[android-developers] Re: Google USB Driver Can't Download

2016-10-17 Thread Francisco Martinez
Hi, I'm having the same issue. i can't download the usb drivers. any update on this? Thanks. On Friday, September 23, 2016 at 6:23:48 AM UTC+2, Nik School wrote: > > Trying to download the Google USB Driver ( > https://developer.android.com/studio/run/win-usb.html) and every time i > click in th

[android-developers] How to do a SettingsFragment with a Toolbar

2016-09-10 Thread Francisco Javier Rodríguez Lozano
I have an activity with a toolbar and I want to launch a settings fragment but I don't want that this fragment will be launched from an activity that is not the principal activity. So I only can launch SettingsFragment from my main activity. My problem is when the SettingsFragment is launche

Re: [android-developers] When can every developer reply to reviews?

2012-11-30 Thread Francisco Marzoa
Spot on! On Nov 30, 2012 7:34 AM, "Techni" wrote: > I am getting some really STUPID comments and it's infuriating that I can > do nothing about them > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email

Re: [android-developers] Problems with facebook sdk for android

2012-11-29 Thread Francisco Marzoa
Same problem here. The only workaround I found was registering a credit card, so you are trusted that way without verifying your phone. Best regards, On Nov 28, 2012 10:08 AM, "Elena Aa" wrote: > When I try to registred as a Developer, I never recive the code to verify! > Somebody can help me?

[android-developers] Working sets in Eclipse?

2012-11-27 Thread Francisco Marzoa
Hi there, I do not know if I have very clear the concept of Working Set on Eclipse, and if they work with Android projects. I am working right now in two different apps, but each one has several Android projects: first a library with common things, and then free and pay versions different fo

Re: [android-developers] Unable to upload a draft APK for In-App Billing testing?

2012-11-25 Thread Francisco Marzoa
Write to Google Play support. On Nov 25, 2012 11:11 AM, "Roni Yaniv" wrote: > Hi all, > > We have a published app in the store and are in the process of developing > In-App Billing features. > Part of the testing process involves uploading an APK without publishing > it. > We were able to do that

Re: [android-developers] Re: AppSurfer

2012-11-24 Thread Francisco Marzoa
What are you talking about? On Nov 24, 2012 8:04 PM, "John Coryat" wrote: > I am against any company that touches my apps without my written > permission. All they can do is create a support headache and make users > unhappy. > > I suggest telling them to remove your apps from their system. I cer

Re: [android-developers] AppSurfer

2012-11-24 Thread Francisco Marzoa
H... I tried with Angry Birds and in my Chrome it runs slow as hell... On Nov 24, 2012 7:37 PM, "bob" wrote: > Have you guys tried AppSurfer? > > Somehow these guys made our apps run in the web browser. > > Works really well too. No kidding. > > > -- > You received this message because you a

Re: [android-developers] Does anyone have a Samsung Galaxy Tablet 10.1?

2012-11-23 Thread Francisco Marzoa
Thanks a million Mark. On Nov 23, 2012 10:11 PM, "Mark Murphy" wrote: > On Fri, Nov 23, 2012 at 3:44 PM, Francisco Marzoa > wrote: > > Does anyone have a Samsung Galaxy Tablet 10.1'' with 1280x800 pixels of > > screen resolution? I rather like to kno

[android-developers] Does anyone have a Samsung Galaxy Tablet 10.1?

2012-11-23 Thread Francisco Marzoa
Does anyone have a Samsung Galaxy Tablet 10.1'' with 1280x800 pixels of screen resolution? I rather like to know what DisplayMetrics reports to him, since I am trying to emulate it but getting wrong parameters with the emulator, and I suspect that the problem is with the emulator itself. Thank

[android-developers] android.database.sqlite.SQLiteDiskIOException: disk I/O error: COMMIT;

2012-11-23 Thread Francisco Marzoa
Hi, I am experimenting some crashes with this exception: android.database.sqlite.SQLiteDiskIOException: disk I/O error: COMMIT; I think it may occur by several reasons, including low storage for example, or a broken sd card, or so... but there may be another reasons. The question is: Is the

Re: [android-developers] Re: Wrong resolution ???

2012-11-23 Thread Francisco Marzoa
Exactly the same wrong resolution, and dpi at 160 in all cases as expected since it is a mdpi device. metricsDisplayMetrics (id=830019718568) density1.0 densityDpi160 heightPixels752 noncompatDensity1.0 noncompatHeightPixels752 noncompatScaledDens

Re: [android-developers] Re: Wrong resolution ???

2012-11-23 Thread Francisco Marzoa
On 11/23/2012 07:52 PM, jtoolsdev wrote: Probably confusion. It's kind of hard to sort out information from those documents. In fact I found that emulators and real devices were picking up different dimens.xml files I was using for setting font sizes than what the documentation claimed. Fortu

[android-developers] Wrong resolution ???

2012-11-23 Thread Francisco Marzoa
Hi there, I have an emulator instance that seems to be reporting wrong resolution, but I am not sure if it is a problem of the emulator or may be also a problem in an actual device with same setup since I have no one. I use this code to get the resolution: getWindowManager().getDefaultDispla

Re: [android-developers] Re: OOM with heap enough

2012-11-23 Thread Francisco Marzoa
On 11/23/2012 01:19 PM, a1 wrote: W dniu piątek, 23 listopada 2012 12:31:22 UTC+1 użytkownik Fran napisał: On 11/23/2012 10:30 AM, a1 wrote: As told to Mark, I do not think so: the game is just starting, loading the first Screen at all. Really? Well, that's wha

Re: [android-developers] Re: OOM with heap enough

2012-11-23 Thread Francisco Marzoa
On 11/23/2012 10:30 AM, a1 wrote: As told to Mark, I do not think so: the game is just starting, loading the first Screen at all. Really? Well, that's what I can see on that stack trace. Data suggest quite the contrary: I think that data may suggest a wide number of different things

Re: [android-developers] Re: OOM with heap enough

2012-11-23 Thread Francisco Marzoa
You cannot use it all if you have images with alpha transparency, that's the case of many images in most games, and so its in my game. Actually I already use RGB_565 where I can. Best regards, On 11/23/2012 10:46 AM, b0b wrote: A good way to cut bitmap memory usage in half is to load them with

Re: [android-developers] OOM with heap enough

2012-11-23 Thread Francisco Marzoa
tation has been fixed. If it is still the case, though, your issue may not so much that you are out of memory, but that there is no single contiguous block that meets your needs. On Wed, Nov 21, 2012 at 9:48 AM, Francisco Marzoa <mailto:fmmar...@gmail.com>> w

Re: [android-developers] OOM with heap enough

2012-11-22 Thread Francisco Marzoa
On 11/22/2012 03:19 PM, Piren wrote: - yeah, swearing does help calm the psyche, does not help so much with the code crashing :-P I admit you are right. But I need to calm my psyche before starting coding!... ;-) - "it is unlikely i need so much memory" Fact is you have an OOM exception... yo

Re: [android-developers] OOM with heap enough

2012-11-22 Thread Francisco Marzoa
ov 21, 2012 at 9:48 AM, Francisco Marzoa <mailto:fmmar...@gmail.com>> wrote: Look at this: 0java.lang.OutOfMemoryError: (Heap Size=48547KB, Allocated=33541KB) 1at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 2at android.graphics.BitmapFactory.

Re: [android-developers] OOM with heap enough

2012-11-22 Thread Francisco Marzoa
On 11/22/2012 12:48 PM, Piren wrote: Well, getting mad of this issue or trying to blame something else, wouldn't really benefit you, would it? Actually yes: it would not solve my crashes, but helps me to unload a bit of stress, you know... ;-D Also swearing is not incompatible with coding, I

[android-developers] Heap debugging with bugsense

2012-11-22 Thread Francisco Marzoa
Hi there, I can pass some parameters to bugsense so they get reported with the crash report in case app crashes. As I have too many OOM in some devices, I wonder how I could send some valuable information about the heap state with them, you know, things like: - Maximum heap size - Current he

Re: [android-developers] OOM with heap enough

2012-11-22 Thread Francisco Marzoa
ent as to whether or not that >>>> limitation has been fixed. If it is still the case, though, your issue may >>>> not so much that you are out of memory, but that there is no single >>>> contiguous block that meets your needs. >>>> >>>>

Re: [android-developers] OOM with heap enough

2012-11-21 Thread Francisco Marzoa
is no single >> contiguous block that meets your needs. >> >> Well, it may happen, but the evidence on that is really weak. The game >> has just started and it is loading the main menu screen, with only a few >> objects in memory, so it is unlikely that in these circ

Re: [android-developers] Windows 8

2012-11-21 Thread Francisco Marzoa
You should ask Microsoft about that, thought. Anyway I do not know what you understand for a decent PC. If it is a laptop, you are likely to be forced to use the SO that the manufactured have said, but if it is a PC box, it its really easy to buy one without SO at all and install it by yoursel

Re: [android-developers] SurfaceView

2012-11-21 Thread Francisco Marzoa
According to Mario Zechner's book "Beginning Android Games", you need a SurfaceView so you can render from a thread different from the UI one, and also because the Surface may be hardware accelerated. Bests, On 11/21/2012 05:26 PM, bob wrote: Can someone tell me in layman's terms why you wou

Re: [android-developers] Re: OOM with heap enough

2012-11-21 Thread Francisco Marzoa
As told to Mark, I do not think so: the game is just starting, loading the first Screen at all. Also I have never experienced such problems on my own devices or emulators, and I have spent many time watching DDMS... of course it cannot be discarded at 100%, though. Regards, On 11/21/2012 04:0

Re: [android-developers] OOM with heap enough

2012-11-21 Thread Francisco Marzoa
, Nov 21, 2012 at 9:48 AM, Francisco Marzoa <mailto:fmmar...@gmail.com>> wrote: Look at this: 0java.lang.OutOfMemoryError: (Heap Size=48547KB, Allocated=33541KB) 1at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 2at android.graphics.BitmapFactory.

Re: [android-developers] ICS 4.0.4 emulator image?

2012-11-21 Thread Francisco Marzoa
Ok, thanks for your answer, Mark. On 11/21/2012 03:28 PM, Mark Murphy wrote: On Wed, Nov 21, 2012 at 9:10 AM, Francisco Marzoa wrote: I have problems with some devices that uses ICS 4.0.4, mainly with Samsung Galaxy SIII ones. I have create an emulator instance to try to debug this as closed

[android-developers] OOM with heap enough

2012-11-21 Thread Francisco Marzoa
Look at this: 0java.lang.OutOfMemoryError: (Heap Size=48547KB, Allocated=33541KB) 1at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 2at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:595) 3at com.badlogic.androidgames.framework.impl.AndroidGraphics.newPixmap(A

Re: [android-developers] debugging crashes on some systems ( not all )

2012-11-21 Thread Francisco Marzoa
On 11/21/2012 03:20 PM, Piren wrote: Indeed, one of android's strong advantages (to the consumer) is also a big disadvantage (to the developer). That's exactly what I write down in my Google+ profile this weekend, so I fuuullyy gre with that. ;-) I was faced with similar heap issues,

[android-developers] ICS 4.0.4 emulator image?

2012-11-21 Thread Francisco Marzoa
Hi there, I have problems with some devices that uses ICS 4.0.4, mainly with Samsung Galaxy SIII ones. I have create an emulator instance to try to debug this as closed as possible to SGS3, but I have been unable to reproduce the problem at all. I only have ICS 4.0.3 on the emulator that come

Re: [android-developers] debugging crashes on some systems ( not all )

2012-11-21 Thread Francisco Marzoa
Hi, This is one of the worst things of Android development ever. I am facing similar problems, also most of them with SGSIII, getting OOM crashes with no apparent reason. I have run the app in several different actual devices, also different emulator instances, one of them trying to fit as closed

[android-developers] Emulator parameters for different devices

2012-11-20 Thread Francisco Marzoa
Hi there, Is there any kind of page or archive or whatsoever that has parameters on several Android devices so they can be copied into emulator instances to be as close as possible to their config? It is not difficult to find things like image resolution, display size (so dpi), RAM, etc. but

Re: [android-developers] Re: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag

2012-11-20 Thread Francisco Marzoa
09:31 AM, Nikolay Elenkov wrote: On Tue, Nov 20, 2012 at 3:33 AM, Francisco Marzoa wrote: On 11/18/2012 12:56 PM, Piren wrote: It actually says it right there: 3 at android.webkit.CallbackProxy.uiOverrideUrlLoading(CallbackProxy.java:236) The user is clicking a hyperlink in a webview which is

Re: [android-developers] Re: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag

2012-11-19 Thread Francisco Marzoa
On 11/18/2012 12:56 PM, Piren wrote: |It actually says it right there:|3 at android.webkit.CallbackProxy.uiOverrideUrlLoading(CallbackProxy.java:236) The user is clicking a hyperlink in a webview which is attached to the Application Context. Figure out which webview it is, set a webViewClient a

[android-developers] SGS3 max VM budget

2012-11-18 Thread Francisco Marzoa
Does anyone by chance know what is the maximum VM heap memory size for a SGS3? Thanks in advance, -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from

[android-developers] Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag

2012-11-18 Thread Francisco Marzoa
Hi, I am getting many reports of crashes with this error condition: android.util.AndroidRuntimeException: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag. Is this really what you want? The problem is that the reported stack does not made r

Re: [android-developers] Re: Remote resources

2012-11-01 Thread Francisco Marzoa
That's the approach I was talking about on my first message, but it's not so simple as downloading a file. You must also manage by yourself resource selection on localized apps, for example. And also resource changes among different app versions. It is not very difficult, but if there is something

Re: [android-developers] Re: Remote resources

2012-10-31 Thread Francisco Marzoa
not look like the best approach neither, but it was important to know about even for discarding it, so thank you again. Best regards, On 10/31/2012 05:57 PM, Francisco Marzoa wrote: Hi, You are right. I thought this was just for breaking too big apks into smaller parts, but thats not the case

Re: [android-developers] Re: Remote resources

2012-10-31 Thread Francisco Marzoa
Hi, You are right. I thought this was just for breaking too big apks into smaller parts, but thats not the case. This solves a great percent of the problem, and although you still have the inconvenience of managing multiple builds, this may be the best approach anyway, having in account the

[android-developers] Remote resources

2012-10-31 Thread Francisco Marzoa
Hi there, I have a real problem when providing different resources for different displays, according to their density. Putting all the needed graphics on the same apk file makes it really big, and most of the graphics will not be used by the device where they are installed never. I have seen

Re: [android-developers] Re: Advertising opt out

2012-10-31 Thread Francisco Marzoa
That's what others has said before, the problem is that they have not support that claim with ANY proof. You didn't neither, so... Best regards, On 10/31/2012 12:30 AM, Daniel wrote: Admob and others use the CTR when determining what bids to give your app, or to give any at all. If you have a

Re: [android-developers] Re: Gradients on PNGs

2012-10-18 Thread Francisco Marzoa
In fact, the problem was with the format, but with RGB_. I have had problems like this before, but for some reason I forgot it, and I recall just a minute after sending that question. The obvious solution was to use RGB_ instead. Best regards, On 09/24/2012 08:11 PM, bob wrote: Maybe

[android-developers] Reusing gradients in different places

2012-10-17 Thread Francisco Marzoa
Hi there, I draw a grid on a surface, and each cell of the grid is filled with a gradient, so what I do is to create a LinearGradient for each cell, then set as a shader for a Paint, and finally create a Rect using that Paint. Something in the way of: Paint cellPaint = new Paint(); ... for (

Re: [android-developers] MPL sensors?

2012-09-26 Thread Francisco Marzoa
I agree On Sep 27, 2012 3:42 AM, "TreKing" wrote: > On Wed, Sep 26, 2012 at 3:58 PM, bob wrote: > >> Anyone know what MPL means in this context? > > > http://justfuckinggoogleit.com/ > > > - > TreKing

Re: [android-developers] subscription period for google play?

2012-09-26 Thread Francisco Marzoa
Forever. On 09/26/2012 05:38 AM, rajlaxmi jagdale wrote: can i know what will be the subscription period once i register with google play for 25$? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to andr

Re: [android-developers] Adding another (framework) project correctly as in "Beginning Android Games"

2012-09-24 Thread Francisco Marzoa
You wellcome. I did my first game also starting with that book. :-) On Sep 25, 2012 12:23 AM, "Michael Kolodziej" < kolodziej.mich...@googlemail.com> wrote: > Thank you, Fran! > > The solution was to set the "is library"-checkbox at the Android tab of > the framework project properties. And then a

Re: [android-developers] Adding another (framework) project correctly as in "Beginning Android Games"

2012-09-24 Thread Francisco Marzoa
Google for "android library project". Regards, On Sep 24, 2012 11:29 PM, "Michael Kolodziej" < kolodziej.mich...@googlemail.com> wrote: > Hi, > > I'm reading the book Beginning Andorid Games at the moment. > For those who don't know the book. It is about writing a framework for > games. And based

Re: [android-developers] Re: Advertising opt out

2012-09-23 Thread Francisco Marzoa
You could have -or simply claim to have, since there is no way for us to check it- an eCPM of $200 and you will be still wrong: the problem has nothing to see with your eCPM, the problem is that you are clearly miss understanding the meaning and calculation of such metrics. On the other hand l

Re: [android-developers] Re: Nexus 7 has no menu button?

2012-09-19 Thread Francisco Marzoa
Well, bear in mind that I was about to install the application just for helping you for free, so I am actually not interested on it enough to read the app description... Anyway I realized after writing my previous message that N7 has no phone at all, so that permission has no effect neither... so

Re: [android-developers] Re: Nexus 7 has no menu button?

2012-09-19 Thread Francisco Marzoa
Why it needs permission to call phone numbers? I rather like to try it on my N7, but no with such permission, indeed. On Sep 19, 2012 11:53 PM, "Keith Wiley" wrote: > Shead Spreet Lite. I would also be curious about WildSpectra Mobile > Lite. Since they are built in very similar ways (w.r.t. th

Re: [android-developers] Re: Nexus 7 has no menu button?

2012-09-19 Thread Francisco Marzoa
What's your app? Is on Google play? On Sep 19, 2012 11:36 PM, "Keith Wiley" wrote: > Well, that's fair. I'm not denying the the current release is a little > old and targets older SDKs. The app could certainly benefit from some > sprucing up. However, I wanted to verify whether the app *should

Re: [android-developers] Re: Nexus 7 has no menu button?

2012-09-19 Thread Francisco Marzoa
What Mark said is that you did things the "standard" way, users without hard menu button will see a soft one. But if you did it another way, it won't be shown. So you should update your app. On Sep 19, 2012 11:08 PM, "Keith Wiley" wrote: > > > On Wednesday, September 19, 2012 1:58:42 PM UTC-7, b

Re: [android-developers] Advertising opt out

2012-09-19 Thread Francisco Marzoa
On Sep 19, 2012 8:47 AM, "Rudolf Hornig" wrote: > > I just want to throw my 2cents here... > > While the math presented here is true, you left out an interesting side effect: Implementing an opt out can lead to higher click through rates and higher click through rates draw higher bids from the adv

Re: [android-developers] Advertising opt out

2012-09-18 Thread Francisco M. Marzoa Alonso
I think it might be plausible to think that people who > opt out were never going to click on your ads anyway... > > kris > > On Mon, Sep 17, 2012 at 9:25 PM, Francisco Marzoa wrote: >> I have read this before, and it has the same sense: none. >> >> On S

Re: [android-developers] Advertising opt out

2012-09-18 Thread Francisco M. Marzoa Alonso
I see this was not only the same discussion, but also the same users: https://groups.google.com/forum/?fromgroups=#!searchin/android-developers/CTR/android-developers/CycndZ5BH1c/1VkYuh4LlCEJ

Re: [android-developers] Re: Advertising opt out

2012-09-17 Thread Francisco Marzoa
I agree. Also my ratio of 'I don't like ads' complains is about one on ten thousands or so... nothing to be worried about. Most -and I mean MOST- of users seems to find reasonable to have ads on free app. On Sep 18, 2012 2:49 AM, "William Ferguson" wrote: > Curious. I'm about to introduce the a

Re: [android-developers] Advertising opt out

2012-09-17 Thread Francisco Marzoa
I have read this before, and it has the same sense: none. On Sep 17, 2012 6:20 PM, "John Coryat" wrote: > Many developers force users to purchase something in order to remove > advertisements from their apps. While this may seem to be a good revenue > model, it tends to annoy and anger users. It

Re: [android-developers] Re: Programmatically publishing app in GooglePlay / Way to automate???

2012-09-17 Thread Francisco Marzoa
Since everything is done through an HTTP connection, you may do some script based on curl command line utility. But I do not see the utility of such thing. Do you really update all your applications at same time? On Sep 17, 2012 11:02 PM, "FiltrSoft" wrote: > This would be a very nice feature. >

Re: [android-developers] AS DEVELOPE ON NEXUS7

2012-09-17 Thread Francisco Marzoa
Connect an actual Nexus 7 device to your computer, and don't forget to enable Debug on the Nexus. On Sep 17, 2012 11:05 PM, "albeegeek" wrote: > Hi guys! Someone can help me? I wanna know what is the mode to test the > application create from Eclipse directly on the nexus7 whitout using AVD? > >

Re: [android-developers] Massive unistalls starting Sept 6

2012-09-16 Thread Francisco Marzoa
They have had problems with stats on September, but normally what happens is that they are not updated, not massive uninstalls... I didn't experiment such problem at least. El 16/09/2012 20:45, "Jaxily" escribió: > Has anyone experienced lots of uninstalls across many apps, hope this is a > probl

Re: [android-developers] ANDROID - FORMATOS NUMÉRICOS EN SQLITE

2012-09-12 Thread Francisco Marzoa
El separador de miles es diferente en inglés y en español y otros idiomas. Seguro que esa es la fuente del problema. El 12/09/2012 23:05, "rafita" escribió: > > Tengo un problema con el formatos numéricos. He creado una base de datos > donde guardo coordenadas de latitud y longitud. En principio

Re: [android-developers] Lost Password of Keystore

2012-08-05 Thread Francisco Marzoa
On Aug 4, 2012 6:53 PM, "John Coryat" wrote: > > Let this be a lesson to EVERYONE: > > Send yourself an e-mail with the keystore attached and include your password, Thats crazy. Your mail message may pass through several untrusted routers so a lot of people may have access to both, the keystore a

Re: [android-developers] No "Android" in the preferences panel

2012-07-31 Thread Francisco Marzoa
You have better chances of find help on such issue on Eclipse ADT forum. Best regards, El 31/07/2012 08:18, "Miky Papa" escribió: > Hi! > > I'm very upset as I am a new Android developer and i've installed Eclipse, > ADT SDK several times. > I've been using Eclipse Indigo for a while on a Mac. A

[android-developers] How to deal with random hangs without stack dump?

2012-07-31 Thread Francisco M. Marzoa Alonso
Hi there, I am facing some random hangs without neither stack dump or "force close" message. My app is simply closed without no message about. I am even using critercism for reporting crashes, but in these situations there is even no report. My guess is that something is crashing below Dalvik, at

[android-developers] How to deal with random hangs without stack dump?

2012-07-31 Thread Francisco M. Marzoa Alonso
Hi there, I am facing some random hangs without neither stack dump or "force close" message. My app is simply closed without no message about. I am even using critercism for reporting crashes, but in these situations there is even no report. My guess is that something is crashing below Dalvik, at

Re: [android-developers] Why do I need a MotoDev login to install sdk?

2012-07-30 Thread Francisco Marzoa
Do not install those and problem solved. El 29/07/2012 21:44, "huygir" escribió: > I was wondering the same thing (obviously I was very out of date on SDK > updates). > > This does not really answer the question... why in the world would > Motorola restrict access to their emulators such that app

Re: [android-developers] Help please-new android app suck - the target API is empty

2012-07-30 Thread Francisco Marzoa
Send your question to a phonegap forum if any, or contact phonegap support. El 29/07/2012 21:44, "kaitama3" escribió: > Hi, > > I start to develope app for android with phonegap.com > I created a new project and choose "new android application" > when i fill the app name i also need to choos an t

Re: [android-developers] Warning at hello world program

2012-07-30 Thread Francisco Marzoa
If you do not care about l10n, you can just ignore it. Also I think you can configure lint to not warn on such issues. El 29/07/2012 21:39, "Edlialbanian" escribió: > Hi guys i'm new here and i'm getting a warning i my firt app . > I get thir error > [I18N] Hardcoded string "Welcome", should use

Re: [android-developers] APKs different with the same source code

2012-07-30 Thread Francisco Marzoa
Hi, You will need to use a different package name for each app version, so you need to make a few changes in the code in each. Best way to achieve this is to use a library project to share all then common code. Read on Android Developers docs about these. Regards, El 29/07/2012 21:39, "ansj tw"

Re: [android-developers] Timeout

2012-07-30 Thread Francisco Marzoa
Hi, Could you paste the exact error message? Regards, El 29/07/2012 21:44, "Karlos Aizpurua" escribió: > Hello! > > I'm a beginner so forgive me for my lack of knowledge. > > I've done a simple App in Eclipse: However, when I run it both on the > smulator and my phone I get timeout errors. I've

Re: [android-developers] Re: Goiogle Play - Dev Console not updating since July 25

2012-07-29 Thread Francisco Marzoa
Thats not true, indeed. The original subject was clear about the starting date of the problem. El 29/07/2012 08:31, "Zsolt Vasvari" escribió: > It skipped one day, the 26th. Back on 27th. No big deal, the OP makes it > sounds like it hasn't updated for weeks. > > On Sunday, July 29, 2012 1:34:5

Re: [android-developers] Goiogle Play - Dev Console not updating since July 25

2012-07-29 Thread Francisco Marzoa
Same problem here. It seems to be solved after sending a support request, though stats numbers for these days seems to be lost. El 28/07/2012 18:02, "Kaptkaos" escribió: > I was wondering if anyone else was seeing this. When I check my dev > console there are now stats for my apps after July 25.

Re: [android-developers] Storing an array of floats in SD Card

2012-07-29 Thread Francisco Marzoa
You can use Float.toString to convert these values into strings so you can write them into a regular text file, one by line or using some separator (i.e. 1.13:3.1416:8:...) You can load them further and convert again to float using Float.parseFloat. If you care a lot about speed and storing space,

Re: [android-developers] Re: Do we need images for all versions HDPI , MDPI , LDPI

2012-07-26 Thread Francisco Marzoa
Also another point is the image to be scaled I itself. Some images may lost important details when scaled down while others won't do it. Photographs should scale down very will in most cases, but images generated by 2D design sometimes won't. For example, if you draw an straight line too thin that

Re: [android-developers] mono for android

2012-07-26 Thread Francisco M. Marzoa Alonso
Hi, When I started Android development, just three months ago, I have more knowledge on C# than in Java -I used Java about more than 15 years ago, while I have been doing things in C# just until one year ago or so-, and given this experience I think that is better to learn Java than trying to use

Re: [android-developers] Getting android device Information

2012-07-26 Thread Francisco M. Marzoa Alonso
AFAIK there is no way you could be sure that you are in front of a table or a phone (or a TV). Bear in mind that in the future there may be even other different device types. You better rely on screen density and/or resolution to calculate the font size. That's what I do on my last casual game -st

[android-developers] buscador "tipo google" --- search engine "google-like"

2012-07-25 Thread Francisco José Delgado
l-singular, ... ... o por lo menos algunas de estas funcionalidades. ¿me podéis ayudar? Un saludo, Francisco J. --- in english -- Good mor

Re: [android-developers] How to put ads in live wallpapers?

2012-07-25 Thread Francisco Marzoa
I'm afraid it would not have many installs... On Jul 25, 2012 7:23 PM, "FiltrSoft" wrote: > Yea, but what if the live wallpaper is nothing but a big rotating ad? > That's gold! > > http://www.filtrsoft.com/ > > On Wednesday, July 25, 2012 1:10:12 PM UTC-4, Dianne Hackborn wrote: >> >> Mixing live

Re: [android-developers] Problem getting id of a resource when using a Library project

2012-07-25 Thread Francisco Marzoa
, 2012 12:02 PM, "Meena Rengarajan" wrote: > At fmmar...@gmail.com :- hello, mind your words -- I am new to > the android . If you wish tell otherwise do your own job .. Others will > help a lot ! > > On Wed, Jul 25, 2012 at 3:26 PM, Francisco Marzoa wrote: >

Re: [android-developers] Problem getting id of a resource when using a Library project

2012-07-25 Thread Francisco Marzoa
operations like Play, > Stop, Record and Save .. > > > On Tue, Jul 24, 2012 at 5:36 PM, Meena Rengarajan > wrote: > >> How do i wanna capture an Audio in Android please help me .. I am >> beginner can anyone help me ? >> >> >> On Tue, Jul 24, 2012 at 5:

Re: [android-developers] Problem getting id of a resource when using a Library project

2012-07-24 Thread Francisco M. Marzoa Alonso
Hi Mark, I did not read your answer, that was the point, but using directly the main project package name creates a new problem. See my other answer for the solution I finally reach. Thank you very much, On 24/07/12 13:06, Mark Murphy wrote: > On Tue, Jul 24, 2012 at 6:53 AM, Francisc

[android-developers] Re: Problem getting id of a resource when using a Library project

2012-07-24 Thread Francisco M. Marzoa Alonso
wableId(String dname) { String pn = context.getPackageName(); int resId = context.getResources().getIdentifier(dname, "drawable", pn); return resId; } | On 24/07/12 12:53, Francisco M. Marzoa Alonso wrote: > Hi there, > > I am facing problems getting the id of a

[android-developers] Problem getting id of a resource when using a Library project

2012-07-24 Thread Francisco M. Marzoa Alonso
Hi there, I am facing problems getting the id of a resource by name when using a library project: int resId = context.getResources().getIdentifier("myresname", "drawable", "net.iberdroid.mygamecore"); It seems like this always returns 0 when using the project as a library, but it were working fl

Re: [android-developers] bevel text

2012-07-23 Thread Francisco Marzoa
AFAIK there is no straightforward way to do that. You usually need to draw the stroke and the inner fill in two steps. There are several examples on stackoverflow. On Jul 23, 2012 5:17 PM, "bob" wrote: > Is there an easy way to dynamically bevel text on Android? > > I want to take something like

Re: [android-developers] Re: Forcing lower resolution drawables on phones with big screens and small RAM

2012-07-19 Thread Francisco M. Marzoa Alonso
I used to use BitmapFactory.decodeStream for creating Bitmaps from raw assets. Just guessing, may be you can load each bit map, show it in the fly, and recycle it before loading next one. El 19/07/2012 04:12, "Matt Schoen" escribió: > > Drat. > > I was able to get this to work, but now it just al

Re: [android-developers] open database mysql files in android using intent

2012-07-19 Thread Francisco M. Marzoa Alonso
Explain it better. You didn't even tell where these files are stored or how do you access them. El 19/07/2012 11:09, "Laras" escribió: > hi all, i have database and using mysql, in my database i store files, but > only the file path, the file it self was moved to the folder i made... > my problem

Re: [android-developers] Android Development Issues

2012-07-19 Thread Francisco M. Marzoa Alonso
You will have better chance of getting an useful answer on that issue in Eclipse ADT forum. El 19/07/2012 11:09, "Riftwalker" escribió: > Hello, > > I have been trying to get into android development and I have experience > programming with Java, so it's not too beyond what I already know. The >

Re: [android-developers] sqlite database growing

2012-07-19 Thread Francisco M. Marzoa Alonso
Afaik there is no explicit limit, so it can grow while there is space on the device. El 19/07/2012 11:09, "Atul Darne" escribió: > Hi, > > I have an app, which stores its data to sqlite db, and it keeps growing as > i insert records, i would like to know how much is the max limit for which > i ca

Re: [android-developers] Re: Someone stole my sound effects

2012-07-19 Thread Francisco M. Marzoa Alonso
Well, if it were so easy the other guy could have recorded them by himself instead of stole others work. It depends on which birds and where. Is also rather difficult to find the place and time to record some of them and also avoiding other noises. I would complain to Google at least. It is free

Re: [android-developers] Is possible to change required features once the apk was published?

2012-07-19 Thread Francisco M. Marzoa Alonso
I assume you are talking about Google Play, and what you mean is that in your AndroidManifest.xml file you put wrong requirements. In that case, I am afraid you need to publish a new version of your apk file with those requirements corrected, because Google Play gets those from the apk itself and

Re: [android-developers] Re: Forcing lower resolution drawables on phones with big screens and small RAM

2012-07-18 Thread Francisco M. Marzoa Alonso
Use they Assets folder instead. Take a look on AssetManager docs. El 17/07/2012 22:00, "Matt Schoen" escribió: > Unfortunately I've already done your last suggestion. The images are > pretty small already. I'm still not convinced that the streaming would > work. For one thing, the flicker loop

Re: [android-developers] Forcing lower resolution drawables on phones with big screens and small RAM

2012-07-17 Thread Francisco M. Marzoa Alonso
Yes, it is possible since AFAIK you can access diretly to any resource by itself path, instead of using th resource id. I am connected through my phone now and have no time to find the exact method, but googling a bit you should find it fast, probably on Stackoverflow and/or Android development do

Re: [android-developers] Re: Forcing lower resolution drawables on phones with big screens and small RAM

2012-07-17 Thread Francisco M. Marzoa Alonso
Maybe I'm wrong, but I think he pointed that the frame sequence depends on user input, so he cannot preload a series of frames because each next frame varies with user interaction on previous one. On Jul 17, 2012 6:51 PM, "Nobu Games" wrote: > You still could go with the "streaming" idea. At any

Re: [android-developers] Run application with system / root permissions.

2012-07-17 Thread Francisco M. Marzoa Alonso
s/chrooted/rooted/g On Jul 17, 2012 3:12 PM, "Francisco M. Marzoa Alonso" wrote: > You simply cannot do that without a chrooted device. > > Each app runs within its own sandbox and one application cannot do nothing > on other app. > On Jul 14, 2012 8:32 PM, "

Re: [android-developers] Run application with system / root permissions.

2012-07-17 Thread Francisco M. Marzoa Alonso
You simply cannot do that without a chrooted device. Each app runs within its own sandbox and one application cannot do nothing on other app. On Jul 14, 2012 8:32 PM, "Jordi Sayeras" wrote: > Hi, > > > I've been searching about this topic but I haven't found a clear solution > yet. As far as I k

Re: [android-developers] Re: Handling Bitmap Out of Memory Error

2012-07-17 Thread Francisco M. Marzoa Alonso
:-X On Jul 17, 2012 10:29 AM, "Ralph Bergmann | the4thFloor.eu" < ra...@the4thfloor.eu> wrote: > > Am 17.07.12 09:22, schrieb Francisco M. Marzoa Alonso: > > GC does NOT take care of recycling Bitmaps, so the answer is that YOU > > should do that. > > p

Re: [android-developers] Re: Audio Stream buffers within 8 secs on Emulator but takes almost 50 secs to buffer on a Phone

2012-07-17 Thread Francisco M. Marzoa Alonso
Look for related messages on Logcat. On Jul 17, 2012 8:51 AM, "Zoheb Rahman" wrote: > > > On Monday, July 16, 2012 11:00:07 AM UTC+5:30, Zoheb Rahman wrote: >> >> I have tried the code on the emulator using Platform 2.2 API level 8 as >> well as an Emulator using Platform 4.0.3 using API level 15

Re: [android-developers] session mangement

2012-07-17 Thread Francisco M. Marzoa Alonso
Go to your bank, withdraw about $3000 and use them top pay someone that actually know how to do that work. On Jul 16, 2012 10:35 AM, "laxman k" wrote: > how to mange session..plz tell m. > > -- > You received this message because you are subscribed to the Google > Groups "Android Develope

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