No, this is a mailing list for discussion.
If you only want to receive update notifications you should subscribe to
hlds_announce only rather than hlds or hlds_linux.
> On 9 Nov 2017, at 23:15, Mitchell Clifford
> wrote:
> Hey, I know there's things you guys may want to discuss but this isn'
Hey, I know there's things you guys may want to discuss but this isn't the
place. This is for server owners to be reminded when there's an update coming.
100's of people are getting these emails.
If you have a suggestion/proposal for the game, Send it here where they said to
send it: http://www
Valve is not interested in this idea. They already deleted the
quickplay registration system and every time this is mentioned, people
complain the fee would be unfair to small servers.
The only viable solution that has been suggested is to have some
community contracts. They could make the rewards
I'd personally like to see a set of community server-specific contracts.
Specifically, they could issue a bunch of contracts that - when completed
on a community's registered servers - unlock some kind of cosmetic and/or
abilities that only work on THAT community's servers.
In other words, there w
I feel this helps convey what is wrong with the current systems as of
right now.
I find it a chore to activate contracts and complete them, mainly
because there is nothing to stop a cheater from ruining the match, or
joining to find that almost everyone on your team (and sometimes the
enemy t
I agree that contract farmers and friendlies create problems on Casual servers.
I’ve joined games where it seems like only 5 other people on my team are
actually playing the game, while the rest are off in some corner doing nothing
but being Heavy with the Holiday Punch out. They’re not even pla
The sad reality is that yes some people will attenmpt to cause problems,
hence the idea of the contract, if you make the pool of people to govern
smaller, perhaps it will be easier to keep in line.
For the sake of squashing drama at least for now, I feel like a discussion
with valve needs to inclu
I'm not actually really sure why "easy contract farming" is such a big deal
for this community server population issue. I don't do it, but contract
farmers (and friendlies) not paying attention to the objective is a major
problem on casual servers, as long as they don't have/refuse to go to a
soci
Ah, the royal "we"
On Thu, Nov 9, 2017 at 4:29 PM, William Bevans wrote:
> Back to the topic and not the petty drama, I could see Vavle not wanting
> to do this due to the fact that we all know that some community's will find
> ways to abuse it to get easy contract points. Maybe having Community
I'm sure that if the community server contracts were not affiliated with
the official ones (or a subset or normals that don't grant econ items were
community-server-compatible) were a thing it would make no big impact to
the economy at all. If you're afraid about people maxing out their
contrackers
Back to the topic and not the petty drama, I could see Vavle not wanting to
do this due to the fact that we all know that some community's will find
ways to abuse it to get easy contract points. Maybe having Community Server
only contracts will work but even that could be abused.
On Nov 9, 2017 3:
Dude
No one caares
Go away
-James
On Thu, Nov 9, 2017 at 1:20 PM, bottige...@gmail.com
wrote:
> You could have ignored it. You could have just said "Not true, but it's
>> not the time and place to discuss it here."
>
>
> I already stated our reasons for ignoring things like this w
>
> You could have ignored it. You could have just said "Not true, but it's
> not the time and place to discuss it here."
I already stated our reasons for ignoring things like this which we have
done for many years, and just doesn't work. A weak response like "Not true"
and not offering any sort
You do have a right to respond.
We also have a right to call you stupid and childish for causing a slap
fight in what the OP had hoped to be a serious discussion. You could have
ignored it. You could have just said "Not true, but it's not the time and
place to discuss it here."
Instead you did what
Did I say you don’t have the right to respond? You certainly do. Respond if you
want, but do it literally anywhere else but here. Do not clog up the mailing
list with this nonsense. This list is not for airing your dirty laundry, which
I can assure you absolutely nobody on this list cares about.
>
> I think that was the most embarrassing little "fight" I've ever seen on a
> mailing list. No serious server owner should be this petty and willing to
> fight on a *public mailing list for Team Fortress 2 updates*. At least
> have the decency to be childish in private.
>
I don't think we are be
Well this service is a privilege, and if you want to ruin that with being
an asshole, then don't be surprised if Valve axes the list.
On Thu, Nov 9, 2017 at 12:50 PM, David Parker wrote:
> Nope.
>
> On Thu, Nov 9, 2017 at 12:00 PM, pilger wrote:
>
>> Isn't there a moderator in charge of this li
Nope.
On Thu, Nov 9, 2017 at 12:00 PM, pilger wrote:
> Isn't there a moderator in charge of this list?
>
>
> _pilger
>
> On 9 November 2017 at 14:22, Chris Dunphy wrote:
>
>> I think that was the most embarrassing little "fight" I've ever seen on a
>> mailing list. No serious server owner shoul
Isn't there a moderator in charge of this list?
_pilger
On 9 November 2017 at 14:22, Chris Dunphy wrote:
> I think that was the most embarrassing little "fight" I've ever seen on a
> mailing list. No serious server owner should be this petty and willing to
> fight on a *public mailing list for
I think that was the most embarrassing little "fight" I've ever seen on a
mailing list. No serious server owner should be this petty and willing to
fight on a *public mailing list for Team Fortress 2 updates*. At least have
the decency to be childish in private.
On Thu, Nov 9, 2017 at 11:12 AM, Ja
Hey bottiger?
No
One
Cares
-James
On Wed, Nov 8, 2017 at 7:10 PM, bottige...@gmail.com
wrote:
> This complaint about economics is a red herring that "404 user not found"
> was just using to slander us. Valve had no problems enforcing the economic
> rules before by making plugin given hats an
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