TED]
> Sent: Tuesday, February 17, 2004 9:19 AM
> To: CF-Community
> Subject: Re: Nintendo Interview. Are they out of touch?
>
> Raymond - if you have a Gamecube, take a look at "Viewtiful
> Joe" and "Ikaruga" - both of them are modern versions of
> olde
Raymond - if you have a Gamecube, take a look at "Viewtiful Joe" and
"Ikaruga" - both of them are modern versions of older game styles -
sidescrolling fighters (Joe) and top-down shoot-em-up anarchy
(Ikaruga). "Joe" is really very fun, very colorful, and plays with the
side-scrolling genre in
> you know what games I love? (not that anyone cares :P)
> keeping in mind I'm highly artistic and love pretty things
> and great graphics ...
>
> Tetris - original
> Astroids
> Pong
> Donkey Kong - Original
> Galaga - Original
> Mrs. PacMan - Original
>
> that's just to name a few. All very hi
are picking up the slack. but that
should have been a standard feature of the SP, I think.
Jim Davis
_
From: Raymond Camden [mailto:[EMAIL PROTECTED]
Sent: Tuesday, February 17, 2004 9:32 AM
To: CF-Community
Subject: RE: Nintendo Interview. Are they out of touch?
> I'll be
> I can recall working on the SNES version of shadow run, it
> was supposed to have around 100 hours of game play. But it
> took longer than that to complete this game. Although when
> QA'ing this game I had it down to around 5 hours from start
> to finish to show Nintendo that the game could b
> I'll be starting "Final Fantasy: X2" soon, but to be honest
> I've been putting it off. I live for the next Final Fantasy
> game but simply don't
> have the gaming time I used to. But I know I'll get sucked
> in and my kids
> will be orphans and my wife will be thinking divorce and my
> bo
zations. This e-mail is
unclassified based on the definitions in E.O. 12958.
-Original Message-
From: Jim Davis [mailto:[EMAIL PROTECTED]
Sent: Tuesday, February 17, 2004 1:23 AM
To: CF-Community
Subject: RE: Nintendo Interview. Are they out of touch?
I don't know - I used to have very
point is that short is sometimes
worth it as well. Even if you're not willing to pay for the game outright
the benefit to a short game is that you can almost definitely beat it in a
single rental. ;^)
Jim Davis
_
From: Andrew Scott [mailto:[EMAIL PROTECTED]
Sent: Tuesday, February 17, 2004 12:
As a very seasoned gamer, who has also worked in the industry can safely say
that it does depend on the individual.
Me I can play Lord of the Rings - Return of the King and be blown away with
the game, I have enjoyed this game over and over. Although I have completed
it including all the unlocke
No well...what peeples were talking about was fully rebranding the
console to make it 'feel' like a Nintendo.
MadCatz doesn't do this, and neither does Capcom with their Steel
battalion controller. If Nintendo makes a move like this they will never
be able to create the illusion that the player
there's already third party controllers for the xbox ... is this what
you are talking about? MicroSoft already allows it.
Cheers,
Erika
--
-Original Message-
From: Angel Stewart
that's an interesting concept. However, if you were Sony or M
But Interactand MadCatz make controllers for all these systems. There's
"Hulk" and "Spongebob Squarepants" PS2 controllers at any retailer now.
Jim's idea is interesting. Hell, MS allowed Capcom to create a special
controller for Steel Batallion, so distributing a special controller
certainl
Well Jim,
that's an interesting concept. However, if you were Sony or Microsoft
would you allow Nintendo to create a 'special' controller for your
console?
The very idea of anyone 'rebranding' the hardware would be anathema for
these companies.
Nintendo has managed so far to succeed as both
than Sega") I think this could
>pay off big. Controller and game kits could be made for either machine
>(perhaps even using all that extra, unneeded hardware to fully emulate a
>Nintendo processor design) or any machine on the horizon.
>
>This follows Nintendo's public philosop
the key is what you feel and see,
not what box you put your disc into.
Jim Davis
_
From: Angel Stewart [mailto:[EMAIL PROTECTED]
Sent: Monday, February 16, 2004 7:55 AM
To: CF-Community
Subject: Nintendo Interview. Are they out of touch?
Is it just me, or are they the ones out o
check this out:
http://news.bbc.co.uk/1/hi/technology/3420983.stm
:D
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Well,
a girl friend of mine is supposed to give me a PS2 today. I'll run over
to the local videogame store and pick up a PS2 controller, memory card,
and a game or two. Probably run me up over a grand TT but what ya gonna
do ? ^_^
I was thinking of Dynasty Tactics so my gf won't get too upset
> Sony abjectly refuses to offer more than two control ports on
> their consoles (barring an extra multitap)
Saying that, with 2 multitaps you can have 8 players, none of the other
consoles offer this
So, in one way it's a bad thing, but in another, it's an incredible
thing
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He's half-right. My favorite game right now is "Viewtiful Joe" - which
would be well-nigh impossible on the N-64, but uses the resource of the
GC to the hilt, and all geared towards ridiculously engaging gameplay.
Crystal Chronicles might be a dud, but at least it's trying something new.
Nint
lto:[EMAIL PROTECTED]
Sent: Monday, February 16, 2004 6:22 AM
To: CF-Community
Subject: RE: Nintendo Interview. Are they out of touch?
You know...on some level I agree with you, but realistically I don't
think so in today's market.
For me, personally, I tend to shy away from games that don
-Original Message-
From: Erika L Walker-Arnold
You should do that!!
[Harkins,Patrick] -- I will!
Sex Tetris? Never heard of it ... But I can imagine. LOL
[Harkins,Patrick] hehe - look for it on P2P, if you're interested - it's
funny!
OMG. I just remembered that there were several X-Rate
>>| From: Harkins, Patrick
>>|
>>| Given that I share your assessment of four of those and
>>| haven't tried the others I guess I will have to go find them!
>>| ...tried Sex Tetris? :-)
You should do that!!
Sex Tetris? Never heard of it ... But I can imagine. LOL
OMG. I just remembered that t
Given that I share your assessment of four of those and haven't tried the
others I guess I will have to go find them!
...tried Sex Tetris? :-)
cheers,
Patrick
-Original Message-
From: Erika L Walker-Arnold [mailto:[EMAIL PROTECTED]
you know what games I love? (not that anyone cares :P) k
>>| -Original Message-
>>| From: Angel Stewart [mailto:[EMAIL PROTECTED]
>>|
>>| I'm actually a low down, skanky slut bitch graphics whore!!!
>>| YEAH BABY YEAH!!!
I believe this!! :P
you know what games I love? (not that anyone cares :P) keeping in mind
I'm highly artistic and love pre
Yes Phillip
you have learnt my secret.
I'm actually a low down, skanky slut bitch graphics whore!!!
YEAH BABY YEAH!!!
I'll Do it all for 32 bit 1600 * 1200 60 Fps 16 million color palettes
baby!
YEAH!
-Gel
*runs*
^_^
-Original Message-
From: Philip Arnold [mailto:[EMAIL PROTE
I spoke to someone about a year back about gaming, and they said that
they wouldn't touch any game that didn't have a certain "look" - he
didn't care about the gameplay, only the look of the game
I showed him "Bouncer" - a game with less than an hour of gameplay but
about 4 hours of FMV - he LOVED
You know...on some level I agree with you, but realistically I don't
think so in today's market.
For me, personally, I tend to shy away from games that don't meet the
basic visual standard that I've gotten used to over the past two years.
And that's regardless of any gameplay enhancements they
Interesting gameplay has NEVER been about the graphics and processor
power, it's about the GAMEPLAY!
Remember Tetris? One of the most addictive games EVER, and it was
incredibly simple
Developers need to concentrate on the gameplay itself to make the games
FUN, not pretty and flashy, that's a sec
Is it just me, or are they the ones out of touch if they think that
higher production values and advances in graphics and processor power
won't translate to more interesting gameplay?
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