Silwerstar wrote:
Hi,
I have just started using 0xlab's android port. I have been
successfully able to create the file system and have been able to
flash it as well. However, I have 2 questions to ask:
1) How do I create a ramdisk image and what should be the bootargs
given at the uboot
, which doesn't mean much
since I've never really looked either. I'm curious to know if anyone here
has gone through any formal training, or if you could where would you look?
[1] http://marakana.com/training/android/
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp
Apps run as unpriveleged users and so can't access the audio device
directly. You are supposed to do sound through the java apis.
pgil wrote:
I would like to open an mp3 file with my own audio player(based on
mplayer and FFmpeg) I packaged in a apk file. It runs fine using
command line and
You need to ask on android-porting.
They really should rename this group to android-java-sdk
Silwerstar wrote:
Hi,
I have just started using 0xlab's android port. I have been
successfully able to create the file system and have been able to
flash it as well. However, I have 2 questions to
Store your data online somewhere. You can't force the user to keep data
on their phone or on the SD card if they don't want it, and with good
reason.
Agreed. I'm pretty sure there's no other place you can store information
that persists after someone uninstalls your app.
--
Chris Stewart
http
Hello, I'm Chris
I want to make a view table which can access the whole information of
one user using lookup key.
If I select view table with LOOKUP = 'saf2ijof3oijsdf'
then the result will be
NAME, ADDRESS, PHONE,
Currently, to access those information I make more than 4 queries
I have been using Eclipse 3.5.2 for some time now working on an
android app, but for some reason my computer froze when launching the
emulator. After a restart, Eclipse will no longer launch giving the
error:
parseSdkContent failed
java.lang.NullPointerException
I've deleted and re-extracted
I believe I remember reading somewhere that Preferences can only be
saved as a String. I ran into this myself and just saved it as a
string and parsed the value out I needed. Also I believe the numeric
attribute is deprecated in favor of inputType.
On Thu, 2010-09-16 at 09:49 -0700, Laimonas
1. Open blackberry battery cover
2. remove battery
3. find 2 pieces of wire
4. take blackberry and wire to nearest wall outlet
5. strip insulation off ends of wire
6. insert one end of each wire into wall outlet
7. touch other ends to battery contacts on blackberry.
8. If still conscious,
Sorry, yes EditTextPreference is what I was thinking. That and
ListPreference is what was hanging me up.
I ended up doing as you and others have mentioned and stored the values
as strings.
Can you point to where you saw that? The doc for Preferences says:
It is up to the subclass to decide
On Sep 16, 8:59 pm, mot12 martin.hu...@gmail.com wrote:
2) Users are cheap (maybe goes together with point 1). I have a free
version of my main app (an alarm clock with all kind of bells and
whistles) that doesn't ring on Wednesdays. I actually had one user
comment that he changes the clock
An apk is a zip file (try opening it as one) so the .so is stored
inside it compressed.
The savings from removing the apk would count both the compressed apk
and any parts of it that get uncompressed during installation, such as
shared libraries and the dexopted version of the class file.
pgil
. On a side note, at work I have a huge Apple fanboy who likes to
compare the platforms, and I love tossing in the notion that I've deployed
13 versions of my app in such a short time frame, but I digress. :)
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android
I suspect the pattern of
ABBREVIATION: Same Spelled Out
is too generic for an unoriginal abbreviation already in common use to
be able to trademark it - just moving an existing idea to android
shouldn't create new legal territory any more than moving one from
bricks mortar to the internet, but
I don't know if you can make it not launch, but you could check a flag
in all of your onCreate onStart etc methods and just call finish()
without doing anything...
except maybe saying disabled.
Nithin M Warrier wrote:
Hi,
I have a enable and disable button. When this button is enable, user can
I don't know if you can make it not launch, but you could check a flag
in all of your onCreate onStart etc methods and just call finish()
without doing anything...
except maybe saying disabled.
Nithin M Warrier wrote:
Hi,
I have a enable and disable button. When this button is enable, user can
Dianne Hackborn wrote:
Does there need to be a
facility for the user to trawl through these different storage areas and
move things around if they are running out of space on one? Does every
single application need to provide a UI for the user to select where to
store its data, and to move
Compile a kernel without usb drivers. You will need root or an
engineering bootloader to install it.
Or you could just leave usb debugging off and decline to mount mass
storage mode.
Tez wrote:
Is there any other way that can block the USB port so that no data is
transferred?
Where are the
Google on sdk offline install or something like that - someone figured
out the url of the xml file it grabs which contains paths of the
downloads relative to itself.
On Sep 12, 3:44 am, Dan Roberts ademan...@gmail.com wrote:
Hi Everyone,
I apologize if I'm in the wrong place, and I
In the case of features like dual sd cards, dual cameras, dual sims,
etc which already exist on shipping smarthpones of other flavors, its
a safe bet that they will show up on an android device sooner or
later.
The android architects can provide leadership on how to handle them -
or they can
Additionally, I think the galaxy's hardware design makes more sense if
viewed not as having two sd cards, but rather as product designers
trying to combine the best of both large fixed storage ala iphone or
pre with user price point scalable removable storage ala other android
devices, blackberry,
You could look in the docs, or the source code.
If the answer is no, how about generating a customized client-specific
url upon authentication and sending the video player to that. This
would then timeout after a few hours and be replaced with a short
video error message.
On Sep 12, 9:22 am,
How about reading /proc/self/mounts or /proc/partitions ...and of
course falling back to default if none of that works.
You could also bury a user modifiable path string somewhere in a
config menu
Pent wrote:
Looks close for the Galaxy S, but on my retail Euro version Build.MODEL
is
You can't - an explicit design decision because it would be a gross
invasion of privacy.
If you wanted to do it with the user's consent they would need to use
your apps rather than stock or 3rd party ones, or have your modified
installation of. android rather than the device manufacturers or
Android doesn't understand java. Java is used during development, but
the java class file inside the jar must be converted to a dex class
file before android can use it.
CaryWang wrote:
I have a jar file in my app local data /data/data/application
packageName/test.jar. I want to load the class
Haha, nice. :)
Even if it is easy to break, it's still night and day more useful than copy
protection.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
You must not make assuming rooted devices are uncommon or even
detectable part of your business statements, as that would be
dangerously misleading to anyone who might rely on it.
On Sep 6, 1:36 am, Tez earlencefe...@gmail.com wrote:
Its just a research study we are carrying. Certain operations
Perhaps you should instrument the depth of the recursion. And maybe
limit it - would not be good if feeding a trick file to your app can
crash or corrupt it.
I made a wrapper for the android log vprint function that looks like a
normal printf and sprinkle it liberally through my code, can simply
that I'm doing that may be slightly left of center is
loading a native lib. AFAIK there is no way to unload a native
lib. Can't see a reason why this would cause a file handle to be left
hanging around though.
On Sep 5, 9:13 am, Chris Stratton cs07...@gmail.com wrote:
On linux, if you delete
1) Make an xml file in res with a base version number
3) devise some clever and cryptic combination of sed and other
commands to increment it
4) add this incantation of stark un*x awesomeness to your eclipse
project as a custom builder
5) sit around all day playing nethack and periodically
How can I tell if this is the first time that this version of my app
has been run?
So I can show release notes/what's new?
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to
On linux, if you delete a file which soneone else has an open file
handle to, it doesn't actually go away until all handles are closed
(you just can't find it by name to open new ones). I'm guessing that
when you install a new version during a development session the old
version isn't completely
Is there any way for an ordinary application to replace low level
classes that are preloaded on startup, so that higher level preloaded
classes will end up calling my custom versions rather than the
originals?
I'm thinking the answer is no, but want to make sure I haven't
overlooked something.
Ideas
1) put the phone on a local wifi network along with the pc hosting
your test server.
2) run the test server on the phone
3) you can use an adb forward to let the pc connect() to the phone.
Write something on each end to proxy tunnel connections back out.
4) deploy your server on the
, but leave the rest
of your architecture alone.
On Tue, Aug 31, 2010 at 9:42 PM, Chris Stratton cs07...@gmail.com
wrote:
I'm not seeing any obvious reason why the free version can't just query
the
license server about the unlocker by itself, but maybe I'm overlooking
something
? What will happen to my existing customers? I've not seen a
single definitive answer on this topic.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Insiderhttp
need to uninstall and reinstall. Thankfully my 1.5 user base is extremely
low. I've gone ahead and made the change in the market and will keep an eye
out for when my next update hits.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy
I'm not seeing any obvious reason why the free version can't just
query the license server about the unlocker by itself, but maybe I'm
overlooking something.
On Aug 31, 9:52 pm, GJTorikian gjtorik...@gmail.com wrote:
So:
Launch Free App-Launch Unlocker App-Run LVL-Return Result-Parse
Result
I think its going to be very difficult to prevent applications without
network or sms permissions from leaking any data they can obtain to
the outside world by means of another application that does have those
permissions.
Its even possible for an application without network permissions to
, but I think when the SDK is released, Android market is
opened, and the market for smart TVs grow, the developer community
will grow with it. Please join us at http://www.gtvconnection.com for
Google TV specific development.
- Chris
--
You received this message because you are subscribed
must
say, I'm quite nervous about how this will get handled for existing apps
using copy protection.
Has anyone seen this already and maybe I missed the conversation?
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android
I saw that too, very nice. I do wish I could select one and see any comment
associated with it.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Insiderhttp
On Aug 28, 4:00 pm, Dianne Hackborn hack...@android.com wrote:
Sorry but you are wrong. When my wife got her Droid and started installing
apps, she quickly came to me asking about a game she was installing that
said it would read her contact data. She knew what that meant, and wasn't
happy
app.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Insiderhttp://chriswstewart.com/android-applications/fantasy-football-insider/-
Android app for all fantasy
doing this?
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Insiderhttp://chriswstewart.com/android-applications/fantasy-football-insider/-
Android app for all
If I'm understanding your first sentence, I'm at work and cannot test it for
myself right now.
I'm not sure what you're saying beyond that point.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL
I'm really curious to get more context around that. Frankly, I'm interested
and if I can get more info I might give it a shot myself.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football
Bah, you've convinced me to at least give it a try. I'll let you all know
if I see any difference.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Insiderhttp
. Of course, there's no official word on either and so
there's no telling when (and if), either will happen.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Are you trying to do this from code, or through the UI? There's the option
for it under Settings - Applications - Development, but it sounds like
you're asking about doing it through code and that I have no idea about.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp
purposeful to
make it all fit or not, just FYI.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Insiderhttp://chriswstewart.com/android-applications/fantasy-football
Sharing and re-using other people's code without their permission is
not part of the philosophy. Generally, when someone grants permission
as a practical matter they also make the source code available.
With regard to the technical question, the file is in some kind of
quasi unicode binary
Sounds like a great idea! I believe qemu and the android emulator on
top of it are both open source, so go for it!
On Aug 25, 4:02 pm, Bret Foreman bret.fore...@gmail.com wrote:
VMWare can do this. It can save the running state of everything on an
instance and restore and resume where it left
to correct
it.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Insiderhttp://chriswstewart.com/android-applications/fantasy-football-insider/-
Android app for all
Yeah I can imagine. I think what you should focus on is that your downloads
are _steadily_ rising. That's really what matters most and so if that
continues and your position isn't being affected, negatively, I wouldn't
worry too much about it.
--
Chris Stewart
http://chriswstewart.com
Fantasy
I've been developing mostly on Windows 7 with no issues at all. I used the
basic instructions in the Developer Guide. I've also done some development
on my Ubuntu netbook, which wasn't _quite_ as simple, but pretty simple.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp
As others have said, it's not overly effective. I wouldn't do it just
because I'd want to see if it ever changes.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy
?
--
Chris Stewart
http://chriswstewart.com
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr
, so the database is no longer
accessible and the only way to fix is to uninstall/reinstall. Can anyone
confirm this?
--
Chris Stewart
http://chriswstewart.com
On Aug 26, 2010 8:12 PM, TreKing treking...@gmail.com wrote:
On Thu, Aug 26, 2010 at 6:49 PM, Chris Stewart cstewart...@gmail.com
wrote
As always, appreciate your help TreKing.
--
Chris Stewart
http://chriswstewart.com
On Aug 26, 2010 9:08 PM, TreKing treking...@gmail.com wrote:
On Thu, Aug 26, 2010 at 7:32 PM, Chris Stewart cstewart...@gmail.comwrote:
Can anyone confirm this?
I can't, but that's what this guy said in my
I have a designer I work with for them. It's not an expensive thing and he
turns them around quickly. If anyone wants his contact info, let me know.
I couldn't recommend him more highly.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications
I built a custom content provider which works fine.
I'm in the process of creating a free and paid version, so I moved
most of the classes into a library including my custom content
provider.
Is that bad form / design?
I ask because I'm running into problems allowing both the free and
paid
It's not straightforward, but it is possible with a custom kernel. See this
thread for details: http://forum.xda-developers.com/showthread.php?t=694427
Assuming I have a USB device I want to attach to a N1, would it be
usable? Lets assume I have the drivers or can write them to interact
with
I think the suggeston was that the same call to native code accomplish
the antipiracy check and some critical part of application
functionality.
But I'm not sure that native code is any harder to patch, and there
are still identifiable syscalls or calls back up to java for i/o to
show where it
Oh come on TreKing, get hip with the times. Plz! :p
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Insiderhttp://chriswstewart.com/android-applications
On Aug 24, 10:11 am, CaryWang wangjf...@gmail.com wrote:
Do you have anyelse method?I want to know user opreation?e.g.when user run
application i know,exit application i know.
You should probably try to rethink your goal in light of the android
activity lifecycle.
Users don't 'exit' android
having that Java background gives you the freedom to think about
how you're structuring your Android application for reuse and performance.
While it's not a requirement to do that, it absolutely helps when adding
new features and maintaining existing code.
--
Chris Stewart
http://chriswstewart.com
+1 for XmlPull. I tried giving SAX a go but had so many issues structurally
with how I organized my code. XmlPull gives you a more serial approach
and makes it easier to integrate, while providing an enormous performance
boost over DOM.
--
Chris Stewart
http://chriswstewart.com
Fantasy
On Aug 24, 10:51 am, Paul Turchenko paul.turche...@gmail.com wrote:
AFAICT, since Android source is under Apache License, you will have to
opensource you application if you use their code (but it shouldn't
mean it can't be commercial). To get more idea you should probably
read license that
I'll add, that if it's the first time you're booting the emulator, it might
be taking longer than future requests. I certainly can't prove that
definitively, but it seems to me that more is happening behind the scenes
that first time as it's prepping the emulator for first use.
--
Chris Stewart
some perpherals. Yes you can get a shell and even
set up adb over wifi but its a pain.
On Aug 24, 10:08 am, FrankG frankgru...@googlemail.com wrote:
And how will you switch back to the normal usb mode if this should
work ?
On 24 Aug., 10:00, Chris Miller chris_overs...@hotmail.com wrote
the app
is working fine? It's a scary precedent to set, but I would still refund
the one off request.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Insiderhttp
A package of protobufs, what do you mean? Why can't you generate java code
from your .proto file as you would normally, then just include that code
in your app?
Is there a package somewhere of protobufs? If not, should I build my
own and if so, would I build a Java Package, Android App,
While it's inconvenient the first time, it's not something you have to do
time and time again while developing. I don't find it to be an issue at
all.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL
That's interesting. I find that I never wait on it since it's always
happening behind the scenes as I make changes.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy
Try browsing it online at android.git.kernel.org
There is probably a link somewhere there or in android developer docs
about obtaining a windows git client that you can use to checkout a
copy.
On Aug 23, 11:41 am, Sohan badaya sohan.bad...@gmail.com wrote:
Hi All,
From which link i can copy
use?
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy football owners
Fantasy Football
Insiderhttp://chriswstewart.com/android-applications/fantasy-football-insider/-
Android app for all fantasy
this in the context of my game.
Thanks for your reply Mark. Even just typing that response out myself helps
me wrap my head around the problem better.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for MFL fantasy
I had something sort of working once, but it kept doing things like
reporting an ime as the foreground, rather than the activity it was
accepting input on behalf of... which made it useless for my purpose.
On Aug 22, 4:29 pm, Dianne Hackborn hack...@android.com wrote:
Note that these methods are
I've done a little searching and found a few different ways to do this, but
I'm curious what the general consensus is. Most of what I found was over a
year old and maybe there's a better way currently.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android
the other path a go tomorrow and see how that goes.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for fantasy football fanatics and MFL owners
Social Updaterhttp://chriswstewart.com/android-applications/social
You may have an app installed which makes mounting automatic instead
of by your choice. A little searching shows something called
doubletwist has been doing this by default unless you tell it not to -
and if one app can, so can others.
Fabrizio Giudici wrote:
-BEGIN PGP SIGNED MESSAGE-
/index.php
http://www.andengine.org/blog/
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for fantasy football fanatics and MFL owners
Social Updaterhttp://chriswstewart.com/android-applications/social-updater
Locale. Problem solved.
Thanks for proving the point. That description tells me absolutely nothing
about what I'm being asked to pay for.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for fantasy football
My development environment is windows 7 64 bit. I think I'm using jdk
1.5.20 and not 1.5.21 based on a recommendation from Eclipse.
Chris
On Aug 19, 9:28 pm, Chris Maurer cgmau...@gmail.com wrote:
I'm trying to test against 1.5 sdk 3. I'm only trying to access the
camera and the sd card.
I
Very tough problem and I think we've all experienced it. For me, I've
gotten the very best feedback from users via email. Unfortunately, that's
far and few in between but at least it's something.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android
the
viewable section short but provides an option for us as developers to give
more detail when the app in question requires it.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for fantasy football fanatics
://www.google.com/support/forum/p/Android+Market/thread?tid=33dbf92eca99b2b7hl=en
Google Code Issue: Issue 10261: Multiple users getting Server Error when
purchasing apps in Android Market
http://code.google.com/p/android/issues/detail?id=10261
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp
12:23 AM
To: android-developers@googlegroups.com
Subject: Re: [android-developers] Re: Camera Application Not Working When I
Test on My Phone
On Wed, Aug 18, 2010 at 8:51 PM, Chris Maurer cgmau...@gmail.com wrote:
When I step through the code I get an error in Looper.loop() line:124
after
Instead of putting it on C, you'll need to put it in the context of a web
server that can handle PHP. IIS, or Apache, for example.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for fantasy football fanatics
Certainly sounds like it.
Why would you want to take the camera resources, indefinitely, without
letting other applications use it? I'd be really curious to see your actual
application idea but I have a feeling it's not a good idea...
--
Chris Stewart
http://chriswstewart.com
Fantasy
I was definitely expecting an advertisement...
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for fantasy football fanatics and MFL owners
Social Updaterhttp://chriswstewart.com/android-applications/social
, Aug 18, 2010 at 12:11 AM, Chris Maurer cgmau...@gmail.com wrote:
I have a HTC Incredible and I'm trying to write a simple application
to take a picture and save it on the SD card. When I run the tutorial
athttp://github.com/commonsguy/cw-advandroid/tree/master/Camera/Picture
it works fine
i apologize for my ignorance, but what will the Java stack trace look
like in logcat
On Aug 18, 8:21 pm, Mark Murphy mmur...@commonsware.com wrote:
On Wed, Aug 18, 2010 at 8:10 PM, Chris Maurer cgmau...@gmail.com wrote:
Here's the messages I get consistently when I start up the application
, Aug 18, 2010 at 12:11 AM, Chris Maurer cgmau...@gmail.com wrote:
I have a HTC Incredible and I'm trying to write a simple application
to take a picture and save it on the SD card. When I run the tutorial
athttp://github.com/commonsguy/cw-advandroid/tree/master/Camera/Picture
it works fine
My guess, without looking at your project, is the names you're using for the
resources directories. I had issues with that on 1.5 as well.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for fantasy football
I'm not aware of any way to do that, but that doesn't mean it's not out
there. I'd be curious to see the use case behind a single activity that has
50 buttons.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app
On Aug 16, 3:01 pm, Dianne Hackborn hack...@android.com wrote:
I am not aware of any current Android devices that support USB host mode.
G1/Dream, MyTouch/Saphire, and Hero all do with kernel patches (root
required) and external bus power. Believe they also have low voltage
serial ports.
If I
I have a HTC Incredible and I'm trying to write a simple application
to take a picture and save it on the SD card. When I run the tutorial
at http://github.com/commonsguy/cw-advandroid/tree/master/Camera/Picture
it works fine in the emulator. However, when I try and test it on my
phone I get The
I use db.execSQL to delete.
--
Chris Stewart
http://chriswstewart.com
Fantasy
Footballhttp://chriswstewart.com/android-applications/fantasy-football/-
Android app for fantasy football fanatics and MFL owners
Social Updaterhttp://chriswstewart.com/android-applications/social-updater/-
An easy
701 - 800 of 1196 matches
Mail list logo