Re: Get rid of your flip phone and get current on maya!
On 7/12/2015 3:54 PM, Mario Reitbauer wrote: It's about time to get over that whole Softimage EOL topic and move on. Clear your mind and get rid of the negativ thinking. There are quite some tools out there which are worth learning. No sense in keeping the negativ spirit up. Softimage won't come back, Autodesk won't change (they probably gonna become worse). I'm still reading this list BECAUSE of the drama ;) 2015-07-12 14:45 GMT+02:00 Juan Brockhaus juanxsil...@gmail.com mailto:juanxsil...@gmail.com: regardless to whom this campaign is targeted to... it is an insult to any professional out there working in this industry. even when you just read the facts of the campaign and trying to keep any emotions aside... and ignoring anything you know about Maya and it's real performance, workflow, usability etc... - talking about weeks, but you can rent only per month... - $4.17 a day is based on year subscription... which completely contradicts the whole 'get it when needed' statement... - 'awesomeness', 'join the movement', 'equals an hour of your time' (???), etc... etc... ... speechless... ...and don't get me stated on the cheaply produced video... ... hey, but maybe someone from Fabric, foundry, SideFX, etc infiltrated the Autodesk marketing team and was able to get this campaign out there... LOL ;-) ... On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker bauero...@gmx.de mailto:bauero...@gmx.de wrote: For taking up a fight with Cinema 4D, Maya needs a serious crashcourse and lose some excess wheight. I have collegues do stuff in Cinema 4D, anything from dynamics, multiple projections, just rendering smoke with Arnold, painting textures in Bodypaint and playing with *.psd layers and layered shaders without bothering much. Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 node editor that still has connections to the initial shading group even if it shouldn´t, finding out that renderlayers are suddenly breaking when switching to another render layer, loosing hair about Maya´s own layered texture/layered shader, constantly on the edge of my seat for not knowing if Maya will last me through this prolonged session or not doesn´t feel like it´s time for flip flops. I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. At least 10 years of trying to keep a stiff upper lip, wading through deep shit and hoping for the best. Years lost with running into stupid limitations and trying to soldier on. I want my life back. If I wake up on the couch, it´s because I didn´t make it to the bed after another exhausting Maya session fighting the program, not solving my task. Cheers, tim P.S: That´s why I don´t want to commit to Autodesk, not because I fancy being a spoiled, irresponsible single child brat showing off my sneakers, mac book, blog and life style, sneering at anyone who doesn´t fit my style googles. Even beer googles are more human... Am 11.07.2015 um 20:54 schrieb Jordi Bares Dominguez: It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber expensive bicycle. The problem is that these guys have a great tool in their hands and its connection with After Effects is difficult to beat so I see it as a very uninformed marketing campaign. But may be I am wrong and they are going to sell these to my mother-in-law too so she can do some dinosaurs and get rich. jb On 11 Jul 2015, at 18:07, Steven Caron car...@gmail.com mailto:car...@gmail.com wrote: BUT carpenters do rent some tools... not their core tools but typically the larger more expensive tools. Maybe this campaign is not for us. ie. The people who use 3d tools everyday. Maybe the people that never have used 3d tools before are the focus of this campaign. My colleagues and I have discussed this a bit and this is one of the conclusions we came to. This is a play designed for getting new customers and new revenue, mostly. I still think this is campaign is completely silly, but I can say I am honestly not surprised. *written with my thumbs On Jul 11, 2015 8:36 AM, Sebastien Sterling sebastien.sterl...@gmail.com mailto:sebastien.sterl...@gmail.com wrote: It would be so easy to write them off a idiots DCC are TOOLS in nature, they are selling them as a service, which is
Re: Get rid of your flip phone and get current on maya!
It's not you, Chris. It is very expensive for software that is only rent-able--and yes, subscribing for a year is still effectively renting. I brew my own coffee and pay less than 25 cents per cup--not $5.77 (the adjusted price of a 5 day work week rather than 4.17 for working 7 days a week.) The whole thing comes off as sleazy car salesman, but it is unfortunately what I would expect from AD. I would, however, not be surprised if we see someone from AD jumping onto this thread explaining this latest 'benevolent' ploy and how this is better for all of us kind of horsepucky. rant One of the biggest parts of Autodesk and Adobe CC is that for production, generally, we don't care about the having the cutting edge until it has been proven stable. So while having access to beta to know what is coming down the pike and to test how the new version is going to break tools, the truth of the day to day is that we need a stable version of the software to get our work done quickly and with the fewest problems. AD marketing is so clueless to paint us in the light that we are all a bunch of hipster douche-bags pushing a button to advance to the next script and letting the computer work for a few hours while we go off in between mountain-biking and surfing like a glorified George Jetson. /rant
Re: Get rid of your flip phone and get current on maya!
Is it me or is this rather expensive?
Re: Get rid of your flip phone and get current on maya!
On 07/14/15 9:46, Chris Marshall wrote: Is it me or is this rather expensive? Comparing rental with upgrading after a few years can be steep, but the difference between rental and traditional subs (also with updates) can also be considerable. Say for 6 years, 4.5k for 3yrs (the longest and most affordable commitment option) X 2 (for 6 yrs) = 9k compared to 3.5k the first year and ~600 per year for each subsequent 5 years = 6.5k (while ending-up with a license) For monthly, not that this would typically be used for long periods of time, but for the sake of comparision, monthy price after 6 years comes to 13.3k (while ending up with nothing) Studios mostly just absorb the difference (while I'm sure their not exactly happy to pay quite a bit more for nothing), and most people using it (in studios) don't have licences themselves, which could explain the relative lack of backlash, but it's freelancers and small shops that this arguably warrentless and camouflaged 1.5x - 2x increase (while ending up with nothing) will hit the hardest. Wonder if they would have tried it if a considerable competitor was around, like say
Re: Get rid of your flip phone and get current on maya!
I hate the subscription based plans ... just few hours ago i was checking blender loool ... serioudly im considering moving to open source On Jul 9, 2015 1:37 AM, Scott Parrish scotte...@gmail.com wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
I didn't know they meant urine colored bright. On Tue, Jul 14, 2015 at 12:46 PM, John Richard Sanchez youngupstar...@gmail.com wrote: The Future is Bright! On Tue, Jul 14, 2015 at 12:23 PM, Jason S jasonsta...@gmail.com wrote: On 07/14/15 9:46, Chris Marshall wrote: Is it me or is this rather expensive? Comparing rental with upgrading after a few years can be steep, but the difference between rental and traditional subs (also with updates) can also be considerable. Say for 6 years, 4.5k for 3yrs (the longest and most affordable commitment option) X 2 (for 6 yrs) = 9k compared to 3.5k the first year and ~600 per year for each subsequent 5 years = 6.5k (while ending-up with a license) For monthly, not that this would typically be used for long periods of time, but for the sake of comparision, monthy price after 6 years comes to 13.3k (while ending up with nothing) Studios mostly just absorb the difference (while I'm sure their not exactly happy to pay quite a bit more for nothing), and most people using it (in studios) don't have licences themselves, which could explain the relative lack of backlash, but it's freelancers and small shops that this arguably warrentless and camouflaged 1.5x - 2x increase (while ending up with nothing) will hit the hardest. Wonder if they would have tried it if a considerable competitor was around, like say -- www.johnrichardsanchez.com -- www.johnrichardsanchez.com
Re: Get rid of your flip phone and get current on maya!
Hey Eric, quite on the contrary, AD’s marketing is spot on: It’s Maya. For rent. At a premium price. Of course it’s for douchebags! Don’t forget, at AD, they are living so far in the future that these are normal prices for a cup of coffee or daily rates – I think they call that inflation. Or was it inflated? From: Eric Turman Sent: Tuesday, July 14, 2015 4:39 PM To: softimage@listproc.autodesk.com Subject: Re: Get rid of your flip phone and get current on maya! It's not you, Chris. It is very expensive for software that is only rent-able--and yes, subscribing for a year is still effectively renting. I brew my own coffee and pay less than 25 cents per cup--not $5.77 (the adjusted price of a 5 day work week rather than 4.17 for working 7 days a week.) The whole thing comes off as sleazy car salesman, but it is unfortunately what I would expect from AD. I would, however, not be surprised if we see someone from AD jumping onto this thread explaining this latest 'benevolent' ploy and how this is better for all of us kind of horsepucky. rant One of the biggest parts of Autodesk and Adobe CC is that for production, generally, we don't care about the having the cutting edge until it has been proven stable. So while having access to beta to know what is coming down the pike and to test how the new version is going to break tools, the truth of the day to day is that we need a stable version of the software to get our work done quickly and with the fewest problems. AD marketing is so clueless to paint us in the light that we are all a bunch of hipster douche-bags pushing a button to advance to the next script and letting the computer work for a few hours while we go off in between mountain-biking and surfing like a glorified George Jetson. /rant
Re: Get rid of your flip phone and get current on maya!
Studios mostly just absorb the difference (while I'm sure their not exactly happy to pay quite a bit more for nothing), and most people using it (in studios) don't have licences themselves, which could explain the relative lack of backlash, but it's freelancers and small shops that this arguably warrentless and camouflaged 1.5x - 2x increase (while ending up with nothing) will hit the hardest. pretty sure we are reaching the point where the freelancer is expected to bring his own license to the studio when working there. it is already happening here with adobe stuff, since as an individual you can have a monthly plan, while as a studio they only offer anual subscriptions (somebody correct me if i am off on that) which often just isnt feasible with the way project sometimes require way more or suddenly way less manpower and seats.
Re: Get rid of your flip phone and get current on maya!
The Future is Bright! On Tue, Jul 14, 2015 at 12:23 PM, Jason S jasonsta...@gmail.com wrote: On 07/14/15 9:46, Chris Marshall wrote: Is it me or is this rather expensive? Comparing rental with upgrading after a few years can be steep, but the difference between rental and traditional subs (also with updates) can also be considerable. Say for 6 years, 4.5k for 3yrs (the longest and most affordable commitment option) X 2 (for 6 yrs) = 9k compared to 3.5k the first year and ~600 per year for each subsequent 5 years = 6.5k (while ending-up with a license) For monthly, not that this would typically be used for long periods of time, but for the sake of comparision, monthy price after 6 years comes to 13.3k (while ending up with nothing) Studios mostly just absorb the difference (while I'm sure their not exactly happy to pay quite a bit more for nothing), and most people using it (in studios) don't have licences themselves, which could explain the relative lack of backlash, but it's freelancers and small shops that this arguably warrentless and camouflaged 1.5x - 2x increase (while ending up with nothing) will hit the hardest. Wonder if they would have tried it if a considerable competitor was around, like say -- www.johnrichardsanchez.com
Re: Get rid of your flip phone and get current on maya!
@ Peter... touché ;^) On Tue, Jul 14, 2015 at 11:54 AM, pete...@skynet.be wrote: Hey Eric, quite on the contrary, AD’s marketing is spot on: It’s Maya. For rent. At a premium price. Of course it’s for douchebags! Don’t forget, at AD, they are living so far in the future that these are normal prices for a cup of coffee or daily rates – I think they call that inflation. Or was it inflated? *From:* Eric Turman i.anima...@gmail.com *Sent:* Tuesday, July 14, 2015 4:39 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! It's not you, Chris. It is very expensive for software that is only rent-able--and yes, subscribing for a year is still effectively renting. I brew my own coffee and pay less than 25 cents per cup--not $5.77 (the adjusted price of a 5 day work week rather than 4.17 for working 7 days a week.) The whole thing comes off as sleazy car salesman, but it is unfortunately what I would expect from AD. I would, however, not be surprised if we see someone from AD jumping onto this thread explaining this latest 'benevolent' ploy and how this is better for all of us kind of horsepucky. rant One of the biggest parts of Autodesk and Adobe CC is that for production, generally, we don't care about the having the cutting edge until it has been proven stable. So while having access to beta to know what is coming down the pike and to test how the new version is going to break tools, the truth of the day to day is that we need a stable version of the software to get our work done quickly and with the fewest problems. AD marketing is so clueless to paint us in the light that we are all a bunch of hipster douche-bags pushing a button to advance to the next script and letting the computer work for a few hours while we go off in between mountain-biking and surfing like a glorified George Jetson. /rant -- -=T=-
Re: Get rid of your flip phone and get current on maya!
To be honest i'm quite glad by all this. I'm hoping AD is graving it's own grave. 2015-07-14 19:28 GMT+02:00 Eric Turman i.anima...@gmail.com: @ Peter... touché ;^) On Tue, Jul 14, 2015 at 11:54 AM, pete...@skynet.be wrote: Hey Eric, quite on the contrary, AD’s marketing is spot on: It’s Maya. For rent. At a premium price. Of course it’s for douchebags! Don’t forget, at AD, they are living so far in the future that these are normal prices for a cup of coffee or daily rates – I think they call that inflation. Or was it inflated? *From:* Eric Turman i.anima...@gmail.com *Sent:* Tuesday, July 14, 2015 4:39 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! It's not you, Chris. It is very expensive for software that is only rent-able--and yes, subscribing for a year is still effectively renting. I brew my own coffee and pay less than 25 cents per cup--not $5.77 (the adjusted price of a 5 day work week rather than 4.17 for working 7 days a week.) The whole thing comes off as sleazy car salesman, but it is unfortunately what I would expect from AD. I would, however, not be surprised if we see someone from AD jumping onto this thread explaining this latest 'benevolent' ploy and how this is better for all of us kind of horsepucky. rant One of the biggest parts of Autodesk and Adobe CC is that for production, generally, we don't care about the having the cutting edge until it has been proven stable. So while having access to beta to know what is coming down the pike and to test how the new version is going to break tools, the truth of the day to day is that we need a stable version of the software to get our work done quickly and with the fewest problems. AD marketing is so clueless to paint us in the light that we are all a bunch of hipster douche-bags pushing a button to advance to the next script and letting the computer work for a few hours while we go off in between mountain-biking and surfing like a glorified George Jetson. /rant -- -=T=-
Re: Get rid of your flip phone and get current on maya!
That being the case, That some good graving Doeke :) (nodes in somber approval) On 14 July 2015 at 18:48, Doeke Wartena doeke.wart...@gmail.com wrote: To be honest i'm quite glad by all this. I'm hoping AD is graving it's own grave. 2015-07-14 19:28 GMT+02:00 Eric Turman i.anima...@gmail.com: @ Peter... touché ;^) On Tue, Jul 14, 2015 at 11:54 AM, pete...@skynet.be wrote: Hey Eric, quite on the contrary, AD’s marketing is spot on: It’s Maya. For rent. At a premium price. Of course it’s for douchebags! Don’t forget, at AD, they are living so far in the future that these are normal prices for a cup of coffee or daily rates – I think they call that inflation. Or was it inflated? *From:* Eric Turman i.anima...@gmail.com *Sent:* Tuesday, July 14, 2015 4:39 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! It's not you, Chris. It is very expensive for software that is only rent-able--and yes, subscribing for a year is still effectively renting. I brew my own coffee and pay less than 25 cents per cup--not $5.77 (the adjusted price of a 5 day work week rather than 4.17 for working 7 days a week.) The whole thing comes off as sleazy car salesman, but it is unfortunately what I would expect from AD. I would, however, not be surprised if we see someone from AD jumping onto this thread explaining this latest 'benevolent' ploy and how this is better for all of us kind of horsepucky. rant One of the biggest parts of Autodesk and Adobe CC is that for production, generally, we don't care about the having the cutting edge until it has been proven stable. So while having access to beta to know what is coming down the pike and to test how the new version is going to break tools, the truth of the day to day is that we need a stable version of the software to get our work done quickly and with the fewest problems. AD marketing is so clueless to paint us in the light that we are all a bunch of hipster douche-bags pushing a button to advance to the next script and letting the computer work for a few hours while we go off in between mountain-biking and surfing like a glorified George Jetson. /rant -- -=T=-
Re: Get rid of your flip phone and get current on maya!
and why they assume that people still use cracked Maya 2008? :) 2008 the last time Maya had a useful release? On 13 July 2015 at 15:42, Mladen Kevic mladen.ke...@gmail.com wrote: ok they math is not right :) Because you can afford $4.17 a day. Honestly, you probably spend more than that on coffee. by they calculations we don't work just 52 weeks per year, they included weekends as well :) and why they assume that people still use cracked Maya 2008? :) On Mon, Jul 13, 2015 at 1:51 AM, Mirko Jankovic mirkoj.anima...@gmail.com wrote: yea I'm the worst kid in the neighborhood, cant help it ;) On Mon, Jul 13, 2015 at 1:09 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Let's Simmer it down a bit, I'd as soon as not we eat each other over AD, there are good people on the list. Except Mirko, Mirko is terrible :P (love ya Mirko !) On 12 July 2015 at 15:29, Mirko Jankovic mirkoj.anima...@gmail.com wrote: nobody thinks that SI will get back, but 10, 15 or more years of experience you cannot replace with something just that fast. you can relearn some new software and play with anything else but you will hardly get to the point of usability with it any time soon... so it is HUGE step back for all SI users. just figure one day someone come to you at your home, demolish everything, home car everything and say ok start from ground up now... what you build your home once you know how to do it it will be faster now now start. no, negativity about AD will no t go away, ranting about killing SI will not go away at least for the time being On Sun, Jul 12, 2015 at 3:54 PM, Mario Reitbauer cont...@marioreitbauer.at wrote: Well there's one statement which just describes it: get it when you need it or just don't get it. I really think of leaving this mailing list cause most topics are about ranting about Autodesk. At least I don't give a shit about their campaigns, about their products or about anything they do. I use what I need to use to do my job and if Software A isn't there anymore I use Software B which will get me a job. It's about time to get over that whole Softimage EOL topic and move on. Clear your mind and get rid of the negativ thinking. There are quite some tools out there which are worth learning. No sense in keeping the negativ spirit up. Softimage won't come back, Autodesk won't change (they probably gonna become worse). 2015-07-12 14:45 GMT+02:00 Juan Brockhaus juanxsil...@gmail.com: regardless to whom this campaign is targeted to... it is an insult to any professional out there working in this industry. even when you just read the facts of the campaign and trying to keep any emotions aside... and ignoring anything you know about Maya and it's real performance, workflow, usability etc... - talking about weeks, but you can rent only per month... - $4.17 a day is based on year subscription... which completely contradicts the whole 'get it when needed' statement... - 'awesomeness', 'join the movement', 'equals an hour of your time' (???), etc... etc... ... speechless... ...and don't get me stated on the cheaply produced video... ... hey, but maybe someone from Fabric, foundry, SideFX, etc infiltrated the Autodesk marketing team and was able to get this campaign out there... LOL ;-) ... On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker bauero...@gmx.de wrote: For taking up a fight with Cinema 4D, Maya needs a serious crashcourse and lose some excess wheight. I have collegues do stuff in Cinema 4D, anything from dynamics, multiple projections, just rendering smoke with Arnold, painting textures in Bodypaint and playing with *.psd layers and layered shaders without bothering much. Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 node editor that still has connections to the initial shading group even if it shouldn´t, finding out that renderlayers are suddenly breaking when switching to another render layer, loosing hair about Maya´s own layered texture/layered shader, constantly on the edge of my seat for not knowing if Maya will last me through this prolonged session or not doesn´t feel like it´s time for flip flops. I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. At least 10 years of trying to keep a stiff upper lip, wading through deep shit and hoping for the best. Years lost with running into stupid limitations and trying to soldier on. I want my life back. If I wake up on the couch, it´s because I didn´t make it to the bed after another exhausting Maya session fighting the program, not solving my task. Cheers, tim P.S: That´s why I don´t want to commit to Autodesk, not because I fancy being a spoiled, irresponsible single child brat showing off my sneakers, mac book, blog and life style, sneering at anyone who doesn´t fit my style googles. Even beer googles are more human... Am 11.07.2015 um 20:54 schrieb
Re: Get rid of your flip phone and get current on maya!
ok they math is not right :) Because you can afford $4.17 a day. Honestly, you probably spend more than that on coffee. by they calculations we don't work just 52 weeks per year, they included weekends as well :) and why they assume that people still use cracked Maya 2008? :) On Mon, Jul 13, 2015 at 1:51 AM, Mirko Jankovic mirkoj.anima...@gmail.com wrote: yea I'm the worst kid in the neighborhood, cant help it ;) On Mon, Jul 13, 2015 at 1:09 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Let's Simmer it down a bit, I'd as soon as not we eat each other over AD, there are good people on the list. Except Mirko, Mirko is terrible :P (love ya Mirko !) On 12 July 2015 at 15:29, Mirko Jankovic mirkoj.anima...@gmail.com wrote: nobody thinks that SI will get back, but 10, 15 or more years of experience you cannot replace with something just that fast. you can relearn some new software and play with anything else but you will hardly get to the point of usability with it any time soon... so it is HUGE step back for all SI users. just figure one day someone come to you at your home, demolish everything, home car everything and say ok start from ground up now... what you build your home once you know how to do it it will be faster now now start. no, negativity about AD will no t go away, ranting about killing SI will not go away at least for the time being On Sun, Jul 12, 2015 at 3:54 PM, Mario Reitbauer cont...@marioreitbauer.at wrote: Well there's one statement which just describes it: get it when you need it or just don't get it. I really think of leaving this mailing list cause most topics are about ranting about Autodesk. At least I don't give a shit about their campaigns, about their products or about anything they do. I use what I need to use to do my job and if Software A isn't there anymore I use Software B which will get me a job. It's about time to get over that whole Softimage EOL topic and move on. Clear your mind and get rid of the negativ thinking. There are quite some tools out there which are worth learning. No sense in keeping the negativ spirit up. Softimage won't come back, Autodesk won't change (they probably gonna become worse). 2015-07-12 14:45 GMT+02:00 Juan Brockhaus juanxsil...@gmail.com: regardless to whom this campaign is targeted to... it is an insult to any professional out there working in this industry. even when you just read the facts of the campaign and trying to keep any emotions aside... and ignoring anything you know about Maya and it's real performance, workflow, usability etc... - talking about weeks, but you can rent only per month... - $4.17 a day is based on year subscription... which completely contradicts the whole 'get it when needed' statement... - 'awesomeness', 'join the movement', 'equals an hour of your time' (???), etc... etc... ... speechless... ...and don't get me stated on the cheaply produced video... ... hey, but maybe someone from Fabric, foundry, SideFX, etc infiltrated the Autodesk marketing team and was able to get this campaign out there... LOL ;-) ... On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker bauero...@gmx.de wrote: For taking up a fight with Cinema 4D, Maya needs a serious crashcourse and lose some excess wheight. I have collegues do stuff in Cinema 4D, anything from dynamics, multiple projections, just rendering smoke with Arnold, painting textures in Bodypaint and playing with *.psd layers and layered shaders without bothering much. Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 node editor that still has connections to the initial shading group even if it shouldn´t, finding out that renderlayers are suddenly breaking when switching to another render layer, loosing hair about Maya´s own layered texture/layered shader, constantly on the edge of my seat for not knowing if Maya will last me through this prolonged session or not doesn´t feel like it´s time for flip flops. I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. At least 10 years of trying to keep a stiff upper lip, wading through deep shit and hoping for the best. Years lost with running into stupid limitations and trying to soldier on. I want my life back. If I wake up on the couch, it´s because I didn´t make it to the bed after another exhausting Maya session fighting the program, not solving my task. Cheers, tim P.S: That´s why I don´t want to commit to Autodesk, not because I fancy being a spoiled, irresponsible single child brat showing off my sneakers, mac book, blog and life style, sneering at anyone who doesn´t fit my style googles. Even beer googles are more human... Am 11.07.2015 um 20:54 schrieb Jordi Bares Dominguez: It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber
Re: Get rid of your flip phone and get current on maya!
and why they assume that people still use cracked Maya 2008? :) No Kev this is marketed towards New users don't question their logic ! This is about getting as many New people on as possible :P On 13 July 2015 at 15:46, Kevin mc bride kev@gmail.com wrote: and why they assume that people still use cracked Maya 2008? :) 2008 the last time Maya had a useful release? On 13 July 2015 at 15:42, Mladen Kevic mladen.ke...@gmail.com wrote: ok they math is not right :) Because you can afford $4.17 a day. Honestly, you probably spend more than that on coffee. by they calculations we don't work just 52 weeks per year, they included weekends as well :) and why they assume that people still use cracked Maya 2008? :) On Mon, Jul 13, 2015 at 1:51 AM, Mirko Jankovic mirkoj.anima...@gmail.com wrote: yea I'm the worst kid in the neighborhood, cant help it ;) On Mon, Jul 13, 2015 at 1:09 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Let's Simmer it down a bit, I'd as soon as not we eat each other over AD, there are good people on the list. Except Mirko, Mirko is terrible :P (love ya Mirko !) On 12 July 2015 at 15:29, Mirko Jankovic mirkoj.anima...@gmail.com wrote: nobody thinks that SI will get back, but 10, 15 or more years of experience you cannot replace with something just that fast. you can relearn some new software and play with anything else but you will hardly get to the point of usability with it any time soon... so it is HUGE step back for all SI users. just figure one day someone come to you at your home, demolish everything, home car everything and say ok start from ground up now... what you build your home once you know how to do it it will be faster now now start. no, negativity about AD will no t go away, ranting about killing SI will not go away at least for the time being On Sun, Jul 12, 2015 at 3:54 PM, Mario Reitbauer cont...@marioreitbauer.at wrote: Well there's one statement which just describes it: get it when you need it or just don't get it. I really think of leaving this mailing list cause most topics are about ranting about Autodesk. At least I don't give a shit about their campaigns, about their products or about anything they do. I use what I need to use to do my job and if Software A isn't there anymore I use Software B which will get me a job. It's about time to get over that whole Softimage EOL topic and move on. Clear your mind and get rid of the negativ thinking. There are quite some tools out there which are worth learning. No sense in keeping the negativ spirit up. Softimage won't come back, Autodesk won't change (they probably gonna become worse). 2015-07-12 14:45 GMT+02:00 Juan Brockhaus juanxsil...@gmail.com: regardless to whom this campaign is targeted to... it is an insult to any professional out there working in this industry. even when you just read the facts of the campaign and trying to keep any emotions aside... and ignoring anything you know about Maya and it's real performance, workflow, usability etc... - talking about weeks, but you can rent only per month... - $4.17 a day is based on year subscription... which completely contradicts the whole 'get it when needed' statement... - 'awesomeness', 'join the movement', 'equals an hour of your time' (???), etc... etc... ... speechless... ...and don't get me stated on the cheaply produced video... ... hey, but maybe someone from Fabric, foundry, SideFX, etc infiltrated the Autodesk marketing team and was able to get this campaign out there... LOL ;-) ... On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker bauero...@gmx.de wrote: For taking up a fight with Cinema 4D, Maya needs a serious crashcourse and lose some excess wheight. I have collegues do stuff in Cinema 4D, anything from dynamics, multiple projections, just rendering smoke with Arnold, painting textures in Bodypaint and playing with *.psd layers and layered shaders without bothering much. Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 node editor that still has connections to the initial shading group even if it shouldn´t, finding out that renderlayers are suddenly breaking when switching to another render layer, loosing hair about Maya´s own layered texture/layered shader, constantly on the edge of my seat for not knowing if Maya will last me through this prolonged session or not doesn´t feel like it´s time for flip flops. I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. At least 10 years of trying to keep a stiff upper lip, wading through deep shit and hoping for the best. Years lost with running into stupid limitations and trying to soldier on. I want my life back. If I wake up on the couch, it´s because I didn´t make it to the bed after another exhausting Maya session fighting the program, not solving my task. Cheers, tim P.S: That´s why I don´t want to commit to
Re: Get rid of your flip phone and get current on maya!
Let's Simmer it down a bit, I'd as soon as not we eat each other over AD, there are good people on the list. Except Mirko, Mirko is terrible :P (love ya Mirko !) On 12 July 2015 at 15:29, Mirko Jankovic mirkoj.anima...@gmail.com wrote: nobody thinks that SI will get back, but 10, 15 or more years of experience you cannot replace with something just that fast. you can relearn some new software and play with anything else but you will hardly get to the point of usability with it any time soon... so it is HUGE step back for all SI users. just figure one day someone come to you at your home, demolish everything, home car everything and say ok start from ground up now... what you build your home once you know how to do it it will be faster now now start. no, negativity about AD will no t go away, ranting about killing SI will not go away at least for the time being On Sun, Jul 12, 2015 at 3:54 PM, Mario Reitbauer cont...@marioreitbauer.at wrote: Well there's one statement which just describes it: get it when you need it or just don't get it. I really think of leaving this mailing list cause most topics are about ranting about Autodesk. At least I don't give a shit about their campaigns, about their products or about anything they do. I use what I need to use to do my job and if Software A isn't there anymore I use Software B which will get me a job. It's about time to get over that whole Softimage EOL topic and move on. Clear your mind and get rid of the negativ thinking. There are quite some tools out there which are worth learning. No sense in keeping the negativ spirit up. Softimage won't come back, Autodesk won't change (they probably gonna become worse). 2015-07-12 14:45 GMT+02:00 Juan Brockhaus juanxsil...@gmail.com: regardless to whom this campaign is targeted to... it is an insult to any professional out there working in this industry. even when you just read the facts of the campaign and trying to keep any emotions aside... and ignoring anything you know about Maya and it's real performance, workflow, usability etc... - talking about weeks, but you can rent only per month... - $4.17 a day is based on year subscription... which completely contradicts the whole 'get it when needed' statement... - 'awesomeness', 'join the movement', 'equals an hour of your time' (???), etc... etc... ... speechless... ...and don't get me stated on the cheaply produced video... ... hey, but maybe someone from Fabric, foundry, SideFX, etc infiltrated the Autodesk marketing team and was able to get this campaign out there... LOL ;-) ... On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker bauero...@gmx.de wrote: For taking up a fight with Cinema 4D, Maya needs a serious crashcourse and lose some excess wheight. I have collegues do stuff in Cinema 4D, anything from dynamics, multiple projections, just rendering smoke with Arnold, painting textures in Bodypaint and playing with *.psd layers and layered shaders without bothering much. Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 node editor that still has connections to the initial shading group even if it shouldn´t, finding out that renderlayers are suddenly breaking when switching to another render layer, loosing hair about Maya´s own layered texture/layered shader, constantly on the edge of my seat for not knowing if Maya will last me through this prolonged session or not doesn´t feel like it´s time for flip flops. I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. At least 10 years of trying to keep a stiff upper lip, wading through deep shit and hoping for the best. Years lost with running into stupid limitations and trying to soldier on. I want my life back. If I wake up on the couch, it´s because I didn´t make it to the bed after another exhausting Maya session fighting the program, not solving my task. Cheers, tim P.S: That´s why I don´t want to commit to Autodesk, not because I fancy being a spoiled, irresponsible single child brat showing off my sneakers, mac book, blog and life style, sneering at anyone who doesn´t fit my style googles. Even beer googles are more human... Am 11.07.2015 um 20:54 schrieb Jordi Bares Dominguez: It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber expensive bicycle. The problem is that these guys have a great tool in their hands and its connection with After Effects is difficult to beat so I see it as a very uninformed marketing campaign. But may be I am wrong and they are going to sell these to my mother-in-law too so she can do some dinosaurs and get rich. jb On 11 Jul 2015, at 18:07, Steven Caron car...@gmail.com car...@gmail.com wrote: BUT carpenters do rent some tools... not their core tools but typically the larger more expensive tools.
Re: Get rid of your flip phone and get current on maya!
yea I'm the worst kid in the neighborhood, cant help it ;) On Mon, Jul 13, 2015 at 1:09 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Let's Simmer it down a bit, I'd as soon as not we eat each other over AD, there are good people on the list. Except Mirko, Mirko is terrible :P (love ya Mirko !) On 12 July 2015 at 15:29, Mirko Jankovic mirkoj.anima...@gmail.com wrote: nobody thinks that SI will get back, but 10, 15 or more years of experience you cannot replace with something just that fast. you can relearn some new software and play with anything else but you will hardly get to the point of usability with it any time soon... so it is HUGE step back for all SI users. just figure one day someone come to you at your home, demolish everything, home car everything and say ok start from ground up now... what you build your home once you know how to do it it will be faster now now start. no, negativity about AD will no t go away, ranting about killing SI will not go away at least for the time being On Sun, Jul 12, 2015 at 3:54 PM, Mario Reitbauer cont...@marioreitbauer.at wrote: Well there's one statement which just describes it: get it when you need it or just don't get it. I really think of leaving this mailing list cause most topics are about ranting about Autodesk. At least I don't give a shit about their campaigns, about their products or about anything they do. I use what I need to use to do my job and if Software A isn't there anymore I use Software B which will get me a job. It's about time to get over that whole Softimage EOL topic and move on. Clear your mind and get rid of the negativ thinking. There are quite some tools out there which are worth learning. No sense in keeping the negativ spirit up. Softimage won't come back, Autodesk won't change (they probably gonna become worse). 2015-07-12 14:45 GMT+02:00 Juan Brockhaus juanxsil...@gmail.com: regardless to whom this campaign is targeted to... it is an insult to any professional out there working in this industry. even when you just read the facts of the campaign and trying to keep any emotions aside... and ignoring anything you know about Maya and it's real performance, workflow, usability etc... - talking about weeks, but you can rent only per month... - $4.17 a day is based on year subscription... which completely contradicts the whole 'get it when needed' statement... - 'awesomeness', 'join the movement', 'equals an hour of your time' (???), etc... etc... ... speechless... ...and don't get me stated on the cheaply produced video... ... hey, but maybe someone from Fabric, foundry, SideFX, etc infiltrated the Autodesk marketing team and was able to get this campaign out there... LOL ;-) ... On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker bauero...@gmx.de wrote: For taking up a fight with Cinema 4D, Maya needs a serious crashcourse and lose some excess wheight. I have collegues do stuff in Cinema 4D, anything from dynamics, multiple projections, just rendering smoke with Arnold, painting textures in Bodypaint and playing with *.psd layers and layered shaders without bothering much. Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 node editor that still has connections to the initial shading group even if it shouldn´t, finding out that renderlayers are suddenly breaking when switching to another render layer, loosing hair about Maya´s own layered texture/layered shader, constantly on the edge of my seat for not knowing if Maya will last me through this prolonged session or not doesn´t feel like it´s time for flip flops. I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. At least 10 years of trying to keep a stiff upper lip, wading through deep shit and hoping for the best. Years lost with running into stupid limitations and trying to soldier on. I want my life back. If I wake up on the couch, it´s because I didn´t make it to the bed after another exhausting Maya session fighting the program, not solving my task. Cheers, tim P.S: That´s why I don´t want to commit to Autodesk, not because I fancy being a spoiled, irresponsible single child brat showing off my sneakers, mac book, blog and life style, sneering at anyone who doesn´t fit my style googles. Even beer googles are more human... Am 11.07.2015 um 20:54 schrieb Jordi Bares Dominguez: It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber expensive bicycle. The problem is that these guys have a great tool in their hands and its connection with After Effects is difficult to beat so I see it as a very uninformed marketing campaign. But may be I am wrong and they are going to sell these to my mother-in-law too so she can do some dinosaurs and get rich. jb On 11 Jul 2015, at 18:07, Steven
Re: Get rid of your flip phone and get current on maya!
Well there's one statement which just describes it: get it when you need it or just don't get it. I really think of leaving this mailing list cause most topics are about ranting about Autodesk. At least I don't give a shit about their campaigns, about their products or about anything they do. I use what I need to use to do my job and if Software A isn't there anymore I use Software B which will get me a job. It's about time to get over that whole Softimage EOL topic and move on. Clear your mind and get rid of the negativ thinking. There are quite some tools out there which are worth learning. No sense in keeping the negativ spirit up. Softimage won't come back, Autodesk won't change (they probably gonna become worse). 2015-07-12 14:45 GMT+02:00 Juan Brockhaus juanxsil...@gmail.com: regardless to whom this campaign is targeted to... it is an insult to any professional out there working in this industry. even when you just read the facts of the campaign and trying to keep any emotions aside... and ignoring anything you know about Maya and it's real performance, workflow, usability etc... - talking about weeks, but you can rent only per month... - $4.17 a day is based on year subscription... which completely contradicts the whole 'get it when needed' statement... - 'awesomeness', 'join the movement', 'equals an hour of your time' (???), etc... etc... ... speechless... ...and don't get me stated on the cheaply produced video... ... hey, but maybe someone from Fabric, foundry, SideFX, etc infiltrated the Autodesk marketing team and was able to get this campaign out there... LOL ;-) ... On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker bauero...@gmx.de wrote: For taking up a fight with Cinema 4D, Maya needs a serious crashcourse and lose some excess wheight. I have collegues do stuff in Cinema 4D, anything from dynamics, multiple projections, just rendering smoke with Arnold, painting textures in Bodypaint and playing with *.psd layers and layered shaders without bothering much. Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 node editor that still has connections to the initial shading group even if it shouldn´t, finding out that renderlayers are suddenly breaking when switching to another render layer, loosing hair about Maya´s own layered texture/layered shader, constantly on the edge of my seat for not knowing if Maya will last me through this prolonged session or not doesn´t feel like it´s time for flip flops. I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. At least 10 years of trying to keep a stiff upper lip, wading through deep shit and hoping for the best. Years lost with running into stupid limitations and trying to soldier on. I want my life back. If I wake up on the couch, it´s because I didn´t make it to the bed after another exhausting Maya session fighting the program, not solving my task. Cheers, tim P.S: That´s why I don´t want to commit to Autodesk, not because I fancy being a spoiled, irresponsible single child brat showing off my sneakers, mac book, blog and life style, sneering at anyone who doesn´t fit my style googles. Even beer googles are more human... Am 11.07.2015 um 20:54 schrieb Jordi Bares Dominguez: It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber expensive bicycle. The problem is that these guys have a great tool in their hands and its connection with After Effects is difficult to beat so I see it as a very uninformed marketing campaign. But may be I am wrong and they are going to sell these to my mother-in-law too so she can do some dinosaurs and get rich. jb On 11 Jul 2015, at 18:07, Steven Caron car...@gmail.com car...@gmail.com wrote: BUT carpenters do rent some tools... not their core tools but typically the larger more expensive tools. Maybe this campaign is not for us. ie. The people who use 3d tools everyday. Maybe the people that never have used 3d tools before are the focus of this campaign. My colleagues and I have discussed this a bit and this is one of the conclusions we came to. This is a play designed for getting new customers and new revenue, mostly. I still think this is campaign is completely silly, but I can say I am honestly not surprised. *written with my thumbs On Jul 11, 2015 8:36 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: It would be so easy to write them off a idiots DCC are TOOLS in nature, they are selling them as a service, which is fundamentally incompatible. As a carpenter you don't rent a hammer or a tool belt, not if it is your business, that is insane. -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg --
Re: Get rid of your flip phone and get current on maya!
For taking up a fight with Cinema 4D, Maya needs a serious crashcourse and lose some excess wheight. I have collegues do stuff in Cinema 4D, anything from dynamics, multiple projections, just rendering smoke with Arnold, painting textures in Bodypaint and playing with *.psd layers and layered shaders without bothering much. Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 node editor that still has connections to the initial shading group even if it shouldn´t, finding out that renderlayers are suddenly breaking when switching to another render layer, loosing hair about Maya´s own layered texture/layered shader, constantly on the edge of my seat for not knowing if Maya will last me through this prolonged session or not doesn´t feel like it´s time for flip flops. I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. At least 10 years of trying to keep a stiff upper lip, wading through deep shit and hoping for the best. Years lost with running into stupid limitations and trying to soldier on. I want my life back. If I wake up on the couch, it´s because I didn´t make it to the bed after another exhausting Maya session fighting the program, not solving my task. Cheers, tim P.S: That´s why I don´t want to commit to Autodesk, not because I fancy being a spoiled, irresponsible single child brat showing off my sneakers, mac book, blog and life style, sneering at anyone who doesn´t fit my style googles. Even beer googles are more human... Am 11.07.2015 um 20:54 schrieb Jordi Bares Dominguez: It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber expensive bicycle. The problem is that these guys have a great tool in their hands and its connection with After Effects is difficult to beat so I see it as a very uninformed marketing campaign. But may be I am wrong and they are going to sell these to my mother-in-law too so she can do some dinosaurs and get rich. jb On 11 Jul 2015, at 18:07, Steven Caron car...@gmail.com mailto:car...@gmail.com wrote: BUT carpenters do rent some tools... not their core tools but typically the larger more expensive tools. Maybe this campaign is not for us. ie. The people who use 3d tools everyday. Maybe the people that never have used 3d tools before are the focus of this campaign. My colleagues and I have discussed this a bit and this is one of the conclusions we came to. This is a play designed for getting new customers and new revenue, mostly. I still think this is campaign is completely silly, but I can say I am honestly not surprised. *written with my thumbs On Jul 11, 2015 8:36 AM, Sebastien Sterling sebastien.sterl...@gmail.com mailto:sebastien.sterl...@gmail.com wrote: It would be so easy to write them off a idiots DCC are TOOLS in nature, they are selling them as a service, which is fundamentally incompatible. As a carpenter you don't rent a hammer or a tool belt, not if it is your business, that is insane.
Re: Get rid of your flip phone and get current on maya!
regardless to whom this campaign is targeted to... it is an insult to any professional out there working in this industry. even when you just read the facts of the campaign and trying to keep any emotions aside... and ignoring anything you know about Maya and it's real performance, workflow, usability etc... - talking about weeks, but you can rent only per month... - $4.17 a day is based on year subscription... which completely contradicts the whole 'get it when needed' statement... - 'awesomeness', 'join the movement', 'equals an hour of your time' (???), etc... etc... ... speechless... ...and don't get me stated on the cheaply produced video... ... hey, but maybe someone from Fabric, foundry, SideFX, etc infiltrated the Autodesk marketing team and was able to get this campaign out there... LOL ;-) ... On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker bauero...@gmx.de wrote: For taking up a fight with Cinema 4D, Maya needs a serious crashcourse and lose some excess wheight. I have collegues do stuff in Cinema 4D, anything from dynamics, multiple projections, just rendering smoke with Arnold, painting textures in Bodypaint and playing with *.psd layers and layered shaders without bothering much. Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 node editor that still has connections to the initial shading group even if it shouldn´t, finding out that renderlayers are suddenly breaking when switching to another render layer, loosing hair about Maya´s own layered texture/layered shader, constantly on the edge of my seat for not knowing if Maya will last me through this prolonged session or not doesn´t feel like it´s time for flip flops. I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. At least 10 years of trying to keep a stiff upper lip, wading through deep shit and hoping for the best. Years lost with running into stupid limitations and trying to soldier on. I want my life back. If I wake up on the couch, it´s because I didn´t make it to the bed after another exhausting Maya session fighting the program, not solving my task. Cheers, tim P.S: That´s why I don´t want to commit to Autodesk, not because I fancy being a spoiled, irresponsible single child brat showing off my sneakers, mac book, blog and life style, sneering at anyone who doesn´t fit my style googles. Even beer googles are more human... Am 11.07.2015 um 20:54 schrieb Jordi Bares Dominguez: It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber expensive bicycle. The problem is that these guys have a great tool in their hands and its connection with After Effects is difficult to beat so I see it as a very uninformed marketing campaign. But may be I am wrong and they are going to sell these to my mother-in-law too so she can do some dinosaurs and get rich. jb On 11 Jul 2015, at 18:07, Steven Caron car...@gmail.com car...@gmail.com wrote: BUT carpenters do rent some tools... not their core tools but typically the larger more expensive tools. Maybe this campaign is not for us. ie. The people who use 3d tools everyday. Maybe the people that never have used 3d tools before are the focus of this campaign. My colleagues and I have discussed this a bit and this is one of the conclusions we came to. This is a play designed for getting new customers and new revenue, mostly. I still think this is campaign is completely silly, but I can say I am honestly not surprised. *written with my thumbs On Jul 11, 2015 8:36 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: It would be so easy to write them off a idiots DCC are TOOLS in nature, they are selling them as a service, which is fundamentally incompatible. As a carpenter you don't rent a hammer or a tool belt, not if it is your business, that is insane.
Re: Get rid of your flip phone and get current on maya!
nobody thinks that SI will get back, but 10, 15 or more years of experience you cannot replace with something just that fast. you can relearn some new software and play with anything else but you will hardly get to the point of usability with it any time soon... so it is HUGE step back for all SI users. just figure one day someone come to you at your home, demolish everything, home car everything and say ok start from ground up now... what you build your home once you know how to do it it will be faster now now start. no, negativity about AD will no t go away, ranting about killing SI will not go away at least for the time being On Sun, Jul 12, 2015 at 3:54 PM, Mario Reitbauer cont...@marioreitbauer.at wrote: Well there's one statement which just describes it: get it when you need it or just don't get it. I really think of leaving this mailing list cause most topics are about ranting about Autodesk. At least I don't give a shit about their campaigns, about their products or about anything they do. I use what I need to use to do my job and if Software A isn't there anymore I use Software B which will get me a job. It's about time to get over that whole Softimage EOL topic and move on. Clear your mind and get rid of the negativ thinking. There are quite some tools out there which are worth learning. No sense in keeping the negativ spirit up. Softimage won't come back, Autodesk won't change (they probably gonna become worse). 2015-07-12 14:45 GMT+02:00 Juan Brockhaus juanxsil...@gmail.com: regardless to whom this campaign is targeted to... it is an insult to any professional out there working in this industry. even when you just read the facts of the campaign and trying to keep any emotions aside... and ignoring anything you know about Maya and it's real performance, workflow, usability etc... - talking about weeks, but you can rent only per month... - $4.17 a day is based on year subscription... which completely contradicts the whole 'get it when needed' statement... - 'awesomeness', 'join the movement', 'equals an hour of your time' (???), etc... etc... ... speechless... ...and don't get me stated on the cheaply produced video... ... hey, but maybe someone from Fabric, foundry, SideFX, etc infiltrated the Autodesk marketing team and was able to get this campaign out there... LOL ;-) ... On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker bauero...@gmx.de wrote: For taking up a fight with Cinema 4D, Maya needs a serious crashcourse and lose some excess wheight. I have collegues do stuff in Cinema 4D, anything from dynamics, multiple projections, just rendering smoke with Arnold, painting textures in Bodypaint and playing with *.psd layers and layered shaders without bothering much. Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 node editor that still has connections to the initial shading group even if it shouldn´t, finding out that renderlayers are suddenly breaking when switching to another render layer, loosing hair about Maya´s own layered texture/layered shader, constantly on the edge of my seat for not knowing if Maya will last me through this prolonged session or not doesn´t feel like it´s time for flip flops. I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. At least 10 years of trying to keep a stiff upper lip, wading through deep shit and hoping for the best. Years lost with running into stupid limitations and trying to soldier on. I want my life back. If I wake up on the couch, it´s because I didn´t make it to the bed after another exhausting Maya session fighting the program, not solving my task. Cheers, tim P.S: That´s why I don´t want to commit to Autodesk, not because I fancy being a spoiled, irresponsible single child brat showing off my sneakers, mac book, blog and life style, sneering at anyone who doesn´t fit my style googles. Even beer googles are more human... Am 11.07.2015 um 20:54 schrieb Jordi Bares Dominguez: It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber expensive bicycle. The problem is that these guys have a great tool in their hands and its connection with After Effects is difficult to beat so I see it as a very uninformed marketing campaign. But may be I am wrong and they are going to sell these to my mother-in-law too so she can do some dinosaurs and get rich. jb On 11 Jul 2015, at 18:07, Steven Caron car...@gmail.com car...@gmail.com wrote: BUT carpenters do rent some tools... not their core tools but typically the larger more expensive tools. Maybe this campaign is not for us. ie. The people who use 3d tools everyday. Maybe the people that never have used 3d tools before are the focus of this campaign. My colleagues and I have discussed this a bit and this is one of the conclusions we came
Re: Get rid of your flip phone and get current on maya!
It would be so easy to write them off a idiots DCC are TOOLS in nature, they are selling them as a service, which is fundamentally incompatible. As a carpenter you don't rent a hammer or a tool belt, not if it is your business, that is insane. On 10 July 2015 at 23:55, Tim Leydecker bauero...@gmx.de wrote: Looking at it from the old side of subscription, permant license and maintenance updates while walking down Schlesische Straße towards the Pie Shop in Falkensteinstraß in Berlin, maybe times change? Their Pie is really good. British style pie, meat, mashed potatoes, gravy. Everybody around me looks like in that Autodesk advertisement. O.k. we have fashion week here in BRLN atm, but really, it´s hard to tell a 40+ from a teensomething. I actually like that they do help with the math, 5 bucks a day but asking 125 bucks/per hour is what everyone should do. Seriously. Next time I need a license, I will not hesitate to DEFINITELY NOT commit into anything as ridiculous as that Ultimate bundle that has set me back thousands of bucks just to find out that Mudbox is now available for a tenner, Softimage is gone and neither Motionbuilder or 3DSMax I have time to open. Sketchbook Pro I like, thought. Not in the bundle... Cheers, tim Am 10.07.2015 um 22:09 schrieb Juan Brockhaus: at Siggraph someone should put up a coffee stall in front of the Autodesk boot: with a big sign: Get a coffee, not a Maya! ... On Fri, Jul 10, 2015 at 6:50 PM, Eric Turman i.anima...@gmail.com wrote: This sums it up nicely: http://pastebin.com/zRFh44Eq -- -=T=-
Re: Get rid of your flip phone and get current on maya!
BUT carpenters do rent some tools... not their core tools but typically the larger more expensive tools. Maybe this campaign is not for us. ie. The people who use 3d tools everyday. Maybe the people that never have used 3d tools before are the focus of this campaign. My colleagues and I have discussed this a bit and this is one of the conclusions we came to. This is a play designed for getting new customers and new revenue, mostly. I still think this is campaign is completely silly, but I can say I am honestly not surprised. *written with my thumbs On Jul 11, 2015 8:36 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: It would be so easy to write them off a idiots DCC are TOOLS in nature, they are selling them as a service, which is fundamentally incompatible. As a carpenter you don't rent a hammer or a tool belt, not if it is your business, that is insane.
Re: Get rid of your flip phone and get current on maya!
It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber expensive bicycle. The problem is that these guys have a great tool in their hands and its connection with After Effects is difficult to beat so I see it as a very uninformed marketing campaign. But may be I am wrong and they are going to sell these to my mother-in-law too so she can do some dinosaurs and get rich. jb On 11 Jul 2015, at 18:07, Steven Caron car...@gmail.com wrote: BUT carpenters do rent some tools... not their core tools but typically the larger more expensive tools. Maybe this campaign is not for us. ie. The people who use 3d tools everyday. Maybe the people that never have used 3d tools before are the focus of this campaign. My colleagues and I have discussed this a bit and this is one of the conclusions we came to. This is a play designed for getting new customers and new revenue, mostly. I still think this is campaign is completely silly, but I can say I am honestly not surprised. *written with my thumbs On Jul 11, 2015 8:36 AM, Sebastien Sterling sebastien.sterl...@gmail.com mailto:sebastien.sterl...@gmail.com wrote: It would be so easy to write them off a idiots DCC are TOOLS in nature, they are selling them as a service, which is fundamentally incompatible. As a carpenter you don't rent a hammer or a tool belt, not if it is your business, that is insane.
Re: Get rid of your flip phone and get current on maya!
BUT carpenters do rent some tools this analogy works for things like Yeti and arnold, that can be rented for periods of time and are specialized tool... i guess. you could read this a number of ways. On 11 July 2015 at 19:54, Jordi Bares Dominguez jordiba...@gmail.com wrote: It’s clearly targeted to the Cinema4D crowd obviously, designers and kind of 1 man band artist/designers/directors running on a laptop and darting through london on a uber expensive bicycle. The problem is that these guys have a great tool in their hands and its connection with After Effects is difficult to beat so I see it as a very uninformed marketing campaign. But may be I am wrong and they are going to sell these to my mother-in-law too so she can do some dinosaurs and get rich. jb On 11 Jul 2015, at 18:07, Steven Caron car...@gmail.com wrote: BUT carpenters do rent some tools... not their core tools but typically the larger more expensive tools. Maybe this campaign is not for us. ie. The people who use 3d tools everyday. Maybe the people that never have used 3d tools before are the focus of this campaign. My colleagues and I have discussed this a bit and this is one of the conclusions we came to. This is a play designed for getting new customers and new revenue, mostly. I still think this is campaign is completely silly, but I can say I am honestly not surprised. *written with my thumbs On Jul 11, 2015 8:36 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: It would be so easy to write them off a idiots DCC are TOOLS in nature, they are selling them as a service, which is fundamentally incompatible. As a carpenter you don't rent a hammer or a tool belt, not if it is your business, that is insane.
Re: Get rid of your flip phone and get current on maya!
wow.. I'm going to call sideFX now and ask them to cancel my houdini indie, cause after that video, I'm convinced there is no other future than the brightness that is maya!! Dear Autodesk, please create a paypal account so I can just randomly give you my money for being awesome. on a side note: Waking up on the couch at work is common for maya users.
Re: Get rid of your flip phone and get current on maya!
Ha Ha Ha! Where to begin? Its pretty laughable. All the predictable analogies come to mind. Dad dancing is one of them. Its like your dad getting a man-bun, skinny jeans, 50s plimsoles and a single speed bike and talking street. Autodesk should stick to their tweed jacket and grey flannel trousers image. It suits them. Alastair Hearsum Head of 3d GLASSWORKS http://www.glassworks.co.ukFacebook http://www.facebook.com/pages/Glassworks/150976168270682 Twitter https://twitter.com/GlassworksVFX Vimeo https://vimeo.com/glassworksamsterdam Instagram http://instagram.com/glassworksvfx/ See our latest work _here_. http://www.glassworks.co.uk/ 33/34 Great Pulteney Street London W1F 9NP T +44 (0)20 7434 1182 glassworks.co.uk http://www.glassworks.co.uk Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk (Company registered in England with number 04759979. Registered office 25 Harley Street, London, W1G 9BR. VAT registration number: 198083762) Please consider the environment before you print this email. DISCLAIMER: This e-mail and attachments are strictly privileged, private and confidential and are intended solely for the stated recipient(s). Any views or opinions presented are solely those of the author and do not necessarily represent those of the Company. If you are not the intended recipient, be advised that you have received this e-mail in error and that any use, dissemination, forwarding, printing, or copying of this e-mail is strictly prohibited. If this transmission is received in error please kindly return it to the sender and delete this message from your system. On 08/07/2015 23:34, Scott Parrish wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
I see them more in leather and Reich garb. On 10 July 2015 at 11:17, Alastair Hearsum hear...@glassworks.co.uk wrote: Ha Ha Ha! Where to begin? Its pretty laughable. All the predictable analogies come to mind. Dad dancing is one of them. Its like your dad getting a man-bun, skinny jeans, 50s plimsoles and a single speed bike and talking street. Autodesk should stick to their tweed jacket and grey flannel trousers image. It suits them. Alastair Hearsum Head of 3d [image: GLASSWORKS] http://www.glassworks.co.uk[image: Facebook] http://www.facebook.com/pages/Glassworks/150976168270682 [image: Twitter] https://twitter.com/GlassworksVFX [image: Vimeo] https://vimeo.com/glassworksamsterdam [image: Instagram] http://instagram.com/glassworksvfx/ See our latest work *here*. http://www.glassworks.co.uk/ 33/34 Great Pulteney Street London W1F 9NP T +44 (0)20 7434 1182 glassworks.co.uk http://www.glassworks.co.uk Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk (Company registered in England with number 04759979. Registered office 25 Harley Street, London, W1G 9BR. VAT registration number: 198083762) Please consider the environment before you print this email. DISCLAIMER: This e-mail and attachments are strictly privileged, private and confidential and are intended solely for the stated recipient(s). Any views or opinions presented are solely those of the author and do not necessarily represent those of the Company. If you are not the intended recipient, be advised that you have received this e-mail in error and that any use, dissemination, forwarding, printing, or copying of this e-mail is strictly prohibited. If this transmission is received in error please kindly return it to the sender and delete this message from your system. On 08/07/2015 23:34, Scott Parrish wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
but if you think. they got a lot of attention so in a way.. mission successful.. if they are trying to look again like idiots that have no idea who target market is... unless we are idiots and they know exactly what they are doing and targeting all those mall kids that will pump up now dady dady buy me maya I wanna make a movie!!! look how happy they are working in maya!!! pllleaaase On Fri, Jul 10, 2015 at 1:29 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I see them more in leather and Reich garb. On 10 July 2015 at 11:17, Alastair Hearsum hear...@glassworks.co.uk wrote: Ha Ha Ha! Where to begin? Its pretty laughable. All the predictable analogies come to mind. Dad dancing is one of them. Its like your dad getting a man-bun, skinny jeans, 50s plimsoles and a single speed bike and talking street. Autodesk should stick to their tweed jacket and grey flannel trousers image. It suits them. Alastair Hearsum Head of 3d [image: GLASSWORKS] http://www.glassworks.co.uk[image: Facebook] http://www.facebook.com/pages/Glassworks/150976168270682 [image: Twitter] https://twitter.com/GlassworksVFX [image: Vimeo] https://vimeo.com/glassworksamsterdam [image: Instagram] http://instagram.com/glassworksvfx/ See our latest work *here*. http://www.glassworks.co.uk/ 33/34 Great Pulteney Street London W1F 9NP T +44 (0)20 7434 1182 glassworks.co.uk http://www.glassworks.co.uk Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk (Company registered in England with number 04759979. Registered office 25 Harley Street, London, W1G 9BR. VAT registration number: 198083762) Please consider the environment before you print this email. DISCLAIMER: This e-mail and attachments are strictly privileged, private and confidential and are intended solely for the stated recipient(s). Any views or opinions presented are solely those of the author and do not necessarily represent those of the Company. If you are not the intended recipient, be advised that you have received this e-mail in error and that any use, dissemination, forwarding, printing, or copying of this e-mail is strictly prohibited. If this transmission is received in error please kindly return it to the sender and delete this message from your system. On 08/07/2015 23:34, Scott Parrish wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
well that godwined pretty fast... On Fri, Jul 10, 2015 at 1:29 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I see them more in leather and Reich garb. On 10 July 2015 at 11:17, Alastair Hearsum hear...@glassworks.co.uk wrote: Ha Ha Ha! Where to begin? Its pretty laughable. All the predictable analogies come to mind. Dad dancing is one of them. Its like your dad getting a man-bun, skinny jeans, 50s plimsoles and a single speed bike and talking street. Autodesk should stick to their tweed jacket and grey flannel trousers image. It suits them. Alastair Hearsum Head of 3d [image: GLASSWORKS] http://www.glassworks.co.uk[image: Facebook] http://www.facebook.com/pages/Glassworks/150976168270682 [image: Twitter] https://twitter.com/GlassworksVFX [image: Vimeo] https://vimeo.com/glassworksamsterdam [image: Instagram] http://instagram.com/glassworksvfx/ See our latest work *here*. http://www.glassworks.co.uk/ 33/34 Great Pulteney Street London W1F 9NP T +44 (0)20 7434 1182 glassworks.co.uk http://www.glassworks.co.uk Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk (Company registered in England with number 04759979. Registered office 25 Harley Street, London, W1G 9BR. VAT registration number: 198083762) Please consider the environment before you print this email. DISCLAIMER: This e-mail and attachments are strictly privileged, private and confidential and are intended solely for the stated recipient(s). Any views or opinions presented are solely those of the author and do not necessarily represent those of the Company. If you are not the intended recipient, be advised that you have received this e-mail in error and that any use, dissemination, forwarding, printing, or copying of this e-mail is strictly prohibited. If this transmission is received in error please kindly return it to the sender and delete this message from your system. On 08/07/2015 23:34, Scott Parrish wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
Meh Godwins law is very much a though terminating cliche masquerading as a witty rebuttal to diversify your analogies. i could have use Pol Pot or the Catholic church. - Ha you mentioned Hitler so you lost the conversation ... -... ... ... Yes. In fairness AD is worse then Hitler cause even Hitler cared about Germany or something :P On 10 July 2015 at 13:13, christian papag...@gmail.com wrote: well that godwined pretty fast... On Fri, Jul 10, 2015 at 1:29 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I see them more in leather and Reich garb. On 10 July 2015 at 11:17, Alastair Hearsum hear...@glassworks.co.uk wrote: Ha Ha Ha! Where to begin? Its pretty laughable. All the predictable analogies come to mind. Dad dancing is one of them. Its like your dad getting a man-bun, skinny jeans, 50s plimsoles and a single speed bike and talking street. Autodesk should stick to their tweed jacket and grey flannel trousers image. It suits them. Alastair Hearsum Head of 3d [image: GLASSWORKS] http://www.glassworks.co.uk[image: Facebook] http://www.facebook.com/pages/Glassworks/150976168270682 [image: Twitter] https://twitter.com/GlassworksVFX [image: Vimeo] https://vimeo.com/glassworksamsterdam [image: Instagram] http://instagram.com/glassworksvfx/ See our latest work *here*. http://www.glassworks.co.uk/ 33/34 Great Pulteney Street London W1F 9NP T +44 (0)20 7434 1182 glassworks.co.uk http://www.glassworks.co.uk Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk (Company registered in England with number 04759979. Registered office 25 Harley Street, London, W1G 9BR. VAT registration number: 198083762) Please consider the environment before you print this email. DISCLAIMER: This e-mail and attachments are strictly privileged, private and confidential and are intended solely for the stated recipient(s). Any views or opinions presented are solely those of the author and do not necessarily represent those of the Company. If you are not the intended recipient, be advised that you have received this e-mail in error and that any use, dissemination, forwarding, printing, or copying of this e-mail is strictly prohibited. If this transmission is received in error please kindly return it to the sender and delete this message from your system. On 08/07/2015 23:34, Scott Parrish wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
Please lets keep this at least a bit professional. 2015-07-10 15:28 GMT+02:00 Doeke Wartena doeke.wart...@gmail.com: Hitler was innovative. But to be fair, didn't Hitler say the future was bright? 2015-07-10 15:12 GMT+02:00 Sebastien Sterling sebastien.sterl...@gmail.com: Meh Godwins law is very much a though terminating cliche masquerading as a witty rebuttal to diversify your analogies. i could have use Pol Pot or the Catholic church. - Ha you mentioned Hitler so you lost the conversation ... -... ... ... Yes. In fairness AD is worse then Hitler cause even Hitler cared about Germany or something :P On 10 July 2015 at 13:13, christian papag...@gmail.com wrote: well that godwined pretty fast... On Fri, Jul 10, 2015 at 1:29 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I see them more in leather and Reich garb. On 10 July 2015 at 11:17, Alastair Hearsum hear...@glassworks.co.uk wrote: Ha Ha Ha! Where to begin? Its pretty laughable. All the predictable analogies come to mind. Dad dancing is one of them. Its like your dad getting a man-bun, skinny jeans, 50s plimsoles and a single speed bike and talking street. Autodesk should stick to their tweed jacket and grey flannel trousers image. It suits them. Alastair Hearsum Head of 3d [image: GLASSWORKS] http://www.glassworks.co.uk[image: Facebook] http://www.facebook.com/pages/Glassworks/150976168270682 [image: Twitter] https://twitter.com/GlassworksVFX [image: Vimeo] https://vimeo.com/glassworksamsterdam [image: Instagram] http://instagram.com/glassworksvfx/ See our latest work *here*. http://www.glassworks.co.uk/ 33/34 Great Pulteney Street London W1F 9NP T +44 (0)20 7434 1182 glassworks.co.uk http://www.glassworks.co.uk Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk (Company registered in England with number 04759979. Registered office 25 Harley Street, London, W1G 9BR. VAT registration number: 198083762) Please consider the environment before you print this email. DISCLAIMER: This e-mail and attachments are strictly privileged, private and confidential and are intended solely for the stated recipient(s). Any views or opinions presented are solely those of the author and do not necessarily represent those of the Company. If you are not the intended recipient, be advised that you have received this e-mail in error and that any use, dissemination, forwarding, printing, or copying of this e-mail is strictly prohibited. If this transmission is received in error please kindly return it to the sender and delete this message from your system. On 08/07/2015 23:34, Scott Parrish wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg --
Re: Get rid of your flip phone and get current on maya!
Hitler was innovative. But to be fair, didn't Hitler say the future was bright? 2015-07-10 15:12 GMT+02:00 Sebastien Sterling sebastien.sterl...@gmail.com : Meh Godwins law is very much a though terminating cliche masquerading as a witty rebuttal to diversify your analogies. i could have use Pol Pot or the Catholic church. - Ha you mentioned Hitler so you lost the conversation ... -... ... ... Yes. In fairness AD is worse then Hitler cause even Hitler cared about Germany or something :P On 10 July 2015 at 13:13, christian papag...@gmail.com wrote: well that godwined pretty fast... On Fri, Jul 10, 2015 at 1:29 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I see them more in leather and Reich garb. On 10 July 2015 at 11:17, Alastair Hearsum hear...@glassworks.co.uk wrote: Ha Ha Ha! Where to begin? Its pretty laughable. All the predictable analogies come to mind. Dad dancing is one of them. Its like your dad getting a man-bun, skinny jeans, 50s plimsoles and a single speed bike and talking street. Autodesk should stick to their tweed jacket and grey flannel trousers image. It suits them. Alastair Hearsum Head of 3d [image: GLASSWORKS] http://www.glassworks.co.uk[image: Facebook] http://www.facebook.com/pages/Glassworks/150976168270682 [image: Twitter] https://twitter.com/GlassworksVFX [image: Vimeo] https://vimeo.com/glassworksamsterdam [image: Instagram] http://instagram.com/glassworksvfx/ See our latest work *here*. http://www.glassworks.co.uk/ 33/34 Great Pulteney Street London W1F 9NP T +44 (0)20 7434 1182 glassworks.co.uk http://www.glassworks.co.uk Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk (Company registered in England with number 04759979. Registered office 25 Harley Street, London, W1G 9BR. VAT registration number: 198083762) Please consider the environment before you print this email. DISCLAIMER: This e-mail and attachments are strictly privileged, private and confidential and are intended solely for the stated recipient(s). Any views or opinions presented are solely those of the author and do not necessarily represent those of the Company. If you are not the intended recipient, be advised that you have received this e-mail in error and that any use, dissemination, forwarding, printing, or copying of this e-mail is strictly prohibited. If this transmission is received in error please kindly return it to the sender and delete this message from your system. On 08/07/2015 23:34, Scott Parrish wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
This sums it up nicely: http://pastebin.com/zRFh44Eq -- -=T=-
Re: Get rid of your flip phone and get current on maya!
at Siggraph someone should put up a coffee stall in front of the Autodesk boot: with a big sign: Get a coffee, not a Maya! ... On Fri, Jul 10, 2015 at 6:50 PM, Eric Turman i.anima...@gmail.com wrote: This sums it up nicely: http://pastebin.com/zRFh44Eq -- -=T=-
Re: Get rid of your flip phone and get current on maya!
Looking at it from the old side of subscription, permant license and maintenance updates while walking down Schlesische Straße towards the Pie Shop in Falkensteinstraß in Berlin, maybe times change? Their Pie is really good. British style pie, meat, mashed potatoes, gravy. Everybody around me looks like in that Autodesk advertisement. O.k. we have fashion week here in BRLN atm, but really, it´s hard to tell a 40+ from a teensomething. I actually like that they do help with the math, 5 bucks a day but asking 125 bucks/per hour is what everyone should do. Seriously. Next time I need a license, I will not hesitate to DEFINITELY NOT commit into anything as ridiculous as that Ultimate bundle that has set me back thousands of bucks just to find out that Mudbox is now available for a tenner, Softimage is gone and neither Motionbuilder or 3DSMax I have time to open. Sketchbook Pro I like, thought. Not in the bundle... Cheers, tim Am 10.07.2015 um 22:09 schrieb Juan Brockhaus: at Siggraph someone should put up a coffee stall in front of the Autodesk boot: with a big sign: Get a coffee, not a Maya! ... On Fri, Jul 10, 2015 at 6:50 PM, Eric Turman i.anima...@gmail.com mailto:i.anima...@gmail.com wrote: This sums it up nicely: http://pastebin.com/zRFh44Eq -- -=T=-
Re: Get rid of your flip phone and get current on maya!
It makes me so pissed how expensive software can be. This format of distributing even sucks more. I still use Photoshop, Illustrator and Indesign CS5 at home (release date 2010). I also have worked with Adobe CC for a client. In those 5 years the amount of change is so small. And a lot of new features are designed bad cause they have to continue on old crap. Not having updated this software saved me a lot of money. I don't use any 3d applications at the moment but some day in my life this subscription shit is gonna cost me so much more. Also, which 3d artists doesn't open his application for 1 month? And why add with 52 weeks if you can't pay for each week. That would have made more sense (in a world that isn't about money). Once again FU AD. 2015-07-09 14:03 GMT+02:00 Ognjen Vukovic ognj...@gmail.com: Maybe they could throw in a subscription to starbucks for the duration of the rental to sweeten the deal. Or even a AD obscure music streaming plug-in for maya so you can shoe-gaze whilst your scene crashes :). On Thu, Jul 9, 2015 at 1:00 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Adobe are AID PIGS too but at least their model makes sense, considering where their products fit into the pipeline My point being Adobe is trenches, 3D is Warzone. What is you need to use another AD App like Mudbox ? or even motion builder ? hell what if you need After Effect or Photoshop in your pipe as well... +185$ Maya (not inc retailer cut) + 10$ Mudbox (not inc retailer cut) + 20$ Photoshop + 20$ Affter Effects 235$ ... a month Your project lasts 3 months 705$ The clients will love it... https://www.youtube.com/watch?v=vKeAAdjZYAs On 9 July 2015 at 11:13, Stephan Haitz sha...@3d-agenten.de wrote: I asume it will probably work for Autodesk as it is a similar story with Adobe. Nobody liked the renting thing but now most of the people play the game. Little difference: there are a few 3D-Apps around, which are not Audodesk to which one can take a sidestep... Welcome in the club of Betatesters, where you can´t be sure something´s working this month will also work in the next month/softwareversion. So my Adobe experience. Am 09.07.2015 um 11:46 schrieb Simon Reeves: That chap looked confused after waking up on the sofa Simon Reeves London, UK *si...@simonreeves.com si...@simonreeves.com* *www.simonreeves.com http://www.simonreeves.com* *www.analogstudio.co.uk http://www.analogstudio.co.uk* On 9 July 2015 at 09:08, pete...@skynet.be wrote: industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. *From:* Nicolas Esposito 3dv...@gmail.com *Sent:* Thursday, July 09, 2015 9:19 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either
Re: Get rid of your flip phone and get current on maya!
that's the best advert i have seen for the foundry so far On 9 July 2015 at 11:13, Stephan Haitz sha...@3d-agenten.de wrote: I asume it will probably work for Autodesk as it is a similar story with Adobe. Nobody liked the renting thing but now most of the people play the game. Little difference: there are a few 3D-Apps around, which are not Audodesk to which one can take a sidestep... Welcome in the club of Betatesters, where you can´t be sure something´s working this month will also work in the next month/softwareversion. So my Adobe experience. Am 09.07.2015 um 11:46 schrieb Simon Reeves: That chap looked confused after waking up on the sofa Simon Reeves London, UK *si...@simonreeves.com si...@simonreeves.com* *www.simonreeves.com http://www.simonreeves.com* *www.analogstudio.co.uk http://www.analogstudio.co.uk* On 9 July 2015 at 09:08, pete...@skynet.be wrote: industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. *From:* Nicolas Esposito 3dv...@gmail.com *Sent:* Thursday, July 09, 2015 9:19 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote: This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell
Re: Get rid of your flip phone and get current on maya!
Adobe are AID PIGS too but at least their model makes sense, considering where their products fit into the pipeline My point being Adobe is trenches, 3D is Warzone. What is you need to use another AD App like Mudbox ? or even motion builder ? hell what if you need After Effect or Photoshop in your pipe as well... +185$ Maya (not inc retailer cut) + 10$ Mudbox (not inc retailer cut) + 20$ Photoshop + 20$ Affter Effects 235$ ... a month Your project lasts 3 months 705$ The clients will love it... https://www.youtube.com/watch?v=vKeAAdjZYAs On 9 July 2015 at 11:13, Stephan Haitz sha...@3d-agenten.de wrote: I asume it will probably work for Autodesk as it is a similar story with Adobe. Nobody liked the renting thing but now most of the people play the game. Little difference: there are a few 3D-Apps around, which are not Audodesk to which one can take a sidestep... Welcome in the club of Betatesters, where you can´t be sure something´s working this month will also work in the next month/softwareversion. So my Adobe experience. Am 09.07.2015 um 11:46 schrieb Simon Reeves: That chap looked confused after waking up on the sofa Simon Reeves London, UK *si...@simonreeves.com si...@simonreeves.com* *www.simonreeves.com http://www.simonreeves.com* *www.analogstudio.co.uk http://www.analogstudio.co.uk* On 9 July 2015 at 09:08, pete...@skynet.be wrote: industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. *From:* Nicolas Esposito 3dv...@gmail.com *Sent:* Thursday, July 09, 2015 9:19 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote
Re: Get rid of your flip phone and get current on maya!
LOL On Jul 9, 2015, at 12:48, Kevin mc bride kev@gmail.com wrote: that's the best advert i have seen for the foundry so far On 9 July 2015 at 11:13, Stephan Haitz sha...@3d-agenten.de mailto:sha...@3d-agenten.de wrote: I asume it will probably work for Autodesk as it is a similar story with Adobe. Nobody liked the renting thing but now most of the people play the game. Little difference: there are a few 3D-Apps around, which are not Audodesk to which one can take a sidestep... Welcome in the club of Betatesters, where you can´t be sure something´s working this month will also work in the next month/softwareversion. So my Adobe experience. Am 09.07.2015 um 11:46 schrieb Simon Reeves: That chap looked confused after waking up on the sofa Simon Reeves London, UK *si...@simonreeves.com mailto:si...@simonreeves.com si...@simonreeves.com mailto:si...@simonreeves.com* *www.simonreeves.com http://www.simonreeves.com/ http://www.simonreeves.com http://www.simonreeves.com/* *www.analogstudio.co.uk http://www.analogstudio.co.uk/ http://www.analogstudio.co.uk http://www.analogstudio.co.uk/* On 9 July 2015 at 09:08, pete...@skynet.be mailto:pete...@skynet.be wrote: industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. *From:* Nicolas Esposito 3dv...@gmail.com mailto:3dv...@gmail.com *Sent:* Thursday, July 09, 2015 9:19 AM *To:* softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net mailto:magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com mailto:mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com mailto:scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de mailto:sixsi_l
Re: Get rid of your flip phone and get current on maya!
Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote: This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. sven *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] *On Behalf Of *Scott Parrish *Sent:* Thursday, July 09, 2015 12:35 AM *To:* softimage@listproc.autodesk.com *Subject:* Get rid of your flip phone and get current on maya! Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. From: Nicolas Esposito Sent: Thursday, July 09, 2015 9:19 AM To: softimage@listproc.autodesk.com Subject: Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote: This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. sven From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Scott Parrish Sent: Thursday, July 09, 2015 12:35 AM To: softimage@listproc.autodesk.com Subject: Get rid of your flip phone and get current on maya! Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
Maybe they could throw in a subscription to starbucks for the duration of the rental to sweeten the deal. Or even a AD obscure music streaming plug-in for maya so you can shoe-gaze whilst your scene crashes :). On Thu, Jul 9, 2015 at 1:00 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Adobe are AID PIGS too but at least their model makes sense, considering where their products fit into the pipeline My point being Adobe is trenches, 3D is Warzone. What is you need to use another AD App like Mudbox ? or even motion builder ? hell what if you need After Effect or Photoshop in your pipe as well... +185$ Maya (not inc retailer cut) + 10$ Mudbox (not inc retailer cut) + 20$ Photoshop + 20$ Affter Effects 235$ ... a month Your project lasts 3 months 705$ The clients will love it... https://www.youtube.com/watch?v=vKeAAdjZYAs On 9 July 2015 at 11:13, Stephan Haitz sha...@3d-agenten.de wrote: I asume it will probably work for Autodesk as it is a similar story with Adobe. Nobody liked the renting thing but now most of the people play the game. Little difference: there are a few 3D-Apps around, which are not Audodesk to which one can take a sidestep... Welcome in the club of Betatesters, where you can´t be sure something´s working this month will also work in the next month/softwareversion. So my Adobe experience. Am 09.07.2015 um 11:46 schrieb Simon Reeves: That chap looked confused after waking up on the sofa Simon Reeves London, UK *si...@simonreeves.com si...@simonreeves.com* *www.simonreeves.com http://www.simonreeves.com* *www.analogstudio.co.uk http://www.analogstudio.co.uk* On 9 July 2015 at 09:08, pete...@skynet.be wrote: industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. *From:* Nicolas Esposito 3dv...@gmail.com *Sent:* Thursday, July 09, 2015 9:19 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think
Re: Get rid of your flip phone and get current on maya!
That chap looked confused after waking up on the sofa Simon Reeves London, UK *si...@simonreeves.com si...@simonreeves.com* *www.simonreeves.com http://www.simonreeves.com* *www.analogstudio.co.uk http://www.analogstudio.co.uk* On 9 July 2015 at 09:08, pete...@skynet.be wrote: industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. *From:* Nicolas Esposito 3dv...@gmail.com *Sent:* Thursday, July 09, 2015 9:19 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote: This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. sven *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] *On Behalf Of *Scott Parrish *Sent:* Thursday, July 09, 2015 12:35 AM *To:* softimage@listproc.autodesk.com *Subject:* Get rid of your flip phone and get current on maya! Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
That chap looks like he couldn't model a sofa. On Thu, Jul 9, 2015 at 5:46 AM, Simon Reeves si...@simonreeves.com wrote: That chap looked confused after waking up on the sofa Simon Reeves London, UK *si...@simonreeves.com si...@simonreeves.com* *www.simonreeves.com http://www.simonreeves.com* *www.analogstudio.co.uk http://www.analogstudio.co.uk* On 9 July 2015 at 09:08, pete...@skynet.be wrote: industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. *From:* Nicolas Esposito 3dv...@gmail.com *Sent:* Thursday, July 09, 2015 9:19 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote: This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. sven *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] *On Behalf Of *Scott Parrish *Sent:* Thursday, July 09, 2015 12:35 AM *To:* softimage@listproc.autodesk.com *Subject:* Get rid of your flip phone and get current on maya
Re: Get rid of your flip phone and get current on maya!
you dont have to. Autodesk the cloud handles that. just take a few photos, fist bump your client, done. On 9 July 2015 at 11:04, Perry Harovas perryharo...@gmail.com wrote: That chap looks like he couldn't model a sofa. On Thu, Jul 9, 2015 at 5:46 AM, Simon Reeves si...@simonreeves.com wrote: That chap looked confused after waking up on the sofa Simon Reeves London, UK si...@simonreeves.com www.simonreeves.com www.analogstudio.co.uk On 9 July 2015 at 09:08, pete...@skynet.be wrote: industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. From: Nicolas Esposito Sent: Thursday, July 09, 2015 9:19 AM To: softimage@listproc.autodesk.com Subject: Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote: This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. sven From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Scott Parrish Sent: Thursday, July 09, 2015 12:35 AM To: softimage@listproc.autodesk.com Subject: Get rid of your flip phone
Re: Get rid of your flip phone and get current on maya!
I asume it will probably work for Autodesk as it is a similar story with Adobe. Nobody liked the renting thing but now most of the people play the game. Little difference: there are a few 3D-Apps around, which are not Audodesk to which one can take a sidestep... Welcome in the club of Betatesters, where you can´t be sure something´s working this month will also work in the next month/softwareversion. So my Adobe experience. Am 09.07.2015 um 11:46 schrieb Simon Reeves: That chap looked confused after waking up on the sofa Simon Reeves London, UK *si...@simonreeves.com si...@simonreeves.com* *www.simonreeves.com http://www.simonreeves.com* *www.analogstudio.co.uk http://www.analogstudio.co.uk* On 9 July 2015 at 09:08, pete...@skynet.be wrote: industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. *From:* Nicolas Esposito 3dv...@gmail.com *Sent:* Thursday, July 09, 2015 9:19 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote: This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. sven *From:* softimage-boun
Re: Get rid of your flip phone and get current on maya!
hehe wait to see new taximeter mode! you start maya and meter starts ticking like phonecall, each second takes a bit from you ronline AD wallet. if you run out of credit, maya closes and asks fr more mney to be put in ofc you can get 3 6 12 months packages worth of seconds of using time... future is bright! On Thu, Jul 9, 2015 at 9:00 PM, Doeke Wartena doeke.wart...@gmail.com wrote: It makes me so pissed how expensive software can be. This format of distributing even sucks more. I still use Photoshop, Illustrator and Indesign CS5 at home (release date 2010). I also have worked with Adobe CC for a client. In those 5 years the amount of change is so small. And a lot of new features are designed bad cause they have to continue on old crap. Not having updated this software saved me a lot of money. I don't use any 3d applications at the moment but some day in my life this subscription shit is gonna cost me so much more. Also, which 3d artists doesn't open his application for 1 month? And why add with 52 weeks if you can't pay for each week. That would have made more sense (in a world that isn't about money). Once again FU AD. 2015-07-09 14:03 GMT+02:00 Ognjen Vukovic ognj...@gmail.com: Maybe they could throw in a subscription to starbucks for the duration of the rental to sweeten the deal. Or even a AD obscure music streaming plug-in for maya so you can shoe-gaze whilst your scene crashes :). On Thu, Jul 9, 2015 at 1:00 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Adobe are AID PIGS too but at least their model makes sense, considering where their products fit into the pipeline My point being Adobe is trenches, 3D is Warzone. What is you need to use another AD App like Mudbox ? or even motion builder ? hell what if you need After Effect or Photoshop in your pipe as well... +185$ Maya (not inc retailer cut) + 10$ Mudbox (not inc retailer cut) + 20$ Photoshop + 20$ Affter Effects 235$ ... a month Your project lasts 3 months 705$ The clients will love it... https://www.youtube.com/watch?v=vKeAAdjZYAs On 9 July 2015 at 11:13, Stephan Haitz sha...@3d-agenten.de wrote: I asume it will probably work for Autodesk as it is a similar story with Adobe. Nobody liked the renting thing but now most of the people play the game. Little difference: there are a few 3D-Apps around, which are not Audodesk to which one can take a sidestep... Welcome in the club of Betatesters, where you can´t be sure something´s working this month will also work in the next month/softwareversion. So my Adobe experience. Am 09.07.2015 um 11:46 schrieb Simon Reeves: That chap looked confused after waking up on the sofa Simon Reeves London, UK *si...@simonreeves.com si...@simonreeves.com* *www.simonreeves.com http://www.simonreeves.com* *www.analogstudio.co.uk http://www.analogstudio.co.uk* On 9 July 2015 at 09:08, pete...@skynet.be wrote: industry standard 3d software – that’s so mental ray. right about when they started promoting it as industry standard, development froze in it’s tracks. perhaps if every marketeer at Adsk was replaced with a developer, they might have a future. and what’s with all the guitars? oh my, this is wrong on so many levels – whoever commissioned and approved this should get flayed. *From:* Nicolas Esposito 3dv...@gmail.com *Sent:* Thursday, July 09, 2015 9:19 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Get rid of your flip phone and get current on maya! Agree with Mirko, This is an experiment to see if they can get away with it... If the hipster guy had a shirt with XSI logo that video would be absolutely perfect. Not sure what is the situation in your countries, but I rarely see freelancers this calm, cool, with the headphones and smelly t-shirt...did they watch How I met your Mother and saw that the high five is what the cool kids do nowdays? Or they hired Richard Linklater to really see what the youth is all about? Jesus ADSK Jesus! 2015-07-09 7:22 GMT+02:00 Stephen Davidson magic...@bellsouth.net: I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has
Get rid of your flip phone and get current on maya!
Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
Especially awesome since Autodesk doesnt let you order by the week, it's by the month. If you dont need it for a couple weeks you still pay out the full month leading up to or overlapping those 2 weeks. herp derp. On Wed, Jul 8, 2015 at 4:43 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Who the fuck is this marketed too ? It reads like a Microsoft style pitch :P Come on, who works 52 weeks a year? Which means there's probably no reason to pay for Maya all year long. Now you don't have to. Get it when you need it for a project. Don't when you don't. *52 weeks a year ...* 52 weeks a year ... 52 weeks a year ... 52 weeks a year ... WE ALL WORK 52 WEEKS A YEAR ! I hope everyone buys the final standalone iteration of what ever they want and jumps ship with Fabric. On 8 July 2015 at 23:51, Perry Harovas perryharo...@gmail.com wrote: Uh.. yeah. I feel like I have been assaulted by an army of hipsters and TOLD that I am getting Maya the way I want it. I don't want it, and if I did, that isn't the way I would want it. Maya is almost as old as the guy in that video. It is anything but hip. On Wed, Jul 8, 2015 at 6:34 PM, Scott Parrish scotte...@gmail.com wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -25 Years Experience -Member of the Visual Effects Society (VES)
Re: Get rid of your flip phone and get current on maya!
Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote: This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. sven *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] *On Behalf Of *Scott Parrish *Sent:* Thursday, July 09, 2015 12:35 AM *To:* softimage@listproc.autodesk.com *Subject:* Get rid of your flip phone and get current on maya! Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote: This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. sven *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] *On Behalf Of *Scott Parrish *Sent:* Thursday, July 09, 2015 12:35 AM *To:* softimage@listproc.autodesk.com *Subject:* Get rid of your flip phone and get current on maya! Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
I find it amazing that marketing is so out of touch with their target audience ... $125 / month ... that's maybe an hour of your time? Are there any freelance 3D animators out there that get $125 / hour? Maybe I'm out of touch...maybe 10 years ago. I will be using Softimage, with Redshift 3D, till I change careers. Not buying , or renting, anything else. Sorry. On Thu, Jul 9, 2015 at 12:32 AM Mirko Jankovic mirkoj.anima...@gmail.com wrote: This all is just big social experiment... let's see how much ppl can take.. how stupid they are, how much we can shovel down the throat without rebelling. Stop buying AD crap, lets see how long will they keep Maya and Max then,, what is the limit of income they are willing to push 3d industry forward, be innovative and help artists give us their mo.. *cough* do their job... Fing marketing ppl that has no idea about target audience at all. On Thu, Jul 9, 2015 at 6:00 AM, Scott Parrish scotte...@gmail.com wrote: Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. Starting next year companies will no longer be able to obtain new permanent licenses either. It will all be subscription based. Count on the incentives showing up to swap your permanent licenses to monthly or annual subscriptions, and more than likely for support of permanent licenses to go away. I find the ad insulting on many levels. There is the fact that it may as well be a marketing campaign for mens casual clothing. It is a generic ad campaign for Product as Lifestyle. All of the imagery is of people doing cool stuff that cool people do.. no 3d.. no work. The video following the guy with vacant bloodshot eyes (arguably the only authentic part of the video) around his day being a cool guy involves about 5% of him tumbling and pondering a mesh before getting back to his cool guy duties like being dressed good for the MUNI bus and the club. This feels very idiocracy-like and I think strongly reflects on the people making decisions at Autodesk. I do not want to give these people money and this is one of the bigger motivations I've had to pursue Fabric, Houdini and Modo and transition away from Maya. On Wed, Jul 8, 2015 at 5:51 PM, Sven Constable sixsi_l...@imagefront.de wrote: This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. sven *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] *On Behalf Of *Scott Parrish *Sent:* Thursday, July 09, 2015 12:35 AM *To:* softimage@listproc.autodesk.com *Subject:* Get rid of your flip phone and get current on maya! Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
RE: Get rid of your flip phone and get current on maya!
This video insists that freelancers should take the cost of software licensing instead of the companies they are working for. To me it looks like ADSK starts to shift business to starving freelancers because they didn’t succeed on forcing companies to go subscription. Makes sense busines wise, because freelancers want to stay current with the software even it has no real production value. Freelancers want to stay current because they think no one will here them otherwise. Sell one seat to a company for lets say 1500$ per year with a chance to update of 50%. Or sell twelve seats for 125$ each to freelancers and the probability of selling updates is much higher. sven From: mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Scott Parrish Sent: Thursday, July 09, 2015 12:35 AM To: mailto:softimage@listproc.autodesk.com softimage@listproc.autodesk.com Subject: Get rid of your flip phone and get current on maya! Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya
Re: Get rid of your flip phone and get current on maya!
Sebastien, You hit the nail on the head. We *do *all work 52 weeks a year, and for them to not know that is beyond insulting. And often, what is the reason that we work 52 weeks a year? Because of their software that crashes, throws errors, doesn't render, or whatever the bug of the day is. Because something that should just be easy, is complicated by out of date technology that doesn't work with flavor-of-the-month technology. Because they ended support for Softimage, and many of us are spending even MORE time learning new software! They are so out of touch, it is almost embarrassing for them. Almost. The majority of what it is, is insulting. On Wed, Jul 8, 2015 at 7:53 PM, Scott Parrish scotte...@gmail.com wrote: Especially awesome since Autodesk doesnt let you order by the week, it's by the month. If you dont need it for a couple weeks you still pay out the full month leading up to or overlapping those 2 weeks. herp derp. On Wed, Jul 8, 2015 at 4:43 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Who the fuck is this marketed too ? It reads like a Microsoft style pitch :P Come on, who works 52 weeks a year? Which means there's probably no reason to pay for Maya all year long. Now you don't have to. Get it when you need it for a project. Don't when you don't. *52 weeks a year ...* 52 weeks a year ... 52 weeks a year ... 52 weeks a year ... WE ALL WORK 52 WEEKS A YEAR ! I hope everyone buys the final standalone iteration of what ever they want and jumps ship with Fabric. On 8 July 2015 at 23:51, Perry Harovas perryharo...@gmail.com wrote: Uh.. yeah. I feel like I have been assaulted by an army of hipsters and TOLD that I am getting Maya the way I want it. I don't want it, and if I did, that isn't the way I would want it. Maya is almost as old as the guy in that video. It is anything but hip. On Wed, Jul 8, 2015 at 6:34 PM, Scott Parrish scotte...@gmail.com wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -25 Years Experience -Member of the Visual Effects Society (VES) -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -25 Years Experience -Member of the Visual Effects Society (VES)
Re: Get rid of your flip phone and get current on maya!
Who the fuck is this marketed too ? It reads like a Microsoft style pitch :P Come on, who works 52 weeks a year? Which means there's probably no reason to pay for Maya all year long. Now you don't have to. Get it when you need it for a project. Don't when you don't. *52 weeks a year ...* 52 weeks a year ... 52 weeks a year ... 52 weeks a year ... WE ALL WORK 52 WEEKS A YEAR ! I hope everyone buys the final standalone iteration of what ever they want and jumps ship with Fabric. On 8 July 2015 at 23:51, Perry Harovas perryharo...@gmail.com wrote: Uh.. yeah. I feel like I have been assaulted by an army of hipsters and TOLD that I am getting Maya the way I want it. I don't want it, and if I did, that isn't the way I would want it. Maya is almost as old as the guy in that video. It is anything but hip. On Wed, Jul 8, 2015 at 6:34 PM, Scott Parrish scotte...@gmail.com wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -25 Years Experience -Member of the Visual Effects Society (VES)
Re: Get rid of your flip phone and get current on maya!
Uh.. yeah. I feel like I have been assaulted by an army of hipsters and TOLD that I am getting Maya the way I want it. I don't want it, and if I did, that isn't the way I would want it. Maya is almost as old as the guy in that video. It is anything but hip. On Wed, Jul 8, 2015 at 6:34 PM, Scott Parrish scotte...@gmail.com wrote: Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -25 Years Experience -Member of the Visual Effects Society (VES)
RE: Get rid of your flip phone and get current on maya!
This should open great ideas for SideFX, TheFoundry and Maxxon marketing: Get Houdini/Modo/Cinema for just 17 cents per minute! Your will probably spend more on water after taking a dump! Funny thing apart,the whole pay-per-time model disregards the fact that a working day has 8 to 12hours for most companies usually. So you actually paying for Maya even when you don't use it. Think about it! It's now priced per timeframe, not per usage time. That roughly doubles the amount of money you pay per timeframe. It means you will pay 3000$ a year of usage (125$/month. 1500$/year. 3000$/year divided by usage) Giving the fact that companies updates their software not every year but maybe every 3 years, a Maya update was about roughly 3000$ every three years per seat or less. Now it's the same amount of money every year. That triples the costs for Maya. sven From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Scott Parrish Sent: Thursday, July 09, 2015 12:35 AM To: softimage@listproc.autodesk.com Subject: Get rid of your flip phone and get current on maya! Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya