now it says I cannot load
library icui18n. It also says "Qt for Embedded Lnux
data directory is not owned by user 0" If i try to
run as root:

This is 

debian@beaglebone:~$ sudo ./tests -qws
  Unable to load library icui18n
  "Cannot load
library icui18n: (libicui18n.so.52: cannot
open shared object file: No such file or
directory)"

  Qt for Embedded Linux data directory is not owned by user 0
debian@beaglebone:~$ 

  
  

When I run the executable, the app opens for a sec
but when I move my mouse the screen is getting
erased and I can see what is behind it... I dont
know if I explain it well enough... It doesnt work
though.

This is a pity and I dont understand why can I
compile a simple qt program with command line and
run it but not one using Qt creator (before i copy
the libraries).

I am really desperate right now, I am struggling
with this problem for a long long time. I would
really apreciate help.
I am using:
Qt Creator 3.3.2
gnu-eabihf cross compiller
qt-everywhere-opensource-src-4.8.2

My host is:
Linux vm-debian 3.16.0-4-amd64 #1 SMP Debian
3.16.7-ckt11-1+deb8u3 (2015-08-04) x86_64 GNU/Linux

My beagle is:
Linux beaglebone 3.8.13-bone79 #1 SMP Tue Oct 13
20:44:55 UTC 2015 armv7l GNU/Linux

Please help... I will provide all other information
that can help solve this problem.
  
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Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl
Ita the 1st one i see with active cooling. Its not as flexible as beagle 
x15 but is it important if you only want to build code on it?


As for the package, i have downloaded qt 5.3.2 but wasnt able to run the 
code yey because of some qt version incompabilities. But that something i 
can fix soon, i just wasnt able now i had go to sleep. The question is why 
did i need this lxqt image specifically if i had to install anyway?



On December 15, 2015 6:10:13 AM John Syne <john3...@gmail.com> wrote:


For purely building armhf code, Odroid XU4 might be a good choice:

http://www.hardkernel.com/main/main.php 
<http://www.hardkernel.com/main/main.php>


This is an Octacore processor with 4 CortexA15 and 4 CortexA7 processors. I 
don’t know how good their kernel/debian support is, but I know Robert had 
looked at this board or a predecessor in the past, so perhaps he can give 
his input here.


Clearly this board doesn’t have the flexibility of the BeagleBoard-x15 with 
it’s dual DSP, Dual CortexM4, Quad PRU, SATA interface, PCIe interface, etc.


Regards,
John





On Dec 14, 2015, at 4:29 PM, William Hermans <yyrk...@gmail.com> wrote:

Anyway, the main problem with the rPI 2 is that it has no "fast" non 
destructive storage. But the Omilex . . let me look it up.


https://www.olimex.com/Products/OLinuXino/A20/A20-OLinuXIno-LIME2-4GB/open-source-hardware 
<https://www.olimex.com/Products/OLinuXino/A20/A20-OLinuXIno-LIME2-4GB/open-source-hardware> 
Has SATA and GbE both. Dual cores too I think. However, you'd have to ask 
someone who has one how well they think it would work as a build board. 
RObert might know, as his Debian build guide also includes this board too I 
believe.


On Mon, Dec 14, 2015 at 5:25 PM, William Hermans <yyrk...@gmail.com 
<mailto:yyrk...@gmail.com>> wrote:

https://www.adafruit.com/product/2358 <https://www.adafruit.com/product/2358>

On Mon, Dec 14, 2015 at 5:23 PM, William Hermans <yyrk...@gmail.com 
<mailto:yyrk...@gmail.com>> wrote:

The new board is armv7. Positively.

On Mon, Dec 14, 2015 at 5:24 PM, Bremenpl <breme...@gmail.com 
<mailto:breme...@gmail.com>> wrote:

Okay, thank :P. I am quite sure raspberry pi is not hard float.

W dniu 2015-12-15 o 01:21, William Hermans pisze:
So just thinking for a minute. A Raspberry PI 2, the new board with quad 
cores, and 1 GB ram would probably work fairly decent as a build system for 
the Beaglebones. Granted, something like the X15, of that new nVidia ARM 
board, or even the Omelex A20 board with SATA would probably be a much 
better choice if cost is not a problem.


By the way, I have no idea what Robert is talking about. You need to ask him.

On Mon, Dec 14, 2015 at 5:15 PM, Bremenpl <breme...@gmail.com 
<mailto:breme...@gmail.com>> wrote:
I have just flashed my BeagleBone Black emmc  with lxqt image linked by 
Robert. I cant seem to find qmake anywhere. I thought there would be qt 
installed and all. Am I missing something again?


W dniu 2015-12-15 o 00:54, William Hermans pisze:
Not necessarily, but consider this. How much does an embedded systems 
specialist in your area get paid per hour ? In my area, about 15-20 years 
ago. The cost of a board like the X15 would have been absorbed in roughly 
half a day. That is to say, an embedded systems specialist could buy a 
board for $239 after working roughly half a day.


Now take into account that figuring out how to cross compile something like 
this is a serious headache, and often takes days, if not weeks to get right 
. . .


On Mon, Dec 14, 2015 at 4:32 PM, Bremenpl < 
<mailto:breme...@gmail.com>breme...@gmail.com <mailto:breme...@gmail.com>> 
wrote:
So if I understand correctly, I should have a second board that is more 
powerfull than beagle just to compile the code for beagle?


W dniu 2015-12-15 o 00:26, William Hermans pisze:
I cant change the board right now, it has to be BeagleBone Black. Thats why 
I need to build on my host. Did you succed on installing QT5.1 and 
deploying it to BeagleBone Black? Maybe I should use it instead of 4.8.6 if 
its easier?


No one was saying change boards. Use the same board, but use a faster, more 
powerful ARM board to compile native ARM executable. The reasons are 
simple. No need to mess with cross compiling, which in many cases is messy, 
and sometimes near impossible.


You don't think Robert spends days, or weeks compiling packages do you ? 
But why don't we ask Robert. Robert, hey what percentage of the packages 
you build are compiled native to ARM, from some sort of beefy ARM board? 
I'm guessing nearly 100% if not 100% but . . .


On Mon, Dec 14, 2015 at 4:00 PM, Bremenpl < 
<mailto:breme...@gmail.com>breme...@gmail.com <mailto:breme...@gmail.com>> 
wrote:

Ahh., thats the way, you are right...
Thank you for all the support guys, I really mean it! Hope to get it 
working in a while if i wont fall asle

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
I cant change the board right now, it has to be BeagleBone Black.
Thats why I need to build on my host. Did you succed on installing
QT5.1 and deploying it to BeagleBone Black? Maybe I should use it
instead of 4.8.6 if its easier?

W dniu 2015-12-14 o 22:50, John Syne
  pisze:


  
  If you search for this mailing list for "QT5.1.1 running on BeagleBoneBlack”, I
describe building QT5 on the BBB. 
  

  Here is what I
  said back then:
  

  
QT: git://gitorious.org/qt/qt5.git
Branch: v5.1.1
BBB #>./init-repository
BBB #>make
Takes about 40 hours to build
BBB #>make install
Takes about 2 hours to install


I agree with William, you are better off using a quad
  core board or something similar. 

  
Regards,
John





  
  
  

  On Dec 14, 2015, at 1:12 PM, Bremenpl <breme...@gmail.com>
wrote:
  
  In that
  case i cant do it. I am already late with my
  university project. I need to turn on my Qt app on
  BeagleBone Black with 4D systems 7 inch LCD asap...

W dniu 2015-12-14 o 22:08,
  William Hermans pisze:


  

  
Also, I also wonder how long will
building qy take. For my pc it took like 1h


  
  You could always purchase an ARM multi core build
  system. A few here seemed have have used the
  wanderboard with good success. But now the X15
  hopefully won't be too far off, and is supposed to
  be considerably faster.
  

Anyhow, natively on the BBB, building would probably
take half a day or more if 1h on a decent cross
compile system. Not to mention you would possibly
need to setup a swap disk on external media. For
instance, compiling Wireshark natively took several
hours, and required my buddy here to use an external
USB drive as a swap disk . . . 

  

  
  
On Mon, Dec 14, 2015 at
      1:58 PM, Bremenpl <breme...@gmail.com> wrote:
  
In
  the end, I need to compile on host machine and
  send executable to target. I dont know if
  everything will be compatible then. I could
  install full versions here and here maybe.
  
  Also, I also wonder how long will building qy
  take. For my pc it took like 1h

W dniu 2015-12-14 o 21:55,
  Maxim Podbereznyy pisze:

  
  
you can also compile
  Qt on the target although it will take
  insane amount of time. But it will be 100%
  operational

  

  2015-12-14
    23:14 GMT+03:00 Bremenpl <breme...@gmail.com>:

  Hello
guys,
I decided to unmess all the
configs I had before and do
everything exacly step by step
and after that use your advice.
I will post asap. Thank you
again.

W dniu 2015-12-14
  o 16:02, Cleiton Bueno pisze:


Execute:
  

Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl
So if I crosscompile Qt 5.3.2 on linux host, I will be able to build on 
host and deploy a working executable to target?


W dniu 2015-12-14 o 22:54, Robert Nelson pisze:

On Mon, Dec 14, 2015 at 3:53 PM, Bremenpl <breme...@gmail.com> wrote:

I cant change the board right now, it has to be BeagleBone Black. Thats why
I need to build on my host. Did you succed on installing QT5.1 and deploying
it to BeagleBone Black? Maybe I should use it instead of 4.8.6 if its
easier?

The lxqt snapshot images:

http://elinux.org/Beagleboard:BeagleBoneBlack_Debian#Debian_Image_Testing_Snapshots

ship with QT 5.3.2

Regards,



--
Bremenpl

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Re: [beagleboard] Re: Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
Hello guys,
I decided to unmess all the configs I had before and do everything
exacly step by step and after that use your advice. I will post
asap. Thank you again.

W dniu 2015-12-14 o 16:02, Cleiton
  Bueno pisze:


  Execute:

sudo ldd tests > libs.log

Post here content libs.log.

I think it's dependency lib or version.



  Att,
Cleiton Bueno

Blog
  | Linkedin | Portal Embarcados 




  
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Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

But wont I need the executable on both targets to gdb to work over tcp/ip?

W dniu 2015-12-14 o 23:13, Robert Nelson pisze:

On Mon, Dec 14, 2015 at 4:13 PM, Bremenpl <breme...@gmail.com> wrote:

Yes but in that case I would have to program for hours on BeagleBone
Black... The point is, can I remote debug in this configuration?

gdb can communicate over tcp/ip..

Regards,



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Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl
Okay, I think I figured it out, but it would be a bit messy... So lets 
say I would have a postbuild script on my host, that after each 
succesfull build would scp over all .h and .c files to BeagleBone Black 
and build on the target as well (ssh command).


But then again, for gdb-multiarch I need to provide an executable on the 
host. So if I am building on target device, do I need to download the 
built executable back to host...?


W dniu 2015-12-14 o 23:13, Robert Nelson pisze:

On Mon, Dec 14, 2015 at 4:13 PM, Bremenpl <breme...@gmail.com> wrote:

Yes but in that case I would have to program for hours on BeagleBone
Black... The point is, can I remote debug in this configuration?

gdb can communicate over tcp/ip..

Regards,



--
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Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl
The point is I dont want to write code on the BeagleBone Black itself. 
Is it, lets say, possible to remote debug in qtcreator on host machine, 
but build on beagle? That is the case. I have always done it like this 
in eclipse:


build on host,
scp to beagle
remote run/ debug

Would this work in this case?

W dniu 2015-12-14 o 23:04, Robert Nelson pisze:

On Mon, Dec 14, 2015 at 3:58 PM, Bremenpl <breme...@gmail.com> wrote:

So if I crosscompile Qt 5.3.2 on linux host, I will be able to build on host
and deploy a working executable to target?

Why are you wasting time cross-compiling? Just build on the bbb... All
the QT 5.3.2 libraries are available for you to install..

Regards,



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Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl
Yes but in that case I would have to program for hours on BeagleBone 
Black... The point is, can I remote debug in this configuration?


W dniu 2015-12-14 o 23:10, Robert Nelson pisze:

On Mon, Dec 14, 2015 at 4:09 PM, Bremenpl <breme...@gmail.com> wrote:

The point is I dont want to write code on the BeagleBone Black itself. Is
it, lets say, possible to remote debug in qtcreator on host machine, but
build on beagle? That is the case. I have always done it like this in
eclipse:

build on host,
scp to beagle
remote run/ debug

Would this work in this case?

Just export your qtcreator project with the ".pro" file, tar it up,
copy to bbb, extract and run qmake

Regards,




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Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl
Okay guys, atm I am donwloading the lxqt image. AT first I will try to 
open the app on the BeagleBone Black itself. But after that works I need 
to figure out how to remote debug while building on beagle instead of 
cross compile on host.
Could you please only clarify my thoughts about it? If gdb-multiarch 
needs crosscompiled executable, how do I use it if I dont download the 
executable from target like you said i dont?


W dniu 2015-12-14 o 23:23, John Syne pisze:

Regards,
John





On Dec 14, 2015, at 2:23 PM, Bremenpl <breme...@gmail.com> wrote:

Okay, I think I figured it out, but it would be a bit messy... So lets say I 
would have a postbuild script on my host, that after each succesfull build 
would scp over all .h and .c files to BeagleBone Black and build on the target 
as well (ssh command).

But then again, for gdb-multiarch I need to provide an executable on the host. 
So if I am building on target device, do I need to download the built 
executable back to host…?

No

W dniu 2015-12-14 o 23:13, Robert Nelson pisze:

On Mon, Dec 14, 2015 at 4:13 PM, Bremenpl <breme...@gmail.com> wrote:

Yes but in that case I would have to program for hours on BeagleBone
Black... The point is, can I remote debug in this configuration?

gdb can communicate over tcp/ip..

Regards,


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Re: [beagleboard] Re: Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
In that case i cant do it. I am already late with my university
project. I need to turn on my Qt app on BeagleBone Black with 4D
systems 7 inch LCD asap...

W dniu 2015-12-14 o 22:08, William
  Hermans pisze:


  

  
Also, I also wonder how long will
building qy take. For my pc it took like 1h


  
  You could always purchase an ARM multi core build system. A
  few here seemed have have used the wanderboard with good
  success. But now the X15 hopefully won't be too far off, and
  is supposed to be considerably faster.
  

Anyhow, natively on the BBB, building would probably take half a
day or more if 1h on a decent cross compile system. Not to
mention you would possibly need to setup a swap disk on external
media. For instance, compiling Wireshark natively took several
hours, and required my buddy here to use an external USB drive
as a swap disk . . . 

  

  
  
On Mon, Dec 14, 2015 at 1:58 PM,
  Bremenpl <breme...@gmail.com>
  wrote:
  
 In the end, I need to
  compile on host machine and send executable to target. I
  dont know if everything will be compatible then. I could
  install full versions here and here maybe.
  
  Also, I also wonder how long will building qy take. For my
  pc it took like 1h

W dniu 2015-12-14 o 21:55, Maxim Podbereznyy pisze:

  
  
you can also compile Qt on the target
  although it will take insane amount of time. But it
  will be 100% operational

  

  2015-12-14 23:14
GMT+03:00 Bremenpl <breme...@gmail.com>:

   Hello
guys,
I decided to unmess all the configs I had
before and do everything exacly step by step
and after that use your advice. I will post
asap. Thank you again.

W dniu 2015-12-14 o 16:02, Cleiton
  Bueno pisze:


Execute:
  
  sudo ldd tests > libs.log
  
  Post here content libs.log.
  
  I think it's dependency lib or
  version.
  
  
  
Att,
  Cleiton Bueno
  
  Blog | Linkedin |
Portal
  Embarcados 
  
  
  
  

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Re: [beagleboard] Re: Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
In the end, I need to compile on host machine and send executable to
target. I dont know if everything will be compatible then. I could
install full versions here and here maybe.

Also, I also wonder how long will building qy take. For my pc it
took like 1h

W dniu 2015-12-14 o 21:55, Maxim
  Podbereznyy pisze:


  you can also compile Qt on the target although it
will take insane amount of time. But it will be 100% operational
  
2015-12-14 23:14 GMT+03:00 Bremenpl <breme...@gmail.com>:
  
 Hello guys,
  I decided to unmess all the configs I had before and do
  everything exacly step by step and after that use your
  advice. I will post asap. Thank you again.
  
  W dniu 2015-12-14 o 16:02, Cleiton Bueno pisze:
  
  
  Execute:

sudo ldd tests > libs.log

Post here content libs.log.

I think it's dependency lib or version.



  Att,
Cleiton Bueno

Blog | Linkedin | Portal Embarcados 




  
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Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

  
  
I tried that.

W dniu 2015-12-14 o 09:46, Maxim
  Podbereznyy pisze:


  Login as root and test the same
  12 Дек 2015 г. 23:12 пользователь
"bremenpl" <breme...@gmail.com>
написал:

  Hello there,
I have been trying to setup qt enviroment for bbb for a long
time now but it always failed at some point. This time I
have followed exacly every single step in Derek Molloys
tutorial here: http://exploringbeaglebone.com/chapter11/

For now, I am at the point where manually compiled test gui
app is working, but when I compile using Qt Creator i get
messege: undefined symbol: _ZN7QWidget8qwsEventEP8QWSEvent

To fix that, as user stated in the blog I copied whole lib
folder from my qt everywhere folder from host to bbb. But
that not only disallowed me to run the test gui app that was
working before, but also gave me more errors. Now it says I
cannot load library icui18n. It also says "Qt for Embedded
Lnux data directory is not owned by user 0" If i try to run
as root:

This is 

debian@beaglebone:~$
sudo ./tests -qws
  Unable to load library icui18n "Cannot load library icui18n:
(libicui18n.so.52: cannot open shared object file:
No such file or directory)" 
  Qt for Embedded Linux data directory is
  not owned by
user 0
debian@beaglebone:~$ 

  
  

When I run the executable, the app opens for a sec but when
I move my mouse the screen is getting erased and I can see
what is behind it... I dont know if I explain it well
enough... It doesnt work though.

This is a pity and I dont understand why can I compile a
simple qt program with command line and run it but not one
using Qt creator (before i copy the libraries).

I am really desperate right now, I am struggling with this
problem for a long long time. I would really apreciate help.
I am using:
Qt Creator 3.3.2
gnu-eabihf cross compiller
qt-everywhere-opensource-src-4.8.2

My host is:
Linux vm-debian 3.16.0-4-amd64 #1 SMP Debian
3.16.7-ckt11-1+deb8u3 (2015-08-04) x86_64 GNU/Linux

My beagle is:
Linux beaglebone 3.8.13-bone79 #1 SMP Tue Oct 13 20:44:55
UTC 2015 armv7l GNU/Linux

Please help... I will provide all other information that can
help solve this problem.
  
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Re: [beagleboard] Running Qt gui application on BBB

2015-12-14 Thread Bremenpl

Ahh., thats the way, you are right...
Thank you for all the support guys, I really mean it! Hope to get it 
working in a while if i wont fall asleep on my desk!



On December 14, 2015 11:55:59 PM John Syne <john3...@gmail.com> wrote:




On Dec 14, 2015, at 2:34 PM, Bremenpl <breme...@gmail.com> wrote:

Okay guys, atm I am donwloading the lxqt image. AT first I will try to open 
the app on the BeagleBone Black itself. But after that works I need to 
figure out how to remote debug while building on beagle instead of cross 
compile on host.
Could you please only clarify my thoughts about it? If gdb-multiarch needs 
crosscompiled executable, how do I use it if I dont download the executable 
from target like you said i dont?
On BBB you run gdbserver. On your host, you run gdb and then remote connect 
to your gdbserver. Watch Derrek Molloy’s chapter 7 video I gave you, 
starting at about 30 minutes.


Regards,
John


W dniu 2015-12-14 o 23:23, John Syne pisze:

Regards,
John





On Dec 14, 2015, at 2:23 PM, Bremenpl <breme...@gmail.com> wrote:

Okay, I think I figured it out, but it would be a bit messy... So lets say 
I would have a postbuild script on my host, that after each succesfull 
build would scp over all .h and .c files to BeagleBone Black and build on 
the target as well (ssh command).


But then again, for gdb-multiarch I need to provide an executable on the 
host. So if I am building on target device, do I need to download the built 
executable back to host…?

No

W dniu 2015-12-14 o 23:13, Robert Nelson pisze:

On Mon, Dec 14, 2015 at 4:13 PM, Bremenpl <breme...@gmail.com> wrote:

Yes but in that case I would have to program for hours on BeagleBone
Black... The point is, can I remote debug in this configuration?

gdb can communicate over tcp/ip..

Regards,


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[beagleboard] Re: Embedded QT with QT-Creator,undefined symbols

2015-12-12 Thread bremenpl
Hello there,
I am experiencing the exact same behaviour. I can build code in command 
line and it works but it doesnt when using qt creator. I get undefined 
symbol: _ZN7Qwidget8qwsEventEP8QWSEvent. Did you solve this issue maybe?

W dniu wtorek, 3 listopada 2015 20:13:50 UTC+1 użytkownik 
ksc...@3ztelecom.com napisał:
>
> I followed the examples for setting up a QT cross build environment and an 
> Arm-Linux-gnueabihf tool chain
> http://exploringbeaglebone.com/chapter11/
> http://exploringbeaglebone.com/chapter7 
>
> I've also followed his directions on building QT for the BBB (arm-gueabihf)
>
> The simple command line built program,
>
> #include 
> #include 
>  
> int main(int argc, char *argv[]){
>QApplication app(argc, argv);
>QLabel label("Hello BeagleBone!");
>label.resize(200, 100);
>label.show();
>return app.exec();
> }
>
>
>
> worked fine, I was able to sftp it to the target and run if locally in an 
> LXDE xterm, or via ssh -XC.
>
> However when I tried to build a simple widget application using QT creator 
> I ran into various issues.
>
> #include "widget.h" #include  int main(int argc, char 
> *argv[]) { QApplication a(argc, argv); Widget w; w.show(); return a.exec(); 
> } 
>
> #include "widget.h" Widget::Widget(QWidget *parent) : QWidget(parent) { } 
> Widget::~Widget() { } 
>
> #ifndef WIDGET_H
> #define WIDGET_H
>
> #include 
>
> class Widget : public QWidget
> {
> Q_OBJECT
>
> public:
> Widget(QWidget *parent = 0);
> ~Widget();
> };
>
> #endif // WIDGET_H
>
>
> The above project (main.ccp, widget.cpp, and widget.h) compiles and runs 
> when built for the desktop, but when I sftp it
> to the BBB and run it either way, I get a missing symbol error
>
> ./Test3: symbol lookup error: ./Test3: undefined symbol: 
> _ZN7QWidget8qwsEventEP8QWSEvent 
>
> My BB is running the Linux distro it came with
> uname -a
> Linux beaglebone 3.8.13-bone47 #1 SMP Fri Apr 11 01:36:09 UTC 2014 armv7l 
> GNU/Linux
>
> and I've installed QT on it via apt-get (rev 4.8.2).  The version of QT I 
> built on my host build system is the same.
>
> As an experiment I tried replacing the installed Qt libraries with the 
> crossbuilt ones.  I then get a different error when trying to run the 
> simple program on the BBB (either via SSH -XC or locally in the LXDE X term)
>
> ebian@beaglebone:~/lib$ ./Test3
> QWSSocket::connectToLocalFile could not connect:: Connection refused
> QWSSocket::connectToLocalFile could not connect:: Connection refused
> QWSSocket::connectToLocalFile could not connect:: Connection refused
> QWSSocket::connectToLocalFile could not connect:: Connection refused
> QWSSocket::connectToLocalFile could not connect:: Connection refused
> QWSSocket::connectToLocalFile could not connect:: Connection refused
> No Qt for Embedded Linux server appears to be running.
> If you want to run this program as a server,
> add the "-qws" command-line option.
>
> That "QWS" seems to mean something, it's buried in that missing symbol 
> message.  The applications (both the command line version and the QT 
> creator one) were both linked against the arm-gueabihf libraries built on 
> the cross dev machine, but only the QT-creator (using the widget class) has 
> the issues.  Simple examples built to run on the PC (Debian Jessie) run as 
> expected.
>
> Any ideas what I've got miss-configured here?
>
>
>
>
>
>
>

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[beagleboard] Running Qt gui application on BBB

2015-12-12 Thread bremenpl
Hello there,
I have been trying to setup qt enviroment for bbb for a long time now but 
it always failed at some point. This time I have followed exacly every 
single step in Derek Molloys tutorial here: 
http://exploringbeaglebone.com/chapter11/

For now, I am at the point where manually compiled test gui app is working, 
but when I compile using Qt Creator i get messege: undefined symbol: 
_ZN7QWidget8qwsEventEP8QWSEvent

To fix that, as user stated in the blog I copied whole lib folder from my 
qt everywhere folder from host to bbb. But that not only disallowed me to 
run the test gui app that was working before, but also gave me more errors. 
Now it says I cannot load library icui18n. It also says "Qt for Embedded 
Lnux data directory is not owned by user 0" If i try to run as root:

This is 
debian@beaglebone:~$ sudo ./tests -qws
Unable to load library icui18n "Cannot load library icui18n: 
(libicui18n.so.52: cannot open shared object file: No such file or 
directory)" 
Qt for Embedded Linux data directory is not owned by user 0
debian@beaglebone:~$ 


When I run the executable, the app opens for a sec but when I move my mouse 
the screen is getting erased and I can see what is behind it... I dont know 
if I explain it well enough... It doesnt work though.

This is a pity and I dont understand why can I compile a simple qt program 
with command line and run it but not one using Qt creator (before i copy 
the libraries).

I am really desperate right now, I am struggling with this problem for a 
long long time. I would really apreciate help.
I am using:
Qt Creator 3.3.2
gnu-eabihf cross compiller
qt-everywhere-opensource-src-4.8.2

My host is:
Linux vm-debian 3.16.0-4-amd64 #1 SMP Debian 3.16.7-ckt11-1+deb8u3 
(2015-08-04) x86_64 GNU/Linux

My beagle is:
Linux beaglebone 3.8.13-bone79 #1 SMP Tue Oct 13 20:44:55 UTC 2015 armv7l 
GNU/Linux

Please help... I will provide all other information that can help solve 
this problem.

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Re: [beagleboard] Kernel 4.1.9 overlays not working

2015-10-19 Thread Bremenpl

Dziekuje bardzo.

W dniu 2015-10-19 o 11:39, Taceant Omnes pisze:

On 19 October 2015 at 08:33, Rick Mann <rm...@latencyzero.com> wrote:

On Oct 18, 2015, at 20:38 , William Hermans <yyrk...@gmail.com> wrote:

http://www.embeddedhobbyist.com/2015/09/beaglebone-black-updating-device-tree-files/

apt-get update: "This step is important every reboot. As the /etc/apt/sources.list 
file is not kept on “disk”. This is meant to help keep writes to flash media at a minimum 
– In case you were wondering."

Wait, what? Why would this make sense? I write the flash all the time, what's wrong with 
writing it on the rare occasions I issue "apt-get update?"


+1



I'd much rather write to flash than risk forgetting to update apt and screwing 
something up by installing the wrong package.


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[beagleboard] SSH'ing to BeagleBone Black via usb gadget takes ages

2015-10-16 Thread bremenpl
Hello there,
On my BeagleBone Black I am using the console Debian image version:
Linux beaglebone 4.1.9-ti-r20 #1 SMP PREEMPT Fri Oct 2 05:35:56 UTC 2015 
armv7l GNU/Linux

When trying to connect to the board via ssh using the usb ethernet gadget 
it takes ages, and sometimes it doesnt even work- just hangs and I have to 
ctrl+c. When I am lucky and i do get connected, its really buggy. Letters 
are appearing in the console after a while. Connecting through standard 
ethernet connector works flawlesly.
Is there a way to fix this? I would apreciate all help!

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[beagleboard] g_ether gadget usb0 not configured at boot

2015-10-12 Thread bremenpl
Hello there,
I am using BeagleBone Black with Debian console version (3.8.13-bone70 #1 
SMP Fri Jan 23 02:15:42 UTC 2015 armv7l GNU/Linux). I have enabled g_ether 
module for usb ethernet gadget. The problem is, the usb0 interface is not 
visible on boot. I have to manually login to BeagleBone Black and use 
ifconfig:

ifconfig usb0 192.168.7.2

Without that, I cannot connect using usb. I see the interface on the 
windows side but its down. In my interfaces file I have:

# Ethernet/RNDIS gadget (g_ether)
# ... or on host side, usbnet and random hwaddr
# Note on some boards, usb0 is automaticly setup with an init script
auto usb0
iface usb0 inet static
address 192.168.7.2
netmask 255.255.255.0
network 192.168.7.0
gateway 192.168.7.1

I tried to work around this and added ifconfig usb0 192.168.7.2 rclocal 
file but that ahvent helped as well. 

I would really apreciate all help here- Why isnt usb0 configured at boot?

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Re: [beagleboard] Kernel 4.1.9 overlays not working

2015-10-12 Thread Bremenpl

I used dtc in version 1.4.0 i believe.

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[beagleboard] USB ethernet gadget networking problem

2015-10-12 Thread bremenpl
Hello there,
I have just installed the latest Debian kernel v 4.1.9 on BeagleBone Black. 
The ethernet gadget seems to work, as I can connect through ssh to the 
board. This is my configuration on BeagleBone Black:

usb0  Link encap:Ethernet  HWaddr 90:59:af:4e:f2:c0
  inet addr:192.168.7.2  Bcast:192.168.7.3  Mask:255.255.255.252
  inet6 addr: fe80::9259:afff:fe4e:f2c0/64 Scope:Link
  UP BROADCAST RUNNING MULTICAST  MTU:1500  Metric:1
  RX packets:717 errors:0 dropped:0 overruns:0 frame:0
  TX packets:134 errors:0 dropped:0 overruns:0 carrier:0
  collisions:0 txqueuelen:1000
  RX bytes:58635 (57.2 KiB)  TX bytes:18668 (18.2 KiB)

# Ethernet/RNDIS gadget (g_ether)
# Used by: /opt/scripts/boot/autoconfigure_usb0.sh
iface usb0 inet static
address 192.168.7.2
netmask 255.255.255.252
network 192.168.7.0
gateway 192.168.7.1

On the windows host:



On windows host i can ping the board by 192.168.7.2 address and I am 
getting response.
The problem is I cannot ping my host from the BeagleBone Black... 

root@beaglebone:/etc/network# ping 192.168.7.1
PING 192.168.7.1 (192.168.7.1) 56(84) bytes of data.

and it hands like that, I am not responed. Everything seems correct, I dont 
know wither this is a network configuration issue. I would areally 
apreciate all help regarding this problem.

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Re: [beagleboard] Kernel 4.1.9 overlays not working

2015-10-12 Thread Bremenpl

I will try this out, thank you.

W dniu 2015-10-12 o 11:58, 'Andreas Müller' via BeagleBoard pisze:

On Mon, Oct 12, 2015 at 11:51 AM, Bremenpl <breme...@gmail.com> wrote:

I used dtc in version 1.4.0 i believe.


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To make overlays build properly, you need a special version of dtc
found at [1] further details see [2]

[1] https://github.com/pantoniou/dtc
[2] https://github.com/beagleboard/bb.org-overlays

Andreas



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Re: [beagleboard] Kernel 4.1.9 overlays not working

2015-10-12 Thread Bremenpl
Im sorry but I cant find any source on how to install the dtc compiller 
after I have downloaed it from http://devicetree.org/Device_Tree_Compiler


W dniu 2015-10-12 o 11:58, 'Andreas Müller' via BeagleBoard pisze:

On Mon, Oct 12, 2015 at 11:51 AM, Bremenpl <breme...@gmail.com> wrote:

I used dtc in version 1.4.0 i believe.


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To make overlays build properly, you need a special version of dtc
found at [1] further details see [2]

[1] https://github.com/pantoniou/dtc
[2] https://github.com/beagleboard/bb.org-overlays

Andreas



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Re: [beagleboard] Kernel 4.1.9 overlays not working

2015-10-12 Thread Bremenpl

I think I managed to do everything, thank you.
There is still one thing that differs from version 3.8 kernel- I dont 
see either hdmi/emmc was disabled or not by looking at the slots. How 
can I check that?


W dniu 2015-10-12 o 11:58, 'Andreas Müller' via BeagleBoard pisze:

On Mon, Oct 12, 2015 at 11:51 AM, Bremenpl <breme...@gmail.com> wrote:

I used dtc in version 1.4.0 i believe.


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To make overlays build properly, you need a special version of dtc
found at [1] further details see [2]

[1] https://github.com/pantoniou/dtc
[2] https://github.com/beagleboard/bb.org-overlays

Andreas



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[beagleboard] Kernel 4.1.9 overlays not working

2015-10-12 Thread bremenpl
Hello there,
I have installed latest console version of Debian from eLinux.org. Its uses 
kernel version 4.1.9:
Linux beaglebone 4.1.9-ti-r20 #1 SMP PREEMPT Fri Oct 2 05:35:56 UTC 2015 
armv7l GNU/Linux

I was trying to load BB-UART5 overlay but I failed. I also dont see any 
overlays loaded I thought I would, like eMMC:
root@beaglebone:/sys/devices/platform/bone_capemgr# cat slots
 0: PF  -1 
 1: PF  -1 
 2: PF  -1 
 3: PF  -1 

When I tried to load the tree i got:
[ 3013.532495] bone_capemgr bone_capemgr: part_number 'BB-UART5', version 
'N/A'
[ 3013.532543] bone_capemgr bone_capemgr: slot #4: override
[ 3013.532561] bone_capemgr bone_capemgr: Using override eeprom data at 
slot 4
[ 3013.532579] bone_capemgr bone_capemgr: slot #4: 'Override Board 
Name,00A0,Override Manuf,BB-UART5'
[ 3013.533110] __of_adjust_tree_phandle_references: Could not find target 
property 'fixup' @/__local_fixups__
[ 3013.548518] bone_capemgr bone_capemgr: slot #4: Failed to resolve tree

And I have compiled the tds before and put the dtbo in /lib/firmware/

Has anything changed in the new kernel regarding dts loading and general 
usage?
I would apreciate all help regarding this topic!

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Re: [beagleboard] Cannot set pins by overlay

2015-09-12 Thread Bremenpl
I also dont think that there is a device tree with this name. I will 
however try you tips at mo day in the morning and let know here. Thank you 
for help.



On September 11, 2015 3:41:52 PM Charles Steinkuehler 
<char...@steinkuehler.net> wrote:



On 9/11/2015 3:41 AM, Bremenpl wrote:


Am I still doing something wrong?


Two things to check:

1) The kernel will load any compiled in overlays in preference to
files in /lib/firmware.  I don't think there's a BB_AVRDUDE overlay
compiled into the kernel, but you can test by changing the name of
your *.dtbo file to something guaranteed to be unique (or give it a
custom version number) and try to load that instead.  That will force
the kernel to look for the file in /lib/firmware.

2) You can crawl through the live device tree (/proc/device-tree/*)
and make sure it's what you're expecting.  It's easy to have one typo
or similar that will mess up everything you're trying to do.  :)

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Re: [beagleboard] Cannot set pins by overlay

2015-09-11 Thread Bremenpl

  
  
I have compiled this dts:
https://pastebin.com/EFQ9R8bg

Then added it to slots (it got loaded) and checked the pins. It
still doesnt work:

root@beaglebone:/home/debian/my_dts#
  echo BB-AVRDUDE > $SLOTS
  root@beaglebone:/home/debian/my_dts# cat $SLOTS
   0: 54:PF--- 
   1: 55:PF--- 
   2: 56:PF--- 
   3: 57:PF--- 
   4: ff:P-O-L Bone-LT-eMMC-2G,00A0,Texas Instrument,BB-BONE-EMMC-2G
   5: ff:P-O-- Bone-Black-HDMI,00A0,Texas Instrument,BB-BONELT-HDMI
   6: ff:P-O-- Bone-Black-HDMIN,00A0,Texas
  Instrument,BB-BONELT-HDMIN
   7: ff:P-O-L Override Board Name,00A0,Override
  Manuf,NEOSEC-TINYLCD22
   8: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-BONE-KEYS
   9: ff:P-O-L Override Board Name,00A0,Override
  Manuf,BB-BONE-SPI1-2CS
  10: ff:P-O-L Override Board Name,00A0,Override Manuf,am33xx_pwm
  11: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-COOLER
  12: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-UART5
  13: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-BUZZER
  14: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-W1
  15: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-AVRDUDE
  root@beaglebone:/home/debian/my_dts# cat $PINS | grep "pin
  57"
  pin 57 (44e108e4) 0027 pinctrl-single (Should be 0x37)

Am I still doing something wrong?


  




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Re: [beagleboard] Cannot set pins by overlay

2015-09-10 Thread Bremenpl

Anyone please?

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Re: [beagleboard] Cannot set pins by overlay

2015-09-10 Thread Bremenpl
Im.not sure I understand. I am setting the pins in the dts file i pasted. 
Wrting 0x37 to them to set them as inputs with pullups. I then compile a 
dtbo, load then load the dtbo. It gets loaded. I check the pins and they 
are not 0x37. Could you explain again what did you mean exacly? I wanted to 
simply init the pin with device tree overlay and then manage it with sysfs.



On September 10, 2015 3:34:44 PM Charles Steinkuehler 
<char...@steinkuehler.net> wrote:



On 9/9/2015 11:41 AM, bremenpl wrote:

Hello there,
I just got back to my BeagleBone Black and i have no idea why but I just
cannot change a pin configuration using overlay nor through export. This is
what I am trying to do:

I want to set P8_29 and P8_31 Pins to inputs with a pullup (0x37). here is
my overlay:





Then I check the pins and they remain as they were in default:

root@beaglebone:~# cat $PINS | grep "pin 57"
pin 57 (44e108e4) 0027 pinctrl-single
root@beaglebone:~# cat $PINS | grep "pin 54"
pin 54 (44e108d8) 002f pinctrl-single


Did I forget something? I really cant think of anything. I would really
apreciate all help here!


Well, since you're using gpio-of-helper (designed to allow export of
GPIO pins via the device tree instead of using sysfs), but *NOT*
actually defining any GPIO pins, I'm not sure the gpio-of-helper
driver is applying your pinmux settings.

Try adding the GPIO pins you want to the gpio_helper stanza in
fragment 1 and configure them as inputs.

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Re: [beagleboard] Cannot set pins by overlay

2015-09-10 Thread Bremenpl

I think i get it. I will try this first thing in the morning. Thank you.


On September 10, 2015 7:15:57 PM Charles Steinkuehler 
<char...@steinkuehler.net> wrote:



I mean you have pinmux settings, but you're not using the
gpio-of-helper driver to actually export anything, which it what it
was written for.  There is a difference between the *PINMUX* is setup
for input and the *GPIO PIN* is setup as an input.

Try adding some actual GPIO entries like these:

https://github.com/beagleboard/devicetree-source/blob/master/arch/arm/boot/dts/BB-GPIOHELP-00A0.dts#L48-L62

On 9/10/2015 11:43 AM, Bremenpl wrote:

Im.not sure I understand. I am setting the pins in the dts file i
pasted. Wrting 0x37 to them to set them as inputs with pullups. I then
compile a dtbo, load then load the dtbo. It gets loaded. I check the
pins and they are not 0x37. Could you explain again what did you mean
exacly? I wanted to simply init the pin with device tree overlay and
then manage it with sysfs.


On September 10, 2015 3:34:44 PM Charles Steinkuehler
<char...@steinkuehler.net> wrote:


On 9/9/2015 11:41 AM, bremenpl wrote:

Hello there,
I just got back to my BeagleBone Black and i have no idea why but I
just
cannot change a pin configuration using overlay nor through export.
This is
what I am trying to do:

I want to set P8_29 and P8_31 Pins to inputs with a pullup (0x37).
here is
my overlay:





Then I check the pins and they remain as they were in default:

root@beaglebone:~# cat $PINS | grep "pin 57"
pin 57 (44e108e4) 0027 pinctrl-single
root@beaglebone:~# cat $PINS | grep "pin 54"
pin 54 (44e108d8) 002f pinctrl-single


Did I forget something? I really cant think of anything. I would
really
apreciate all help here!


Well, since you're using gpio-of-helper (designed to allow export of
GPIO pins via the device tree instead of using sysfs), but *NOT*
actually defining any GPIO pins, I'm not sure the gpio-of-helper
driver is applying your pinmux settings.

Try adding the GPIO pins you want to the gpio_helper stanza in
fragment 1 and configure them as inputs.

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[beagleboard] Cannot set pins by overlay

2015-09-09 Thread bremenpl
Hello there,
I just got back to my BeagleBone Black and i have no idea why but I just 
cannot change a pin configuration using overlay nor through export. This is 
what I am trying to do:

I want to set P8_29 and P8_31 Pins to inputs with a pullup (0x37). here is 
my overlay:

/dts-v1/;
/plugin/;

/{
   compatible = "ti,beaglebone", "ti,beaglebone-black";
   part-number = "BB-AVRDUDE";
   version = "00A0";

   fragment@0 {
 target = <_pinmux>;

 __overlay__ {
  ebb_example: BB-AVRDUDE {
pinctrl-single,pins = <
0x0E4 0x37  // P8_29, AVR #RST pin, Input Mode7 pullup
0x0D8 0x37  // P8_31, AVR #HWB pin, Input Mode7 pullup
  
   /* INPUT   GPIO(mode7) 0x27 pulldown, 0x37 pullup, 0x?f 
no pullup/down */
>;
  };
 };
   };

   fragment@1 {
target = <>;
__overlay__ {
gpio_helper {
compatible = "gpio-of-helper";
status = "okay";
pinctrl-names = "default";
pinctrl-0 = <_example>;
};
};
};
};

Then I load the DTS and see in the list (last). HDMI is disabled:

 0: 54:PF--- 
 1: 55:PF--- 
 2: 56:PF--- 
 3: 57:PF--- 
 4: ff:P-O-L Bone-LT-eMMC-2G,00A0,Texas Instrument,BB-BONE-EMMC-2G
 5: ff:P-O-- Bone-Black-HDMI,00A0,Texas Instrument,BB-BONELT-HDMI
 6: ff:P-O-- Bone-Black-HDMIN,00A0,Texas Instrument,BB-BONELT-HDMIN
 7: ff:P-O-L Override Board Name,00A0,Override Manuf,NEOSEC-TINYLCD22
 8: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-BONE-KEYS
 9: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-BONE-SPI1-2CS
10: ff:P-O-L Override Board Name,00A0,Override Manuf,am33xx_pwm
11: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-COOLER
12: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-UART5
13: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-BUZZER
14: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-W1
*15: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-AVRDUDE*


Dmesg says it was OK:

root@beaglebone:~# dmesg | grep BB-AVRDUDE
[  151.732517] bone-capemgr bone_capemgr.9: part_number 'BB-AVRDUDE', 
version 'N/A'
[  151.732633] bone-capemgr bone_capemgr.9: slot #15: 'Override Board 
Name,00A0,Override Manuf,BB-AVRDUDE'
[  151.732729] bone-capemgr bone_capemgr.9: slot #15: Requesting part 
number/version based 'BB-AVRDUDE-00A0.dtbo
[  151.732744] bone-capemgr bone_capemgr.9: slot #15: Requesting firmware 
'BB-AVRDUDE-00A0.dtbo' for board-name 'Override Board Name', version '00A0'
[  151.736445] bone-capemgr bone_capemgr.9: slot #15: dtbo 
'BB-AVRDUDE-00A0.dtbo' loaded; converting to live tree


Then I check the pins and they remain as they were in default:

root@beaglebone:~# cat $PINS | grep "pin 57"
pin 57 (44e108e4) 0027 pinctrl-single 
root@beaglebone:~# cat $PINS | grep "pin 54"
pin 54 (44e108d8) 002f pinctrl-single 


Did I forget something? I really cant think of anything. I would really 
apreciate all help here!

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[beagleboard] No keyboard input in Qt Gui app without sudo

2015-07-02 Thread bremenpl
Hello there,
I am struggling with this problem for very long now, but it got really 
serious just now after I noticed that I also cannot use scripts. Here is 
the case:

I have an embedded Qt application crosscompiled that runs on BeagleBone 
Black. It works Ok, but one thing- It doesnt accept keyboard input if i 
wont run in directly on BeagleBone Black preceeding with sudo. This is a 
problem because:

   - I cannot remote debug application and use connected keyboard, as it 
   doesnt work,
   - I cannot use keyboard when the app is in rc.local file to boot at 
   startup (even though sudo is used there).

This is critical for me at the moment and I cannot find solution to the 
problem for very long. I would really apreciate all help regarding this.

My /etc/enviroment content is here:

QWS_MOUSE_PROTO=IntelliMouse:/dev/input/mouse0 
QWS_KEYBOARD=LinuxInput:/dev/input/event1 
TSLIB_CONFFILE=/etc/ts.conf 
TSLIB_PLUGINDIR=/usr/lib/ts


 

Although I have tried many different configurations for QWS_KEYBOARD. The 
keyboard I would like to use is /dev/input/event1.

Here are my persmissions: My application rights are:

-rwxrwxrwx 1 root root 353100 Mar 2 2015 OvenViewer


 

And the input device rights are:

crwxrwxrwt 1 root root 13, 65 Mar 1 21:45 event1


 

I have set the rights in a file /etc/udev/rules.d/85-pure-data.rules:

KERNEL==event1, MODE=777



It really seems that all persmissions have been granted and even though, the 
keyboard doesnt work with Qt app
if i wont run it with sudo directly in the BeagleBone Black command line. I 
Also dont understand why my script in
rc.local doesnt work:

sudo /home/debian/OvenViewer -qws -nomouse 
exit 0 

I have used sudo there. I would really apreciate all help with this, I am 
not able to proceed with my project with this problem existing and I think 
I have searched everywhere for the solution. I also tried with suid bit.
Please help.

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[beagleboard] ESP8266 linux driver

2015-06-24 Thread bremenpl
Hello there,
I was looking around but couldnt find any info about the topc- I was wondering 
about using the cheap esp8266 module with BeagleBone black, but I couldnt find 
anything about it in the web. I understand that this is a bit differebtly 
working device than the wifi usb dongles (i gues its more SoC), but havent 
anyone though of using it with bbb? The board uses only uart lines, that would 
be very efficient and cheap. If anyone had any information about it I would 
aprieciate all help!

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RE: [beagleboard] ESP8266 linux driver

2015-06-24 Thread Bremenpl

I see. I didnt know at what baudrates it can exacly operate. I got the point.


On June 24, 2015 8:45:10 PM g...@novadsp.com wrote:


 wondering about using the cheap esp8266 module with BeagleBone black,
 but I couldnt find anything about it in the web. I understand that this 
is a bit

 differebtly working device than the wifi usb dongles (i gues its more SoC),
 but havent anyone though of using it with bbb? The board uses only uart
 lines, that would be very efficient and cheap.

What do you need to know? The device does look exactly like any old 
modem/terminal. Problem is they are slow. Whilst great for sending modest 
sized messages ('Hello World') they will not cut it for streaming video.


Try hooking one up to a PC with a USB serial adapter - you'll get an idea 
of capabilities pretty quickly.





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Re: [beagleboard] DTS for keyboard Keys question

2015-05-20 Thread Bremenpl
I have just tested the dts again. My configruation is a tact switch 
connecting the line to ground. The line is internally pulled up. When i 
used:

gpios = gpio3 9 0x0;
The letters apperead when i released the button, not when i pressed it. 
When i changed to:

gpios = gpio3 9 0x1;
The letters apperad on a button press. It seems like is the way around. 
1 means falling edge and 0 is rising edge. Is this correct?


W dniu 2015-05-19 o 16:12, Robert Nelson pisze:

On Tue, May 19, 2015 at 9:08 AM, Bremenpl breme...@gmail.com wrote:

This is 3.8+.
So is gpio2 = gpio3? Then in my case, if my button lines are internally
pulled up and the keys short them to gnd, should i use:
gpios = gpio3 9 0x0; ?

Correct

Regards,



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[beagleboard] 2.2 TFT SPI LCD pwm polarity change

2015-05-20 Thread bremenpl
Hello there,
I am using this dts with an Adafruit 2.2 TFT SPI LCD screen: 
https://pastebin.com/vrUZ0Wde
To drive backlit, pwm is used. My problem is that it is not inverted and 
BeagleBone Black pins cant give/ sink to much current, not enough for 
backlit. So in order to drive not inverted pwm i have to use 2 FETS (N 
driving P) instead of one P one:

https://lh3.googleusercontent.com/-ml820OohPBI/VVyAfOQCmMI/Ahw/DcKyKvfL2BM/s1600/fets.png
 
https://lh3.googleusercontent.com/-ml820OohPBI/VVyAfOQCmMI/Ahw/DcKyKvfL2BM/s1600/fets.png
BL - BeagleBone Black pin for backlit
BL_P - LCD backlit pin

If I could invert the pwm signal in the dts, then i could use BSS84P 
directly, without BSS123.
I Would aprichiate all help in this matter!

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[beagleboard] DTS for keyboard Keys question

2015-05-19 Thread bremenpl
Hello there,
I am trying to create a dts file for an 8 buttons keyboard. The pins I am 
using are:
P8_35,
P8_36,
P8_39,
P8_40,
P8_41,
P8_42,
P8_43,
P8_44

HDMI is turned off. Using Dereks molloy book, I have found an example dts 
file for P9_15 key: https://pastebin.com/kKp3ji7s

There are 2 main parts for me:
pinctrl-single,pins = 
0x040 0x37 // P9_15 pull-up mode 7 GPIO1_16

This first one is quite straight forward for me, I have chnaged it to my 
needs:
pinctrl-single,pins = 
0x0d0 0x37 // P8_35 pull-up mode 7
0x0c8 0x37 // P8_36 pull-up mode 7
0x0b8 0x37 // P8_39 pull-up mode 7
0x0bc 0x37 // P8_40 pull-up mode 7
0x0b0 0x37 // P8_41 pull-up mode 7
0x0b4 0x37 // P8_42 pull-up mode 7
0x0a8 0x37 // P8_43 pull-up mode 7
0x0ac 0x37 // P8_44 pull-up mode 7

The problem is I dont know how to config this part:
 button_P9_15 {
debounce_interval = 50;
linux,code = 28;
label = button9_15;
gpios = gpio2 16 0x1;
gpio-key,wakeup;
autorepeat;

I dont know how to interpret gpios = gpio2 16 0x1;. I Think that 16 
0x1 stands for Gpio1[16], but I dont know what does gpio2 stands for. 
Please correct me if I am wrong. What would be the configuration for the 
P8_44 button? I tried gpios = gpio2 9 0x2; but that did not work. The 
overlay loaded but the button doesnt work. It is wired correctly though. I 
Would aprichiate all help. 

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Re: [beagleboard] DTS for keyboard Keys question

2015-05-19 Thread Bremenpl

Thank you, gonna test it asap.


On May 19, 2015 4:12:37 PM Robert Nelson robertcnel...@gmail.com wrote:


On Tue, May 19, 2015 at 9:08 AM, Bremenpl breme...@gmail.com wrote:
 This is 3.8+.
 So is gpio2 = gpio3? Then in my case, if my button lines are internally
 pulled up and the keys short them to gnd, should i use:
 gpios = gpio3 9 0x0; ?

Correct

Regards,

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Re: [beagleboard] DTS for keyboard Keys question

2015-05-19 Thread Bremenpl

This is 3.8+.
So is gpio2 = gpio3? Then in my case, if my button lines are internally 
pulled up and the keys short them to gnd, should i use:

gpios = gpio3 9 0x0; ?




On May 19, 2015 4:04:30 PM Robert Nelson robertcnel...@gmail.com wrote:


On Tue, May 19, 2015 at 8:51 AM, bremenpl breme...@gmail.com wrote:
 Hello there,
 I am trying to create a dts file for an 8 buttons keyboard. The pins I am
 using are:
 P8_35,
 P8_36,
 P8_39,
 P8_40,
 P8_41,
 P8_42,
 P8_43,
 P8_44

 HDMI is turned off. Using Dereks molloy book, I have found an example dts
 file for P9_15 key: https://pastebin.com/kKp3ji7s

 There are 2 main parts for me:
 pinctrl-single,pins = 
 0x040 0x37 // P9_15 pull-up mode 7 GPIO1_16

 This first one is quite straight forward for me, I have chnaged it to my
 needs:
 pinctrl-single,pins = 
 0x0d0 0x37 // P8_35 pull-up mode 7
 0x0c8 0x37 // P8_36 pull-up mode 7
 0x0b8 0x37 // P8_39 pull-up mode 7
 0x0bc 0x37 // P8_40 pull-up mode 7
 0x0b0 0x37 // P8_41 pull-up mode 7
 0x0b4 0x37 // P8_42 pull-up mode 7
 0x0a8 0x37 // P8_43 pull-up mode 7
 0x0ac 0x37 // P8_44 pull-up mode 7

 The problem is I dont know how to config this part:
  button_P9_15 {
 debounce_interval = 50;
 linux,code = 28;
 label = button9_15;
 gpios = gpio2 16 0x1;
 gpio-key,wakeup;
 autorepeat;

 I dont know how to interpret gpios = gpio2 16 0x1;. I Think that 16 0x1
 stands for Gpio1[16], but I dont know what does gpio2 stands for. Please
 correct me if I am wrong. What would be the configuration for the P8_44
 button? I tried gpios = gpio2 9 0x2; but that did not work. The overlay
 loaded but the button doesnt work. It is wired correctly though. I Would
 aprichiate all help.

Well, first is this v3.8.x or anything later?

In 3.8.x: Gpio1[16] = gpio2
while, in 3.14.x: Gpio1[16] = gpio1 ;)

So for 3.8.x: GPIO1[16]

gpios = gpio2 16 0x1;

gpio2 = GPIO1
16 = 16
0x1: GPIO_ACTIVE_HIGH (0x0 = GPIO_ACTIVE_LOW)

Regards,

--
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https://rcn-ee.com/

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[beagleboard] Using both CS signals of SPI1

2015-05-18 Thread bremenpl
Hello there,
I would like to interface with 2 separate devices on SPI1 bus of BeagleBone 
Black. I have found this dts with the spi1_cs1 pin commented out: 
https://github.com/beagleboard/linux/blob/3.8/firmware/capes/BB-SPIDEV1-00A0.dts
I was wondering if I reenable this pin, will I be able to use the 2 
separate cs 0 and 1? Will this overlay then show spidev1.0 and spidev1.1 in 
my devices?

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[beagleboard] How to compile code on Linux Host with -lprussdrv

2015-04-23 Thread bremenpl
Hello there,
I am following Derek Molloy's book on pru programming and I have run into a 
problem. I have my user space c++ application build on a remote x86 linux 
pc. I am using cross compiler there to deploy executables to the BeagleBone 
Black. So far it was working great but it does not with pru. Is there a way 
to download the pru package to the host machine and be abble to use 
-lprussdrv linker flag? I tried compiling the package on BeagleBone Black 
and then to copy the:

 „libprussdrv.a”
 „libprussdrvd.a”
 „libprussdrvd.so”
 „libprussdrv.so”

to the /usr/lib/ and cross compiller lib/ folders on my host machine. The 
code then compilled with the linker flag but i had seg fault on the 
BeagleBone Black when trying to run the part of code where i open the asm 
.bin file.


The problem is also that I am not able to compile the example code on the 
BeagleBone Black. I have placed the include and lib files in the /usr/lib/ 
and /usr/include/ dirs of BeagleBone Black. This is the example code:
https://pastebin.com/nSsgU7Mk

When trying to compile using (on bb) gcc test.c - test -lprussdrv i get:
https://pastebin.com/nE3dAQ7b

I am wondering either the pru header file has acces to the .c file? Or is 
it handled by the library? Should I place the prussdrv.c file somewhere for 
the header to see it?

I would really aprichiate all help.

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[beagleboard] A way to compile PRU user apps on host PC

2015-04-23 Thread bremenpl
Hello there,
I was wondering either it is possible to compile user applications for 
BeagleBone Black, that require lprussdrv linker flag? So far I have copied 
the libs:

libprussdrv.a   
 
1
libprussdrv.so  
   

libprussdrvd.a  
 

libprussdrvd.so

that were created on BeagleBone Black, to the cross gcc lib directory on my 
host pc. Then I am able to compile and link the code with -lprussdrv flag, 
but when trying to execute it I am getting segmentation fault (when running 
remotelly) or this output when running from BeagleBone Black:

AM33XX
File ./test.bin open passed

The program then hangs and I have to kill it.
I would really appreciate all help in this matter! 
   

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Re: [beagleboard] Re: Cannot load device tree overlay at startup

2015-04-07 Thread Bremenpl

Hello,
Moving uEnv.txt havent solved the issue: https://pastebin.com/eJUPXyWU
Any other thoughts?

W dniu 2015-04-05 o 15:45, pic t pisze:


Editing /etc/default/capemgr worked for me, can you try
creating uenv.txt in /boot/uboot ?

On 5 Apr 2015 11:32, Bremenpl breme...@gmail.com 
mailto:breme...@gmail.com wrote:


Hi there,
Any other hints maybe? I still havent resolved this :\.

On April 1, 2015 5:01:10 PM azizbahr...@gmail.com
mailto:azizbahr...@gmail.com wrote:




On Tuesday, 31 March 2015 11:15:29 UTC+1, bremenpl wrote:

Hello there,
I am using a custom build kernel using the script from Mr
Nelson (https://github.com/RobertCNelson/bb-kernel.git). I am
facing problems with loading a device tree overlay for dvi
cape at startup. I was abble to succesfully load the overlay
using echo BB-BONE-DVID-01  slots when running already. I
tried sifferent methods for loading the device tree at startup.

I tried creating uEnv.txt in /boot/ directory that contains:

|
# enable systemd
optargs=quiet init=/lib/systemd/systemd

# enable dvi
cape_enable=capemgr.enable_partno=BB-BONE-DVID-01
|



This havent worked so i tried editing /etc/default/capemgr with:

|
CAPE=BB-BONE-DVID-01
|



But that also did not help, the dts is not loading at startup.
I would aprichiate any hints on this case. Is there any step
I could possibly miss when loading device trees at startup?
I am using debian wheezy.




Hi,
Can you |try the following in uEnv.txt|
optargs|=capemgr.enable_partno=BB-BONE-DVID-01
|
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Re: [beagleboard] Re: Cannot load device tree overlay at startup

2015-04-05 Thread Bremenpl

Hi there,
Any other hints maybe? I still havent resolved this :\.


On April 1, 2015 5:01:10 PM azizbahr...@gmail.com wrote:




On Tuesday, 31 March 2015 11:15:29 UTC+1, bremenpl wrote:

 Hello there,
 I am using a custom build kernel using the script from Mr Nelson (
 https://github.com/RobertCNelson/bb-kernel.git). I am facing problems
 with loading a device tree overlay for dvi cape at startup. I was abble to
 succesfully load the overlay using echo BB-BONE-DVID-01  slots when
 running already. I tried sifferent methods for loading the device tree at
 startup.

 I tried creating uEnv.txt in /boot/ directory that contains:

 # enable systemd
 optargs=quiet init=/lib/systemd/systemd

 # enable dvi
 cape_enable=capemgr.enable_partno=BB-BONE-DVID-01



 This havent worked so i tried editing /etc/default/capemgr with:

 CAPE=BB-BONE-DVID-01



 But that also did not help, the dts is not loading at startup.
 I would aprichiate any hints on this case. Is there any step I could
 possibly miss when loading device trees at startup?
 I am using debian wheezy.




Hi,
Can you try the following in uEnv.txt
optargs=capemgr.enable_partno=BB-BONE-DVID-01

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Re: [beagleboard] Re: Cannot load device tree overlay at startup

2015-04-05 Thread Bremenpl

Ill try replacing the uEnv.txt, will let know as soon as I do.


On April 5, 2015 3:46:03 PM pic t azizbahr...@gmail.com wrote:


Editing /etc/default/capemgr worked for me, can you try creating uenv.txt
in /boot/uboot ?

 On 5 Apr 2015 11:32, Bremenpl breme...@gmail.com wrote:

   Hi there,
 Any other hints maybe? I still havent resolved this :\.

 On April 1, 2015 5:01:10 PM azizbahr...@gmail.com wrote:



 On Tuesday, 31 March 2015 11:15:29 UTC+1, bremenpl wrote:

 Hello there,
 I am using a custom build kernel using the script from Mr Nelson (
 https://github.com/RobertCNelson/bb-kernel.git). I am facing problems
 with loading a device tree overlay for dvi cape at startup. I was abble to
 succesfully load the overlay using echo BB-BONE-DVID-01  slots when
 running already. I tried sifferent methods for loading the device tree at
 startup.

 I tried creating uEnv.txt in /boot/ directory that contains:

 # enable systemd
 optargs=quiet init=/lib/systemd/systemd

 # enable dvi
 cape_enable=capemgr.enable_partno=BB-BONE-DVID-01



 This havent worked so i tried editing /etc/default/capemgr with:

 CAPE=BB-BONE-DVID-01



 But that also did not help, the dts is not loading at startup.
 I would aprichiate any hints on this case. Is there any step I could
 possibly miss when loading device trees at startup?
 I am using debian wheezy.




 Hi,
 Can you try the following in uEnv.txt
 optargs=capemgr.enable_partno=BB-BONE-DVID-01

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Re: [beagleboard] Re: Cannot load device tree overlay at startup

2015-04-02 Thread Bremenpl

Same thing :/
https://pastebin.com/kkr55jmn

W dniu 2015-04-01 o 16:43, azizbahr...@gmail.com pisze:



On Tuesday, 31 March 2015 11:15:29 UTC+1, bremenpl wrote:

Hello there,
I am using a custom build kernel using the script from Mr Nelson
(https://github.com/RobertCNelson/bb-kernel.git
https://github.com/RobertCNelson/bb-kernel.git). I am facing
problems with loading a device tree overlay for dvi cape at
startup. I was abble to succesfully load the overlay using echo
BB-BONE-DVID-01  slots when running already. I tried sifferent
methods for loading the device tree at startup.

I tried creating uEnv.txt in /boot/ directory that contains:

|
# enable systemd
optargs=quiet init=/lib/systemd/systemd

# enable dvi
cape_enable=capemgr.enable_partno=BB-BONE-DVID-01
|



This havent worked so i tried editing /etc/default/capemgr with:

|
CAPE=BB-BONE-DVID-01
|



But that also did not help, the dts is not loading at startup.
I would aprichiate any hints on this case. Is there any step I
could possibly miss when loading device trees at startup?
I am using debian wheezy.




Hi,
Can you |try the following in uEnv.txt|
optargs|=capemgr.enable_partno=BB-BONE-DVID-01
|
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Re: [beagleboard] Cannot load device tree overlay at startup

2015-04-01 Thread Bremenpl

This is the output of dmesg:
https://pastebin.com/DPgdsuR4

There is no sign of BB-BONE-DVID-01 loading, but only BB-BONE-DVID-02, 
and I am not loading this overlay anywhere. Are there any other places I 
can check for capes that are loaded at startup? I feel the 
BB-BONE-DVID-02 is loaded by default somehow.


W dniu 2015-03-31 o 15:23, Robert Nelson pisze:

On Tue, Mar 31, 2015 at 5:15 AM, bremenpl breme...@gmail.com wrote:

Hello there,
I am using a custom build kernel using the script from Mr Nelson
(https://github.com/RobertCNelson/bb-kernel.git). I am facing problems with
loading a device tree overlay for dvi cape at startup. I was abble to
succesfully load the overlay using echo BB-BONE-DVID-01  slots when running
already. I tried sifferent methods for loading the device tree at startup.

I tried creating uEnv.txt in /boot/ directory that contains:

# enable systemd
optargs=quiet init=/lib/systemd/systemd

# enable dvi
cape_enable=capemgr.enable_partno=BB-BONE-DVID-01



This havent worked so i tried editing /etc/default/capemgr with:

CAPE=BB-BONE-DVID-01



But that also did not help, the dts is not loading at startup.
I would aprichiate any hints on this case. Is there any step I could
possibly miss when loading device trees at startup?
I am using debian wheezy.

dmesg | grep cape

Regards,



--
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Re: [beagleboard] Re: Cannot load device tree overlay at startup

2015-04-01 Thread Bremenpl

First thing in the morning.


On April 1, 2015 5:01:10 PM azizbahr...@gmail.com wrote:




On Tuesday, 31 March 2015 11:15:29 UTC+1, bremenpl wrote:

 Hello there,
 I am using a custom build kernel using the script from Mr Nelson (
 https://github.com/RobertCNelson/bb-kernel.git). I am facing problems
 with loading a device tree overlay for dvi cape at startup. I was abble to
 succesfully load the overlay using echo BB-BONE-DVID-01  slots when
 running already. I tried sifferent methods for loading the device tree at
 startup.

 I tried creating uEnv.txt in /boot/ directory that contains:

 # enable systemd
 optargs=quiet init=/lib/systemd/systemd

 # enable dvi
 cape_enable=capemgr.enable_partno=BB-BONE-DVID-01



 This havent worked so i tried editing /etc/default/capemgr with:

 CAPE=BB-BONE-DVID-01



 But that also did not help, the dts is not loading at startup.
 I would aprichiate any hints on this case. Is there any step I could
 possibly miss when loading device trees at startup?
 I am using debian wheezy.




Hi,
Can you try the following in uEnv.txt
optargs=capemgr.enable_partno=BB-BONE-DVID-01

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[beagleboard] Cannot load device tree overlay at startup

2015-03-31 Thread bremenpl
Hello there,
I am using a custom build kernel using the script from Mr Nelson 
(https://github.com/RobertCNelson/bb-kernel.git). I am working on an uSomiq 
am335x board, that is based on BeagleBone Black. I am hacing problems with 
loading a device tree overlay for dvi cape at startup. I was abble to 
succesfully load the overlay using echo BB-BONE-DVID-01  slots when 
running already. I tried sifferent methods for loading the device tree at 
startup.

I tried creating uEnv.txt in /boot/ directory that contains:

# enable systemd
optargs=quiet init=/lib/systemd/systemd

# enable dvi
cape_enable=capemgr.enable_partno=BB-BONE-DVID-01



This havent worked so i tried editing /etc/default/capemgr with:

CAPE=BB-BONE-DVID-01


But that also did not help, the dts is not loading at startup.
I would aprichiate any hints on this case. Is there any step I could 
possibly miss when loading device trees at startup?

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[beagleboard] Cannot load device tree overlay at startup

2015-03-31 Thread bremenpl
Hello there,
I am using a custom build kernel using the script from Mr Nelson 
(https://github.com/RobertCNelson/bb-kernel.git). I am facing problems with 
loading a device tree overlay for dvi cape at startup. I was abble to 
succesfully load the overlay using echo BB-BONE-DVID-01  slots when 
running already. I tried sifferent methods for loading the device tree at 
startup.

I tried creating uEnv.txt in /boot/ directory that contains:

# enable systemd
optargs=quiet init=/lib/systemd/systemd

# enable dvi
cape_enable=capemgr.enable_partno=BB-BONE-DVID-01



This havent worked so i tried editing /etc/default/capemgr with:

CAPE=BB-BONE-DVID-01



But that also did not help, the dts is not loading at startup.
I would aprichiate any hints on this case. Is there any step I could 
possibly miss when loading device trees at startup?
I am using debian wheezy.

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Re: [beagleboard] Cannot load device tree overlay at startup

2015-03-31 Thread Bremenpl

This is the grep cape from the debug console when booting.
http://pastebin.com/RSjGfuce
Ill pase the grep cape from dmesg tommorow morning if theres anything 
missing, the board was left at university.



On March 31, 2015 3:23:57 PM Robert Nelson robertcnel...@gmail.com wrote:


On Tue, Mar 31, 2015 at 5:15 AM, bremenpl breme...@gmail.com wrote:
 Hello there,
 I am using a custom build kernel using the script from Mr Nelson
 (https://github.com/RobertCNelson/bb-kernel.git). I am facing problems with
 loading a device tree overlay for dvi cape at startup. I was abble to
 succesfully load the overlay using echo BB-BONE-DVID-01  slots when running
 already. I tried sifferent methods for loading the device tree at startup.

 I tried creating uEnv.txt in /boot/ directory that contains:

 # enable systemd
 optargs=quiet init=/lib/systemd/systemd

 # enable dvi
 cape_enable=capemgr.enable_partno=BB-BONE-DVID-01



 This havent worked so i tried editing /etc/default/capemgr with:

 CAPE=BB-BONE-DVID-01



 But that also did not help, the dts is not loading at startup.
 I would aprichiate any hints on this case. Is there any step I could
 possibly miss when loading device trees at startup?
 I am using debian wheezy.

dmesg | grep cape

Regards,

--
Robert Nelson
https://rcn-ee.com/

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[beagleboard] Re: Dell monitor touchscreen and QT tslib

2015-03-09 Thread bremenpl
Hello there,
I am using QT 4.8.6. 

this is the de/input/ dir without any additional peripherals connected:
root@beaglebone:/dev/input# ls
by-id  by-pathevent0event1mice  mouse0

I have managed to calibrate the screen, the proper device was event1 as i 
checked through expirience. But even though the screen was calibrated, my 
QT application still has the same offset. Its like the calibration didnt 
have any effect. Do you know maybe what else can I check?

W dniu piątek, 6 marca 2015 20:07:47 UTC+1 użytkownik James S napisał:

 Which version of Qt are you using? 
 Debian or Angstrom On the Bone? 
 Is there any other event in /dev/input?

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[beagleboard] Re: Dell monitor touchscreen and QT tslib

2015-03-07 Thread bremenpl
I have just realised one thing- When I connect the monitor to the 
BeagleBone Black using USB, there appears 3 input entries (input0, 1 and 
2). What I forgot to mention is that I had an usb dongle connected to the 
monitor itself, because it also server as a usb hub. In this scenarion then 
a USB dongle (keyboard + mouse) is connected to the USB hub in the monitor 
and then the monitor itself is connected to the BeagleBone Black. I wil 
have to check what input number is the touchscreen exacly when i get the 
hardware again. But even though- I tried to use all of them in 
/etc/enviroment

W dniu piątek, 6 marca 2015 20:07:47 UTC+1 użytkownik James S napisał:

 Which version of Qt are you using? 
 Debian or Angstrom On the Bone? 
 Is there any other event in /dev/input?

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[beagleboard] Dell monitor touchscreen and QT tslib

2015-03-06 Thread bremenpl
Hello there,
I have a E2014T dell touch monitor and I am trying to use it in pair with 
BeagleBone Black. The touch module is connected using usb cable.
I have read in this tutorial: 
http://embedded.von-kannen.net/2014/05/21/qt-4-8-6-on-beaglebone-black/#comment-4288
How to enable the tslib and touchscreen. But I think, that this reffers to 
a touchscreen not connected to the usb, because it doesnt work.

Without adding those variables to enviroment:
$ sudo nano /etc/environment
- add the following lines
QWS_MOUSE_PROTO=tslib:/dev/input/event0
TSLIB_CALIBFILE=/etc/pointercal
TSLIB_CONFFILE=/etc/ts.conf
TSLIB_PLUGINDIR=/usr/lib/ts
- Save (Ctrl + O) and exit (Ctrl + X)
$ sudo reboot

Touchscreen works out of the box, but it is not even close to being 
calibrated. The offset is really big and it changes when my finger is in 
different part of the display. After enabling the:

QWS_MOUSE_PROTO=tslib:/dev/input/event0

Touchscreen stops working. I feel like its not event0 at all.
When I run ts_calibrate and try to press the crosshair, it doesnt work. It 
feels like touchscreen is off for the ts_calibrate program.

Does anyone has any expirience in such usb touchscreens and BeagleBone 
Black? I Would really aprichiate some help.

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Re: [beagleboard] Dell monitor touchscreen and QT tslib

2015-03-06 Thread Bremenpl
I am using debian. I cant tell the exact qt version now, as i dont have the 
hardware on me. I remember that there are inputa from 0 to 3 though. I 
tried all of them I think. The touch screen only barelly works with none of 
them selected and they appear only after i connect the monitor through 
usb... Weird.



On March 6, 2015 8:07:55 PM James S s190...@gmail.com wrote:


Which version of Qt are you using?
Debian or Angstrom On the Bone?
Is there any other event in /dev/input?

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Re: [beagleboard] Re: BeagleBone Black as reliable 3G/4G router/ modem

2015-01-16 Thread bremenpl
Right now I am trying to use the tutorial from here:
http://crazy-embedder.blogspot.it/2014/12/beaglebone-black-as-3g-router-or.html?m=1

The difference I have other model of the huawei modem (e3131). After I hit 
lsusb, I dont see the full string like:
Bus 002 Device 005: ID 12d1:1003 Huawei chnologies Co., Ltd. E220 HSDPA 
Modem / E230/E270/E870 HSDPA/HSUPA Modem

All I see is:
Bus 001 Device 003: ID 12d1:14db Huawei Technologies Co., Ltd.

Dont I have a driver? How can I install it? Is it even available? Tried to 
google and found nothing.

After i get to the sakis3g config I choose the Huawei stick:
https://lh3.googleusercontent.com/-DmEg3k3NJe4/VLlddzhmZuI/Afw/kDCGykbeWng/s1600/huawei.png

And after that I cant connect:
https://lh5.googleusercontent.com/-AIxBrN7xBAE/VLld8bFCucI/Af4/1PSQtQ08u3Q/s1600/failed.png

I would really aprichiate any help.

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Re: [beagleboard] Re: BeagleBone Black as reliable 3G/4G router/ modem

2015-01-16 Thread Bremenpl

Sorry for that, ive done it by accident i think.
So I tried to install the network-manager, but it was not fully 
installed because it run into some errors (I think im not abble to 
install a single package clean there...). After the restart there is 
still no eth1 or any other.


Normally I was also always using interface file to config everything.

W dniu 2015-01-16 o 21:02, David Goodenough pisze:

On Friday 16 January 2015 20:51:23 you wrote:

The autgor claims that he installed network manager, but doesnt specify
what exacly- do you kbow maybe what program does he mean?


Dnia 16 stycznia 2015 20:41:06 David Goodenough

david.goodeno...@linkchoose.co.uk napisał(a):

On Friday 16 January 2015 20:38:19 you wrote:

The problem is I dont see the sr0 device. After I connect the huawei
modem I already see the changed ID, which is 12d1:14db. but when I check
ifconfig, there is no eth1 like it should be like in the tutorial.

W dniu 2015-01-16 o 20:21, David Goodenough pisze:

On Friday 16 January 2015 20:07:14 you wrote:

Ive been there some time a go. I am seing the Huawei as 12d1:14db
from
the beggining and theres no eth1 available. Also no /dev/sr0...

W dniu 2015-01-16 o 20:00, David Goodenough pisze:

On Friday 16 January 2015 10:53:06 bremenpl wrote:

Right now I am trying to use the tutorial from here:
http://crazy-embedder.blogspot.it/2014/12/beaglebone-black-as-3g-ro
uter
-o
r.h tml?m=1

The difference I have other model of the huawei modem (e3131).
After I
hit
lsusb, I dont see the full string like:
Bus 002 Device 005: ID 12d1:1003 Huawei chnologies Co., Ltd. E220
HSDPA
Modem / E230/E270/E870 HSDPA/HSUPA Modem

All I see is:
Bus 001 Device 003: ID 12d1:14db Huawei Technologies Co., Ltd.

Dont I have a driver? How can I install it? Is it even available?
Tried
to
google and found nothing.

After i get to the sakis3g config I choose the Huawei stick:
https://lh3.googleusercontent.com/-DmEg3k3NJe4/VLlddzhmZuI/
Afw/
kD
CGy kbeWng/s1600/huawei.png

And after that I cant connect:
https://lh5.googleusercontent.com/-AIxBrN7xBAE/VLld8bFCucI/
Af4/
1P
SQt Q08u3Q/s1600/failed.png

I would really aprichiate any help.

Well a quick google lead me to:-

http://www.raspberrypi.org/forums/viewtopic.php?t=18996

which I suspect will solve your problem (or at least move it
forward).

David

The bit that is important is the bit about using sg_raw.  The USB
stick
defaults to looking like a CD (so that the windows driver can be
loaded)
and you need to tell it that is not what you want, you want the modem.
That is what the instructions do.

David

try:-

http://forums.debian.net/viewtopic.php?f=7t=112944

David

I notice you have dropped the beageboard group, I have added it back, please
keep this thread on the group.

David


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Re: [beagleboard] Re: BeagleBone Black as reliable 3G/4G router/ modem

2015-01-15 Thread Bremenpl
Thanks for the tips. I was wondering about openwrt, but im not sure either 
everything is supported there. I could get more pain than usage i fear.



Dnia 15 stycznia 2015 22:16:31 c...@isbd.net napisał(a):


bremenpl breme...@gmail.com wrote:
 [-- multipart/alternative, encoding 7bit, 55 lines --]

 [-- text/plain, encoding 7bit, charset: UTF-8, 21 lines --]

 Hello there,
 Ive had it with my internet provider for a while now. I have a free
 BeagleBone Black and a usb huawei 3G modem laying around though. So I
 thought- wny not connect the usb modem to BeagleBone Black to get internet,
 and then connect BeagleBone Black to my router via ethernet to distrubute
 it further. I was trying to accmplish this approach some time a go by
 googling around and trying to set up some programs on a debian distro
 without success...
 I was wondering- isnt there any straight forward solution for aplication
 such as this? Maybe a separate OS even, I dont mind? This is the only task
 I would like BeagleBone Black to do- get and then distribute internet.
 I would really aprichiate any help in here, it would be really great for me
 to set this up.

openwrt maybe?

--
Chris Green
·

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[beagleboard] BeagleBone Black as reliable 3G/4G router/ modem

2015-01-14 Thread bremenpl
Hello there,
Ive had it with my internet provider for a while now. I have a free 
BeagleBone Black and a usb huawei 3G modem laying around though. So I 
thought- wny not connect the usb modem to BeagleBone Black to get internet, 
and then connect BeagleBone Black to my router via ethernet to distrubute 
it further. I was trying to accmplish this approach some time a go by 
googling around and trying to set up some programs on a debian distro 
without success...
I was wondering- isnt there any straight forward solution for aplication 
such as this? Maybe a separate OS even, I dont mind? This is the only task 
I would like BeagleBone Black to do- get and then distribute internet.
I would really aprichiate any help in here, it would be really great for me 
to set this up.

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[beagleboard] DVI cape .dts file for BeagleBone Black

2014-12-08 Thread bremenpl
Hello there,
I am looking for a device tree overlay file for this cape:
http://elinux.org/CircuitCo:BeagleBone_DVI-D_with_Audio

I have found 3 dvi cape files here: 
https://github.com/beagleboard/linux/tree/3.8/firmware/capes
But they are for standard BeagleBone and I was not abble to modify them to 
work with BeagleBone Black, I was receiving message:
no such file or directory everytime i tried to echo the .dtbo file to 
slots...

I would aprichiate all help.

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[beagleboard] Re: DVI cape .dts file for BeagleBone Black

2014-12-08 Thread bremenpl
I have done another approach. I booted the BeagleBone Black from a standard 
debian image on a sd card. I turned off hdmi and emmc and turned on the 
BB-BONE-DVID-01 dts. Then when I booted, I could for a second see something 
on the screen, but it seemd like there is a sycing problem, as it was only 
some blurry like. When In the debug window i have seen:

[   26.468200] tilcdc 4830e000.fb: timeout waiting for framedone

and the screen went black. Does anyone know what could be the case?

W dniu poniedziałek, 8 grudnia 2014 12:31:13 UTC+1 użytkownik bremenpl 
napisał:

 Hello there,
 I am looking for a device tree overlay file for this cape:
 http://elinux.org/CircuitCo:BeagleBone_DVI-D_with_Audio

 I have found 3 dvi cape files here: 
 https://github.com/beagleboard/linux/tree/3.8/firmware/capes
 But they are for standard BeagleBone and I was not abble to modify them to 
 work with BeagleBone Black, I was receiving message:
 no such file or directory everytime i tried to echo the .dtbo file to 
 slots...

 I would aprichiate all help.


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Re: [beagleboard] BeagleBone Black based module boards

2014-12-04 Thread Bremenpl

I understand. The Mentorel company seems to have exacly what I was looking for.
It is to bad to hear that theres not enough employees there  I was hoping 
to see more great products.



Dnia 4 grudnia 2014 16:30:44 Gerald Coley ger...@beagleboard.org napisał(a):


I have no plans to get into the commercial module business. BeagleBoard.org
has no employees to support such an arrangement.

Gerald

On Wed, Dec 3, 2014 at 4:57 PM, John Syn john3...@gmail.com wrote:


 From: bremenpl breme...@gmail.com
 Reply-To: beagleboard@googlegroups.com beagleboard@googlegroups.com
 Date: Wednesday, December 3, 2014 at 1:43 PM
 To: beagleboard@googlegroups.com beagleboard@googlegroups.com
 Subject: [beagleboard] BeagleBone Black based module boards

 Hello there,
 I was wondering either are is any board on the market that has the same
 hardware as BeagleBone Black (mcu, mmc, ethernet etc) but is designed as a
 module, with more I/Os and no connectors? Like those popular All winer A20
 module boards. I would aprichiate any help.

 http://www.mentorel.com/product/usomiq-am335x/


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--
Gerald

ger...@beagleboard.org
http://beagleboard.org/
http://circuitco.com/support/

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Re: [beagleboard] BeagleBone Black based module boards

2014-12-04 Thread Bremenpl

I dont think I can afford that. So who hired you to make BeagleBone Black?

W dniu 2014-12-04 o 19:55, Gerald Coley pisze:
We are a non profit. We have no employees. Now, if you want to hire 
someone to design a board for you, that can be arranged.


Gerald


On Thu, Dec 4, 2014 at 11:12 AM, Bremenpl breme...@gmail.com 
mailto:breme...@gmail.com wrote:


I understand. The Mentorel company seems to have exacly what I was
looking for.
It is to bad to hear that theres not enough employees there  I was
hoping to see more great products.

Dnia 4 grudnia 2014 16:30:44 Gerald Coley ger...@beagleboard.org
mailto:ger...@beagleboard.org napisał(a):


I have no plans to get into the commercial module business.
BeagleBoard.org has no employees to support such an arrangement.

Gerald

On Wed, Dec 3, 2014 at 4:57 PM, John Syn john3...@gmail.com
mailto:john3...@gmail.com wrote:


From: bremenpl breme...@gmail.com mailto:breme...@gmail.com
Reply-To: beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
Date: Wednesday, December 3, 2014 at 1:43 PM
To: beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
Subject: [beagleboard] BeagleBone Black based module boards

Hello there,
I was wondering either are is any board on the market
that has the same hardware as BeagleBone Black (mcu, mmc,
ethernet etc) but is designed as a module, with more I/Os
and no connectors? Like those popular All winer A20
module boards. I would aprichiate any help.

http://www.mentorel.com/product/usomiq-am335x/


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Re: [beagleboard] BeagleBone Black based module boards

2014-12-04 Thread Bremenpl
Yeah, thats what my initial question was about. How about just design a 
module board :P. But its ok, i get the concept.


W dniu 2014-12-04 o 20:06, Gerald Coley pisze:

Nobody. We just designed it.

Gerald


On Thu, Dec 4, 2014 at 1:03 PM, Bremenpl breme...@gmail.com 
mailto:breme...@gmail.com wrote:


I dont think I can afford that. So who hired you to make
BeagleBone Black?

W dniu 2014-12-04 o 19:55, Gerald Coley pisze:

We are a non profit. We have no employees. Now, if you want to
hire someone to design a board for you, that can be arranged.

Gerald


On Thu, Dec 4, 2014 at 11:12 AM, Bremenpl breme...@gmail.com
mailto:breme...@gmail.com wrote:

I understand. The Mentorel company seems to have exacly what
I was looking for.
It is to bad to hear that theres not enough employees there 
I was hoping to see more great products.


Dnia 4 grudnia 2014 16:30:44 Gerald Coley
ger...@beagleboard.org mailto:ger...@beagleboard.org
napisał(a):


I have no plans to get into the commercial module business.
BeagleBoard.org has no employees to support such an
arrangement.

Gerald

On Wed, Dec 3, 2014 at 4:57 PM, John Syn john3...@gmail.com
mailto:john3...@gmail.com wrote:


From: bremenpl breme...@gmail.com
mailto:breme...@gmail.com
Reply-To: beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
Date: Wednesday, December 3, 2014 at 1:43 PM
To: beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
Subject: [beagleboard] BeagleBone Black based module boards

Hello there,
I was wondering either are is any board on the
market that has the same hardware as BeagleBone
Black (mcu, mmc, ethernet etc) but is designed as a
module, with more I/Os and no connectors? Like those
popular All winer A20 module boards. I would
aprichiate any help.

http://www.mentorel.com/product/usomiq-am335x/


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Re: [beagleboard] BeagleBone Black based module boards

2014-12-04 Thread Bremenpl

I never said anything else :P

W dniu 2014-12-04 o 21:52, John Syn pisze:


From: Gerald Coley ger...@beagleboard.org 
mailto:ger...@beagleboard.org
Reply-To: beagleboard@googlegroups.com 
mailto:beagleboard@googlegroups.com beagleboard@googlegroups.com 
mailto:beagleboard@googlegroups.com

Date: Thursday, December 4, 2014 at 11:06 AM
To: beagleboard@googlegroups.com 
mailto:beagleboard@googlegroups.com beagleboard@googlegroups.com 
mailto:beagleboard@googlegroups.com

Subject: Re: [beagleboard] BeagleBone Black based module boards

Nobody. We just designed it.

Because he is such a great guy and we are all so thankful for his work ;-)

Regards,
John


Gerald


On Thu, Dec 4, 2014 at 1:03 PM, Bremenpl breme...@gmail.com
mailto:breme...@gmail.com wrote:

I dont think I can afford that. So who hired you to make
BeagleBone Black?

W dniu 2014-12-04 o 19:55, Gerald Coley pisze:

We are a non profit. We have no employees. Now, if you want
to hire someone to design a board for you, that can be arranged.

Gerald


On Thu, Dec 4, 2014 at 11:12 AM, Bremenpl breme...@gmail.com
mailto:breme...@gmail.com wrote:

I understand. The Mentorel company seems to have exacly
what I was looking for.
It is to bad to hear that theres not enough employees
there  I was hoping to see more great products.

Dnia 4 grudnia 2014 16:30:44 Gerald Coley
ger...@beagleboard.org mailto:ger...@beagleboard.org
napisał(a):


I have no plans to get into the commercial module
business. BeagleBoard.org has no employees to support
such an arrangement.

Gerald

On Wed, Dec 3, 2014 at 4:57 PM, John Syn
john3...@gmail.com mailto:john3...@gmail.com wrote:


From: bremenpl breme...@gmail.com
mailto:breme...@gmail.com
Reply-To: beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
Date: Wednesday, December 3, 2014 at 1:43 PM
To: beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
beagleboard@googlegroups.com
mailto:beagleboard@googlegroups.com
Subject: [beagleboard] BeagleBone Black based module
boards

Hello there,
I was wondering either are is any board on the
market that has the same hardware as BeagleBone
Black (mcu, mmc, ethernet etc) but is designed
as a module, with more I/Os and no connectors?
Like those popular All winer A20 module boards.
I would aprichiate any help.

http://www.mentorel.com/product/usomiq-am335x/


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[beagleboard] BeagleBone Black based module boards

2014-12-03 Thread bremenpl
Hello there,
I was wondering either are is any board on the market that has the same 
hardware as BeagleBone Black (mcu, mmc, ethernet etc) but is designed as a 
module, with more I/Os and no connectors? Like those popular All winer A20 
module boards. I would aprichiate any help.

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Re: [beagleboard] BeagleBone Black based module boards

2014-12-03 Thread Bremenpl
Thank you. The board is quite expensive though. Arent you planning 
designing any new board based on BeagleBone Black but made as a module 
:P? Raspberry Pi did that.


W dniu 2014-12-03 o 23:00, Gerald Coley pisze:
All the I/O is used up on the BBB. Nothing more to add. But some of it 
can be feed up by removing stuff and re-purposing the I/O for 
something else, like no Ethernet and no eMMC.. Something that may 
work, although it has less stuff than the the BBB is the 
http://www.embest-tech.com/product/cpu-modules/mini8600b-cpu-module.html



Gerald

On Wed, Dec 3, 2014 at 3:43 PM, bremenpl breme...@gmail.com 
mailto:breme...@gmail.com wrote:


Hello there,
I was wondering either are is any board on the market that has the
same hardware as BeagleBone Black (mcu, mmc, ethernet etc) but is
designed as a module, with more I/Os and no connectors? Like those
popular All winer A20 module boards. I would aprichiate any help.
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[beagleboard] Re: External HDMI circuit configuration problem

2014-12-02 Thread bremenpl
I have obtained some new information. Being on IRC, a kind person suggested 
me to connect 2 monitors at the same time- one to the bbb standard 
connector and one to mines. The tda chip would then configure the EDID and 
my circuit with TFP410 would just start to work being connected to the lcd 
lines- AND IT DID. I have succesfully sent video to a monitor connected to 
my circuit! Thanks to that, I know that the hardware is all ok. All I need 
to do now, is configure the software to make the board get EDID using my 
circuit and i2c2 bus. 

Could anyone suggest any hints here? I tired the elinux.org page with hdmi 
but without luck.

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[beagleboard] Loading custom capes on Debian

2014-11-24 Thread bremenpl
Hello there,
I am suing bbb and a Debian Console image. I am strying to locate the place 
where the tree overlays are located but I cant. I tried greping for 
BB-UART1 for example but I cant find it. Even though I can export it to 
slots. I have added my custom cape to /lib/firmware/ but when I try to 
export it to slots it cannot find the file. In the regular image all 
tree-overlays are stotred in /lib/firmware/ and in my image that folder is 
empty. I would really aprichiate any help, this is very urgent for me and I 
dont have much time :(

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Re: [beagleboard] Loading custom capes on Debian

2014-11-24 Thread Bremenpl

root@beaglebone:/# uname -a
Linux beaglebone 3.8.13-bone64 #1 SMP Thu Aug 21 21:24:58 UTC 2014 
armv7l GNU/Linux


W dniu 2014-11-24 o 09:20, Jason Lange pisze:

What kernel are you using?  (what is the output from uname -a
?)

On Mon, Nov 24, 2014 at 12:11 AM, bremenpl breme...@gmail.com 
mailto:breme...@gmail.com wrote:


Hello there,
I am suing bbb and a Debian Console image. I am strying to locate
the place where the tree overlays are located but I cant. I tried
greping for BB-UART1 for example but I cant find it. Even though
I can export it to slots. I have added my custom cape to
/lib/firmware/ but when I try to export it to slots it cannot find
the file. In the regular image all tree-overlays are stotred in
/lib/firmware/ and in my image that folder is empty. I would
really aprichiate any help, this is very urgent for me and I dont
have much time :(
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Re: [beagleboard] Loading custom capes on Debian

2014-11-24 Thread Bremenpl

root@beaglebone:/sys/devices/bone_capemgr.9# echo BB-BONELT_HDMIN1  slots
-bash: echo: write error: No such file or directory

For some reason he doesnt see my .dtbo file in lib/firmware/ but or the 
other hand there are no other .dtbo files there. They are somewhere, 
because I can echo BB-UART1 for example, I just cant figue out where. I 
dont know where to put my .dtbo file or how to enable /lib/firmware/ 
directory for .dtbo files


W dniu 2014-11-24 o 09:50, Jason Lange pisze:
I don't have much experience with device tree overlays so I might not 
be able to help, but what is the exact command you are using to echo 
it into the slot?


On Mon, Nov 24, 2014 at 12:24 AM, Bremenpl breme...@gmail.com 
mailto:breme...@gmail.com wrote:


root@beaglebone:/# uname -a
Linux beaglebone 3.8.13-bone64 #1 SMP Thu Aug 21 21:24:58 UTC 2014
armv7l GNU/Linux

W dniu 2014-11-24 o 09:20, Jason Lange pisze:

What kernel are you using?  (what is the output from uname -a
?)

On Mon, Nov 24, 2014 at 12:11 AM, bremenpl breme...@gmail.com
mailto:breme...@gmail.com wrote:

Hello there,
I am suing bbb and a Debian Console image. I am strying to
locate the place where the tree overlays are located but I
cant. I tried greping for BB-UART1 for example but I cant
find it. Even though I can export it to slots. I have added
my custom cape to /lib/firmware/ but when I try to export it
to slots it cannot find the file. In the regular image all
tree-overlays are stotred in /lib/firmware/ and in my image
that folder is empty. I would really aprichiate any help,
this is very urgent for me and I dont have much time :(
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Re: [beagleboard] Change I2C bus for video communication

2014-11-24 Thread Bremenpl
Okay, I have managed to load the tree overlay by hand from 
/lib/firmware/. What was wrong was that I havent followed the naming 
style. I have changed the name of .dtbo file to 
BB-BONELT-HDMIN1-00A0.dtbo and I could load the tree overlay by hand. 
Although, the overlay didnt want to load automatically after placing an 
apropriate line in uEnv.txt.


root@beaglebone:/sys/devices/bone_capemgr.9# dmesg | grep .dtbo
[0.680671] bone-capemgr bone_capemgr.9: slot #7: Requesting part 
number/version based 'BB-BONELT-HDMIN1-00A0.dtbo
[0.680686] bone-capemgr bone_capemgr.9: slot #7: Requesting firmware 
'BB-BONELT-HDMIN1-00A0.dtbo' for board-name 'Override Board Name', 
version '00A0'
[0.994941] bone-capemgr bone_capemgr.9: failed to load firmware 
'BB-BONELT-HDMIN1-00A0.dtbo'
[1.013699] bone-capemgr bone_capemgr.9: slot #4: Requesting firmware 
'cape-bone-2g-emmc1.dtbo' for board-name 'Bone-LT-eMMC-2G', version '00A0'
[1.013715] bone-capemgr bone_capemgr.9: slot #4: dtbo 
'cape-bone-2g-emmc1.dtbo' loaded; converting to live tree
[  102.139293] bone-capemgr bone_capemgr.9: slot #8: Requesting part 
number/version based 'BB-BONELT-HDMIN1-00A0.dtbo
[  102.139310] bone-capemgr bone_capemgr.9: slot #8: Requesting firmware 
'BB-BONELT-HDMIN1-00A0.dtbo' for board-name 'Override Board Name', 
version '00A0'
[  102.142979] bone-capemgr bone_capemgr.9: slot #8: dtbo 
'BB-BONELT-HDMIN1-00A0.dtbo' loaded; converting to live tree


I am not sure if I turned off the standard HDMI overlay, I just 
commented the enables lines in uEnv.txt, now my slots file looks like this:


root@beaglebone:/sys/devices/bone_capemgr.9# cat slots
 0: 54:PF---
 1: 55:PF---
 2: 56:PF---
 3: 57:PF---
 4: ff:P-O-L Bone-LT-eMMC-2G,00A0,Texas Instrument,BB-BONE-EMMC-2G
 5: ff:P-O-- Bone-Black-HDMI,00A0,Texas Instrument,BB-BONELT-HDMI
 6: ff:P-O-- Bone-Black-HDMIN,00A0,Texas Instrument,BB-BONELT-HDMIN

I have loaded the HDMIN1 tree overlay by hand, because it failed to load 
at boot. I dont know if thats the case but I got no visual on the 
monitor connected to my external hdmi circuit. I have tried changing and 
the recompiling it for both I2C1 and I2C2 as I was not sure whats the 
proper naming style. The I2C 1 in software is I2C2 on header (that is 
the bus i am connected to using hdmi socket).


i2c = i2c1;

I dont know now either the problem lies in the hardware I have created 
or the wrongly configured software. I would really aprichiate any help 
in this matter. I have copied the circuit for HDMI nearly fully from 
HDMI circuit for Beaglebone Mx so it seems to be correct. I have also 
soldered everything really carefully.


I would really really aprichiate some more help.

W dniu 2014-11-21 o 17:06, Robert Nelson pisze:

On Fri, Nov 21, 2014 at 10:04 AM, Bremenpl breme...@gmail.com wrote:

I am not very good at tree overlays, but from the one you have provided me i
believe i would be abble to reduce it only to modify the LCD pins (I also
need to disable mcasp, because I only use video and the pins for mcasp are
used as other peripherals). I thing I tried to find the place in this code
that turns off the I2C-0 and turns on I2C-1 but I couldnt.

The non-audio varient is here:

https://github.com/beagleboard/linux/blob/3.8/firmware/capes/cape-boneblack-hdmin-00A0.dts#L94

Regards,



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Re: [beagleboard] Change I2C bus for video communication

2014-11-24 Thread Bremenpl
In that case after the disabling I have enabled my module by hand 
(BB-BONELT-HDMIN1):


root@beaglebone:~# cat /sys/devices/bone_capemgr.9/slots
 0: 54:PF---
 1: 55:PF---
 2: 56:PF---
 3: 57:PF---
 4: ff:P-O-L Bone-LT-eMMC-2G,00A0,Texas Instrument,BB-BONE-EMMC-2G
 5: ff:P-O-- Bone-Black-HDMI,00A0,Texas Instrument,BB-BONELT-HDMI
 6: ff:P-O-- Bone-Black-HDMIN,00A0,Texas Instrument,BB-BONELT-HDMIN
 9: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-BONELT-HDMIN1

But i still get no visual on the attached monitor :(. The monitor is in 
standby so he doesnt get any signal.


W dniu 2014-11-24 o 10:46, Jason Lange pisze:



I am not sure if I turned off the standard HDMI overlay, I just
commented the enables lines in uEnv.txt, now my slots file looks
like this:

root@beaglebone:/sys/devices/bone_capemgr.9#
mailto:root@beaglebone:/sys/devices/bone_capemgr.9# cat slots
 0: 54:PF---
 1: 55:PF---
 2: 56:PF---
 3: 57:PF---
 4: ff:P-O-L Bone-LT-eMMC-2G,00A0,Texas Instrument,BB-BONE-EMMC-2G
 5: ff:P-O-- Bone-Black-HDMI,00A0,Texas Instrument,BB-BONELT-HDMI
 6: ff:P-O-- Bone-Black-HDMIN,00A0,Texas Instrument,BB-BONELT-HDMIN

You have disabled the HDMI overlays, if they were loaded the relevant 
slots (5 and 6) would start with  ff:P-O-L as it does for slot 4.  
(I believe the L stands for Loaded)


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Re: [beagleboard] Change I2C bus for video communication

2014-11-24 Thread Bremenpl
Thanks for help with the boot loading of tree overlay, it works. But 
monitor still doesnt display anything :/. At least I know its not 
because of loading after boot.


W dniu 2014-11-24 o 10:56, Jason Lange pisze:



On Mon, Nov 24, 2014 at 1:52 AM, Bremenpl breme...@gmail.com 
mailto:breme...@gmail.com wrote:


In that case after the disabling I have enabled my module by hand
(BB-BONELT-HDMIN1):

root@beaglebone:~# cat /sys/devices/bone_capemgr.9/slots
 0: 54:PF---
 1: 55:PF---
 2: 56:PF---
 3: 57:PF---
 4: ff:P-O-L Bone-LT-eMMC-2G,00A0,Texas Instrument,BB-BONE-EMMC-2G
 5: ff:P-O-- Bone-Black-HDMI,00A0,Texas Instrument,BB-BONELT-HDMI
 6: ff:P-O-- Bone-Black-HDMIN,00A0,Texas Instrument,BB-BONELT-HDMIN
 9: ff:P-O-L Override Board Name,00A0,Override Manuf,BB-BONELT-HDMIN1

But i still get no visual on the attached monitor :(. The monitor
is in standby so he doesnt get any signal.


:(
I wish you the best of luck.
It's 2am here so I'm going to bed.


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Re: [beagleboard] Change I2C bus for video communication

2014-11-24 Thread Bremenpl

Some update on the progress:
I figured out that I have switched SDA and SCL lines for the monitor 
connection through HDMI. I have flipped that to proper position and I 
can see additional devices on the bus:


root@beaglebone:~# i2cdetect -y -r 1
 0  1  2  3  4  5  6  7  8  9  a  b  c  d  e  f
00:  -- -- -- -- -- -- -- -- -- -- -- -- --
10: -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
20: 20 -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
30: 30 -- -- -- -- -- -- 37 -- -- 3a -- -- -- -- --
40: -- -- -- -- -- -- -- -- -- -- 4a 4b -- -- -- --
50: 50 -- -- -- UU UU UU UU -- -- -- -- -- -- -- --
60: -- 61 -- -- -- -- -- -- 68 -- -- -- -- -- -- --
70: -- -- -- -- -- -- -- --
root@beaglebone:~#

0x20 - I/O expander
0x61 - external DAC
0x68 - RTC clock

0x20, 0x37, 0x3a, 0x4a, 0x4b and 0x50 appear after I connect the monitor 
ro hdmi connector.


I think I have figured out that I have to put i2c = i2c2; in the 
overlay file, as I think it reffers to the hardware number.


Now when I boot BeagleBone Black in the debug console I see:

.
.
.
Starting kernel ...

Uncompressing Linux... done, booting the kernel.
[0.338954] omap2_mbox_probe: platform not supported
[0.493953] tps65217-bl tps65217-bl: no platform data provided
[0.558115] bone-capemgr bone_capemgr.9: slot #0: No cape found
[0.595223] bone-capemgr bone_capemgr.9: slot #1: No cape found
[0.632332] bone-capemgr bone_capemgr.9: slot #2: No cape found
[0.662506] bone-capemgr bone_capemgr.9: bone: Invalid signature 
'825a93cf' at slot 3

[0.670687] bone-capemgr bone_capemgr.9: slot #3: No cape found
[0.689417] omap_hsmmc mmc.5: of_parse_phandle_with_args of 'reset' 
failed
[0.751741] pinctrl-single 44e10800.pinmux: pin 44e10854 already 
requested by 44e10800.pinmux; cannot claim for gpio-leds.8
[0.763488] pinctrl-single 44e10800.pinmux: pin-21 (gpio-leds.8) 
status -22
[0.770796] pinctrl-single 44e10800.pinmux: could not request pin 21 
on device pinctrl-single

Loading, please wait...
systemd-fsck[210]: rootfs: clean, 21580/04 files, 121672/444160 blocks
systemd-fsck[326]: dosfsck 3.0.13, 30 Jun 2012, FAT32, LFN
systemd-fsck[326]: /dev/mmcblk0p1: 138 files, 31622/49047 clusters
[6.224809] libphy: PHY 4a101000.mdio:01 not found
[6.229881] net eth0: phy 4a101000.mdio:01 not found on slave 1
[   10.703450] dummy 1-0034: Error -121 writing to cec:0xff
[   10.740063] tda998x 1-0070: Error -121 reading from 0xa
[   10.781054] tda998x 1-0070: Error -121 writing to 0xa
[   10.837748] tda998x 1-0070: Error -121 reading from 0xa
[   10.861162] tda998x 1-0070: Error -121 writing to 0xa
[   10.917824] tda998x 1-0070: Error -121 reading from 0x1
[   10.941245] tda998x 1-0070: Error -121 writing to 0x1
[   10.972464] tda998x 1-0070: Error -121 reading from 0x1
[   11.003772] tda998x 1-0070: Error -121 writing to 0x1
[   11.029803] tda998x 1-0070: Error -121 writing to REG_CURPAGE
[   11.065182] tda998x 1-0070: Error -121 writing to 0x200
[   11.095575] tda998x 1-0070: Error -121 writing to 0x201
[   11.128734] tda998x 1-0070: Error -121 writing to 0x202
[   11.165874] tda998x 1-0070: Error -121 writing to 0x203
[   11.189995] tda998x 1-0070: Error -121 writing to 0x204
[   11.217379] tda998x 1-0070: Error -121 writing to 0x205
[   11.230326] tda998x 1-0070: Error -121 writing to 0x20e
[   11.242030] tda998x 1-0070: Error -121 writing to 0x211
[   11.253725] tda998x 1-0070: Error -121 writing to 0x207
[   11.260694] tda998x 1-0070: Error -121 writing to 0x208
[   11.271538] tda998x 1-0070: Error -121 writing to 0x209
[   11.284844] tda998x 1-0070: Error -121 writing to 0x20a
[   11.294595] tda998x 1-0070: Error -121 writing to 0x206
[   11.305084] tda998x 1-0070: Error -121 writing to REG_CURPAGE
[   11.313653] tda998x 1-0070: Error -121 reading from 0x0
[   11.319751] tda998x 1-0070: Error -121 reading from 0x2
[   11.328249] tilcdc 4830e000.fb: no encoders/connectors found
[   11.334233] tilcdc 4830e000.fb: failed to initialize mode setting

Debian GNU/Linux 7 beaglebone ttyO0

default username:password is [debian:temppwd]

Support/FAQ: http://elinux.org/Beagleboard:BeagleBoneBlack_Debian

The IP Address for eth0 is: 10.10.10.37
The IP Address for usb0 is: 192.168.7.2
beaglebone login:

There are some errors regarding reading data from TDA chip. When i 
placed i2c1 in the tree overlay file it just said one line about hdmi 
i2c problem.


Looking forward to your answer.

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Re: [beagleboard] Change I2C bus for video communication

2014-11-24 Thread bremenpl
I wonder, Maybe there has to be more software changed than only tree 
overlay for i2c? I am using the chip that BeagleboneMx used. It doesnt use 
hotplug and CEC for example...

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Re: [beagleboard] Loading custom capes on Debian

2014-11-24 Thread Bremenpl
I have solved the issue, the problem was the naming. Thank you. Now I 
struggle with the hdmi:

https://groups.google.com/forum/embed/?place=forum/beagleboardshowsearch=trueshowpopout=trueshowtabs=truehideforumtitle=trueparenturl=http%3A%2F%2Fbeagleboard.org%2FCommunity%2FForums%2F#!searchin/beagleboard/Change$20I2C$20bus$20for$20video$20communication/beagleboard/qQTZm20XGoo/nR44xDiBCb8J

W dniu 2014-11-24 o 17:47, Robert Nelson pisze:

On Mon, Nov 24, 2014 at 2:57 AM, Bremenpl breme...@gmail.com wrote:

root@beaglebone:/sys/devices/bone_capemgr.9# echo BB-BONELT_HDMIN1  slots
-bash: echo: write error: No such file or directory

btw:

`dmesg | tail` will give you more info one the error above..


For some reason he doesnt see my .dtbo file in lib/firmware/ but or the
other hand there are no other .dtbo files there. They are somewhere, because
I can echo BB-UART1 for example, I just cant figue out where. I dont know
where to put my .dtbo file or how to enable /lib/firmware/ directory for
.dtbo files

They are built in..

Regards,



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Re: [beagleboard] Change I2C bus for video communication

2014-11-24 Thread Bremenpl

Do I have to place this part:

dvicape {
compatible = ti,tilcdc,tfp410;
i2c = i2c2;
pinctrl-names = default;
pinctrl-0 = bone_dvi_cape_dvi_00A1_pins;
powerdn-gpio = gpio2 31 0;
};

In the overlay file you have provided me erlier instead of HDMI part? Or 
do I have to get rid of more? I am not sure which parts exacly can go.


W dniu 2014-11-24 o 20:55, Robert Nelson pisze:

On Mon, Nov 24, 2014 at 5:28 AM, Bremenpl breme...@gmail.com wrote:

Some update on the progress:
I figured out that I have switched SDA and SCL lines for the monitor
connection through HDMI. I have flipped that to proper position and I can
see additional devices on the bus:

root@beaglebone:~# i2cdetect -y -r 1
  0  1  2  3  4  5  6  7  8  9  a  b  c  d  e  f
00:  -- -- -- -- -- -- -- -- -- -- -- -- --
10: -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
20: 20 -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
30: 30 -- -- -- -- -- -- 37 -- -- 3a -- -- -- -- --
40: -- -- -- -- -- -- -- -- -- -- 4a 4b -- -- -- --
50: 50 -- -- -- UU UU UU UU -- -- -- -- -- -- -- --
60: -- 61 -- -- -- -- -- -- 68 -- -- -- -- -- -- --
70: -- -- -- -- -- -- -- --
root@beaglebone:~#

0x20 - I/O expander
0x61 - external DAC
0x68 - RTC clock

0x20, 0x37, 0x3a, 0x4a, 0x4b and 0x50 appear after I connect the monitor ro
hdmi connector.

I think I have figured out that I have to put i2c = i2c2; in the overlay
file, as I think it reffers to the hardware number.

Now when I boot BeagleBone Black in the debug console I see:

.
.
.
Starting kernel ...

Uncompressing Linux... done, booting the kernel.
[0.338954] omap2_mbox_probe: platform not supported
[0.493953] tps65217-bl tps65217-bl: no platform data provided
[0.558115] bone-capemgr bone_capemgr.9: slot #0: No cape found
[0.595223] bone-capemgr bone_capemgr.9: slot #1: No cape found
[0.632332] bone-capemgr bone_capemgr.9: slot #2: No cape found
[0.662506] bone-capemgr bone_capemgr.9: bone: Invalid signature
'825a93cf' at slot 3
[0.670687] bone-capemgr bone_capemgr.9: slot #3: No cape found
[0.689417] omap_hsmmc mmc.5: of_parse_phandle_with_args of 'reset'
failed
[0.751741] pinctrl-single 44e10800.pinmux: pin 44e10854 already
requested by 44e10800.pinmux; cannot claim for gpio-leds.8
[0.763488] pinctrl-single 44e10800.pinmux: pin-21 (gpio-leds.8) status
-22
[0.770796] pinctrl-single 44e10800.pinmux: could not request pin 21 on
device pinctrl-single
Loading, please wait...
systemd-fsck[210]: rootfs: clean, 21580/04 files, 121672/444160 blocks
systemd-fsck[326]: dosfsck 3.0.13, 30 Jun 2012, FAT32, LFN
systemd-fsck[326]: /dev/mmcblk0p1: 138 files, 31622/49047 clusters
[6.224809] libphy: PHY 4a101000.mdio:01 not found
[6.229881] net eth0: phy 4a101000.mdio:01 not found on slave 1
[   10.703450] dummy 1-0034: Error -121 writing to cec:0xff
[   10.740063] tda998x 1-0070: Error -121 reading from 0xa
[   10.781054] tda998x 1-0070: Error -121 writing to 0xa
[   10.837748] tda998x 1-0070: Error -121 reading from 0xa
[   10.861162] tda998x 1-0070: Error -121 writing to 0xa
[   10.917824] tda998x 1-0070: Error -121 reading from 0x1
[   10.941245] tda998x 1-0070: Error -121 writing to 0x1
[   10.972464] tda998x 1-0070: Error -121 reading from 0x1
[   11.003772] tda998x 1-0070: Error -121 writing to 0x1
[   11.029803] tda998x 1-0070: Error -121 writing to REG_CURPAGE
[   11.065182] tda998x 1-0070: Error -121 writing to 0x200
[   11.095575] tda998x 1-0070: Error -121 writing to 0x201
[   11.128734] tda998x 1-0070: Error -121 writing to 0x202
[   11.165874] tda998x 1-0070: Error -121 writing to 0x203
[   11.189995] tda998x 1-0070: Error -121 writing to 0x204
[   11.217379] tda998x 1-0070: Error -121 writing to 0x205
[   11.230326] tda998x 1-0070: Error -121 writing to 0x20e
[   11.242030] tda998x 1-0070: Error -121 writing to 0x211
[   11.253725] tda998x 1-0070: Error -121 writing to 0x207
[   11.260694] tda998x 1-0070: Error -121 writing to 0x208
[   11.271538] tda998x 1-0070: Error -121 writing to 0x209
[   11.284844] tda998x 1-0070: Error -121 writing to 0x20a
[   11.294595] tda998x 1-0070: Error -121 writing to 0x206
[   11.305084] tda998x 1-0070: Error -121 writing to REG_CURPAGE
[   11.313653] tda998x 1-0070: Error -121 reading from 0x0
[   11.319751] tda998x 1-0070: Error -121 reading from 0x2

why are you still pointing to the tda998x driver?

https://github.com/beagleboard/linux/blob/3.8/Documentation/devicetree/bindings/drm/tilcdc/tfp410.txt#L16

Regards,



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Re: [beagleboard] Change I2C bus for video communication

2014-11-24 Thread Bremenpl

This is the output on debug serial now:

.
.
.Starting kernel ...

Uncompressing Linux... done, booting the kernel.
[0.338981] omap2_mbox_probe: platform not supported
[0.493971] tps65217-bl tps65217-bl: no platform data provided
[0.558187] bone-capemgr bone_capemgr.9: slot #0: No cape found
[0.595295] bone-capemgr bone_capemgr.9: slot #1: No cape found
[0.632402] bone-capemgr bone_capemgr.9: slot #2: No cape found
[0.669512] bone-capemgr bone_capemgr.9: slot #3: No cape found
[0.688174] omap_hsmmc mmc.5: of_parse_phandle_with_args of 'reset' 
failed
[0.749856] pinctrl-single 44e10800.pinmux: pin 44e10854 already 
requested by 44e10800.pinmux; cannot claim for gpio-leds.8
[0.761544] pinctrl-single 44e10800.pinmux: pin-21 (gpio-leds.8) 
status -22
[0.768813] pinctrl-single 44e10800.pinmux: could not request pin 21 
on device pinctrl-single

Loading, please wait...
systemd-fsck[205]: rootfs: clean, 21581/04 files, 122520/444160 blocks
systemd-fsck[290]: dosfsck 3.0.13, 30 Jun 2012, FAT32, LFN
systemd-fsck[290]: /dev/mmcblk0p1: 138 files, 31622/49047 clusters
[6.507830] tilcdc 4830e000.fb: no encoders/connectors found
[6.513806] tilcdc 4830e000.fb: failed to initialize mode setting

There is still no visual. It says:
... tilcdc..
Does that mean hes not using the driver for tfp410?
Also, could you please confirm either the I2C2 in the tree overlay is 
the I2C2 on the header? I am still not certain.


W dniu 2014-11-24 o 21:12, Robert Nelson pisze:

On Mon, Nov 24, 2014 at 2:13 PM, Bremenpl breme...@gmail.com wrote:

Do I have to place this part:

dvicape {
 compatible = ti,tilcdc,tfp410;
 i2c = i2c2;
 pinctrl-names = default;
 pinctrl-0 = bone_dvi_cape_dvi_00A1_pins;
 powerdn-gpio = gpio2 31 0;
};

In the overlay file you have provided me erlier instead of HDMI part? Or do
I have to get rid of more? I am not sure which parts exacly can go.
 compatible = ti,tilcdc,tfp410;

Chooses the tfp410 driver...



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Re: [beagleboard] Change I2C bus for video communication

2014-11-24 Thread Bremenpl
I know those sheets. Even thought it says that pinumux is I2C2, in the 
software for i2ctools i reffer to nr 1 not nr 2. Thats why I am confused.


W dniu 2014-11-24 o 21:36, Robert Nelson pisze:

On Mon, Nov 24, 2014 at 2:34 PM, Bremenpl breme...@gmail.com wrote:

This is the output on debug serial now:

.
.
.Starting kernel ...

Uncompressing Linux... done, booting the kernel.
[0.338981] omap2_mbox_probe: platform not supported
[0.493971] tps65217-bl tps65217-bl: no platform data provided
[0.558187] bone-capemgr bone_capemgr.9: slot #0: No cape found
[0.595295] bone-capemgr bone_capemgr.9: slot #1: No cape found
[0.632402] bone-capemgr bone_capemgr.9: slot #2: No cape found
[0.669512] bone-capemgr bone_capemgr.9: slot #3: No cape found
[0.688174] omap_hsmmc mmc.5: of_parse_phandle_with_args of 'reset'
failed
[0.749856] pinctrl-single 44e10800.pinmux: pin 44e10854 already
requested by 44e10800.pinmux; cannot claim for gpio-leds.8
[0.761544] pinctrl-single 44e10800.pinmux: pin-21 (gpio-leds.8) status
-22
[0.768813] pinctrl-single 44e10800.pinmux: could not request pin 21 on
device pinctrl-single
Loading, please wait...
systemd-fsck[205]: rootfs: clean, 21581/04 files, 122520/444160 blocks
systemd-fsck[290]: dosfsck 3.0.13, 30 Jun 2012, FAT32, LFN
systemd-fsck[290]: /dev/mmcblk0p1: 138 files, 31622/49047 clusters
[6.507830] tilcdc 4830e000.fb: no encoders/connectors found
[6.513806] tilcdc 4830e000.fb: failed to initialize mode setting

There is still no visual. It says:
... tilcdc..
Does that mean hes not using the driver for tfp410?
Also, could you please confirm either the I2C2 in the tree overlay is the
I2C2 on the header? I am still not certain.

Verfiy:
https://github.com/derekmolloy/boneDeviceTree/tree/master/docs

Regards,



--
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Re: [beagleboard] Change I2C bus for video communication

2014-11-24 Thread Bremenpl

is the tilcdc part correct?

W dniu 2014-11-24 o 21:36, Robert Nelson pisze:

On Mon, Nov 24, 2014 at 2:34 PM, Bremenpl breme...@gmail.com wrote:

This is the output on debug serial now:

.
.
.Starting kernel ...

Uncompressing Linux... done, booting the kernel.
[0.338981] omap2_mbox_probe: platform not supported
[0.493971] tps65217-bl tps65217-bl: no platform data provided
[0.558187] bone-capemgr bone_capemgr.9: slot #0: No cape found
[0.595295] bone-capemgr bone_capemgr.9: slot #1: No cape found
[0.632402] bone-capemgr bone_capemgr.9: slot #2: No cape found
[0.669512] bone-capemgr bone_capemgr.9: slot #3: No cape found
[0.688174] omap_hsmmc mmc.5: of_parse_phandle_with_args of 'reset'
failed
[0.749856] pinctrl-single 44e10800.pinmux: pin 44e10854 already
requested by 44e10800.pinmux; cannot claim for gpio-leds.8
[0.761544] pinctrl-single 44e10800.pinmux: pin-21 (gpio-leds.8) status
-22
[0.768813] pinctrl-single 44e10800.pinmux: could not request pin 21 on
device pinctrl-single
Loading, please wait...
systemd-fsck[205]: rootfs: clean, 21581/04 files, 122520/444160 blocks
systemd-fsck[290]: dosfsck 3.0.13, 30 Jun 2012, FAT32, LFN
systemd-fsck[290]: /dev/mmcblk0p1: 138 files, 31622/49047 clusters
[6.507830] tilcdc 4830e000.fb: no encoders/connectors found
[6.513806] tilcdc 4830e000.fb: failed to initialize mode setting

There is still no visual. It says:
... tilcdc..
Does that mean hes not using the driver for tfp410?
Also, could you please confirm either the I2C2 in the tree overlay is the
I2C2 on the header? I am still not certain.

Verfiy:
https://github.com/derekmolloy/boneDeviceTree/tree/master/docs

Regards,



--
Bremenpl

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