: Saturday, October 31, 2015 9:06 PM
Subject: [Audyssey] A question about king of dragon pass
Hi all. Yesterday I bought the KODP game and now, I have a question. How
to learn misteries? I am abit confused.
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Hi all. Yesterday I bought the KODP game and now, I have a question. How
to learn misteries? I am abit confused.
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>
> Dark.
> - Original Message - From: "Bogdan Muresan" <
> bogdanmures...@gmail.com>
> To: "Gamers Discussion list"
> Sent: Saturday, January 10, 2015 9:26 PM
>
> Subject: Re: [Audyssey] A question regarding materia magica
>
>
> I a
a good game though and worth a try, see the audiogames.net entry page
on materiamagica for connection information and links.
All the best,
Dark.
- Original Message -
From: "Bogdan Muresan"
To: "Gamers Discussion list"
Sent: Saturday, January 10, 2015 9:26 PM
Su
Hi allisan.
Yes, Alteraeon is a mud, however my point was that because the MushZ
soundpack is so extensive, and because the mud works so flawlessly with it,
it doesn't feel! like your playing a usual text mud, it's far more like a
full scale audiogame.
Far too often I've had people come on t
-ishi krimpatul.
-Original Message- From: Allison Passino
Sent: Saturday, January 10, 2015 1:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A question regarding materia magica
But Alter is a mud, yes? Now I am confused. Heh. I mean, yeah the
soundpack for Mush is awesome, but Alter
I've never actually played that one.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: Allison Passino
Sent: Saturday, January 10, 2015 1:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A question rega
is the
> exception rather than the rule, an awsome exception though it is.
>
> All the best,
>
> dark.
> - Original Message -
> From: "Bogdan Muresan"
> To: "Gamers Discussion list"
> Sent: Thursday, January 08, 2015 7:56 PM
> Subject: [Audyssey] A
others
like briefly project bob and a good go at wayfare, so I MushZ is the
exception rather than the rule, an awsome exception though it is.
All the best,
dark.
- Original Message -
From: "Bogdan Muresan"
To: "Gamers Discussion list"
Sent: Thursday, January 08, 201
Hi all. As I play alteraeon for a while I have an other question. There
is a way to play materia magica with a sound patch and something like
mush Z?
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s all your character's statistics (not abilities or skills, but
basic stats), which can be a major problem sometimes in the game.
Take them to the refirbished chamber that was once bad!
- Original Message -
From: "ishan dhami"
To:
Sent: Thursday, October 30, 2014 5:41
That's precisely why I don't recommend using Reincarnate.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: ishan dhami
Sent: Thursday, October 30, 2014 11:41 AM
To: gamers@audyssey.org
Subject: [Audyssey]
Hi everyone I have some question regarding abilities specially
reincarnate ability.
Why it is not fixed that which body do you like?
I mean if a drued cast reincarnate on the dead human fighter and the
human reincarnate as a lesser air elemental so what is the advantage
of fighter?
I have encounte
r properly finished.
All the best,
Dark.
- Original Message - From: "ishan dhami"
To:
Sent: Thursday, April 24, 2014 3:24 AM
Subject: [Audyssey] a question for space colony
Hi friends can anyone answer my question
how can I download space colony? I go to the main page but the
I Actually wondered sky if the game was properly finished sinse I found it
so buggy it was near unplayable. I'd take a couple of steps and die, and on
the one occasion i managed to kill all the robots and get the code, I'd put
in one number and die.
it really struck me as a very half finished
Yes dark. When I played the game it was very buggy that you'd die for no
reason on a level.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, April 24, 2014 2:52 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] a question for
finished.
All the best,
Dark.
- Original Message -
From: "ishan dhami"
To:
Sent: Thursday, April 24, 2014 3:24 AM
Subject: [Audyssey] a question for space colony
Hi friends can anyone answer my question
how can I download space colony? I go to the main page but the domain
Hi friends can anyone answer my question
how can I download space colony? I go to the main page but the domain
is expire.
Is there any other download link for this game?
Hope you'll reply as soon as possible.
Smilee!
Ishan
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Hello Thomas
That makes lots of sence. Thank you for braking it down for me.
bfn
James
--
From: "Thomas Ward"
Sent: Thursday, August 29, 2013 10:46 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] A Question
Hi Charles,
Yes, that's it in a nutshell. Those skills should already be present,
and if not it is really up to the end user to train himself/herself to
get good with their screen reader. It really should not be the
developer's place to write his/her entire program's interface to suit
an end user
Hi Dark,
Exactly my thoughts. Plus I've encountered some GUI applications that
don't behave well with screen readers, but are still usable provided
you know how to examine the screen, point and click on things, and get
an overview of the layout without depending on links, buttons, and
whatever els
, August 29, 2013 3:33 PM
Subject: Re: [Audyssey] A Question About the Best user Interface
Hi Dark,
LOL! My thoughts exactly. Not only do I agree with the points you made
below, but rewriting the game to have a modern graphical user
interface would totally defeat the purpose of why I wrote Sla
Hi Tom.
Fair enough on nvda, I suspect something was the case, since I know people
have been playing around with smugglers 5 and nvda and having far better
results than earlier games (after all back in 2008 when s3 was released nvda
wasn't an option at all).
I would say though console window
Hi Zachary,
At the moment the game isn't in a playable state, because I had the
game pretty far along in development, ended up losing the code, and
had to start over from scratch. That said, I am not speaking
hypothetically either as I have gotten a long ways into the rewrite. I
have all of the ma
Hi Dark,
I agree learning how to use console programs with your screen reader
of choice is a necessary skill seeing as so many accessible games
exist that run in a command prompt window. We have Eamon Deluxe, there
are games for the Frotz interpreter, the Tads interpreter, Scare
Adrift interpreter
-
From: "Thomas Ward"
Sent: Thursday, August 29, 2013 9:33 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] A Question About the Best user Interface
Hi Dark,
LOL! My thoughts exactly. Not only do I agree with the points you made
below, but rewriting the game t
I agree. A table would be easy once you got used to it.
Amanda
--
From: "Thomas Ward"
Sent: Thursday, August 29, 2013 9:41 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] A Question About the Best user Interfac
navigation wasn't as advanced as
supernova or other commercial screen readers, though equally that is
something likely to improve in the future.
All the best,
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, Augu
Hi Thomas,
Question for clarification here, if I may. :) Is the game in a playable state
at the moment, or are we talking hypotheticals? I’d love to give it a try on my
Mac if it’s playable, VoiceOver terminal support isn’t great but should work
well enough for this.
Thanks,
Zack.
On Aug 29, 201
Hi Al,
Perhaps. I agree writing a tutorial or guide on how to use the game
with the various screen readers would be easier than a rewrite. The
only problem with that is I am not familiar with every single screen
reader on the planet so couldn't tell someone how to use say Supernova
with the game a
Hi Dark,
That's actually one very good reason to put everything into a table on
one single screen. Almost every screen reader I know of has some sort
of find/search feature that will help someone search for text on the
screen. In NVDA, for example, it is insert+control+f in desktop mode
and capslo
Hi Dark,
LOL! My thoughts exactly. Not only do I agree with the points you made
below, but rewriting the game to have a modern graphical user
interface would totally defeat the purpose of why I wrote Slam as a
text based console game in the first place.
The main reason behind writing it as a cons
Ward"
To: "Gamers Discussion list"
Sent: Thursday, August 29, 2013 4:42 PM
Subject: Re: [Audyssey] A Question About the Best user Interface
Hi Jacob,
HmmThat could work, but I am not too keen in rewriting the user
interface from scratch to add WX support to the game
Create a separate text file containing all the different combatants, and then
you can organize the screen however you want; just make sure the user knows the
file exists. That way, if they want to use the in-game screen they can,
or they've got a handy reference guide as well.
- Original Mes
rd"
To: "Gamers Discussion list"
Sent: Thursday, August 29, 2013 4:13 PM
Subject: Re: [Audyssey] A Question About the Best user Interface
Hi Dark,
HmmMakes sense. I'll definitely keep that in mind because it does
seem like a very logical way to organize performers. I was going
people on how to use other similar games. Win/win.
al
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Thursday, August 29, 2013 11:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Question About the Best user Interface
Hi Al
Hi Jacob,
HmmThat could work, but I am not too keen in rewriting the user
interface from scratch to add WX support to the game. Seems to me if I
were going to do something like that I'd be better off updating the
game to use Pygame for the graphical user interface, for handling
keyboard events
Hi Al,
Well, I wouldn't go as far to call you stupid, but I suspect your
computer skills aren't what they could be. All you need is a little
help and training to use your computer and screen reader better as you
seem lacking in some basic skills when it comes to console programs.
That's not too su
ugust 29, 2013 2:13 PM
Subject: [Audyssey] A Question About the Best user Interface
Hi everyone,
I have a quick question I thought I'd throw out here to the community
to see what you thought about this. As many of you know for a while
now I have been developing a WWE wrestling game in Python,
Hi Dark,
HmmMakes sense. I'll definitely keep that in mind because it does
seem like a very logical way to organize performers. I was going to
put them in alphabetical order anyway, but having two or three screens
with performers ranked by alphabetical order could work out just as
well in term
Hi Charles,
No, that simply would not be possible. What you are talking about
would involve totally rewriting the game from scratch using a
graphical user interface for Windows which is something I was hoping
to avoid for simplicity's sake. Let me reiterate this game is
primarily text based, a con
AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Question About the Best user Interface
Hi Al,
Simply use your screen readers review cursor. With NVDA, for example, you
could press shift+numpad-7 to go to the top of the screen and then use
numpad-9 to read down the screen line by line. With
nteligeable screen division
would seem to be a nice compromise.
Beware the grue!
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, August 29, 2013 1:13 PM
Subject: [Audyssey] A Question About the Best user Interface
Hi
Hi James,
Ahem...We are talking about a text based user interface. You don't
have Windows menus and such and first letter navigation would be
impossible given the sheer size of the database of performers. You
have to enter the number associated with the performer and then enter
to select him/her f
Hi Al,
Simply use your screen readers review cursor. With NVDA, for example,
you could press shift+numpad-7 to go to the top of the screen and then
use numpad-9 to read down the screen line by line. With Jaws go to
Jaws cursor mode and use the numpad-arrows to look around the table.
The point bein
lements cause grammatical and spelling
errors!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, August 29, 2013 7:13 AM
Subject: [Audyssey] A Question About the Best user Interface
Hi everyone,
I have a quick question I thoug
Hi James,
Yes, that is basically how I see it as well. It might take a bit more
work to examine the screen, but all performers will be on the same
screen and it shouldn't be too hard to navigate the screen once
someone is familiar with the layout. It is even better with a braille
display as you ca
again, then one
screen would probably be better then a long vertical list.
al
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Thursday, August 29, 2013 8:14 AM
To: Gamers Discussion list
Subject: [Audyssey] A Question About the Best user
ginal Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, August 29, 2013 7:13 AM
Subject: [Audyssey] A Question About the Best user Interface
Hi everyone,
I have a quick question I thought I'd throw out here to the community
to see what you
I believe, the table will be your best bet, if you want them all to be
on the one screen. Its really not difficult to navigate once you
understand the layout, its a bit more reading, yes, but worthing it of
you want that one screen list.
On 8/29/13, Thomas Ward wrote:
> Hi everyone,
>
> I have a
Hi everyone,
I have a quick question I thought I'd throw out here to the community
to see what you thought about this. As many of you know for a while
now I have been developing a WWE wrestling game in Python, that is
largely text based, but one problem is not all the performers can fit
on the sam
Hi Mohsin,
Good deal. Those would be my choices as well. Those are my two primary
programming languages, and while I can use something else I find those
two to be the best for what I want to do. :D
Cheers!
On 8/19/13, Mohsin Ali wrote:
> Hi Thomas.
>
>
> thanx for the explaination,
>
> I think
ff list.
Bfn
James
--
From: "john"
Sent: Monday, August 19, 2013 4:23 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] A question related to RTS games
James,
Do you have any specific types of rts games (middle ages, space,
modern)
James,
Do you have any specific types of rts games (middle ages, space,
modern) that you would specifically like to see created?
- Original Message -
From: "James Bartlett"I wish you would create a game in that genre. I think that
would be
great.
bfn
James
Hi Thomas.
thanx for the explaination,
I think that I'll go with C++ and C# because first, Iam familiar with
their syntax and second that Java due to unknown reasons, I can not
work with it.
thanx again.with best regards
Mohsin(Eagalon)
On 8/19/13, Thomas Ward wrote:
> Hi Mohsin,
>
> When i
Hi Mohsin,
When it comes to which language to use it is largely personal choice,
what you feel most comfortable with, and which language is best for
the task at hand.For many reasons I do not recommend VB 6 because it
is really really old and is not officially supported on Windows 7 and
Windows 8.
Hi Mohsin,
The way BGT is designed you can pretty much write any type of game you
want. That said, there are a few limitations that goes with using BGT.
The first is BGT is currently a Windows only tool so Mac OS and Linux
support is for the moment out of the question. The other is that it
doesn't
and if I go with bgt, then will I be able to make RTS games?
what are its limitation ?
On 8/19/13, Mohsin Ali wrote:
> ok, I got it, now, there's one more question
> can you tell me that which language or languages are popular among
> accessible game development these days?
>
> I know that Jav
ok, I got it, now, there's one more question
can you tell me that which language or languages are popular among
accessible game development these days?
I know that Java, C++ and VB are some of the most popular languages
among the development community of sighted people but there's no
information a
Hi Mohsin,
Well, a lot would depend on your own personal skills. For example, you
said you know a little programming, but did not specify what language
or languages you have experience with, nor specified what platforms
you wish to target, etc. I don't know of any tutorials specifically
designed f
bfn
James
--
From: "Thomas Ward"
Sent: Sunday, August 18, 2013 10:52 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] A question related to RTS games
Hi James,
I would certainly like to. I've got too many irons in the fire, so to
spea
Hi Thomas!
if you dont mind ...
I have a request, actually I myself know a little bit of
programming,so is it possible that you can send me some list of
resources, tools and tutorials, required to develop such games?
the question is for everyone on the list, please please help.
I will be wait
Hi James,
I would certainly like to. I've got too many irons in the fire, so to
speak, to start on one. Still, if I did I think I would like to make
an accessible version of Galaxy Civilization. You would start out at
the beginning of space flight, slowly upgrade through first space
flights, devel
hI Thomas
I wish you would create a game in that genre. I think that would be
great.
bfn
James
--
From: "Thomas Ward"
Sent: Sunday, August 18, 2013 5:19 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] A que
f you have any luck finding
anything new that is worth playing keep us informed thanks.
Bfn
James
--
From: "Mohsin Ali"
Sent: Sunday, August 18, 2013 2:41 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] A question rel
Hi Mohsin,
Unfortunately, you are out of luck there. SoundRTS really is the only
real time strategy game of its type that is accessible. It happens to
be a genre of game I've been interested in developing myself when I
have the time and energy to do so, but for the moment real time
strategy isn't
no idea how I missed that
> one.
>
> - Original Message -
> From: Thomas Ward To: Gamers Discussion list Date sent: Sat, 17 Aug 2013 12:06:11 -0400
> Subject: Re: [Audyssey] A question related to RTS games
>
> Hi,
>
> Sure can. There is one called Time of Conflic
Thank you for mentioning TOC; I have no idea how I missed that
one.
- Original Message -
From: Thomas Ward Sure can. There is one called Time of Conflict written by GMA
Games.
It is one of the best accessible RTS games on the market. Go to
http://www.gmagames.com
and look for Time of C
Gamers Discussion list"
> Sent: Saturday, August 17, 2013 3:51 PM
> Subject: [Audyssey] A question related to RTS games
>
>
>> Hello Guys !
>>
>> I have searched alot but couldnt find any other RTS(Real Time
>> Stretegy) games for blind except castaways ,
t: Saturday, August 17, 2013 3:51 PM
Subject: [Audyssey] A question related to RTS games
Hello Guys !
I have searched alot but couldnt find any other RTS(Real Time
Stretegy) games for blind except castaways , Tectical Battle and sound
RTS.
I used to play a lot of RTS games when I was sighted.
Hi,
Sure can. There is one called Time of Conflict written by GMA Games.
It is one of the best accessible RTS games on the market. Go to
http://www.gmagames.com
and look for Time of Conflict.
Cheers!
On 8/17/13, Mohsin Ali wrote:
> Hello Guys !
>
> I have searched alot but couldnt find any othe
Lunimals is somewhat similar to castaways, and you might be
interested in towers of war, which has a strategy-heavy design.
There's nothing really simlar to sound rts that I'm aware of
though. What specific type of rts are you looking for?
- Original Message -
From: Mohsin Ali Stretegy
Hello Guys !
I have searched alot but couldnt find any other RTS(Real Time
Stretegy) games for blind except castaways , Tectical Battle and sound
RTS.
I used to play a lot of RTS games when I was sighted. the games like,
Age of Empire, StrongHoldCrusader, Empire Earth, Rome Total War, etc
etc. I
Hi jim,
Fair enough. That just struck me as a bit weird that I could buy a
house for $400,000, but a few turns later I had to pay $500,000 in
taxes on it. I knew Uncle Sam was greedy, but that takes the cake.
Lol.
Cheers!
On 6/12/13, Jim Kitchen wrote:
> Hi Thomas,
>
> I guess that I do not ha
Hi Thomas,
That is correct if you pay $1,388 per month for property taxes for the life
of the mortgage which is usually thirty years.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, June 12, 2013 12:59 AM
Subject: [Audyss
Hi Thomas,
I guess that I do not have a good answer for you other than, that is how it is
on the original board game of Life. A long time ago Chuck and Diana read me
the text of each of the squares on the board so that I could create an
accessible game of Life. I then gave them the game for
Hi all,
I was just playing a quick game of Jim Kitchen's life when I noticed
something a bit strange about the game. I noticed you can buy a house
for $400,000, but you have to pay $500,000 for property taxes. Besides
being absolutely unrealistic I was wondering why the property taxes
costs more t
Hello Thomas and Dark !
thanx for such a quick response ! I'll surely check those out !
once again
thanx
Mohsin(Eagalon)
On 4/4/13, dark wrote:
> I'll also add that the links to aprone's games both on his own page and on
> audiogames.net, are always the latest version because A, he doesn't keep
I'll also add that the links to aprone's games both on his own page and on
audiogames.net, are always the latest version because A, he doesn't keep
past versions of the setup files around and B, though he does update the
programs, he keeps the names of the setup files the same, thus
swampsetup.
Hello Mohsin,
The latest version of Aprone's games can always be found at
http://www.kaldobsky.com/audiogames/
as well as the various other little tools and utilities he has written
such as the color identifier.
On 4/4/13, Mohsin Ali wrote:
> Hi everyone
>
> I want to ask that is there any kind
Hi everyone
I want to ask that is there any kind of mailing list or a specific
page where I would be able to find all the updates and update download
link for aprone's games ?
I know that there are several disscussion forums about these games but
its very hard to find the specific information reg
2012 12:52 PM
Subject: Re: [Audyssey] A question about the free wii game.
Hey, I didn't have to pay aswell.
The only thing that I found out yesterday while trying to play, is that
the game only works on one type of Wii.
If you have a Wii from the US then sadly enough it won't run. If you got
Thanks for this come back Mike.
Ron and Leader Dog Boz.
-Original Message-
From: michael barnes
Sent: Tuesday, February 14, 2012 3:52 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] A question about the free wii game.
Hey, I didn't have to pay aswell.
The only thing that I
Hey, I didn't have to pay aswell.
The only thing that I found out yesterday while trying to play, is that
the game only works on one type of Wii.
If you have a Wii from the US then sadly enough it won't run. If you
got your system from over seas then the game will work.
However if you get it t
Hi to all.
I just received my free wii supposably blind friendly game in today's snail
mail.
Now my dad told me that it was something like sixteen yearos.
But it didn't say that it costed any money.
Just want to know it is a free game, is it not?
If not, I can ship it back?
Just was wondering if
Hey guys,
I'd love to get unbiased feedback from all those who own an Xbox 360. I'm
considering purchasing a console. Are there any reasons why I should do
this, apart from better accessibility? Are there any good exclusives on the
Xbox that are playable for us, that do not exist on ps3?
From: "john"
To: "Gamers Discussion list"
Sent: Saturday, July 16, 2011 1:06 PM
Subject: [Audyssey] a question about entombed
Does anyone know what the worth and hardness attributes affect? I've found
a couple of weapons that enhance them, and was wondering wha
Does anyone know what the worth and hardness attributes affect? I've found a
couple of weapons that enhance them, and was wondering what, if anything, that
would upgrade.
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at external monitor trick, but I've no idea where
I can find the manual for this laptop. anyone know if there's a site
that contains laptop manuals?
- Original Message - From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, June 15, 2011 5:31
and
certainly for all the standard windows things it's not necessary,
yet it's taking up my battery life which is irritating.
Beware the Grue!
Dark.
- Original Message - From: "Phil Vlasak"
To: "Gamers Discussion list"
Sent: Wednesday, June 15, 2011 1
I'm actually running Vista on this machine. anyone know of a way to
accomplish this projector switch on Vista? thanks!
- Original Message -
From: "Thomas Ward"
To: "Philip Bennefall" ; "Gamers Discussion list"
Sent: Wednesday, June 15, 2011
ut I've no idea
where I can find the manual for this laptop. anyone know if there's a site
that contains laptop manuals?
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, June 15, 2011 5:31 AM
Subject: Re: [Audy
Hi Philip,
There probably is a way to accomplish this, but I'm just unclear as to
how to go about it at the moment. I've seen two very good suggestions
already like switching from the display to the external video port of
the laptop if it has one, and I just looked at the Windows 7 projector
setti
Hello there,
I recall a discussion on a list awhile back on saving battery power in a
laptop.
Most if not all laptops have the ability to hook an external monitor to the
laptop.
There will be a key combo that you can hit to switch the display from the
laptop LCD to the external monitor.
If I u
Brilliant Karl! I'm pretty sure this would work perfectly.
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uot;Phil Vlasak"
To: "Gamers Discussion list"
Sent: Wednesday, June 15, 2011 1:37 PM
Subject: Re: [Audyssey] A question for Aprone
Hi Thomas,
I once set my background and character color to the same setting thus when
typing a sighted person could not see the text, but the speech s
I know another that tried to do this and messed up the laptop pretty bad.
Now I do know if a screen saver can do it so can software. I don't
think the one that tried knew enough programming to do it right.
I had a old dell that if it had a external plug in the video port.
The screen would go bla
I don't have both in my minibook and laptop.
saygilar sevgiler.
- Original Message -
From: "shaun everiss"
To: "Gamers Discussion list"
Sent: Wednesday, June 15, 2011 12:35 PM
Subject: Re: [Audyssey] A question for Aprone
there is probably a hotkey to do t
ot;Gamers Discussion list"
Sent: Wednesday, June 15, 2011 5:35 AM
Subject: Re: [Audyssey] A question for Aprone
Hi Philip,
I'm interested in how to disable the display myself. My understanding
was you could put it to sleep, but not outright disable it via the
Windows API. If it is
Hello,
I wonder if this is a finite program, or an infinite program that was made.
---
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