Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-18 Thread Martin Spott
"Ampere K. Hardraade" wrote: > On October 17, 2005 02:28 am, Martin Spott wrote: >> I' pretty sure it easier to convert the PDF's into some common vector >> drawing format than adding editing capabilities to [X,K,G]PDF. Once you >> have a nice vector format you can easily load that into your favour

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread George Patterson
On Mon, 2005-10-17 at 21:57 -0400, Ampere K. Hardraade wrote: > On October 17, 2005 02:23 pm, Durk Talsma wrote: > > > - airport animations > > > > Just wondering what type of animations you were thinking of. We have > > support for moving aircraft now, but no ground vehicles yet, although this > >

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Ampere K. Hardraade
On October 17, 2005 02:23 pm, Durk Talsma wrote: > > - airport animations > > Just wondering what type of animations you were thinking of. We have > support for moving aircraft now, but no ground vehicles yet, although this > could be done using animation scripts. Bridges' movement, illumination, a

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Ampere K. Hardraade
On October 17, 2005 02:28 am, Martin Spott wrote: > I' pretty sure it easier to convert the PDF's into some common vector > drawing format than adding editing capabilities to [X,K,G]PDF. Once you > have a nice vector format you can easily load that into your favourite > editor, and group the necess

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Jon Stockill
Durk Talsma wrote: - buildings placement This can be done through a combination of .stg and xml files, but this has to be done either by hand editing, or by using a dedicated scenery editor. I'm not sure if fgsd would be able to do this. This would be the only interactive application that

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Jon Stockill
Harald JOHNSEN wrote: I am not sure I follow you here, taxiway design have strict rules that you can find on the FAA site. I can assure you there are plenty of airfields out there that don't follow the rules. Many of the ones I've worked on have developed over the last 60+ years to become wh

[Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread ojoe
Something to consider: There're more markings than just the centerline on taxiways. Edges are defined by double yellow or dashed, double yellow lines (the boundary between usable runup/apron areas and taxiways.) And there're the hold short/ILS hold short lines. All of these markings were incre

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Arnt Karlsen
On Mon, 17 Oct 2005 17:50:00 + (UTC), Martin wrote in message <[EMAIL PROTECTED]>: > You won't be able to reverse-engineer the shape of such a junction > because in real live they don't follow geometric perfection. ..maybe use some curve fitting library to generate those shapes at runtime?

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Paul Surgeon
On Monday 17 October 2005 19:50, Martin Spott wrote: > Well, points and lines and taxiway width is what we have now and people > claim that the result looks terribly :-) > Finally with points and lines you won't be able to describe the _shape_ > of a junction - as I understood exactly this is what

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Martin Spott
Harald JOHNSEN wrote: > We don't have points and lines, we have quads. My line is the center > line, my point is an intersection etc. We currently have a point in the middle of a taxiway, the heading, the length and the width of that section - which enables us to determine the endpoints of a tax

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Durk Talsma
On Monday 17 October 2005 06:50, Ampere K. Hardraade wrote: > Regarding Robin's DB: having accurate taxiways is not the only concern. > Some other items that we should take notice of include: These are valid concerns. Quite a few of these features are already available, albeit sometimes in a rou

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Harald JOHNSEN
Martin Spott wrote: Harald JOHNSEN wrote: O / / O-O-- / / O I vote for everything point and lines ;-) Well, points and lines and taxiway width is what we have now and people claim that the result loo

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Martin Spott
Harald JOHNSEN wrote: > O > / >/ > O-O-- > / > / >O > I vote for everything point and lines ;-) Well, points and lines and taxiway width is what we have now and people claim that the result looks terribly :-) Fina

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Ralf Gerlich
Martin Spott schrieb: [SNIP] With the layout I've proposed you'll be able to determine everything that's needed: The taxiway direction and hence the direction of the centerline are determined by the perpendicular on the face sides of the junction, where the regular taxiways are being connected. Y

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Harald JOHNSEN
Norman Vine wrote: Erik Hofman writes: Martin Spott wrote: Additionally we need junctions if the plan should make sense. Junctions like this one: When carefully designed this could be done with the quad approach (although it would not be easy). So the data should be quad based

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Martin Spott
"Norman Vine" wrote: > I vote for everything being triangle based like the underlying renderer This puts us at risk to run into huge datasets for every taxiway junction. And last but not least, by relying on a fixed sort of geometries (be it rectangles like now or triangles as you proposed) we're

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Erik Hofman
Norman Vine wrote: I vote for everything being triangle based like the underlying renderer But how would one define where the center line is then? Erik ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mai

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Erik Hofman
Martin Spott wrote: Show me an approach that is flexible enough to describe junctions of different shapes with quads and I'll believe it ;-) You could combine two endpoint or two side points to create a triangle. But at least you know where the centerline would end up. Erik __

RE: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Norman Vine
Erik Hofman writes: > > Martin Spott wrote: > > > Additionally we need junctions if the plan should make sense. Junctions > > like this one: > > When carefully designed this could be done with the quad approach > (although it would not be easy). So the data should be quad based. > It is up to t

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Martin Spott
Erik Hofman wrote: > Martin Spott wrote: >> Additionally we need junctions if the plan should make sense. Junctions >> like this one: > > When carefully designed this could be done with the quad approach > (although it would not be easy). So the data should be quad based. Show me an approach th

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Erik Hofman
Martin Spott wrote: Additionally we need junctions if the plan should make sense. Junctions like this one: When carefully designed this could be done with the quad approach (although it would not be easy). So the data should be quad based. It is up to the taxidraw developers on how to make i

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Martin Spott
Erik Hofman wrote: > p1 ++ p3 > || > || > || > p2 ++ p4 Additionally we need junctions if the plan should make sense. Junctions like this one:

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Erik Hofman
Curtis L. Olson wrote: I haven't had a lot of time over the past weeks to contribute here and I'm going out of town later this week, but we've discussed much of this before. I know, but if there's one area where FlightGear can use an eminent update then it's the airport layout. In the mea

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Curtis L. Olson
Erik Hofman wrote: Norman Vine wrote: Erik Hofman writes: This can be done by requesting a new designator number as an alternative taxiway entry. That way it would be possible to have both the old and new format available in the file. Doesn't that just create another problem ? Now the t

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Erik Hofman
Norman Vine wrote: Erik Hofman writes: This can be done by requesting a new designator number as an alternative taxiway entry. That way it would be possible to have both the old and new format available in the file. Doesn't that just create another problem ? Now the tools will need to check

RE: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Norman Vine
Erik Hofman writes: > > Martin Spott wrote: > > > So: However somebody is going to design a new airports description > > format we always should have a method to merge Robin's updates. > > Additionally we need someone who tracks these updates on a regular > > basis because we don't want to loose

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Ralf Gerlich
Hi, Ampere K. Hardraade schrieb: [SNIP] One can use rectangular or bent taxiway sections but when you get to all the weird and wonderful taxiway layouts it's impossible to do with a generic taxiway structure. This is very apparent where taxiways intersect other taxiways, runways or aprons. The

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Erik Hofman
Martin Spott wrote: So: However somebody is going to design a new airports description format we always should have a method to merge Robin's updates. Additionally we need someone who tracks these updates on a regular basis because we don't want to loose a nifty feature that some X-Plane user ad

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-17 Thread Ralf Gerlich
Hi, Ampere K. Hardraade schrieb: [SNIP] Time might as well be spent on thinking of how we are going to convince Robin to use our new format instead of thinking of a way to expand Robin's database. I think that Robin could actually be pretty open for this: http://x-plane.org/home/robinp/#Futu

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Martin Spott
"Ampere K. Hardraade" wrote: > That was a proposal from me. The idea is to have a program (could be a > modified version of KPDF) to read a vector based PDF file such as this: > http://204.108.4.16/d-tpp/0510/00375AD.PDF and spit out the taxiway outlines. "Ampere K. Hardraade" wrote: [...] > t

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Ampere K. Hardraade
Regarding Robin's DB: having accurate taxiways is not the only concern. Some other items that we should take notice of include: - buildings placement - gates' position - tower/ILS frequencies - runway/taxiway signs - airport animations - runway/taxiway conditions due to weather - ground pathways

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Ampere K. Hardraade
On October 16, 2005 03:43 am, Harald JOHNSEN wrote: > >I thought about the taxiway structure/format a while back. > >I came to the conclusion that a raw polygon editor is about the only way > >you're going to be able to create taxiways properly. > >   > > You mean, ac3d or blender ? No need to use

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Ampere K. Hardraade
On October 15, 2005 08:51 pm, David Luff wrote: > > I know there was some talk of extracting taxiways from the FAA's PDFs, > > I can't realistically see that happening! That was a proposal from me. The idea is to have a program (could be a modified version of KPDF) to read a vector based PDF fil

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Martin Spott
Christian Mayer wrote: > Ralf Gerlich schrieb: >> I'm not sure how important giving back to Robin's DB is for "the >> FlightGear community" but in the OpenSource manner I'd say we should try >> to find a way of not doing things twice in two communities. > We should try to scratch only our own itc

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ralf Gerlich schrieb: > > I'm not sure how important giving back to Robin's DB is for "the > FlightGear community" but in the OpenSource manner I'd say we should try > to find a way of not doing things twice in two communities. > We should try to scra

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Ralf Gerlich
Hi, Christian Mayer schrieb: Paul Surgeon schrieb: On Saturday 15 October 2005 23:44, Ralf Gerlich wrote: Hi, I hope I don't say too much if I say that there is work planned on defining taxiways by means of polylines in TaxiDraw. That's still very restrictive. It's a step in the right d

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Martin Spott
[EMAIL PROTECTED] wrote: > If editing taxiways becomes as easy as importing the image data, a lot > more people will do it and we'll all wind up with more airports (and a > better user experience.) I don't find creating an airport and taxiways in TaxiDraw that challenging. As with all manual work

[Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread ojoe
> Dave writes: > > I certainly sympathise with this point of view. The current format is > certainly crude. However, the problems with it only become apparent close > up, when either close to or on the ground, and trying to follow taxiways > at intersections. The taxiway layouts done in the curr

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Paul Surgeon schrieb: > On Saturday 15 October 2005 23:44, Ralf Gerlich wrote: > >>Hi, >> >>I hope I don't say too much if I say that there is work planned on >>defining taxiways by means of polylines in TaxiDraw. > > > That's still very restrictive

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Paul Surgeon
On Saturday 15 October 2005 23:44, Ralf Gerlich wrote: > Hi, > > I hope I don't say too much if I say that there is work planned on > defining taxiways by means of polylines in TaxiDraw. That's still very restrictive. It's a step in the right direction but is still far from what is needed. We nee

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Curtis L. Olson
Harald JOHNSEN wrote: The best way I found to counter the z-buffer fighting is simply to disable z-buffer testing. Remember, we are painting the ground, why would we want any z tests (you can find situation where this add artifacts of course). Exactly, if you disable the z-buffer, you lose

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Harald JOHNSEN
Paul Surgeon wrote: On Saturday 15 October 2005 20:54, [EMAIL PROTECTED] wrote: I thought about the taxiway structure/format a while back. I came to the conclusion that a raw polygon editor is about the only way you're going to be able to create taxiways properly. You mean, ac3d or blend

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-16 Thread Erik Hofman
Ralf Gerlich wrote: Hi, I hope I don't say too much if I say that there is work planned on defining taxiways by means of polylines in TaxiDraw. Excellent! Erik ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgea

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-15 Thread David Luff
ojoe writes: > > You know, I'd be happy to help do some of the taxiway work if a new format > becomes available. I've been trying to work with Taxidraw, but it's kind > of difficult to work in because of the underlying format (I have no > problems with Taxidraw itself.) I find I spend a lot of

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-15 Thread Ralf Gerlich
Hi, I hope I don't say too much if I say that there is work planned on defining taxiways by means of polylines in TaxiDraw. For starters I intended to create rectangles from that polyline data as appropriate, keeping the old format. Best regards, Ralf __

Re: [Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-15 Thread Paul Surgeon
On Saturday 15 October 2005 20:54, [EMAIL PROTECTED] wrote: > You know, I'd be happy to help do some of the taxiway work if a new format > becomes available. I've been trying to work with Taxidraw, but it's kind > of difficult to work in because of the underlying format (I have no > problems with

[Flightgear-devel] Re: A question regarding accurate taxiways

2005-10-15 Thread ojoe
You know, I'd be happy to help do some of the taxiway work if a new format becomes available. I've been trying to work with Taxidraw, but it's kind of difficult to work in because of the underlying format (I have no problems with Taxidraw itself.) I find I spend a lot of time making sure the are