Do you still need help with this? If so, let me know - I can tell ya.
Leon
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Kavitha Raya
Sent: 21 August 2001 23:01
To: [EMAIL PROTECTED]
Subject: lingo-l how to reverse and fastforward flash movie in
Or how about using a background transparent Flash movie? If the QT sits in
the middle of some kind of Flash border, try making the middle part of the
movie transparent and sitting the QT in that
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Chris
snip
Thanks, braintrust!
Cory
PS. Watch for me on 'The Weakest Link' 8/20 on NBC, assuming the airdate
doesn't get moved
Oh you poor sod. I officially apologise for the United Kingdom (join in if
you like Gerbil et al) for that lunatic Anne Robinson (if it was her you
were up against
I've always had trouble with gifs in Director.
I either resort to using film loops, or more frequently, build my own
equivalent.
Attach a behaviour to a sprite that builds an array of cast members in it's
beginSprite handler. These form the images to show in the 'gif-like loop'.
this can be
:[EMAIL PROTECTED]]On
Behalf Of Leon McComish
Sent: 16 July 2001 17:51
To: [EMAIL PROTECTED]
Subject: RE: lingo-l Detecting Flash
try :
property flashSprite
on beginSprite me
flashSprite = put number of your flash sprite here
flashSpriteTotalFrames = sprite(flashSprite
try :
property flashSprite
on beginSprite me
flashSprite = put number of your flash sprite here
flashSpriteTotalFrames = sprite(flashSprite).member.framecount
end
on exitframe me
if (sprite(flashSprite).frame = flashSpriteTotalFrames) then
go the frame +
Hi all,
sorry for the OT-ness of this but I've had to convert a small DIR file to a
Flash equivalent. Question: Does anybody know if Flash has an equivalent to
the CASE statement in Director? I can't seem to find it anywhere.
TIA
Leon
[To remove yourself from this list, or to change to
Closest I can think of is to convert the array to a string and then do a
String.IndexOf(value) on it.
This of course sucks, for many, many reasons (having to convert, no handling
of duplicates etc, gives position of first char so you'd have to then use
that in conjunction with the element length
Hi Malcolm,
do you still need help with this? I can help but you may have solved it
already
Leon
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Malcolm Beddows
Sent: 26 June 2001 11:28
To: '[EMAIL PROTECTED]'
Subject: lingo-l Start Stop
All are entitled to individual opinion, but, being English myself, I'd
actually like to _thank_ all the non-native English posters for doing such a
fine job. I can speak German and some French but nowhere near as well as the
non-English guys speak my language.
It's fantastic that so many people
not sure what you're wanting to do here - whenever you run this movie, manpablo will
always be memberPaulo1 and gMode will always be mode1 when you release the mouse
button.
If you're wanting it to change (e.g.random member on a mouseUp) do the following:
global gMode, manPablo, modeList,
Hi all,
when sending data to a text file via a cgi script, what delimiter do you guys use
between data? Or do you send a list as a variable and then read it straight back in?
I'm using cgi scripts for hiScores etc but can't seem to settle on a standard method
or delimiter that I can be sure
Irv wrote
In your code, if the user types a symbol (pound sign for example
where the key = 35), it will fall through all your case tests and
land in the otherwise clause. The code of the otherwise clause is
pass. Pass means to pass this key through to the field - which is
---Ramesh wrote--
Check out these properties of a field in Director's help file, it might
help.
the selStart
the selEnd
the selection
best regards
--
Ramesh CT
--In reply to---
How can I find out where the cursor is
Thanks Ramesh - that's sorted it.
Leon
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email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with
Hi all,
I have 2 editable textfields on a screen (whilst testing). The first is editable and
accepts input from the user. The user is a concatenation of the authorised keys
pressed.
Code attached to text field one checks the keydown against a case statement, checks to
see that the key is a
Does anybody else have problems in the paint window?
I'm trying to paint white onto black and vice versa but it keeps using the wrong
colours and messing up the bitmap. It's driving me nuts. Can anyone help?
Is there an odd fix like the one with the property inspector? (e.g. If you keep the
Is Director-Online down ??? I haven't been able to go to the
site today at
all...I get the "This Page Cannot Be Displayed Message" ...
no, you need to add .com to the link on the email from Victor.
Leon
[To remove yourself from this list, or to change to digest mode, go to
I'm facing a problem about PS2VS Xtra that when I try to run this dcr it
displays the message PS2VS requires the FileXtra, included as a
part of the
Save As Java install for Director 8. Please add FileXtra to your Xtras
folder and restart Director before using PS2VS.
I think that its
snip
way too many ones done by "Lingo Cowboys" who insist on doing
everything in
1 frame and OOP code. it's is generally overly complex way hard to work
on. (not to mention that there are usually no comments bad variable
names - but that's another rant grin)
rant/
just my NSHO,
Al
Hope someone can help me - I'm going nuts here.
Have just come back to a game I was making using collision detection from the
Director-Online site (Charles Forman or GAry Rosensweig's I think). Analyses all
pixels of a colour type to make a very accurate mask.
Problem is, I have an error
You could do something like: (untested email lingo)
property p_TextMember
property p_CharNum
property p_DoAnimation
on beginSprite(me)
p_TextMember = sprite(me.spriteNum).member
end beginSprite
on mStartAnimation(me)
p_DoAnimation = TRUE
p_CharNum = 1
end
Hi list...
I have a character in a game I'm fiddling with that moves with the mouse when the user
drags it with the mouse button pressed. I want it to 'look' in the direction it's
going. Currently, I have 8 cast members (for 8 basic directions) and am swapping them
based on the following. The
Hi all,
hope someone can help me. Thanks to Kurt earlier for the help :) I have actually got
our network guy to bash out a small CGI script anyways to save the sent info as a text
file.
Having a weird problem though. Everything rosey in authoring - file retrieves and
updates (saves) data
Hi all,
I'm creating a quick Shockwave calendar using text boxes etc for a Intranet site. It's
the 1st time I've done anything using remote storage of data.
It's not complicated at all - nor does it need to be secure ( yet :) ). I'm using a
text file at the moment with delimited data written
Hi all,
I have a popup menu that is made of puppeted members. One button always there, others
appear when it is clicked (fade in out etc). I am trying to attach a simple test
script to them (see code below) but for some reason, only the last sprite actually
reacts to the rollover.. I
of each year of the conflict eg: Germany Attacks the Dutch and Belgium)
automaticaly the map will SOMEHOW zoom into the area of the map where the
event took place (eg:Europe, ASIA, etc.)and a short animation of
arows will
show the user the direction of the enemys army.
If you followed
Hi all,
anyone know how to lock out the RETURN key on Windows in a text field, so effectively
a user can only type on one line and not press return to drop down a line?
cheers,
Leon
[To remove yourself from this list, or to change to digest mode, go to
Hope someone can help me - I'm going nuts here.
Have just come back to a game I was making using collision detection from the
Director-Online site (Charles Forman or GAry Rosensweig's I think). Analyses all
pixels of a colour type to make a very accurate mask.
Problem is, I have an error
The
technique is very useful for making zooms in a picture the size
of which is
bigger than the screen size. For this I just have to load one big
image. By
the time the user is watching the "wide angle version" of the image, the
computer is calculating the zoom steps for a zoom into the
Anyone know how to use the mouseSprite command? I used it the way I would
use the mouseMember but I get an error that says property not found.
ther's no such command. to find out which sprite is under the mouse pointer use 'the
rollover'
eg
on exitframe
put the rollover
end
HTH
Leon
Here is I would wish to reproduce the feature of the magic wand of
photoshop. She allows in other one to select zones of same colour.
Please , know a xtra which I could use or can you indicate me a track in
lingo. Thanks in advance.
Don't know about Xtras but off the top of my head you
I seem to remember having a problem with flash and quicktime movie sounds and score
music. I *think* I solved it by setting the sounddevice:
set the soundDevice = "QT3Mix"
Dunno which one u need to use but have an experiment with changing that.
Leon
P.S. Do it in the very 1st frame of the
perfect - cheers Alan.
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
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freeloader.com is a division of
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what keys people would suggest/ prefer for a
4-player, 1-key game. I'm using these so far:
player1: TAB
player2: SPACE
player3: RETURN
player4: -
Any suggestions for the last player? Or preferences for overall key choices?
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the
sprite(My_flash_movie).frame gives you the flash frame no.
on set_frame
if sprite(My_flash_movie).frame = x then
do stuff
else if sprite((My_flash_movie).frame = y then
do other stuff
end if
end
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web
called? Is this anything that you guys have
experienced? Do I need to flush the memory before I enter the new frame (I'd
rather not)? The script is called before the frame advance so it's not even
as if it's got the task in a queue.
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best
tried set
member("instructions").linePosToLocV(1) to 0 but I think this is for testing
the position, not setting it. Any ideas?
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
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freeloader.com is a division of
Pure Entertainment
thanks Karina, that did the trick ¦:-)
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web at
www.freeloader.com
freeloader.com is a division of
Pure Entertainment Games PLC
131-151 Great Titchfield Street
London W1P 8AE
tel: +44 (0)207 663 3900
fax
if anyone out there had dealt with this in some way.
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web at
www.freeloader.com
freeloader.com is a division of
Pure Entertainment Games PLC
131-151 Great Titchfield Street
London W1P 8AE
tel: +44 (0)207 663
to have a line saying
sound(1).volume = sound(1).volume to reset it properly.
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web at
www.freeloader.com
freeloader.com is a division of
Pure Entertainment Games PLC
131-151 Great Titchfield Street
London W1P 8AE
Oh, for the love of...ignore me, I'd forgotten that the sprite had been
rotated 90 degrees earlier.
on wakeUp
if recent_consumption_of_alcohol = TRUE then
drink (coffee * 5)
have_words_with_self
go to label("work")
else
drink coffee
go to label("work")
end i
ooo that's nasty. I tried it and got the same.
But, if you take out the line set llaux=ll then it's fine - ll still
contains 5 elements. Anyone got any ideas?
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web at
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freeloader.com
put "you pressed the l key"
end case
end
I'll be off now to feel particularly stupid.
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web at
www.freeloader.com
freeloader.com is a division of
Pure Entertainment Games PLC
131-151 Gr
try
on startmovie
set the exitLock to true
end
This disables Directors interception of the Escape key as an...well...escape
key and allows you to use it as a user input key.
For more, have a look in the lingo dictionary under ExitLock
Leon McComish
Web Developer
email: [EMAIL PROTECTED
--nothing and still the keyup command is
ignored.
Am I going nuts? Is there some conflict with using keypressed? This game is
really beginning to get on my nerves.
help! X-[
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web at
www.freeloader.com
freeload
just being ridiculously stupid, please excuse
me.
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web at
www.freeloader.com
freeloader.com is a division of
Pure Entertainment Games PLC
131-151 Great Titchfield Street
London W1P 8AE
tel: +44 (0)207 663
ball1, ball2, ball3 etc, depending on the value of x. At the moment
Director is either recognising a string or an unknown variable..
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web at
www.freeloader.com
freeloader.com is a division of
Pure Entertainment
tinue ?" yes/no alert
if the file is already there, just add the info.
This will give extended info about the script error. Thank a guy named
Andrew Morton for this - he helped me a while back. 8*)
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games
}
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web at
www.freeloader.com
freeloader.com is a division of
Pure Entertainment Games PLC
131-151 Great Titchfield Street
London W1P 8AE
tel: +44 (0)207 663 3900
fax: +44 (0)207 663 3901
[To remove
correct_answers = 0
repeat with x = 1 to listname.count
if listname[x] = 1 then
correct_answers = (correct_answers + 1)
end if
end repeat
..then do what you will with the result
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
Get the best free games on the web
I think that the keycodes or ANSI values have an equivalent value for upper
and lower, just a fixed number above, much like ASCII. I used to write small
repeat loops in BASIC that took the ASCII number of a given letter and added
the value difference between upper and lower to convert it.
e.g.
as far as I'm aware you cannot affect the layers of swf files via lingo -
the movie has already been compressed. I use both all day and to my
knowledge the SWF format is much like exporting a Photoshop PSD file as a
BMP or JPG - it effectively merges layers etc. I know that there is an xtra
that
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