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[warzone2100-dev] [Warzone 2100 Trac] #1656: dereference of a pointer to freed memory durring level load in event.c
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1655: Wrench Icon appears over Trucks even when they don't need to be repaired
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #652: New map/savegame format
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #652: New map/savegame format
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #652: New map/savegame format
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #652: New map/savegame format
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #652: New map/savegame format
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1654: Use world coordinates for paths
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1653: Command Relay Center can be built in alpha 6
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1652: Mistakes in the ChangeLog
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1651: Remove floating point move precision
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1650: Patch: Landing improvements
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1649: Droid movement code improvement patch
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1648: Create function that finds nearest acceptable landing spot for VTOLs.
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1647: Declaration / include cleanup
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #1647: Declaration / include cleanup
Stephen Swaney
[warzone2100-dev] [Warzone 2100 Trac] #1646: [wip] Make qwzm pie texture loading more flexible
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1645: Clean up loadingScreenCallback and make the bar resolution independent
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1644: Add a pal_RGBA function
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1643: Failed to parse and failde to compile
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1642: VTOL Factory upgrade
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1641: shadows are drawn twice
Warzone 2100 Trac
[warzone2100-dev] Multiplayer maps in base.wz
Kreuvf
Re: [warzone2100-dev] Multiplayer maps in base.wz
Guangcong Luo
Re: [warzone2100-dev] Multiplayer maps in base.wz
Kreuvf
[warzone2100-dev] [Warzone 2100 Trac] #1640: Campaign Mission 7 unable to be completed (final objective is bugged)
Warzone 2100 Trac
[warzone2100-dev] The newnet branch on gitorious
C yp
Re: [warzone2100-dev] The newnet branch on gitorious
Zarel
Re: [warzone2100-dev] The newnet branch on gitorious
NoName
Re: [warzone2100-dev] Exception Handler write permission problem (revised)
buginator
Re: [warzone2100-dev] Exception Handler write permission problem (revised)
Christian Ohm
Re: [warzone2100-dev] Exception Handler write permission problem (revised)
Per Inge Mathisen
Re: [warzone2100-dev] Exception Handler write permission problem (revised)
DylanDog
[warzone2100-dev] Exception Handler write permission problem
buginator
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[10028] trunk
Christian Ohm
[warzone2100-dev] [Warzone 2100 Trac] #1639: AI allies steal oil derricks
Warzone 2100 Trac
[warzone2100-dev] Clang analysis results for 2.3
Christian Ohm
Re: [warzone2100-dev] Clang analysis results for 2.3
dak180
[warzone2100-dev] Beta 11a to be released this Friday night
buginator
[warzone2100-dev] Replace 3 Warzone txt files with DyDo ones
DylanDog
Re: [warzone2100-dev] Replace 3 Warzone txt files with DyDo ones
Per Inge Mathisen
[warzone2100-dev] wz blender plugins
Stephen Swaney
Re: [warzone2100-dev] wz blender plugins
Per Inge Mathisen
[warzone2100-dev] [Warzone 2100 Trac] #1638: Crashes at load
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1637: Lobby Status missing on site
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1636: Design impossible in early Alpha missions
Warzone 2100 Trac
[warzone2100-dev] Pre build for Wed. night, and Beta 11a to be tagged on the weekend?
buginator
Re: [warzone2100-dev] Pre build for Wed. night, and Beta 11a to be tagged on the weekend?
Kreuvf
Re: [warzone2100-dev] Pre build for Wed. night, and Beta 11a to be tagged on the weekend?
Fastdeath
Re: [warzone2100-dev] Pre build for Wed. night, and Beta 11a to be tagged on the weekend?
Rene jochum
[warzone2100-dev] [Warzone 2100 Trac] #1635: crash when I load a saved game
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1634: dydo-ai: Could not find string for id "R-Wpn-Rocket-Damage07"
Warzone 2100 Trac
[warzone2100-dev] Site seems to be down
Kreuvf
[warzone2100-dev] [Warzone 2100 Trac] #1633: Segmentation fault saving game in skirmish
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1632: No Power when starting campaign three in 2.3 beta 10
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1631: bug in 2.3 beta 10
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1630: Qt4 port of EditWorld
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1629: Mech propulsion?
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1628: Player allocated flag not saved across campaign save games
Warzone 2100 Trac
[warzone2100-dev] 2.3 RC1a postponed. Beta 11 delayed / canceled...
buginator
Re: [warzone2100-dev] 2.3 RC1a postponed. Beta 11 delayed / canceled...
Kreuvf
Re: [warzone2100-dev] 2.3 RC1a postponed. Beta 11 delayed / canceled...
Guangcong Luo
Re: [warzone2100-dev] 2.3 RC1a postponed. Beta 11 delayed / canceled...
buginator
Re: [warzone2100-dev] 2.3 RC1a postponed. Beta 11 delayed / canceled...
buginator
[warzone2100-dev] #1617 error:[proj_UpdateKills] Assert in Warzone ...projectile.c:314 patch
Gilles J. Seguin
[warzone2100-dev] [Warzone 2100 Trac] #1627: Croatian Translation
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1626: AI not building power plant
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1625: Warzone crashes when loading a savegame
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1624: No enemy VTOL in beta missions
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1623: Wrong translation at vertical sync
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1622: MSVC cleanup
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1621: Segmentation fault, SVN 9910, on fedora 12
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1620: Reunite ivis_common and ivis_opengl
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1619: When player drops: All is destroyed including power resources
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1618: Alt orders do not work
Warzone 2100 Trac
[warzone2100-dev] Adding -fstack-protector-all to all builds?
buginator
Re: [warzone2100-dev] Adding -fstack-protector-all to all builds?
Guangcong Luo
Re: [warzone2100-dev] Adding -fstack-protector-all to all builds?
Per Inge Mathisen
[warzone2100-dev] [Warzone 2100 Trac] #1617: Game will not start (skirmish mode) [proj_UpdateKills] Experience increase out of range
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1616: View Frustum Culling
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1615: Overwriting Autosave with full save game slots leads to lost of last save game
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1614: Possible to start building of sixth cyborg factory in campaign
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9641] branches/2.3/win32/__BUILD_SCRIPT
Giel van Schijndel
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9641] branches/2.3/win32/__BUILD_SCRIPT
buginator
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9641] branches/2.3/win32/__BUILD_SCRIPT
Giel van Schijndel
[warzone2100-dev] [Warzone 2100 Trac] #1613: Command Turret not available upon game reload
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1612: Unify commander levels
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1611: join with wrong password
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1610: mobile repair turret fails to repair when set to pursue
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1609: Crash after all objectives complete
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1608: Units stuck at edge of map in gamma 9.
Warzone 2100 Trac
[warzone2100-dev] Remove armour hit sides
Per Inge Mathisen
Re: [warzone2100-dev] Remove armour hit sides
i-NoD
Re: [warzone2100-dev] Remove armour hit sides
Kreuvf
Re: [warzone2100-dev] Remove armour hit sides
i-NoD
Re: [warzone2100-dev] Remove armour hit sides
Kreuvf
Re: [warzone2100-dev] Remove armour hit sides
i-NoD
Re: [warzone2100-dev] Remove armour hit sides
Stephen Swaney
Re: [warzone2100-dev] Remove armour hit sides
i-NoD
Re: [warzone2100-dev] Remove armour hit sides
buginator
Re: [warzone2100-dev] Remove armour hit sides
Safety Off
Re: [warzone2100-dev] Remove armour hit sides
NoName
Re: [warzone2100-dev] Remove armour hit sides
Zarel
Re: [warzone2100-dev] Remove armour hit sides
NoName
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Stephen Swaney
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #340: Sensors and Jammers
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1607: 3+ Missing Cyborg Templates
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1606: multiple identical cyborgs
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone 2100 Trac] #930: lua branch very out of date
Warzone 2100 Trac
[warzone2100-dev] Displaying time / level name on release builds?
buginator
Re: [warzone2100-dev] Displaying time / level name on release builds?
Guangcong Luo
Re: [warzone2100-dev] Displaying time / level name on release builds?
Per Inge Mathisen
Re: [warzone2100-dev] Displaying time / level name on releasebuilds?
i-NoD
Re: [warzone2100-dev] Displaying time / level name on releasebuilds?
Guangcong Luo
Re: [warzone2100-dev] Displaying time / level name on release builds?
Guangcong Luo
[warzone2100-dev] [Warzone 2100 Trac] #1605: Warzone MSVC build crash on mapload with r9847
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1604: Svn-HEAD skirmish game can't start, crashes
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1603: Problem with Alt+Tab
Warzone 2100 Trac
[warzone2100-dev] Another release is planned on Feb 21st
buginator
Re: [warzone2100-dev] Another release is planned on Feb 21st
Guangcong Luo
Re: [warzone2100-dev] Another release is planned on Feb 21st
Guangcong Luo
Re: [warzone2100-dev] Another release is planned on Feb 21st
DylanDog
Re: [warzone2100-dev] Another release is planned on Feb 21st
Per Inge Mathisen
Re: [warzone2100-dev] Another release is planned on Feb 21st
Guangcong Luo
Re: [warzone2100-dev] Another release is planned on Feb 21st
Kreuvf
Re: [warzone2100-dev] Another release is planned on Feb 21st
buginator
Re: [warzone2100-dev] Another release is planned on Feb 21st
Guangcong Luo
Re: [warzone2100-dev] Another release is planned on Feb 21st
DylanDog
Re: [warzone2100-dev] Another release is planned on Feb 21st
Christian Ohm
Re: [warzone2100-dev] Another release is planned on Feb 21st
Guangcong Luo
Re: [warzone2100-dev] Another release is planned on Feb 21st
buginator
Re: [warzone2100-dev] Another release is planned on Feb 21st
Kreuvf
[warzone2100-dev] DyDo version for WZ 2.3 RC 2
DylanDog
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9690] branches/2.3/src/game.c
buginator
[warzone2100-dev] [Warzone 2100 Trac] #1602: WZ crashes when people join the lobby
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1601: Macs need better crash logs
Warzone 2100 Trac
[warzone2100-dev] PC controllers
mike varner
Re: [warzone2100-dev] PC controllers
Per Inge Mathisen
Re: [warzone2100-dev] PC controllers
Guangcong Luo
Re: [warzone2100-dev] PC controllers
buginator
[warzone2100-dev] [Warzone 2100 Trac] #1600: Crash Aivolution VLO Parse Error resLoadFile Failed [Cyb-Hvywpm-Mcannon]
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1599: AI stagnates mid/late game
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1598: Building destruction leaves behind shadowing
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1597: Quitting hides oil
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1596: Pause doesn't pause research
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1595: Ghostplayers
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1594: scrGenExternSet error
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1593: When loading a savegame another one is loaded
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1592: When loading a savegame another one is loaded
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1591: Savegame starting campaign 3 gives 0 power
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1590: Compile Error
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1589: oil sources disappear
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1588: VTOL sensors call in artillery emplacements
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9800] trunk/src
Kreuvf
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9800] trunk/src
Guangcong Luo
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9800] trunk/src
C yp
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9800] trunk/src
Per Inge Mathisen
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9800] trunk/src
buginator
[warzone2100-dev] [Warzone 2100 Trac] #1587: Some units that shouldn't shoot upwards, shoot upwards
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1586: In trunk, cyborg transport sometimes do barel rolls.
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1585: Laser Strike not 100 %
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1583: PT_BR translation
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1582: Remove duplicate points
Warzone 2100 Trac
Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[9788] trunk
Stephen Swaney
[warzone2100-dev] [Warzone 2100 Trac] #1581: Power jumps to 100 000 in campaign beta, mission 1
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1580: Warzone quits to desktop while sending map
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1579: Buried artifacts
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1578: Cyborgs rendered REALLY weird
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1577: Players kicked in Multiplayer upon game start
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1576: inconsistent commander level/rank
Warzone 2100 Trac
[warzone2100-dev] [Warzone 2100 Trac] #1575: composite alloy mk2 researchable in alpha 8
Warzone 2100 Trac
[warzone2100-dev] Revision control systems & a test server(?)
buginator
[warzone2100-dev] Rail Guns are Misnamed
dak180
Re: [warzone2100-dev] Rail Guns are Misnamed
buginator
Re: [warzone2100-dev] Rail Guns are Misnamed
Per Inge Mathisen
Re: [warzone2100-dev] Rail Guns are Misnamed
dak180
Re: [warzone2100-dev] Rail Guns are Misnamed
Kreuvf
Re: [warzone2100-dev] Rail Guns are Misnamed
Stephen Swaney
Re: [warzone2100-dev] Rail Guns are Misnamed
Kreuvf
[warzone2100-dev] [Warzone 2100 Trac] #1574: Extreme number of artefacts in Skirmish game
Warzone 2100 Trac
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Later messages