[hlds_linux] HL2DM server no longer has working chat

2007-09-16 Thread AgentHH
% for the materials, 11008900.00% for the models, 19987700.00% for the sounds, and 65438900.00% for HL2DM. I would really like (as I'm sure most people would) chat to start working again :) Thanks, AgentHH ___ To unsubscribe, edit your list preferences, or view

[hlds_linux] HL2 Collector's Edition, and how to return it

2004-11-18 Thread AgentHH
? Or do HL2 etc (and not my previously purchased games) get removed? --AgentHH ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] [OT] Large Number of SSH attacks...

2004-08-29 Thread AgentHH
be sure it's set to disallow logins. --AgentHH ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] New client error message

2004-08-18 Thread AgentHH
AgentHH wrote: Rock wrote: Since steam forums are down Ill just FYI to see if anyone else is having this issue. I tried to connect once and it worked now after I updated servers then came back to try to play and I get kicked back to the desktop with this error when I try to start CS S. Invalid

Re: [hlds_linux] sv_password

2004-08-18 Thread AgentHH
hondaman wrote: Well, wont that block everyone else out? I want people to play on my servers, but I also would like a chance to play as well AgentHH wrote: hondaman wrote: Yes. Please help! Cant get on my own damn servers!!! Michael McKoy wrote: Does sv_password work at all, or was the cvar

Re: [hlds_linux] sv_password BUG

2004-08-18 Thread AgentHH
Do that for a bunch of IPs, for now. I'd say there's a big honking bug in the server code. Use those Report Bug buttons. And spam Alfred, as if he doesn't already have enough to deal with :) --AgentHH Andy Shinn wrote: But what if your like me and want a passworded internet server only for friends

Re: [hlds_linux] HLTV?

2004-08-12 Thread AgentHH
is the purpose of this? And note that this binds to whatever is on the IP of eth0... Alfred, you're the man to answer this. But are you man enough to be awake at this hour? --AgentHH ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] SRCDS: Can't bind to 27015 . . .

2004-08-12 Thread AgentHH
port only tries to bind to 27015. --AgentHH ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

[hlds_linux] CS:S CPU Detection Questions

2004-08-11 Thread AgentHH
the frequency shift by .1MHz between runs? I've seen 732.9, 733, and 733.1 MHz... --AgentHH ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] CS Source dedicated server released

2004-08-11 Thread AgentHH
it would be nice having the *option* to set it ourselves. Heh, overclocked Source engine gaming :) --AgentHH ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Selecting Content Servers

2004-08-08 Thread AgentHH
, as this seems to be something that's going to be an ugly hack, if it even works. --AgentHH ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Selecting Content Servers

2004-08-08 Thread AgentHH
Ok. Thanks for the clarification! --AgentHH Alfred Reynolds wrote: The Steam client currently auto-discovers your region based on a graph of content servers we have defined. There are no user configurable parts to this system. Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [hlds_linux] sv_downloadurl HLTV

2004-04-04 Thread agenthh
) that is infected. --AgentHH ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] -verify_all folder in linux steam

2004-04-04 Thread agenthh
screwed up a path when updating Steam. --AgentHH ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] CZERO released

2004-03-23 Thread agenthh
is this not happenening on the server side? --AgentHH -Original Message- From: Alfred Reynolds [EMAIL PROTECTED] Sent: Mar 23, 2004 1:40 AM To: [EMAIL PROTECTED], [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Subject: [hlds_linux] CZERO released We have just released Condition Zero via Steam. You can

Re: [hlds_linux] Valve: Illegible server message - svc_bad

2004-01-19 Thread agenthh
dropped when it changes. It happens every time (!) I don't have a map. --agenthh ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] how do I dump output of update to a log file?

2003-12-18 Thread agenthh
: thanks for noting the problem where Steam wipes your config files. I backed them all up first, server.cfg and liblist.gam got wiped. --agenthh ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] metamod 1.17 and plugins?

2003-11-27 Thread agenthh
For what it's worth, the problem occurs with Slackware 9.0. --agenthh Alfred Reynolds wrote: I have been investigating and it seems that the crash happens on Debian stable machines but NOT Slackware 9.1 or SuSe 6.1 (these are the 3 distributions I have at hand to test with). I am working

Re: [hlds_linux] New Update Issues

2003-11-27 Thread agenthh
file. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike AMX automatically loads these into Metamod, this should be expected. --agenthh ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] New Update Issues

2003-11-26 Thread agenthh
Same here. It appears a new interface version (5:10) is present; everything else is 5:9. Some plugins (Cheating-Death, ChickenMod) work, some (AMX, AdminMod) don't. --agenthh Kevin J. Anderson wrote: crashing for me as well under fully patched and up to date gentoo box using the amd binary

Re: [hlds_linux] New Update Issues

2003-11-26 Thread agenthh
:10 (or at least appears to be). --agenthh Alfred Reynolds wrote: Try removing each plugin one at a time to see which one is the cause of the problem. MetaMod has a good backwards compatibility mechanism but perhaps one of the addons is using it incorrectly. - Alfred

Re: [hlds_linux] After 3 years, I've had enough.

2003-10-07 Thread agenthh
very different. There's a lot of fun stuff out there. See what you like, see what you don't. I like everything, gives just a wee hint of variety to gaming. --agenthh ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

[hlds_linux] Steam HLDS Team Join Problem

2003-07-07 Thread agenthh
I have a Linux Steam test server that I've been playing with as of late, and have it running standard config files, w/ the maxplayers set to 16. Now, I've seen 16 people join it at the same time, but a MAXIMUM of 6 people can play at any given moment. Any ideas? --agenthh

Re: [hlds_linux] HLDS 3111c

2003-06-02 Thread agenthh
not as server admins as much as money not taken out of their pocket. Okay, one LART coming right up (Luser Attitude Readjustment Tool, e.g. a Clue by Four). --agenthh ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

Re: [hlds_linux] UDP tunneling software

2003-06-01 Thread agenthh
how well that program works. --agenthh ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

[hlds_linux] UDP tunneling software

2003-05-31 Thread agenthh
have something that does UDP tunneling over TCP, that's good. --agenthh If you think I didn't explain it well, you're probably correct. Tell me if that's the case. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

Re: [hlds_linux] UDP tunneling software

2003-05-31 Thread agenthh
Thanks for the help. I've ended up using an application called Zebedee. Works real well and is easy to work with. You could use it over ssh tunneling too. I would recommend it for all your port forwarding behind NAT/Firewall/Whatever needs. --agenthh Marcelo Bezerra wrote: Try ppp over ssh

Re: [hlds_linux] Iraq

2003-03-21 Thread agenthh
Yeah, but talk about stacked teams. And the TKers... --agenthh David Cousins wrote: Just looks like a normal game of 32 player dustbowl to me ;) -Cruiser - Original Message - From: Tyler Overkill Schwend [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, March 21, 2003 6:24 PM

Re: [OT] Re: [hlds_linux] To Valve - Method for stopping most IllegalCD-Key's?

2003-03-06 Thread agenthh
There are indeed keygens that do generate valid keys for Half-life alone. You can find them at many of the miscellaneous crackz sites or whatever. However, WON authentication doesn't usually work with them. You just have to try a whole bunch. --agenthh Jeremy Brooking wrote: On Fri, 2003-03-07

Re: [hlds_linux] Re: Be ready--SCO to sue everything Linux???

2003-03-06 Thread agenthh
proper. Being the distributed beast it is, with no true controlling company (Linus doesn't count), I don't see how SCO could sue Linux. --agenthh ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] [OT] [No C-D] Stripping from stats

2003-03-02 Thread agenthh
it processes the log entries. Also, if it you got a program that isn't written in Perl, execute this as a shell command: perl -e '$_ = ; s/\s*\[No C-D\].*\n//g; print;'. It does the same as the aforementioned code. --agenthh SQLBoy wrote: Almost, but I think its: $name =~s/\[No C-D\]//g; I think..I

Re: [hlds_linux] [OT] [No C-D] Stripping from stats

2003-03-02 Thread agenthh
True. $name =~ s/\[No C-D\]\s*$//g; Only strips off the [No C-D] and any following white space at the end of line. But, just think of the problems if there is a clan called [No C-D] :) --agenthh Blaine Kahle wrote: On Sun, Mar 02, 2003 at 07:50:11PM -0800, agenthh wrote: Works fine

Re: [hlds_linux] Re: OT: IPTables logging

2003-02-20 Thread agenthh
of it as IPTables for the people without time on their hands. --agenthh Tyler Overkill Schwend wrote: Ha, ignore all that. I figured it out. (Sigh) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Tyler Overkill Schwend Sent: Thursday, February 20, 2003 5:14 PM

Re: [hlds_linux] Linux don't create logs

2003-02-11 Thread agenthh
, it's just as easy to break into as a machine with no firewall and a whole bunch of other programs, all properly secured, with the buggy/misconfigured web server. Moral of the story: root != (everyday user || service account) --agenthh SQLBoy wrote: Not even if with the highest security

Re: [hlds_linux] [OT] Quiet on the list?

2003-02-10 Thread agenthh
no kidding... The windows HLDS list has surpassed us in number of messages(!) --agenthh [EFR]The HEAD wrote: everybody seems to have taken a step back and is waiting for something to happen :-) i was wondering too if there was a problem.. very strange.. ;) c`Ya HEAD At 14:05 11.02.03 +1300

Re: [hlds_linux] [OT] adminmod specific map

2003-02-07 Thread agenthh
and add the line admin_command admin_restrictmenu 8 to restrict all equipment. Same commands that you would put it server.cfg, but they are only executed on one map. --agenthh ---Original Message--- From: Eric Miller [EMAIL PROTECTED] Sent: 02/07/03 04:03 PM To: [EMAIL PROTECTED] Subject

Re: Re: [hlds_linux] startup problem

2003-02-05 Thread agenthh
to interactively use HLDS. It is extremely useful, especially for doing stuff like debugging HLSW. You can find it at 'http://www.gnu.org/software/screen/screen.html'. It's quick and easy to compile. --agenthh ---Original Message--- From: Jay Anstiss [EMAIL PROTECTED] Sent: 02/05/03 09:09 AM

Re: [hlds_linux] Your opinion

2003-02-05 Thread agenthh
, too, first time I played multi. I changed it realll quick. At least I never fell for the old type in 'kill' to slay other people newbie scam... If people screw up, go ahead. All that matters is if they learn from their mistake(s). --agenthh

Re: [hlds_linux] [OT] Grammer Lessons

2003-01-15 Thread agenthh
. This is where I believe all of these corruptions will head. I could not stand talking (or for now, speeking) like that. Anyone else feel the same way? Just my 50^-1 cents. --agenthh On Tue, 14 Jan 2003 22:29:57 -0800 [EMAIL PROTECTED] wrote: I can't believe you guys are really this anal to carry

Re: [hlds_linux] a little off topic: compiling

2003-01-15 Thread agenthh
that. If you have NO libz stuff on your computer, go get zlib from 'http://www.gzip.org/zlib/'. Download 'http://prdownloads.sourceforge.net/libpng/zlib-1.1.4.tar.gz', './configure', 'make', 'make install'. You should have no problems after that. --agenthh On Wed, 15 Jan 2003 12:31:30 +0100 John Frings

Re: [hlds_linux] OT: 32 Player cs Maps

2003-01-14 Thread agenthh
check over here... http://joe.to/32players.html great reference on how to make them. also has premade player spawn entity files. http://maps.joe.to/ents --agenthh On Wed, 15 Jan 2003 09:55:11 +1030 Kingsley Foreman [EMAIL PROTECTED] wrote: Im after some 32 plyer cs maps or some 32 player

Re: [hlds_linux] [OT] DirectX 9 Final ... any improvements observed?

2002-12-23 Thread agenthh
True, but the sound and input in HL/CS are handled by DirectX (DirectSound and DirectInput to be specific) in all cases (unless running under wine). Now, I wouldn't believe there would be any improvements, but it is possible to see some in these areas. --agenthh Eric (Deacon) wrote: now