Re: [Audiogames-reflector] iPhone VS. Android, a debate never solved, but one that can persuade

2014-03-29 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: iPhone VS. Android, a debate never solved, but one that can persuade Exactly. I've played wit Android man times over the years and so far I haven't found it nearly as intuitive as I've found IOS to be. Then of course as Dark said there's the inherent accessibility of IOS which Android doesn'

Re: [Audiogames-reflector] Roguelike Radio ep on designing for VI

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Roguelike Radio ep on designing for VI Does your display  show a block of text rather  than a single line? I could  see that helping a lot with roguelikes,  though I've never heard of a display like that. of course the real problem with braille is that the technology is just so dam expensiv

Re: [Audiogames-reflector] Eloquence Coming to Android!

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: Eloquence Coming to Android! at Sebby, right, I forgot to mension headsice.at Chris, that's expected because, eloq for JAWS is PC app while this is a mobile app. so, the quality goes down.URL: http://forum.audiogames.net/viewtopic.php?pid=170665#p170665 _

Re: [Audiogames-reflector] Papa Sangre II, how the f*** do you get past some of these damn levels

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Papa Sangre II, how the f*** do you get past some of these damn levels There is a full audio walkthru on  http://pg13.tdrealms.com/?p=home I'm not sure  how much of the game they  play or whether they  skip levels though I suspect not. Hth.URL: http://forum.audiogames.net/viewtopic.php?pid=1

Re: [Audiogames-reflector] iPhone VS. Android, a debate never solved, but one that can persuade

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: iPhone VS. Android, a debate never solved, but one that can persuade There was a very good article posted on the audeasy list a while ago explaining that  Google have not introduced sensible web views into Android which make it dam hard for developers to  write programs that are  compatible

Re: [Audiogames-reflector] 2d platformer

2014-03-29 Thread AudioGames.net Forum — New releases room: Adel
Re: 2d platformer Hi.Thanks for the update, but, the option for adding fire to the map is still missing, you said you have better ideas to replace with fire but at list in the latest version there is no way to kill the player in custom maps. so please bring fire back and keep it untill you creat

Re: [Audiogames-reflector] TRIM In Windows XP

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: TRIM In Windows XP Hmmm, well I  just don't see any point in windows 7 other than an annoying interface that makes things like windows explorer stupid,  irritating matters such as not installing on the C drive and lack of compatibility with  a good few programss.The security bogey man isn't

Re: [Audiogames-reflector] TRIM In Windows XP

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: TRIM In Windows XP Hmmm, well I  just don't see any point in windows 7 other than an annoying interface that makes things like windows explorer stupid,  irritating matters such as not installing on the C drive and lack of compatibility with  a good few programss.The security bogey man isn't

Re: [Audiogames-reflector] iPhone VS. Android, a debate never solved, but one that can persuade

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Chris
Re: iPhone VS. Android, a debate never solved, but one that can persuade Hi.Well, I think Android is pretty good as it is right now.It does have a few issues, but I think it's safe to say that it could be an alternative to iOS.If you want to try Android, I recommend you to get a tablet like the

Re: [Audiogames-reflector] Papa Sangre II, how the f*** do you get past some of these damn levels

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: Papa Sangre II, how the f*** do you get past some of these damn levels Hi.For the path thing, you need to just throw the glass with every two steps.If you hear the whooshing sound, turn left or right and throw the glass to see if the area is clear.Walk a couple of steps forward, then turn ba

Re: [Audiogames-reflector] elemental combat and demonic invasion: Victorious's demon wars cycle

2014-03-29 Thread AudioGames.net Forum — New releases room: Orin
Re: elemental combat and demonic invasion: Victorious's demon wars cycle Anyone know what this error is? I've got DirectX so...--An error has occurred.  Please notify the game creator of this error.  You can copy the entire error to your clipbo

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Nikos, I'm still looking into this error.  Thanks for reporting these things guys.  I've been writing them all down as people tell me about them.URL: http://forum.audiogames.net/viewtopic.php?pid=170657#p170657 ___ Audi

Re: [Audiogames-reflector] shadow rine full voice version released

2014-03-29 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released The version is up on the site... but you need to take the survey in order to download the entire game, files and necesary things included.URL: http://forum.audiogames.net/viewtopic.php?pid=170656#p170656 ___

Re: [Audiogames-reflector] 2d platformer

2014-03-29 Thread AudioGames.net Forum — New releases room: Quasar
Re: 2d platformer The update is downloading and running the 2.13 setup, rather than the 2.2 one.URL: http://forum.audiogames.net/viewtopic.php?pid=170655#p170655 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http:

[Audiogames-reflector] Alter Aeon March Update

2014-03-29 Thread AudioGames.net Forum — New releases room: Dentin
Alter Aeon March Update A lot's happened on Alter Aeon since our 19th anniversary in January!  Here's a list of just the major things we've been doing since then.There are three new areas:- The Island of Hakahaka, by Kagome.  This is a level 33 area in the southeast ocean.- The Ralnoth Fen, by D

Re: [Audiogames-reflector] elemental combat and demonic invasion: Victorious's demon wars cycle

2014-03-29 Thread AudioGames.net Forum — New releases room: Victorious
Re: elemental combat and demonic invasion: Victorious's demon wars cycle @vsmiro: If you're getting a noesis._javascript_ or configuration or side by side configuration error with the latest versions of Tactical Battle , download this from microsoft and install it:http://download.microsoft.com/d

Re: [Audiogames-reflector] Escape of the dark legion

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Escape of the dark legion http://www.sendspace.com/file/26jiiaKeep in mind, the demo is still for the 2011 version. Hopefully this can change when the sounds get updated.URL: http://forum.audiogames.net/viewtopic.php?pid=170652#p170652 ___ Audioga

[Audiogames-reflector] iPhone VS. Android, a debate never solved, but one that can persuade

2014-03-29 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
iPhone VS. Android, a debate never solved, but one that can persuade I've gotten an iPhone 5S for my birthday just recently, and now I'm debating for the future to go with Android or stick with Apple...I'm slowly catching up to everyone else, what with Windows 8 and now IOS 7, and am wondering,

Re: [Audiogames-reflector] Sony Vaio-Your experience?

2014-03-29 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
Re: Sony Vaio-Your experience? I had a VIO for about two years now, and switched to a Toshiba.  The VIO was slow, often times did not boot up within 3 minutes or less, and I would have to force shut down frequently.  I wouldn't get one.  I'd stick with the cheaper Tobisha or HP models, which are

[Audiogames-reflector] Papa Sangre II, how the f*** do you get past some of these damn levels

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: leibylucwgamer
Papa Sangre II, how the f*** do you get past some of these damn levels So, I grabbed Papa Sangre II, and I've been playing most of this afternoon.  I've been stuck on two of the levels, the Abyss, and the burning house where you must grab the musical memories.  I can't seem to get my way around

Re: [Audiogames-reflector] "Dance my ass off" a free colaborational music album

2014-03-29 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: "Dance my ass off" a free colaborational music album I just downloaded the full album to my Mac and love it. I'm still more or less getting used to iTunes but I was able to listen to each track. It's clear that you guys put a lot of time and effort into this album. Awesome job and keep up th

Re: [Audiogames-reflector] TRIM In Windows XP

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: TRIM In Windows XP Well, honestly, I would consider going to Win7, but for the improvements in Win8. And both need Classic Shell. That is certainly an option, but compatibility goes down the drain and if you attempt it you'll find you can't virtualise it as well as XP. Is it worth it just fo

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone It happened again went on a defender with 4 people and got 75 K rep and xp.URL: http://forum.audiogames.net/viewtopic.php?pid=170647#p170647 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

[Audiogames-reflector] Unable to run any lessons in talking typing teacher

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Socheat
Unable to run any lessons in talking typing teacher Hi all,I've just installed talking typing teacher today, and when I run the lessons, I get the entire message. but when I start typing, I get no feedback. please help, I'm using windows 7 ultimate 32-bit OS.URL: http://forum.audiogames.net/view

Re: [Audiogames-reflector] Torrent problem

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: Torrent problem At GellmanI got it now. thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=170645#p170645 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/li

Re: [Audiogames-reflector] TRIM In Windows XP

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: TRIM In Windows XP Well, honestly, I would consider going to Win7, but for the improvements in Win8. And both need Classic Shell. That is certainly an option, but compatibility goes down the drain and if you attempt it you'll find you can't virtualise it as well as XP. Is it worth it just fo

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: Haramir
Re: Swamp, zombie fps by Aprone and if it still fails, you should register those files like you did to the dlls. And remember to use the entire path for the files. Not sure why, but the brief path wont work.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=170644#p170644

Re: [Audiogames-reflector] TRIM In Windows XP

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: TRIM In Windows XP Well, honestly, I would consider going to Win7, but for the improvements in Win8. And both need Classic Shell. That is certainly an option, but compatibility goes down the drain and if you attempt it you'll find you can't virtualise it as well as XP. Is it worth it just fo

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone If that fails, the Swamp Readme has an entire section on troubleshooting.URL: http://forum.audiogames.net/viewtopic.php?pid=170643#p170643 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

[Audiogames-reflector] Tintin Client Issue

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: king gamer222
Tintin Client Issue I am having a problem with the TinTin soundpack for Alter Aeon under Linux. I was able to git clone it as per usual, but when I run it, some of the sounds don't work, and Reca barks a bunch of error messages about how it can't mkdir whatever sound it needs. Is there a fix?URL

Re: [Audiogames-reflector] TRIM In Windows XP

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: TRIM In Windows XP Well, honestly, I would consider going to Win7, but for the improvements in Win8. And both need Classic Shell. That is certainly an option, but compatibility goes down the drain and if you attempt it you'll find you can't virtualise it as well as XP. Is it worth it just fo

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: fatih
Re: Swamp, zombie fps by Aprone hi,Just run checkup.ex  file found in the swamp directory. Install the program and then it should register the files directly.URL: http://forum.audiogames.net/viewtopic.php?pid=170640#p170640 ___ Audiogames-reflector ma

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: Guitarman
Re: Swamp, zombie fps by Aprone Hello Everyone.I'm sure this question has been asked hundreds of times but I'm having trouble running swamp. I already have the dll registered but when I start swamp it says error msinet.OCX not registered correctly. I get this same error with towers of war.I'm no

Re: [Audiogames-reflector] TRIM In Windows XP

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: TRIM In Windows XP Well mac with xp is likely where  i'll end up, though i'm not exactly sure of the bennifits of having  a mac implicitely as opposed to the xp desktop I have at the moment (ie, what  will a mac do that my xp machine won't), and all this virtual machine stuff is rather  bogg

Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: moore2it
Re: Pokemon X/Y, anyone playing? I would also like to join this folder, if you're ever planning on sending invites again. My email address is michmoorethemo...@gmail.com. If you're not, kindly disregard this post lol.URL: http://forum.audiogames.net/viewtopic.php?pid=170637#p170637

Re: [Audiogames-reflector] So Many Apps!

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: So Many Apps! Post xp revolution?  in terms of handheld devices and tablets I agree totally. That is actually one interesting fact about Ios, that though there are things I don't like there are some very unique uses wich the hardware such as the touch screen and small size, and the software

Re: [Audiogames-reflector] So Many Apps!

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Dark
Re: So Many Apps! Post xp revolution?  in terms of handheld devices and tablets I agree totally. That is actually one interesting fact about Ios, that though there are things I don't like there are some very unique uses wich the hardware such as the touch screen and small size, and the software

Re: [Audiogames-reflector] Grub Issue

2014-03-29 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Grub Issue Grub2, and Windows seven. As for UEFI, I thought that came on computers after Windows eight.URL: http://forum.audiogames.net/viewtopic.php?pid=170635#p170635 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: [Audiogames-reflector] TRIM In Windows XP

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: TRIM In Windows XP Hi Gellman.I am maintaining XP as my Windows, and I agree all upgrades beyond this point are naff. It runs in a VM with a sparse file (flat) on Mac as the host. That host has an SSD, that is passed through to Windows. So when the guest does a TRIM, the block is purged from

Re: [Audiogames-reflector] 2d platformer

2014-03-29 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: 2d platformer tward and others,Go grab 2.2, it finally fixes that WE bug, as well as a whole bunch of coolish features!URL: http://forum.audiogames.net/viewtopic.php?pid=170633#p170633 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: [Audiogames-reflector] 2d platformer

2014-03-29 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: 2d platformer tward and others,Go grab 2.2, it finally fixes that WE bug!URL: http://forum.audiogames.net/viewtopic.php?pid=170633#p170633 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucuko

Re: [Audiogames-reflector] Roguelike Radio ep on designing for VI

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: Roguelike Radio ep on designing for VI @Dark, I have thumb buttons that let me easily pan but also move vertically, i.e. so the currently-displayed cells now represent the same 32 characters on the adjacent lines, which I find enormously helpful. The trick is to be able to keep your reading

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-03-29 Thread AudioGames.net Forum — New releases room: ghost rider
Re: GLTech Studio's first release is finally here! Town of Peril! Gilvy, I cannot contact you any other way but here. but here's my answers.1. My real name is Baylee Alger, and I am a boy, don't let the name fool you.2. I beta and alpha test for games already, currently I am beta testing snow ra

Re: [Audiogames-reflector] Roguelike Radio ep on designing for VI

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Roguelike Radio ep on designing for VI Yep, The console reading is awsome, it's one reason I've found angband plus graphics so useful from a low vision perspective. I'm not sure what you mean by "vertically" in braill Sebiy, unless it is possible to configure your braille display to show a c

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-03-29 Thread AudioGames.net Forum — New releases room: fatih
Re: The Road To Rage I: Fires Of War -- First Person Shooter hi angarag,The link doesn't work. Can you post it again?URL: http://forum.audiogames.net/viewtopic.php?pid=170630#p170630 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

Re: [Audiogames-reflector] Roguelike Radio ep on designing for VI

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Roguelike Radio ep on designing for VI Yep, The console reading is awsome, it's one reason I've found angband plus graphics so useful from a low vision perspective. I'm not sure what you mean by "vertically" in braill Sebiy, unless it is possible to configure your braille display to show a c

Re: [Audiogames-reflector] Just beat Papa Sangre II, my thoughts

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Exodus
Re: Just beat Papa Sangre II, my thoughts I was never able to finish it. I was able to get to level 19 I think. Then a game breaking slow down stopped me in my tracks. Sure I could have skipped the level but I'm not that type of gamer.URL: http://forum.audiogames.net/viewtopic.php?pid=170628#p17

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-03-29 Thread AudioGames.net Forum — New releases room: Sebby
Re: The Road To Rage I: Fires Of War -- First Person Shooter I know this has been brought up already but I'm going to ask anyway since it's high time I got into RTR again:Is there any chance of a headless Linux server?I don't mind single-player but the situation for multiplayer would be miles be

Re: [Audiogames-reflector] shadow rine full voice version released

2014-03-29 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hello flame_elchemist, to install the updates proceed in this way. Launch the installer for version 2.0 and let extract the files in the default folder. At this point, if you launch the game executable, you will still have error, because you have to ad

Re: [Audiogames-reflector] 2d platformer

2014-03-29 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: 2d platformer Yeah, that is a bgt bug, that I have tried to move around several times, but to no avail. I can try again, though.URL: http://forum.audiogames.net/viewtopic.php?pid=170625#p170625 ___ Audiogames-reflector mailing list Audiogames-refl

Re: [Audiogames-reflector] snow race questions

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: danny
Re: snow race questions Though's 2 options arn't implemented in that beta currently.URL: http://forum.audiogames.net/viewtopic.php?pid=170624#p170624 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin

Re: [Audiogames-reflector] shadow rine full voice version released

2014-03-29 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: shadow rine full voice version released when i lonched the game it gave me this error at the opening screen#Error 1-->“à•”ƒGƒ‰[‚ª”¶‚µ‚Ü‚µ‚½(1)URL: http://forum.audiogames.net/viewtopic.php?pid=170623#p170623 ___ Audiogames-reflector mailing list Au

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-03-29 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril! Hello all,I have two news for this project. No, I'm not about to say "one good, and one bad". They're both good, at least for you. Read on.Since recent events have shown me that I aparently can't alpha test my own games right, I h

Re: [Audiogames-reflector] So Many Apps!

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: So Many Apps! @Chris: I guess the question you want to ask yourself is: do I have to be afraid of containment?In theory, with sufficient granularity, you can get a lot of the benefits of iOS, and still have the flexibility. Sandboxing stuff, in and of itself, is not a bad thing and really do

Re: [Audiogames-reflector] Torrent problem

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Torrent problem @Fastfinge and @Gellman: OK, fair enough. My solutions to those problems are to stick it to the man and get the f***ing laws changed, to wait patiently for downloads to finish, and to employ a good QoS strategy. BitTorrent won't discriminate against you based on your connecti

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: Deng
Re: Swamp, zombie fps by Aprone The reason why you get so little rep on defender missions is because you either died early on during the mission, or not a lot of people joined the mission to start out with.On a defender mission, your rep is determined on 2 main factors, how many people join, and

Re: [Audiogames-reflector] Just beat Papa Sangre II, my thoughts

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Re: Just beat Papa Sangre II, my thoughts Hi Dd.Once you get the third note run until your off the ice then turn left. You will hear chickens and the next note. Walk to the cage release the chicken and run as fast as you can to the next notes. Don't worry about the woman just run to the exit.URL

Re: [Audiogames-reflector] Roguelike Radio ep on designing for VI

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: Roguelike Radio ep on designing for VI Supernova's console-reading ability has super powers. Tell Supernova that you are in a console application, and it will read changes, making console IF interpreters a worthwhile investment. URL: http://forum.audiogames.net/viewtopic.php?pid=170617#p1706

Re: [Audiogames-reflector] Roguelike Radio ep on designing for VI

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: Roguelike Radio ep on designing for VI I must be unusual then, because I actually found roguelikes to be among the more satisfying experiences in braille. Yes you need to scroll and memorise, but if your screen reader (I use BRLTTY) shows you an exact copy of a text layout, and permits you t

Re: [Audiogames-reflector] Grub Issue

2014-03-29 Thread AudioGames.net Forum — Off-topic room: gellman
Re: Grub Issue @king gamer222Which version of Windows do you use?The default installation of Windows 7-8.1 uses one small partition for the boot data and a larger for the operating systemm.There are two versions of Grub and of particular note is that UEFI requires a special setup.URL: http://for

Re: [Audiogames-reflector] Torrent problem

2014-03-29 Thread AudioGames.net Forum — Off-topic room: gellman
Re: Torrent problem @SocheatThe dht*.* files are located in the Utorrent folder.Just delete them and restart the program.@fastfingeWhat I mean by seedbox is not a shared home computer on a 2 MB connection but a hosted solution  in a data center with excellent symmetric bandwidth.The underlying t

Re: [Audiogames-reflector] Smugglers 5 invasion released

2014-03-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Smugglers 5 invasion released Well I've finally installed the game and  am trying it out, however I'm slightly irritated with how hard it is to take on a bigger ship class than yours. In s4 this was too easy, but in s5 it was madeharder, however in s5 invasion it seems near impossible. i'll

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone does anyone know why you get so little rep on defenders?URL: http://forum.audiogames.net/viewtopic.php?pid=170613#p170613 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabaha

[Audiogames-reflector] Escape of the dark legion

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: simba
Escape of the dark legion Hello, i wanted to download the game "Escape of the dark legion." But i have noticed, that the link was broken. Can someone upload the demo version of the game please?URL: http://forum.audiogames.net/viewtopic.php?pid=170612#p170612

Re: [Audiogames-reflector] Just beat Papa Sangre II, my thoughts

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Just beat Papa Sangre II, my thoughts I'm gonna assume that its similar to shadow line, where the choices you make with the story influence what kind of ending you getURL: http://forum.audiogames.net/viewtopic.php?pid=170611#p170611 ___ Audiogames

Re: [Audiogames-reflector] Smugglers 5 invasion released

2014-03-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Smugglers 5 invasion released Well I've finally installed the game and  am trying it out, however I'm slightly irritated with how hard it is to take on a bigger ship class than yours. In s4 this was too easy, but in s5 it was madeharder, however in s5 invasion it seems near impossible. i'll

Re: [Audiogames-reflector] Macintosh Attack 2 is here

2014-03-29 Thread AudioGames.net Forum — New releases room: Chris
Re: Macintosh Attack 2 is here Hi.Kate is included in the stage.As for the person wanting the download link, it ishttp://aac.caturria.ca/aac.zipI'm not sure if I can use any of the other Loquendo voices, since they're not available in Mavericks or Vocalizer Expressive.URL: http://forum.audiogame

Re: [Audiogames-reflector] So Many Apps!

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Chris
Re: So Many Apps! Hi.Well, first off I'll say I really, really don't want Apple to turn the macintosh into iOS.The macintosh is an awesome computer and it is not full of the silly restrictions that Apple puts on iOS.Sure, you have the stupid Mac App Store which is like the iOS one, but you don't

[Audiogames-reflector] Mame Linux Application

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: king gamer222
Mame Linux Application Hi all. Is there a Mame emulator for Linux? If so, where can I get it? For reference, I'm using Sabayon Linux.URL: http://forum.audiogames.net/viewtopic.php?pid=170608#p170608 ___ Audiogames-reflector mailing list Audiogames-ref

[Audiogames-reflector] Grub Issue

2014-03-29 Thread AudioGames.net Forum — Off-topic room: king gamer222
Grub Issue Hi all. I had to replace my Fedora because it was being a very bad distribution with Sabayon Linux. I checked my Windows partition, and it still remains. But, when I try to go to Windows in Grub, it loops back to the Grub menu and won't go. I have system data on /dev/sda2, and my actu

Re: [Audiogames-reflector] Using a write filter to secure Windows XP

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Using a write filter to secure Windows XP Heh, I still have my copy of GoBack 3 Deluxe lying around somewhere. Oh, the good old days …It is fascinating to reflect on how much M$ got right with XP. In particular, Windows 98 compatibility was (mostly) assured.The other thing to think about: if

Re: [Audiogames-reflector] Torrent problem

2014-03-29 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Torrent problem @sebby: because of 3 strikes laws. If you get 3 copyright complaints sent to your ISP, in many countries, they are required to close your account. If you outsource it, the download goes faster, it doesn't clog up your home connection, and the copyright notices never hit your

Re: [Audiogames-reflector] Eloquence Coming to Android!

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Eloquence Coming to Android! Hi.We'll, I'm not much of a fan of eloquence but this is interesting.I'm pretty sure these voices will work with any speech application, since as far as I understand it's just another tts engine on android like Google TTS or Acapela.As for eloquence, it doesn't s

Re: [Audiogames-reflector] Eloquence Coming to Android!

2014-03-29 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: Eloquence Coming to Android! Yes, it'll be true. It will be 100% compatible with Talkback and Mobile Accessibility, from what I've heard from the interview at Blind Bargons, which in itself, was taken at CSUN 2014. The price is about 20 dollars for each package of voices. Like I said, you ha

Re: [Audiogames-reflector] Eloquence Coming to Android!

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Eloquence Coming to Android! Actually I think Supernova gives you access to parameters you don't get in JFW, like head size and the user lexicon, which is pretty cool.URL: http://forum.audiogames.net/viewtopic.php?pid=170602#p170602 ___ Audiogames

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone Thank you!URL: http://forum.audiogames.net/viewtopic.php?pid=170601#p170601 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/au

Re: [Audiogames-reflector] Smugglers 5 invasion released

2014-03-29 Thread AudioGames.net Forum — New releases room: Dark
Re: Smugglers 5 invasion released Well I've finally installed the game and  am trying it out, however I'm slightly irritated with how hard it is to take on a bigger ship class than yours. In s4 this was too easy, but in s5 it was madeharder, however in s5 invasion it seems near impossible. i'll

Re: [Audiogames-reflector] Torrent problem

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Torrent problem I'm not really sure I understand. Torrent is one of the few things that is genuinely uncomplicated to set up at home, even with a dynamic IP address. The only caveat is getting cooperation from your NAT box, which is often automatic if you turned on UPnP/NAT-PMP. Why would yo

Re: [Audiogames-reflector] Sony Vaio-Your experience?

2014-03-29 Thread AudioGames.net Forum — Off-topic room: enes
Re: Sony Vaio-Your experience? hi ryok,try disabling sound affects under sound settingsto do this go to sound under control panelthen choose the playback tab arrow to your speakers and hit propertiescontrol tab to effects or enhancementsthen select disable all enhancements click ok and your done

Re: [Audiogames-reflector] elemental combat and demonic invasion: Victorious's demon wars cycle

2014-03-29 Thread AudioGames.net Forum — New releases room: SLJ
Re: elemental combat and demonic invasion: Victorious's demon wars cycle [[wow]], Victorious. Sounds really, really awesome!URL: http://forum.audiogames.net/viewtopic.php?pid=170597#p170597 ___ Audiogames-reflector mailing list Audiogames-reflector@sa

Re: [Audiogames-reflector] Just beat Papa Sangre II, my thoughts

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: Just beat Papa Sangre II, my thoughts @dd: don't get caught by the lady. She'll make your life harder. Although I wonder what happens if you do succeed with her in toe?URL: http://forum.audiogames.net/viewtopic.php?pid=170596#p170596 ___ Audiogame

Re: [Audiogames-reflector] Just beat Papa Sangre II, my thoughts

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: Just beat Papa Sangre II, my thoughts Sounds and storyline, yes. The game remains uncomplicated though, and that does disappoint me a tad.But still a great … what is it? Experience. URL: http://forum.audiogames.net/viewtopic.php?pid=170595#p170595

Re: [Audiogames-reflector] shadow rine full voice version released

2014-03-29 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released Not quite sure what you mean. There've been tweeks to events in the game... and a lot of fixes to skills and things like that. But yes, the big update is the extra mode and the ability to start a new game with cleared data and the same stats.URL: http:

Re: [Audiogames-reflector] elemental combat and demonic invasion: Victorious's demon wars cycle

2014-03-29 Thread AudioGames.net Forum — New releases room: vsmiro
Re: elemental combat and demonic invasion: Victorious's demon wars cycle Hello. I have got problem with this game. It doesn't work. It stops with the error: Application doesn't work. Exit, send message. I can't translate this Windows error well, because I have Czech Windows 7URL: http://forum.au

Re: [Audiogames-reflector] Just beat Papa Sangre II, my thoughts

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Just beat Papa Sangre II, my thoughts I'm still on the original game, I'm stuck on the level with the singing lady, the chickens and the ice where the keys aremy problem is I can find the first 2 or 3, but then the rest of them I can not seem to locate at allURL: http://forum.audiogames.net/

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Aprone, I just wanted to thank you for the graphics options you added in 3.2. I never really thought about it, so never suggested anything, but the inverted high contrast is perfect for me. Being able to look at the screen and see the black and white, with more bl

Re: [Audiogames-reflector] So Many Apps!

2014-03-29 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: So Many Apps! Well this is all very interesting. I'm off to learn about a few more apps. Are you quite sure you wouldn't like to join me in the "Post-PC" revolution? @Dark: watch out for a much-rumoured "Maxipad". Of course speakers will always be preferable, but having one on the device alo

[Audiogames-reflector] pokemon heart gold bell tower, need some help if possible

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: arqmeister
pokemon heart gold bell tower, need some help if possible So, i have gotten all 8 joto badges, and am now on the final part of the game before kanto, where you catch ho-o, in the bell tower. This has been the only place in the game where i really had any issues. I wonder if anyone has some gener

Re: [Audiogames-reflector] Macintosh Attack 2 is here

2014-03-29 Thread AudioGames.net Forum — New releases room: Nick
Re: Macintosh Attack 2 is here I think David is from the Loquendo Voices.maybe Kate the female British Voice from loquendo Voices should be included in the stage.anyways, I'm enjoying your Macintosh attack 2 stage.URL: http://forum.audiogames.net/viewtopic.php?pid=170588#p170588 ___

Re: [Audiogames-reflector] shadow rine full voice version released

2014-03-29 Thread AudioGames.net Forum — New releases room: aaron
Re: shadow rine full voice version released Hi,Grabbing the update now, but why is it so huge? 100 or so mb to 400 mb?Also, is there anything in here for those who still haven't beaten the game for the first time, or is this all for the extra modes after the game is beaten?URL: http://forum.audi

Re: [Audiogames-reflector] Hack Run for Windows released

2014-03-29 Thread AudioGames.net Forum — New releases room: EternalGamer
Re: Hack Run for Windows released Hi!The link is:http://www.i273.com/hackrun/Windows/Greetings,E GURL: http://forum.audiogames.net/viewtopic.php?pid=170586#p170586 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

Re: [Audiogames-reflector] We're number one

2014-03-29 Thread AudioGames.net Forum — AG-News room: moshverhavikk
Re: We're number one Congratulations, guys! Well deserved! This site has such a great community!URL: http://forum.audiogames.net/viewtopic.php?pid=170585#p170585 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http:

Re: [Audiogames-reflector] Just beat Papa Sangre II, my thoughts

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Just beat Papa Sangre II, my thoughts Hi,The final level is great. It's not the gameplay that makes this title epic, it's the way things are handled, both in sound design, and, well, I could go on but that would spoil the fun.URL: http://forum.audiogames.net/viewtopic.php?pid=170584#p170584

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: Deng
Re: Swamp, zombie fps by Aprone @trauseba: The update for Swamp will always be in the beginning of this thread, in the first post.A regular Swamp account, and a gamer account are 2 different things.A regular Swamp account is what you had before Swamp updated to version 3.2.Now that Swamp has bee

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Deng
Re: my fighting/mainstream games recordings I'm not sure if you already covered this in one of your previous posts but, what are you using to capture your gamePlays? And, does it capture just audio, or does it capture both audio and video, and then you just convert the video in to audio?Thanks i

Re: [Audiogames-reflector] Hack Run for Windows released

2014-03-29 Thread AudioGames.net Forum — New releases room: Quasar
Re: Hack Run for Windows released That's probably for the moderators to decide, but since the game is coming out for a new platform and this is about the new platform's version of the game, I think it does.Getting back to the game, could you please post a link to the windows version?URL: http://

Re: [Audiogames-reflector] Just beat Papa Sangre II, my thoughts

2014-03-29 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: Just beat Papa Sangre II, my thoughts Hi.Hmm, actually I take that back.I think it took about 3 hours to beat, maybe 3 and a half.It wasn't days though which is pretty cool.I think the hardest level for me was the final one with Papa.I will say that the voice acting was superb!URL: http://fo

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: carlosM
Re: Swamp, zombie fps by Aprone lvj wrote:Hi all, please Where can I find the inflatable sheep?Try looking on sub1. I have heard that you can find it on every map, but after looking all over the place I went to sub1 as a last resort. I found one after five to ten minutes of searching.Nice Job Ap

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net Forum — New releases room: connor142
Re: Swamp, zombie fps by Aprone hi aprone for anyone who can't, for some reason get a kaldobsky account, could you add a level system, and skill system into the offline mode? and maby, you could use the ally thingy from campains to create AI soldiers which answer voice commands and can do missio

Re: [Audiogames-reflector] Hack Run for Windows released

2014-03-29 Thread AudioGames.net Forum — New releases room: connor142
Re: Hack Run for Windows released hi this doesn't belong into the new releases room.URL: http://forum.audiogames.net/viewtopic.php?pid=170577#p170577 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin

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