Re: ICE in Maya is it really possible?

2014-03-15 Thread Raffaele Fragapane
Stupid smartphone autocorrect... Stack, not attack... and couple other idiotic things slipped in there. Hopefully the gist of it is still clear. On 16 Mar 2014 16:22, "Raffaele Fragapane" wrote: > Yeah Nuno, I can easily enough. The stack is a patch for the lack of > proper graph, not a feature w

Re: ICE in Maya is it really possible?

2014-03-15 Thread Raffaele Fragapane
Yeah Nuno, I can easily enough. The stack is a patch for the lack of proper graph, not a feature worth promoting as the future. Maya has issues with evaluation missing certain things in default nodes, but the general paradigm of the graph is a superior approach. The lack of threading is more of an

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Jason S
Hi, while it was merely to prove a point, I'd like to point out that the intent was not to equate prematurely retiring software with practicing poor working standards. Had there been an edit button, I would have accordingly edited it. thx On 03/15/14 23:27, Jason S wrote: Hi Eric, of course c

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread skuby
Well, seeing the responses from AD officials in this post, it looks like we won't be getting even FBX/Mental Ray updates to extend Softimage's retirement past 2016, it was only a defeatist's last wish anyways, but I had to try. I know Max, Maya and Softimage, I've spent some many dedicated years i

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Ed Manning
> > Yeah. The question itself, as well-intentioned as it may be, suggests > such a fundamental misapprehension of ICE and why it's useful that it seems > to confirm the worst fears of many of us. It wasn't a pile of golden eggs, it was the goose. And now it's dead.

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Jason S
Hi Eric, of course coming back on a decision can have some effect of board-member/stockholder confidence. (mostly (or exclusively) looking at daily ups-and downs) Yet considering how "Public Perception" can be the main underlying driver of -confidence-, and that in turn being the main driver o

Re: Wise up

2014-03-15 Thread Sebastien Sterling
A young Post graduate from my old animation course, recently shared the maya Comet resource page, excitedly proclaiming all the great extra functionality he had found. functions such as... : - *autoTangent* - Animation utility for nicely smoothing tangents but without overshoot. - *c

Re: Wise up

2014-03-15 Thread Eric Thivierge
Hahaha, this list needs more Brad. It's been a sad sight with your absence. :) Eric Thivierge http://www.ethivierge.com On Sat, Mar 15, 2014 at 9:40 PM, Bradley Gabe wrote: > https://www.youtube.com/watch?v=mTv1Dmu5CYc&t=0m33s > > > > On Sat, Mar 15

Re: Wise up

2014-03-15 Thread Meng-Yang Lu
Maybe bad form considering the host of this list...but I agree. Maya cannot do all the things you've asked. Even with the promises to bring it up to speed, what governing factor (now that we've aired all the dirty laundry about M&E percentages) will hold them to their promise? Money? Nope. The

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Steven Caron
i worked next to him for 8 months recently, between gravity and him winning that oscar, using softimage in fact... he is talented and doesnt care which tool he is using. but i get your point Lu... *written with my thumbs On Mar 15, 2014, at 2:50 PM, Meng-Yang Lu wrote: That guy that won

Re: Wise up

2014-03-15 Thread Bradley Gabe
https://www.youtube.com/watch?v=mTv1Dmu5CYc&t=0m33s On Sat, Mar 15, 2014 at 8:30 PM, David Saber wrote: > I read all these threads and the general feeling I get is: people are > accepting what's happening... But didn't we accept too much since 2008? > > AD acquisition, AD not promoting Softima

Wise up

2014-03-15 Thread David Saber
I read all these threads and the general feeling I get is: people are accepting what's happening... But didn't we accept too much since 2008? AD acquisition, AD not promoting Softimage, AD kicking Softimage's original developers: for all these slaps, we grumbled then we accepted. Now AD kills

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Nuno Conceicao
Nope On Sat, Mar 15, 2014 at 1:41 PM, Chris Vienneau wrote: > Do you guys think there is a top list of nodes in ICE and compounds you > all use that cover 80% of what you do with the toolset? > > > > thx. > > > > cv/ > > > > > From: softimage-boun...@listproc.au

Re: Storing Plugins in a UserPath

2014-03-15 Thread Tiago Craft
now THAT rocks!! ;)) thx Cesar 2014-02-21 15:52 GMT+01:00 Cesar Saez : > Hey Andreas, > > I used to work with a similar setup until I discovered that there are real > symbolic links in Windows since Vista (mklink in a prompt). > Now I simply symlink plugin files to any location is needed keeping

Re: Kraken: cross-DCC rigging project (using Fabric)

2014-03-15 Thread Eugene Flormata
> > Not sure if any of you guys have tried the source film maker >>> >> http://youtu.be/iEz7TslI-fs But I installed it for fun to try out and I discovered the animation toolset in it pretty simplified and unique for pose to pose animation. I also found that method they had other than the fcurve t

Re: Kraken: cross-DCC rigging project (using Fabric)

2014-03-15 Thread Eric Thivierge
To simplify further, this is a system to build the same control systems in both applications using a common set of function calls that can be copied and pasted from softimage to maya with super minor changes (mainly python library import calls) and it will build the same nulls, controls, bones in e

Re: Kraken: cross-DCC rigging project (using Fabric)

2014-03-15 Thread Alan Fregtman
Hi Greg, I think the initial idea is to build core components with Splice that allow the rig to behave identically on each DCC, not to disregard the DCC entirely and animate in Fabric alone. -- Alan On Sat, Mar 15, 2014 at 1:04 AM, Greg Punchatz wrote: > I am very excited to see where thi

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Cristobal Infante
insulting to say that the film industry is mainly Maya? All my friends that transfered to Maya did it because they wanted to work in films that's a fact at least here in London. MPC, DNEG, Framestore, Cinesite etc are all Maya. Nothing wrong with that by the way, but that's just the way it is..

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Eric Thivierge
I think it's kind of insulting to say that. It's not the software that makes people able to do that kind of work. It's their skills. It's just a fact that most film studios have had Maya as their backbone for so long that film is typically done with Maya. Then again, we do work at Hybride on films

Re: YOUR TOP 5

2014-03-15 Thread Javier "El Elástico"
It is not easy just 5 but I will try. * /Render Passes /(Partitions, Overrides, etc) * /Explorer /(I miss it always in the rest of software) * /ICE /(of course) * /Rigging tools/ and workflow in the process * /Modelling tools/ And that it is my contribution to the TOP 5. *Javier Vega* www.

Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Cristobal Infante
Hi Brad, I guess you mean a lot of our xsi friends decided to go into film industry and therefore had to switch to Maya. I am glad for them, they avoided the mess we are in but as I am sure you know most of us work on commercials. This comes to mind :) it's an opportunity? http://cgmemes.blogsp

Re: YOUR TOP 5

2014-03-15 Thread Adam Sale
lol... Nice Sven! On Sat, Mar 15, 2014 at 1:51 PM, Christoph Muetze wrote: > ..don't forget the texture editor.. icon hell :) > > > On 15/03/14 21:25, Arvid Björn wrote: > > Exactly right, about the only thing I ever have to point with my fingers > at is the script button, and that's usually no

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Michael Clarke
Chris, I think most here are actually desperate to hear about your plan — not objectives or goals, but the specifics and timing of a plan to move this thing forward. You probably understand that the overwhelming feeling here is that we re being forced to take a giant step backward in many ways,

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Meng-Yang Lu
Heh, it'd be less work just undo-ing the EOL decision instead of reinventing the round wheel to a square one. -Lu

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Eric Thivierge
On Sat, Mar 15, 2014 at 5:26 PM, Meng-Yang Lu wrote: > Heh, it'd be less work just undo-ing the EOL decision instead of > reinventing the round wheel to a square one. But how would that look to stock holders / board members? Confidence would plummet hard. It would do more damage then just stick

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Meng-Yang Lu
That guy that won the Oscar probably didn't have to do the work... :P You know better than that Brad!! -Lu On Sat, Mar 15, 2014 at 2:30 PM, Bradley Gabe wrote: > There is somewhat of a bright side folks, let's be realistic. Just about > every single hard core XSI user I'd known who fully comm

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread olivier jeannel
Get data does 40% Set data does another 40% with 20% of various nodes in between Ice is not exactly an assortment of chocolate sweets... LOL Le 15/03/2014 21:10, Ahmidou Lyazidi a écrit : Bradley is s right, I'm quite surprise about this question, it doesn't mean anything at all. It'

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Bradley Gabe
There is somewhat of a bright side folks, let's be realistic. Just about every single hard core XSI user I'd known who fully committed to switching over to Maya without looking back has gone on to do bigger and better things in the industry. They work at places like Weta, ILM, Dreamworks, Disney, h

Re: Open Letter to Carl Bass

2014-03-15 Thread Leoung O'Young
Thanks for taking the time out to write this. Leoung On 15/03/2014 5:08 PM, Arvid Björn wrote: Powerful stuff Perry. If there's one thing this debacle has proved, it's that this community is really is as strong and passionate as I've always perceived it to be. On Sat, Mar 15, 2014 at 4:13 PM

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Andy Jones
Bingo. On Sat, Mar 15, 2014 at 12:31 PM, Bradley Gabe wrote: > This is what concerns me about the future for where Autodesk takes their > DCC flagships. Bullet-point thinking. > > It's not any specific list of ICE nodes that make it so powerful and > useful, rather it's how well it plays within

Re: Open Letter to Carl Bass

2014-03-15 Thread Arvid Björn
Powerful stuff Perry. If there's one thing this debacle has proved, it's that this community is really is as strong and passionate as I've always perceived it to be. On Sat, Mar 15, 2014 at 4:13 PM, Perry Harovas wrote: > Dear Mr. Bass > > My name is Perry Harovas. > > You don't know me, but I a

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Cristobal Infante
To be honest, we knew this was going to happen since the day Autodesk bought softimage. Today, six years after the acquisition is when we should be seeing a rejuvenated softimage, but there was never long term plan for soft. I understand the numbers between soft/Maya/max were not even close. We ar

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Nick Martinelli
I agree 100% with what everyone is saying. I would like to add that ICE isn't a point and click system, so it's impossible to give a universal list. There isn't one way to do anything, just ways that work. Two artists can have a similar result with drastically different ICE trees. Imagine that

Re: YOUR TOP 5

2014-03-15 Thread Christoph Muetze
..don't forget the texture editor.. icon hell :) On 15/03/14 21:25, Arvid Björn wrote: Exactly right, about the only thing I ever have to point with my fingers at is the script button, and that's usually not the first button they need anyway =) On Sat, Mar 15, 2014 at 8:09 PM, Sven Constable

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Bk
Thats the pipeline talking. Which demonstrates how disrupting it is to introduce something new. Now imagine if, not only do you have to introduce something new, but your whole foundation has to fundamentally change. This is what's being forced upon us. (I know you know this, and this isn't aimed

Re: YOUR TOP 5

2014-03-15 Thread Arvid Björn
Exactly right, about the only thing I ever have to point with my fingers at is the script button, and that's usually not the first button they need anyway =) On Sat, Mar 15, 2014 at 8:09 PM, Sven Constable wrote: > It's funny. There always seemed to be two kind of people. The ones that > prefer

Re: Proposal for TDs and Artist - Expand Softimage ( and other ) tools

2014-03-15 Thread Cristobal Infante
there had been discussion of the same thing in Si-community: http://www.si-community.com/community/viewtopic.php?f=26&t=4947 I think it's a good idea of developers are up for it and there is demand for the tool. On Saturday, 15 March 2014, Leonard Koch wrote: > Yeah Olivier, I think that is

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Bk
Bradley has expressed exactly, what I have been trying to compose over the last week. Yet better than I could. 1 Autodesk either never room the time to understand ICE, 2 or kept it under wraps in order to not let it steal the thunder from Bifrost in the future. Weird decision, as they could hav

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread David Gallagher
You wrote all that on your phone? :) On 3/15/2014 1:31 PM, Bradley Gabe wrote: This is what concerns me about the future for where Autodesk takes their DCC flagships. Bullet-point thinking. It's not any specific list of ICE nodes that make it so powerful and useful, rather it's how well it p

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Ahmidou Lyazidi
Bradley is s right, I'm quite surprise about this question, it doesn't mean anything at all. It's not really about the nodes, it's how the whole system work. --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cap

RE: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Angel Negron
Agree with Bradley, +1nailed it Date: Sat, 15 Mar 2014 17:07:34 -0300 Subject: Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset" From: malcriad...@gmail.com To: softimage@listproc.autodesk.com Agree with Bradley, +1 2014-03-15 16:55 GMT-03:00 Mirko Jankovic : Brad

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Francisco Criado
Agree with Bradley, +1 2014-03-15 16:55 GMT-03:00 Mirko Jankovic : > Bradley you nailed it with this one, and also points out what really AD > system does look like.. bunch of bullet points of separate marketing ready > features that looks nice on list when you showing it to sales. > The matter

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Mirko Jankovic
Bradley you nailed it with this one, and also points out what really AD system does look like.. bunch of bullet points of separate marketing ready features that looks nice on list when you showing it to sales. The matter that those separate features have little to non meaningful communications one

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Bradley Gabe
This is what concerns me about the future for where Autodesk takes their DCC flagships. Bullet-point thinking. It's not any specific list of ICE nodes that make it so powerful and useful, rather it's how well it plays within the data structures of the rest of the application. Everyone who ev

RE: YOUR TOP 5

2014-03-15 Thread Sven Constable
It's funny. There always seemed to be two kind of people. The ones that prefer text buttons and the ones that prefer icon style. Of course all softimagers prefer text :) It's just so much clearer what a certain function does. It's also much more efficient and faster when you teach people: "click

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Cesar Saez
On a more constructive note: - Visual debugging tools, I really miss to be able to show values between connections (vectors, matrices). - Abstract types? it's kinda embarrasing have to use a plusMinusAverage node to emulate a vector constant in maya. - Basic math nodes? like trigonometric functions

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Christoph Muetze
I feel your pain, i really do.. I never had problems with Softimage in this regard, but we faced similar roadblocks 10 years ago when we spoke with huge Studios trying to sell them our realtime procedural content creation solution... Everyone was amazed and loved the outcome. Unfortunately the

Re: YOUR TOP 5

2014-03-15 Thread Christoph Muetze
Here is my top 5: 1) workflow speed & efficiency 2) ability to overcome most problems without scripting or plugins 3) non destructive workflow: there are almost no "point of no returns" in Softimage 4) text based buttons (huge plus if you suffer from certain forms of visual agnosia) 5) ICE Ch

Re: Open Letter to Carl Bass

2014-03-15 Thread Dan Pejril
Well done... Sums up perfectly how I feel, especially since I was one of your team screwed by Maya (nevermore) On 3/15/2014 1:43 PM, Perry Harovas wrote: Good idea, done: http://www.si-community.com/community/viewtopic.php?f=5&t=5035 On Sat, Mar 15, 2014 at 1:24 PM, Angus Davidson m

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Graham Bell
I¹ve absolutely no doubt, but in all the time I¹ve demoed Softimage, even pre-AD, there was never anyone who didn¹t like the software, tech or couldn¹t see the potential benefits. However despite this, it wasn¹t easy for people to simply adopt. We could easily lead the horse to water, but never mak

Re: Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
Good idea, done: http://www.si-community.com/community/viewtopic.php?f=5&t=5035 On Sat, Mar 15, 2014 at 1:24 PM, Angus Davidson wrote: > Should probably be linked via si-community as well as they are not all > on this list. > > > -- > *From:* Perry Harovas [perry

Re: Open Letter to Carl Bass

2014-03-15 Thread Leendert A. Hartog
Let the retweeting commence... https://twitter.com/HiraziB/status/444888249572786176 @Angus - please do, I post too much as it is! Greetz Leendert -- Leendert A. Hartog – Softimage hobbyist AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Christoph Muetze
Not preaching a religion here... In the 15+ years i've been using Softimage products i've "converted" more hardcore Max and Maya users by just outrunning them time and time again than i can count. Admittedly realtime graphics is a very special field of profession and also very rare outside of t

RE: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Angel Negron
NOPE From: toddape...@gmail.com Date: Sat, 15 Mar 2014 13:21:00 -0400 Subject: Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset" To: softimage@listproc.autodesk.com nope. On Sat, Mar 15, 2014 at 1:15 PM, Will Robertson wrote: nope. On Sat, Mar 15, 2014 at 1:00

RE: Open Letter to Carl Bass

2014-03-15 Thread Angus Davidson
Should probably be linked via si-community as well as they are not all on this list. From: Perry Harovas [perryharo...@gmail.com] Sent: 15 March 2014 07:08 PM To: softimage@listproc.autodesk.com Subject: Re: Open Letter to Carl Bass I just placed it on my websit

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Petr Zloty
Chris: I'm looking forward for this transition training videos. I cannot find any high quality level training (except few ones from Gnomon) that could speed up transition of senior XSI user to senior Maya user. Please be sure to show us in that upcoming trainings how to do stuff in Maya we are used

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread todd peleg
nope. On Sat, Mar 15, 2014 at 1:15 PM, Will Robertson wrote: > nope. > > > On Sat, Mar 15, 2014 at 1:00 PM, Andy Jones wrote: > >> On Sat, Mar 15, 2014 at 6:41 AM, Chris Vienneau < >> chris.vienn...@autodesk.com> wrote: >> >>> Do you guys think there is a top list of nodes in ICE and compounds

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Jonah Friedman
Nope. On Sat, Mar 15, 2014 at 1:15 PM, Will Robertson wrote: > nope. > > > On Sat, Mar 15, 2014 at 1:00 PM, Andy Jones wrote: > >> On Sat, Mar 15, 2014 at 6:41 AM, Chris Vienneau < >> chris.vienn...@autodesk.com> wrote: >> >>> Do you guys think there is a top list of nodes in ICE and compounds

Re: Proposal for TDs and Artist - Expand Softimage ( and other ) tools

2014-03-15 Thread Leonard Koch
Yeah Olivier, I think that is how bothj Eric's emTopolizer and my LK Fabric came about. If we could set something like you guys are suggesting up it would be amazing. There is nothing I'd rather do than build tools for the community all day. On Sat, Mar 15, 2014 at 2:50 PM, Arman Sernaz wrote:

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Jason S
Hello Chris, I think you got spot-on what (or types of things) everyone wanted to know, and goes a long way at inspiring confidence in what lies ahead, and everything genuinely sounds quite amazing to say the least! And to top it all, pretty-much adresses the main points that were commonly to

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread David Barosin
"Nope" sounds about right. Chris will all due respect. It's like asking how many letters to you need to say your favorite words. ICE is an established visual language for the Softimage folk. You can program with it and it reaches far beyond just simulation. On Sat, Mar 15, 2014 at 1:00 PM, A

Re: Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
OK, I just emailed it to both Carl Bass and Chris Bradshaw. On Sat, Mar 15, 2014 at 1:09 PM, Perry Harovas wrote: > Thank you for these, Chris. > > > > On Sat, Mar 15, 2014 at 12:11 PM, Chris Vienneau < > chris.vienn...@autodesk.com> wrote: > >> carl.b...@autodesk.com

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Graham Bell
Interestingly, you could flip that around and apply that to a Maya/Max guy/studio talking about Softimage. In fact more often than not, they did. From: Christoph Muetze mailto:c...@glarestudios.de>> Reply-To: "softimage@listproc.autodesk.com" mailto:soft

Re: "Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Will Robertson
nope. On Sat, Mar 15, 2014 at 1:00 PM, Andy Jones wrote: > On Sat, Mar 15, 2014 at 6:41 AM, Chris Vienneau < > chris.vienn...@autodesk.com> wrote: > >> Do you guys think there is a top list of nodes in ICE and compounds you >> all use that cover 80% of what you do with the toolset? >> > > Nope

Re: Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
Thank you for these, Chris. On Sat, Mar 15, 2014 at 12:11 PM, Chris Vienneau < chris.vienn...@autodesk.com> wrote: > carl.b...@autodesk.com > > > > And cc > > > > chris.brads...@autodesk.com > > > > as he is the new head of M&E t

Re: Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
I just placed it on my website, you can use that, because the problem with Facebook is you can't see it if you don't have a Facebook account, even though it is marked as "public". Even so, here is that link: http://www.facebook.com/harovas Here is the direct link to the letter on my website: ht

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Angus Davidson
Hi Chris Part of the problem is the users have been begging to be heard for years now. Even if it was under NDA. Unfortunately the very few times that happened it was only for a very small amount of people at specific events (that 99% of your user base couldn't go to) I have asked to be put un

"Top List of ICE Nodes That Cover 80% of What You Do With The Toolset"

2014-03-15 Thread Andy Jones
On Sat, Mar 15, 2014 at 6:41 AM, Chris Vienneau wrote: > Do you guys think there is a top list of nodes in ICE and compounds you > all use that cover 80% of what you do with the toolset? > Nope

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Christoph Muetze
On 15/03/14 17:24, Greg Punchatz wrote: I want to use the best out of the box 3d DCC app in the world, if one day that is Maya, I am all aboard. Right now it is not, its kinda just a fact. I'm so with you on this.. We did take Autodesks offer a while back and upgraded two of our groups s

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Toonafish
Sorry, my mistake. You're right, 1.12 Billion in 2013 according to marketwatch. And that's a nice picture you paint of a bright future for all of us with AD family. But I'm sure you and the other good people at AD can understand why some of us will have a hard time believing in promises made

Re: Open Letter to Carl Bass

2014-03-15 Thread Leendert A. Hartog
What's the exact address of your Facebook page? That would seem a good place to link to... Greetz Leendert -- Leendert A. Hartog – Softimage hobbyist AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com

RE: Open Letter to Carl Bass

2014-03-15 Thread Chris Vienneau
carl.b...@autodesk.com And cc chris.brads...@autodesk.com as he is the new head of M&E that replaced Marc Petit. cv/ From: softimage-boun...@listproc.autodesk.com [softimage-boun...

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Emilio Hernandez
Chris again. Thank you for helping in the transition and you are trying to do your job. But you are still not listening to us. You just want to drag us. I have been working in Maya for three years from now for some particular projects that I needed to deliver in Maya. Maya again is no option for

Re: Open Letter to Carl Bass

2014-03-15 Thread Perryharovas
Of course you are correct, Leendert. I published it on my Facebook page as the only public thing on there and would love anyone on this list to please add it or send it to anyone you think might help get the word out. You are encouraged to tweet about it, submit it to websites for them to publi

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Rob Wuijster
Hi Chris, What AD doesn't seem/want to understand is that it took away the tool we make money with, to provide for ourself and our families. And 'suck it up and change to Maya/Max' is basically the answer we got. The question here is, can we retrain ourself? It will differ from person to pers

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Greg Punchatz
Chris, I am all ears, we are very interested in talking (as you know you were supposed to call or visit me a while back ; ) Emilio, please don't be rude... while I think Chris's company and perhaps his are views and perception are misinformed and or misguided, they are not evil people. Name c

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread John Clausing
Gosh, I hope you're sincere. Please let us know where we can find such "transition vids". Sent from my iPhone > On Mar 15, 2014, at 12:02 PM, Chris Vienneau > wrote: > > Agreed. I am running the transition training program and we need more ideas > on how to help seasoned Soft users get train

Re: Open Letter to Carl Bass

2014-03-15 Thread Leendert A. Hartog
Well, the true nature of an "open" letter is that it needs to be published, not sent! Greetz Leendert -- Leendert A. Hartog – Softimage hobbyist AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
I will add to Francisco. All I have seen is that you are adding tools for Maya. Not really improving the workflow. Starting with the UI.

Re: Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
Hi Greg, I don't have it, but I was going to look. I wanted to put it here first, since you are all the peers that I mention in the letter. If you have his email address, can you please send it to me? perryharo...@gmail.com Thank you! On Sat, Mar 15, 2014 at 11:32 AM, Greg Punchatz wrote: >

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Chris Vienneau
Agreed. I am running the transition training program and we need more ideas on how to help seasoned Soft users get trained up on Maya whether that be online or live training. Any thoughts are welcome. cv/ From: softimage-boun...@listproc.autodesk.com [softima

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Alen
Nicely said, Mirko A On 15.3.2014. 16:38, Mirko Jankovic wrote: Problem is it is not just it sucks ok get over it and move on, it is a life changer for a lot of seasoned Softimage veterans out there that are effectively reduced back to Maya junior, 2 and more decades of experience stripped aw

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Francisco Criado
Chris, nobody here on this list is saying you are that, its not you, is Autodesk, the company we complain. And again, suppose someone comes and guts your workflow in pieces and then says "look we want the best for you, so why don´t you tell me what you need", well we need that exactly way of workin

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread John Clausing
Chris, I admire you for having the courage to come on this list and tell us your side. But let's be clear, you don't get to be frustrated, angry, or abusive. You need to win us over, you have let us down, pure and simple. You have to convince us that there is a good reason to use your product,

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Chris Vienneau
We agree. That is why you need to see the plan on how we change how you get the end result. Otherwise this is probably a really lame thread to follow for the group as we talk over each other and it much less entertaining than the Chris is a lying piece of crap diatribe. Let's get on the same pag

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Francisco Criado
Agree with you Mirko. 2014-03-15 12:38 GMT-03:00 Mirko Jankovic : > Problem is it is not just it sucks ok get over it and move on, it is a > life changer for a lot of seasoned Softimage veterans out there that are > effectively reduced back to Maya junior, 2 and more decades of experience > stri

Re: Open Letter to Carl Bass

2014-03-15 Thread Doeke Wartena
Perry that is an awesome open letter. Your background makes it really strong. 2014-03-15 16:32 GMT+01:00 Greg Punchatz : > Thanks for adding your voice .. you do have his email address right? > > > On Sat, Mar 15, 2014 at 10:13 AM, Perry Harovas wrote: > >> Dear Mr. Bass >> >> My name is Perry H

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Mirko Jankovic
Problem is it is not just it sucks ok get over it and move on, it is a life changer for a lot of seasoned Softimage veterans out there that are effectively reduced back to Maya junior, 2 and more decades of experience stripped away. That is something that no invention can replace. Using software is

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Martin
Improving Maya to make it better than any DCC available is a good thing, and I sincerely hope you success. The problem is that you killed Softimage just too soon. Now as how it is, Maya isn't better than SI and I seriously doubt that it will be in 2 years, or 3 or 4. Even without having ICE in t

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
By the way just being curious... During the time you made the decision of killing Softimage. Did you evaluate that maybe the one that you should have killed instead was Maya to dedicate your innovative effort to Softimage? Or that never happened?

Re: Open Letter to Carl Bass

2014-03-15 Thread Greg Punchatz
Thanks for adding your voice .. you do have his email address right? On Sat, Mar 15, 2014 at 10:13 AM, Perry Harovas wrote: > Dear Mr. Bass > > My name is Perry Harovas. > > You don't know me, but I am a 10 year Softimage user. > 10 years is actually a small amount of time when compared to my >

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
Chris first bring back Softimage and then show us what you have to offer in Maya that will allow us to evaluate if what you are doing is good enough to replace Softimage. But at this moment. Maya is still a long way behind Softimage. I am not speaking of the ending result. I am talking about how

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Chris Vienneau
Emilio there are people on this list and within the community that are working with us right now and taking us up on our offer to hear more about what we are doing? What do you have to lose to hear our plan? cv/ From: softimage-boun...@listproc.autodesk.com

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Emilio Hernandez
Well innovating Maya is not such a difficult task...

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
As I said in another post. Autodesk cut us our legs and now they are offering us a wheelchair. And they are trying to convince us that the weelchair is better than our legs by asking us how we want the wheelchair customized... pfff. Dont mean to be rude but... You can go back where you came from

Open Letter to Carl Bass

2014-03-15 Thread Perry Harovas
Dear Mr. Bass My name is Perry Harovas. You don't know me, but I am a 10 year Softimage user. 10 years is actually a small amount of time when compared to my peers who having been using Softimage for up to 20 years. I am writing to you because I cannot be silent on this. I have been in this bu

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Tim Marinov
Hahahaha.. this is all I can say to you!Good luck with the inovation!Autodesk, it sounds that the future is bright for you as well. On 15 Mar 2014 13:37, "Chris Vienneau" wrote: > Hi guys, > > > > Your math is a little off as the number is 600 m in R&D and 1 billion in > sales and administra

RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite

2014-03-15 Thread Chris Vienneau
The topic was innovation and research. So no I was not trying to pull a cancer card but yes I was very proud to have helped out on that project. We are not trying to down play the fact that this decision sucks for many people on this list. cv/ From: so

Re: ICE in Maya is it really possible?

2014-03-15 Thread Emilio Hernandez
Autodesk cut us the legs and they are offering us a wheelchair...

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Emilio Hernandez
Yes take the name Softimage out and name it Maya reloaded if you want. Personally I don't want a Softimage Maya fembot. It turns out that now they are listening after they realized that most of us will stay in a zombie software or are evaluating other company's options but none of the Autodesk "so

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