Re: [Finale] Explode!

2003-12-31 Thread Christopher BJ Smith
At 9:54 AM -0800 12/31/03, Philip Aker wrote: On Wednesday, Dec 31, 2003, at 06:25 US/Pacific, David H. Bailey wrote: But the complaint about Finale's explode function not copying unison sections to all exploded parts... While I do agree with folks who think that a part-savvy Explode should be b

Re: [Finale] Explode!

2003-12-31 Thread Aaron Sherber
At 02:41 PM 12/31/2003, Philip Aker wrote: >"appears as two-note chords" (surely you mean dyads) Yes, thanks. English not so good today. >is >precisely the point. Just because I enter in two or more layers, >doesn't necessarily mean that it ends up looking like a typical two >layer staff. I may c

Re: [Finale] Explode!

2003-12-31 Thread Philip Aker
On Wednesday, Dec 31, 2003, at 10:36 US/Pacific, Aaron Sherber wrote: At 12:54 PM 12/31/2003, Philip Aker wrote: >That is, two instruments on a staff = entering in two layers. Oh, that's not necessarily true at all. Two instruments on a staff often appears in a score as notes in two layers,

Re: [Finale] Explode!

2003-12-31 Thread Aaron Sherber
At 12:54 PM 12/31/2003, Philip Aker wrote: >That is, two instruments on a staff = entering in two layers. Oh, that's not necessarily true at all. Two instruments on a staff often appears in a score as notes in two layers, but it just as often appears as two-note chords. Or you can enter them

Re: [Finale] Fin04 in MacOS9? Why? (was: Explode!)

2003-12-31 Thread Philip Aker
On Wednesday, Dec 31, 2003, at 09:40 US/Pacific, Robert Patterson wrote: Expose (which I don't have) sounds incredibly useful for OSX, but the OS9 Finder needs it less than the OSX Finder does. (The OS9 Finder compensates in two interdependent ways: one is that when you click on a window, all w

Re: [Finale] Fin04 in MacOS9? Why? (was: Explode!)

2003-12-31 Thread Johannes Gebauer
Yes, I can certainly understand the screen rotation problem. On 31.12.2003 18:40 Uhr, Robert Patterson wrote > The thing is, I'm still more productive in OS9. U.I. doodads are uninteresting > to me in themselves, so I'm happier in OS9 when doing real work. Expose (which > I don't have) sounds inc

Re: [Finale] Plugin or Program: You Decide (was: Explode!)

2003-12-31 Thread Johannes Gebauer
On 31.12.2003 17:50 Uhr, Robert Patterson wrote > I think some of the postings on this thread show a greatly exaggerated idea of > how much time Makemusic have spent on the plugin interface. The notion that > they are packing lots of functionality into the plugin interface at the > expense of prog

Re: [Finale] Explode!

2003-12-31 Thread Philip Aker
On Wednesday, Dec 31, 2003, at 06:25 US/Pacific, David H. Bailey wrote: But the complaint about Finale's explode function not copying unison sections to all exploded parts... While I do agree with folks who think that a part-savvy Explode should be built-in, and agree with RGP's comment that it

Re: [Finale] Fin04 in MacOS9? Why? (was: Explode!)

2003-12-31 Thread Robert Patterson
The primary reason is screen rotation. Although there is an OSX solution out there, I don't have the necessary hardware for it. If a more general OSX screen rotation solution emerges, I'll probably switch. My OSX environment is getting more usable as I configure it to my tastes and learn more ab

Re: [Finale] Explode!

2003-12-31 Thread Randolph Peters
At 3:52 PM + 12/31/03, Robert Patterson wrote: The real problem with Explode is that it re-quantizes. This essentially renders it useless. I may be wrong with the dates, but I think the re-quantization problem with Explode goes back to version 1 of Finale. Everyone is right that this fix sho

Re: [Finale] Explode!

2003-12-31 Thread Johannes Gebauer
On 31.12.2003 17:16 Uhr, Robert Patterson wrote > I am as frustrated as anyone over the Fin04 delay. Heck, I'm *more* frustrated > because I use Finale in OS9 so won't be able to use the new features till > who-knows-when. Will you continue to use Finale in OS 9 when the X version is out? What ar

Re: [Finale] Plugin or Program: You Decide (was: Explode!)

2003-12-31 Thread Robert Patterson
I think some of the postings on this thread show a greatly exaggerated idea of how much time Makemusic have spent on the plugin interface. The notion that they are packing lots of functionality into the plugin interface at the expense of program function is laughable. The plugin interface is ess

Re: [Finale] Explode!

2003-12-31 Thread Robert Patterson
I don't think we can read very much into the lack of posts from Coda staff on this list. I believe Randy Stokes quit monitoring the list years ago. And I can attest that Allen has been very busy lately: probably too busy to post. (Heck, the holidays always suppress list activity--as one might ex

Re: [Finale] Explode!

2003-12-31 Thread Johannes Gebauer
On 31.12.2003 15:08 Uhr, David H. Bailey wrote > There isn't really a point other than that MakeMusic is screwing up and > forcing us to pay extra money to get the product to work as it should. > > Yes, we need to buy these plugins. > > But we shouldn't have to. And the fact that core functiona

Re: [Finale] Explode!

2003-12-31 Thread Robert Patterson
I don't think the issue of duplicating a unison line is a "bug". How is the program supposed to know whether you want to duplicate it? Sometimes you do, sometimes you don't. Coda could add an option, I suppose, but the TGTools Smart Dist. plugin is way better. The real problem with Explode is t

Re: [Finale] Explode!

2003-12-31 Thread David H. Bailey
But the complaint about Finale's explode function not copying unison sections to all exploded parts (or at least the ability to turn that possibility on/off) is more like needing to use a plug-in to accurately copy a section of a picture in Photoshop. Exploding those unisons along with the sep

Re: [Finale] Explode!

2003-12-31 Thread David H. Bailey
There isn't really a point other than that MakeMusic is screwing up and forcing us to pay extra money to get the product to work as it should. Yes, we need to buy these plugins. But we shouldn't have to. And the fact that core functionality is being off-loaded from the basic program code into

Re: [Finale] Explode!

2003-12-31 Thread Javier Ruiz
Aaron is completely right here. All professional programs allow plug-ins. I´d like to add that all video editors like Adobe Premiere, Final Cut or Avid come with a limited set in terms of effects and transitions. You have to invest more to get those fancy things that you see in the Superball. I i

Re: [Finale] Explode!

2003-12-31 Thread Richard Huggins
David, what would you say about Photoshop, which has gobs of plugins from all kind of sources? That it was piss-poor programming on Adobe's part? Are you kidding me? Could it possibly be said that to provide for plug-ins is an innovative and provisionary thing, even enabling entreprenurialism on