Re: [Flightgear-devel] OpenSceneGraph-3.0.1 released!

2011-07-31 Thread James Turner
On 31 Jul 2011, at 09:59, ThorstenB wrote: > a new OSG stable release is available. Changes only involves a list of > fixes since OSG 3.0.0. Do we have a chance to update jenkins to use OSG > 3.0.1 for the windows installers (already using 3.0.0 right now)? Seems > a good idea to include those

Re: [Flightgear-devel] OpenSceneGraph

2010-07-22 Thread Chris Baines
Thanks for the info. Chris On Wed, 2010-07-21 at 14:47 +0100, James Turner wrote: > On 21 Jul 2010, at 14:01, Chris Baines wrote: > > > Can I just ask what version of OpenSceneGraph is required to compile and > > run Flightgear/Simgear (v2.0.0). The release page suggests that any > > version wil

Re: [Flightgear-devel] OpenSceneGraph

2010-07-21 Thread Roland Haeder
Hi Chris and James. I use 2.9.8 with GIT version of SG/FG together and it is fairly stable, sometimes a random crash while playing (mostly caused by "accident" Traffic-Manager code or sometimes at exit. So I have non-stable here? Roland signature.asc Description: This is a digitally signed me

Re: [Flightgear-devel] OpenSceneGraph

2010-07-21 Thread James Turner
On 21 Jul 2010, at 14:01, Chris Baines wrote: > Can I just ask what version of OpenSceneGraph is required to compile and > run Flightgear/Simgear (v2.0.0). The release page suggests that any > version will do however newer versions >=2.9.6 will run better but is > this the case? Will the latest s

Re: [Flightgear-devel] OpenSceneGraph

2008-12-08 Thread gerard robin
On lundi 08 décembre 2008, Martin Spott wrote: > "Fabian Grodek" wrote: > > Is there any location other than > > http://www.openscenegraph.org/projects/osg/wiki/Downloads > > > > to get the OpenSceneGraph libraries? The link above is not working. > > As a last resort you might try: > > ftp://ftp.

Re: [Flightgear-devel] OpenSceneGraph

2008-12-08 Thread Fabian Grodek
On 12/8/08, Martin Spott <[EMAIL PROTECTED]> wrote: > > "Fabian Grodek" wrote: > > > Is there any location other than > > http://www.openscenegraph.org/projects/osg/wiki/Downloads > > > > to get the OpenSceneGraph libraries? The link above is not working. > > As a last resort you might try: > > ftp

Re: [Flightgear-devel] OpenSceneGraph

2008-12-08 Thread Martin Spott
"Fabian Grodek" wrote: > Is there any location other than > http://www.openscenegraph.org/projects/osg/wiki/Downloads > > to get the OpenSceneGraph libraries? The link above is not working. As a last resort you might try: ftp://ftp.ihg.uni-duisburg.de/FlightGear/OSG/ to get a source tr

Re: [Flightgear-devel] OpenSceneGraph

2008-12-08 Thread gerard robin
On lundi 08 décembre 2008, Fabian Grodek wrote: > Hello, > Is there any location other than > http://www.openscenegraph.org/projects/osg/wiki/Downloads > > to get the OpenSceneGraph libraries? The link above is not working. > Thank you. > Fabian Your link is right, it does not answer :( -- Gér

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-15 Thread Hans Ulrich Niedermann
Holger Wirtz wrote: > I don't understand why there is this problem... is this a bug in the > fglrx_dri.so? Why does fgfs worked until this problem occurs a month ago? > > I tried to use the ATI drivers from www.ati.com, but they have no DRI > driver for Radeon X1400 Chips :-( fglrx *is* the dri

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-13 Thread Holger Wirtz
Hi, On Wed, Jul 11, 2007 at 02:55:44PM +0200, Csaba Halász wrote: > On 7/11/07, John Denker <[EMAIL PROTECTED]> wrote: > > On 07/10/2007 01:40 PM, Csaba Halász wrote: > > > > > Maybe try the sed hack with a shorter prefix, such as replacing > > > _ZNSt6vector with _ZNSt6vectorX. Note that it is a

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-11 Thread Csaba Halász
On 7/11/07, John Denker <[EMAIL PROTECTED]> wrote: > On 07/10/2007 01:40 PM, Csaba Halász wrote: > > > Maybe try the sed hack with a shorter prefix, such as replacing > > _ZNSt6vector with _ZNSt6vectorX. Note that it is a pretty brutal thing > > to do for the whole binary, and might break it in a m

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-11 Thread John Denker
On 07/10/2007 01:40 PM, Csaba Halász wrote: > Maybe try the sed hack with a shorter prefix, such as replacing > _ZNSt6vector with _ZNSt6vectorX. Note that it is a pretty brutal thing > to do for the whole binary, and might break it in a million ways. 1) It's more likely to work if the replacement

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-10 Thread Holger Wirtz
Hi Csaba, On Tue, Jul 10, 2007 at 07:40:46PM +0200, Csaba Halász wrote: > Hi Holger! > > Maybe try the sed hack with a shorter prefix, such as replacing > _ZNSt6vector with _ZNSt6vectorX. Note that it is a pretty brutal thing > to do for the whole binary, and might break it in a million ways. Or,

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-10 Thread Csaba Halász
Hi Holger! Maybe try the sed hack with a shorter prefix, such as replacing _ZNSt6vector with _ZNSt6vectorX. Note that it is a pretty brutal thing to do for the whole binary, and might break it in a million ways. Or, set LD_DEBUG=bindings and LD_OUTPUT as appropriate. Then run fg, and try to find s

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-10 Thread Holger Wirtz
Hi, On Tue, Jul 10, 2007 at 01:58:36AM +0200, Csaba Halász wrote: > On 7/9/07, Holger Wirtz <[EMAIL PROTECTED]> wrote: > > Hi, > > > > sorry for reanimating this thread, but since a week I have the old > > problem regardless using the "sed"-hack to > > /usr/lib/dri/fglrx_dri.so. :-( > > > > Does a

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-09 Thread Csaba Halász
On 7/9/07, Holger Wirtz <[EMAIL PROTECTED]> wrote: > Hi, > > sorry for reanimating this thread, but since a week I have the old > problem regardless using the "sed"-hack to > /usr/lib/dri/fglrx_dri.so. :-( > > Does anyone know what I can do or what is needed for debugging? For a start, please prov

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-07-09 Thread Holger Wirtz
Hi, sorry for reanimating this thread, but since a week I have the old problem regardless using the "sed"-hack to /usr/lib/dri/fglrx_dri.so. :-( Does anyone know what I can do or what is needed for debugging? Thanks, Holger On Tue, Jun 19, 2007 at 11:22:30AM +0200, Holger Wirtz wrote: > Hi all,

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-19 Thread Holger Wirtz
Hi all, On Sun, Jun 17, 2007 at 07:37:41PM -0400, John Denker wrote: [...] > 2) Here is another way of achieving a similar result. This is more > crude, but works better in batch files, i.e. doesn't require any > skilled feedback. This works for 32- and 64-bit libraries. > > sed s/_ZNSt6vecto

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-17 Thread John Denker
There On 06/17/2007 06:04 PM, Martin Spott wrote: > You might want to give Pigeon a copy of your hacked driver for > use with the FGLive CD, We have discovered that there are multiple versions of "the" driver. This means it is not easy to distribute hacked copies or even to distribute a patch.

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-17 Thread Martin Spott
"Csaba Halász" wrote: > Yesterday we seem to have successfully hacked the fglrx_dri.so. You > can ask ndim or Jester (me) on irc for 32 bit and 64 bit patched > versions respectively. You might want to give Pigeon a copy of your hacked driver for use with the FGLive CD, Martin. -- Unix

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-17 Thread Martin Spott
John Denker wrote: > On 06/16/2007 05:25 PM, Martin Spott wrote: > > > > Ah, ok. Simply compile OSG from source and install just by "make > > install" - this definitely works well, at least on Etch, > > How "definitely" is that? I've been compiling OSG SVN on Etch for months now. In fact

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-17 Thread Csaba Halász
On 6/17/07, John Denker <[EMAIL PROTECTED]> wrote: > > This is observed with recent (a few hours old) versions of > osg-2.0, simgear, plib, and fg. > > This is observed with a variety of aircraft, including > the default c172p, the c182r, and the pa24-250. > > First example (abort): > > #0 0xb74e7

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-17 Thread John Denker
On 06/17/2007 09:45 AM, I wrote: > 100% of the CPU for 2.3 billion CPU clock cycles, Correction: make that 140 billion CPU clock cycles. (I left out a factor of 60 seconds/minute. Sorry.) - This SF.net email is sponsored

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-17 Thread John Denker
Ron Jensen wrote: >> Thanks, but the problem is in OSG. I have been building and installing >> debian packages. Its not the supported way to build, so when it quit >> working I didn't complain. On 06/16/2007 05:25 PM, Martin Spott wrote: > > Ah, ok. Simply compile OSG from source and install j

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Martin Spott
Ron Jensen wrote: > On Sat, 2007-06-16 at 10:37 +, Martin Spott wrote: > > This is everuthing I need to build FG with current OSG, > > > > Thanks, but the problem is in OSG. I have been building and installing > debian packages. Its not the supported way to build, so when it quit > working

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Ron Jensen
On Sat, 2007-06-16 at 10:37 +, Martin Spott wrote: > Ron Jensen wrote: > > > I must agree. I haven't had a working flightgear for about a month > > because OSG-SVN/head quit building for me. > > How does the error message look like ? I know, unfortunately I'm > repeating myself, yet it mig

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Martin Spott
Nick Warne wrote: > I have been building OSG over the last 3 months, and even updated today to > rev. 7002 - everything builds/works great and I haven't had to touch a > thing!? Perhaps you've been building against old OSG headers. Few weeks ago Robert Osfield has removed a header file that con

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Nick Warne
On Saturday 16 June 2007 11:37:35 Martin Spott wrote: > Ron Jensen wrote: > > I must agree. I haven't had a working flightgear for about a month > > because OSG-SVN/head quit building for me. > > How does the error message look like ? I know, unfortunately I'm > repeating myself, yet it might help

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Martin Spott
Ron Jensen wrote: > I must agree. I haven't had a working flightgear for about a month > because OSG-SVN/head quit building for me. How does the error message look like ? I know, unfortunately I'm repeating myself, yet it might help applying this patch to FlightGear: --- FlightGear/src/Main/f

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Martin Spott
"Curtis Olson" wrote: > Our approach with plib is that if we absolutely must depend on something in > cvs, we push the plib folks hard to get that into an official release first, > then we cut over and allow our code to depend on it. This is not without > headaches, but it's worked pretty well fo

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-16 Thread Martin Spott
Jonathan Wagner wrote: > Just a thought for the rest of the list. Now that OpenSceneGraph-2.0 > has been released, what are the thoughts on setting that as a "fixed" > dependency for now (i.e., future development should work on > OpenSceneGraph-2.0). While we are at it, somebody could now add

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-15 Thread Ron Jensen
On Fri, 2007-06-15 at 19:33 -0500, Curtis Olson wrote: > On 6/15/07, Jonathan Wagner wrote: > Just a thought for the rest of the list. Now that > OpenSceneGraph-2.0 > has been released, what are the thoughts on setting that as a > "fixed" > dependency for no

Re: [Flightgear-devel] OpenSceneGraph 2.0

2007-06-15 Thread Curtis Olson
On 6/15/07, Jonathan Wagner wrote: Just a thought for the rest of the list. Now that OpenSceneGraph-2.0 has been released, what are the thoughts on setting that as a "fixed" dependency for now (i.e., future development should work on OpenSceneGraph-2.0). With one of the latest patches to the p

Re: [Flightgear-devel] Openscenegraph tarball

2007-01-29 Thread Olaf Flebbe
Stuart Buchanan schrieb: > --- Mathias Fröhlich wrote: >> Hi, >> >> I need to have an other update to the openscenegraph tarball. For those >> ones >> not tracking cvs I have put together a tarball as usual. The key feature >> I >> need is the txf file font loader. That is with the time of packin

Re: [Flightgear-devel] Openscenegraph tarball

2007-01-29 Thread Stuart Buchanan
--- Mathias Fröhlich wrote: > > Hi, > > I need to have an other update to the openscenegraph tarball. For those > ones > not tracking cvs I have put together a tarball as usual. The key feature > I > need is the txf file font loader. That is with the time of packing that > tarball included in

Re: [Flightgear-devel] OpenSceneGraph, feedback - on Fedora Core 6

2006-11-09 Thread Georg Vollnhals
Martin Spott schrieb: > Matthias Boerner wrote: > > >> With the options >> >> --timeofday=noon --prop:/sim/rendering/fps-display=true --bpp=32 >> >> both versions show almost the same rate of fps with a small advantage to OSG >> about 1 to 10 percent. >> > > Ah, I guess nobody tried runni

Re: [Flightgear-devel] OpenSceneGraph, feedback - on Fedora Core 6

2006-11-09 Thread Martin Spott
Matthias Boerner wrote: > With the options > > --timeofday=noon --prop:/sim/rendering/fps-display=true --bpp=32 > > both versions show almost the same rate of fps with a small advantage to OSG > about 1 to 10 percent. Ah, I guess nobody tried running at higher display depths, anybody ?

Re: [Flightgear-devel] OpenScenegraph MSVC8

2006-11-04 Thread Olaf Flebbe
Hi, >> But there is one problem with the running flightgear than: it's about a >> factor 2 slower than the flightgear with plib (and shadows on)! >> I don't know if this can be improved with other compiler flags, but I am >> a little bit surprised. >> >> I moved the pre-osg branch to the sa

Re: [Flightgear-devel] OpenScenegraph MSVC8

2006-11-04 Thread Olaf Flebbe
Maik Justus schrieb: > Hi Olaf, > > I have used your project files / precompiled libs to compile fg with osg > from the scratch. It worked with only negligible problems. > A file simgear_config.h is missing; there is a simgear_config.h.vc5, > after renaiming to *.h it works. > 2 files had to be a

Re: [Flightgear-devel] OpenSceneGraph

2006-11-02 Thread Martin Spott
Vassilii Khachaturov wrote: > Also, where does one take the files missing for the examples (e.g., the > cow.osg, or the lz.osg mentioned in the runexamples.bat)? Here for example: http://www.openscenegraph.org/osgwiki/pmwiki.php/Downloads/SampleDataset Martin. -- Unix _IS_ user friendly - i

Re: [Flightgear-devel] OpenSceneGraph

2006-11-02 Thread Vassilii Khachaturov
I was able to build the OSG from the OSG_OP_OT-1.2-Flightgear.tar.gz on a Debian etch system (gcc Debian 4.1.1-13 -based), but not on a sarge one (Debian 1:3.3.5-13 -based). Tried osg cvs head (copied over the ac3d and rgb plugin directories manually from the .tar.gz above), and had the same probl

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-11-01 Thread Mathias Fröhlich
Hi, On Wednesday 01 November 2006 00:43, Georg Vollnhals wrote: > I hope you did understand me right, all that feedback is not mentioned > as "it is broken, please fix it" but just to inform you about what works > on my O/S/PC hardware and what does not. If these feedbacks would come That comment

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-11-01 Thread Georg Vollnhals
Maik Justus schrieb: > > The missing blades are probably not due to the osg update. I think your > data and your flightgear source are not from the same date. Please > update both from cvs and then it should work. > > Maik > > Thank you Maik! Did not test the BO105 again after my data-update y

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-11-01 Thread Georg Vollnhals
Georg Vollnhals schrieb: Hi Mathias: 1. Further investigations, new insights regarding the "FG-OSG black screen problem" - must be a terrain/ground problem, the a/c is located under the surface when one selects special airports. - found it out by using the UFO, it is located under the surface bu

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-11-01 Thread Maik Justus
Hi, Georg Vollnhals schrieb: > Hi Mathias, > > http://home.arcor.de/vollnhals-bremen/OSGErr/fgfs-screen-0154.jpg [bo105: > missing blades] > > Regards > Georg > The missing blades are probably not due to the osg update. I think your data and your flightgear source are not from the same dat

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-10-31 Thread Georg Vollnhals
Hi Mathias, Mathias Fröhlich schrieb: > Yes, with the current implementation I expect more z buffer problems. That > will change in the long term. > > I hope you did understand me right, all that feedback is not mentioned as "it is broken, please fix it" but just to inform you about what work

Re: [Flightgear-devel] OpenScenegraph MSVC8

2006-10-31 Thread Maik Justus
Hi Olaf, I have used your project files / precompiled libs to compile fg with osg from the scratch. It worked with only negligible problems. A file simgear_config.h is missing; there is a simgear_config.h.vc5, after renaiming to *.h it works. 2 files had to be added to the simgear project file:

Re: [Flightgear-devel] OpenSceneGraph

2006-10-31 Thread Martin Spott
Mathias, Martin Spott wrote: > 2.) Is the stuff in SimGear/simgear/scene/util/ still needed ? Thanks for the solution ! Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-10-30 Thread Mathias Fröhlich
Hi Georg, On Tuesday 31 October 2006 00:10, Georg Vollnhals wrote: > 3.2 At first sight all seems to display well except two cockpit display > errors (Z-buffer problem???) and one outside view transparency error Yes, with the current implementation I expect more z buffer problems. That will chan

Re: [Flightgear-devel] OpenSceneGraph, first feedback

2006-10-30 Thread Georg Vollnhals
Mathias Fröhlich schrieb: My feedback: 1. with your FlightGear OSG patch all compiled well (compiled the original OSG before and got "data" errors when running FG) 2. System: OpenSuse 10.1 x86_64, Nvidia hardware accelerated driver, AMD64 3700, 1GB RAM, Nvidia 6600GT 256 MB 3. FlightGear OSG

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Mathias Fr?hlich wrote: > On Monday 30 October 2006 12:56, Martin Spott wrote: > > Would you consider separating the respective patches so people can > > apply them to their home grown build tree ? > Done. I see, the one-liner against 'LightModel.cpp' is already in CVS. Thanks, Martin. -

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Mathias Fröhlich
On Monday 30 October 2006 18:37, Martin Spott wrote: > "Works for me" - please apply to the repository. > To be honest, this was simply copied from FlightGear ;-) Sorry, that is because I have thought it is already in ... I did for fg but not for simgear. Greetings Mathias -

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Mathias Fröhlich
On Monday 30 October 2006 12:56, Martin Spott wrote: > Mathias Fr?hlich wrote: > > You can find that tarball at > > > > ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061029/OSG > >_OP_OT-1.2-Flightgear.tar.gz > > > > I am working on getting the two patches upstream ... > > Would yo

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Frederic Bouvier
Selon Martin Spott : > cc-1018 CC: ERROR File = /opt/OSG/include/osg/BufferObject, Line = 175 > An unmatched left parentheses "(" appears in an expression. > > typedef void (APIENTRY * BufferDataProc) (GLenum target, > GLsizeiptrARB size, const GLvoid *data, GLenum usage); > [... a

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Mathias Fr?hlich wrote: > ... is now in. Hi, does anyone have a proposal on how to deal with this one ? Unfortunately this is beyond my scope as I'm unable to identify any fault: make[2]: Entering directory `/usr/local/src/FlightGear/src/ATC' [...] CC -DHAVE_CONFIG_H -I. -I. -I../../src/Include

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Martin Spott wrote: > Would this be the right way to do it in SimGear ? > --- configure.ac~ Sun Oct 29 22:08:46 2006 > +++ configure.acMon Oct 30 18:21:07 2006 > @@ -119,6 +119,14 @@ > EXTRA_DIRS="${EXTRA_DIRS} $with_plib" > fi > > +# specify the osg location > +AC_ARG_WITH(

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Curtis Olson
Hmmm, maybe its CPPFLAGS="-I/opt/OSG/include" ./configure  (it's been a while and I'm going from memory here.)There once was a way to add to "EXTRA_DIRS" from the command line, but that apparently was lost along the way at some point. Curt.On 10/30/06, Martin Spott <[EMAIL PROTECTED]> wrote: "Curti

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Martin Spott wrote: > Would be nice - and consistent to the way it's done in FlightGear with > PLIB, SimGear and OpenAL, Would this be the right way to do it in SimGear ? --- configure.ac~ Sun Oct 29 22:08:46 2006 +++ configure.acMon Oct 30 18:21:07 2006 @@ -119,6 +119,14 @@ E

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
"Curtis Olson" wrote: > Quick way to do this is to add it to CFLAGS and CXXFLAGS (I think) ... > > CXXFLAGS="-I/opt/OSG/include" ./configure I must admit that I already did that before asking around - but surprisingly it didn't have the expected result. > There's probably a way to make this hap

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Curtis Olson
Quick way to do this is to add it to CFLAGS and CXXFLAGS (I think) ...CXXFLAGS="-I/opt/OSG/include" ./configureThere's probably a way to make this happen directly with configure options too. Curt.On 10/30/06, Martin Spott <[EMAIL PROTECTED]> wrote: Hi Mathias,Mathias Fr?hlich wrote:> ... is now in.

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Hi Mathias, Mathias Fr?hlich wrote: > ... is now in. Two comments, please: 1.) There are certain places in SimGear that require including . Would you consider adding a 'configure' flag to SimGear that allows pointing to the OSG installation ? I have the OSG stuff in /opt/OSG/, so I

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Ralf Gerlich
Hi, Martin Spott wrote: > Mathias Fr?hlich wrote: > >> You can find that tarball at >> >> ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061029/OSG_OP_OT-1.2-Flightgear.tar.gz >> >> I am working on getting the two patches upstream ... > > Would you consider separating the respect

Re: [Flightgear-devel] OpenSceneGraph

2006-10-30 Thread Martin Spott
Mathias Fr?hlich wrote: > You can find that tarball at > > ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061029/OSG_OP_OT-1.2-Flightgear.tar.gz > > I am working on getting the two patches upstream ... Would you consider separating the respective patches so people can apply them

Re: [Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Mathias Fröhlich
On Sunday 29 October 2006 22:24, Stuart Buchanan wrote: > Hi Mathias, > > I tried compiling your OSG tarball on cygwin, but hit an error: > > c++ -O2 -DWIN32 -DNOMINMAX -W -Wall -mnop-fun-dllimport > -I../../../../include - > I/usr/local/OpenThreads/include -I/usr/local/Producer/include -c > ../E

Re: [Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Mathias Fröhlich
On Sunday 29 October 2006 21:42, Frederic Bouvier wrote: > Selon Mathias Fröhlich : > > For the Flightgear part, I will past that sent mail create the > > > > PRE_OSG_PLIB_20061029 > > > > branch. > > We should branch the data and maybe the doc repositories. At some point, > the improvement brought

Re: [Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Vassilii Khachaturov
> > For the Flightgear part, I will past that sent mail create the > > > > PRE_OSG_PLIB_20061029 > > > > branch. > > We should branch the data and maybe the doc repositories. At some point, the > improvement brought by OSG will show up in data files too. > Agreed. An extra label on a file never hu

Re: [Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Stuart Buchanan
--- Mathias Fröhlich wrote: > > ... is now in. Hi Mathias, I tried compiling your OSG tarball on cygwin, but hit an error: c++ -O2 -DWIN32 -DNOMINMAX -W -Wall -mnop-fun-dllimport -I../../../../include - I/usr/local/OpenThreads/include -I/usr/local/Producer/include -c ../ESRIShape.c pp ../ESR

Re: [Flightgear-devel] OpenSceneGraph

2006-10-29 Thread Frederic Bouvier
Selon Mathias Fröhlich : > For the Flightgear part, I will past that sent mail create the > > PRE_OSG_PLIB_20061029 > > branch. We should branch the data and maybe the doc repositories. At some point, the improvement brought by OSG will show up in data files too. -Fred -- Frédéric Bouvier http:

Re: [Flightgear-devel] OpenSceneGraph

2006-10-27 Thread Olaf Flebbe
Vivian Meazza schrieb: > Martin wrote > > >> Subject: Re: [Flightgear-devel] OpenSceneGraph >> >> On Fri, Oct 27, 2006 at 09:52:25AM +0200, Martin Spott wrote: >> >> >>> Building OSG on IRIX is really simple, just follow the rules, the same &

Re: [Flightgear-devel] OpenSceneGraph

2006-10-27 Thread Ralf Gerlich
Hi, Mathias Fröhlich wrote: > There is already preciptation code available in osg. So may be we have > correct > rain really fast. The lighting cannot be that hard ... I just had a look at the precipitation demo and also the forrest demo and they surely look impressive! However, I wonder how t

Re: [Flightgear-devel] OpenSceneGraph

2006-10-27 Thread Martin Spott
On Fri, Oct 27, 2006 at 05:55:35PM +0100, Vivian Meazza wrote: > Hmm, last time I looked OSG wasn't ported to Cygwin. Is it now, or do we > have a potential problem here? No idea, instructions are pretty old: http://www.openscenegraph.org/osgwiki/pmwiki.php/PlatformSpecifics/Cygwin Martin. --

Re: [Flightgear-devel] OpenSceneGraph

2006-10-27 Thread Vivian Meazza
Martin wrote > Subject: Re: [Flightgear-devel] OpenSceneGraph > > On Fri, Oct 27, 2006 at 09:52:25AM +0200, Martin Spott wrote: > > > Building OSG on IRIX is really simple, just follow the rules, the same > > for Solaris. Yesterday I tried compiling from CVS on both pla

Re: [Flightgear-devel] OpenSceneGraph

2006-10-27 Thread Martin Spott
On Fri, Oct 27, 2006 at 09:52:25AM +0200, Martin Spott wrote: > Building OSG on IRIX is really simple, just follow the rules, the same > for Solaris. Yesterday I tried compiling from CVS on both platforms. > FreeBSD will follow right now, OSG CVS compiles and works great on FreeBSD-5.3 with Radeo

Re: [Flightgear-devel] OpenSceneGraph

2006-10-27 Thread Martin Spott
Hi, On Fri, Oct 27, 2006 at 07:39:22AM +0200, Mathias Froehlich wrote: > On Wednesday 25 October 2006 00:34, Stuart Buchanan wrote: > > 2) How does this affect people running Windows. Do they have to install > > OSG themselves, or does it get packaged up with the installer? > I would recommend O

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Mathias Fröhlich
Vassilii, On Thursday 26 October 2006 12:35, Vassilii Khachaturov wrote: > > The 3d clouds are something to think about. osg can assist here but I > > need to think about that. > > I'll be happy to try to help to port/switch these. Of the above, I don't > quite find my way around the 3d clouds

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Mathias Fröhlich
Hi Vivian, On Wednesday 25 October 2006 00:34, Vivian Meazza wrote: > I see that you will be breaking the 3d clouds, at least temporarily, will > you also be breaking the weather radar and the exhaust and chrome shaders? Yep. The shaders are expected to work in the near future. What is available

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Mathias Fröhlich
Hi, On Wednesday 25 October 2006 00:34, Stuart Buchanan wrote: > Sounds like a significant improvement. Presumably you haven't noticed any > degradation in performance anywhere? I have no specific test set that I compare - but what I compared is not slower. > Going on the assumption that this i

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Mathias Fröhlich
Hi, On Wednesday 25 October 2006 00:55, Ampere K. Hardraade wrote: > The current 3D clouds don't work on every machine, and I think its > maintainer is gone as well. In my opinion, if 3D clouds is offered in OSG, > then we should make use of it, because it probably is more robust and > better te

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Mathias Fröhlich
Ok. In summary I will create a branch this weekend in SimGears and FlightGears CVS. That branch will contain the old plib based code. Whoever needs to work on that/stick with that - not recommended plib/ssg is deprecated now - can live on that branch. Past that branch I will push into CVS wha

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Mathias Fröhlich
Hi, On Wednesday 25 October 2006 16:48, Frederic Bouvier wrote: > I am eager to see it in CVS. It seems natural that the flow of innovation > goes to HEAD and branches are used for freezing functionalities and doing > maintenance release. Many big projects are doing like that, gcc for > instance.

Re: [Flightgear-devel] OpenSceneGraph

2006-10-26 Thread Vassilii Khachaturov
Great news! Thank you very much for the porting. > The rain stuff as well as the render surface stuff is nothing too complicated > and already available in osg, but that needs to be done and tested. [SNIP] > The 3d clouds are something to think about. osg can assist here but I need to > think ab

Re: [Flightgear-devel] OpenSceneGraph

2006-10-25 Thread Frederic Bouvier
Quoting Mathias Fröhlich: > > Hi, > > I had worked now for some time on an OSG port of flightgear. ... > I would like to check that into our cvs. > The usual way would be to create a cvs branch and do that work on that > branch. > In this case it would be good if we could avoid changes in the HEAD

Re: [Flightgear-devel] OpenSceneGraph

2006-10-24 Thread Ampere K. Hardraade
On Tuesday 24 October 2006 17:44, Mathias Fröhlich wrote: > Hi, > > I had worked now for some time on an OSG port of flightgear. > > At the moment many things are already working. > - Scenery and 3d models are there. > - Animations work mostly as expected. > - The usual lights including the vasi ar

Re: [Flightgear-devel] OpenSceneGraph

2006-10-24 Thread Stuart Buchanan
--- Mathias Fröhlich wrote: > Hi, > > I had worked now for some time on an OSG port of flightgear. > > At the moment many things are already working. > - Scenery and 3d models are there. > - Animations work mostly as expected. > - The usual lights including the vasi are there. > - The 3d panel is

Re: [Flightgear-devel] OpenSceneGraph

2006-10-24 Thread Vivian Meazza
Mathias wrote: > > Hi, > > I had worked now for some time on an OSG port of flightgear. > > At the moment many things are already working. > - Scenery and 3d models are there. > - Animations work mostly as expected. > - The usual lights including the vasi are there. > - The 3d panel is displaye

Re: [Flightgear-devel] OpenSceneGraph

2006-10-24 Thread Sexauer, Steve
awesome! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mathias Fröhlich Sent: Tuesday, October 24, 2006 3:45 PM To: FlightGear discussions Subject: [Flightgear-devel] OpenSceneGraph Hi, I had worked now for some time on an OSG port of flightgear. At

Re: [Flightgear-devel] OpenSceneGraph

2006-10-24 Thread Jon S. Berndt
> Hi, > > I had worked now for some time on an OSG port of flightgear. > > At the moment many things are already working. > - Scenery and 3d models are there. > - Animations work mostly as expected. > - The usual lights including the vasi are there. > - The 3d panel is displayed and interactive. >