Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Rowedahelicon
This over a year now you've been looking into this, have you ever considered an open talk with some community runners to try and work out some conclusion? On Thu, Oct 29, 2015 at 3:55 PM, Alexander Corn wrote: > All TF2 community servers right now: 18,631 players > All

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Alexander Corn
All TF2 community servers right now: 18,631 players All Valve Halloween servers right now: 21,047 players Talk is cheap. Please follow through on what you promise. Why can't these Merasmissions be completed on community servers? The cosmetics that they drop are untradable and uncraftable. There

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Rowedahelicon
The last Halloweens all of my players / friends and myself have bought crates. There are always sales, given how the community makes everything now and Valve just profits off it, you really have to wonder how much all money they're making? On Thu, Oct 29, 2015 at 4:32 PM, Emil Larsson

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread E. Olsen
I'm with Alexander on this one. If there is zero tradeability, and they can't be crafted, then there is really no viable reason to not allow these contracts on community servers - unless of course the *intent *is to drive traffic away from community servers. Cmon guys - it's the holidays! People

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Emil Larsson
Arguable they might even be losing money on it, as one of the rewards of meramissions is crate drops. On Thu, Oct 29, 2015 at 9:20 PM, E. Olsen wrote: > I'm with Alexander on this one. If there is zero tradeability, and they > can't be crafted, then there is really no

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Paul
I honestly can't remember the last time I actually purchased something from the Mann Co Store, but like some people I know who have expressed their frustration regarding this Halloween... I too won't be purchasing anything there anytime soon. I was looking forward to Halloween this year despite

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread HD
To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update I honestly can't remember the last time I actually purchased something from the Mann Co Store, but like some people I know who have expressed their frustration regarding

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Rowedahelicon
ul > *Sent:* Thursday, October 29, 2015 7:26 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Community Servers and the Gun Mettle Update > > > > I honestly can't remember the last time I actually purchased something > from the Mann

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Robert Paulson
ist our servers. We don't fake > or hide anything and Valve knows about our setup and how to contact us if > there are changes needed. > > > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Robert Paulson > *Sent:* Sat

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Robert Paulson
up and how to contact us if > there are changes needed. > > > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Robert Paulson > *Sent:* Saturday, September 05, 2015 8:32 AM > > > *To:* Half-Life dedicated Win32

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Robert Paulson
nd the new strict rules for Quickplay I don't > think, that it needs to be turned on by default anymore. > > > > - Andreas > > > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Robert Paulson > *Sent:* Satu

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Robert Paulson
> - Andreas > > > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Robert Paulson > *Sent:* Saturday, September 05, 2015 6:22 AM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] C

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Robert Paulson
1 AM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Community Servers and the Gun Mettle Update > > > > You know that's not what I'm talking about... I'm talking about real > players you are controlling with bots. > > > > On Sat

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Andreas Grimm
, September 05, 2015 10:25 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update The custom tab was short lived and everyone agreed that the custom tab was wrong, even the people working on TF2 at that time. However everyone can agree

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Andreas Grimm
rt Paulson Sent: Saturday, September 05, 2015 8:32 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update I know it wasn't specifically against the rules But you broke the spirit of the law rather than the exact wording of the law.

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Andreas Grimm
5 10:51 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update You know that's not what I'm talking about... I'm talking about real players you are controlling with bots. On Sat, Sep 5, 2015 at 1:42 AM, Andreas Grimm <h...@saigns.

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Andreas Grimm
...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Paulson Sent: Saturday, September 05, 2015 11:19 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update As I already said it is not a problem in full

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Robert Paulson
> > > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Robert Paulson > *Sent:* Saturday, September 05, 2015 10:51 AM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Community Serve

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Ash .
t.valvesoftware.com [mailto: >> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Robert Paulson >> *Sent:* Saturday, September 05, 2015 11:19 AM >> *To:* Half-Life dedicated Win32 server mailing list >> *Subject:* Re: [hlds] Community Servers and the Gun Mettle Update >>

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Matthias "InstantMuffin" Kollek
] *On Behalf Of *Robert Paulson *Sent:* Saturday, September 05, 2015 11:19 AM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Community Servers and the Gun Mettle Update As I already said it is not a problem in full servers. The problem is when the server is about to fill or empty

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Tim Anderson
> and they will wait for their friends. >>> >>> >>> >>> *From:* hlds-boun...@list.valvesoftware.com [mailto: >>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Robert Paulson >>> *Sent:* Saturday, September 05, 2015 11:19 AM &

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Pat Stay
lol look at you. typical response paul, you are so predictable -hides from addressing issues involving him and his actions on behalf of his company that are in direct relation to the problem -brings up advertising in this thread telling people not to blame it for the problems, pointing to other

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Pat Stay
Sure, we can stay on topic >Paul ubyu@gmail.com via list.valvesoftware.com 2:49 PM (15 hours ago) > >to Half-Life >Need I remind you, or anyone else, that ads weren't the sole problem. The big problem was some large server farms sending

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Paul
Need I also remind you that 'on topic' is referring to *[hlds] Community Servers and the Gun Mettle Update*, not MOTDgd. If you have a valid complaint about MOTDgd then please either contact them or if you think it's appropriate then open a new thread where the conversation is relevant

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Pat Stay
>Paul ubyu@gmail.com via list.valvesoftware.com 6:47 AM (22 hours ago) >to Half-Life >Fact is I don't believe they care anymore, mostly motivated on ways to make more profit than community support :(. irony, brought to you in part by

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Paul
How about we stay on topic here? On 4 September 2015 at 10:42, Pat Stay wrote: > >Paul ubyu@gmail.com via > > list.valvesoftware.com > 6:47 AM (22 hours ago) > >to Half-Life > >Fact is I don't believe they care

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Lucas Wagner
Some observations that I've made that I haven't heard addressed by anyone yet: - The game is 8 years old now. That's an extraordinarily long life for a game. What is the end-game for TF2? Has Valve considered this? For example, when they decide it's time to reallocate their hosted

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread E. Olsen
@ Lucas Wagner: Some very good points, I disagree with this statement, however: If we had more community servers we'd just have more 2fort/dustbowl/turbine > 24/7 servers. Isn't there enough of these already? Prior to quickplay, there was a plethora of "rotation" servers out there hosted by

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread John Irwin
@E. Olsen +1 to you and to @Weasels' response. Very well written. In many ways quite refreshing to hear such a well constructed argument about a topic we're all very familiar. The linked UI, as an example, serves its purpose. No point getting into the grit of what it should look like since

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Weasels Lair
Great post. I agree with 90% of what you said and (re-)proposed! I think the "Any" button is potentially problematic. Some might click "Any" and get something really NPC (like my servers). Better if they can only get that by asking for community severs or browsing. On Sep 4, 2015 10:50 AM, "E.

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread E. Olsen
@ Weasels Lair: Agreed, however I look at that button as kind of a "I feel lucky" button, in that it would allow players to find unique servers/game modes they might not find otherwise (kind of a "stumble upon" for servers). I think an important ingredient in a UI like that would be a re-design

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread E. Olsen
Sorry, I disagree. As long as there is the possibility of monetizing the simple act of a player connecting to a server, it will (and was) be abused incessantly. When all you need to do to generate revenue is get a player to connect, then there is no incentive for you to build value for that

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Robert Paulson
I don't know how many times this has to be said... Why the hell would ads be the issue if the motd was already blocked for quickplay, months before Valve blocked community servers from quickplay? Every time someone whines about ads it lowers the chances of valve ever removing the community

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Robert Paulson
> > Nothing to do with competition. I've actually never paid much attention to > what other server operators are doing as I'm more concerned what the > players are saying...and if you think that ads haven't given community > servers a bad reputation among the general player population (deserved or

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread E. Olsen
> > Because you don't use ads and your community is dying so you want to see > if Valve can kill off whatever little competition there is left for > community players? Nothing to do with competition. I've actually never paid much attention to what other server operators are doing as I'm more

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Matthias "InstantMuffin" Kollek
For correctness I would like to say that there are few servers that will force you to activate motds in order to be able to join a team. On 05.09.2015 06:22, Robert Paulson wrote: Nothing to do with competition. I've actually never paid much attention to what other server operators

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Rowedahelicon
We should start speaking to the community instead On Fri, Sep 4, 2015 at 11:07 PM, E. Olsen wrote: > Because you don't use ads and your community is dying so you want to see >> if Valve can kill off whatever little competition there is left for >> community players? > > >

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Andreas Grimm
05, 2015 6:22 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update Nothing to do with competition. I've actually never paid much attention to what other server operators are doing as I'm more concerned what the players are saying...and

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Alexander Corn
While I realize that plr_nightfall_final was just your example, unpopular maps aren't played on community servers just because they're unpopular. At this moment, there are 6 populated nightfall community servers, and 9 populated nightfall Valve servers. McKay On Fri, Sep 4, 2015 at 12:31 PM,

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread E. Olsen
Yeah, I'm not going take a debate into personal attacks, bud. Getting rid of motd ads might not bring community servers back, but it might bring players back to community servers, and that would be a step in the right direction. Feel free to have the last word advocating for them, though - we'll

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Rowedahelicon
Ads didn't always used to be a problem, and why do community servers get the rage for ads when Valve has used them too? Pinion was used for official valve servers before. They gave Arthur a special forum rank and I've seen posts from Valve higher ups defend the use of Pinion. If a community has

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Matthias "InstantMuffin" Kollek
"Use" != "Abuse" But honestly, yes. Communities used to run on actual donations. Not whatever people call donations these days to avoid paypal refunding. If you need to resort to ads to keep going, you're either doing something wrong, or you shouldn't be hosting servers. I hate ads, and I

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Robert Paulson
You may disagree but you are simply plain wrong. People cheating the server browser is still rampant and it goes on without any ads. There is a way to monetize players connecting to a server that is never going away. And that is premium status. The more you keep beating this dead horse, the more

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread E. Olsen
> > The more you keep beating this dead horse, the more you fill the mailing > list with gibberish that Valve simply doesn't care about. Let's not pretend that you know any more about what Valve cares about than I do. Maybe you're right - I don't think that's the case, but then again we'll not

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Robert Paulson
I don't need to know more about Valve than you do. All I need is logic. Patch: MOTD blocked for all quickplay users What Happened: Quickplay users see no ads. Non-quickplay users can see ads. Patch: Quickplay defaults to official servers What Happened: Quickplay users see no ads. Non-quickplay

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Rowedahelicon
I only brought up Valve and ads because everyone else does, but the mega communities have always been a problem. I've been around in TF2 long enough to know that. I've always been a donation funded community, and aside from the charm I've put in my servers and the carefully chosen mods people do

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-04 Thread Robert Paulson
Ok and where did I make a personal attack? Unless you mean you have nothing to say but a personal attack. "Getting rid of motd ads might not bring community servers back, but it might bring players back to community servers, and that would be a step in the right direction." And how do you

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread E. Olsen
feel like something will happen, kinda >>> like waiting for a unicorn to appear. >>> >>> >>> >>> *From:* hlds-boun...@list.valvesoftware.com [mailto: >>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Alexander Corn >>> *Sent:* Wednesday,

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Matthias "InstantMuffin" Kollek
I don't see how Valve will ever care about community servers, or add any changes to balance the odds and manage bad communities. Otherwise they wouldn't have introduced certain changes and/or would have accepted one of the many discussed ways of improving the situation. Argument has been made

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread E. Olsen
never happen. >> >> >> >> Replying as you did just makes me feel like something will happen, kinda >> like waiting for a unicorn to appear. >> >> >> >> *From:* hlds-boun...@list.valvesoftware.com [mailto: >> hlds-boun...@list.valvesoftwa

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Paul
nce has gotten deafening. >> >> On Thu, Sep 3, 2015 at 12:05 AM, HD <ad...@gamerscrib.net> wrote: >> >>> They won’t reply, nor will anything be changed with Valve servers. >>> >>> Personally I’d like to see the amount of them cut in half and I believe &g

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread ICS Staff
2005, community servers were first party servers, there were no Valve servers. 2014, community servers are 3rd party servers, Valve servers give you XP, drops from missions, players get directed only to Valve servers and community servers are in separate pool completely. What's next, you

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Kit Parenteau
Win32 server mailing list *Subject:* Re: [hlds] Community Servers and the Gun Mettle Update >We agree this is not ideal. We are continuing the look at the situation with community servers and how we can better support passionate communities, but currently have nothing to announce.

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Ross Bemrose
There are a few things added even just recently that are aimed squarely at community servers. One big example of this is the Map Workshop. Valve servers don't use the map workshop... it exists solely to make it easier to run a community server without needing to host maps on your server (or Fast

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Rowedahelicon
> *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Community Servers and the Gun Mettle Update > > > > >We agree this is not ideal. We are continuing the look at the situation > with community servers and how we can better support passionate >

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Paul
es me feel like something will happen, kinda >> like waiting for a unicorn to appear. >> >> >> >> *From:* hlds-boun...@list.valvesoftware.com [mailto: >> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Alexander Corn >> *Sent:* Wednesday, September 02, 2015 11:57

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Paul
Apologies for going off topic, but I keep getting spam from different emails from someone called 'Amy Happy' via this mailing list. Other than unsubscribing from this mailing list or changing email address, is there any way I can stop this spam mail being sent to me (I assume others here are

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Matthias "InstantMuffin" Kollek
Spamfilter. BTW you are not alone with this. On 04.09.2015 00:33, Paul wrote: Apologies for going off topic, but I keep getting spam from different emails from someone called 'Amy Happy' via this mailing list. Other than unsubscribing from this mailing list or changing email address, is there

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Alexander Corn
If only there were some kind of system where servers could be associated with an "account" persistently, allowing the master server to track the "reputation" of that server and decide which to deem trustworthy. It's really a shame that such a system doesn't exist... McKay On Thu, Sep 3, 2015 at

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-03 Thread Alexander Corn
I'm getting them as well, just set up a filter in Gmail to route those messages to the trash. On Thu, Sep 3, 2015 at 6:33 PM, Paul wrote: > Apologies for going off topic, but I keep getting spam from different > emails from someone called 'Amy Happy' via this mailing list.

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-02 Thread Alexander Corn
>We agree this is not ideal. We are continuing the look at the situation with community servers and how we can better support passionate communities, but currently have nothing to announce. So how's it coming? It's been a few months now and as usual, nothing has happened. I know that as without

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-02 Thread HD
: Re: [hlds] Community Servers and the Gun Mettle Update >We agree this is not ideal. We are continuing the look at the situation with >community servers and how we can better support passionate communities, but >currently have nothing to announce. So how's it coming? It's been a few m

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Crazed Gunman
Oh, the maturity of this mailing list sometimes. I mention being unable to unsubscribe from the mailing list, so someone kindly signs me up for many, many more. Thanks. On Jul 2, 2015 5:41 PM, Robert Paulson thepauls...@gmail.com wrote: I've given up on this a while ago. When the 1 year mark

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Brandon Mulligan
Create a filter in gmail that dumps @list.valvesoftware.com to archive... Problem solved. On Thu, Jul 2, 2015 at 5:48 PM, Crazed Gunman bsr.crazedgun...@gmail.com wrote: Oh, the maturity of this mailing list sometimes. I mention being unable to unsubscribe from the mailing list, so someone

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Robert Paulson
You should create your own thread instead of hijacking this one though as your comment is rather off topic. It also says at the end of each email: To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds On

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Paul
Unfortunately Valve will probably just remain silent on this topic and just wait for it to go quiet until the next time someone brings it up. Sadly it does strongly seem they're doing subtle changes to the game which push it more towards official servers and therefore killing community servers

[hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread John Schoenick
Hey guys, with today's update we're introducing a few new features that will impact servers, and I just wanted to give you guys a heads up. There is a new quickplay category, featured, that represents the featured maps for a given campaign. In order to have your server in this category, you

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Alexander Corn
The blow would be lessened if you would go ahead and set any server as the default for Quickplay instead of official servers only. That was supposed to be a temporary, nuclear solution after all. On Thu, Jul 2, 2015 at 5:22 PM, John Schoenick jo...@valvesoftware.com wrote: Hey guys, with

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread E. Olsen
At this point, I have to agree with Alexander. I mean, cmon guys - in almost two years of looking at alternatives you've got nothing to announce when it comes to helping community servers? There have been quite a few viable alternative presented, to include this one:

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Dill Bates
...@list.valvesoftware.com] On Behalf Of ics Sent: Thursday, July 02, 2015 5:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update I have to agree also, getting scraps instead of the goodies. Why am i paying for servers anymore when

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Lyrai
. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Thursday, July 02, 2015 5:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Lyrai
I appreciate the heads up and understand that the logistics of it makes it hard to get a solution that works for everyone. Keep us informed and let us server owners know if we can help. On Jul 2, 2015 2:23 PM, John Schoenick jo...@valvesoftware.com wrote: Hey guys, with today's update we're

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Paul
Agreed. That would be a start :). Nice update other than that. On 2 July 2015 at 22:28, Alexander Corn mc...@doctormckay.com wrote: The blow would be lessened if you would go ahead and set any server as the default for Quickplay instead of official servers only. That was supposed to be a

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread ics
I have to agree also, getting scraps instead of the goodies. Why am i paying for servers anymore when they get alienated by Valve policies? That image there is really the best solution i've seen so far. -ics E. Olsen kirjoitti: At this point, I have to agree with Alexander. I mean, cmon

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread HD
than propaganda to save face. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Thursday, July 02, 2015 5:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Brandon Mulligan
dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update I have to agree also, getting scraps instead of the goodies. Why am i paying for servers anymore when they get alienated by Valve policies? That image there is really the best solution i've seen

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Michael Loveless
...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Thursday, July 02, 2015 5:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update I have to agree also, getting scraps instead of the goodies

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Gamemann
Hey John, it's great to see another TF2 developer communicate on the HLDS mailing list! I have a suggestion for TF2. I've sent this suggestion to Eric three times in the past six months resulting in no responses. Therefore, I'll send it here as well. Is there any way to remove the Valve

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Alexander Corn
. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Thursday, July 02, 2015 5:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update I have to agree

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Jordan Olling
mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update I have to agree also, getting scraps instead of the goodies. Why am i paying for servers anymore when they get alienated by Valve policies? That image there is really the best solution i've seen so far. -ics

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread E. Olsen
To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update I have to agree also, getting scraps instead of the goodies. Why am i paying for servers anymore when they get alienated by Valve policies? That image there is really

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Emil Larsson
TBH, judging by how it works it looks easily abusable as it if you have friends cooperating with you. You can farm some of those contracts rather rapidly if you have two friends getting together on a nearly empty valve server, or probably even on a full server if you decide on a meeting point. On

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Crazed Gunman
mailing list Subject: Re: [hlds] Community Servers and the Gun Mettle Update I have to agree also, getting scraps instead of the goodies. Why am i paying for servers anymore when they get alienated by Valve policies? That image there is really the best solution i've seen so far. -ics

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Weasels Lair
You should be able to unsubscribe with something from this link: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds On Thu, Jul 2, 2015 at 3:28 PM, Crazed Gunman bsr.crazedgun...@gmail.com wrote: I've been shut down for nearly 2 years now. To add insult to injury, I can't

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Crazed Gunman
Doesn't work. 3 attempts. On Jul 2, 2015 5:33 PM, Weasels Lair wea...@weaselslair.com wrote: You should be able to unsubscribe with something from this link: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds On Thu, Jul 2, 2015 at 3:28 PM, Crazed Gunman bsr.crazedgun...@gmail.com

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Robert Paulson
I've given up on this a while ago. When the 1 year mark passed with no concessions for communities except for quickpick that no one uses, it was safe to say that Valve doesn't care about communities anymore. There is no sense of urgency as they let player-bases carefully built up over several