Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-23 Thread Jordi Bares
Thanks for the info… I guess I was naively thinking it had little implications on the rest of the code. Jordi Bares jordiba...@gmail.com On 23 May 2014, at 14:18, Luc-Eric Rousseau wrote: > On Fri, May 23, 2014 at 8:36 AM, Jordi Bares wrote: >> Can I ask you Luc-Eric how is that the same engi

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-23 Thread Sebastien Sterling
To Byron, I feel you buddy, know the pain of that fight only too well. On 23 May 2014 14:26, Byron Nash wrote: > Answering the original question. Once the announcement was made, it has > created a near impossible environment for me to use Softimage. My employer > already scowled at my use of S

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-23 Thread Byron Nash
Answering the original question. Once the announcement was made, it has created a near impossible environment for me to use Softimage. My employer already scowled at my use of SI and now he has a reason to dictate me use another app. We bought a seat of C4D and I'm trying to get up to speed in it.

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-23 Thread Luc-Eric Rousseau
On Fri, May 23, 2014 at 8:36 AM, Jordi Bares wrote: > Can I ask you Luc-Eric how is that the same engine was not put in XSI? the > whole HQV reinvention seems to me like I am missing something. > > If you ware allowed to discuss what was the behind that decision? I am sure > it made sense to someo

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-23 Thread Mirko Jankovic
keep SI away from any meaningful upgrades, those who put let them make it even worse and get more reasons to kill it tomorrow. I think it was clear enough. saying how SI was old impossible to implement blah blah doesn't make sense as both Maya and Max are same old crap... On Fri, May 23, 2014 at

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-23 Thread Jordi Bares
Can I ask you Luc-Eric how is that the same engine was not put in XSI? the whole HQV reinvention seems to me like I am missing something. If you ware allowed to discuss what was the behind that decision? I am sure it made sense to someone but I still don't get it. thx Jordi Bares jordiba...@gm

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-23 Thread Luc-Eric Rousseau
Max's Nitrous viewport and Maya's viewport 2.0 are using the same shared viewport engine. On May 22, 2014 9:40 PM, "Sebastien Sterling" wrote: > Sergio is spot on in his description. > > i had not heard of Scene states either. > > > http://synergiscadblog.com/2013/03/22/friday-3ds-max-video-tip-h

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-23 Thread Tenshi S.
ohh boy this topic. I'm continuing learning arn, and i'm beginning to learn ice, it's never late. I feel like i'm learning a new app everytime i open xsi.; but learning maya for me is like i'm force to do it. On Thu, May 22, 2014 at 8:39 PM, Sebastien Sterling < sebastien.sterl...@gmail.com> wrot

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Sebastien Sterling
Sergio is spot on in his description. i had not heard of Scene states either. http://synergiscadblog.com/2013/03/22/friday-3ds-max-video-tip-how-to-use-the-scene-state-manager/ Max is a nice user friendly package, but it is being severely neglected. no alembic no open subdiv, no viewport 2.0 an

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Steven Caron
they work, but when i was at blur we didn't use them. watch out there is no way of knowing which scene state you are in. On Thu, May 22, 2014 at 4:57 PM, Sergio Muciño wrote: > Sorry, I got mixed up. It's Scene States. > Render elements are the old system. > Saludos Manuel! > > > Sergio M. > > S

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Sergio Muciño
ng > people they were pointing me the render elements...which for sure are not the > same... > good to know, gracias Sergio ;) > > -Manu > > > > IMDB | Portfolio | Vimeo | Linkedin > > > Subject: Re: OT: Now that the grief over softimage, how did you g

RE: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Manuel Huertas Marchena
quot;How come I don't hear anything about 3dsmax,"...ehhh render passes, if you find them in max let me know! :) IMDB | Portfolio | Vimeo | Linkedin Subject: Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis? From: sergio.muc...@gmail.c

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Sergio Muciño
> > > > IMDB | Portfolio | Vimeo | Linkedin > > > Subject: Re: OT: Now that the grief over softimage, how did you get over > your it on your daily basis? > From: sergio.muc...@gmail.com > Date: Thu, 22 May 2014 16:17:02 -0400 > To: softimage@listproc.autodesk.com

RE: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Manuel Huertas Marchena
"How come I don't hear anything about 3dsmax,"...ehhh render passes, if you find them in max let me know! :) IMDB | Portfolio | Vimeo | Linkedin Subject: Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis? From: sergio.muc...

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Sergio Mucino
Max's tools are mostly built to be productive right out of the box. It's a right-to-the-point application that can also be quite flexible and procedural. The downside is that a lot of stuff in there is so neglected and broken, that it's just sad. You're going to spend some time finding workaroun

Re: Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Sebastien Sterling
really annoying playblast bug, if your scene or your rigs are too heavy, then when you preview, the mesh will stay frozen in place while the bones move, beware the modifier stack, it is not a construction history, every modifier makes the stack more unstable. On 22 May 2014 20:17, Sebastien Sterl

Re: Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Sebastien Sterling
the rigging constraints are very slow last i used in was in 2012 so that may have changed, the default hair is terrible. no idea if there is any fluid support., it's nice but very old, its more user friendly then maya, but old... AD are not treating it right, the love can not be felt :(. On 22 Ma

Re: Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Ryan Maguire
> > How come I don't hear anything about 3dsmax, I have just started learning > it ... But I like it more and more each day. > Are there huge cons that I should be aware of? Anyone who has extensive experience in max...

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Andy Goehler
Right you are, my Houdini love affair started quite while ago. But I truly fell in love with it when I did actual work in it. Andy On May 22, 2014, at 20:44, Cristobal Infante wrote: > I've got over it by diving into Houdini, to more I learn the more I want to > dive deeper ;). It's not a c

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Andres Stephens
I'm still relatively new to SI, and yes, it crashes a lot, but usually due to render problems mostly, the rest is fine. I am still learning lots and lots of it and I still see huge potential with it. I'm still just dabbling feet in the whole ICE realm, and still haven't used all the thirdparty a

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Cristobal Infante
I've got over it by diving into Houdini, to more I learn the more I want to dive deeper ;). It's not a complete solution just yet, but I am sure it will be ;) on other sort of unrelated news, interesting to see TheMill "promoting" the use if Cinema4D on this ad http://bit.ly/PrefP On Thursday, 22

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Andy Goehler
I’m still grieving over Softimages instability during shading and lighting ;-/ http://xsisupport.com/2013/09/11/getting-crash-dirty-exit-and-clean-exit-counts/ And our numbers look even worse. Andy

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Sebastien Sterling
ow the Max people will be pretty pissed as well at this stage, seeing the heaps of new tech AD heaps on Maya's bloated corps, while 3ds rotts. But i think the most insulting must be when they do all the "see we really doo listen to our clients" bullshit, thats gota sting. On 22 May 2014 18:1

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread olivier jeannel
Grief will never be over. Relationship is over. These days I'm realizing naively how little love XSI received. Now that they killed SI, I've never seen so many posts on the list from autodesk employee. Now they listen, let me laugh... The other day I opened Match mover. A part from the fact it w

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Christoph Muetze
I saved the maintenance fee and used it to add Meshfusion (& Modo) to my current Softimage + Redshift pipeline. FINALLY the maintenance money got me some kick-ass new modelling tools! ;D \o/ Chris

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Stefan Kubicek
Exactly my pov. The different packages are too much in flux atm to make a decision right now. If I was forced to switch, I'd go Houdini though. Still sticking with Softimage for now. There seem to be some changes coming in the next year or two in almost every package so I'm gambling on >waiti

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Matt Morris
Still sticking with Softimage for now. There seem to be some changes coming in the next year or two in almost every package so I'm gambling on waiting a while before choosing a direction. Looking forward to the next step, it may have some things I'll miss but I'm sure there will be advantages to ba

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Emilio Hernandez
Well the same applies to me. I now am getting into deep scripting in Softimage. The big difference is that in Maya you script for necessitiy and in Softimage for the fun of it. The real saviours here are Redshift, Mootz, 3D Quakers, Paul, etc. For me it was never grief, it was anger. And the a

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Stephen Davidson
There is no grief, here. The software is definitely NOT over. Initially I thought "Oh no" (clean version), but once I thought about it, as I was getting my new license for Redshift 3D, I realized that whatever I need this existing software to do, I can do with ICE. I am only just starting to learn

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread David Rivera
@Mirko: Well said. Speed rules over branding. Sadly companies just listen to "word of mouth" which has always been Maya... once the word of mouth was "ICE", AD said: Let´s end development. I can still laugh when the Viewport 2.0 is presented with honkey tones... We baked vertex since Snake Solid.

RE: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Ed Harriss
.com Subject: Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis? It obviously is a very generalized model: it needn't apply to you! :D -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Leendert A. Hartog
It obviously is a very generalized model: it needn't apply to you! :D -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Stephan Haitz
I stay with Softimage for a while further! And saved subscription money I spend to 3rd party developers now (I started with this already)! And some day there will be a really better 3D-Package (or solution). And I bet it will not be a a solution of a certain company! Sounds desperate or fanatic?

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Eric Thivierge
Two words, Fabric Engine. :) Eric T. On 5/22/2014 6:22 AM, activemotionpictu...@yahoo.com wrote: I know it's a sensible question, but now that the grief is over, could some of you share how you're dealing with the " your software its's obsolote" phrase around your maya/C4D/3dsMax colleague?

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Jordi Bares
Optimistic model Jordi Bares jordiba...@gmail.com On 22 May 2014, at 13:02, "Leendert A. Hartog" wrote: > In the end "the five stages of grief" as formulated by Elisabeth Kübler-Ross > seem to apply, > where not everybody is at the same stage at the same time… > > -- > > Leendert A. Harto

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Leendert A. Hartog
In the end "the five stages of grief" as formulated by Elisabeth Kübler-Ross seem to apply, where not everybody is at the same stage at the same time… -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Jordi Bares
It is a very bad joke to be honest… the grief starts now if anything! Jordi Bares jordiba...@gmail.com On 22 May 2014, at 12:19, Eric Mootz wrote: > "grief is over"? > > is this a bad joke?? > >

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Eric Mootz
"grief is over"? is this a bad joke??

Re: OT: Now that the grief over softimage, how did you get over your it on your daily basis?

2014-05-22 Thread Mirko Jankovic
Who said that the grief is over? Every single day I think at least once... oh AD how I hate you. Also "your software is obsolete" from them ends up with "I can still work 10 times faster in my obsolete software". Eat my dust! On Thu, May 22, 2014 at 12:22 PM, activemotionpictu...@yahoo.com < acti