Re: [Snowdrift-design] Preliminary Review of Dashboard Prototype

2017-07-30 Thread Stephen Michel
Here's what I remember from the discussions a few months back: On Sun, Jul 30, 2017 at 1:32 AM, Jason Harrer wrote: There are two major concerns with this part of the prototype: 1) This goes against the philosophies that Aaron has talked about numerous times, all the way back to when I firs

Re: [Snowdrift-design] New, updated intro-video script and audio

2017-03-09 Thread Stephen Michel
Aaron is in PST, which I think is 9 hours behind you. Note that daylight savings happens earlier in the US than in Germany. For us, it is this Sunday. So, there will be a short period where it is only an 8 hour difference. Because of that, I'd just give times in your local time zone, so they

Re: [Snowdrift-design] project files in Inkscape 0.92

2017-02-09 Thread Stephen Michel
On February 9, 2017 7:38:20 AM EST, mray wrote: >Unfortunately the great new Inkscape release comes with a major >annoyance: It changed the default document resolution to 96dpi (opposed >to 90dpi in the past). > >This creates a popup upon opening any svg file created with a version >prior to 0.92

Re: [Snowdrift-design] new video script draft

2017-01-13 Thread Stephen Michel
Snipping wildly to respond to one specific thing. On Fri, Jan 13, 2017 at 4:53 AM, mray wrote: I expect to work on this inside the design circle and seek acceptance/feedback when there are results to talk about. For the record, there is no design *circle*, since circles are organized around

Re: [Snowdrift-design] new video script draft

2017-01-09 Thread Stephen Michel
When I do it in person with people, I rarely say the budget like that. I'll usually not include it in my initial pitch, and then either wait for them to ask about it, or as soon as I'm done with the pitch I'll say something like, "Of course, the first question everyone asks is what happens if a

Re: [Snowdrift-design] new video script draft

2017-01-08 Thread Stephen Michel
On Sat, Jan 7, 2017 at 11:56 PM, Aaron Wolf wrote: We're getting close!! We need to work on the last pre-sign-off line(s) to solidify this thing. I'm happy to suggest as a final draft for everything except the second-to-last section. SCRIPT: 1. Things like software, music, journalism, and res

[Snowdrift-design] Reference -- UX of charities

2017-01-06 Thread Stephen Michel
It's not completely relevant to what we're doing, and we already do many of the things the article suggests, but it's a useful reference nonetheless. https://trackchanges.postlight.com/the-user-experience-of-giving-away-money-d087b986daa1#.n6ii3e37c -- Sent from my phone; please excuse my brevi

Re: [Snowdrift-design] new video script draft

2016-12-24 Thread Stephen Michel
On Sat, Dec 24, 2016 at 1:10 PM, Aaron Wolf wrote: On 12/23/2016 10:31 PM, Stephen Michel wrote: Additional thought: As we go through this, we need to think of what illustration we are going to pair with each segment. I'm not actually sure if we should do this coincidental

Re: [Snowdrift-design] new video script draft

2016-12-24 Thread Stephen Michel
On Sat, Dec 24, 2016 at 1:31 AM, Stephen Michel wrote: > Our innovative crowd*matching* system empowers you to join with > others in supporting the public goods *you* care about, creating > significant impact at little individual cost. * Shorter, and doesn't lose anything import

Re: [Snowdrift-design] new video script draft

2016-12-23 Thread Stephen Michel
PREFACE: I agree with nearly everything you said; If I didn't explicitly disagree, consider me agreed. On Fri, Dec 23, 2016 at 4:38 PM, Aaron Wolf wrote: ``` NEW SCRIPT: Things like software, music, movies, journalism, and research *can* be public goods, freely used and shared by *everyone*

Re: [Snowdrift-design] Intro video script

2016-12-03 Thread Stephen Michel
On Sat, Dec 3, 2016 at 2:16 PM, Michael Siepmann wrote: On 12/01/2016 07:52 AM, mray wrote: On 30.11.2016 07:30, Aaron Wolf wrote: tentative 4a. "Our innovative platform empowers you to join with others to fund the public goods /you/ care about." tentative 4b. "At Snowdrift.coop, you co

Re: [Snowdrift-design] Intro video script

2016-11-26 Thread Stephen Michel
On Fri, Nov 25, 2016 at 11:11 PM, Michael Siepmann wrote: I'm thinking that in this super-short intro, it would be better to omit any reference to a snowdrift. It's just too confusing, not necessary enough, and doesn't help to engage people right away. People can find out why we're called S

Re: [Snowdrift-design] Intro video script

2016-11-24 Thread Stephen Michel
On November 24, 2016 4:52:08 AM EST, mray wrote: > >Thank you Aaron! >I like the script. > > >> The snowdrift dilemma asks: who will clear the public road when we >all >> get the results whether or not we help? > >* "get the results" sounds very neutral. "benefit from it" would a >positive conno

Re: [Snowdrift-design] Intro video script

2016-11-24 Thread Stephen Michel
On November 24, 2016 4:52:08 AM EST, mray wrote: >> This way, each donation is matched by the rest of the community, and >we >> build consensus around the most promising projects. What about "...by the rest of the community, building consensus about..." or "...community, which builds consensus

Re: [Snowdrift-design] Audio for intro-to-snowdrift video

2016-10-19 Thread Stephen Michel
I originally favored option B. Having read all this and especially having seen the co-op example, I think option A is definitely superior for this kind of intro video. To echo what someone said earlier, we should define ourselves by our own merits, not by contrast to something else. Option B c

Re: [Snowdrift-design] Audio for intro-to-snowdrift video

2016-10-17 Thread Stephen Michel
When this video is complete, I'd like to make it into a series of gifs with text, to post on imgur (which, issues with the platform aside, has a large community that I think might be sympathetic to our cause) or elsewhere. ___ Design mailing list Des

Re: [Snowdrift-design] Mockup of account history

2016-08-13 Thread Stephen Michel
On August 13, 2016 12:18:48 PM EDT, Michael Siepmann wrote: > >On 08/13/2016 08:09 AM, Stephen Michel wrote: >> On August 13, 2016 12:57:41 AM EDT, Michael Siepmann > wrote: >>> On 08/12/2016 09:37 PM, Aaron Wolf wrote: >>> >>>> >>> >

Re: [Snowdrift-design] Mockup of account history

2016-08-13 Thread Stephen Michel
On August 13, 2016 12:57:41 AM EDT, Michael Siepmann wrote: >On 08/12/2016 09:37 PM, Aaron Wolf wrote: >> On 08/12/2016 08:04 PM, Michael Siepmann wrote: >>> >> Let me try to make my view clearer. I think that it is more >> understandable to think this: >> >> "Oh, when things were really low,

Re: [Snowdrift-design] Mockup of account history

2016-08-12 Thread Stephen Michel
On August 12, 2016 6:54:28 PM EDT, Michael Siepmann wrote: > On 08/12/2016 04:08 PM, Michael Siepmann wrote: > >> On 08/12/2016 03:59 PM, Michael Siepmann wrote: >>> >> >> Here's what I had in mind, from the "How the limit works" thread: >> >> On 08/03/2016 06:34 PM, Aaron Wolf wrote: >>> On

Re: [Snowdrift-design] Mockup of account history

2016-08-12 Thread Stephen Michel
On Fri, Aug 12, 2016 at 5:22 PM, Aaron Wolf wrote: On 08/12/2016 01:58 PM, Michael Siepmann wrote: Here's a rough-around-the-edges modification of mray's mockup with the kind of information and structure I'm arguing for: http://snowdrift.sylphs.net/f/7949e02830/?raw=1 My biggest concern

Re: [Snowdrift-design] Mockup of account history

2016-08-12 Thread Stephen Michel
On Fri, Aug 12, 2016 at 4:58 PM, Michael Siepmann wrote: Here's a rough-around-the-edges modification of mray's mockup with the kind of information and structure I'm arguing for: http://snowdrift.sylphs.net/f/7949e02830/?raw=1 It's rough-around-the-edges because I have very little experienc

Re: [Snowdrift-design] Mockup of account history

2016-08-10 Thread Stephen Michel
On Wed, Aug 10, 2016 at 7:01 PM, Stephen Michel wrote: Some great, intense, back and forth. I ask that Michael and mray pause your discussion for a moment, because I have another perspective I want to throw into the mix that may change the discussion somewhat and I'd like to avoid you wa

Re: [Snowdrift-design] Mockup of account history

2016-08-10 Thread Stephen Michel
Some great, intense, back and forth. I ask that Michael and mray pause your discussion for a moment, because I have another perspective I want to throw into the mix that may change the discussion somewhat and I'd like to avoid you wasting time, but it might take me an hour or few to get that wr

Re: [Snowdrift-design] Mockup of account history

2016-08-10 Thread Stephen Michel
On Wed, Aug 10, 2016 at 4:52 PM, Aaron Wolf wrote: On 08/10/2016 12:31 PM, mray wrote: On 10.08.2016 14:59, Bryan Richter wrote: On Wed, Aug 10, 2016 at 12:35:03PM +0200, Robert Martinez (mray) I think this looks amazing. But I am easily wowed by nice graphics. Looking forward to Michae

Re: [Snowdrift-design] Mockup of account history

2016-08-10 Thread Stephen Michel
On Wed, Aug 10, 2016 at 8:59 AM, Bryan Richter wrote: I think this looks amazing. But I am easily wowed by nice graphics. For this reason, it is a best practice to use sketches or other things that are not so pretty at this stage of development. If that would get in the way of actually ite

Re: [Snowdrift-design] Mockup of account history

2016-08-09 Thread Stephen Michel
On August 9, 2016 2:08:41 PM EDT, Aaron Wolf wrote: >On 08/09/2016 10:42 AM, Bryan Richter wrote: >> On Tue, Aug 09, 2016 at 10:09:47AM -0600, Michael Siepmann wrote: >>> On 08/09/2016 07:23 AM, Stephen Michel wrote: >>> >>>> >>>> I agree with

Re: [Snowdrift-design] Mockup of account history

2016-08-09 Thread Stephen Michel
On August 8, 2016 1:30:11 PM EDT, Michael Siepmann wrote: >On 08/02/2016 05:55 PM, mray wrote: >> * items that did not contribute to a months spending can be omitted >for >> clarity. Carried over pledges appear on the respective new month. >> Suspended projects are not treated different as non-

Re: [Snowdrift-design] Interaction design mockups

2016-06-02 Thread Stephen Michel
On Thu, Jun 2, 2016 at 5:25 AM, mray wrote: On 24.05.2016 19:42, Michael Siepmann wrote: I've put slightly revised versions of the interaction design mockups some of us looked at via Jitsi Meet yesterday in both the design Seafile server (snowdrift.sylphs.net) and in browsable form at: h

Re: [Snowdrift-design] Interaction design mockups

2016-05-26 Thread Stephen Michel
I made some additions to Michael's mockups, specifically for choosing a payment source. You can see them here: http://stephenmichel.me/mockups-dashboard/ You can see my full thoughts in the Taiga user story here: https://tree.taiga.io/project/snowdrift/us/384

Re: [Snowdrift-design] [non MVP food for thought] Fwd: per-project budgets

2016-05-21 Thread Stephen Michel
On Sat, May 21, 2016 at 3:12 PM, cnnr_dh...@live.com wrote: [Not sure if this is the best way to reply to this, sorry] Here are the rules I follow. Many are based off things Bryan has said, since I find his emails really readable. - Always quote, for context. Quote blocks are indented using

Re: [Snowdrift-design] Discuss project page and dashboard

2016-05-20 Thread Stephen Michel
835-0501 TechDesignPsych.com OpenPGP: 6D65A4F7 On 05/20/2016 12:06 PM, Bryan Richter wrote: I'm kinda... not reading too much of these right now, but there was a question I could sorta answer: On Thu, May 19, 2016 at 11:12:24PM -0400, Stephen Michel wrote: I'm a user. I go to snowdrift.coo

[Snowdrift-design] [non MVP food for thought] Fwd: per-project budgets

2016-05-20 Thread Stephen Michel
bject: Re: Stuff I cut from the design list thread NNTR Date: Fri, 20 May 2016 13:19:30 -0400 To: Stephen Michel On 05/20/2016 08:26 AM, Stephen Michel wrote: On Fri, May 20, 2016 at 9:46 AM, Aaron Wolf wrote: On 05/20/2016 06:02 AM, Stephen Michel wrote: If you always increase your

Re: [Snowdrift-design] Discuss project page and dashboard

2016-05-20 Thread Stephen Michel
ay 20, 2016 at 12:16 AM, Aaron Wolf wrote: On 05/19/2016 08:12 PM, Stephen Michel wrote: This email thread is about a design for the project and dashboard pages. Whether the limit is set on the dashboard page or the project page when pledging (or both) *is* an MVP decision. So is wheth

Re: [Snowdrift-design] Discuss project page and dashboard

2016-05-19 Thread Stephen Michel
in (especially to reply to just one section). Some nuance is lost; you can get it from Aaron's full email if it's needed. On Thu, May 19, 2016 at 5:38 PM, Aaron Wolf wrote: On 05/19/2016 12:54 PM, Stephen Michel wrote: On Thu, May 19, 2016 at 12:08 PM, Michael Siepmann wrote:

Re: [Snowdrift-design] Discuss project page and dashboard

2016-05-19 Thread Stephen Michel
Thanks for getting the ball rolling on this conversation, Michael. On Thu, May 19, 2016 at 12:08 PM, Michael Siepmann wrote: As discussed in a recent meeting (transcript in https://tree.taiga.io/project/snowdrift/task/323), wolftune, mray, me, and anyone else who wants to participate, need to

Re: [Snowdrift-design] PSA: I assume you're also on the snowdrift discuss mailing list

2016-04-16 Thread Stephen Michel
To the discuss list and anyone reading this in the archive: this is cross-posted to the other lists. On Sun, Mar 27, 2016 at 5:54 PM, Stephen Michel wrote: On Sun, Mar 27, 2016 at 1:41 PM, Peter Harpending wrote: On Sat, Mar 26, 2016 at 06:48:58PM -0400, Stephen Michel wrote: Attached is

Re: [Snowdrift-design] PSA: I assume you're also on the snowdrift discuss mailing list

2016-03-27 Thread Stephen Michel
On Sun, Mar 27, 2016 at 1:41 PM, Peter Harpending wrote: On Sat, Mar 26, 2016 at 06:48:58PM -0400, Stephen Michel wrote: Attached is a little diagram of how I think of the mailing list membership. I don't believe there's anything official about how they're set up, bu

[Snowdrift-design] PSA: I assume you're also on the snowdrift discuss mailing list

2016-03-26 Thread Stephen Michel
Attached is a little diagram of how I think of the mailing list membership. I don't believe there's anything official about how they're set up, but you'll still possibly miss info if you're not on a higher-level mailing list. I'd also *like* to make that view of the mailing lists official, in

Re: [Snowdrift-design] MVP pages

2016-03-25 Thread Stephen Michel
On Fri, Mar 25, 2016 at 3:31 PM, mray wrote: On 24.03.2016 21:29, Michael Siepmann wrote: I'm also not clear on how the honor pledge fits in to MVP, given it's about editing wiki pages and posting discussion comments? I should mention, we *do* have wiki pages, currently at snowiki.rel4

Re: [Design] Introductary Materials and the WIki WAS: Some notes from today's meeting

2016-02-04 Thread Stephen Michel
On February 2, 2016 12:48:18 PM EST, Aaron Wolf wrote: >On 02/02/2016 09:37 AM, Bryan Richter wrote: >> On Tue, Feb 02, 2016 at 09:13:51AM -0800, Aaron Wolf wrote: >>> >>> So, again, moving to Gitit would be ideal >> >> FWIW I think we should try to avoid talking about implementation >> details

Re: [Design] Introductary Materials and the WIki WAS: Some notes from today's meeting

2016-02-04 Thread Stephen Michel
On February 2, 2016 12:09:02 PM EST, Bryan Richter wrote: >On Tue, Feb 02, 2016 at 02:36:19PM +, Michel, Stephen J. wrote: >> >- The top priority user story is someone coming to the site and >> understanding what it is. >> >- Introductory material is still up for discussion -- making sure >t

Re: [Design] homepage text

2016-01-29 Thread Stephen Michel
On January 28, 2016 11:02:18 PM EST, Aaron Wolf wrote: >In the midst of all the SCaLE stuff, this thread got lost. Following up >finally. > >On 01/08/2016 08:04 AM, Michael Siepmann wrote: > > >> First, re "Free the Commons" you may well be right that it's the best >> possible option, and I know

Re: [Design] animation ideas for snowdrift dilemma etc

2016-01-29 Thread Stephen Michel
On January 29, 2016 5:14:14 AM EST, mray wrote: > > >On 29.01.2016 05:46, Aaron Wolf wrote: >> FLO *does* have a remarkable amount of volunteers given the >situation, >> but we're still struggling greatly. >> >> I'd like to see an animated video that explains the dilemma -snip- I think this is

Re: [Design] Getting intro messaging feedback at SCALE

2016-01-06 Thread Stephen Michel
If you want clarity and brevity, "...give it to us at the booth" is a good compromise, I think. On January 7, 2016 4:45:42 AM GMT+01:00, Aaron Wolf wrote: >Thanks Michael! > >I think your wording is improved, but maybe "…one of us at the booth" >just for clarity? > >Otherwise, I think it's goo

Re: [Design] shirt colors

2015-12-19 Thread Stephen Michel
On December 18, 2015 9:17:37 PM GMT+01:00, Bryan Richter wrote: >On Fri, Dec 18, 2015 at 12:07:15PM -0800, Bryan Richter wrote: >> On Fri, Dec 18, 2015 at 11:47:17AM -0800, Diana Connolly wrote: >> > And here's a wild idea -- the "kelly green" is very compatible >> > with your website colors to

Re: [Design] Elements needed for new homepage deployment

2015-11-17 Thread Stephen Michel
On November 17, 2015 5:12:34 PM EST, Aaron Wolf wrote: >So, I really want to see things pushed up to master sooner rather than >later. Agreed. Proposal: Near-immediately deploy to live, even if things are broken, with the with the following change: Add a global header with whatever disclaimer

Re: [Design] What to call a snowdrift patron

2015-11-05 Thread Stephen Michel
On November 5, 2015 6:59:06 AM EST, mray wrote: > > >On 05.11.2015 12:49, Stephen Michel wrote: >> >> >> On November 5, 2015 4:58:53 AM EST, mray wrote: >>> >>> >>> On 05.11.2015 10:47, mray wrote: >>>> >>>> >&g

Re: [Design] What to call a snowdrift patron

2015-11-05 Thread Stephen Michel
On November 5, 2015 4:58:53 AM EST, mray wrote: > > >On 05.11.2015 10:47, mray wrote: >> >> >> On 05.11.2015 03:08, Aaron Wolf wrote: >>> >>> >>> On 11/04/2015 05:20 PM, Stephen Michel wrote: >>>> How do we feel about "co

Re: [Design] Design details

2015-11-04 Thread Stephen Michel
On Tue, Nov 3, 2015 at 6:03 AM, mray wrote: On 02.11.2015 15:53, Stephen Michel wrote: On Sun, Nov 1, 2015 at 9:32 PM, Aaron Wolf wrote: On 11/01/2015 05:54 PM, mray wrote: Hello Everybody, based on the discussions in IRC about responsive/mobile-first implementation of

Re: [Design] What to call a snowdrift patron

2015-11-04 Thread Stephen Michel
How do we feel about "co-patron"? In the latest project page mockup, 'co-donor' works very well, in my opinion. https://raw.githubusercontent.com/mray/Snowdrift-Design/master/mray%20website%20mockups%20/export37/project.png I think it gets across pretty much everything we want. The only downs

Re: [Design] responsive / mobile first (mockup update)

2015-11-02 Thread Stephen Michel
On November 2, 2015 10:40:37 AM EST, Aaron Wolf wrote: > > >On 11/02/2015 01:56 AM, mray wrote: >> >> >> On 02.11.2015 03:42, Aaron Wolf wrote: >>> >>> >>> On 11/01/2015 05:54 PM, mray wrote: Hello Everybody, based on the discussions in IRC about responsive/mobile-first imp

Re: [Design] Design details (was: Re: responsive / mobile first (mockup update))

2015-11-02 Thread Stephen Michel
On Sun, Nov 1, 2015 at 9:32 PM, Aaron Wolf wrote: On 11/01/2015 05:54 PM, mray wrote: Hello Everybody, based on the discussions in IRC about responsive/mobile-first implementation of snowdrift.coop there are some new mockups! I also updated the landing page and the project pledge butto

Re: [Design] responsive / mobile first (mockup update)

2015-11-01 Thread Stephen Michel
On Sun, Nov 1, 2015 at 8:54 PM, mray wrote: Hello Everybody, based on the discussions in IRC about responsive/mobile-first implementation of snowdrift.coop there are some new mockups! I also updated the landing page and the project pledge button area a bit. Please open a new thread for comment

Re: [Design] comment/tickets next iteration

2015-10-24 Thread Stephen Michel
On Sat, Oct 24, 2015 at 7:33 PM, mray wrote: On 25.10.2015 01:04, Stephen Michel wrote: I made a mockup with a number of suggestions. They're all noted in the image, but here's a list: 1. Better ticket claimant indicator: Fewer lines, more recognizable. I like how this a

Re: [Design] comment/tickets next iteration

2015-10-24 Thread Stephen Michel
Forgot the link! https://img.bi/#/0HfrJMs!s0hEnXgiYvoUPWSCBTJs0ALHFEabpFpnBibp8Wxs On Sat, Oct 24, 2015 at 7:04 PM, Stephen Michel wrote: I made a mockup with a number of suggestions. They're all noted in the image, but here's a list: 1. Better ticket claimant indicator: Fewer l

Re: [Design] comment/tickets next iteration

2015-10-24 Thread Stephen Michel
I made a mockup with a number of suggestions. They're all noted in the image, but here's a list: 1. Better ticket claimant indicator: Fewer lines, more recognizable. 2. Moved 'child ticket' bubble placement. When there's both parents and children, like ticket 48, it is for me easy to tell them

Re: [Design] discussion/comments/tickets/issues/flag/reply/forumthingv3

2015-10-20 Thread Stephen Michel
On Tue, Oct 20, 2015 at 6:54 PM, mray wrote: On 20.10.2015 16:20, Stephen Michel wrote: 4. What's the logic behind having them, period? Depending on your answer to that... I'm not sure I get what you mean. You mean what is the purpose of the border around child tickets?

Re: [Design] discussion/comments/tickets/issues/flag/reply/forumthing v3

2015-10-20 Thread Stephen Michel
Unfortunately now that I know what the bubbles in the upper right are supposed to be, I can no longer base my feedback off of initial impressions, so it's hard for me to tell how clear it *actually* is. That being said: 1. Completely agreed with the decision to remove 'parent ticket' bubbles.

Re: [Design] project page

2015-10-19 Thread Stephen Michel
On Mon, Oct 19, 2015 at 3:45 PM, Aaron Wolf wrote: On 10/19/2015 12:30 PM, Stephen Michel wrote: On Mon, Oct 19, 2015 at 3:25 PM, Bryan Richter wrote: On Sun, Oct 18, 2015 at 09:43:26PM +0200, mray wrote: On 18.10.2015 21:18, Aaron Wolf wrote: > > We want people to

Re: [Design] project page

2015-10-19 Thread Stephen Michel
On Mon, Oct 19, 2015 at 3:25 PM, Bryan Richter wrote: On Sun, Oct 18, 2015 at 09:43:26PM +0200, mray wrote: On 18.10.2015 21:18, Aaron Wolf wrote: > > We want people to think is "I get the project $15 more dollars, and I > only had to chip in $6! Thanks everyone, all you 2,470 others! I'

Re: [Design] Flagging comments in the forum

2015-10-19 Thread Stephen Michel
On Mon, Oct 19, 2015 at 2:15 PM, Jonathan Roberts wrote: I don't like the way flagging is currently presented in the forum. To check a box that labels another comment as "defensiveness" or "hate speech" has a lot of potential for escalating conflict...see every other discussion board ever for

Re: [Design] project page

2015-10-19 Thread Stephen Michel
uot;donate more" option. Just to be clear, I'm proposing the 1:1 option as the default, not as an incentive to go above and beyond. Then users have the option to donate less, bounded by the minimum, if they want. On Mon, Oct 19, 2015 at 8:28 AM, Stephen Michel wrote: For everybody els

Re: [Design] discussion/ticket system mockups v2

2015-10-19 Thread Stephen Michel
On Mon, Oct 19, 2015 at 1:48 PM, Bryan Richter wrote: On Sun, Oct 18, 2015 at 10:54:42PM +0200, mray wrote: Hello everybody, Here is the latest update containing almost all usecases. If you spot an important one that is missing please yell. https://img.bi/#/EmlGj9w!lqKWarmnbDsBk2-GzCKqt

Re: [Design] project page

2015-10-19 Thread Stephen Michel
For everybody else it will always turn out to be: What you give gets doubled by the community So, this isn't quite true. For people who pledge at the minimum level, your pledge will be just over doubled by the community. For people who pledge at above the minimum level, their pledge will be le

Re: [Design] discussion/ticket system mockups v2

2015-10-18 Thread Stephen Michel
On Sun, Oct 18, 2015 at 4:54 PM, mray wrote: Hello everybody, Here is the latest update containing almost all usecases. If you spot an important one that is missing please yell. https://img.bi/#/EmlGj9w!lqKWarmnbDsBk2-GzCKqtQs2fNuUuY6jNIr6AZlP I'm confused by the #'s in the upper right of

Re: [Design] project page

2015-10-18 Thread Stephen Michel
terms starting at the home page till I get to the relevant page. It's not everything, but the wiki directory covers a lot: https://snowdrift.coop/p/snowdrift/w On Sun, Oct 18, 2015 at 1:40 PM, Stephen Michel wrote: On Sun, Oct 18, 2015 at 4:38 PM, Jonathan Roberts wrote: Mray, I hear your co

Re: [Design] project page

2015-10-18 Thread Stephen Michel
On Sun, Oct 18, 2015 at 4:38 PM, Jonathan Roberts wrote: Mray, I hear your concern; you don't want people to be "tricked" into buying into this system or to do it because it's a fun gimmick. However, I don't think this representation crosses that line. I think it is a blunt presentation of

Re: [Design] project page

2015-10-18 Thread Stephen Michel
On Sun, Oct 18, 2015 at 12:57 PM, Jonathan Roberts wrote: How does the math work by the way? I assumed it was exponential until now... https://snowdrift.coop/p/snowdrift/w/en/mechanism You pledge X per other patron. On Sun, Oct 18, 2015 at 9:56 AM, Jonathan Roberts wrote: The math is un

Re: [Design] discussion/ticket system mockups

2015-10-17 Thread Stephen Michel
On October 17, 2015 5:04:55 AM EDT, mray wrote: > > >On 16.10.2015 23:41, Stephen Michel wrote: >> >> >> On Fri, Oct 16, 2015 at 2:06 PM, mray wrote: >>> >>> >>> On 16.10.2015 04:57, Stephen Michel wrote: >>>> >>>>

Re: [Design] discussion/ticket system mockups

2015-10-16 Thread Stephen Michel
On Thu, Oct 15, 2015 at 8:19 PM, mray wrote: On 16.10.2015 01:08, Bryan Richter wrote: On Fri, Oct 16, 2015 at 12:29:36AM +0200, mray wrote: After some discussions with wolftune it dawned on me that we probably have to stick to our discussion/ticket system. I thought we might as well

Re: [Design] discussion/ticket system mockups

2015-10-16 Thread Stephen Michel
On Fri, Oct 16, 2015 at 5:47 PM, Aaron Wolf wrote: On 10/16/2015 02:41 PM, Stephen Michel wrote: On Fri, Oct 16, 2015 at 2:06 PM, mray wrote: On 16.10.2015 04:57, Stephen Michel wrote: On Thu, Oct 15, 2015 at 6:29 PM, mray mailto:m...@mray.de>> wrote: Afte

Re: [Design] discussion/ticket system mockups

2015-10-16 Thread Stephen Michel
On Fri, Oct 16, 2015 at 2:06 PM, mray wrote: On 16.10.2015 04:57, Stephen Michel wrote: On Thu, Oct 15, 2015 at 6:29 PM, mray wrote: After some discussions with wolftune it dawned on me that we probably have to stick to our discussion/ticket system. Stick to our discussion/ticket

Re: [Design] discussion/ticket system mockups

2015-10-15 Thread Stephen Michel
On Thu, Oct 15, 2015 at 6:29 PM, mray wrote: After some discussions with wolftune it dawned on me that we probably have to stick to our discussion/ticket system. Stick to our discussion/ticket system as opposed to...? I thought we might as well make it more usable then. Here is where we cur

Re: [Design] Design Digest, Vol 7, Issue 10

2015-10-09 Thread Stephen Michel
For clarity: that's the location he's working out of, and it's not a mirror of anything on git.gnu.io, correct? On Sat, Oct 10, 2015 at 2:46 AM, Aaron Wolf wrote: On 10/09/2015 11:42 PM, Stephen Michel wrote: Are we working directly with .pngs or are there .svg files so

Re: [Design] Design Digest, Vol 7, Issue 10

2015-10-09 Thread Stephen Michel
> Snowdrift.coop. > - "Together, we can uncover this awesome thing that's currently being > suppressed." > - Encourage users to proceed deeper into the site > - At the moment, this is by clicking the one big button on the front

Re: [Design] Let's Talk about Feedback & Landing Page Goal Discussion

2015-10-07 Thread Stephen Michel
o it?*… i.e. a middle-ground in the time-line, partly cleared, reason for both optimism and concern, much to do still. Think of any other political movement like an environmentalist organization. They wouldn't show *just* images of pollution and horror, but neither would they just nice na

Re: [Design] Homepage illustration

2015-10-07 Thread Stephen Michel
On Fri, Oct 2, 2015 at 2:35 PM, Bryan Richter wrote: It's been very hard for me to follow this thread because of poor quoting technique. Email takes work, I know, but it benefits all of us to make the effort. I've just been more or less copying what others do. Is there a particular style of

Re: [Design] Let's Talk about Feedback & Landing Page Goal Discussion

2015-10-07 Thread Stephen Michel
ency with the rest of the site. Thoughts? On Wed, Oct 7, 2015 at 4:01 PM, Aaron Wolf wrote: On 10/07/2015 12:29 PM, Stephen Michel wrote: In the context of our recent discussion <https://lists.snowdrift.coop/pipermail/design/2015-September/96.html> about the home page...

[Design] Let's Talk about Feedback

2015-10-07 Thread Stephen Michel
In the context of our recent discussion about the home page... Here's a pretty common thing that happens in communication between a user (Bob) and a designer (Alice). Bob's Perspective: Bob wants to give Alice some feedback about an email application he uses. Bob keeps hitting the delete butt

Re: [Design] Homepage illustration

2015-09-30 Thread Stephen Michel
I think there's a very, very delicate balance that we want to strike. I agree that the home page is too stark for my liking. There's a disconnect between "Join us in setting the world free!" and the looks on the faces of Mimi and Eunice. I agree there's not much sense of a snow *drift* and tha