mckay.com
Date: Thu, 7 Nov 2013 09:59:19 -0500
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Coming soon: changes to TF HTML MOTD support
Nobody forces you to go on servers that have ads. I fail to understand how the
fact that some servers might use advertisements affects you
Why not just make his suggestion apply to only quick play. This way you can
still have a cool looking motd page at the start but they need to join your
server the normal way to get any motd pages after that.
On Thu, Nov 7, 2013 at 12:46 PM, 1nsane <1nsane...@gmail.com> wrote:
> Like they really
le and not give advantage
>>>>>>>>> to the people who do this, so they disable motd adds from quickplay
>>>>>>>>> users,
>>>>>>>>> leaving these plugins that open that crap to background in the game
>>>>>>>&g
-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Doctor McKay
> *Sent:* Thursday, November 07, 2013 3:59 PM
> *To:* Half-Life dedicated Win32 server mailing list
>
> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
>
>
&
people that run servers.
>>>>>>>>
>>>>>>>> So now only servers that do not participate in quickplay can
>>>>>>>> benefit from advertisements on the motd and servers that participate in
>>>>>>>> quickplay can b
advantage
>>>>>>>>> to the people who do this, so they disable motd adds from quickplay
>>>>>>>>> users,
>>>>>>>>> leaving these plugins that open that crap to background in the game
>&
>> benefit from advertisements on the motd and servers that participate in
>>>>>>>> quickplay can benefit from that adds crap in background window. Who
>>>>>>>> was the
>>>>>>>> real winner here? No one.
>>>>>>
Like they really want to spend time working on the MOTD like that.
If anything is changed at all they will go for the simplest and fastest
solution. Which should not involve changing the MOTD code that much.
On Thu, Nov 7, 2013 at 12:44 PM, Weasel's Lair wrote:
> I think a better solution would
I think a better solution would be to replace the browser with BBCode-ish
renderer. That way the could allow formatted text, and maybe inline static
images, while intentionally leaving-oh video embedding and stuff like
that.
___
To unsubscribe, edit your
nefit from that adds crap in background window. Who was the real
>>>>>>> winner here? No one.
>>>>>>>
>>>>>>> -ics
>>>>>>>
>>>>>>> Doctor McKay kirjoitti:
>>>>>>>
>>>>
>>>>>> Doctor McKay kirjoitti:
>>>>>>
>>>>>>> Nobody forces you to go on servers that have ads. I fail to
>>>>>>> understand how the fact that some servers might use advertisements
>>>>>>> affects
>>>&
;>>> affects
>>>>>> you personally when you can easily ignore them.
>>>>>>
>>>>>>
>>>>>> Dr. McKay
>>>>>> www.doctormckay.com <http://www.doctormckay.com>
>>>>>>
>>>>>>
t;>>>>> you personally when you can easily ignore them.
>>>>>>
>>>>>>
>>>>>> Dr. McKay
>>>>>> www.doctormckay.com <http://www.doctormckay.com>
>>>>>>
>>>>>>
>>>
t;>> On Thu, Nov 7, 2013 at 9:51 AM, Saint K. >>>> sai...@specialattack.net>> wrote:
>>>>>
>>>>> Anything they do to battle them ad’s gets my vote. For all I care
>>>>> they disable the HTML functionality all together.
>
Anything they do to battle them ad’s gets my vote. For all I care
>>>> they disable the HTML functionality all together.
>>>>
>>>> Back to oldskool community building where one can only survive on
>>>> donations. Donations means your serv
>> Back to oldskool community building where one can only survive on
>>> donations. Donations means your servers are appreciated.
>>>
>>> Saint K.
>>>
>>> *From:*hlds-boun...@list.valvesoftware.com
>>> <mailto:hlds-boun...@list.valvesof
> *From:*hlds-boun...@list.valvesoftware.com
>>> <mailto:hlds-boun...@list.valvesoftware.com>
>>> [mailto:hlds-boun...@list.valvesoftware.com
>>> <mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of *1nsane
>>> *Sent:* Th
<mailto:hlds-boun...@list.valvesoftware.com>
>> [mailto:hlds-boun...@list.valvesoftware.com
>> <mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of *1nsane
>> *Sent:* Thursday, November 07, 2013 3:38 PM
>> *To:* Paul Lewis; Half-Life
ewis; Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
There wasn't much point to running MvM servers before. Even less
so now it seems.
Not like you can make a community around stock MvM.
On Thu, Nov 7,
>> restart my game client before I was able to try it again - just to get rid
>>> of annoying ads sounds.
>>>
>>>
>>>
>>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Doctor McKay
&
>>
>>>> On Thu, Nov 7, 2013 at 9:51 AM, Saint K.
>>>> wrote:
>>>>
>>>> Anything they do to battle them ad’s gets my vote. For all I care they
>>>> disable the HTML functionality all together.
>>>>
>>>>
>>>>
>>>> Most of my Quickplay connects did result in a situation, where I had to
>>>> restart my game client before I was able to try it again - just to get rid
>>>> of annoying ads sounds.
>>>>
>>>>
>>>>
&g
of annoying ads sounds.
>>>
>>>
>>>
>>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Doctor McKay
>>> *Sent:* Thursday, November 07, 2013 3:59 PM
>>> *To:* Half-L
st to get rid
>>> of annoying ads sounds.
>>>
>>>
>>>
>>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Doctor McKay
>>> *Sent:* Thursday, November 07, 2013 3:59 PM
&g
s your servers are appreciated.
>>
>>
>>
>> Saint K.
>>
>>
>>
>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *1nsane
>> *Sent:* Thursday, November 07, 2013 3:38 PM
>> *To
tor McKay
> *Sent:* Thursday, November 07, 2013 3:59 PM
> *To:* Half-Life dedicated Win32 server mailing list
>
> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
>
>
>
> Nobody forces you to go on servers that have ads. I fail to understand how
> the fac
, November 07, 2013 3:59 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Coming soon: changes to TF HTML MOTD support
Nobody forces you to go on servers that have ads. I fail to understand how
the fact that some servers might use advertisements affects you personally
when you
* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *1nsane
> *Sent:* Thursday, November 07, 2013 3:38 PM
> *To:* Paul Lewis; Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD suppo
software.com] *On Behalf Of *1nsane
> *Sent:* Thursday, November 07, 2013 3:38 PM
> *To:* Paul Lewis; Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
>
>
>
> There wasn't much point to running MvM
e.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Thursday, November 07, 2013 3:38 PM
To: Paul Lewis; Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Coming soon: changes to TF HTML MOTD support
There wasn't much point to running MvM servers be
There wasn't much point to running MvM servers before. Even less so now it
seems.
Not like you can make a community around stock MvM.
On Thu, Nov 7, 2013 at 6:12 AM, Paul wrote:
> I imagine many communities will close up on using TF2 Quickplay, whether
> they will successfully move to a differ
I imagine many communities will close up on using TF2 Quickplay, whether
they will successfully move to a different game or game mode is another
question though. I'm switching from having 23 Mann vs Machine servers to
trying Slender Fortress. If servers switch to being non-reliant on
Quickplay then
Then don't, nobody is asking you too have tf2 servers, there enough other
servers online without god awful ads
On Nov 7, 2013 12:00 PM, "Element" wrote:
> I run a group of servers which are funded from MOTD impressions resulting
> in my small community of players being able to play on servers set
I run a group of servers which are funded from MOTD impressions
resulting in my small community of players being able to play on servers
setup the way they like, for FREE.
My servers are in the quickplay pool to help fill the empty spaces for
my community members, generating mostly full server
Communities with many servers may wish to use this to keep their text MOTDs
up to date: https://forums.alliedmods.net/showthread.php?t=229395
Dr. McKay
www.doctormckay.com
On Wed, Nov 6, 2013 at 6:03 PM, Fletcher Dunn
wrote:
> We’re making two changes to TF HTML MOTD support that server opera
That's cool.
Can you take away the connect matchmaking now since the only purpose is to
bypass pinion now?
On Nov 6, 2013 6:03 PM, "Fletcher Dunn" wrote:
> We’re making two changes to TF HTML MOTD support that server operators
> should be aware of:
>
>
>
> 1.)HTML MOTD’s will no longer be s
dvertisements on our servers from showing a
>> standard HTML motd - something we were able to do for years until those
>> pinion ad-farms came along.
>>
>> --
>> From: fletch...@valvesoftware.com
>> To: hlds_li...@list.valvesoftware.com;
ndard HTML motd - something we were able to do for years until those
> pinion ad-farms came along.
>
> --
> From: fletch...@valvesoftware.com
> To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com
> Date: Wed, 6 Nov 2013 23:03:30 +
> Sub
oming soon: changes to TF HTML MOTD support
We’re making two changes to TF HTML MOTD support that server operators should
be aware of:
1.)
HTML MOTD’s will no longer be shown by clients that connect via quickplay.
Those clients will show the plaintext message instead. (The file identifi
o:hlds_li...@list.valvesoftware.com>;
Half-Life dedicated Win32 server mailing list
(hlds@list.valvesoftware.com)<mailto:hlds@list.valvesoftware.com>
Subject: [hlds] Coming soon: changes to TF HTML MOTD support
We're making two changes to TF HTML MOTD support that server operators s
We're making two changes to TF HTML MOTD support that server operators should
be aware of:
1.)HTML MOTD's will no longer be shown by clients that connect via
quickplay. Those clients will show the plaintext message instead. (The file
identified by the convar motdfile_text, which defaults
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