Re: [Audyssey] A question about king of dragon pass

2015-10-31 Thread dark
: Saturday, October 31, 2015 9:06 PM Subject: [Audyssey] A question about king of dragon pass Hi all. Yesterday I bought the KODP game and now, I have a question. How to learn misteries? I am abit confused. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, s

[Audyssey] A question about king of dragon pass

2015-10-31 Thread Bogdan Muresan
Hi all. Yesterday I bought the KODP game and now, I have a question. How to learn misteries? I am abit confused. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] A question regarding materia magica

2015-01-13 Thread Iyara Mm
> > Dark. > - Original Message - From: "Bogdan Muresan" < > bogdanmures...@gmail.com> > To: "Gamers Discussion list" > Sent: Saturday, January 10, 2015 9:26 PM > > Subject: Re: [Audyssey] A question regarding materia magica > > > I a

Re: [Audyssey] A question regarding materia magica

2015-01-11 Thread dark
a good game though and worth a try, see the audiogames.net entry page on materiamagica for connection information and links. All the best, Dark. - Original Message - From: "Bogdan Muresan" To: "Gamers Discussion list" Sent: Saturday, January 10, 2015 9:26 PM Su

Re: [Audyssey] A question regarding materia magica

2015-01-11 Thread dark
Hi allisan. Yes, Alteraeon is a mud, however my point was that because the MushZ soundpack is so extensive, and because the mud works so flawlessly with it, it doesn't feel! like your playing a usual text mud, it's far more like a full scale audiogame. Far too often I've had people come on t

Re: [Audyssey] A question regarding materia magica

2015-01-10 Thread Bogdan Muresan
-ishi krimpatul. -Original Message- From: Allison Passino Sent: Saturday, January 10, 2015 1:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] A question regarding materia magica But Alter is a mud, yes? Now I am confused. Heh. I mean, yeah the soundpack for Mush is awesome, but Alter

Re: [Audyssey] A question regarding materia magica

2015-01-10 Thread Bryan Peterson
I've never actually played that one. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Allison Passino Sent: Saturday, January 10, 2015 1:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] A question rega

Re: [Audyssey] A question regarding materia magica

2015-01-10 Thread Allison Passino
is the > exception rather than the rule, an awsome exception though it is. > > All the best, > > dark. > - Original Message - > From: "Bogdan Muresan" > To: "Gamers Discussion list" > Sent: Thursday, January 08, 2015 7:56 PM > Subject: [Audyssey] A

Re: [Audyssey] A question regarding materia magica

2015-01-08 Thread dark
others like briefly project bob and a good go at wayfare, so I MushZ is the exception rather than the rule, an awsome exception though it is. All the best, dark. - Original Message - From: "Bogdan Muresan" To: "Gamers Discussion list" Sent: Thursday, January 08, 201

[Audyssey] A question regarding materia magica

2015-01-08 Thread Bogdan Muresan
Hi all. As I play alteraeon for a while I have an other question. There is a way to play materia magica with a sound patch and something like mush Z? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make change

Re: [Audyssey] a question regarding drue's abilities.

2014-10-30 Thread dark
s all your character's statistics (not abilities or skills, but basic stats), which can be a major problem sometimes in the game. Take them to the refirbished chamber that was once bad! - Original Message - From: "ishan dhami" To: Sent: Thursday, October 30, 2014 5:41

Re: [Audyssey] a question regarding drue's abilities.

2014-10-30 Thread Bryan Peterson
That's precisely why I don't recommend using Reincarnate. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: ishan dhami Sent: Thursday, October 30, 2014 11:41 AM To: gamers@audyssey.org Subject: [Audyssey]

[Audyssey] a question regarding drue's abilities.

2014-10-30 Thread ishan dhami
Hi everyone I have some question regarding abilities specially reincarnate ability. Why it is not fixed that which body do you like? I mean if a drued cast reincarnate on the dead human fighter and the human reincarnate as a lesser air elemental so what is the advantage of fighter? I have encounte

Re: [Audyssey] a question for space colony

2014-04-26 Thread Shaun Everiss
r properly finished. All the best, Dark. - Original Message - From: "ishan dhami" To: Sent: Thursday, April 24, 2014 3:24 AM Subject: [Audyssey] a question for space colony Hi friends can anyone answer my question how can I download space colony? I go to the main page but the

Re: [Audyssey] a question for space colony

2014-04-24 Thread dark
I Actually wondered sky if the game was properly finished sinse I found it so buggy it was near unplayable. I'd take a couple of steps and die, and on the one occasion i managed to kill all the robots and get the code, I'd put in one number and die. it really struck me as a very half finished

Re: [Audyssey] a question for space colony

2014-04-24 Thread Sky Mundell
Yes dark. When I played the game it was very buggy that you'd die for no reason on a level. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Thursday, April 24, 2014 2:52 AM To: Gamers Discussion list Subject: Re: [Audyssey] a question for

Re: [Audyssey] a question for space colony

2014-04-24 Thread dark
finished. All the best, Dark. - Original Message - From: "ishan dhami" To: Sent: Thursday, April 24, 2014 3:24 AM Subject: [Audyssey] a question for space colony Hi friends can anyone answer my question how can I download space colony? I go to the main page but the domain

[Audyssey] a question for space colony

2014-04-23 Thread ishan dhami
Hi friends can anyone answer my question how can I download space colony? I go to the main page but the domain is expire. Is there any other download link for this game? Hope you'll reply as soon as possible. Smilee! Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the lis

Re: [Audyssey] A Question About the Best user Interface

2013-09-02 Thread James Bartlett
Hello Thomas That makes lots of sence. Thank you for braking it down for me. bfn James -- From: "Thomas Ward" Sent: Thursday, August 29, 2013 10:46 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] A Question

Re: [Audyssey] A Question About the Best user Interface

2013-08-30 Thread Thomas Ward
Hi Charles, Yes, that's it in a nutshell. Those skills should already be present, and if not it is really up to the end user to train himself/herself to get good with their screen reader. It really should not be the developer's place to write his/her entire program's interface to suit an end user

Re: [Audyssey] A Question About the Best user Interface

2013-08-30 Thread Thomas Ward
Hi Dark, Exactly my thoughts. Plus I've encountered some GUI applications that don't behave well with screen readers, but are still usable provided you know how to examine the screen, point and click on things, and get an overview of the layout without depending on links, buttons, and whatever els

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Charles Rivard
, August 29, 2013 3:33 PM Subject: Re: [Audyssey] A Question About the Best user Interface Hi Dark, LOL! My thoughts exactly. Not only do I agree with the points you made below, but rewriting the game to have a modern graphical user interface would totally defeat the purpose of why I wrote Sla

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread dark
Hi Tom. Fair enough on nvda, I suspect something was the case, since I know people have been playing around with smugglers 5 and nvda and having far better results than earlier games (after all back in 2008 when s3 was released nvda wasn't an option at all). I would say though console window

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Zachary, At the moment the game isn't in a playable state, because I had the game pretty far along in development, ended up losing the code, and had to start over from scratch. That said, I am not speaking hypothetically either as I have gotten a long ways into the rewrite. I have all of the ma

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Dark, I agree learning how to use console programs with your screen reader of choice is a necessary skill seeing as so many accessible games exist that run in a command prompt window. We have Eamon Deluxe, there are games for the Frotz interpreter, the Tads interpreter, Scare Adrift interpreter

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Amanda Burt
- From: "Thomas Ward" Sent: Thursday, August 29, 2013 9:33 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] A Question About the Best user Interface Hi Dark, LOL! My thoughts exactly. Not only do I agree with the points you made below, but rewriting the game t

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Amanda Burt
I agree. A table would be easy once you got used to it. Amanda -- From: "Thomas Ward" Sent: Thursday, August 29, 2013 9:41 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] A Question About the Best user Interfac

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread dark
navigation wasn't as advanced as supernova or other commercial screen readers, though equally that is something likely to improve in the future. All the best, Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, Augu

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Zachary Kline
Hi Thomas, Question for clarification here, if I may. :) Is the game in a playable state at the moment, or are we talking hypotheticals? I’d love to give it a try on my Mac if it’s playable, VoiceOver terminal support isn’t great but should work well enough for this. Thanks, Zack. On Aug 29, 201

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Al, Perhaps. I agree writing a tutorial or guide on how to use the game with the various screen readers would be easier than a rewrite. The only problem with that is I am not familiar with every single screen reader on the planet so couldn't tell someone how to use say Supernova with the game a

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Dark, That's actually one very good reason to put everything into a table on one single screen. Almost every screen reader I know of has some sort of find/search feature that will help someone search for text on the screen. In NVDA, for example, it is insert+control+f in desktop mode and capslo

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Dark, LOL! My thoughts exactly. Not only do I agree with the points you made below, but rewriting the game to have a modern graphical user interface would totally defeat the purpose of why I wrote Slam as a text based console game in the first place. The main reason behind writing it as a cons

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread dark
Ward" To: "Gamers Discussion list" Sent: Thursday, August 29, 2013 4:42 PM Subject: Re: [Audyssey] A Question About the Best user Interface Hi Jacob, HmmThat could work, but I am not too keen in rewriting the user interface from scratch to add WX support to the game

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread john
Create a separate text file containing all the different combatants, and then you can organize the screen however you want; just make sure the user knows the file exists. That way, if they want to use the in-game screen they can, or they've got a handy reference guide as well. - Original Mes

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread dark
rd" To: "Gamers Discussion list" Sent: Thursday, August 29, 2013 4:13 PM Subject: Re: [Audyssey] A Question About the Best user Interface Hi Dark, HmmMakes sense. I'll definitely keep that in mind because it does seem like a very logical way to organize performers. I was going

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Allan Thompson
people on how to use other similar games. Win/win. al -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, August 29, 2013 11:29 AM To: Gamers Discussion list Subject: Re: [Audyssey] A Question About the Best user Interface Hi Al

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Jacob, HmmThat could work, but I am not too keen in rewriting the user interface from scratch to add WX support to the game. Seems to me if I were going to do something like that I'd be better off updating the game to use Pygame for the graphical user interface, for handling keyboard events

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Al, Well, I wouldn't go as far to call you stupid, but I suspect your computer skills aren't what they could be. All you need is a little help and training to use your computer and screen reader better as you seem lacking in some basic skills when it comes to console programs. That's not too su

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Jacob Kruger
ugust 29, 2013 2:13 PM Subject: [Audyssey] A Question About the Best user Interface Hi everyone, I have a quick question I thought I'd throw out here to the community to see what you thought about this. As many of you know for a while now I have been developing a WWE wrestling game in Python,

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Dark, HmmMakes sense. I'll definitely keep that in mind because it does seem like a very logical way to organize performers. I was going to put them in alphabetical order anyway, but having two or three screens with performers ranked by alphabetical order could work out just as well in term

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Charles, No, that simply would not be possible. What you are talking about would involve totally rewriting the game from scratch using a graphical user interface for Windows which is something I was hoping to avoid for simplicity's sake. Let me reiterate this game is primarily text based, a con

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Allan Thompson
AM To: Gamers Discussion list Subject: Re: [Audyssey] A Question About the Best user Interface Hi Al, Simply use your screen readers review cursor. With NVDA, for example, you could press shift+numpad-7 to go to the top of the screen and then use numpad-9 to read down the screen line by line. With

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread dark
nteligeable screen division would seem to be a nice compromise. Beware the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, August 29, 2013 1:13 PM Subject: [Audyssey] A Question About the Best user Interface Hi

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi James, Ahem...We are talking about a text based user interface. You don't have Windows menus and such and first letter navigation would be impossible given the sheer size of the database of performers. You have to enter the number associated with the performer and then enter to select him/her f

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Al, Simply use your screen readers review cursor. With NVDA, for example, you could press shift+numpad-7 to go to the top of the screen and then use numpad-9 to read down the screen line by line. With Jaws go to Jaws cursor mode and use the numpad-arrows to look around the table. The point bein

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread James Bartlett
lements cause grammatical and spelling errors! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, August 29, 2013 7:13 AM Subject: [Audyssey] A Question About the Best user Interface Hi everyone, I have a quick question I thoug

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi James, Yes, that is basically how I see it as well. It might take a bit more work to examine the screen, but all performers will be on the same screen and it shouldn't be too hard to navigate the screen once someone is familiar with the layout. It is even better with a braille display as you ca

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Allan Thompson
again, then one screen would probably be better then a long vertical list. al -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, August 29, 2013 8:14 AM To: Gamers Discussion list Subject: [Audyssey] A Question About the Best user

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Charles Rivard
ginal Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, August 29, 2013 7:13 AM Subject: [Audyssey] A Question About the Best user Interface Hi everyone, I have a quick question I thought I'd throw out here to the community to see what you

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread James Howard
I believe, the table will be your best bet, if you want them all to be on the one screen. Its really not difficult to navigate once you understand the layout, its a bit more reading, yes, but worthing it of you want that one screen list. On 8/29/13, Thomas Ward wrote: > Hi everyone, > > I have a

[Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi everyone, I have a quick question I thought I'd throw out here to the community to see what you thought about this. As many of you know for a while now I have been developing a WWE wrestling game in Python, that is largely text based, but one problem is not all the performers can fit on the sam

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Thomas Ward
Hi Mohsin, Good deal. Those would be my choices as well. Those are my two primary programming languages, and while I can use something else I find those two to be the best for what I want to do. :D Cheers! On 8/19/13, Mohsin Ali wrote: > Hi Thomas. > > > thanx for the explaination, > > I think

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread James Bartlett
ff list. Bfn James -- From: "john" Sent: Monday, August 19, 2013 4:23 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] A question related to RTS games James, Do you have any specific types of rts games (middle ages, space, modern)

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread john
James, Do you have any specific types of rts games (middle ages, space, modern) that you would specifically like to see created? - Original Message - From: "James Bartlett"I wish you would create a game in that genre. I think that would be great. bfn James

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Mohsin Ali
Hi Thomas. thanx for the explaination, I think that I'll go with C++ and C# because first, Iam familiar with their syntax and second that Java due to unknown reasons, I can not work with it. thanx again.with best regards Mohsin(Eagalon) On 8/19/13, Thomas Ward wrote: > Hi Mohsin, > > When i

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Thomas Ward
Hi Mohsin, When it comes to which language to use it is largely personal choice, what you feel most comfortable with, and which language is best for the task at hand.For many reasons I do not recommend VB 6 because it is really really old and is not officially supported on Windows 7 and Windows 8.

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Thomas Ward
Hi Mohsin, The way BGT is designed you can pretty much write any type of game you want. That said, there are a few limitations that goes with using BGT. The first is BGT is currently a Windows only tool so Mac OS and Linux support is for the moment out of the question. The other is that it doesn't

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Mohsin Ali
and if I go with bgt, then will I be able to make RTS games? what are its limitation ? On 8/19/13, Mohsin Ali wrote: > ok, I got it, now, there's one more question > can you tell me that which language or languages are popular among > accessible game development these days? > > I know that Jav

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Mohsin Ali
ok, I got it, now, there's one more question can you tell me that which language or languages are popular among accessible game development these days? I know that Java, C++ and VB are some of the most popular languages among the development community of sighted people but there's no information a

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Thomas Ward
Hi Mohsin, Well, a lot would depend on your own personal skills. For example, you said you know a little programming, but did not specify what language or languages you have experience with, nor specified what platforms you wish to target, etc. I don't know of any tutorials specifically designed f

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread James Bartlett
bfn James -- From: "Thomas Ward" Sent: Sunday, August 18, 2013 10:52 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] A question related to RTS games Hi James, I would certainly like to. I've got too many irons in the fire, so to spea

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Mohsin Ali
Hi Thomas! if you dont mind ... I have a request, actually I myself know a little bit of programming,so is it possible that you can send me some list of resources, tools and tutorials, required to develop such games? the question is for everyone on the list, please please help. I will be wait

Re: [Audyssey] A question related to RTS games

2013-08-18 Thread Thomas Ward
Hi James, I would certainly like to. I've got too many irons in the fire, so to speak, to start on one. Still, if I did I think I would like to make an accessible version of Galaxy Civilization. You would start out at the beginning of space flight, slowly upgrade through first space flights, devel

Re: [Audyssey] A question related to RTS games

2013-08-18 Thread James Bartlett
hI Thomas I wish you would create a game in that genre. I think that would be great. bfn James -- From: "Thomas Ward" Sent: Sunday, August 18, 2013 5:19 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] A que

Re: [Audyssey] A question related to RTS games

2013-08-18 Thread James Bartlett
f you have any luck finding anything new that is worth playing keep us informed thanks. Bfn James -- From: "Mohsin Ali" Sent: Sunday, August 18, 2013 2:41 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] A question rel

Re: [Audyssey] A question related to RTS games

2013-08-18 Thread Thomas Ward
Hi Mohsin, Unfortunately, you are out of luck there. SoundRTS really is the only real time strategy game of its type that is accessible. It happens to be a genre of game I've been interested in developing myself when I have the time and energy to do so, but for the moment real time strategy isn't

Re: [Audyssey] A question related to RTS games

2013-08-17 Thread Mohsin Ali
no idea how I missed that > one. > > - Original Message - > From: Thomas Ward To: Gamers Discussion list Date sent: Sat, 17 Aug 2013 12:06:11 -0400 > Subject: Re: [Audyssey] A question related to RTS games > > Hi, > > Sure can. There is one called Time of Conflic

Re: [Audyssey] A question related to RTS games

2013-08-17 Thread john
Thank you for mentioning TOC; I have no idea how I missed that one. - Original Message - From: Thomas Ward Sure can. There is one called Time of Conflict written by GMA Games. It is one of the best accessible RTS games on the market. Go to http://www.gmagames.com and look for Time of C

Re: [Audyssey] A question related to RTS games

2013-08-17 Thread Zachary Kline
Gamers Discussion list" > Sent: Saturday, August 17, 2013 3:51 PM > Subject: [Audyssey] A question related to RTS games > > >> Hello Guys ! >> >> I have searched alot but couldnt find any other RTS(Real Time >> Stretegy) games for blind except castaways ,

Re: [Audyssey] A question related to RTS games

2013-08-17 Thread Jacob Kruger
t: Saturday, August 17, 2013 3:51 PM Subject: [Audyssey] A question related to RTS games Hello Guys ! I have searched alot but couldnt find any other RTS(Real Time Stretegy) games for blind except castaways , Tectical Battle and sound RTS. I used to play a lot of RTS games when I was sighted.

Re: [Audyssey] A question related to RTS games

2013-08-17 Thread Thomas Ward
Hi, Sure can. There is one called Time of Conflict written by GMA Games. It is one of the best accessible RTS games on the market. Go to http://www.gmagames.com and look for Time of Conflict. Cheers! On 8/17/13, Mohsin Ali wrote: > Hello Guys ! > > I have searched alot but couldnt find any othe

Re: [Audyssey] A question related to RTS games

2013-08-17 Thread john
Lunimals is somewhat similar to castaways, and you might be interested in towers of war, which has a strategy-heavy design. There's nothing really simlar to sound rts that I'm aware of though. What specific type of rts are you looking for? - Original Message - From: Mohsin Ali Stretegy

[Audyssey] A question related to RTS games

2013-08-17 Thread Mohsin Ali
Hello Guys ! I have searched alot but couldnt find any other RTS(Real Time Stretegy) games for blind except castaways , Tectical Battle and sound RTS. I used to play a lot of RTS games when I was sighted. the games like, Age of Empire, StrongHoldCrusader, Empire Earth, Rome Total War, etc etc. I

Re: [Audyssey] A Question About Winlife 4

2013-06-12 Thread Thomas Ward
Hi jim, Fair enough. That just struck me as a bit weird that I could buy a house for $400,000, but a few turns later I had to pay $500,000 in taxes on it. I knew Uncle Sam was greedy, but that takes the cake. Lol. Cheers! On 6/12/13, Jim Kitchen wrote: > Hi Thomas, > > I guess that I do not ha

Re: [Audyssey] A Question About Winlife 4

2013-06-12 Thread Phil Vlasak
Hi Thomas, That is correct if you pay $1,388 per month for property taxes for the life of the mortgage which is usually thirty years. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, June 12, 2013 12:59 AM Subject: [Audyss

Re: [Audyssey] A Question About Winlife 4

2013-06-12 Thread Jim Kitchen
Hi Thomas, I guess that I do not have a good answer for you other than, that is how it is on the original board game of Life. A long time ago Chuck and Diana read me the text of each of the squares on the board so that I could create an accessible game of Life. I then gave them the game for

[Audyssey] A Question About Winlife 4

2013-06-11 Thread Thomas Ward
Hi all, I was just playing a quick game of Jim Kitchen's life when I noticed something a bit strange about the game. I noticed you can buy a house for $400,000, but you have to pay $500,000 for property taxes. Besides being absolutely unrealistic I was wondering why the property taxes costs more t

Re: [Audyssey] a question regarding aprone's games

2013-04-04 Thread Mohsin Ali
Hello Thomas and Dark ! thanx for such a quick response ! I'll surely check those out ! once again thanx Mohsin(Eagalon) On 4/4/13, dark wrote: > I'll also add that the links to aprone's games both on his own page and on > audiogames.net, are always the latest version because A, he doesn't keep

Re: [Audyssey] a question regarding aprone's games

2013-04-04 Thread dark
I'll also add that the links to aprone's games both on his own page and on audiogames.net, are always the latest version because A, he doesn't keep past versions of the setup files around and B, though he does update the programs, he keeps the names of the setup files the same, thus swampsetup.

Re: [Audyssey] a question regarding aprone's games

2013-04-04 Thread Thomas Ward
Hello Mohsin, The latest version of Aprone's games can always be found at http://www.kaldobsky.com/audiogames/ as well as the various other little tools and utilities he has written such as the color identifier. On 4/4/13, Mohsin Ali wrote: > Hi everyone > > I want to ask that is there any kind

[Audyssey] a question regarding aprone's games

2013-04-04 Thread Mohsin Ali
Hi everyone I want to ask that is there any kind of mailing list or a specific page where I would be able to find all the updates and update download link for aprone's games ? I know that there are several disscussion forums about these games but its very hard to find the specific information reg

Re: [Audyssey] A question about the free wii game.

2012-02-14 Thread Clement Chou
2012 12:52 PM Subject: Re: [Audyssey] A question about the free wii game. Hey, I didn't have to pay aswell. The only thing that I found out yesterday while trying to play, is that the game only works on one type of Wii. If you have a Wii from the US then sadly enough it won't run. If you got

Re: [Audyssey] A question about the free wii game.

2012-02-14 Thread Ron Kolesar
Thanks for this come back Mike. Ron and Leader Dog Boz. -Original Message- From: michael barnes Sent: Tuesday, February 14, 2012 3:52 PM To: gamers@audyssey.org Subject: Re: [Audyssey] A question about the free wii game. Hey, I didn't have to pay aswell. The only thing that I

Re: [Audyssey] A question about the free wii game.

2012-02-14 Thread michael barnes
Hey, I didn't have to pay aswell. The only thing that I found out yesterday while trying to play, is that the game only works on one type of Wii. If you have a Wii from the US then sadly enough it won't run. If you got your system from over seas then the game will work. However if you get it t

[Audyssey] A question about the free wii game.

2012-02-14 Thread Ron Kolesar
Hi to all. I just received my free wii supposably blind friendly game in today's snail mail. Now my dad told me that it was something like sixteen yearos. But it didn't say that it costed any money. Just want to know it is a free game, is it not? If not, I can ship it back? Just was wondering if

[Audyssey] a question for all xbox 360 owners.

2011-08-14 Thread Yohandy
Hey guys, I'd love to get unbiased feedback from all those who own an Xbox 360. I'm considering purchasing a console. Are there any reasons why I should do this, apart from better accessibility? Are there any good exclusives on the Xbox that are playable for us, that do not exist on ps3?

Re: [Audyssey] a question about entombed

2011-07-16 Thread dark
From: "john" To: "Gamers Discussion list" Sent: Saturday, July 16, 2011 1:06 PM Subject: [Audyssey] a question about entombed Does anyone know what the worth and hardness attributes affect? I've found a couple of weapons that enhance them, and was wondering wha

[Audyssey] a question about entombed

2011-07-16 Thread john
Does anyone know what the worth and hardness attributes affect? I've found a couple of weapons that enhance them, and was wondering what, if anything, that would upgrade. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org

Re: [Audyssey] A question for Aprone

2011-06-15 Thread shaun everiss
at external monitor trick, but I've no idea where I can find the manual for this laptop. anyone know if there's a site that contains laptop manuals? - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, June 15, 2011 5:31

Re: [Audyssey] A question for Aprone

2011-06-15 Thread shaun everiss
and certainly for all the standard windows things it's not necessary, yet it's taking up my battery life which is irritating. Beware the Grue! Dark. - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Wednesday, June 15, 2011 1

Re: [Audyssey] A question for Aprone

2011-06-15 Thread Yohandy
I'm actually running Vista on this machine. anyone know of a way to accomplish this projector switch on Vista? thanks! - Original Message - From: "Thomas Ward" To: "Philip Bennefall" ; "Gamers Discussion list" Sent: Wednesday, June 15, 2011

Re: [Audyssey] A question for Aprone

2011-06-15 Thread Yohandy
ut I've no idea where I can find the manual for this laptop. anyone know if there's a site that contains laptop manuals? - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, June 15, 2011 5:31 AM Subject: Re: [Audy

Re: [Audyssey] A question for Aprone

2011-06-15 Thread Thomas Ward
Hi Philip, There probably is a way to accomplish this, but I'm just unclear as to how to go about it at the moment. I've seen two very good suggestions already like switching from the display to the external video port of the laptop if it has one, and I just looked at the Windows 7 projector setti

Re: [Audyssey] A question for Aprone

2011-06-15 Thread Bob Montowski
Hello there, I recall a discussion on a list awhile back on saving battery power in a laptop. Most if not all laptops have the ability to hook an external monitor to the laptop. There will be a key combo that you can hit to switch the display from the laptop LCD to the external monitor. If I u

Re: [Audyssey] A question for Aprone

2011-06-15 Thread Jeremy Kaldobsky
Brilliant Karl! I'm pretty sure this would work perfectly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_au

Re: [Audyssey] A question for Aprone

2011-06-15 Thread dark
uot;Phil Vlasak" To: "Gamers Discussion list" Sent: Wednesday, June 15, 2011 1:37 PM Subject: Re: [Audyssey] A question for Aprone Hi Thomas, I once set my background and character color to the same setting thus when typing a sighted person could not see the text, but the speech s

Re: [Audyssey] A question for Aprone

2011-06-15 Thread Trouble
I know another that tried to do this and messed up the laptop pretty bad. Now I do know if a screen saver can do it so can software. I don't think the one that tried knew enough programming to do it right. I had a old dell that if it had a external plug in the video port. The screen would go bla

Re: [Audyssey] A question for Aprone

2011-06-15 Thread burakyuksek
I don't have both in my minibook and laptop. saygilar sevgiler. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Wednesday, June 15, 2011 12:35 PM Subject: Re: [Audyssey] A question for Aprone there is probably a hotkey to do t

Re: [Audyssey] A question for Aprone

2011-06-15 Thread Phil Vlasak
ot;Gamers Discussion list" Sent: Wednesday, June 15, 2011 5:35 AM Subject: Re: [Audyssey] A question for Aprone Hi Philip, I'm interested in how to disable the display myself. My understanding was you could put it to sleep, but not outright disable it via the Windows API. If it is

Re: [Audyssey] A question for Aprone

2011-06-15 Thread Alfredo_The_Music_maker
Hello, I wonder if this is a finite program, or an infinite program that was made. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mai

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