Re: [Audyssey] sound-rts problem

2007-07-14 Thread Neo
Only thing you can do is try another server. If this happens with all or most servers you find, then it is probably something going wrong with your connection Lukas - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 14,

Re: [Audyssey] troop2 help!

2007-07-14 Thread Neo
Hi, the normal difficulty is, surprisingly, much more difficult than the easy one. *smiles* So I would recommend trying other missions on easy first, rather than trying baby blyck hole on normal. Walk in space shouldn't be that difficult. Lukas - Original Message - From: Andy Smith

Re: [Audyssey] rts rallying

2007-07-14 Thread Neo
Say you have a baracks at e1 and want 5 footmen to be recruited and to patrol C1, which is 2 squares to the left. You have enough resources to recruit 5 footmen. So you could press w until you control baracks 1, then shift a to select the order raly to, then select c1 with the arrow keys and

Re: [Audyssey] for tom.

2007-07-14 Thread Neo
Hi Simon, seems that something is majorly wrong with your installation of Sapi. I had a similar problem. A friend of mine created a little freeware program called Text to mp3, which does exactly that - takes a .txt file and converts it into mp3 using Sapi, excellent for reading ebooks or any

Re: [Audyssey] for tom.

2007-07-14 Thread Neo
] skype, slifinger - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 14, 2007 2:29 PM Subject: Re: [Audyssey] for tom. Hi Simon, seems that something is majorly wrong with your installation of Sapi. I had a similar

Re: [Audyssey] for tom.

2007-07-14 Thread Neo
visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 14, 2007 2:29 PM Subject: Re

Re: [Audyssey] for tom.

2007-07-14 Thread Neo
I believe you don't need any uninstall packs. Most of the software you have installed can be removed through the add/remove programs control pannel, and I believe Sapi is there too. Lukas - Original Message - From: simon.dowling [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] for tom.

2007-07-14 Thread Neo
of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-14 Thread Neo
There are still the games by vipgameszone.com, among which Galaxy ranger and Lords of the galaxy just rule, and now Rail Racer from blindadrenaline.com. Lukas - Original Message - From: Dakotah Rickard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July

Re: [Audyssey] for tom.

2007-07-14 Thread Neo
Hi, I wasn't aware there was a fix utility for Sapi. If I knew about it at the time when I might have needed it, I would certainly give it a try. But even complete uninstallation and reinstallation of Sapi 5 didn't help me at the time, so I could only reinstall the entire system from scratch.

Re: [Audyssey] dict x for june?

2007-07-12 Thread Neo
Hi, no, no. These files are just the installation itself. So you should unpack them into a temporary folder of your choice. Then there will be setup.exe or dxsetup.exe, I don't remember the exact name, but it'll have something to do with setup. :-) Run this file and just keepon clicking next

Re: [Audyssey] Monty, my thoughts

2007-07-11 Thread Neo
? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Neo Sent: Tuesday, July 10, 2007 9:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty, my thoughts Yes, you have. For example, there is a spider in the first dark room after the warp. Lukas

Re: [Audyssey] Monty, my thoughts

2007-07-10 Thread Neo
Yes, you have. For example, there is a spider in the first dark room after the warp. Lukas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 7:40 PM Subject: Re: [Audyssey] Monty, my thoughts Huh? Spiders? I

Re: [Audyssey] now I'm getting mad of frustration with scw

2007-07-10 Thread Neo
HI, Phil clearly states that Sarah is a game inspired by the Harry Potter books by J. K. Rowling. And there were certain puzzles to solve even in the demo level. Lukas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Tuesday, July 10, 2007 8:41 PM

Re: [Audyssey] Direct X question

2007-07-09 Thread Neo
As far as I know, all versions of Directx are backwards compatible except for 10.0 which isn't currently in use by any developers, anyways. Lukas - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, July 09, 2007 3:57

Re: [Audyssey] Direct X question

2007-07-09 Thread Neo
Generally, you shouldn't need to overwrite anything. Just leave Directx as it is and install the game and ya shall be good to go. Lukas - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, July 09, 2007 2:18 PM Subject:

Re: [Audyssey] SoundRTS

2007-07-09 Thread Neo
Yeah, the ability to fire your own units or buildings could come in handy at times. I think the unit blindness thing is something like this: When you order an unit to go somewhere, it calculates the shortest and straightest path. And when something is blocking the way, it doesn't realize that

[Audyssey] anyone up for a game of Soundrts

2007-07-09 Thread Neo
Hi, I would so much like to try multiplaying against someone. There are 4 servers currently, one hosted by Willem, one by GF and two by Andre. The Willem and Gf servers are unreachable to me and I cannot do anything on the Andre servers. So, if anyone likes to play, invite me to a game or join

Re: [Audyssey] Monty First impressions

2007-07-08 Thread Neo
Hi Tom, as for coding the HTML manual, why not use an advanced text editor such as Pspad to convert the text document into HTML and then just create the fragment links as necessary? You could just create a heading for each section and turn the entries in the table of contents into links that

Re: [Audyssey] Monty First impressions

2007-07-08 Thread Neo
gamers@audyssey.org Sent: Sunday, July 08, 2007 7:43 PM Subject: Re: [Audyssey] Monty First impressions Hi Neo, I didn't know about pspad, but I'd be interested in taking a look at any program that would make the work allot easier for me. As it happens I need to make some changes to the manual

Re: [Audyssey] the doors in scw really presents a problem

2007-07-08 Thread Neo
Hi Nicol, it's true that the different Sarah setup can sometimes make me confused, and that the door snoring sound is sometimes too quiet for my liking. HOwever, I think I can get along with them quite fine now. h i n t You usually face a closed door directly in real life if you want to open it.

[Audyssey] Soundrts - heartly encouragement

2007-07-07 Thread Neo
Hi Jean-Luc, thanks for your fast responses and flexibility. It makes me really pleased and proud that such a project is in the hands of someone like you who is apparently mature enough to develop such a game and really knows what the heck he's doing. I think the blind gaming community couldn't

Re: [Audyssey] About SoundRTS

2007-07-06 Thread Neo
Hi, if you have problems with silence at the end of the wav files, then why not remove it manually? I mean, you could load each sound into Goldwave, Sound Forge, Adobe Audition, Audacity or another similar sound editing software and just trim the silence. I know there is a command in Sony Sound

[Audyssey] Soundrts questions and suggestions

2007-07-06 Thread Neo
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Re: [Audyssey] have learned

2007-07-03 Thread Neo
Some people will just never change, this is useless. It's too easy to throw in a whole load of words to calm people down, but if only this was a personal meeting or at least a Skype conference, it wouldn't be so easy to pretend. It's so sad that there are way too many spoiled egoists like this

Re: [Audyssey] Soundrts: Help with first person?

2007-07-03 Thread Neo
I know that the instructions sometimes sound a bit odd, maybe that's because the game dev is French and English is his second language. Anyways, the instructions both in the help index.html and in the game itself are pretty clear and self-explanatory. Lukas - Original Message - From:

[Audyssey] blind-friendly PS emulation or a mix your own music type program

2007-07-02 Thread Neo
Hi folks, does anyone of you know about any blind accessible software that can emulate Sony Play Station or perhaps even PS2 and runs under XP? That is, if something like this even exists? ;) I am not much of a programmer but I believe the only things that could make trouble are the unusual

Re: [Audyssey] top speed

2007-06-22 Thread Neo
Well, if you read the original question, you will know the answer. Are there any classes, jumps or Pogo tracks in Top Speed? Hi, Are there any class three tracks that let you race for good segments at top speed? I tried the pogo track but there's a lot of jumps that slow you down. Josh

Re: [Audyssey] rail racer catch me if you can

2007-06-21 Thread Neo
Catch me if youcan is just that. ;) It's just the matter of properly mixing and combining your gear rations, wing angle, RPM, nitros, everything. Just keep trying and you'll get it eventually. Lukas - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Rale racer registering trouble

2007-06-21 Thread Neo
Hi, why don't you just download the demo version of Jaws or Win-eyes and set it to start before you log into the system? That way you could easily install .Framework 1.1, get around the logon screen with no trouble and then just remove the .net framework accounts from the system? It would

Re: [Audyssey] Rale racer registering trouble

2007-06-21 Thread Neo
computer is quite uniquely mine and used by nobody else and highly unlikely to be). Beware the grue! Dark. - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 21, 2007 7:15 PM Subject: Re: [Audyssey] Rale racer

Re: [Audyssey] Net framework 1.1 problem!

2007-06-21 Thread Neo
If you've already managed to register RR, you shall be fine to uninstall the 1.1 version of the framework, at least this is what Che said: RR can run fine with 2.0 or even 3.0, but the registration module needs 1.1 and none other. Just don't do a full system restore for such a little bothering

Re: [Audyssey] rail racer demo, it can't run

2007-06-18 Thread Neo
Are you sure you have installed the latest June 2007 update? - Original Message - From: Niall [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 18, 2007 4:59 PM Subject: Re: [Audyssey] rail racer demo, it can't run Hi I have the same problem also. I

Re: [Audyssey] rail racer

2007-06-18 Thread Neo
You could probably increase your gear ratio even to 1. With the supercharger, you should accelerate rather quickly. Now, it's a deal to bear art on the pro level even on the class 1 tracks without the supercharger. And with the mouse when you're not used to it. ;) Just try increasing the ratio

Re: [Audyssey] rail racer demo, it can't run

2007-06-18 Thread Neo
PM Subject: Re: [Audyssey] rail racer demo, it can't run Yeah the one that you linked to on www.usagames.us Unfortunately I'm having difficulty copying the exact information. Niall - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] class three!

2007-06-18 Thread Neo
You have the supercharger and gravity puller by default in the demo. All the upgrades are activated automatically as soon as you get them, so you don't need to do anything about them now. Lukas - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] SL Airbot battle.

2007-06-16 Thread Neo
I'm afraid this isn't true, Charles. He jumps up as soon as you hit him once. Or at least on my system he does. :-) Lukas - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, June 16, 2007 2:35 AM Subject: Re:

Re: [Audyssey] rail racer general problem

2007-06-16 Thread Neo
As I understand it, Dx 10 has different components that handle playing sounds and multiplayer game. You know, the brand new Microsoft rubbish. :-) At least this is what I was told. The old components aren't supported any longer for reasons that perhaps even Bill Gates doesn't know. Lukas -

Re: [Audyssey] SL Airbot battle.

2007-06-15 Thread Neo
This is also more or less what I do. I keep running towards him at the beginning, and when I believe he's close enough, I shoot him. It is easy to determine the necessary distance once you try a few times and get the hang of it. The very moment he gets hit, he jumps into the air, trying to land

[Audyssey] Future patches for Sarah

2007-06-15 Thread Neo
Hi Phil, are you working or do you want to work on any more patches for Sarah currently? I installed the 1.0 release when it first came out and then patched it up with every new patch that became available, but there are still quite a few nasty bugs or at least odd behaviours even with the last

Re: [Audyssey] Future patches for Sarah

2007-06-15 Thread Neo
- From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 15, 2007 12:18 PM Subject: [Audyssey] Future patches for Sarah Hi Phil, are you working or do you want to work on any more patches for Sarah currently? I installed the 1.0 release when it first came

Re: [Audyssey] help with pipe 2 blast chamber

2007-05-22 Thread Neo
Hi, you can get detailed instructions on how to play the electricity levels in the manual, but generally you should just not fit a pipe when the electricity sound comes from the same place as the flowing water. Just wait till the electricity moves to a different spot. You also get a next slide

[Audyssey] Super Sport online

2007-05-03 Thread Neo
Hi folks, anyone up for a game of Beach Volleyball or Funny bowling? I have just registered my copy of Super Sport for demo mode yesterday and I'm leaving for a trip to London tomorrow. I knew I wasn't probably gonna like the game very much, so I didn't mind giving the trial just two days time.

Re: [Audyssey] OT: HP - viewing old diary entries on jkrowling.com

2007-05-01 Thread Neo
high. Perhaps I should cut back on the caffeine? from: HPL: Guide to jkrowling.com- The Diary http://www.hp-lexicon.org/about/sources/jkr.com/jkr-com-diary.html - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 30, 2007 7

[Audyssey] OT: HP - viewing old diary entries on jkrowling.com

2007-04-30 Thread Neo
Hi folks, I am really sorry to ask such a question on this list, it bothers me as much as it bothers the ones uninterested to read it, but I am aware of no other maillist or a place that would be similarly comfortable to my likings that would be dedicated on HP, and I really don't feel like

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread Neo
Just set a price, say 30 or 25 pounds, and charge the equivalent in every currency. So Americans would have to pay 60 or 55 respectively. The problem is that if you set a price that seems too high to most people, that you might get less sales, but that's a different story and it's up to you.

[Audyssey] issue in Sarah was Re: hp question

2007-04-11 Thread Neo
Hi, s p o i l e r I don't know if you read the entire book yet but I believe Harry didn't know the charm at the time yet. And this brings me to something I've noticed that might be a possible bug in Sarah. Phil, you state in the manual that if Sarah drops her magic wand, she won't be able to

Re: [Audyssey] suggestion for AudioGame developers: online playing game for MSN/skype

2007-04-11 Thread Neo
Hi Talksina, actually I have nothing to contribute about such kind of multiplayer games but I can give you directions to several more online audiogames out there you've probably missed. First, there really is an open-source Tic-tac-toe by Philip Bennefall. ;) http://www.pb-games.com. Then there

Re: [Audyssey] bomb blaster then?

2007-04-09 Thread Neo
Hi, I personally like to experiment with the game when there's not a menu like this. Sometimes I even don't consult the sound index first, like in Hunter by BSC Games. So I wouldn't be bothered if it was included but it would probably be a nice challenge to release the game without such a

Re: [Audyssey] the chamber of secrets

2007-04-04 Thread Neo
Such posts are really starting to annoy me. Yeah, now you read the book just a while ago and it feels perfectly easy to you. However, try to remember that there might be some who didn't read the series but still would like to play Sarah. Now you've just spoilt all the fun to them as they might

Re: [Audyssey] the chamber of secrets

2007-04-04 Thread Neo
That's right that most of us didn't bother to give you a thorough and patient explanation, while they still bothered to criticize you. I can also understand that you just wanted to express your excitement and that perhaps sort of overestimated the puzzle a bit, but you shall just place a

Re: [Audyssey] the chamber of secrets

2007-04-04 Thread Neo
I believe he means to say that if he heard snake, snake, snake, he'd think it's an enemy rather than a painting. However, I've already been there once but I'm not even sure if that thing makes a constant sound like a sweet, for example, or if you have to find it on your own by exploring the

Re: [Audyssey] strictly based on the harry potter books

2007-04-03 Thread Neo
No, Sarah is not strictly based on Harry Potter. As far as I know, nobody made such a statement in public. Phil himsel mentions on his pages that Sarah and the castle of witch craft and wizardry, inspired by the books of J. K. Rowling, but not strictly based. It just means that Phil tried to

Re: [Audyssey] Sarah

2007-04-03 Thread Neo
Well, then you should make sure that you explore the entire ground floor and basement level. By the way, Phil, I don't know if there's any magical object limit needed to enter the dungeon, but I think there should be. If you need 7 objects to enter the first floor, then what is it good for when

Re: [Audyssey] strictly based on the harry potter books

2007-04-03 Thread Neo
And Phil has an explanation even for this - the headmaster probably keeps the apparation protection running only during the school year. ;) Lukas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 03, 2007 5:31 PM

Re: [Audyssey] Sarah navigation.

2007-04-02 Thread Neo
guess I can do without that one. Though placing some kind of markers would be good. Perhaps a spell Sarah leaves to remember if she was there before. Neo wrote: Hi Phil, personally, I believe I would cope just with the ability to place markers. Something like the SOD object locator (working

Re: [Audyssey] Sarah navigation.

2007-04-02 Thread Neo
, Personally I miss the room describer, but since he has trouble puttin that feature I guess I can do without that one. Though placing some kind of markers would be good. Perhaps a spell Sarah leaves to remember if she was there before. Neo wrote: Hi Phil, personally, I believe I would cope just

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-04-02 Thread Neo
Well, I'm not Phil but I believe I can probably answer that question. Don't you think that if he could, he would have done it? LOL Lukas - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 02, 2007 1:21 PM Subject: Re:

Re: [Audyssey] hp question

2007-04-02 Thread Neo
Man, that's an adjective derived from the Dursleys name. Means that it's not their style, not something they would do. Lukas - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 02, 2007 12:25 PM Subject:

Re: [Audyssey] Thoughts on Sarah

2007-04-02 Thread Neo
Hi, I don'T understand what on Earth could possibly force you to have to use any name against another. If your dad placed the order for ya, you still could use your name as the registration one. I did the same with my friend who let me use his credit card to purchase the game - of course I had

Re: [Audyssey] Sarah

2007-04-02 Thread Neo
Hi, this could perhaps be considered as a s p o i l e r If you have gotten to the first floor, then I suppose you have gotten the map from Filch's office. Or rather you must have got it, or you wouldn't be able to proceed farther. And if you were able to locate the caretaker's office, then you

Re: [Audyssey] Sarah

2007-04-02 Thread Neo
Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 02, 2007 7:17 PM Subject: Re: [Audyssey] Sarah Hi, this could perhaps be considered as a s p o i l e r If you have gotten to the first floor, then I suppose you have gotten

Re: [Audyssey] Sarah

2007-04-02 Thread Neo
Hi, it's actually the ground floor, just for clarification. Even though it's the first level of the game, it's counted as ground floor and basement. It was probably clear enough to Aaron anyway but just for sure... Thanks, Lukas - Original Message - From: Thomas Ward [EMAIL PROTECTED]

Re: [Audyssey] the staff room in sarah

2007-04-01 Thread Neo
Hi Nicol, no, that means there are multiple objects within five feet from you - the staff room door and an open widow through which warm summer air ... something ... in. Hope this helps, Lukas P.S. h i n t You need more than just a spell or password to open the staff room door. One of the

Re: [Audyssey] Sarah navigation.

2007-04-01 Thread Neo
Hi Phil, personally, I believe I would cope just with the ability to place markers. Something like the SOD object locator (working at larger distances than just 5 feet and producing continuous signals once an item appears in range) would also come in handy but I can do without it. The markers

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-04-01 Thread Neo
This is a big spoiler but it doesn't change a lot, anyway. s p o i l e r s p a c e Hi, I don't know if you read the HP books, and if so, how carefully, but there is a creature called buggard (sorry for the misspelling). It usually hides in small, dark and closed places such as wardrobes or

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-04-01 Thread Neo
That's it. If you don't know the creature was supposed to be a buggard, you could never recognize it for sure, as nobody has yet seen a buggard in it's own true form, if it even has any. Take care, Lukas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread Neo
Hi folks, I sent a similar message yesterday but I can't seem to have it delivered, so hopefully this one will get through successfully... I've been playing and messing around with the demo level of Sarah ever since the game has been released, and even more intensely since Thursday when I

Re: [Audyssey] the anti chamber in sarah

2007-03-29 Thread Neo
That's correct, that's what it's supposed to look like. If only you listened carefully to Phil's answer when you asked this question the last time, you would know that Phil simply didn't want to bother creating a new area type just for one room of the kind, so he used an office instead when he

Re: [Audyssey] navigation problem in sarah

2007-03-28 Thread Neo
Yeah, but I understand it so that he was trying to say that his scanner sees the object 27 feet ahead but he cannot get that far. I gues the scanner can see through walls then. Lukas - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] Sarah order not visible in the shop account

2007-03-25 Thread Neo
Hi list, I've e-mailed the Draconis sales department concerning this same question but I thought maybe I could get an answer from here faster. A friend of mine just created a shop account using my data for the most part and purchased Sarah for me using his credit card. However, although he got a

Re: [Audyssey] Sarah order not visible in the shop account

2007-03-25 Thread Neo
: Sunday, March 25, 2007 8:08 PM Subject: Re: [Audyssey] Sarah order not visible in the shop account Draconis would know. - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 25, 2007 5:53 AM Subject: [Audyssey] Sarah

[Audyssey] quiet doors in Sarah

2007-03-25 Thread Neo
Hi folks, I've noticed a strange thing in the demo. Is that supposed to be like this, or is it a bug? I've located two doors that make no sound at all. I don't know where one of them is but I can give you directions to the other one. I wonder that maybe more doors like this can lead to that darn

Re: [Audyssey] opinions

2007-03-23 Thread Neo
Also, I don't think we were arguing your opinion. Yes, it's right that when someone presents an opinion that doesn't appeal to the others, they probably try to persuade him with their reasons, but I was actually expecting much more flames and insulting going when I saw that post of yours than

[Audyssey] Sarah - how not to get caught by Filch when entering his office?

2007-03-21 Thread Neo
Hi folks, the subject line says it all. I've been trying everything I can think of for two days to enter his office and get the map without ending the game, but nothing worked. I even tried using the patronus together with a headless hat and the incendio spell and to fly inside on the broom -

Re: [Audyssey] beat the demo?, or wait - Re: Sarah game freezing, and locking up.

2007-03-21 Thread Neo
Also, I think it's almost impossible to beat the demo (explore the entire level) within twenty minutes. Has anyone managed to do it? Although I think I know the location of everything that is somehow important in the level except that ante chamber door, I haven't managed going everywhere and

Re: [Audyssey] trouble downloading sarah

2007-03-20 Thread Neo
Not just Download Accelerator, but any other decent download manager or web browser such as Free Download Manager or Mozilla Firefox. IE downloads each file in only one threat, while these programs do use four separate threads by default, increasing the final download speed more or less by four

Re: [Audyssey] trouble downloading sarah

2007-03-20 Thread Neo
can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI lucas Which download manager would you recommend? Can you give me a website to find it?Is download managers charged for? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Neo Sent

[Audyssey] Sarah impressions and questions

2007-03-19 Thread Neo
Hi Phil, I've just tried out the Sarah demo, and I must say that I honestly didn't even dare to expect a game of such brilliance, complexity, beauty and perhaps realism (if it's at all possible to put it this way) like the one you've produced! I am surprised, pleased, amazed, stuned... Even

Re: [Audyssey] Sarah impressions and questions

2007-03-19 Thread Neo
- Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 19, 2007 8:51 AM Subject: [Audyssey] Sarah impressions and questions Hi Phil, I've just tried out the Sarah demo, and I must say that I honestly didn't even dare to expect

Re: [Audyssey] Sarah impressions and questions

2007-03-19 Thread Neo
spell where I combined a rubber balloon stretching and a gun shot that echoes. I thing Sarah did a very good job reading the lines of text I sent her and made the game more human and less synthesizer sounding. Phil - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] sarah game registration

2007-03-19 Thread Neo
Hi, understand that the ordering process and registration code generation is split up between three developers. Draconis processes the order, Phil gets the money and then GMA is asked to generate the code, and they send it back to Phil. In fact, considering all this, I am surprised that so many

Re: [Audyssey] Sarah impressions and questions

2007-03-19 Thread Neo
- Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 19, 2007 11:52 AM Subject: Re: [Audyssey] Sarah impressions and questions Hi, yeah, you've really done a great job mixing the game sounds, and Sarah did a wonderful

Re: [Audyssey] any suggestions?

2007-02-17 Thread Neo
Yep, Technoshock was quite difficult for me to manage, too. In fact, I didn't quite complete even the first store and it didn't entertain me enough to want to proceed. But TH and SOD that you mentioned are something different. To me, they were entertaining enough to give me motivation, even

Re: [Audyssey] any suggestions?

2007-02-16 Thread Neo
Hi, after all, Shades of Doom is not that complex, at least in the first levels. The Treasure Hunt's maze opens wide right on you and surprises you since the very beginning and yes, I believe that it can be quite difficult to move around it and not get lost when you had not learned it yet. And

Re: [Audyssey] alan maynard's boxing game

2007-02-11 Thread Neo
to do a jab on my left, etc. i'm only on level 2 of the redemption. regards, damien - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 10, 2007 6:02 PM Subject: Re: [Audyssey] alan maynard's boxing game

Re: [Audyssey] alan maynard's boxing game

2007-02-10 Thread Neo
It's pretty difficult to memorize all the punches and their proper defenses and counter attacks at first, but it makes some sense once you get used to it. If there only was a bit more complexity such as the ability to move, duck or jump, and more fighting actions such as long combos to defend,

Re: [Audyssey] Deathly Hallows and Sarah

2007-02-01 Thread Neo
Hi, as soon as I read Phil's post, I looked at: http://www.jkrowling.com/textonly; and found it right there, the first one in the news section. Hope this helps. And, by the way, Phil, that wouldn't be bad at all. :-) Take care, Lukas - Original Message - From: william lomas [EMAIL

Re: [Audyssey] topspeed 2 - I'm confused

2007-01-17 Thread Neo
Hi Rachel, I gues you naturally know that Top Speed's basic characteristics suite driving a real car quite well. So you have to keep your foot on the gas (hold down the up arrow) to maintain continuous progress, as well as keep on breaking or steering in the turns, not just tapping the arrow a

Re: [Audyssey] ps2 games

2007-01-13 Thread Neo
Hi Nicol, there certainly are a few games that can be played without any assistance after a bit of pracitce. HOwever, I don't know any game that would be really 100% accessible. It's not as simple as inserting the disc and starting to be a master right away. :-) There always is a bit of

Re: [Audyssey] techno shock

2007-01-11 Thread Neo
Well, either someone bought David's engine (there already are a few folks who did so and are developing their games with it now) or they just coded Technoshock to behave like SOD. I am downloading it right now, anyways. Lukas - Original Message - From: Ken the Crazy [EMAIL PROTECTED]

Re: [Audyssey] sod

2007-01-10 Thread Neo
Hi Nicol, I don't have the game myself so I don't know for sure, but in case SOD doesn't remove its registry keys after uninstall and if your mom knows how to look for traces of the game, or has someone to do it for her, I recommend you to find and remove the keys manually. There are quite a

[Audyssey] sites containing sports, bowling and shooter games (was Games)

2007-01-09 Thread Neo
Hi, there used to be BSc Football in development, but as far as I know, they've shelved the project and didn't get back to it again yet. However, there is Super Football by Vipgameszone. But if you are a serious sports fan, you probably won't like this one, as their rules are quite modified and

Re: [Audyssey] danger city

2006-12-22 Thread Neo
Hi, did I miss something? I wasn't even aware that DC has been released. Is it possible to get the game somewhere? Thanks, Lukas - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Friday, December 22, 2006 9:21 AM Subject:

[Audyssey] to Liam: Contacting issues

2006-12-14 Thread Neo
Hi, I've now sent the same private message to [EMAIL PROTECTED] like three times, even using the direct link at your contact page the last time. I've been getting delivery failure notices all the time, and I'm not really sure if the last attempt was successful or not. My isp apparently doesn't

[Audyssey] test - to Liam

2006-12-13 Thread Neo
Hi folks, sorry for this, I've been having some weird problems with my ISP lately, forcing some of my e-mails to be terribly delayed and some others not even to be delivered at all. Among these were a few messages to this list. I just wanna see if this gets delivered and when. Also, Liam, I'm

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-07 Thread Neo
If you need a sound that can't be optained for free and you wouldn't have any copyright issues, you can easily record it with the what u hear or stereo/mono mix feature of most modern sound cards. Take care, Lukas - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers

[Audyssey] Audiogame maker encription suggestion

2006-12-06 Thread Neo
Hi Richard and all, I just gave the manual a brief look and I'm really astonished. Sounds in deed promising and impressive. In fact, the environment already seems to be much, much more complex than I ever thought it could be... :-) I have not much to say, except that I'm really looking forward

[Audyssey] Audiogame maker: Saving and options questions

2006-12-06 Thread Neo
Hi, I forgot to ask in the last e-mail. I haven't found an answer to this in any of the manual sections that I read through, so: Will it be possible to save your current position in the finished games by default, will you have to code this feature into every game yourself, or is it just gonna

Re: [Audyssey] playability of Playstation 2 games?

2006-10-19 Thread Neo
First, no PS2 game is 100% accessible. Then there is the factor of memorisation. NOthing is accessible to you if you don't know what it means (a certain sound etc.) or don't memorize the pattern in which items are displayed on the screen (game menus). Sighted assistance or very slow and

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